void LLVMInitializeCore(LLVMPassRegistryRef R);
+/** Deallocate and destroy all ManagedStatic variables.
+ @see llvm::llvm_shutdown
+ @see ManagedStatic */
+void LLVMShutdown();
+
/*===-- Error handling ----------------------------------------------------===*/
*/
/**
+ * @defgroup LLVMCCoreThreading Threading
+ *
+ * Handle the structures needed to make LLVM safe for multithreading.
+ *
+ * @{
+ */
+
+/** Allocate and initialize structures needed to make LLVM safe for
+ multithreading. The return value indicates whether multithreaded
+ initialization succeeded. Must be executed in isolation from all
+ other LLVM api calls.
+ @see llvm::llvm_start_multithreaded */
+LLVMBool LLVMStartMultithreaded();
+
+/** Deallocate structures necessary to make LLVM safe for multithreading.
+ Must be executed in isolation from all other LLVM api calls.
+ @see llvm::llvm_stop_multithreaded */
+void LLVMStopMultithreaded();
+
+/** Check whether LLVM is executing in thread-safe mode or not.
+ @see llvm::llvm_is_multithreaded */
+LLVMBool LLVMIsMultithreaded();
+
+/**
+ * @}
+ */
+
+/**
* @}
*/
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/system_error.h"
+#include "llvm/Support/Threading.h"
#include <cassert>
#include <cstdlib>
#include <cstring>
initializeCore(*unwrap(R));
}
+void LLVMShutdown() {
+ llvm_shutdown();
+}
+
/*===-- Error handling ----------------------------------------------------===*/
void LLVMDisposeMessage(char *Message) {
void LLVMDisposePassManager(LLVMPassManagerRef PM) {
delete unwrap(PM);
}
+
+/*===-- Threading ------------------------------------------------------===*/
+
+LLVMBool LLVMStartMultithreaded() {
+ return llvm_start_multithreaded();
+}
+
+void LLVMStopMultithreaded() {
+ llvm_stop_multithreaded();
+}
+
+LLVMBool LLVMIsMultithreaded() {
+ return llvm_is_multithreaded();
+}