alltools: $(addsuffix $(EXESUF),$(addprefix tools/, cws2fws pktdumper qt-faststart trasher))
-documentation: $(addprefix doc/, ffmpeg-doc.html faq.html ffserver-doc.html \
+documentation: $(addprefix doc/, developer.html faq.html ffmpeg-doc.html ffserver-doc.html \
ffplay-doc.html general.html $(ALLMANPAGES))
doc/%.html: doc/%.texi
--- /dev/null
+\input texinfo @c -*- texinfo -*-
+
+@settitle Developer Documentation
+@titlepage
+@sp 7
+@center @titlefont{Developer Documentation}
+@sp 3
+@end titlepage
+
+
+@chapter Developers Guide
+
+@section API
+@itemize @bullet
+@item libavcodec is the library containing the codecs (both encoding and
+decoding). Look at @file{libavcodec/apiexample.c} to see how to use it.
+
+@item libavformat is the library containing the file format handling (mux and
+demux code for several formats). Look at @file{ffplay.c} to use it in a
+player. See @file{libavformat/output-example.c} to use it to generate
+audio or video streams.
+
+@end itemize
+
+@section Integrating libavcodec or libavformat in your program
+
+You can integrate all the source code of the libraries to link them
+statically to avoid any version problem. All you need is to provide a
+'config.mak' and a 'config.h' in the parent directory. See the defines
+generated by ./configure to understand what is needed.
+
+You can use libavcodec or libavformat in your commercial program, but
+@emph{any patch you make must be published}. The best way to proceed is
+to send your patches to the FFmpeg mailing list.
+
+@node Coding Rules
+@section Coding Rules
+
+FFmpeg is programmed in the ISO C90 language with a few additional
+features from ISO C99, namely:
+@itemize @bullet
+@item
+the @samp{inline} keyword;
+@item
+@samp{//} comments;
+@item
+designated struct initializers (@samp{struct s x = @{ .i = 17 @};})
+@item
+compound literals (@samp{x = (struct s) @{ 17, 23 @};})
+@end itemize
+
+These features are supported by all compilers we care about, so we will not
+accept patches to remove their use unless they absolutely do not impair
+clarity and performance.
+
+All code must compile with GCC 2.95 and GCC 3.3. Currently, FFmpeg also
+compiles with several other compilers, such as the Compaq ccc compiler
+or Sun Studio 9, and we would like to keep it that way unless it would
+be exceedingly involved. To ensure compatibility, please do not use any
+additional C99 features or GCC extensions. Especially watch out for:
+@itemize @bullet
+@item
+mixing statements and declarations;
+@item
+@samp{long long} (use @samp{int64_t} instead);
+@item
+@samp{__attribute__} not protected by @samp{#ifdef __GNUC__} or similar;
+@item
+GCC statement expressions (@samp{(x = (@{ int y = 4; y; @})}).
+@end itemize
+
+Indent size is 4.
+The presentation is the one specified by 'indent -i4 -kr -nut'.
+The TAB character is forbidden outside of Makefiles as is any
+form of trailing whitespace. Commits containing either will be
+rejected by the Subversion repository.
+
+The main priority in FFmpeg is simplicity and small code size in order to
+minimize the bug count.
+
+Comments: Use the JavaDoc/Doxygen
+format (see examples below) so that code documentation
+can be generated automatically. All nontrivial functions should have a comment
+above them explaining what the function does, even if it is just one sentence.
+All structures and their member variables should be documented, too.
+@example
+/**
+ * @@file mpeg.c
+ * MPEG codec.
+ * @@author ...
+ */
+
+/**
+ * Summary sentence.
+ * more text ...
+ * ...
+ */
+typedef struct Foobar@{
+ int var1; /**< var1 description */
+ int var2; ///< var2 description
+ /** var3 description */
+ int var3;
+@} Foobar;
+
+/**
+ * Summary sentence.
+ * more text ...
+ * ...
+ * @@param my_parameter description of my_parameter
+ * @@return return value description
+ */
+int myfunc(int my_parameter)
+...
+@end example
+
+fprintf and printf are forbidden in libavformat and libavcodec,
+please use av_log() instead.
+
+Casts should be used only when necessary. Unneeded parentheses
+should also be avoided if they don't make the code easier to understand.
