msg_format(_("あなたの闘気が%sの身体をサイコロ状に切り刻んだ!", "Your fighting spirit chopped %^s's body into dice!"), m_name);
}
+static void on_dead_mirmulnir(player_type *player_ptr, monster_death_type *md_ptr)
+{
+ if (!is_seen(player_ptr, md_ptr->m_ptr))
+ return;
+
+ msg_print(_("ドヴ@ーキン、やめろぉ!", "Dov@hkiin! No!!"));
+}
+
static void on_dead_dragon_centipede(player_type *player_ptr, monster_death_type *md_ptr)
{
if (player_ptr->current_floor_ptr->inside_arena || player_ptr->phase_out)
case MON_DEMON_SLAYER_SENIOR:
on_dead_demon_slayer_senior(player_ptr, md_ptr);
return;
+ case MON_MIRMULNIR:
+ on_dead_mirmulnir(player_ptr, md_ptr);
+ return;
case MON_DRAGON_CENTIPEDE:
case MON_DRAGON_WORM:
on_dead_dragon_centipede(player_ptr, md_ptr);