Bug
19354873
Change-Id: I2f39ccdd6c5ce10fb583eda500e9da7a6c111d9b
Reviewed-on: https://swiftshader-review.googlesource.com/2250
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
switch(reason)\r
{\r
case DLL_PROCESS_ATTACH:\r
- if(false)\r
- {\r
+ #ifndef NDEBUG\r
WaitForDebugger(instance);\r
- }\r
+ #endif\r
return eglAttachProcess();\r
break;\r
case DLL_THREAD_ATTACH:\r
switch(reason)\r
{\r
case DLL_PROCESS_ATTACH:\r
- if(false)\r
- {\r
+ #ifndef NDEBUG\r
WaitForDebugger(instance);\r
- }\r
+ #endif\r
return glAttachProcess();\r
break;\r
case DLL_THREAD_ATTACH:\r
switch(reason)\r
{\r
case DLL_PROCESS_ATTACH:\r
- if(false)\r
- {\r
+ #ifndef NDEBUG\r
WaitForDebugger(instance);\r
- }\r
+ #endif\r
eglAttachProcess();\r
break;\r
case DLL_THREAD_ATTACH:\r