// potentially newer version.
#include "dxva2_internal.h"
+#define MAX_SLICES 1024
struct dxva2_picture_context {
DXVA_PictureParameters pp;
- DXVA_SliceInfo si;
+ unsigned slice_count;
+ DXVA_SliceInfo slice[MAX_SLICES];
const uint8_t *bitstream;
unsigned bitstream_size;
slice->bStartCodeBitOffset = 0;
slice->bReservedBits = (s->pict_type == AV_PICTURE_TYPE_B && !v->bi_type) ? v->bfraction_lut_index + 9 : 0;
slice->wMBbitOffset = v->p_frame_skipped ? 0xffff : get_bits_count(&s->gb) + (avctx->codec_id == AV_CODEC_ID_VC1 ? 32 : 0);
- slice->wNumberMBsInSlice = s->mb_width * s->mb_height; /* XXX We assume 1 slice */
+ /* XXX We store the index of the first MB and it will be fixed later */
+ slice->wNumberMBsInSlice = (s->mb_y >> v->field_mode) * s->mb_width + s->mb_x;
slice->wQuantizerScaleCode = v->pq;
slice->wBadSliceChopping = 0;
}
const MpegEncContext *s = &v->s;
struct dxva2_picture_context *ctx_pic = s->current_picture_ptr->hwaccel_picture_private;
- DXVA_SliceInfo *slice = &ctx_pic->si;
-
static const uint8_t start_code[] = { 0, 0, 1, 0x0d };
const unsigned start_code_size = avctx->codec_id == AV_CODEC_ID_VC1 ? sizeof(start_code) : 0;
- const unsigned slice_size = slice->dwSliceBitsInBuffer / 8;
- const unsigned padding = 128 - ((start_code_size + slice_size) & 127);
- const unsigned data_size = start_code_size + slice_size + padding;
-
+ const unsigned mb_count = s->mb_width * (s->mb_height >> v->field_mode);
+ DXVA_SliceInfo *slice = NULL;
void *dxva_data_ptr;
- uint8_t *dxva_data;
+ uint8_t *dxva_data, *current, *end;
unsigned dxva_size;
- int result;
+ unsigned padding;
+ unsigned i;
unsigned type;
#if CONFIG_D3D11VA
#endif
dxva_data = dxva_data_ptr;
- result = data_size <= dxva_size ? 0 : -1;
- if (!result) {
- if (start_code_size > 0) {
- memcpy(dxva_data, start_code, start_code_size);
- if (v->second_field)
- dxva_data[3] = 0x0c;
+ current = dxva_data;
+ end = dxva_data + dxva_size;
+
+ for (i = 0; i < ctx_pic->slice_count; i++) {
+ unsigned position, size;
+ slice = &ctx_pic->slice[i];
+ position = slice->dwSliceDataLocation;
+ size = slice->dwSliceBitsInBuffer / 8;
+ if (start_code_size + size > end - current) {
+ av_log(avctx, AV_LOG_ERROR, "Failed to build bitstream");
+ break;
}
- memcpy(dxva_data + start_code_size,
- ctx_pic->bitstream + slice->dwSliceDataLocation, slice_size);
- if (padding > 0)
- memset(dxva_data + start_code_size + slice_size, 0, padding);
- slice->dwSliceBitsInBuffer = 8 * data_size;
+ slice->dwSliceDataLocation = current - dxva_data;
+
+ if (i < ctx_pic->slice_count - 1)
+ slice->wNumberMBsInSlice =
+ slice[1].wNumberMBsInSlice - slice[0].wNumberMBsInSlice;
+ else
+ slice->wNumberMBsInSlice =
+ mb_count - slice[0].wNumberMBsInSlice;
+
+ /* write the appropriate frame, field or slice start code */
+ if (start_code_size) {
+ memcpy(current, start_code, start_code_size);
+ if (i == 0 && v->second_field)
+ current[3] = 0x0c;
+ else if (i > 0)
+ current[3] = 0x0b;
