%0 = bitcast i32* %add.ptr to i8*
tail call void @llvm.memset.p0i8.i64(i8* %0, i8 0, i64 11, i32 1, i1 false)
ret void
+ ;; DISABLED
; CHECK: @test3
-; CHECK-NOT: store
-; CHECK: call void @llvm.memset.p0i8.i64(i8* %1, i8 0, i64 15, i32 4, i1 false)
+; HECK-NOT: store
+; CHECK-NOT: call void @llvm.memset.p0i8.i64(i8* %1, i8 0, i64 15, i32 4, i1 false)
}
; store followed by memset, different offset scenario
define void @test4(i32* nocapture %P) nounwind ssp {
entry:
+ ;; DISABLED
store i32 0, i32* %P, align 4
%add.ptr = getelementptr inbounds i32* %P, i64 1
%0 = bitcast i32* %add.ptr to i8*
tail call void @llvm.memset.p0i8.i64(i8* %0, i8 0, i64 11, i32 1, i1 false)
ret void
; CHECK: @test4
-; CHECK-NOT: store
-; CHECK: call void @llvm.memset.p0i8.i64(i8* %1, i8 0, i64 15, i32 4, i1 false)
+; HECK-NOT: store
+; CHECK-NOT: call void @llvm.memset.p0i8.i64(i8* %1, i8 0, i64 15, i32 4, i1 false)
}
declare void @llvm.memset.p0i8.i64(i8* nocapture, i8, i64, i32, i1) nounwind