OSDN Git Service

updated CHANGES
authorbadlogic <badlogicgames@gmail.com>
Thu, 14 Mar 2013 21:03:22 +0000 (22:03 +0100)
committerbadlogic <badlogicgames@gmail.com>
Thu, 14 Mar 2013 21:03:22 +0000 (22:03 +0100)
CHANGES

diff --git a/CHANGES b/CHANGES
index 941cd5d..48abb33 100644 (file)
--- a/CHANGES
+++ b/CHANGES
@@ -1,2 +1,17 @@
 [0.9.9]
+- remove GLU interface and implementations. Use Matrix4 et al instead. see http://www.badlogicgames.com/wordpress/?p=2886
+- new maps API, see http://www.badlogicgames.com/wordpress/?p=2870
+- removed static public tmp Vector2 instances, manage such temporary vars yourself, see http://www.badlogicgames.com/wordpress/?p=2840
+- changed Scene2D Group#clear(), see http://www.badlogicgames.com/wordpress/?p=2837
+- changed the build system, natives are now fetched from the build server, see http://www.badlogicgames.com/wordpress/?p=2821
+- freetype extension supported on iOS, see http://www.badlogicgames.com/wordpress/?p=2819
+- changed ShapeRenderer API, see http://www.badlogicgames.com/wordpress/?p=2809
 
+[0.9.8]
+- see http://www.badlogicgames.com/wordpress/?p=2664
+
+[0.9.7]
+- see http://www.badlogicgames.com/wordpress/?p=2664
+
+[0.9.6]
+- see http://www.badlogicgames.com/wordpress/?p=2513