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drm/vc4: Fix spelling mistake "mmaping" -> "mmapping"
authorColin Ian King <colin.i.king@gmail.com>
Fri, 21 Oct 2022 08:40:35 +0000 (09:40 +0100)
committerMaxime Ripard <maxime@cerno.tech>
Mon, 24 Oct 2022 07:26:48 +0000 (09:26 +0200)
There are a couple of spelling mistakes in DRM_DEBUG messages. Fix them.

Signed-off-by: Colin Ian King <colin.i.king@gmail.com>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20221021084035.65367-1-colin.i.king@gmail.com
drivers/gpu/drm/vc4/vc4_bo.c

index 231add8..43d9b3a 100644 (file)
@@ -736,12 +736,12 @@ static int vc4_gem_object_mmap(struct drm_gem_object *obj, struct vm_area_struct
        struct vc4_bo *bo = to_vc4_bo(obj);
 
        if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
-               DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n");
+               DRM_DEBUG("mmapping of shader BOs for writing not allowed.\n");
                return -EINVAL;
        }
 
        if (bo->madv != VC4_MADV_WILLNEED) {
-               DRM_DEBUG("mmaping of %s BO not allowed\n",
+               DRM_DEBUG("mmapping of %s BO not allowed\n",
                          bo->madv == VC4_MADV_DONTNEED ?
                          "purgeable" : "purged");
                return -EINVAL;