+++ /dev/null
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\r
-<html xmlns="http://www.w3.org/1999/xhtml">\r
-<head>\r
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />\r
-<title>ChangeLog</title>\r
-</head>\r
-\r
-<body>\r
-Windows Platform Specific Changlog.<br />\r
-\r
- <h2>Changes Since Snapshot 2 - SVN2773</h2> <!-- Snapshot 3 (upcoming) -->\r
- \r
- <h4>New Features</h4>\r
- None <br />\r
- \r
- <h4>Minor Improvements / Changes</h4>\r
- - Updated Growl to 2.0.0.20 from 2.0.0.19<br />\r
- - Added 2 new options. "Growl when queue completes" and "Growl when encode completes"<br />\r
- - Added 1 new option. "Disable Resolution Calculation for "None" and "Custom" modes."<br />\r
- - Removed "Enable DVD drive detection..." and "Load my default preset" preferences<br />\r
- - Set m4v as default enabled.<br />\r
-\r
- <h4>Fixed</h4>\r
- - Several issues with Picture Settings panel related to aspect ration and resolution calculation. <br />\r
- - Issue where file extension could be mp4 when chapters is enabled. Problem in the autoname function.<br />\r
- - A regex error in the appcast reader and make it more robust to errors.<br />\r
- - Issue with the destination File box double appending the file extension<br />\r
- - Issue changing file format causing the audio encoder dropdown to be set to ""<br />\r
- - An issue with autoName function and format dropdown with regards to AC3 in the audio list. Also, CC or SRT<br />\r
- - A culture issue with the Video Quality slider. Should now work correctly for systems which represent floats as 1,25 instead of 1.25<br />\r
- - Issue with SRT filepaths not being quoted.<br />\r
- - An issue with 8x8dct not saving correctly in presets<br />\r
- - Activity log window would sometimes not display the CLI query used <br />\r
- - Couple issues in the Picutre Settings code <br />\r
-\r
- \r
- <h4>Backend / Not important changes</h4>\r
- - Filters dropdowns re-arranged and updated for consistancy (Off, Custom ...)\r
- \r
- <h2>Changes since Snapshot 1 - SVN2592</h2> <!-- Snapshot 2 -->\r
- \r
- <h4>New Features</h4>\r
- - Added support for Growl for Windows.<br />\r
- - Import MacGUI presets.<br />\r
- - External SRT supported added.<br />\r
- - Added new options: preferred language, "Dub Foreign language audio" and "Use Foreign language audio and Subtitles"<br />\r
- - Import Chapter Markers from csv file <br />\r
- \r
- <h4>Minor Improvements / Changes</h4>\r
- - Some UI layout changes / improvements<br />\r
- - Remove M4v from format dropdown and add new option "Use iPod/iTunes friendly (.m4v) file extension for MP4<br />\r
- \r
- <h4>Fixed</h4>\r
- - Picture Settings now works correctly (including Custom Anamorphic).<br />\r
- - Error message when cancelling an encode within 2 seconds of it starting.<br />\r
- - Quality slider resetting to 0 and other settings lost when a title change occurs.<br />\r
- - Fixes some scaling / quality issues with QuickTime preview. \r
- - Possible fix for QT not working on 64bit systems.<br />\r
- - Chaning the x264 Quality granularity no longer requires a restart to work correctly <br />\r
- - Chapter Markers tab now resets far less often. It should retain chapter names after being disabled / re-enabled <br />\r
- \r
- <h2>Changes since 0.9.3</h2> <!-- Snapshot 1 -->\r
- \r
