<ClCompile Include="..\..\src\autopick\autopick-util.c" />\r
<ClCompile Include="..\..\src\autopick\autopick.c" />\r
<ClCompile Include="..\..\src\player\avatar.c" />\r
- <ClCompile Include="..\..\src\birth\birth.c" />\r
+ <ClCompile Include="..\..\src\birth\character-builder.c" />\r
<ClCompile Include="..\..\src\birth\birth-explanations-table.c" />\r
<ClCompile Include="..\..\src\cmd\cmd-autopick.c" />\r
<ClCompile Include="..\..\src\cmd\cmd-knowledge.c" />\r
<ClInclude Include="..\..\src\autopick\autopick-util.h" />\r
<ClInclude Include="..\..\src\autopick\autopick.h" />\r
<ClInclude Include="..\..\src\player\avatar.h" />\r
- <ClInclude Include="..\..\src\birth\birth.h" />\r
+ <ClInclude Include="..\..\src\birth\character-builder.h" />\r
<ClInclude Include="..\..\src\birth\birth-explanations-table.h" />\r
<ClInclude Include="..\..\src\cmd\cmd-autopick.h" />\r
<ClInclude Include="..\..\src\cmd\cmd-knowledge.h" />\r
<ClCompile Include="..\..\src\birth\birth-explanations-table.c">
<Filter>birth</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\birth\birth.c">
- <Filter>birth</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\core\output-updater.c">
<Filter>core</Filter>
</ClCompile>
<ClCompile Include="..\..\src\birth\birth-wizard.c">
<Filter>birth</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\birth\character-builder.c">
+ <Filter>birth</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cmd\cmd-activate.h">
<ClInclude Include="..\..\src\birth\birth-explanations-table.h">
<Filter>birth</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\birth\birth.h">
- <Filter>birth</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\core\output-updater.h">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\..\src\birth\birth-wizard.h">
<Filter>birth</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\birth\character-builder.h">
+ <Filter>birth</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
autopick/autopick-editor-command.c autopick/autopick-editor-command.h \
\
birth/birth-explanations-table.c birth/birth-explanations-table.h \
- birth/birth.c birth/birth.h \
+ birth/character-builder.c birth/character-builder.h \
birth/history.c birth/history.h \
birth/birth-util.c birth/birth-util.h \
birth/birth-select-realm.c birth/birth-select-realm.h \
#include "system/angband.h"
#include "term/gameterm.h"
#include "main/music-definitions-table.h"
-#include "birth/birth.h"
+#include "birth/character-builder.h"
#include "birth/birth-explanations-table.h"
#include "floor/floor-town.h"
#include "io/write-diary.h"
#include "io/inet.h"
#include "term/gameterm.h"
#include "io/chuukei.h"
-#include "birth/birth.h"
+#include "birth/character-builder.h"
#include "birth/inventory-initializer.h"
#include "monster/creature.h"
#include "grid/feature.h"
#include "io/gf-descriptions.h"
#include "io/tokenizer.h"
#include "object/object-kind.h"
-#include "birth/birth.h"
+#include "birth/character-builder.h"
#include "world/world.h"
#include "term/gameterm.h"
#include "view/display-main-window.h" // 暫定。apply_default_feat_lighting()。後で消す.
#include "cmd-dump.h"
#include "floor/floor.h"
#include "market/building.h"
-#include "birth/birth.h"
+#include "birth/character-builder.h"
#include "grid/grid.h"
#include "mutation/mutation.h"
#include "dungeon/quest.h"