+
+@section Development Policy
+
+@enumerate
+@item
+ Contributions should be licensed under the LGPL 2.1, including an
+ "or any later version" clause, or the MIT license. GPL 2 including
+ an "or any later version" clause is also acceptable, but LGPL is
+ preferred.
+@item
+ You must not commit code which breaks FFmpeg! (Meaning unfinished but
+ enabled code which breaks compilation or compiles but does not work or
+ breaks the regression tests)
+ You can commit unfinished stuff (for testing etc), but it must be disabled
+ (#ifdef etc) by default so it does not interfere with other developers'
+ work.
+@item
+ You do not have to over-test things. If it works for you, and you think it
+ should work for others, then commit. If your code has problems
+ (portability, triggers compiler bugs, unusual environment etc) they will be
+ reported and eventually fixed.
+@item
+ Do not commit unrelated changes together, split them into self-contained
+ pieces. Also do not forget that if part B depends on part A, but A does not
+ depend on B, then A can and should be committed first and separate from B.
+ Keeping changes well split into self-contained parts makes reviewing and
+ understanding them on the commit log mailing list easier. This also helps
+ in case of debugging later on.
+ Also if you have doubts about splitting or not splitting, do not hesitate to
+ ask/discuss it on the developer mailing list.
+@item
+ Do not change behavior of the program (renaming options etc) without
+ first discussing it on the ffmpeg-devel mailing list. Do not remove
+ functionality from the code. Just improve!
+
+ Note: Redundant code can be removed.
+@item
+ Do not commit changes to the build system (Makefiles, configure script)
+ which change behavior, defaults etc, without asking first. The same
+ applies to compiler warning fixes, trivial looking fixes and to code
+ maintained by other developers. We usually have a reason for doing things
+ the way we do. Send your changes as patches to the ffmpeg-devel mailing
+ list, and if the code maintainers say OK, you may commit. This does not
+ apply to files you wrote and/or maintain.
+@item
+ We refuse source indentation and other cosmetic changes if they are mixed
+ with functional changes, such commits will be rejected and removed. Every
+ developer has his own indentation style, you should not change it. Of course
+ if you (re)write something, you can use your own style, even though we would
+ prefer if the indentation throughout FFmpeg was consistent (Many projects
+ force a given indentation style - we do not.). If you really need to make
+ indentation changes (try to avoid this), separate them strictly from real
+ changes.
+
+ NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
+ then either do NOT change the indentation of the inner part within (do not
+ move it to the right)! or do so in a separate commit
+@item
+ Always fill out the commit log message. Describe in a few lines what you
+ changed and why. You can refer to mailing list postings if you fix a
+ particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
+@item
+ If you apply a patch by someone else, include the name and email address in
+ the log message. Since the ffmpeg-cvslog mailing list is publicly
+ archived you should add some SPAM protection to the email address. Send an
+ answer to ffmpeg-devel (or wherever you got the patch from) saying that
+ you applied the patch.
+@item
+ When applying patches that have been discussed (at length) on the mailing
+ list, reference the thread in the log message.
+@item
+ Do NOT commit to code actively maintained by others without permission.
+ Send a patch to ffmpeg-devel instead. If no one answers within a reasonable
+ timeframe (12h for build failures and security fixes, 3 days small changes,
+ 1 week for big patches) then commit your patch if you think it is OK.
+ Also note, the maintainer can simply ask for more time to review!
+@item
+ Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits
+ are sent there and reviewed by all the other developers. Bugs and possible
+ improvements or general questions regarding commits are discussed there. We
+ expect you to react if problems with your code are uncovered.
+@item
+ Update the documentation if you change behavior or add features. If you are
+ unsure how best to do this, send a patch to ffmpeg-devel, the documentation
+ maintainer(s) will review and commit your stuff.
+@item
+ Try to keep important discussions and requests (also) on the public
+ developer mailing list, so that all developers can benefit from them.
+@item
+ Never write to unallocated memory, never write over the end of arrays,
+ always check values read from some untrusted source before using them
+ as array index or other risky things.
+@item
+ Remember to check if you need to bump versions for the specific libav
+ parts (libavutil, libavcodec, libavformat) you are changing. You need
+ to change the version integer.
+ Incrementing the first component means no backward compatibility to
+ previous versions (e.g. removal of a function from the public API).
+ Incrementing the second component means backward compatible change
+ (e.g. addition of a function to the public API or extension of an
+ existing data structure).
