*
* <p>
* To initiate a layout, call {@link #requestLayout}. This method is typically
- * called by a view on itself when it believes that is can no longer fit within
+ * called by a view on itself when it believes that it can no longer fit within
* its current bounds.
* </p>
*
/**
* Default for the root view. The gravity determines the text alignment, ALIGN_NORMAL,
- * ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraph’s text direction.
+ * ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraph's text direction.
*
* Use with {@link #setTextAlignment(int)}
*/
public static final int TEXT_ALIGNMENT_CENTER = 4;
/**
- * Align to the start of the view, which is ALIGN_LEFT if the view’s resolved
+ * Align to the start of the view, which is ALIGN_LEFT if the view's resolved
* layoutDirection is LTR, and ALIGN_RIGHT otherwise.
*
* Use with {@link #setTextAlignment(int)}
public static final int TEXT_ALIGNMENT_VIEW_START = 5;
/**
- * Align to the end of the view, which is ALIGN_RIGHT if the view’s resolved
+ * Align to the end of the view, which is ALIGN_RIGHT if the view's resolved
* layoutDirection is LTR, and ALIGN_LEFT otherwise.
*
* Use with {@link #setTextAlignment(int)}
* if the user swipes from the top of the screen.
* <p>When system bars are hidden in immersive mode, they can be revealed temporarily with
* system gestures, such as swiping from the top of the screen. These transient system bars
- * will overlay app’s content, may have some degree of transparency, and will automatically
+ * will overlay app's content, may have some degree of transparency, and will automatically
* hide after a short timeout.
* </p><p>Since this flag is a modifier for {@link #SYSTEM_UI_FLAG_FULLSCREEN} and
* {@link #SYSTEM_UI_FLAG_HIDE_NAVIGATION}, it only has an effect when used in combination
}
/**
- * Gets the unique identifier of the window in which this View reseides.
+ * Gets the unique identifier of the window in which this View resides.
*
* @return The window accessibility id.
*