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[Fix]スーパーレイのダメージを正常化
author
rurero2
<0121mrei@gmail.com>
Tue, 17 Oct 2023 00:19:58 +0000
(09:19 +0900)
committer
rurero2
<0121mrei@gmail.com>
Tue, 17 Oct 2023 00:19:58 +0000
(09:19 +0900)
スーパーレイのダメージがシーカーレイと同じになっていたので修正
src/mind/mind-mirror-master.cpp
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diff --git
a/src/mind/mind-mirror-master.cpp
b/src/mind/mind-mirror-master.cpp
index
9e5c686
..
5407fa4
100644
(file)
--- a/
src/mind/mind-mirror-master.cpp
+++ b/
src/mind/mind-mirror-master.cpp
@@
-467,7
+467,7
@@
bool cast_mirror_spell(PlayerType *player_ptr, MindMirrorMasterType spell)
return false;
}
- SpellsMirrorMaster(player_ptr).super_ray(dir,
damroll(11 + (plev - 5) / 4, 8
));
+ SpellsMirrorMaster(player_ptr).super_ray(dir,
150 + randint1(2 * plev
));
break;
case MindMirrorMasterType::ILLUSION_LIGHT:
tmp = g_ptr->is_mirror() ? 4 : 3;