* this density value will be 1; on a 120 dpi screen it would be .75; etc.
*
* <p>This value does not exactly follow the real screen size (as given by
- * {@link #xdpi} and {@link #ydpi}, but rather is used to scale the size of
+ * {@link #xdpi} and {@link #ydpi}), but rather is used to scale the size of
* the overall UI in steps based on gross changes in the display dpi. For
* example, a 240x320 screen will have a density of 1 even if its width is
* 1.8", 1.3", etc. However, if the screen resolution is increased to