NSString *keyAudioMKV = @"keyAudioMKV";
NSString *keyAudioSampleRateName = @"keyAudioSampleRateName";
NSString *keyAudioBitrateName = @"keyAudioBitrateName";
-NSString *keyAudioMinimumBitrate = @"keyAudioMinimumBitrate";
-NSString *keyAudioMaximumBitrate = @"keyAudioMaximumBitrate";
-NSString *keyAudioMinimumBitrate6Channel = @"keyAudioMinimumBitrate6Channel";
-NSString *keyAudioMaximumBitrate6Channel = @"keyAudioMaximumBitrate6Channel";
NSString *keyAudioMustMatchTrack = @"keyAudioMustMatchTrack";
NSString *keyAudioMixdownName = @"keyAudioMixdownName";
NSString *keyAudioMixdownLimitsToTrackBitRate = @"keyAudioMixdownLimitsToTrackBitRate";
static NSMutableArray *masterCodecArray = nil;
static NSMutableArray *masterSampleRateArray = nil;
static NSMutableArray *masterBitRateArray = nil;
-static NSDictionary *defaultBitRate = nil;
-static NSDictionary *bitRate384 = nil;
@interface NSArray (HBAudioSupport)
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey;
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- [NSNumber numberWithInt: 64], keyAudioMinimumBitrate,
- [NSNumber numberWithInt: 320], keyAudioMaximumBitrate,
- [NSNumber numberWithInt: 128], keyAudioMinimumBitrate6Channel,
- [NSNumber numberWithInt: 768], keyAudioMaximumBitrate6Channel,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AAC (faac)", @"AAC (faac)"), keyAudioCodecName,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
- [NSNumber numberWithInt: 320], keyAudioMaximumBitrate,
- [NSNumber numberWithInt: 192], keyAudioMinimumBitrate6Channel,
- [NSNumber numberWithInt: 768], keyAudioMaximumBitrate6Channel,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"MP3 (lame)", @"MP3 (lame)"), keyAudioCodecName,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
- [NSNumber numberWithInt: 320], keyAudioMaximumBitrate,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate6Channel,
- [NSNumber numberWithInt: 320], keyAudioMaximumBitrate6Channel,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioCodecName,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioMustMatchTrack,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
- [NSNumber numberWithInt: 384], keyAudioMaximumBitrate,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate6Channel,
- [NSNumber numberWithInt: 384], keyAudioMaximumBitrate6Channel,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"AC3", @"AC3"), keyAudioCodecName,
[NSNumber numberWithBool: YES], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
- [NSNumber numberWithInt: 640], keyAudioMaximumBitrate,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate6Channel,
- [NSNumber numberWithInt: 640], keyAudioMaximumBitrate6Channel,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioCodecName,
[NSNumber numberWithBool: NO], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithInt: HB_ACODEC_DCA], keyAudioMustMatchTrack,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
- [NSNumber numberWithInt: 384], keyAudioMaximumBitrate,
- [NSNumber numberWithInt: 32], keyAudioMinimumBitrate6Channel,
- [NSNumber numberWithInt: 384], keyAudioMaximumBitrate6Channel,
nil]];
[masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
NSLocalizedString(@"Vorbis (vorbis)", @"Vorbis (vorbis)"), keyAudioCodecName,
[NSNumber numberWithBool: NO], keyAudioMP4,
[NSNumber numberWithBool: YES], keyAudioMKV,
[NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- [NSNumber numberWithInt: 48], keyAudioMinimumBitrate,
- [NSNumber numberWithInt: 384], keyAudioMaximumBitrate,
- [NSNumber numberWithInt: 192], keyAudioMinimumBitrate6Channel,
- [NSNumber numberWithInt: 384], keyAudioMaximumBitrate6Channel,
nil]];
// Note that for the Auto value we use 0 for the sample rate because our controller will give back the track's
}
masterBitRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
- int defaultRate = hb_audio_bitrates[hb_audio_bitrates_default].rate;
for (i = 0; i < hb_audio_bitrates_count; i++) {
int rate = hb_audio_bitrates[i].rate;
dict = [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String: hb_audio_bitrates[i].string], keyAudioBitrateName,
[NSNumber numberWithInt: rate], keyAudioBitrate,
nil];
- if (rate == defaultRate) {
- defaultBitRate = [dict retain]; // knowingly leaked
- }
- if (384 == rate) {
- bitRate384 = [dict retain]; // knowingly leaked
- }
[masterBitRateArray addObject: dict];
}
[NSString stringWithUTF8String: hb_audio_mixdowns[4].human_readable_name], keyAudioMixdownName,
[NSNumber numberWithInt: hb_audio_mixdowns[4].amixdown], keyAudioMixdown,
[NSNumber numberWithBool: NO], keyAudioMixdownLimitsToTrackBitRate,
- [NSNumber numberWithBool: (HB_ACODEC_AC3 == trackCodec) ? NO : YES], keyAudioMixdownCanBeDefault,