- <h4>Major Changes</h4>\r
-\r
- - Video Preview window using QuickTime or VLC. (5 to 60 second preview clips) <br />\r
- - Re-designed audio tab. Now uses a List and allows for >4 audio channels.<br />\r
- - Improved Picture Settings tab (Uses Numeric Controls and includes Modulus based increments and resolution calculation)<br />\r
- - Minimise to system tray is now optional with the ability to turn off balloon tip notifications.<br />\r
- - Picture settings can now be stored in presets. (Optional setting)<br />\r
- - Built-in Presets now automatically update when a change is detected.<br />\r
- - Preset XML data files are now stored in the users application data folder which allows for each system account user can have their own presets.<br />\r
- - Users can "update" their own presets. (Rather than delete & re-create)<br />\r
- - Improved control over how logs are stored. Logs are now kept in the Application data folder for each user. <br />\r
- - The Main window and the Queue "Start/Stop" buttons are now linked. Start on the main window starts the Queue. They are no longer separate.<br />\r
-\r
- <h4>Minor Improvements / Changes</h4>\r
- - Resizable queue Window<br />\r
- - Scanning a source no longer uses a separate popup window. Scanning simply disables the main window, and displays the status much like the MacGUI<br />\r
- - Queue recovery now uses an XML file.<br />\r
- - Improvements in the Main Window.<br />\r
- <p style="padding-left:20px; margin:0px;">\r
- * Source text box no longer editable. Prevents users changing the source without a rescan.<br />\r
- * Minor changes in the Destination Browse dialog to improve usability.<br />\r
- * Design improvements. Removed smaller fonts where possible. Fixed a few design inconsistencies.<br />\r
- * Warn before stopping a job. Cleanly exits the CLI.<br />\r
- * Selecting a preset which is already selected, will reset all settings to that preset.<br />\r
- * Option to hide query editor tab.<br />\r
- * File overwrite alert for destination files<br />\r
- </p>\r
- - "Open Individual log file directory" option added to right click menu for Activity log window.<br />\r
- - Faster reloading of the activity log window log files.<br />\r
- - Ability to "Re-Add" the currently encoding job back onto the end of the queue (Allows cancellation of job for future encoding)<br />\r
- - Removed RAM limitation on start-up. Seems next to no-one is trying to run this on Windows 95 anymore.<br />\r
- - CLI status can now be displayed in-GUI instead of the CLI readout. (Experimental)<br />\r
- - Misc Typo's<br />\r
-\r
- <h4>Fixed</h4>\r
- - Source and Destination fields unpopulated on queue in certain conditions.<br />\r
- - Several bugs in the way x264 widgets are handled with custom x264 strings.<br />\r
- - Fixed a null pointer exception after scan if all presets had been deleted.<br />\r
- - Fixed a few issues with the Chapter Markers tab<br />\r
- - Fixed HandBrake GUI would Hang if the CLI stopped responding during start-up. Automatically recovers after 10 second time limit.<br />\r
- - Universal input. (AAC Decoding in Mp4 files, Some WMV files)<br />\r
- - Many other fixes<br />\r
-</body>\r
-</html>\r
It may be used under the terms of the GNU General Public License. */\r
\r
using System;\r
+using System.Collections;\r
