[0.9.9]
+- remove GLU interface and implementations. Use Matrix4 et al instead. see http://www.badlogicgames.com/wordpress/?p=2886
+- new maps API, see http://www.badlogicgames.com/wordpress/?p=2870
+- removed static public tmp Vector2 instances, manage such temporary vars yourself, see http://www.badlogicgames.com/wordpress/?p=2840
+- changed Scene2D Group#clear(), see http://www.badlogicgames.com/wordpress/?p=2837
+- changed the build system, natives are now fetched from the build server, see http://www.badlogicgames.com/wordpress/?p=2821
+- freetype extension supported on iOS, see http://www.badlogicgames.com/wordpress/?p=2819
+- changed ShapeRenderer API, see http://www.badlogicgames.com/wordpress/?p=2809
+[0.9.8]
+- see http://www.badlogicgames.com/wordpress/?p=2664
+
+[0.9.7]
+- see http://www.badlogicgames.com/wordpress/?p=2664
+
+[0.9.6]
+- see http://www.badlogicgames.com/wordpress/?p=2513