The .def file is already in sources, which means GN will already add
this flag automatically (cf `gn help sources`).
No intended behavior change.
Bug: none
Change-Id: Ic8204bbdd9da47f3731d48e62ccfeb880ac9eddc
Reviewed-on: https://swiftshader-review.googlesource.com/c/23528
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nico Weber <thakis@chromium.org>
sources = [
"../../Common/SharedLibrary.cpp",
- "../common/debug.cpp",
"../common/Object.cpp",
+ "../common/debug.cpp",
"Config.cpp",
"Display.cpp",
"Surface.cpp",
"IOSurface.framework",
]
ldflags = [ "-Wl,-install_name,@rpath/libswiftshader_libEGL.dylib" ]
- } else if (is_win) {
- ldflags = [ "/DEF:" + rebase_path("libGLESv2.def", root_build_dir) ]
} else if (is_linux) {
if (use_x11) {
sources += [ "../../Main/libX11.cpp" ]
"libGLESv2.rc",
]
- if (is_win) {
- ldflags = [ "/DEF:" + rebase_path("libGLESv2.def", root_build_dir) ]
- } else if (is_mac) {
+ if (is_mac) {
ldflags = [ "-Wl,-install_name,@rpath/libswiftshader_libGLESv2.dylib" ]
} else if (is_linux) {
- ldflags =
- [ "-Wl,--version-script=" + rebase_path("libGLESv2.lds", root_build_dir) ]
+ ldflags = [ "-Wl,--version-script=" +
+ rebase_path("libGLESv2.lds", root_build_dir) ]
}
configs = [ ":swiftshader_libGLESv2_private_config" ]