OSDN Git Service

Updated OpenTK to r3078
authorLatif Khalifa <latifer@streamgrid.net>
Sun, 7 Aug 2011 02:12:54 +0000 (02:12 +0000)
committerLatif Khalifa <latifer@streamgrid.net>
Sun, 7 Aug 2011 02:12:54 +0000 (02:12 +0000)
git-svn-id: https://radegast.googlecode.com/svn/trunk@1071 f7a694da-4d33-11de-9ad6-1127a62b9fcd

Radegast/assemblies/OpenTK.Compatibility.dll
Radegast/assemblies/OpenTK.GLControl.dll
Radegast/assemblies/OpenTK.dll
Radegast/assemblies/OpenTK.xml

index f68fb18..da8545c 100644 (file)
Binary files a/Radegast/assemblies/OpenTK.Compatibility.dll and b/Radegast/assemblies/OpenTK.Compatibility.dll differ
index 875375a..c74b6e8 100644 (file)
Binary files a/Radegast/assemblies/OpenTK.GLControl.dll and b/Radegast/assemblies/OpenTK.GLControl.dll differ
index e4403a6..68b396c 100644 (file)
Binary files a/Radegast/assemblies/OpenTK.dll and b/Radegast/assemblies/OpenTK.dll differ
index 3c9b399..3997b02 100644 (file)
         <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete,System.UInt32)">\r
             <summary>[requires: AMD_name_gen_delete]</summary>\r
         </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,System.IntPtr,System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0[],System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0[0:,0:],System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0[0:,0:,0:],System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawArraysIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0@,System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,System.IntPtr,System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0[],System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0[0:,0:],System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0[0:,0:,0:],System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.MultiDrawElementsIndirect``1(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect,``0@,System.Int32,System.Int32)">\r
+            <summary>[requires: AMD_multi_draw_indirect]</summary>\r
+        </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.Int32,System.Boolean,System.Int32,System.Int32,System.Int32[])">\r
             <summary>[requires: AMD_performance_monitor]</summary>\r
         </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SelectPerfMonitorCounters(System.UInt32,System.Boolean,System.UInt32,System.Int32,System.UInt32*)">\r
             <summary>[requires: AMD_performance_monitor]</summary>\r
         </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.Int32,System.Single[])">\r
+            <summary>[requires: AMD_sample_positions]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.Int32,System.Single@)">\r
+            <summary>[requires: AMD_sample_positions]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.Int32,System.Single*)">\r
+            <summary>[requires: AMD_sample_positions]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.UInt32,System.Single[])">\r
+            <summary>[requires: AMD_sample_positions]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.UInt32,System.Single@)">\r
+            <summary>[requires: AMD_sample_positions]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions,System.UInt32,System.Single*)">\r
+            <summary>[requires: AMD_sample_positions]</summary>\r
+        </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.Amd.TessellationFactor(System.Single)">\r
             <summary>[requires: AMD_vertex_shader_tesselator]</summary>\r
         </member>\r
             </para>\r
             </param>\r
         </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject,System.IntPtr,System.Int32)">\r
+            <summary>[requires: EXT_x11_sync_object]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject,System.IntPtr,System.UInt32)">\r
+            <summary>[requires: EXT_x11_sync_object]</summary>\r
+        </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.Ext.IndexFunc(OpenTK.Graphics.OpenGL.ExtIndexFunc,System.Single)">\r
             <summary>[requires: EXT_index_func]</summary>\r
         </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexCoordFormat(System.Int32,OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory,System.Int32)">\r
             <summary>[requires: NV_vertex_buffer_unified_memory]</summary>\r
         </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexImage2DMultisampleCoverage(OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexImage3DMultisampleCoverage(OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TexRenderbuffer(OpenTK.Graphics.OpenGL.TextureTarget,System.Int32)">\r
             <summary>[requires: NV_explicit_multisample]</summary>\r
         </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureBarrier">\r
             <summary>[requires: NV_texture_barrier]</summary>\r
         </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisampleCoverage(System.Int32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisampleCoverage(System.UInt32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisample(System.Int32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage2DMultisample(System.UInt32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisampleCoverage(System.Int32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisampleCoverage(System.UInt32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisample(System.Int32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
+        <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TextureImage3DMultisample(System.UInt32,OpenTK.Graphics.OpenGL.NvTextureMultisample,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">\r
+            <summary>[requires: NV_texture_multisample]</summary>\r
+        </member>\r
         <member name="M:OpenTK.Graphics.OpenGL.GL.NV.TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb,System.Int32,OpenTK.Graphics.OpenGL.NvVertexProgram,OpenTK.Graphics.OpenGL.NvVertexProgram)">\r
             <summary>[requires: NV_vertex_program]</summary>\r
         </member>\r
             </summary>\r
             <remarks>The first point and the last points represent the anchor points.</remarks>\r
         </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AccumOp">\r
+            <summary>\r
+            Used in GL.Accum\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Accum">\r
+            <summary>\r
+            Original was GL_ACCUM = 0x0100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Load">\r
+            <summary>\r
+            Original was GL_LOAD = 0x0101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Return">\r
+            <summary>\r
+            Original was GL_RETURN = 0x0102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Mult">\r
+            <summary>\r
+            Original was GL_MULT = 0x0103\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AccumOp.Add">\r
+            <summary>\r
+            Original was GL_ADD = 0x0104\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ActiveAttribType">\r
+            <summary>\r
+            Used in GL.GetActiveAttrib, GL.GetTransformFeedbackVarying\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec2">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2 = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec3">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3 = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec4">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4 = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec2">\r
+            <summary>\r
+            Original was GL_INT_VEC2 = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec3">\r
+            <summary>\r
+            Original was GL_INT_VEC3 = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec4">\r
+            <summary>\r
+            Original was GL_INT_VEC4 = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2 = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3 = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4 = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec2">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec3">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec4">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2 = 0x8F46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3 = 0x8F47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4 = 0x8F48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x3 = 0x8F49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x4 = 0x8F4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x2 = 0x8F4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x4 = 0x8F4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x2 = 0x8F4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3 = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec2">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2 = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec3">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3 = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec4">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4 = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter">\r
+            <summary>\r
+            Used in GL.GetActiveSubroutineUniform\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.UniformSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_SIZE = 0x8A38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.UniformNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.NumCompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.CompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter">\r
+            <summary>\r
+            Used in GL.GetActiveUniformBlock\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByTessControlShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByTessEvaluationShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockDataSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockActiveUniforms">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockActiveUniformIndices">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByVertexShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByFragmentShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ActiveUniformParameter">\r
+            <summary>\r
+            Used in GL.GetActiveUniforms\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformType">\r
+            <summary>\r
+            Original was GL_UNIFORM_TYPE = 0x8A37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_SIZE = 0x8A38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformBlockIndex">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformOffset">\r
+            <summary>\r
+            Original was GL_UNIFORM_OFFSET = 0x8A3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformArrayStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformMatrixStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformIsRowMajor">\r
+            <summary>\r
+            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ActiveUniformType">\r
+            <summary>\r
+            Used in GL.GetActiveUniform\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec2">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2 = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec3">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3 = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec4">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4 = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec2">\r
+            <summary>\r
+            Original was GL_INT_VEC2 = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec3">\r
+            <summary>\r
+            Original was GL_INT_VEC3 = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec4">\r
+            <summary>\r
+            Original was GL_INT_VEC4 = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Bool">\r
+            <summary>\r
+            Original was GL_BOOL = 0x8B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec2">\r
+            <summary>\r
+            Original was GL_BOOL_VEC2 = 0x8B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec3">\r
+            <summary>\r
+            Original was GL_BOOL_VEC3 = 0x8B58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec4">\r
+            <summary>\r
+            Original was GL_BOOL_VEC4 = 0x8B59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2 = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3 = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4 = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1D">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D = 0x8B5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2D">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D = 0x8B5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler3D">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCube">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE = 0x8B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_SHADOW = 0x8B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_SHADOW = 0x8B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DRect">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT = 0x8B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DRectShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x3 = 0x8B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x4 = 0x8B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x2 = 0x8B67\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x4 = 0x8B68\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x2 = 0x8B69\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x3 = 0x8B6A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerBuffer">\r
+            <summary>\r
+            Original was GL_SAMPLER_BUFFER = 0x8DC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec2">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec3">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec4">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler1D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D = 0x8DC9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D = 0x8DCA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler3D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_3D = 0x8DCB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerCube">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE = 0x8DCC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DRect">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler1DArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerBuffer">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler1D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler3D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerCube">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DRect">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler1DArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerBuffer">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2 = 0x8F46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3 = 0x8F47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4 = 0x8F48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat2x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x3 = 0x8F49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat2x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x4 = 0x8F4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat3x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x2 = 0x8F4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat3x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x4 = 0x8F4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat4x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x2 = 0x8F4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleMat4x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3 = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec2">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2 = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec3">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3 = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec4">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4 = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeMapArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DMultisample">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DMultisample">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DMultisample">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.All">\r
+            <summary>\r
+            Used in GL.Ingr.BlendFuncSeparate, GL.Sgix.IglooInterface\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.False">\r
+            <summary>\r
+            Original was GL_FALSE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NoError">\r
+            <summary>\r
+            Original was GL_NO_ERROR = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Zero">\r
+            <summary>\r
+            Original was GL_ZERO = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Points">\r
+            <summary>\r
+            Original was GL_POINTS = 0x0000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClientPixelStoreBit">\r
+            <summary>\r
+            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ContextCoreProfileBit">\r
+            <summary>\r
+            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagForwardCompatibleBit">\r
+            <summary>\r
+            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentBit">\r
+            <summary>\r
+            Original was GL_CURRENT_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2XBitAti">\r
+            <summary>\r
+            Original was GL_2X_BIT_ATI = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedBitAti">\r
+            <summary>\r
+            Original was GL_RED_BIT_ATI = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncFlushCommandsBit">\r
+            <summary>\r
+            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDeformationBitSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayBarrierBitExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderBit">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClientVertexArrayBit">\r
+            <summary>\r
+            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompBitAti">\r
+            <summary>\r
+            Original was GL_COMP_BIT_ATI = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ContextCompatibilityProfileBit">\r
+            <summary>\r
+            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBarrierBitExt">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderBit">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryDeformationBitSgix">\r
+            <summary>\r
+            Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4XBitAti">\r
+            <summary>\r
+            Original was GL_4X_BIT_ATI = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenBitAti">\r
+            <summary>\r
+            Original was GL_GREEN_BIT_ATI = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointBit">\r
+            <summary>\r
+            Original was GL_POINT_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueBitAti">\r
+            <summary>\r
+            Original was GL_BLUE_BIT_ATI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlagRobustAccessBitArb">\r
+            <summary>\r
+            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderBit">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl8XBitAti">\r
+            <summary>\r
+            Original was GL_8X_BIT_ATI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineBit">\r
+            <summary>\r