+ Incrementing the third component means a noteworthy binary compatible
+ change (e.g. encoder bug fix that matters for the decoder).
+@item
+ Compiler warnings indicate potential bugs or code with bad style. If a type of
+ warning always points to correct and clean code, that warning should
+ be disabled, not the code changed.
+ Thus the remaining warnings can either be bugs or correct code.
+ If it is a bug, the bug has to be fixed. If it is not, the code should
+ be changed to not generate a warning unless that causes a slowdown
+ or obfuscates the code.
+@item
+ If you add a new file, give it a proper license header. Do not copy and
+ paste it from a random place, use an existing file as template.
+@end enumerate
+
+We think our rules are not too hard. If you have comments, contact us.
+
+Note, these rules are mostly borrowed from the MPlayer project.
+
+@section Submitting patches
+
+First, (@pxref{Coding Rules}) above if you did not yet.
+
+When you submit your patch, try to send a unified diff (diff '-up'
+option). We cannot read other diffs :-)
+
+Also please do not submit a patch which contains several unrelated changes.
+Split it into separate, self-contained pieces. This does not mean splitting
+file by file. Instead, make the patch as small as possible while still
+keeping it as a logical unit that contains an individual change, even
+if it spans multiple files. This makes reviewing your patches much easier
+for us and greatly increases your chances of getting your patch applied.
+
+Run the regression tests before submitting a patch so that you can
+verify that there are no big problems.
+
+Patches should be posted as base64 encoded attachments (or any other
+encoding which ensures that the patch will not be trashed during
+transmission) to the ffmpeg-devel mailing list, see
+@url{http://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-devel}
+
+It also helps quite a bit if you tell us what the patch does (for example
+'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant
+and has no lrint()')
+
+Also please if you send several patches, send each patch as a separate mail,
+do not attach several unrelated patches to the same mail.
+
+@section New codecs or formats checklist
+
+@enumerate
+@item
+ Did you use av_cold for codec initialization and close functions?
+@item
+ Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
+ AVInputFormat/AVOutputFormat struct?
+@item
+ Did you bump the minor version number in @file{avcodec.h} or
+ @file{avformat.h}?
+@item
+ Did you register it in @file{allcodecs.c} or @file{allformats.c}?
+@item
+ Did you add the CodecID to @file{avcodec.h}?
+@item
+ If it has a fourcc, did you add it to @file{libavformat/riff.c},
+ even if it is only a decoder?
+@item
+ Did you add a rule to compile the appropriate files in the Makefile?
+ Remember to do this even if you're just adding a format to a file that is
+ already being compiled by some other rule, like a raw demuxer.
+@item
+ Did you add an entry to the table of supported formats or codecs in the
+ documentation?
+@item
+ Did you add an entry in the Changelog?
+@item
+ If it depends on a parser or a library, did you add that dependency in
+ configure?
+@item
+ Did you "svn add" the appropriate files before commiting?
+@end enumerate
+
+@section patch submission checklist
+
+@enumerate
+@item
+ Do the regression tests pass with the patch applied?
+@item
+ Does @code{make checkheaders} pass with the patch applied?
+@item
+ Is the patch a unified diff?
+@item
+ Is the patch against latest FFmpeg SVN?
+@item
+ Are you subscribed to ffmpeg-dev?
+ (the list is subscribers only due to spam)
+@item
+ Have you checked that the changes are minimal, so that the same cannot be
+ achieved with a smaller patch and/or simpler final code?
+@item
+ If the change is to speed critical code, did you benchmark it?
+@item
+ If you did any benchmarks, did you provide them in the mail?
+@item
+ Have you checked that the patch does not introduce buffer overflows or
+ other security issues?
+@item
+ Did you test your decoder or demuxer against damaged data? If no, see
+ tools/trasher and the noise bitstream filter. Your decoder or demuxer
+ should not crash or end in a (near) infinite loop when fed damaged data.
+@item
+ Is the patch created from the root of the source tree, so it can be
+ applied with @code{patch -p0}?
+@item
+ Does the patch not mix functional and cosmetic changes?
+@item
+ Did you add tabs or trailing whitespace to the code? Both are forbidden.
+@item
+ Is the patch attached to the email you send?
+@item
+ Is the mime type of the patch correct? It should be text/x-diff or
+ text/x-patch or at least text/plain and not application/octet-stream.
+@item
+ If the patch fixes a bug, did you provide a verbose analysis of the bug?