+
+ current += start_code_size;
+ slice->dwSliceBitsInBuffer += start_code_size * 8;
+ }
+
+ memcpy(current, &ctx_pic->bitstream[position], size);
+ current += size;
}
+ padding = FFMIN(128 - ((current - dxva_data) & 127), end - current);
+ if (slice && padding > 0) {
+ memset(current, 0, padding);
+ current += padding;
+ slice->dwSliceBitsInBuffer += padding * 8;
+ }
+
#if CONFIG_D3D11VA
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
if (FAILED(ID3D11VideoContext_ReleaseDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type)))
if (FAILED(IDirectXVideoDecoder_ReleaseBuffer(DXVA2_CONTEXT(ctx)->decoder, type)))
return -1;
#endif
- if (result)
- return result;
+ if (i < ctx_pic->slice_count)
+ return -1;
#if CONFIG_D3D11VA
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
D3D11_VIDEO_DECODER_BUFFER_DESC *dsc11 = bs;
memset(dsc11, 0, sizeof(*dsc11));
dsc11->BufferType = type;
- dsc11->DataSize = data_size;
- dsc11->NumMBsInBuffer = s->mb_width * s->mb_height;
+ dsc11->DataSize = current - dxva_data;
+ dsc11->NumMBsInBuffer = mb_count;
type = D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL;
}
DXVA2_DecodeBufferDesc *dsc2 = bs;
memset(dsc2, 0, sizeof(*dsc2));
dsc2->CompressedBufferType = type;
- dsc2->DataSize = data_size;
- dsc2->NumMBsInBuffer = s->mb_width * s->mb_height;
+ dsc2->DataSize = current - dxva_data;
+ dsc2->NumMBsInBuffer = mb_count;
type = DXVA2_SliceControlBufferType;
}
#endif
- assert((data_size & 127) == 0);
return ff_dxva2_commit_buffer(avctx, ctx, sc,
type,
- slice, sizeof(*slice), s->mb_width * s->mb_height);
+ ctx_pic->slice,
+ ctx_pic->slice_count * sizeof(*ctx_pic->slice),
+ mb_count);
}
static int dxva2_vc1_start_frame(AVCodecContext *avctx,
fill_picture_parameters(avctx, ctx, v, &ctx_pic->pp);
+ ctx_pic->slice_count = 0;
ctx_pic->bitstream_size = 0;
ctx_pic->bitstream = NULL;
return 0;
const VC1Context *v = avctx->priv_data;
const Picture *current_picture = v->s.current_picture_ptr;
struct dxva2_picture_context *ctx_pic = current_picture->hwaccel_picture_private;
+ unsigned position;
- if (ctx_pic->bitstream_size > 0)
+ if (ctx_pic->slice_count >= MAX_SLICES) {
+ avpriv_request_sample(avctx, "%d slices in dxva2",
+ ctx_pic->slice_count);
return -1;
+ }
if (avctx->codec_id == AV_CODEC_ID_VC1 &&
size >= 4 && IS_MARKER(AV_RB32(buffer))) {
size -= 4;
}
- ctx_pic->bitstream_size = size;
- ctx_pic->bitstream = buffer;
+ if (!ctx_pic->bitstream)
+ ctx_pic->bitstream = buffer;
+ ctx_pic->bitstream_size += size;
- fill_slice(avctx, &ctx_pic->si, 0, size);
+ position = buffer - ctx_pic->bitstream;
+ fill_slice(avctx, &ctx_pic->slice[ctx_pic->slice_count++], position, size);
return 0;
}
struct dxva2_picture_context *ctx_pic = v->s.current_picture_ptr->hwaccel_picture_private;
int ret;
- if (ctx_pic->bitstream_size <= 0)
+ if (ctx_pic->slice_count <= 0 || ctx_pic->bitstream_size <= 0)
return -1;
ret = ff_dxva2_common_end_frame(avctx, v->s.current_picture_ptr->f,