* {@link Bridge} calls this method after setting up a new bridge.
*/
/*package*/ static AssetManager initSystem() {
- if (!(AssetManager.mSystem instanceof BridgeAssetManager)) {
+ if (!(AssetManager.sSystem instanceof BridgeAssetManager)) {
// Note that AssetManager() creates a system AssetManager and we override it
// with our BridgeAssetManager.
- AssetManager.mSystem = new BridgeAssetManager();
- AssetManager.mSystem.makeStringBlocks(false);
+ AssetManager.sSystem = new BridgeAssetManager();
+ AssetManager.sSystem.makeStringBlocks(false);
}
- return AssetManager.mSystem;
+ return AssetManager.sSystem;
}
/**
- * Clears the static {@link AssetManager#mSystem} to make sure we don't leave objects
+ * Clears the static {@link AssetManager#sSystem} to make sure we don't leave objects
* around that would prevent us from unloading the library.
*/
/*package*/ static void clearSystem() {
- AssetManager.mSystem = null;
+ AssetManager.sSystem = null;
}
private BridgeAssetManager() {