+@item
+ If the patch fixes a bug, did you provide enough information, including
+ a sample, so the bug can be reproduced and the fix can be verified?
+ Note please do not attach samples >100k to mails but rather provide a
+ URL, you can upload to ftp://upload.ffmpeg.org
+@item
+ Did you provide a verbose summary about what the patch does change?
+@item
+ Did you provide a verbose explanation why it changes things like it does?
+@item
+ Did you provide a verbose summary of the user visible advantages and
+ disadvantages if the patch is applied?
+@item
+ Did you provide an example so we can verify the new feature added by the
+ patch easily?
+@item
+ If you added a new file, did you insert a license header? It should be
+ taken from FFmpeg, not randomly copied and pasted from somewhere else.
+@item
+ You should maintain alphabetical order in alphabetically ordered lists as
+ long as doing so does not break API/ABI compatibility.
+@item
+ Lines with similar content should be aligned vertically when doing so
+ improves readability.
+@item
+ Did you provide a suggestion for a clear commit log message?
+@end enumerate
+
+@section Patch review process
+
+All patches posted to ffmpeg-devel will be reviewed, unless they contain a
+clear note that the patch is not for SVN.
+Reviews and comments will be posted as replies to the patch on the
+mailing list. The patch submitter then has to take care of every comment,
+that can be by resubmitting a changed patch or by discussion. Resubmitted
+patches will themselves be reviewed like any other patch. If at some point
+a patch passes review with no comments then it is approved, that can for
+simple and small patches happen immediately while large patches will generally
+have to be changed and reviewed many times before they are approved.
+After a patch is approved it will be committed to the repository.
+
+We will review all submitted patches, but sometimes we are quite busy so
+especially for large patches this can take several weeks.
+
+When resubmitting patches, please do not make any significant changes
+not related to the comments received during review. Such patches will
+be rejected. Instead, submit significant changes or new features as
+separate patches.
+
+@section Regression tests
+
+Before submitting a patch (or committing to the repository), you should at least
+test that you did not break anything.
+
+The regression tests build a synthetic video stream and a synthetic
+audio stream. These are then encoded and decoded with all codecs or
+formats. The CRC (or MD5) of each generated file is recorded in a
+result file. A 'diff' is launched to compare the reference results and
+the result file.
+
+The regression tests then go on to test the FFserver code with a
+limited set of streams. It is important that this step runs correctly
+as well.
+
+Run 'make test' to test all the codecs and formats.
+
+Run 'make fulltest' to test all the codecs, formats and FFserver.
+
+[Of course, some patches may change the results of the regression tests. In
+this case, the reference results of the regression tests shall be modified
+accordingly].
+
+@bye
For information about compiling FFmpeg on OS/2 see
@url{http://www.edm2.com/index.php/FFmpeg}.
-@chapter Developers Guide
-
-@section API
-@itemize @bullet
-@item libavcodec is the library containing the codecs (both encoding and
-decoding). Look at @file{libavcodec/apiexample.c} to see how to use it.
-
-@item libavformat is the library containing the file format handling (mux and
-demux code for several formats). Look at @file{ffplay.c} to use it in a
-player. See @file{libavformat/output-example.c} to use it to generate
-audio or video streams.
-
-@end itemize
-
-@section Integrating libavcodec or libavformat in your program
-
-You can integrate all the source code of the libraries to link them
-statically to avoid any version problem. All you need is to provide a
-'config.mak' and a 'config.h' in the parent directory. See the defines
-generated by ./configure to understand what is needed.
-
-You can use libavcodec or libavformat in your commercial program, but
-@emph{any patch you make must be published}. The best way to proceed is
-to send your patches to the FFmpeg mailing list.
-
-@node Coding Rules
-@section Coding Rules
-
-FFmpeg is programmed in the ISO C90 language with a few additional
-features from ISO C99, namely:
-@itemize @bullet
-@item
-the @samp{inline} keyword;
-@item
-@samp{//} comments;
-@item
-designated struct initializers (@samp{struct s x = @{ .i = 17 @};})
-@item
-compound literals (@samp{x = (struct s) @{ 17, 23 @};})
-@end itemize
-
-These features are supported by all compilers we care about, so we will not
-accept patches to remove their use unless they absolutely do not impair
-clarity and performance.