using System.Linq;\r
using System.Windows.Forms;\r
+using Handbrake.Model;\r
\r
namespace Handbrake.Controls\r
{\r
public partial class AudioPanel : UserControl\r
{\r
+ /// <summary>\r
+ /// The audio list has changed\r
+ /// </summary>\r
public event EventHandler AudioListChanged;\r
\r
+ /// <summary>\r
+ /// Create a new instance of the Audio Panel\r
+ /// </summary>\r
public AudioPanel()\r
{\r
InitializeComponent();\r
drp_audioSample.SelectedIndex = 1;\r
}\r
\r
+ /// <summary>\r
+ /// Get the audio panel\r
+ /// </summary>\r
+ /// <returns>A listview containing the audio tracks</returns>\r
+ public ListView GetAudioPanel()\r
+ {\r
+ return lv_audioList;\r
+ }\r
+\r
+ /// <summary>\r
+ /// Set the File Container. This funciton is used to limit the available options for each file container.\r
+ /// </summary>\r
+ /// <param name="path"></param>\r
+ public void SetContainer(String path)\r
+ {\r
+ string oldval = drp_audioEncoder.Text;\r
+ if ((path.Contains("MP4")) || (path.Contains("M4V")))\r
+ {\r
+ drp_audioEncoder.Items.Clear();\r
+ drp_audioEncoder.Items.Add("AAC (faac)");\r
+ drp_audioEncoder.Items.Add("AC3 Passthru");\r
+ if ((oldval != "AAC (faac)") && (oldval != "AC3 Passthru"))\r
+ drp_audioEncoder.SelectedIndex = 0;\r
+ else\r
+ drp_audioEncoder.SelectedItem = oldval;\r
+\r
+ }\r
+ else if (path.Contains("MKV"))\r
+ {\r
+ drp_audioEncoder.Items.Clear();\r
+ drp_audioEncoder.Items.Add("AAC (faac)");\r
+ drp_audioEncoder.Items.Add("MP3 (lame)");\r
+ drp_audioEncoder.Items.Add("AC3 Passthru");\r
+ drp_audioEncoder.Items.Add("DTS Passthru");\r
+ drp_audioEncoder.Items.Add("Vorbis (vorbis)");\r
+ drp_audioEncoder.SelectedItem = oldval;\r
+\r
+ if (drp_audioEncoder.Text == string.Empty)\r
+ drp_audioEncoder.SelectedIndex = 0;\r
+ }\r
+\r
+ // Make sure the table is updated with new audio codecs\r
+ foreach (ListViewItem row in lv_audioList.Items)\r
+ {\r
+ if (!drp_audioEncoder.Items.Contains(row.SubItems[2].Text))\r
+ row.SubItems[2].Text = drp_audioEncoder.Items[0].ToString();\r
+ }\r
+ }\r
+\r
+ /// <summary>\r
+ /// Checks if the settings used required the .m4v (rather than .mp4) extension\r
+ /// </summary>\r
+ /// <returns></returns>\r
+ public Boolean RequiresM4V()\r
+ {\r
+ return lv_audioList.Items.Cast<ListViewItem>().Any(item => item.SubItems[2].Text.Contains("AC3"));\r
+ }\r
+\r
+ /// <summary>\r
+ /// Load an arraylist of AudioTrack items into the list.\r
+ /// </summary>\r
+ /// <param name="audioTracks"></param>\r
+ public void LoadTracks(ArrayList audioTracks)\r
+ {\r
+ ClearAudioList();\r
+\r
+ if (audioTracks == null)\r
+ return;\r
+\r
+ foreach (AudioTrack track in audioTracks)\r
+ {\r
+ ListViewItem newTrack = new ListViewItem(GetNewID().ToString());\r
+\r
+ newTrack.SubItems.Add("Automatic");\r
+ newTrack.SubItems.Add(track.Encoder);\r
+ newTrack.SubItems.Add(track.MixDown);\r
+ newTrack.SubItems.Add(track.SampleRate);\r
+ newTrack.SubItems.Add(track.Encoder.Contains("AC3") ? "Auto" : track.Bitrate);\r
+ newTrack.SubItems.Add(track.DRC);\r
+ AddTrackForPreset(newTrack);\r
+ }\r
+ }\r
+\r
// Control and ListView\r
private void controlChanged(object sender, EventArgs e)\r
{\r
}\r
drp_audioMix.SelectedIndex = 0;\r
}\r
- public ListView GetAudioPanel()\r
- {\r
- return lv_audioList;\r
- }\r
- public void SetContainer(String path)\r
