Change-Id: I3ef0a4c06f80990b53a8bf2eda6edbfcbefd0f34
#define ANDROID_FENCE_H
#include <stdint.h>
-#include <limits.h>
#include <sys/types.h>
#include <ui/ANativeObjectBase.h>
// TIMEOUT_NEVER may be passed to the wait method to indicate that it
// should wait indefinitely for the fence to signal.
- enum { TIMEOUT_NEVER = UINT_MAX };
+ enum { TIMEOUT_NEVER = -1 };
// merge combines two Fence objects, creating a new Fence object that
// becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is