+            Original was GL_LINE_BIT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NegateBitAti">\r
+            <summary>\r
+            Original was GL_NEGATE_BIT_ATI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBarrierBitExt">\r
+            <summary>\r
+            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Vertex23BitPgi">\r
+            <summary>\r
+            Original was GL_VERTEX23_BIT_PGI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BiasBitAti">\r
+            <summary>\r
+            Original was GL_BIAS_BIT_ATI = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfBitAti">\r
+            <summary>\r
+            Original was GL_HALF_BIT_ATI = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonBit">\r
+            <summary>\r
+            Original was GL_POLYGON_BIT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFetchBarrierBitExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Vertex4BitPgi">\r
+            <summary>\r
+            Original was GL_VERTEX4_BIT_PGI = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonStippleBit">\r
+            <summary>\r
+            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuarterBitAti">\r
+            <summary>\r
+            Original was GL_QUARTER_BIT_ATI = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderGlobalAccessBarrierBitNv">\r
+            <summary>\r
+            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EighthBitAti">\r
+            <summary>\r
+            Original was GL_EIGHTH_BIT_ATI = 0x00000020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelModeBit">\r
+            <summary>\r
+            Original was GL_PIXEL_MODE_BIT = 0x00000020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderImageAccessBarrierBitExt">\r
+            <summary>\r
+            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CommandBarrierBitExt">\r
+            <summary>\r
+            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightingBit">\r
+            <summary>\r
+            Original was GL_LIGHTING_BIT = 0x00000040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SaturateBitAti">\r
+            <summary>\r
+            Original was GL_SATURATE_BIT_ATI = 0x00000040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogBit">\r
+            <summary>\r
+            Original was GL_FOG_BIT = 0x00000080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelBufferBarrierBitExt">\r
+            <summary>\r
+            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferBit">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER_BIT = 0x00000100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureUpdateBarrierBitExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AccumBufferBit">\r
+            <summary>\r
+            Original was GL_ACCUM_BUFFER_BIT = 0x00000200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferUpdateBarrierBitExt">\r
+            <summary>\r
+            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferBarrierBitExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBufferBit">\r
+            <summary>\r
+            Original was GL_STENCIL_BUFFER_BIT = 0x00000400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBarrierBitExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportBit">\r
+            <summary>\r
+            Original was GL_VIEWPORT_BIT = 0x00000800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AtomicCounterBarrierBitExt">\r
+            <summary>\r
+            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformBit">\r
+            <summary>\r
+            Original was GL_TRANSFORM_BIT = 0x00001000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EnableBit">\r
+            <summary>\r
+            Original was GL_ENABLE_BIT = 0x00002000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorBufferBit">\r
+            <summary>\r
+            Original was GL_COLOR_BUFFER_BIT = 0x00004000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CoverageBufferBitNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HintBit">\r
+            <summary>\r
+            Original was GL_HINT_BIT = 0x00008000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Lines">\r
+            <summary>\r
+            Original was GL_LINES = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapReadBit">\r
+            <summary>\r
+            Original was GL_MAP_READ_BIT = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RestartSun">\r
+            <summary>\r
+            Original was GL_RESTART_SUN = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TraceOperationsBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_OPERATIONS_BIT_MESA = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Color3BitPgi">\r
+            <summary>\r
+            Original was GL_COLOR3_BIT_PGI = 0x00010000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalBit">\r
+            <summary>\r
+            Original was GL_EVAL_BIT = 0x00010000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineLoop">\r
+            <summary>\r
+            Original was GL_LINE_LOOP = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapWriteBit">\r
+            <summary>\r
+            Original was GL_MAP_WRITE_BIT = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplaceMiddleSun">\r
+            <summary>\r
+            Original was GL_REPLACE_MIDDLE_SUN = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TracePrimitivesBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Color4BitPgi">\r
+            <summary>\r
+            Original was GL_COLOR4_BIT_PGI = 0x00020000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ListBit">\r
+            <summary>\r
+            Original was GL_LIST_BIT = 0x00020000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineStrip">\r
+            <summary>\r
+            Original was GL_LINE_STRIP = 0x0003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplaceOldestSun">\r
+            <summary>\r
+            Original was GL_REPLACE_OLDEST_SUN = 0x0003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapInvalidateRangeBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TraceArraysBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_ARRAYS_BIT_MESA = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Triangles">\r
+            <summary>\r
+            Original was GL_TRIANGLES = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeflagBitPgi">\r
+            <summary>\r
+            Original was GL_EDGEFLAG_BIT_PGI = 0x00040000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBit">\r
+            <summary>\r
+            Original was GL_TEXTURE_BIT = 0x00040000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStrip">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP = 0x0005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleFan">\r
+            <summary>\r
+            Original was GL_TRIANGLE_FAN = 0x0006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Quads">\r
+            <summary>\r
+            Original was GL_QUADS = 0x0007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapInvalidateBufferBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadStrip">\r
+            <summary>\r
+            Original was GL_QUAD_STRIP = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TraceTexturesBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_TEXTURES_BIT_MESA = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexBitPgi">\r
+            <summary>\r
+            Original was GL_INDEX_BIT_PGI = 0x00080000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScissorBit">\r
+            <summary>\r
+            Original was GL_SCISSOR_BIT = 0x00080000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Polygon">\r
+            <summary>\r
+            Original was GL_POLYGON = 0x0009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinesAdjacency">\r
+            <summary>\r
+            Original was GL_LINES_ADJACENCY = 0x000A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinesAdjacencyArb">\r
+            <summary>\r
+            Original was GL_LINES_ADJACENCY_ARB = 0x000A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinesAdjacencyExt">\r
+            <summary>\r
+            Original was GL_LINES_ADJACENCY_EXT = 0x000A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineStripAdjacency">\r
+            <summary>\r
+            Original was GL_LINE_STRIP_ADJACENCY = 0x000B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineStripAdjacencyArb">\r
+            <summary>\r
+            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineStripAdjacencyExt">\r
+            <summary>\r
+            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TrianglesAdjacency">\r
+            <summary>\r
+            Original was GL_TRIANGLES_ADJACENCY = 0x000C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TrianglesAdjacencyArb">\r
+            <summary>\r
+            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TrianglesAdjacencyExt">\r
+            <summary>\r
+            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStripAdjacency">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStripAdjacencyArb">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleStripAdjacencyExt">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Patches">\r
+            <summary>\r
+            Original was GL_PATCHES = 0x000E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapFlushExplicitBit">\r
+            <summary>\r
+            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TracePixelsBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_PIXELS_BIT_MESA = 0x0010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatAmbientBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapUnsynchronizedBit">\r
+            <summary>\r
+            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TraceErrorsBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_ERRORS_BIT_MESA = 0x0020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatAmbientAndDiffuseBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatDiffuseBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatEmissionBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Accum">\r
+            <summary>\r
+            Original was GL_ACCUM = 0x0100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatColorIndexesBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Load">\r
+            <summary>\r
+            Original was GL_LOAD = 0x0101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Return">\r
+            <summary>\r
+            Original was GL_RETURN = 0x0102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Mult">\r
+            <summary>\r
+            Original was GL_MULT = 0x0103\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Add">\r
+            <summary>\r
+            Original was GL_ADD = 0x0104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Never">\r
+            <summary>\r
+            Original was GL_NEVER = 0x0200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatShininessBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Less">\r
+            <summary>\r
+            Original was GL_LESS = 0x0201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Equal">\r
+            <summary>\r
+            Original was GL_EQUAL = 0x0202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Lequal">\r
+            <summary>\r
+            Original was GL_LEQUAL = 0x0203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Greater">\r
+            <summary>\r
+            Original was GL_GREATER = 0x0204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Notequal">\r
+            <summary>\r
+            Original was GL_NOTEQUAL = 0x0205\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gequal">\r
+            <summary>\r
+            Original was GL_GEQUAL = 0x0206\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Always">\r
+            <summary>\r
+            Original was GL_ALWAYS = 0x0207\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SrcColor">\r
+            <summary>\r
+            Original was GL_SRC_COLOR = 0x0300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrcColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SrcAlpha">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA = 0x0302\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrcAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DstAlpha">\r
+            <summary>\r
+            Original was GL_DST_ALPHA = 0x0304\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusDstAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DstColor">\r
+            <summary>\r
+            Original was GL_DST_COLOR = 0x0306\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusDstColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_DST_COLOR = 0x0307\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SrcAlphaSaturate">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA_SATURATE = 0x0308\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FrontLeft">\r
+            <summary>\r
+            Original was GL_FRONT_LEFT = 0x0400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatSpecularBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FrontRight">\r
+            <summary>\r
+            Original was GL_FRONT_RIGHT = 0x0401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BackLeft">\r
+            <summary>\r
+            Original was GL_BACK_LEFT = 0x0402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BackRight">\r
+            <summary>\r
+            Original was GL_BACK_RIGHT = 0x0403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Left">\r
+            <summary>\r
+            Original was GL_LEFT = 0x0406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Right">\r
+            <summary>\r
+            Original was GL_RIGHT = 0x0407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FrontAndBack">\r
+            <summary>\r
+            Original was GL_FRONT_AND_BACK = 0x0408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Aux0">\r
+            <summary>\r
+            Original was GL_AUX0 = 0x0409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Aux1">\r
+            <summary>\r
+            Original was GL_AUX1 = 0x040A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Aux2">\r
+            <summary>\r
+            Original was GL_AUX2 = 0x040B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Aux3">\r
+            <summary>\r
+            Original was GL_AUX3 = 0x040C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidEnum">\r
+            <summary>\r
+            Original was GL_INVALID_ENUM = 0x0500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidValue">\r
+            <summary>\r
+            Original was GL_INVALID_VALUE = 0x0501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidOperation">\r
+            <summary>\r
+            Original was GL_INVALID_OPERATION = 0x0502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StackOverflow">\r
+            <summary>\r
+            Original was GL_STACK_OVERFLOW = 0x0503\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StackUnderflow">\r
+            <summary>\r
+            Original was GL_STACK_UNDERFLOW = 0x0504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutOfMemory">\r
+            <summary>\r
+            Original was GL_OUT_OF_MEMORY = 0x0505\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperation">\r
+            <summary>\r
+            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperationExt">\r
+            <summary>\r
+            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperationOes">\r
+            <summary>\r
+            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2D">\r
+            <summary>\r
+            Original was GL_2D = 0x0600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3D">\r
+            <summary>\r
+            Original was GL_3D = 0x0601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3DColor">\r
+            <summary>\r
+            Original was GL_3D_COLOR = 0x0602\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3DColorTexture">\r
+            <summary>\r
+            Original was GL_3D_COLOR_TEXTURE = 0x0603\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4DColorTexture">\r
+            <summary>\r
+            Original was GL_4D_COLOR_TEXTURE = 0x0604\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PassThroughToken">\r
+            <summary>\r
+            Original was GL_PASS_THROUGH_TOKEN = 0x0700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointToken">\r
+            <summary>\r
+            Original was GL_POINT_TOKEN = 0x0701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineToken">\r
+            <summary>\r
+            Original was GL_LINE_TOKEN = 0x0702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonToken">\r
+            <summary>\r
+            Original was GL_POLYGON_TOKEN = 0x0703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BitmapToken">\r
+            <summary>\r
+            Original was GL_BITMAP_TOKEN = 0x0704\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawPixelToken">\r
+            <summary>\r
+            Original was GL_DRAW_PIXEL_TOKEN = 0x0705\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CopyPixelToken">\r
+            <summary>\r
+            Original was GL_COPY_PIXEL_TOKEN = 0x0706\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineResetToken">\r
+            <summary>\r
+            Original was GL_LINE_RESET_TOKEN = 0x0707\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Exp">\r
+            <summary>\r
+            Original was GL_EXP = 0x0800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalBitPgi">\r
+            <summary>\r
+            Original was GL_NORMAL_BIT_PGI = 0x08000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Exp2">\r
+            <summary>\r
+            Original was GL_EXP2 = 0x0801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Cw">\r
+            <summary>\r
+            Original was GL_CW = 0x0900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Ccw">\r
+            <summary>\r
+            Original was GL_CCW = 0x0901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Coeff">\r
+            <summary>\r
+            Original was GL_COEFF = 0x0A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Order">\r
+            <summary>\r
+            Original was GL_ORDER = 0x0A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Domain">\r
+            <summary>\r
+            Original was GL_DOMAIN = 0x0A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentColor">\r
+            <summary>\r
+            Original was GL_CURRENT_COLOR = 0x0B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentIndex">\r
+            <summary>\r
+            Original was GL_CURRENT_INDEX = 0x0B01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentNormal">\r
+            <summary>\r
+            Original was GL_CURRENT_NORMAL = 0x0B02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentTextureCoords">\r
+            <summary>\r
+            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterColor">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_COLOR = 0x0B04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterIndex">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_INDEX = 0x0B05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterTextureCoords">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterPosition">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_POSITION = 0x0B07\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterPositionValid">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterDistance">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSmooth">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH = 0x0B10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSize">\r
