typedef struct floor_type floor_type;
extern floor_type floor_info;
-#define DUNGEON_MODE_NONE 0
-#define DUNGEON_MODE_AND 1
-#define DUNGEON_MODE_NAND 2
-#define DUNGEON_MODE_OR 3
-#define DUNGEON_MODE_NOR 4
-
/*** Dungeon type flags -- DG ***/
#define DF1_WINNER 0x00000001L
#define DF1_MAZE 0x00000002L
#include "system/floor-type-definition.h"
#include "util/bit-flags-calculator.h"
+typedef enum dungeon_mode_type {
+ DUNGEON_MODE_AND = 1,
+ DUNGEON_MODE_NAND = 2,
+ DUNGEON_MODE_OR = 3,
+ DUNGEON_MODE_NOR = 4,
+} dungeon_mode_type;
+
MONSTER_IDX hack_m_idx = 0; /* Hack -- see "process_monsters()" */
MONSTER_IDX hack_m_idx_ii = 0;