-
-All code must compile with GCC 2.95 and GCC 3.3. Currently, FFmpeg also
-compiles with several other compilers, such as the Compaq ccc compiler
-or Sun Studio 9, and we would like to keep it that way unless it would
-be exceedingly involved. To ensure compatibility, please do not use any
-additional C99 features or GCC extensions. Especially watch out for:
-@itemize @bullet
-@item
-mixing statements and declarations;
-@item
-@samp{long long} (use @samp{int64_t} instead);
-@item
-@samp{__attribute__} not protected by @samp{#ifdef __GNUC__} or similar;
-@item
-GCC statement expressions (@samp{(x = (@{ int y = 4; y; @})}).
-@end itemize
-
-Indent size is 4.
-The presentation is the one specified by 'indent -i4 -kr -nut'.
-The TAB character is forbidden outside of Makefiles as is any
-form of trailing whitespace. Commits containing either will be
-rejected by the Subversion repository.
-
-The main priority in FFmpeg is simplicity and small code size in order to
-minimize the bug count.
-
-Comments: Use the JavaDoc/Doxygen
-format (see examples below) so that code documentation
-can be generated automatically. All nontrivial functions should have a comment
-above them explaining what the function does, even if it is just one sentence.
-All structures and their member variables should be documented, too.
-@example
-/**
- * @@file mpeg.c
- * MPEG codec.
- * @@author ...
- */
-
-/**
- * Summary sentence.
- * more text ...
- * ...
- */
-typedef struct Foobar@{
- int var1; /**< var1 description */
- int var2; ///< var2 description
- /** var3 description */
- int var3;
-@} Foobar;
-
-/**
- * Summary sentence.
- * more text ...
- * ...
- * @@param my_parameter description of my_parameter
- * @@return return value description
- */
-int myfunc(int my_parameter)
-...
-@end example
-
-fprintf and printf are forbidden in libavformat and libavcodec,
-please use av_log() instead.
-
-Casts should be used only when necessary. Unneeded parentheses
-should also be avoided if they don't make the code easier to understand.
-
-@section Development Policy
-
-@enumerate
-@item
- Contributions should be licensed under the LGPL 2.1, including an
- "or any later version" clause, or the MIT license. GPL 2 including
- an "or any later version" clause is also acceptable, but LGPL is
- preferred.
-@item
- You must not commit code which breaks FFmpeg! (Meaning unfinished but
- enabled code which breaks compilation or compiles but does not work or
- breaks the regression tests)
- You can commit unfinished stuff (for testing etc), but it must be disabled
- (#ifdef etc) by default so it does not interfere with other developers'
- work.
-@item
- You do not have to over-test things. If it works for you, and you think it
- should work for others, then commit. If your code has problems
- (portability, triggers compiler bugs, unusual environment etc) they will be
- reported and eventually fixed.
-@item
- Do not commit unrelated changes together, split them into self-contained
- pieces. Also do not forget that if part B depends on part A, but A does not
- depend on B, then A can and should be committed first and separate from B.
- Keeping changes well split into self-contained parts makes reviewing and
- understanding them on the commit log mailing list easier. This also helps
- in case of debugging later on.
- Also if you have doubts about splitting or not splitting, do not hesitate to
- ask/discuss it on the developer mailing list.
-@item
- Do not change behavior of the program (renaming options etc) without
- first discussing it on the ffmpeg-devel mailing list. Do not remove
- functionality from the code. Just improve!
-
- Note: Redundant code can be removed.
-@item
- Do not commit changes to the build system (Makefiles, configure script)
- which change behavior, defaults etc, without asking first. The same
- applies to compiler warning fixes, trivial looking fixes and to code
- maintained by other developers. We usually have a reason for doing things
- the way we do. Send your changes as patches to the ffmpeg-devel mailing
- list, and if the code maintainers say OK, you may commit. This does not
- apply to files you wrote and/or maintain.
-@item
- We refuse source indentation and other cosmetic changes if they are mixed
- with functional changes, such commits will be rejected and removed. Every
- developer has his own indentation style, you should not change it. Of course
- if you (re)write something, you can use your own style, even though we would
- prefer if the indentation throughout FFmpeg was consistent (Many projects
- force a given indentation style - we do not.). If you really need to make
- indentation changes (try to avoid this), separate them strictly from real
- changes.