+            <summary>\r
+            Original was GL_POINT_SIZE = 0x0B11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeRange">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_RANGE = 0x0B12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothPointSizeRange">\r
+            <summary>\r
+            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeGranularity">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothPointSizeGranularity">\r
+            <summary>\r
+            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineSmooth">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH = 0x0B20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineWidth">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH = 0x0B21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineWidthRange">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH_RANGE = 0x0B22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothLineWidthRange">\r
+            <summary>\r
+            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineWidthGranularity">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SmoothLineWidthGranularity">\r
+            <summary>\r
+            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineStipple">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE = 0x0B24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineStipplePattern">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineStippleRepeat">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ListMode">\r
+            <summary>\r
+            Original was GL_LIST_MODE = 0x0B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxListNesting">\r
+            <summary>\r
+            Original was GL_MAX_LIST_NESTING = 0x0B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ListBase">\r
+            <summary>\r
+            Original was GL_LIST_BASE = 0x0B32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ListIndex">\r
+            <summary>\r
+            Original was GL_LIST_INDEX = 0x0B33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonMode">\r
+            <summary>\r
+            Original was GL_POLYGON_MODE = 0x0B40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonSmooth">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH = 0x0B41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonStipple">\r
+            <summary>\r
+            Original was GL_POLYGON_STIPPLE = 0x0B42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlag">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG = 0x0B43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullFace">\r
+            <summary>\r
+            Original was GL_CULL_FACE = 0x0B44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullFaceMode">\r
+            <summary>\r
+            Original was GL_CULL_FACE_MODE = 0x0B45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FrontFace">\r
+            <summary>\r
+            Original was GL_FRONT_FACE = 0x0B46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Lighting">\r
+            <summary>\r
+            Original was GL_LIGHTING = 0x0B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelLocalViewer">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelTwoSide">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelAmbient">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShadeModel">\r
+            <summary>\r
+            Original was GL_SHADE_MODEL = 0x0B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMaterialFace">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL_FACE = 0x0B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMaterialParameter">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMaterial">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL = 0x0B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Fog">\r
+            <summary>\r
+            Original was GL_FOG = 0x0B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogIndex">\r
+            <summary>\r
+            Original was GL_FOG_INDEX = 0x0B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogDensity">\r
+            <summary>\r
+            Original was GL_FOG_DENSITY = 0x0B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogStart">\r
+            <summary>\r
+            Original was GL_FOG_START = 0x0B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogEnd">\r
+            <summary>\r
+            Original was GL_FOG_END = 0x0B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogMode">\r
+            <summary>\r
+            Original was GL_FOG_MODE = 0x0B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogColor">\r
+            <summary>\r
+            Original was GL_FOG_COLOR = 0x0B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthRange">\r
+            <summary>\r
+            Original was GL_DEPTH_RANGE = 0x0B70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthTest">\r
+            <summary>\r
+            Original was GL_DEPTH_TEST = 0x0B71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthWritemask">\r
+            <summary>\r
+            Original was GL_DEPTH_WRITEMASK = 0x0B72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClearValue">\r
+            <summary>\r
+            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthFunc">\r
+            <summary>\r
+            Original was GL_DEPTH_FUNC = 0x0B74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AccumClearValue">\r
+            <summary>\r
+            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilTest">\r
+            <summary>\r
+            Original was GL_STENCIL_TEST = 0x0B90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilClearValue">\r
+            <summary>\r
+            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilFunc">\r
+            <summary>\r
+            Original was GL_STENCIL_FUNC = 0x0B92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilValueMask">\r
+            <summary>\r
+            Original was GL_STENCIL_VALUE_MASK = 0x0B93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilFail">\r
+            <summary>\r
+            Original was GL_STENCIL_FAIL = 0x0B94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilPassDepthFail">\r
+            <summary>\r
+            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilPassDepthPass">\r
+            <summary>\r
+            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilRef">\r
+            <summary>\r
+            Original was GL_STENCIL_REF = 0x0B97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilWritemask">\r
+            <summary>\r
+            Original was GL_STENCIL_WRITEMASK = 0x0B98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixMode">\r
+            <summary>\r
+            Original was GL_MATRIX_MODE = 0x0BA0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Normalize">\r
+            <summary>\r
+            Original was GL_NORMALIZE = 0x0BA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Viewport">\r
+            <summary>\r
+            Original was GL_VIEWPORT = 0x0BA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0StackDepthExt">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewStackDepth">\r
+            <summary>\r
+            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProjectionStackDepth">\r
+            <summary>\r
+            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStackDepth">\r
+            <summary>\r
+            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0MatrixExt">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewMatrix">\r
+            <summary>\r
+            Original was GL_MODELVIEW_MATRIX = 0x0BA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProjectionMatrix">\r
+            <summary>\r
+            Original was GL_PROJECTION_MATRIX = 0x0BA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMatrix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATRIX = 0x0BA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AttribStackDepth">\r
+            <summary>\r
+            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClientAttribStackDepth">\r
+            <summary>\r
+            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTest">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST = 0x0BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestQcom">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_QCOM = 0x0BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestFunc">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_FUNC = 0x0BC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestFuncQcom">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestRef">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_REF = 0x0BC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaTestRefQcom">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dither">\r
+            <summary>\r
+            Original was GL_DITHER = 0x0BD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDst">\r
+            <summary>\r
+            Original was GL_BLEND_DST = 0x0BE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrc">\r
+            <summary>\r
+            Original was GL_BLEND_SRC = 0x0BE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Blend">\r
+            <summary>\r
+            Original was GL_BLEND = 0x0BE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LogicOpMode">\r
+            <summary>\r
+            Original was GL_LOGIC_OP_MODE = 0x0BF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexLogicOp">\r
+            <summary>\r
+            Original was GL_INDEX_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LogicOp">\r
+            <summary>\r
+            Original was GL_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorLogicOp">\r
+            <summary>\r
+            Original was GL_COLOR_LOGIC_OP = 0x0BF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AuxBuffers">\r
+            <summary>\r
+            Original was GL_AUX_BUFFERS = 0x0C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER = 0x0C01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadBuffer">\r
+            <summary>\r
+            Original was GL_READ_BUFFER = 0x0C02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScissorBox">\r
+            <summary>\r
+            Original was GL_SCISSOR_BOX = 0x0C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScissorTest">\r
+            <summary>\r
+            Original was GL_SCISSOR_TEST = 0x0C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexClearValue">\r
+            <summary>\r
+            Original was GL_INDEX_CLEAR_VALUE = 0x0C20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexWritemask">\r
+            <summary>\r
+            Original was GL_INDEX_WRITEMASK = 0x0C21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorClearValue">\r
+            <summary>\r
+            Original was GL_COLOR_CLEAR_VALUE = 0x0C22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorWritemask">\r
+            <summary>\r
+            Original was GL_COLOR_WRITEMASK = 0x0C23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMode">\r
+            <summary>\r
+            Original was GL_INDEX_MODE = 0x0C30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaMode">\r
+            <summary>\r
+            Original was GL_RGBA_MODE = 0x0C31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Doublebuffer">\r
+            <summary>\r
+            Original was GL_DOUBLEBUFFER = 0x0C32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Stereo">\r
+            <summary>\r
+            Original was GL_STEREO = 0x0C33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderMode">\r
+            <summary>\r
+            Original was GL_RENDER_MODE = 0x0C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerspectiveCorrectionHint">\r
+            <summary>\r
+            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSmoothHint">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH_HINT = 0x0C51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineSmoothHint">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH_HINT = 0x0C52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonSmoothHint">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogHint">\r
+            <summary>\r
+            Original was GL_FOG_HINT = 0x0C54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenS">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_S = 0x0C60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenT">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_T = 0x0C61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenR">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_R = 0x0C62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenQ">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_Q = 0x0C63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToI">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapSToS">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapRToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapGToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapBToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapAToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToISize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapSToSSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToRSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToGSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToBSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapIToASize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapRToRSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapGToGSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapBToBSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMapAToASize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSwapBytes">\r
+            <summary>\r
+            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackLsbFirst">\r
+            <summary>\r
+            Original was GL_UNPACK_LSB_FIRST = 0x0CF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackRowLength">\r
+            <summary>\r
+            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipRows">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipPixels">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackAlignment">\r
+            <summary>\r
+            Original was GL_UNPACK_ALIGNMENT = 0x0CF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackSwapBytes">\r
+            <summary>\r
+            Original was GL_PACK_SWAP_BYTES = 0x0D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackLsbFirst">\r
+            <summary>\r
+            Original was GL_PACK_LSB_FIRST = 0x0D01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackRowLength">\r
+            <summary>\r
+            Original was GL_PACK_ROW_LENGTH = 0x0D02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipRows">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_ROWS = 0x0D03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipPixels">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_PIXELS = 0x0D04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackAlignment">\r
+            <summary>\r
+            Original was GL_PACK_ALIGNMENT = 0x0D05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapColor">\r
+            <summary>\r
+            Original was GL_MAP_COLOR = 0x0D10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapStencil">\r
+            <summary>\r
+            Original was GL_MAP_STENCIL = 0x0D11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexShift">\r
+            <summary>\r
+            Original was GL_INDEX_SHIFT = 0x0D12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexOffset">\r
+            <summary>\r
+            Original was GL_INDEX_OFFSET = 0x0D13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedScale">\r
+            <summary>\r
+            Original was GL_RED_SCALE = 0x0D14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedBias">\r
+            <summary>\r
+            Original was GL_RED_BIAS = 0x0D15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ZoomX">\r
+            <summary>\r
+            Original was GL_ZOOM_X = 0x0D16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ZoomY">\r
+            <summary>\r
+            Original was GL_ZOOM_Y = 0x0D17\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenScale">\r
+            <summary>\r
+            Original was GL_GREEN_SCALE = 0x0D18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenBias">\r
+            <summary>\r
+            Original was GL_GREEN_BIAS = 0x0D19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueScale">\r
+            <summary>\r
+            Original was GL_BLUE_SCALE = 0x0D1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueBias">\r
+            <summary>\r
+            Original was GL_BLUE_BIAS = 0x0D1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaScale">\r
+            <summary>\r
+            Original was GL_ALPHA_SCALE = 0x0D1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaBias">\r
+            <summary>\r
+            Original was GL_ALPHA_BIAS = 0x0D1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthScale">\r
+            <summary>\r
+            Original was GL_DEPTH_SCALE = 0x0D1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBias">\r
+            <summary>\r
+            Original was GL_DEPTH_BIAS = 0x0D1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxEvalOrder">\r
+            <summary>\r
+            Original was GL_MAX_EVAL_ORDER = 0x0D30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxLights">\r
+            <summary>\r
+            Original was GL_MAX_LIGHTS = 0x0D31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipDistances">\r
+            <summary>\r
+            Original was GL_MAX_CLIP_DISTANCES = 0x0D32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipPlanes">\r
+            <summary>\r
+            Original was GL_MAX_CLIP_PLANES = 0x0D32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_SIZE = 0x0D33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPixelMapTable">\r
+            <summary>\r
+            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAttribStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxModelviewStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxNameStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProjectionStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxViewportDims">\r
+            <summary>\r
+            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClientAttribStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SubpixelBits">\r
+            <summary>\r
+            Original was GL_SUBPIXEL_BITS = 0x0D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexBits">\r
+            <summary>\r
+            Original was GL_INDEX_BITS = 0x0D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedBits">\r
+            <summary>\r
+            Original was GL_RED_BITS = 0x0D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenBits">\r
+            <summary>\r
+            Original was GL_GREEN_BITS = 0x0D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueBits">\r
+            <summary>\r