- {\r
- string oldval = drp_audioEncoder.Text;\r
- if ((path.Contains("MP4")) || (path.Contains("M4V")))\r
- {\r
- drp_audioEncoder.Items.Clear();\r
- drp_audioEncoder.Items.Add("AAC (faac)");\r
- drp_audioEncoder.Items.Add("AC3 Passthru");\r
- if ((oldval != "AAC (faac)") && (oldval != "AC3 Passthru"))\r
- drp_audioEncoder.SelectedIndex = 0;\r
- else\r
- drp_audioEncoder.SelectedItem = oldval;\r
-\r
- }\r
- else if (path.Contains("MKV"))\r
- {\r
- drp_audioEncoder.Items.Clear();\r
- drp_audioEncoder.Items.Add("AAC (faac)");\r
- drp_audioEncoder.Items.Add("MP3 (lame)");\r
- drp_audioEncoder.Items.Add("AC3 Passthru");\r
- drp_audioEncoder.Items.Add("DTS Passthru");\r
- drp_audioEncoder.Items.Add("Vorbis (vorbis)");\r
- drp_audioEncoder.SelectedItem = oldval;\r
-\r
- if (drp_audioEncoder.Text == string.Empty)\r
- drp_audioEncoder.SelectedIndex = 0;\r
- }\r
-\r
- // Make sure the table is updated with new audio codecs\r
- foreach (ListViewItem row in lv_audioList.Items)\r
- {\r
- if (!drp_audioEncoder.Items.Contains(row.SubItems[2].Text))\r
- row.SubItems[2].Text = drp_audioEncoder.Items[0].ToString();\r
- }\r
- }\r
- public void AddTrackForPreset(ListViewItem item)\r
+ private void AddTrackForPreset(ListViewItem item)\r
{\r
lv_audioList.Items.Add(item);\r
if (this.AudioListChanged != null)\r
this.AudioListChanged(this, new EventArgs());\r
}\r
- public void ClearAudioList()\r
+ private void ClearAudioList()\r
{\r
lv_audioList.Items.Clear();\r
if (this.AudioListChanged != null)\r
this.AudioListChanged(this, new EventArgs());\r
}\r
- public int GetNewID()\r
+ private int GetNewID()\r
{\r
return lv_audioList.Items.Count + 1;\r
}\r
- public Boolean RequiresM4V()\r
- {\r
- return lv_audioList.Items.Cast<ListViewItem>().Any(item => item.SubItems[2].Text.Contains("AC3"));\r
- }\r
-\r
- // Helper Functions \r
private void RemoveTrack()\r
{\r
// Remove the Item and reselect the control if the following conditions are met.\r
lv_audioList.Focus();\r
}\r
}\r
-\r
private void ReGenerateListIDs()\r
{\r
int i = 1;\r
using System.Threading;\r
using Handbrake.EncodeQueue;\r
using System.Net;\r
+using Handbrake.Model;\r
\r
namespace Handbrake.Functions\r
{\r
};\r
return languageMap;\r
}\r
+\r
+ /// <summary>\r
+ /// Get a list of available DVD drives which are ready and contain DVD content.\r
+ /// </summary>\r
+ /// <returns></returns>\r
+ public static List<DriveInformation> GetDrives()\r
+ {\r
+ List<DriveInformation> drives = new List<DriveInformation>();\r
+ DriveInfo[] theCollectionOfDrives = DriveInfo.GetDrives();\r
+ foreach (DriveInfo curDrive in theCollectionOfDrives)\r
+ {\r
+ if (curDrive.DriveType == DriveType.CDRom && curDrive.IsReady && File.Exists(curDrive.RootDirectory + "VIDEO_TS\\VIDEO_TS.IFO"))\r
+ {\r
+ drives.Add(new DriveInformation\r
+ {\r
+ VolumeLabel = curDrive.VolumeLabel,\r
+ RootDirectory = curDrive.RootDirectory + "VIDEO_TS"\r
+ });\r
+ }\r
+ }\r
+ return drives;\r
+ }\r
}\r
}
\ No newline at end of file
#endregion\r
\r
#region Audio\r
- // Clear the audio listing\r
- mainWindow.AudioSettings.ClearAudioList();\r
-\r
- if (presetQuery.AudioInformation != null)\r
- foreach (AudioTrack track in presetQuery.AudioInformation)\r
- {\r
- ListViewItem newTrack = new ListViewItem(mainWindow.AudioSettings.GetNewID().ToString());\r
-\r