-
- NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
- then either do NOT change the indentation of the inner part within (do not
- move it to the right)! or do so in a separate commit
-@item
- Always fill out the commit log message. Describe in a few lines what you
- changed and why. You can refer to mailing list postings if you fix a
- particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
-@item
- If you apply a patch by someone else, include the name and email address in
- the log message. Since the ffmpeg-cvslog mailing list is publicly
- archived you should add some SPAM protection to the email address. Send an
- answer to ffmpeg-devel (or wherever you got the patch from) saying that
- you applied the patch.
-@item
- When applying patches that have been discussed (at length) on the mailing
- list, reference the thread in the log message.
-@item
- Do NOT commit to code actively maintained by others without permission.
- Send a patch to ffmpeg-devel instead. If no one answers within a reasonable
- timeframe (12h for build failures and security fixes, 3 days small changes,
- 1 week for big patches) then commit your patch if you think it is OK.
- Also note, the maintainer can simply ask for more time to review!
-@item
- Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits
- are sent there and reviewed by all the other developers. Bugs and possible
- improvements or general questions regarding commits are discussed there. We
- expect you to react if problems with your code are uncovered.
-@item
- Update the documentation if you change behavior or add features. If you are
- unsure how best to do this, send a patch to ffmpeg-devel, the documentation
- maintainer(s) will review and commit your stuff.
-@item
- Try to keep important discussions and requests (also) on the public
- developer mailing list, so that all developers can benefit from them.
-@item
- Never write to unallocated memory, never write over the end of arrays,
- always check values read from some untrusted source before using them
- as array index or other risky things.
-@item
- Remember to check if you need to bump versions for the specific libav
- parts (libavutil, libavcodec, libavformat) you are changing. You need
- to change the version integer.
- Incrementing the first component means no backward compatibility to
- previous versions (e.g. removal of a function from the public API).
- Incrementing the second component means backward compatible change
- (e.g. addition of a function to the public API or extension of an
- existing data structure).
- Incrementing the third component means a noteworthy binary compatible
- change (e.g. encoder bug fix that matters for the decoder).
-@item
- Compiler warnings indicate potential bugs or code with bad style. If a type of
- warning always points to correct and clean code, that warning should
- be disabled, not the code changed.
- Thus the remaining warnings can either be bugs or correct code.
- If it is a bug, the bug has to be fixed. If it is not, the code should
- be changed to not generate a warning unless that causes a slowdown
- or obfuscates the code.
-@item
- If you add a new file, give it a proper license header. Do not copy and
- paste it from a random place, use an existing file as template.
-@end enumerate
-
-We think our rules are not too hard. If you have comments, contact us.
-
-Note, these rules are mostly borrowed from the MPlayer project.
-
-@section Submitting patches
-
-First, (@pxref{Coding Rules}) above if you did not yet.
-
-When you submit your patch, try to send a unified diff (diff '-up'
-option). We cannot read other diffs :-)
-
-Also please do not submit a patch which contains several unrelated changes.
-Split it into separate, self-contained pieces. This does not mean splitting
-file by file. Instead, make the patch as small as possible while still
-keeping it as a logical unit that contains an individual change, even
-if it spans multiple files. This makes reviewing your patches much easier
-for us and greatly increases your chances of getting your patch applied.
-
-Run the regression tests before submitting a patch so that you can
-verify that there are no big problems.
-
-Patches should be posted as base64 encoded attachments (or any other
-encoding which ensures that the patch will not be trashed during
-transmission) to the ffmpeg-devel mailing list, see
-@url{http://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-devel}
-
-It also helps quite a bit if you tell us what the patch does (for example
-'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant
-and has no lrint()')
-
-Also please if you send several patches, send each patch as a separate mail,
-do not attach several unrelated patches to the same mail.
-
-@section New codecs or formats checklist
-
-@enumerate
-@item
- Did you use av_cold for codec initialization and close functions?
-@item
- Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
- AVInputFormat/AVOutputFormat struct?
-@item
- Did you bump the minor version number in @file{avcodec.h} or
- @file{avformat.h}?
-@item
- Did you register it in @file{allcodecs.c} or @file{allformats.c}?
-@item
- Did you add the CodecID to @file{avcodec.h}?
-@item
- If it has a fourcc, did you add it to @file{libavformat/riff.c},
- even if it is only a decoder?
-@item
- Did you add a rule to compile the appropriate files in the Makefile?
- Remember to do this even if you're just adding a format to a file that is
- already being compiled by some other rule, like a raw demuxer.
