Change-Id: Ib959c1e9dc9544d12277ce11bea445118b2e0521
}
}
-bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
+bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
ALOGV("RecordThread::stop");
+ AutoMutex _l(mLock);
if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
return false;
}
// ask the thread to stop the specified track, and
// return true if the caller should then do it's part of the stopping process
- bool stop_l(RecordTrack* recordTrack);
+ bool stop(RecordTrack* recordTrack);
void dump(int fd, const Vector<String16>& args);
AudioStreamIn* clearInput();
sp<ThreadBase> thread = mThread.promote();
if (thread != 0) {
RecordThread *recordThread = (RecordThread *)thread.get();
- recordThread->mLock.lock();
- bool doStop = recordThread->stop_l(this);
- if (doStop) {
- }
- recordThread->mLock.unlock();
- if (doStop) {
+ if (recordThread->stop(this)) {
AudioSystem::stopInput(recordThread->id());
}
}