- newTrack.SubItems.Add("Automatic");\r
- newTrack.SubItems.Add(track.Encoder);\r
- newTrack.SubItems.Add(track.MixDown);\r
- newTrack.SubItems.Add(track.SampleRate);\r
- newTrack.SubItems.Add(track.Encoder.Contains("AC3") ? "Auto" : track.Bitrate);\r
- newTrack.SubItems.Add(track.DRC);\r
- mainWindow.AudioSettings.AddTrackForPreset(newTrack);\r
- }\r
+ mainWindow.AudioSettings.LoadTracks(presetQuery.AudioInformation);\r
#endregion\r
\r
#region Other\r
<DependentUpon>frmActivityWindow.cs</DependentUpon>\r
</Compile>\r
<Compile Include="Model\AudioTrack.cs" />\r
- <Compile Include="Presets\Export.cs" />\r
+ <Compile Include="Model\DriveInformation.cs" />\r
<Compile Include="Presets\PlistPresetHandler.cs" />\r
- <Compile Include="Presets\preset.cs" />\r
+ <Compile Include="Presets\Preset.cs" />\r
<Compile Include="Presets\PresetsHandler.cs" />\r
<Compile Include="EncodeQueue\Queue.cs" />\r
<Compile Include="Functions\AppcastReader.cs" />\r
<Compile Include="EncodeQueue\Job.cs" />\r
</ItemGroup>\r
<ItemGroup>\r
- <Content Include="Changelog.html" />\r
<Content Include="handbrakepineapple.ico" />\r
<None Include="Resources\logo64.png" />\r
<None Include="Resources\logo128.png" />\r
--- /dev/null
+/* DriveInformation.cs $\r
+ \r
+ This file is part of the HandBrake source code.\r
+ Homepage: <http://handbrake.fr>.\r
+ It may be used under the terms of the GNU General Public License. */\r
+\r
+namespace Handbrake.Model\r
+{\r
+ public class DriveInformation\r
+ {\r
+ /// <summary>\r
+ /// The Drive Volume Name\r
+ /// </summary>\r
+ public string VolumeLabel { get; set; }\r
+\r
+ /// <summary>\r
+ /// The Root Directory\r
+ /// </summary>\r
+ public string RootDirectory { get; set; }\r
+ }\r
+}\r
--- /dev/null
+/* SourceType.cs $\r
+ \r
+ This file is part of the HandBrake source code.\r
+ Homepage: <http://handbrake.fr>.\r
+ It may be used under the terms of the GNU General Public License. */\r
+\r
+namespace Handbrake.Model\r
+{\r
+ public enum SourceType\r
+ {\r
+ /// <summary>\r
+ /// No Source Selected\r
+ /// </summary>\r
+ None = 0,\r
+\r
+ /// <summary>\r
+ /// The soruce selected is a folder\r
+ /// </summary>\r
+ Folder,\r
+\r
+ /// <summary>\r
+ /// The source selected is a DVD drive\r
+ /// </summary>\r
+ DvdDrive,\r
+\r
+ /// <summary>\r
+ /// The source selected is a Video File\r
+ /// </summary>\r
+ VideoFile\r
+ }\r
+}\r
using System.Threading;\r
using Handbrake.EncodeQueue;\r
using Handbrake.Functions;\r
+using Handbrake.Model;\r
using Handbrake.Presets;\r
using Handbrake.Parsing;\r
\r
// Setup the GUI components\r
lblStatus.Text = "Setting up the GUI ...";\r
Application.DoEvents();\r
- loadPresetPanel(); // Load the Preset Panel\r
+ LoadPresetPanel(); // Load the Preset Panel\r
treeView_presets.ExpandAll();\r
lbl_encode.Text = "";\r
drop_mode.SelectedIndex = 0;\r
this.Resize += new EventHandler(frmMain_Resize);\r
\r
// Handle Encode Start / Finish / Pause\r
- \r
+\r
encodeQueue.QueuePauseRequested += new EventHandler(encodePaused);\r
encodeQueue.EncodeStarted += new EventHandler(encodeStarted);\r
encodeQueue.EncodeEnded += new EventHandler(encodeEnded);\r
private void encodeStarted(object sender, EventArgs e)\r
{\r
lastAction = "encode";\r
- setEncodeStarted();\r
+ SetEncodeStarted();\r
\r
// Experimental HBProc Process Monitoring.\r
