}
if (pipe_ctx->stream_res.audio && status == DC_OK) {
+ struct dc *core_dc = pipe_ctx->stream->ctx->dc;
/* notify audio driver for audio modes of monitor */
+ struct pp_smu_funcs_rv *pp_smu = core_dc->res_pool->pp_smu;
+ unsigned int i, num_audio = 1;
+ for (i = 0; i < MAX_PIPES; i++) {
+ /*current_state not updated yet*/
+ if (core_dc->current_state->res_ctx.pipe_ctx[i].stream_res.audio != NULL)
+ num_audio++;
+ }
+ if (num_audio == 1 && pp_smu != NULL && pp_smu->set_pme_wa_enable != NULL)
+ /*this is the first audio. apply the PME w/a in order to wake AZ from D3*/
+ pp_smu->set_pme_wa_enable(&pp_smu->pp_smu);
+
pipe_ctx->stream_res.audio->funcs->az_enable(pipe_ctx->stream_res.audio);
/* un-mute audio */
/* which SMU message? are reader and writer WM separate SMU msg? */
void (*set_wm_ranges)(struct pp_smu *pp,
struct pp_smu_wm_range_sets *ranges);
-
+ /* PME w/a */
+ void (*set_pme_wa_enable)(struct pp_smu *pp);
};
#if 0