}\r
\r
/// <summary>\r
+ /// 348: 「精鋭軽巡」演習!\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void PracticeResult_348()\r
+ {\r
+ var count = InjectQuest(348);\r
+\r
+ _battleInfo.InjectResultStatus(ShipStatusList(3, 3, 21, 2, 2),\r
+ new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
+ InjectPracticeResult("B");\r
+ Assert.AreEqual(0, count.Now);\r
+\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(1, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus(4);\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(1, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus(21);\r
+ _battleInfo.Result.Friend.Main[4] = ShipStatus(1);\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(1, count.Now);\r
+\r
+ _battleInfo.Result.Friend.Main[4] = ShipStatus(2);\r
+ InjectPracticeResult("A");\r
+ Assert.AreEqual(2, count.Now);\r
+ }\r
+\r
+ /// <summary>\r
/// 402: 「遠征」を3回成功させよう!\r
/// 403: 「遠征」を10回成功させよう!\r
/// 404: 大規模遠征作戦、発令!\r
{342, new QuestPractice {Interval = Quarterly, Max = 4, Rank = "A", Material = new[] {0, 4, 4, 0}, Shift = 1}}, // 342: 小艦艇群演習強化任務\r
{345, new QuestPractice {Interval = Yearly10, Max = 4, Rank = "A", Material = new[] {0, 5, 4, 0}, Shift = 1}}, // 345: 演習ティータイム!\r
{346, new QuestPractice {Interval = Yearly10, Max = 4, Rank = "S", Material = new[] {0, 4, 6, 0}, Shift = 1}}, // 346: 最精鋭!主力オブ主力、演習開始!\r
+ {348, new QuestPractice {Interval = Yearly2, Max = 4, Rank = "A", Material = new[] {0, 3, 0, 3}, Shift = 1}}, // 348: 「精鋭軽巡」演習!\r
\r
{402, new QuestMission {Interval = Daily, Max = 3, Material = new[] {0, 0, 1, 0}}}, // 402: 「遠征」を3回成功させよう!\r
{403, new QuestMission {Interval = Daily, Max = 10, Material = new[] {0, 0, 0, 0}}}, // 403: 「遠征」を10回成功させよう!\r
return specs.Names.Count("Warspite", "金剛", "Ark Royal", "Nelson", "Jervis", "Janus") >= 4;\r
case 346:\r
return specs.Names.Count("夕雲改二", "巻雲改二", "風雲改二", "秋雲改二") == 4;\r
+ case 348:\r
+ return new[] {3, 21}.Contains(specs.FlagshipType) &&\r
+ specs.Types.Skip(1).Count(type => new[] {3, 4, 21}.Contains(type)) >= 2 &&\r
+ specs.Types.Count(type => type == 2) >= 2;\r
default:\r
return true;\r
}\r