OSDN Git Service

[Refactor] #38997 player-effects.c 内変数参照修正 / Fix variable references in player-effects.c
authorHourier <hourier@users.sourceforge.jp>
Thu, 9 Jan 2020 11:37:43 +0000 (20:37 +0900)
committerHourier <hourier@users.sourceforge.jp>
Thu, 9 Jan 2020 11:37:43 +0000 (20:37 +0900)
src/player-effects.c

index 2853f1c..6d3fc79 100644 (file)
@@ -1640,7 +1640,7 @@ bool set_superstealth(player_type *creature_ptr, bool set)
        {
                if (!(creature_ptr->special_defense & NINJA_S_STEALTH))
                {
-                       if (p_ptr->current_floor_ptr->grid_array[creature_ptr->y][creature_ptr->x].info & CAVE_MNLT)
+                       if (creature_ptr->current_floor_ptr->grid_array[creature_ptr->y][creature_ptr->x].info & CAVE_MNLT)
                        {
                                msg_print(_("敵の目から薄い影の中に覆い隠された。", "You are mantled in weak shadow from ordinary eyes."));
                                creature_ptr->monlite = creature_ptr->old_monlite = TRUE;