load.raw_mode = true;
load.buffer_to_load = buffer;
load.address = cl_address(rsc->bo, surf->offset);
-
- struct vc5_resource_slice *slice =
- &rsc->slices[psurf->u.tex.level];
load.padded_height_of_output_image_in_uif_blocks =
- (slice->size / slice->stride) /
- (2 * vc5_utile_height(rsc->cpp));
+ surf->padded_height_of_output_image_in_uif_blocks;
}
}
store.disable_colour_buffers_clear_on_write = !color_clear;
store.disable_z_buffer_clear_on_write = !z_clear;
store.disable_stencil_buffer_clear_on_write = !s_clear;
-
- struct vc5_resource_slice *slice =
- &rsc->slices[psurf->u.tex.level];
store.padded_height_of_output_image_in_uif_blocks =
- (slice->size / slice->stride) /
- (2 * vc5_utile_height(rsc->cpp));
+ surf->padded_height_of_output_image_in_uif_blocks;
}
}
zs.internal_type = surf->internal_type;
zs.output_image_format = surf->format;
-
- struct vc5_resource_slice *slice = &rsc->slices[psurf->u.tex.level];
- /* XXX */
zs.padded_height_of_output_image_in_uif_blocks =
- (slice->size / slice->stride) / (2 * vc5_utile_height(rsc->cpp));
+ surf->padded_height_of_output_image_in_uif_blocks;
assert(surf->tiling != VC5_TILING_RASTER);
zs.memory_format = surf->tiling;
struct pipe_surface *psurf = &surface->base;
unsigned level = surf_tmpl->u.tex.level;
+ struct vc5_resource_slice *slice = &rsc->slices[level];
pipe_reference_init(&psurf->reference, 1);
pipe_resource_reference(&psurf->texture, ptex);
psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
- surface->offset = (rsc->slices[level].offset +
+ surface->offset = (slice->offset +
psurf->u.tex.first_layer * rsc->cube_map_stride);
- surface->tiling = rsc->slices[level].tiling;
+ surface->tiling = slice->tiling;
surface->format = vc5_get_rt_format(psurf->format);
if (util_format_is_depth_or_stencil(psurf->format)) {
surface->internal_bpp = bpp;
}
+ if (surface->tiling == VC5_TILING_UIF_NO_XOR ||
+ surface->tiling == VC5_TILING_UIF_XOR) {
+ surface->padded_height_of_output_image_in_uif_blocks =
+ ((slice->size / slice->stride) /
+ (2 * vc5_utile_height(rsc->cpp)));
+ }
+
return &surface->base;
}