+            Original was GL_BLUE_BITS = 0x0D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaBits">\r
+            <summary>\r
+            Original was GL_ALPHA_BITS = 0x0D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBits">\r
+            <summary>\r
+            Original was GL_DEPTH_BITS = 0x0D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBits">\r
+            <summary>\r
+            Original was GL_STENCIL_BITS = 0x0D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AccumRedBits">\r
+            <summary>\r
+            Original was GL_ACCUM_RED_BITS = 0x0D58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AccumGreenBits">\r
+            <summary>\r
+            Original was GL_ACCUM_GREEN_BITS = 0x0D59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AccumBlueBits">\r
+            <summary>\r
+            Original was GL_ACCUM_BLUE_BITS = 0x0D5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AccumAlphaBits">\r
+            <summary>\r
+            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NameStackDepth">\r
+            <summary>\r
+            Original was GL_NAME_STACK_DEPTH = 0x0D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AutoNormal">\r
+            <summary>\r
+            Original was GL_AUTO_NORMAL = 0x0D80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Color4">\r
+            <summary>\r
+            Original was GL_MAP1_COLOR_4 = 0x0D90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Index">\r
+            <summary>\r
+            Original was GL_MAP1_INDEX = 0x0D91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Normal">\r
+            <summary>\r
+            Original was GL_MAP1_NORMAL = 0x0D92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Vertex3">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_3 = 0x0D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1Vertex4">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_4 = 0x0D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Color4">\r
+            <summary>\r
+            Original was GL_MAP2_COLOR_4 = 0x0DB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Index">\r
+            <summary>\r
+            Original was GL_MAP2_INDEX = 0x0DB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Normal">\r
+            <summary>\r
+            Original was GL_MAP2_NORMAL = 0x0DB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Vertex3">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_3 = 0x0DB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2Vertex4">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_4 = 0x0DB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1GridDomain">\r
+            <summary>\r
+            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1GridSegments">\r
+            <summary>\r
+            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2GridDomain">\r
+            <summary>\r
+            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2GridSegments">\r
+            <summary>\r
+            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D = 0x0DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D = 0x0DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FeedbackBufferPointer">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FeedbackBufferSize">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FeedbackBufferType">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SelectionBufferPointer">\r
+            <summary>\r
+            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SelectionBufferSize">\r
+            <summary>\r
+            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWidth">\r
+            <summary>\r
+            Original was GL_TEXTURE_WIDTH = 0x1000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord1BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD1_BIT_PGI = 0x10000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureHeight">\r
+            <summary>\r
+            Original was GL_TEXTURE_HEIGHT = 0x1001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureComponents">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPONENTS = 0x1003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureInternalFormat">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBorderColor">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER_COLOR = 0x1004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBorder">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER = 0x1005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DontCare">\r
+            <summary>\r
+            Original was GL_DONT_CARE = 0x1100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Fastest">\r
+            <summary>\r
+            Original was GL_FASTEST = 0x1101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Nicest">\r
+            <summary>\r
+            Original was GL_NICEST = 0x1102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Ambient">\r
+            <summary>\r
+            Original was GL_AMBIENT = 0x1200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Diffuse">\r
+            <summary>\r
+            Original was GL_DIFFUSE = 0x1201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Specular">\r
+            <summary>\r
+            Original was GL_SPECULAR = 0x1202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Position">\r
+            <summary>\r
+            Original was GL_POSITION = 0x1203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpotDirection">\r
+            <summary>\r
+            Original was GL_SPOT_DIRECTION = 0x1204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpotExponent">\r
+            <summary>\r
+            Original was GL_SPOT_EXPONENT = 0x1205\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpotCutoff">\r
+            <summary>\r
+            Original was GL_SPOT_CUTOFF = 0x1206\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantAttenuation">\r
+            <summary>\r
+            Original was GL_CONSTANT_ATTENUATION = 0x1207\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearAttenuation">\r
+            <summary>\r
+            Original was GL_LINEAR_ATTENUATION = 0x1208\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadraticAttenuation">\r
+            <summary>\r
+            Original was GL_QUADRATIC_ATTENUATION = 0x1209\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Compile">\r
+            <summary>\r
+            Original was GL_COMPILE = 0x1300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompileAndExecute">\r
+            <summary>\r
+            Original was GL_COMPILE_AND_EXECUTE = 0x1301\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Bytes">\r
+            <summary>\r
+            Original was GL_2_BYTES = 0x1407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl3Bytes">\r
+            <summary>\r
+            Original was GL_3_BYTES = 0x1408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Bytes">\r
+            <summary>\r
+            Original was GL_4_BYTES = 0x1409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleExt">\r
+            <summary>\r
+            Original was GL_DOUBLE_EXT = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfApple">\r
+            <summary>\r
+            Original was GL_HALF_APPLE = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfFloatArb">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT_ARB = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfFloatNv">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT_NV = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Fixed">\r
+            <summary>\r
+            Original was GL_FIXED = 0x140C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FixedOes">\r
+            <summary>\r
+            Original was GL_FIXED_OES = 0x140C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Nv">\r
+            <summary>\r
+            Original was GL_INT64_NV = 0x140E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_NV = 0x140F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Clear">\r
+            <summary>\r
+            Original was GL_CLEAR = 0x1500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.And">\r
+            <summary>\r
+            Original was GL_AND = 0x1501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AndReverse">\r
+            <summary>\r
+            Original was GL_AND_REVERSE = 0x1502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Copy">\r
+            <summary>\r
+            Original was GL_COPY = 0x1503\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AndInverted">\r
+            <summary>\r
+            Original was GL_AND_INVERTED = 0x1504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Noop">\r
+            <summary>\r
+            Original was GL_NOOP = 0x1505\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Xor">\r
+            <summary>\r
+            Original was GL_XOR = 0x1506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Or">\r
+            <summary>\r
+            Original was GL_OR = 0x1507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Nor">\r
+            <summary>\r
+            Original was GL_NOR = 0x1508\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Equiv">\r
+            <summary>\r
+            Original was GL_EQUIV = 0x1509\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Invert">\r
+            <summary>\r
+            Original was GL_INVERT = 0x150A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OrReverse">\r
+            <summary>\r
+            Original was GL_OR_REVERSE = 0x150B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CopyInverted">\r
+            <summary>\r
+            Original was GL_COPY_INVERTED = 0x150C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OrInverted">\r
+            <summary>\r
+            Original was GL_OR_INVERTED = 0x150D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Nand">\r
+            <summary>\r
+            Original was GL_NAND = 0x150E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Set">\r
+            <summary>\r
+            Original was GL_SET = 0x150F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Emission">\r
+            <summary>\r
+            Original was GL_EMISSION = 0x1600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Shininess">\r
+            <summary>\r
+            Original was GL_SHININESS = 0x1601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AmbientAndDiffuse">\r
+            <summary>\r
+            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndexes">\r
+            <summary>\r
+            Original was GL_COLOR_INDEXES = 0x1603\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview">\r
+            <summary>\r
+            Original was GL_MODELVIEW = 0x1700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_ARB = 0x1700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview0Ext">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_EXT = 0x1700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Projection">\r
+            <summary>\r
+            Original was GL_PROJECTION = 0x1701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture">\r
+            <summary>\r
+            Original was GL_TEXTURE = 0x1702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Color">\r
+            <summary>\r
+            Original was GL_COLOR = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorExt">\r
+            <summary>\r
+            Original was GL_COLOR_EXT = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Depth">\r
+            <summary>\r
+            Original was GL_DEPTH = 0x1801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthExt">\r
+            <summary>\r
+            Original was GL_DEPTH_EXT = 0x1801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Stencil">\r
+            <summary>\r
+            Original was GL_STENCIL = 0x1802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilExt">\r
+            <summary>\r
+            Original was GL_STENCIL_EXT = 0x1802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX = 0x1900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX = 0x1901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT = 0x1902\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Red">\r
+            <summary>\r
+            Original was GL_RED = 0x1903\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Green">\r
+            <summary>\r
+            Original was GL_GREEN = 0x1904\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Blue">\r
+            <summary>\r
+            Original was GL_BLUE = 0x1905\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha">\r
+            <summary>\r
+            Original was GL_ALPHA = 0x1906\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb">\r
+            <summary>\r
+            Original was GL_RGB = 0x1907\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba">\r
+            <summary>\r
+            Original was GL_RGBA = 0x1908\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance">\r
+            <summary>\r
+            Original was GL_LUMINANCE = 0x1909\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA = 0x190A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RasterPositionUnclippedIbm">\r
+            <summary>\r
+            Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Bitmap">\r
+            <summary>\r
+            Original was GL_BITMAP = 0x1A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PreferDoublebufferHintPgi">\r
+            <summary>\r
+            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConserveMemoryHintPgi">\r
+            <summary>\r
+            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReclaimMemoryHintPgi">\r
+            <summary>\r
+            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NativeGraphicsHandlePgi">\r
+            <summary>\r
+            Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NativeGraphicsBeginHintPgi">\r
+            <summary>\r
+            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NativeGraphicsEndHintPgi">\r
+            <summary>\r
+            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlwaysFastHintPgi">\r
+            <summary>\r
+            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlwaysSoftHintPgi">\r
+            <summary>\r
+            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawObjHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawWinHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawFrgHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AllowDrawMemHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StrictDepthfuncHintPgi">\r
+            <summary>\r
+            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StrictLightingHintPgi">\r
+            <summary>\r
+            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StrictScissorHintPgi">\r
+            <summary>\r
+            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FullStippleHintPgi">\r
+            <summary>\r
+            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipNearHintPgi">\r
+            <summary>\r
+            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipFarHintPgi">\r
+            <summary>\r
+            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WideLineHintPgi">\r
+            <summary>\r
+            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BackNormalsHintPgi">\r
+            <summary>\r
+            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexDataHintPgi">\r
+            <summary>\r
+            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexConsistentHintPgi">\r
+            <summary>\r
+            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaterialSideHintPgi">\r
+            <summary>\r
+            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexHintPgi">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Point">\r
+            <summary>\r
+            Original was GL_POINT = 0x1B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Line">\r
+            <summary>\r
+            Original was GL_LINE = 0x1B01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Fill">\r
+            <summary>\r
+            Original was GL_FILL = 0x1B02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Render">\r
+            <summary>\r
+            Original was GL_RENDER = 0x1C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Feedback">\r
+            <summary>\r
+            Original was GL_FEEDBACK = 0x1C01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Select">\r
+            <summary>\r
+            Original was GL_SELECT = 0x1C02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Flat">\r
+            <summary>\r
+            Original was GL_FLAT = 0x1D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Smooth">\r
+            <summary>\r
+            Original was GL_SMOOTH = 0x1D01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Keep">\r
+            <summary>\r
+            Original was GL_KEEP = 0x1E00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Replace">\r
+            <summary>\r
+            Original was GL_REPLACE = 0x1E01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Incr">\r
+            <summary>\r
+            Original was GL_INCR = 0x1E02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Decr">\r
+            <summary>\r
+            Original was GL_DECR = 0x1E03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Vendor">\r
+            <summary>\r
+            Original was GL_VENDOR = 0x1F00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Renderer">\r
+            <summary>\r
+            Original was GL_RENDERER = 0x1F01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Version">\r
+            <summary>\r
+            Original was GL_VERSION = 0x1F02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Extensions">\r
+            <summary>\r
+            Original was GL_EXTENSIONS = 0x1F03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.S">\r
+            <summary>\r
+            Original was GL_S = 0x2000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBit">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBit3Dfx">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBitArb">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleBitExt">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord2BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD2_BIT_PGI = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T">\r
+            <summary>\r
+            Original was GL_T = 0x2001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R">\r
+            <summary>\r
+            Original was GL_R = 0x2002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Q">\r
+            <summary>\r
+            Original was GL_Q = 0x2003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modulate">\r
+            <summary>\r
+            Original was GL_MODULATE = 0x2100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Decal">\r
+            <summary>\r
+            Original was GL_DECAL = 0x2101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnvMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_MODE = 0x2200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnvColor">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_COLOR = 0x2201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnv">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV = 0x2300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyeLinear">\r
+            <summary>\r
