#define DITHERSTEPS 8
#define CHARSET_CHARS 256
#define INTERLACED 1
+#define CROP_SCREENS 1
/* gray gradient */
static const int mc_colors[5]={0x0,0xb,0xc,0xf,0x1};
AVFrame *const p = (AVFrame *) & c->picture;
int frame;
- int a;
+ int x, y;
+ int b_height;
+ int b_width;
int req_size;
int num_frames = c->mc_lifetime;
int *best_cb = c->mc_best_cb;
int charset_size = 0x800 * (INTERLACED + 1);
- int screen_size = 0x400;
+ int screen_size;
int colram_size = 0x100 * c->mc_use_5col;
+ if(CROP_SCREENS) {
+ b_height = FFMIN(avctx->height,C64YRES) >> 3;
+ b_width = FFMIN(avctx->width ,C64XRES) >> 3;
+ screen_size = b_width * b_height;
+ } else {
+ b_height = C64YRES >> 3;
+ b_width = C64XRES >> 3;
+ screen_size = 0x400;
+ }
+
/* no data, means end encoding asap */
if (!data) {
/* all done, end encoding */
/* write x frames to buf */
for (frame = 0; frame < c->mc_lifetime; frame++) {
/* copy charmap to buf. buf is uchar*, charmap is int*, so no memcpy here, sorry */
- for (a = 0; a < 1000; a++) {
- buf[a] = charmap[a];
+ for (y = 0; y < b_height; y++) {
+ for (x = 0; x < b_width; x++) {
+ buf[y * b_width + x] = charmap[y * b_width + x];
+ }
}
/* advance pointers */
buf += screen_size;