if (Properties.Settings.Default.enocdeStatusInGui)\r
{\r
- Thread encodeMon = new Thread(encodeMonitorThread);\r
+ Thread encodeMon = new Thread(EncodeMonitorThread);\r
encodeMon.Start();\r
}\r
}\r
private void encodeEnded(object sender, EventArgs e)\r
{\r
- setEncodeFinished();\r
+ SetEncodeFinished();\r
}\r
private void encodePaused(object sender, EventArgs e)\r
{\r
- setEncodeFinished();\r
+ SetEncodeFinished();\r
}\r
#endregion\r
\r
private void mnu_presetReset_Click(object sender, EventArgs e)\r
{\r
presetHandler.UpdateBuiltInPresets();\r
- loadPresetPanel();\r
+ LoadPresetPanel();\r
if (treeView_presets.Nodes.Count == 0)\r
MessageBox.Show("Unable to load the presets.xml file. Please select \"Update Built-in Presets\" from the Presets Menu. \nMake sure you are running the program in Admin mode if running on Vista. See Windows FAQ for details!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);\r
else\r
private void mnu_delete_preset_Click(object sender, EventArgs e)\r
{\r
presetHandler.RemoveBuiltInPresets();\r
- loadPresetPanel(); // Reload the preset panel\r
+ LoadPresetPanel(); // Reload the preset panel\r
}\r
private void mnu_SelectDefault_Click(object sender, EventArgs e)\r
{\r
nodeStatus.Add(node.IsExpanded);\r
\r
// Now reload the preset panel\r
- loadPresetPanel();\r
+ LoadPresetPanel();\r
\r
// And finally, re-expand any of the nodes if required\r
int i = 0;\r
private void btn_source_Click(object sender, EventArgs e)\r
{\r
mnu_dvd_drive.Visible = true;\r
- Thread driveInfoThread = new Thread(getDriveInfoThread);\r
+ Thread driveInfoThread = new Thread(SetDriveSelectionMenuItem);\r
driveInfoThread.Start();\r
}\r
private void btn_start_Click(object sender, EventArgs e)\r
}\r
\r
// Update the GUI\r
- setEncodeFinished();\r
+ SetEncodeFinished();\r
}\r
}\r
else\r
if (encodeQueue.Count > 1)\r
queueWindow.Show(false);\r
\r
- setEncodeStarted(); // Encode is running, so setup the GUI appropriately\r
+ SetEncodeStarted(); // Encode is running, so setup the GUI appropriately\r
encodeQueue.Start(); // Start The Queue Encoding Process\r
lastAction = "encode"; // Set the last action to encode - Used for activity window.\r
}\r
}\r
#endregion\r
\r
- #region GUI\r
+ #region GUI Functions and Actions\r
/// <summary>\r
/// Set the GUI to it's finished encoding state.\r
/// </summary>\r
- private void setEncodeFinished()\r
+ private void SetEncodeFinished()\r
{\r
try\r
{\r
if (InvokeRequired)\r
{\r
- BeginInvoke(new UpdateWindowHandler(setEncodeFinished));\r
+ BeginInvoke(new UpdateWindowHandler(SetEncodeFinished));\r
return;\r
}\r
\r
/// <summary>\r
/// Set the GUI to it's started encoding state.\r
/// </summary>\r
- private void setEncodeStarted()\r
+ private void SetEncodeStarted()\r
{\r
try\r
{\r
if (InvokeRequired)\r
{\r
- BeginInvoke(new UpdateWindowHandler(setEncodeStarted));\r
+ BeginInvoke(new UpdateWindowHandler(SetEncodeStarted));\r
return;\r
}\r
\r
MessageBox.Show(exc.ToString());\r
}\r
}\r
- #endregion\r
\r
- #region DVD Drive Detection\r
- private void getDriveInfoThread()\r
+ /// <summary>\r
+ /// Set the DVD Drive selection in the "Source" Menu\r
+ /// </summary>\r
+ private void SetDriveSelectionMenuItem()\r
{\r
try\r
{\r
if (InvokeRequired)\r
{\r
- BeginInvoke(new UpdateWindowHandler(getDriveInfoThread));\r
+ BeginInvoke(new UpdateWindowHandler(SetDriveSelectionMenuItem));\r