+            Original was GL_EYE_LINEAR = 0x2400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectLinear">\r
+            <summary>\r
+            Original was GL_OBJECT_LINEAR = 0x2401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SphereMap">\r
+            <summary>\r
+            Original was GL_SPHERE_MAP = 0x2402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_MODE = 0x2500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectPlane">\r
+            <summary>\r
+            Original was GL_OBJECT_PLANE = 0x2501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyePlane">\r
+            <summary>\r
+            Original was GL_EYE_PLANE = 0x2502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Nearest">\r
+            <summary>\r
+            Original was GL_NEAREST = 0x2600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Linear">\r
+            <summary>\r
+            Original was GL_LINEAR = 0x2601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NearestMipmapNearest">\r
+            <summary>\r
+            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearMipmapNearest">\r
+            <summary>\r
+            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NearestMipmapLinear">\r
+            <summary>\r
+            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearMipmapLinear">\r
+            <summary>\r
+            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMagFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAG_FILTER = 0x2800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMinFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_FILTER = 0x2801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapS">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_S = 0x2802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapT">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_T = 0x2803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Clamp">\r
+            <summary>\r
+            Original was GL_CLAMP = 0x2900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Repeat">\r
+            <summary>\r
+            Original was GL_REPEAT = 0x2901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetUnits">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetPoint">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_POINT = 0x2A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetLine">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_LINE = 0x2A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R3G3B2">\r
+            <summary>\r
+            Original was GL_R3_G3_B2 = 0x2A10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.V2f">\r
+            <summary>\r
+            Original was GL_V2F = 0x2A20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.V3f">\r
+            <summary>\r
+            Original was GL_V3F = 0x2A21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.C4ubV2f">\r
+            <summary>\r
+            Original was GL_C4UB_V2F = 0x2A22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.C4ubV3f">\r
+            <summary>\r
+            Original was GL_C4UB_V3F = 0x2A23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.C3fV3f">\r
+            <summary>\r
+            Original was GL_C3F_V3F = 0x2A24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.N3fV3f">\r
+            <summary>\r
+            Original was GL_N3F_V3F = 0x2A25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.C4fN3fV3f">\r
+            <summary>\r
+            Original was GL_C4F_N3F_V3F = 0x2A26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fV3f">\r
+            <summary>\r
+            Original was GL_T2F_V3F = 0x2A27\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T4fV4f">\r
+            <summary>\r
+            Original was GL_T4F_V4F = 0x2A28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fC4ubV3f">\r
+            <summary>\r
+            Original was GL_T2F_C4UB_V3F = 0x2A29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fC3fV3f">\r
+            <summary>\r
+            Original was GL_T2F_C3F_V3F = 0x2A2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fN3fV3f">\r
+            <summary>\r
+            Original was GL_T2F_N3F_V3F = 0x2A2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fC4fN3fV3f">\r
+            <summary>\r
+            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T4fC4fN3fV4f">\r
+            <summary>\r
+            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance0">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE0 = 0x3000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane0">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE0 = 0x3000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance1">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE1 = 0x3001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane1">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE1 = 0x3001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance2">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE2 = 0x3002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane2">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE2 = 0x3002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance3">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE3 = 0x3003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane3">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE3 = 0x3003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance4">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE4 = 0x3004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane4">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE4 = 0x3004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance5">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE5 = 0x3005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipPlane5">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE5 = 0x3005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance6">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE6 = 0x3006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipDistance7">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE7 = 0x3007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light0">\r
+            <summary>\r
+            Original was GL_LIGHT0 = 0x4000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord3BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD3_BIT_PGI = 0x40000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light1">\r
+            <summary>\r
+            Original was GL_LIGHT1 = 0x4001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light2">\r
+            <summary>\r
+            Original was GL_LIGHT2 = 0x4002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light3">\r
+            <summary>\r
+            Original was GL_LIGHT3 = 0x4003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light4">\r
+            <summary>\r
+            Original was GL_LIGHT4 = 0x4004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light5">\r
+            <summary>\r
+            Original was GL_LIGHT5 = 0x4005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light6">\r
+            <summary>\r
+            Original was GL_LIGHT6 = 0x4006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Light7">\r
+            <summary>\r
+            Original was GL_LIGHT7 = 0x4007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AbgrExt">\r
+            <summary>\r
+            Original was GL_ABGR_EXT = 0x8000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texcoord4BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD4_BIT_PGI = 0x80000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColor">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColorExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR_EXT = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantColorExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantAlpha">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA_EXT = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendColor">\r
+            <summary>\r
+            Original was GL_BLEND_COLOR = 0x8005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendColorExt">\r
+            <summary>\r
+            Original was GL_BLEND_COLOR_EXT = 0x8005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncAdd">\r
+            <summary>\r
+            Original was GL_FUNC_ADD = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncAddExt">\r
+            <summary>\r
+            Original was GL_FUNC_ADD_EXT = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncAddOes">\r
+            <summary>\r
+            Original was GL_FUNC_ADD_OES = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Min">\r
+            <summary>\r
+            Original was GL_MIN = 0x8007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinExt">\r
+            <summary>\r
+            Original was GL_MIN_EXT = 0x8007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Max">\r
+            <summary>\r
+            Original was GL_MAX = 0x8008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxExt">\r
+            <summary>\r
+            Original was GL_MAX_EXT = 0x8008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquation">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationExt">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_EXT = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationOes">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_OES = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationRgb">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_RGB = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationRgbExt">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationRgbOes">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_RGB_OES = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncSubtractExt">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT_EXT = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncSubtractOes">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT_OES = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncReverseSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncReverseSubtractExt">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FuncReverseSubtractOes">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CmykExt">\r
+            <summary>\r
+            Original was GL_CMYK_EXT = 0x800C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CmykaExt">\r
+            <summary>\r
+            Original was GL_CMYKA_EXT = 0x800D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackCmykHintExt">\r
+            <summary>\r
+            Original was GL_PACK_CMYK_HINT_EXT = 0x800E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackCmykHintExt">\r
+            <summary>\r
+            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution1D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution1DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D_EXT = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution2D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Convolution2DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D_EXT = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Separable2D">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Separable2DExt">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D_EXT = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderMode">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderModeExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterScale">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterScaleExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterBias">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFilterBiasExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reduce">\r
+            <summary>\r
+            Original was GL_REDUCE = 0x8016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReduceExt">\r
+            <summary>\r
+            Original was GL_REDUCE_EXT = 0x8016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFormat">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FORMAT = 0x8017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionFormatExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionWidth">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_WIDTH = 0x8018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionWidthExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionHeight">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HEIGHT = 0x8019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionHeightExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionWidth">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionWidthExt">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionHeight">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxConvolutionHeightExt">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionRedBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionGreenBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionBlueBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Histogram">\r
+            <summary>\r
+            Original was GL_HISTOGRAM = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_EXT = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyHistogram">\r
+            <summary>\r
+            Original was GL_PROXY_HISTOGRAM = 0x8025\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyHistogramExt">\r
+            <summary>\r
+            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramWidth">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_WIDTH = 0x8026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramWidthExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramFormat">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_FORMAT = 0x8027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramFormatExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramRedSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_RED_SIZE = 0x8028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramRedSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramGreenSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramGreenSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramBlueSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramBlueSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramAlphaSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramAlphaSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramLuminanceSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramLuminanceSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramSink">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_SINK = 0x802D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HistogramSinkExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_SINK_EXT = 0x802D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Minmax">\r
+            <summary>\r
+            Original was GL_MINMAX = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxExt">\r
+            <summary>\r
+            Original was GL_MINMAX_EXT = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxFormat">\r
+            <summary>\r
+            Original was GL_MINMAX_FORMAT = 0x802F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxFormatExt">\r
+            <summary>\r
+            Original was GL_MINMAX_FORMAT_EXT = 0x802F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxSink">\r
+            <summary>\r
+            Original was GL_MINMAX_SINK = 0x8030\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinmaxSinkExt">\r
+            <summary>\r
+            Original was GL_MINMAX_SINK_EXT = 0x8030\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TableTooLarge">\r
+            <summary>\r
+            Original was GL_TABLE_TOO_LARGE = 0x8031\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TableTooLargeExt">\r
+            <summary>\r
+            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte332">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte332Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort5551">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort5551Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt1010102">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt1010102Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetExt">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_EXT = 0x8037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetFill">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FILL = 0x8037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetFactor">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetFactorExt">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PolygonOffsetBiasExt">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RescaleNormal">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL = 0x803A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RescaleNormalExt">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL_EXT = 0x803A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha4">\r
+            <summary>\r
+            Original was GL_ALPHA4 = 0x803B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha4Ext">\r
+            <summary>\r
+            Original was GL_ALPHA4_EXT = 0x803B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8">\r
+            <summary>\r
+            Original was GL_ALPHA8 = 0x803C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8Ext">\r
+            <summary>\r
+            Original was GL_ALPHA8_EXT = 0x803C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha12">\r
+            <summary>\r
+            Original was GL_ALPHA12 = 0x803D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha12Ext">\r
+            <summary>\r
+            Original was GL_ALPHA12_EXT = 0x803D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16">\r
+            <summary>\r
+            Original was GL_ALPHA16 = 0x803E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16Ext">\r
+            <summary>\r
+            Original was GL_ALPHA16_EXT = 0x803E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4">\r
+            <summary>\r
+            Original was GL_LUMINANCE4 = 0x803F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE4_EXT = 0x803F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8">\r
+            <summary>\r
+            Original was GL_LUMINANCE8 = 0x8040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_EXT = 0x8040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12">\r
+            <summary>\r
+            Original was GL_LUMINANCE12 = 0x8041\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_EXT = 0x8041\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16">\r
+            <summary>\r
+            Original was GL_LUMINANCE16 = 0x8042\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_EXT = 0x8042\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4Alpha4">\r
+            <summary>\r
+            Original was GL_LUMINANCE4_ALPHA4 = 0x8043\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance4Alpha4Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance6Alpha2">\r
+            <summary>\r
+            Original was GL_LUMINANCE6_ALPHA2 = 0x8044\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance6Alpha2Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Alpha8">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_ALPHA8 = 0x8045\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Alpha8Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha4">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA4 = 0x8046\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha4Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha12">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA12 = 0x8047\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance12Alpha12Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Alpha16">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_ALPHA16 = 0x8048\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Alpha16Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity">\r
