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arm/hdlcd: Use GEM DMA fbdev emulation
authorThomas Zimmermann <tzimmermann@suse.de>
Mon, 13 Mar 2023 15:51:15 +0000 (16:51 +0100)
committerThomas Zimmermann <tzimmermann@suse.de>
Tue, 14 Mar 2023 16:07:47 +0000 (17:07 +0100)
Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-3-tzimmermann@suse.de
drivers/gpu/drm/arm/hdlcd_drv.c

index e3507dd..a554c79 100644 (file)
@@ -26,7 +26,7 @@
 #include <drm/drm_crtc.h>
 #include <drm/drm_debugfs.h>
 #include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
 #include <drm/drm_gem_dma_helper.h>
 #include <drm/drm_gem_framebuffer_helper.h>
 #include <drm/drm_modeset_helper.h>
@@ -301,7 +301,7 @@ static int hdlcd_drm_bind(struct device *dev)
        if (ret)
                goto err_register;
 
-       drm_fbdev_generic_setup(drm, 32);
+       drm_fbdev_dma_setup(drm, 32);
 
        return 0;