return;\r
}\r
\r
- Boolean foundDrive = false;\r
- DriveInfo[] theCollectionOfDrives = DriveInfo.GetDrives();\r
- foreach (DriveInfo curDrive in theCollectionOfDrives)\r
+ List<DriveInformation> drives = Main.GetDrives();\r
+\r
+ if (drives.Count == 0)\r
{\r
- if (curDrive.DriveType == DriveType.CDRom && curDrive.IsReady)\r
- {\r
- if (File.Exists(curDrive.RootDirectory + "VIDEO_TS\\VIDEO_TS.IFO"))\r
- {\r
- this.dvdDrivePath = curDrive.RootDirectory + "VIDEO_TS";\r
- this.dvdDriveLabel = curDrive.VolumeLabel;\r
- mnu_dvd_drive.Text = this.dvdDrivePath + " (" + this.dvdDriveLabel + ")";\r
- foundDrive = true;\r
- break;\r
- }\r
- }\r
+ mnu_dvd_drive.Text = "[No DVD Drive Ready]";\r
+ return;\r
}\r
\r
- if (foundDrive == false)\r
- mnu_dvd_drive.Text = "[No DVD Drive Ready]";\r
+ this.dvdDrivePath = drives[0].RootDirectory + "VIDEO_TS";\r
+ this.dvdDriveLabel = drives[0].VolumeLabel;\r
+ mnu_dvd_drive.Text = this.dvdDrivePath + " (" + this.dvdDriveLabel + ")";\r
}\r
catch (Exception)\r
{\r
mnu_dvd_drive.Text = "[No DVD Drive Ready / Found]";\r
}\r
}\r
- #endregion\r
\r
- #region Public Methods\r
/// <summary>\r
/// Access the preset Handler and setup the preset panel.\r
/// </summary>\r
- public void loadPresetPanel()\r
+ private void LoadPresetPanel()\r
{\r
if (presetHandler.CheckIfPresetsAreOutOfDate())\r
if (!Properties.Settings.Default.presetNotification)\r
#endregion\r
\r
#region In-GUI Encode Status (Experimental)\r
- private void encodeMonitorThread()\r
+ /// <summary>\r
+ /// Starts a new thread to monitor and process the CLI encode status\r
+ /// </summary>\r
+ private void EncodeMonitorThread()\r
{\r
try\r
{\r
Parser encode = new Parser(encodeQueue.HbProcess.StandardOutput.BaseStream);\r
- encode.OnEncodeProgress += encodeOnEncodeProgress;\r
+ encode.OnEncodeProgress += EncodeOnEncodeProgress;\r
while (!encode.EndOfStream)\r
encode.readEncodeStatus();\r
}\r
MessageBox.Show(exc.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);\r
}\r
}\r
- private void encodeOnEncodeProgress(object Sender, int CurrentTask, int TaskCount, float PercentComplete, float CurrentFps, float AverageFps, TimeSpan TimeRemaining)\r
+ \r
+ /// <summary>\r
+ /// Displays the Encode status in the GUI\r
+ /// </summary>\r
+ /// <param name="Sender"></param>\r
+ /// <param name="CurrentTask"></param>\r
+ /// <param name="TaskCount"></param>\r
+ /// <param name="PercentComplete"></param>\r
+ /// <param name="CurrentFps"></param>\r
+ /// <param name="AverageFps"></param>\r
+ /// <param name="TimeRemaining"></param>\r
+ private void EncodeOnEncodeProgress(object Sender, int CurrentTask, int TaskCount, float PercentComplete, float CurrentFps, float AverageFps, TimeSpan TimeRemaining)\r
{\r
if (this.InvokeRequired)\r
{\r
- this.BeginInvoke(new EncodeProgressEventHandler(encodeOnEncodeProgress),\r
+ this.BeginInvoke(new EncodeProgressEventHandler(EncodeOnEncodeProgress),\r
new object[] { Sender, CurrentTask, TaskCount, PercentComplete, CurrentFps, AverageFps, TimeRemaining });\r
return;\r
}\r
}\r
#endregion\r
\r
- #region enum\r
- private enum SourceType\r
- {\r
- None = 0,\r
- Folder,\r
- DvdDrive,\r
- VideoFile\r
- }\r
- #endregion\r
-\r
// This is the END of the road ****************************************\r
}\r
}
\ No newline at end of file