-@item
- Did you add an entry to the table of supported formats or codecs in the
- documentation?
-@item
- Did you add an entry in the Changelog?
-@item
- If it depends on a parser or a library, did you add that dependency in
- configure?
-@item
- Did you "svn add" the appropriate files before commiting?
-@end enumerate
-
-@section patch submission checklist
-
-@enumerate
-@item
- Do the regression tests pass with the patch applied?
-@item
- Does @code{make checkheaders} pass with the patch applied?
-@item
- Is the patch a unified diff?
-@item
- Is the patch against latest FFmpeg SVN?
-@item
- Are you subscribed to ffmpeg-dev?
- (the list is subscribers only due to spam)
-@item
- Have you checked that the changes are minimal, so that the same cannot be
- achieved with a smaller patch and/or simpler final code?
-@item
- If the change is to speed critical code, did you benchmark it?
-@item
- If you did any benchmarks, did you provide them in the mail?
-@item
- Have you checked that the patch does not introduce buffer overflows or
- other security issues?
-@item
- Did you test your decoder or demuxer against damaged data? If no, see
- tools/trasher and the noise bitstream filter. Your decoder or demuxer
- should not crash or end in a (near) infinite loop when fed damaged data.
-@item
- Is the patch created from the root of the source tree, so it can be
- applied with @code{patch -p0}?
-@item
- Does the patch not mix functional and cosmetic changes?
-@item
- Did you add tabs or trailing whitespace to the code? Both are forbidden.
-@item
- Is the patch attached to the email you send?
-@item
- Is the mime type of the patch correct? It should be text/x-diff or
- text/x-patch or at least text/plain and not application/octet-stream.
-@item
- If the patch fixes a bug, did you provide a verbose analysis of the bug?
-@item
- If the patch fixes a bug, did you provide enough information, including
- a sample, so the bug can be reproduced and the fix can be verified?
- Note please do not attach samples >100k to mails but rather provide a
- URL, you can upload to ftp://upload.ffmpeg.org
-@item
- Did you provide a verbose summary about what the patch does change?
-@item
- Did you provide a verbose explanation why it changes things like it does?
-@item
- Did you provide a verbose summary of the user visible advantages and
- disadvantages if the patch is applied?
-@item
- Did you provide an example so we can verify the new feature added by the
- patch easily?
-@item
- If you added a new file, did you insert a license header? It should be
- taken from FFmpeg, not randomly copied and pasted from somewhere else.
-@item
- You should maintain alphabetical order in alphabetically ordered lists as
- long as doing so does not break API/ABI compatibility.
-@item
- Lines with similar content should be aligned vertically when doing so
- improves readability.
-@item
- Did you provide a suggestion for a clear commit log message?
-@end enumerate
-
-@section Patch review process
-
-All patches posted to ffmpeg-devel will be reviewed, unless they contain a
-clear note that the patch is not for SVN.
-Reviews and comments will be posted as replies to the patch on the
-mailing list. The patch submitter then has to take care of every comment,
-that can be by resubmitting a changed patch or by discussion. Resubmitted
-patches will themselves be reviewed like any other patch. If at some point
-a patch passes review with no comments then it is approved, that can for
-simple and small patches happen immediately while large patches will generally
-have to be changed and reviewed many times before they are approved.
-After a patch is approved it will be committed to the repository.
-
-We will review all submitted patches, but sometimes we are quite busy so
-especially for large patches this can take several weeks.
-
-When resubmitting patches, please do not make any significant changes
-not related to the comments received during review. Such patches will
-be rejected. Instead, submit significant changes or new features as
-separate patches.
-
-@section Regression tests
-
-Before submitting a patch (or committing to the repository), you should at least
-test that you did not break anything.
-
-The regression tests build a synthetic video stream and a synthetic
-audio stream. These are then encoded and decoded with all codecs or
-formats. The CRC (or MD5) of each generated file is recorded in a
-result file. A 'diff' is launched to compare the reference results and
-the result file.
-
-The regression tests then go on to test the FFserver code with a
-limited set of streams. It is important that this step runs correctly
-as well.
-
-Run 'make test' to test all the codecs and formats.
-
-Run 'make fulltest' to test all the codecs, formats and FFserver.
-
-[Of course, some patches may change the results of the regression tests. In
-this case, the reference results of the regression tests shall be modified
-accordingly].
-
@bye