+            <summary>\r
+            Original was GL_INTENSITY = 0x8049\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityExt">\r
+            <summary>\r
+            Original was GL_INTENSITY_EXT = 0x8049\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity4">\r
+            <summary>\r
+            Original was GL_INTENSITY4 = 0x804A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity4Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY4_EXT = 0x804A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8">\r
+            <summary>\r
+            Original was GL_INTENSITY8 = 0x804B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY8_EXT = 0x804B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity12">\r
+            <summary>\r
+            Original was GL_INTENSITY12 = 0x804C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity12Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY12_EXT = 0x804C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16">\r
+            <summary>\r
+            Original was GL_INTENSITY16 = 0x804D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY16_EXT = 0x804D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb2Ext">\r
+            <summary>\r
+            Original was GL_RGB2_EXT = 0x804E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb4">\r
+            <summary>\r
+            Original was GL_RGB4 = 0x804F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb4Ext">\r
+            <summary>\r
+            Original was GL_RGB4_EXT = 0x804F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5">\r
+            <summary>\r
+            Original was GL_RGB5 = 0x8050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5Ext">\r
+            <summary>\r
+            Original was GL_RGB5_EXT = 0x8050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8">\r
+            <summary>\r
+            Original was GL_RGB8 = 0x8051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8Ext">\r
+            <summary>\r
+            Original was GL_RGB8_EXT = 0x8051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10">\r
+            <summary>\r
+            Original was GL_RGB10 = 0x8052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10Ext">\r
+            <summary>\r
+            Original was GL_RGB10_EXT = 0x8052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb12">\r
+            <summary>\r
+            Original was GL_RGB12 = 0x8053\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb12Ext">\r
+            <summary>\r
+            Original was GL_RGB12_EXT = 0x8053\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16">\r
+            <summary>\r
+            Original was GL_RGB16 = 0x8054\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16Ext">\r
+            <summary>\r
+            Original was GL_RGB16_EXT = 0x8054\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba2">\r
+            <summary>\r
+            Original was GL_RGBA2 = 0x8055\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba2Ext">\r
+            <summary>\r
+            Original was GL_RGBA2_EXT = 0x8055\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4">\r
+            <summary>\r
+            Original was GL_RGBA4 = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4Ext">\r
+            <summary>\r
+            Original was GL_RGBA4_EXT = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4Oes">\r
+            <summary>\r
+            Original was GL_RGBA4_OES = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5A1">\r
+            <summary>\r
+            Original was GL_RGB5_A1 = 0x8057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5A1Ext">\r
+            <summary>\r
+            Original was GL_RGB5_A1_EXT = 0x8057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb5A1Oes">\r
+            <summary>\r
+            Original was GL_RGB5_A1_OES = 0x8057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8">\r
+            <summary>\r
+            Original was GL_RGBA8 = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8Ext">\r
+            <summary>\r
+            Original was GL_RGBA8_EXT = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10A2">\r
+            <summary>\r
+            Original was GL_RGB10_A2 = 0x8059\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10A2Ext">\r
+            <summary>\r
+            Original was GL_RGB10_A2_EXT = 0x8059\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba12">\r
+            <summary>\r
+            Original was GL_RGBA12 = 0x805A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba12Ext">\r
+            <summary>\r
+            Original was GL_RGBA12_EXT = 0x805A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16">\r
+            <summary>\r
+            Original was GL_RGBA16 = 0x805B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16Ext">\r
+            <summary>\r
+            Original was GL_RGBA16_EXT = 0x805B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_SIZE = 0x805C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_SIZE = 0x805D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_SIZE = 0x805E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensitySize">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensitySizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplaceExt">\r
+            <summary>\r
+            Original was GL_REPLACE_EXT = 0x8062\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D = 0x8063\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D = 0x8064\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureTooLargeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePriority">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRIORITY = 0x8066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePriorityExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureResident">\r
+            <summary>\r
+            Original was GL_TEXTURE_RESIDENT = 0x8067\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureResidentExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_RESIDENT_EXT = 0x8067\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_1D = 0x8068\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D = 0x8069\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3DBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3DBindingOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_BINDING_OES = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding3D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_3D = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipImages">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_IMAGES = 0x806B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackImageHeight">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_HEIGHT = 0x806C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackImageHeightExt">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipImages">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_IMAGES = 0x806D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackImageHeight">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackImageHeightExt">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3D">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3DExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_EXT = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3DOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_OES = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture3D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_3D = 0x8070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture3DExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepth">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH = 0x8071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_EXT = 0x8071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapR">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapRExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapROes">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R_OES = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Max3DTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Max3DTextureSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Max3DTextureSizeOes">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArray">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY = 0x8074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_EXT = 0x8074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArray">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY = 0x8075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_EXT = 0x8075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArray">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY = 0x8076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_EXT = 0x8076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArray">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY = 0x8077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_EXT = 0x8077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY = 0x8078\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArray">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY = 0x8079\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArraySize">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_SIZE = 0x807A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArraySizeExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayType">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_TYPE = 0x807B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayTypeExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayStride">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayStrideExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayCountExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayType">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_TYPE = 0x807E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayTypeExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayStride">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayStrideExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayCountExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArraySize">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_SIZE = 0x8081\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArraySizeExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayType">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_TYPE = 0x8082\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayTypeExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayStride">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_STRIDE = 0x8083\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayStrideExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayCountExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayType">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_TYPE = 0x8085\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayTypeExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayStride">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_STRIDE = 0x8086\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayStrideExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayCountExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArraySize">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArraySizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayType">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayTypeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayStride">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayStrideExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayCountExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayStride">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayStrideExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayCountExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayPointer">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_POINTER = 0x808E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayPointerExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayPointer">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_POINTER = 0x808F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayPointerExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayPointer">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_POINTER = 0x8090\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayPointerExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayPointer">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_POINTER = 0x8091\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayPointerExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayPointer">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayPointerExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayPointer">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayPointerExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceSgix">\r
+            <summary>\r
+            Original was GL_INTERLACE_SGIX = 0x8094\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTexture2DSgis">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTexture2DBindingSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearDetailSgis">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearDetailAlphaSgis">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearDetailColorSgis">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTextureLevelSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTextureModeSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DetailTextureFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Multisample">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleArb">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_ARB = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleExt">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_EXT = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleSgis">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_SGIS = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToCoverageArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToMaskExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOne">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOneArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOneExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleAlphaToOneSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_EXT = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_SGIS = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl1PassExt">\r
+            <summary>\r
+            Original was GL_1PASS_EXT = 0x80A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl1PassSgis">\r
+            <summary>\r
+            Original was GL_1PASS_SGIS = 0x80A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass0Ext">\r
+            <summary>\r
+            Original was GL_2PASS_0_EXT = 0x80A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass0Sgis">\r
+            <summary>\r
+            Original was GL_2PASS_0_SGIS = 0x80A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass1Ext">\r
+            <summary>\r
+            Original was GL_2PASS_1_EXT = 0x80A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl2Pass1Sgis">\r
+            <summary>\r
+            Original was GL_2PASS_1_SGIS = 0x80A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass0Ext">\r
+            <summary>\r
+            Original was GL_4PASS_0_EXT = 0x80A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass0Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_0_SGIS = 0x80A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass1Ext">\r
+            <summary>\r
+            Original was GL_4PASS_1_EXT = 0x80A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass1Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_1_SGIS = 0x80A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass2Ext">\r
+            <summary>\r
+            Original was GL_4PASS_2_EXT = 0x80A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass2Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_2_SGIS = 0x80A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass3Ext">\r
+            <summary>\r
+            Original was GL_4PASS_3_EXT = 0x80A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl4Pass3Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_3_SGIS = 0x80A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffers">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffersArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffersExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffersSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Samples">\r
+            <summary>\r
+            Original was GL_SAMPLES = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesArb">\r
+            <summary>\r
+            Original was GL_SAMPLES_ARB = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesExt">\r
+            <summary>\r
+            Original was GL_SAMPLES_EXT = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesSgis">\r
+            <summary>\r
+            Original was GL_SAMPLES_SGIS = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageValue">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageValueArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValueExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValueSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageInvert">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleCoverageInvertArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskInvertExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskInvertSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePatternExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_PATTERN_EXT = 0x80AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePatternSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearSharpenSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearSharpenAlphaSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearSharpenColorSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SharpenTextureFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrix">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX = 0x80B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrixSgi">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_SGI = 0x80B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrixStackDepth">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorMatrixStackDepthSgi">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorMatrixStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorMatrixStackDepthSgi">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixRedBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureEnvBiasSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShadowAmbientSgix">\r
+            <summary>\r
+            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFailValue">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFailValueArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstRgb">\r
+            <summary>\r
+            Original was GL_BLEND_DST_RGB = 0x80C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstRgbExt">\r