+ [NSNumber numberWithBool: (HB_ACODEC_AC3 == codecCodec) ? YES : NO], keyAudioMixdownCanBeDefault,
nil]];
}
[self setMixdowns: retval];
// Ensure our mixdown is on the list of permitted ones
- if (nil == [self mixdown] || NO == [retval containsObject: [self mixdown]]) {
+ if (YES == [[NSUserDefaults standardUserDefaults] boolForKey: @"CodecDefaultsMixdown"] ||
+ nil == [self mixdown] || NO == [retval containsObject: [self mixdown]]) {
[self setMixdown: [retval lastDictionaryWithObject: [NSNumber numberWithBool: YES] matchingKey: keyAudioMixdownCanBeDefault]];
}
NSMutableArray *permittedBitRates = [NSMutableArray array];
int count;
NSDictionary *dict;
- BOOL has6chMixdown = (HB_AMIXDOWN_6CH == [[[self mixdown] objectForKey: keyAudioMixdown] intValue]);
count = [masterBitRateArray count];
- NSString *minKey = (has6chMixdown) ? keyAudioMinimumBitrate6Channel : keyAudioMinimumBitrate;
- NSString *maxKey = (has6chMixdown) ? keyAudioMaximumBitrate6Channel : keyAudioMaximumBitrate;
- int minBitRate = [[codec objectForKey: minKey] intValue];
- int maxBitRate = [[codec objectForKey: maxKey] intValue];
+ int minBitRate;
+ int maxBitRate;
+ NSString *defaultBitRate;
int currentBitRate;
int trackInputBitRate = [[[self track] objectForKey: keyAudioInputBitrate] intValue];
BOOL limitsToTrackInputBitRate = [[[self mixdown] objectForKey: keyAudioMixdownLimitsToTrackBitRate] boolValue];
BOOL shouldAdd;
-
+ int theSampleRate = [[[self sampleRate] objectForKey: keyAudioSamplerate] intValue];
+
+ if (0 == theSampleRate) { // this means Auto
+ theSampleRate = [[[self track] objectForKey: keyAudioInputSampleRate] intValue];
+ }
+
+ int ourCodec = [[codec objectForKey: keyAudioCodec] intValue];
+ int ourMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
+ hb_get_audio_bitrate_limits(ourCodec, theSampleRate, ourMixdown, &minBitRate, &maxBitRate);
+ int theDefaultBitRate = hb_get_default_audio_bitrate(ourCodec, theSampleRate, ourMixdown);
+ defaultBitRate = [NSString stringWithFormat: @"%d", theDefaultBitRate];
+
for (unsigned int i = 0; i < count; i++) {
dict = [masterBitRateArray objectAtIndex: i];
currentBitRate = [[dict objectForKey: keyAudioBitrate] intValue];
[self setBitRates: permittedBitRates];
// Select the proper one
- if (YES == has6chMixdown) {
- [self setBitRate: bitRate384];
- }
- else {
- [self setBitRate: defaultBitRate];
- }
+ [self setBitRateFromName: defaultBitRate];
+
if (nil == [self bitRate] || NO == [permittedBitRates containsObject: [self bitRate]]) {
[self setBitRate: [permittedBitRates lastObject]];
}
) {
key = @"AAC (CoreAudio)";
}
- if (YES == [key isEqualToString: @"AC3 Passthru"]) {
+ if (YES == [[NSUserDefaults standardUserDefaults] boolForKey: @"AC3PassthruDefaultsToAC3"] &&
+ YES == [key isEqualToString: @"AC3 Passthru"]) {
if (NO == [newAudio setCodecFromName: key]) {
key = @"AC3";
}
return retval;
}
+// When we add a track and we do not have a preset to use for the track we use
+// this bogus preset to do the dirty work.
+- (NSMutableDictionary *) _defaultPreset
+
+{
+ static NSMutableDictionary *retval = nil;
+
+ if (nil == retval) {
+ retval = [[NSMutableDictionary dictionaryWithObjectsAndKeys:
+ [NSArray arrayWithObject:
+ [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithInt: 1], @"AudioTrack",
+ @"AAC (faac)", @"AudioEncoder",
+ @"Dolby Pro Logic II", @"AudioMixdown",
+ @"Auto", @"AudioSamplerate",
+ @"160", @"AudioBitrate",
+ [NSNumber numberWithFloat: 0.0], @"AudioTrackDRCSlider",
+ nil]], @"AudioList", nil] retain];
+ }
+ return retval;
+}
+
- (void) addTracksFromPreset: (NSMutableDictionary *) aPreset allTracks: (BOOL) allTracks
{
}
}
- [self switchingTrackFromNone: nil]; // see if we need to add one to the list
+ return;
+}
+
+- (void) _ensureAtLeastOneNonEmptyTrackExists
+{
+ int count = [self countOfAudioArray];
+ if (0 == count || NO == [[self objectInAudioArrayAtIndex: 0] enabled]) {
+ [self addTracksFromPreset: [self _defaultPreset] allTracks: NO];
+ }
+ [self switchingTrackFromNone: nil]; // this ensures there is a None track at the end of the list
return;
}
{
[self addTracksFromPreset: aPreset allTracks: NO];
+ [self _ensureAtLeastOneNonEmptyTrackExists];
return;
}
{
[self addTracksFromPreset: aPreset allTracks: YES];
+ [self _ensureAtLeastOneNonEmptyTrackExists];
return;
}
[self _clearAudioArray];
if (NO == [myController hasValidPresetSelected]) {
- NSString *preferredLanguageName = [[NSUserDefaults standardUserDefaults] stringForKey: @"DefaultLanguage"];
- int preferredLanguage = [self _trackWithTitlePrefix: preferredLanguageName defaultIfNotFound: 1];
- [self addNewAudioTrack];
- HBAudio *anAudio = [self objectInAudioArrayAtIndex: 0];
- [anAudio setTrackFromIndex: preferredLanguage];
+ [self _ensureAtLeastOneNonEmptyTrackExists];
}
return;
}