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ダンジョンの主召喚がサーペントゾンビに対応していなかったのを修正。
authormogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 26 Feb 2002 16:01:44 +0000 (16:01 +0000)
committermogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 26 Feb 2002 16:01:44 +0000 (16:01 +0000)
src/mspells1.c

index aba3da7..c90b5d8 100644 (file)
@@ -3908,7 +3908,7 @@ else msg_format("%^s
                                        msg_format("%^s throws some hand grenades.", m_name);
 #endif
                        }
-                       else if (m_ptr->r_idx == MON_SERPENT)
+                       else if (m_ptr->r_idx == MON_SERPENT || m_ptr->r_idx == MON_ZOMBI_SERPENT)
                        {
 #ifdef JP
                                if (blind)
@@ -3975,7 +3975,7 @@ else msg_format("%^s
                                        count += summon_named_creature(y, x, 930, FALSE, FALSE, is_friendly(m_ptr), is_pet(m_ptr));
                                }
                        }
-                       else if (m_ptr->r_idx == MON_SERPENT)
+                       else if (m_ptr->r_idx == MON_SERPENT || m_ptr->r_idx == MON_ZOMBI_SERPENT)
                        {
                                int num = 2 + randint1(3);