+            <summary>\r
+            Original was GL_BLEND_DST_RGB_EXT = 0x80C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstRgbOes">\r
+            <summary>\r
+            Original was GL_BLEND_DST_RGB_OES = 0x80C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcRgb">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_RGB = 0x80C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcRgbExt">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_RGB_EXT = 0x80C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcRgbOes">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_RGB_OES = 0x80C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_DST_ALPHA = 0x80CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstAlphaExt">\r
+            <summary>\r
+            Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendDstAlphaOes">\r
+            <summary>\r
+            Original was GL_BLEND_DST_ALPHA_OES = 0x80CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_ALPHA = 0x80CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcAlphaExt">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendSrcAlphaOes">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422Ext">\r
+            <summary>\r
+            Original was GL_422_EXT = 0x80CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422RevExt">\r
+            <summary>\r
+            Original was GL_422_REV_EXT = 0x80CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422AverageExt">\r
+            <summary>\r
+            Original was GL_422_AVERAGE_EXT = 0x80CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Gl422RevAverageExt">\r
+            <summary>\r
+            Original was GL_422_REV_AVERAGE_EXT = 0x80CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTable">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SGI = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_COLOR_TABLE = 0x80D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableScale">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableScaleSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBias">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBiasSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableFormat">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_FORMAT = 0x80D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableFormatSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableWidth">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_WIDTH = 0x80D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableWidthSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableRedSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableRedSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableGreenSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableGreenSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBlueSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableBlueSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableAlphaSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableAlphaSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableLuminanceSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableLuminanceSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableIntensitySize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorTableIntensitySizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Bgr">\r
+            <summary>\r
+            Original was GL_BGR = 0x80E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BgrExt">\r
+            <summary>\r
+            Original was GL_BGR_EXT = 0x80E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Bgra">\r
+            <summary>\r
+            Original was GL_BGRA = 0x80E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BgraExt">\r
+            <summary>\r
+            Original was GL_BGRA_EXT = 0x80E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex1Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX1_EXT = 0x80E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex2Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX2_EXT = 0x80E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex4Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX4_EXT = 0x80E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex8Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX8_EXT = 0x80E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex12Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX12_EXT = 0x80E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorIndex16Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX16_EXT = 0x80E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsVertices">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsVerticesExt">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsIndices">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxElementsIndicesExt">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PhongWin">\r
+            <summary>\r
+            Original was GL_PHONG_WIN = 0x80EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PhongHintWin">\r
+            <summary>\r
+            Original was GL_PHONG_HINT_WIN = 0x80EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogSpecularTextureWin">\r
+            <summary>\r
+            Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIndexSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClipVolumeClippingHintExt">\r
+            <summary>\r
+            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA4_SGIS = 0x8110\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA8_SGIS = 0x8111\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA12_SGIS = 0x8112\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualAlpha16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA16_SGIS = 0x8113\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminance16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualIntensity16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminanceAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualLuminanceAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_ALPHA4_SGIS = 0x811E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_ALPHA8_SGIS = 0x811F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadLuminance4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadLuminance8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadIntensity4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadIntensity8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DualTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMin">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMinArb">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_ARB = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMinExt">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_EXT = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMinSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMax">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMaxArb">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_ARB = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMaxExt">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_EXT = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeMaxSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSize">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeArb">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeExt">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeSgis">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DistanceAttenuationExt">\r
+            <summary>\r
+            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DistanceAttenuationSgis">\r
+            <summary>\r
+            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointDistanceAttenuation">\r
+            <summary>\r
+            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointDistanceAttenuationArb">\r
+            <summary>\r
+            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogFuncSgis">\r
+            <summary>\r
+            Original was GL_FOG_FUNC_SGIS = 0x812A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFogFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToBorder">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToBorderArb">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToBorderSgis">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMultiBufferHintSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToEdge">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_EDGE = 0x812F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampToEdgeSgis">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4DSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_SGIS = 0x8134\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture4DSgis">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4DsizeSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWrapQSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Max4DTextureSizeSgis">\r
+            <summary>\r
+            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMinLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMinLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBaseLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBaseLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileBestAlignmentSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileCacheIncrementSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileGridWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileGridHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileGridDepthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTileCacheSizeSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Filter4Sgis">\r
+            <summary>\r
+            Original was GL_FILTER4_SGIS = 0x8146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFilter4SizeSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_SGIX = 0x8148\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteModeSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_MODE_SGIX = 0x8149\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteAxisSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_AXIS_SGIX = 0x814A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteTranslationSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteAxialSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_AXIAL_SGIX = 0x814C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteObjectAlignedSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SpriteEyeAlignedSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4DBindingSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IgnoreBorderHp">\r
+            <summary>\r
+            Original was GL_IGNORE_BORDER_HP = 0x8150\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantBorder">\r
+            <summary>\r
+            Original was GL_CONSTANT_BORDER = 0x8151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantBorderHp">\r
+            <summary>\r
+            Original was GL_CONSTANT_BORDER_HP = 0x8151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplicateBorder">\r
+            <summary>\r
+            Original was GL_REPLICATE_BORDER = 0x8153\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplicateBorderHp">\r
+            <summary>\r
+            Original was GL_REPLICATE_BORDER_HP = 0x8153\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderColor">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionBorderColorHp">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageScaleXHp">\r
+            <summary>\r
+            Original was GL_IMAGE_SCALE_X_HP = 0x8155\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageScaleYHp">\r
+            <summary>\r
+            Original was GL_IMAGE_SCALE_Y_HP = 0x8156\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageTranslateXHp">\r
+            <summary>\r
+            Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageTranslateYHp">\r
+            <summary>\r
+            Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageRotateAngleHp">\r
+            <summary>\r
+            Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageRotateOriginXHp">\r
+            <summary>\r
+            Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageRotateOriginYHp">\r
+            <summary>\r
+            Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageMagFilterHp">\r
+            <summary>\r
+            Original was GL_IMAGE_MAG_FILTER_HP = 0x815C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageMinFilterHp">\r
+            <summary>\r
+            Original was GL_IMAGE_MIN_FILTER_HP = 0x815D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCubicWeightHp">\r
+            <summary>\r
+            Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CubicHp">\r
+            <summary>\r
+            Original was GL_CUBIC_HP = 0x815F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AverageHp">\r
+            <summary>\r
+            Original was GL_AVERAGE_HP = 0x8160\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageTransform2DHp">\r
+            <summary>\r
+            Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostImageTransformColorTableHp">\r
+            <summary>\r
+            Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyPostImageTransformColorTableHp">\r
+            <summary>\r
+            Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OcclusionTestHp">\r
+            <summary>\r
+            Original was GL_OCCLUSION_TEST_HP = 0x8165\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OcclusionTestResultHp">\r
+            <summary>\r
+            Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLightingModeHp">\r
+            <summary>\r
+            Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePostSpecularHp">\r
+            <summary>\r
+            Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TexturePreSpecularHp">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearClipmapLinearSgix">\r
+            <summary>\r
+            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapCenterSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapFrameSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapVirtualDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapLodOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureClipmapDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipmapDepthSgix">\r
+            <summary>\r
+            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxClipmapVirtualDepthSgix">\r
+            <summary>\r
+            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterBiasSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterScaleSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterBiasRangeSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PostTextureFilterScaleRangeSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencePlaneSgix">\r
+            <summary>\r
+            Original was GL_REFERENCE_PLANE_SGIX = 0x817D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReferencePlaneEquationSgix">\r
+            <summary>\r
+            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IrInstrument1Sgix">\r
+            <summary>\r
+            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InstrumentBufferPointerSgix">\r
+            <summary>\r
+            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InstrumentMeasurementsSgix">\r
+            <summary>\r
+            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ListPrioritySgix">\r
+            <summary>\r
+            Original was GL_LIST_PRIORITY_SGIX = 0x8182\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CalligraphicFragmentSgix">\r
+            <summary>\r
+            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenQCeilingSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenQRoundSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenQFloorSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaReplaceSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaNoReplaceSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaLsSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaMsSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramezoomSgix">\r
+            <summary>\r
+            Original was GL_FRAMEZOOM_SGIX = 0x818B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramezoomFactorSgix">\r
+            <summary>\r
+            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFramezoomFactorSgix">\r
+            <summary>\r
+            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmap">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmapSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmapHint">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GenerateMipmapHintSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryDeformationSgix">\r
+            <summary>\r
+            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDeformationSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DeformationsMaskSgix">\r
+            <summary>\r
+            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDeformationOrderSgix">\r
+            <summary>\r
+            Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogOffsetSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_SGIX = 0x8198\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogOffsetValueSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareOperatorSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLequalRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGequalRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16 = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16Arb">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16Oes">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24 = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24Arb">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24Oes">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent24Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32 = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32Arb">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32Oes">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayElementLockFirstExt">\r
+            <summary>\r
+            Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayElementLockCountExt">\r
+            <summary>\r
+            Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexExt">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_EXT = 0x81AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexEyePositionExt">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexObjectPositionExt">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IuiV2fExt">\r
+            <summary>\r
+            Original was GL_IUI_V2F_EXT = 0x81AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IuiV3fExt">\r
+            <summary>\r
+            Original was GL_IUI_V3F_EXT = 0x81AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IuiN3fV2fExt">\r
+            <summary>\r
+            Original was GL_IUI_N3F_V2F_EXT = 0x81AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IuiN3fV3fExt">\r
+            <summary>\r
+            Original was GL_IUI_N3F_V3F_EXT = 0x81B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiV2fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_V2F_EXT = 0x81B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiV3fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_V3F_EXT = 0x81B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiN3fV2fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.T2fIuiN3fV3fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexTestExt">\r
+            <summary>\r
+            Original was GL_INDEX_TEST_EXT = 0x81B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexTestFuncExt">\r
+            <summary>\r
+            Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexTestRefExt">\r
+            <summary>\r
+            Original was GL_INDEX_TEST_REF_EXT = 0x81B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMaterialExt">\r
+            <summary>\r
+            Original was GL_INDEX_MATERIAL_EXT = 0x81B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMaterialParameterExt">\r
+            <summary>\r
+            Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexMaterialFaceExt">\r
+            <summary>\r
+            Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Ycrcb422Sgix">\r
+            <summary>\r
+            Original was GL_YCRCB_422_SGIX = 0x81BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Ycrcb444Sgix">\r
+            <summary>\r
+            Original was GL_YCRCB_444_SGIX = 0x81BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WrapBorderSun">\r
+            <summary>\r
+            Original was GL_WRAP_BORDER_SUN = 0x81D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackConstantDataSunx">\r
+            <summary>\r
+            Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureConstantDataSunx">\r
+            <summary>\r
+            Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleListSun">\r
+            <summary>\r
+            Original was GL_TRIANGLE_LIST_SUN = 0x81D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_SUN = 0x81D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GlobalAlphaSun">\r
+            <summary>\r
+            Original was GL_GLOBAL_ALPHA_SUN = 0x81D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GlobalAlphaFactorSun">\r
+            <summary>\r
+            Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureColorWritemaskSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyeDistanceToPointSgis">\r
+            <summary>\r
+            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectDistanceToPointSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyeDistanceToLineSgis">\r
+            <summary>\r
+            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectDistanceToLineSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyePointSgis">\r
+            <summary>\r
+            Original was GL_EYE_POINT_SGIS = 0x81F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectPointSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_POINT_SGIS = 0x81F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyeLineSgis">\r
+            <summary>\r
+            Original was GL_EYE_LINE_SGIS = 0x81F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectLineSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_LINE_SGIS = 0x81F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelColorControl">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelColorControlExt">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SingleColor">\r
+            <summary>\r
+            Original was GL_SINGLE_COLOR = 0x81F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SingleColorExt">\r
+            <summary>\r
+            Original was GL_SINGLE_COLOR_EXT = 0x81F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SeparateSpecularColor">\r
+            <summary>\r
+            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SeparateSpecularColorExt">\r
+            <summary>\r
+            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SharedTexturePaletteExt">\r
+            <summary>\r
+            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogScaleSgix">\r
+            <summary>\r
+            Original was GL_FOG_SCALE_SGIX = 0x81FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogScaleValueSgix">\r
+            <summary>\r
+            Original was GL_FOG_SCALE_VALUE_SGIX = 0x81FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextFragmentShaderAti">\r
+            <summary>\r
+            Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentColorEncoding">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentComponentType">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentRedSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentGreenSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentBlueSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentAlphaSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentDepthSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentStencilSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferDefault">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferUndefined">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilAttachment">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MajorVersion">\r
+            <summary>\r
+            Original was GL_MAJOR_VERSION = 0x821B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinorVersion">\r
+            <summary>\r
+            Original was GL_MINOR_VERSION = 0x821C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumExtensions">\r
+            <summary>\r
+            Original was GL_NUM_EXTENSIONS = 0x821D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ContextFlags">\r
+            <summary>\r
+            Original was GL_CONTEXT_FLAGS = 0x821E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Index">\r
+            <summary>\r
+            Original was GL_INDEX = 0x8222\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBuffer">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER = 0x8223\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBuffer">\r
+            <summary>\r
+            Original was GL_STENCIL_BUFFER = 0x8224\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRed">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED = 0x8225\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRg">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RG = 0x8226\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg">\r
+            <summary>\r
+            Original was GL_RG = 0x8227\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgInteger">\r
+            <summary>\r
+            Original was GL_RG_INTEGER = 0x8228\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R8">\r
+            <summary>\r
+            Original was GL_R8 = 0x8229\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R16">\r
+            <summary>\r
+            Original was GL_R16 = 0x822A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8">\r
+            <summary>\r
+            Original was GL_RG8 = 0x822B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16">\r
+            <summary>\r
+            Original was GL_RG16 = 0x822C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R16f">\r
+            <summary>\r
+            Original was GL_R16F = 0x822D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R32f">\r
+            <summary>\r
+            Original was GL_R32F = 0x822E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16f">\r
+            <summary>\r
+            Original was GL_RG16F = 0x822F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg32f">\r
+            <summary>\r
+            Original was GL_RG32F = 0x8230\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R8i">\r
+            <summary>\r
+            Original was GL_R8I = 0x8231\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R8ui">\r
+            <summary>\r
+            Original was GL_R8UI = 0x8232\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R16i">\r
+            <summary>\r
+            Original was GL_R16I = 0x8233\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R16ui">\r
+            <summary>\r
+            Original was GL_R16UI = 0x8234\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R32i">\r
+            <summary>\r
+            Original was GL_R32I = 0x8235\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R32ui">\r
+            <summary>\r
+            Original was GL_R32UI = 0x8236\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8i">\r
+            <summary>\r
+            Original was GL_RG8I = 0x8237\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8ui">\r
+            <summary>\r
+            Original was GL_RG8UI = 0x8238\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16i">\r
+            <summary>\r
+            Original was GL_RG16I = 0x8239\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16ui">\r
+            <summary>\r
+            Original was GL_RG16UI = 0x823A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg32i">\r
+            <summary>\r
+            Original was GL_RG32I = 0x823B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg32ui">\r
+            <summary>\r
+            Original was GL_RG32UI = 0x823C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncClEventArb">\r
+            <summary>\r
+            Original was GL_SYNC_CL_EVENT_ARB = 0x8240\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncClEventCompleteArb">\r
+            <summary>\r
+            Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugOutputSynchronousArb">\r
+            <summary>\r
+            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugNextLoggedMessageLengthArb">\r
+            <summary>\r
+            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackFunctionArb">\r
+            <summary>\r
+            Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCallbackUserParamArb">\r
+            <summary>\r
+            Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApiArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_API_ARB = 0x8246\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceWindowSystemArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceShaderCompilerArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceThirdPartyArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceApplicationArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSourceOtherArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeErrorArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeDeprecatedBehaviorArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeUndefinedBehaviorArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePortabilityArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypePerformanceArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugTypeOtherArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LoseContextOnResetArb">\r
+            <summary>\r
+            Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GuiltyContextResetArb">\r
+            <summary>\r
+            Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InnocentContextResetArb">\r
+            <summary>\r
+            Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnknownContextResetArb">\r
+            <summary>\r
+            Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResetNotificationStrategyArb">\r
+            <summary>\r
+            Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinaryRetrievableHint">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramSeparable">\r
+            <summary>\r
+            Original was GL_PROGRAM_SEPARABLE = 0x8258\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveProgram">\r
+            <summary>\r
+            Original was GL_ACTIVE_PROGRAM = 0x8259\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPipelineBinding">\r
+            <summary>\r
+            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxViewports">\r
+            <summary>\r
+            Original was GL_MAX_VIEWPORTS = 0x825B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportSubpixelBits">\r
+            <summary>\r
+            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportBoundsRange">\r
+            <summary>\r
+            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LayerProvokingVertex">\r
+            <summary>\r
+            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ViewportIndexProvokingVertex">\r
+            <summary>\r
+            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UndefinedVertex">\r
+            <summary>\r
+            Original was GL_UNDEFINED_VERTEX = 0x8260\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NoResetNotificationArb">\r
+            <summary>\r
+            Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthPassInstrumentSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthPassInstrumentCountersSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthPassInstrumentMaxSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentsInstrumentSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENTS_INSTRUMENT_SGIX = 0x8313\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentsInstrumentCountersSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentsInstrumentMaxSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConvolutionHintSgix">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.YcrcbSgix">\r
+            <summary>\r
+            Original was GL_YCRCB_SGIX = 0x8318\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.YcrcbaSgix">\r
+            <summary>\r
+            Original was GL_YCRCBA_SGIX = 0x8319\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackCompressedSizeSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackMaxCompressedSizeSgix">\r
+            <summary>\r
+            Original was GL_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackCompressedSizeSgix">\r
+            <summary>\r
+            Original was GL_PACK_COMPRESSED_SIZE_SGIX = 0x831C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Slim8uSgix">\r
+            <summary>\r
+            Original was GL_SLIM8U_SGIX = 0x831D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Slim10uSgix">\r
+            <summary>\r
+            Original was GL_SLIM10U_SGIX = 0x831E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Slim12sSgix">\r
+            <summary>\r
+            Original was GL_SLIM12S_SGIX = 0x831F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMinSgix">\r
+            <summary>\r
+            Original was GL_ALPHA_MIN_SGIX = 0x8320\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMaxSgix">\r
+            <summary>\r
+            Original was GL_ALPHA_MAX_SGIX = 0x8321\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScalebiasHintSgix">\r
+            <summary>\r
+            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncMarkerSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_MARKER_SGIX = 0x8329\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTexGenModeSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncHistogramSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncHistogramSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTransform2DExt">\r
+            <summary>\r
+            Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMagFilterExt">\r
+            <summary>\r
+            Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelMinFilterExt">\r
+            <summary>\r
+            Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCubicWeightExt">\r
+            <summary>\r
+            Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CubicExt">\r
+            <summary>\r
+            Original was GL_CUBIC_EXT = 0x8334\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AverageExt">\r
+            <summary>\r
+            Original was GL_AVERAGE_EXT = 0x8335\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTransform2DStackDepthExt">\r
+            <summary>\r
+            Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPixelTransform2DStackDepthExt">\r
+            <summary>\r
+            Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTransform2DMatrixExt">\r
+            <summary>\r
+            Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentMaterialExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentNormalExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_NORMAL_EXT = 0x834A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_EXT = 0x834C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AttenuationExt">\r
+            <summary>\r
+            Original was GL_ATTENUATION_EXT = 0x834D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShadowAttenuationExt">\r
+            <summary>\r
+            Original was GL_SHADOW_ATTENUATION_EXT = 0x834E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureApplicationModeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLightExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_LIGHT_EXT = 0x8350\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaterialFaceExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaterialParameterExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelTextureSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelFragmentRgbSourceSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelFragmentAlphaSourceSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelGroupColorSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LineQualityHintSgix">\r
+            <summary>\r
+            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncTexImageSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncDrawPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AsyncReadPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncTexImageSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncDrawPixelsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxAsyncReadPixelsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte233Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte233Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedByte233RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_EXT = 0x8363\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort565RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort4444RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort1555Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort1555Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort1555RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8888RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt2101010Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt2101010RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxClampSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxClampTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxClampRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogFactorToAlphaSgix">\r
+            <summary>\r
+            Original was GL_FOG_FACTOR_TO_ALPHA_SGIX = 0x836F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirroredRepeat">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirroredRepeatArb">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT_ARB = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirroredRepeatIbm">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT_IBM = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirroredRepeatOes">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT_OES = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbS3tc">\r
+            <summary>\r
+            Original was GL_RGB_S3TC = 0x83A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb4S3tc">\r
+            <summary>\r
+            Original was GL_RGB4_S3TC = 0x83A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaS3tc">\r
+            <summary>\r
+            Original was GL_RGBA_S3TC = 0x83A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba4S3tc">\r
+            <summary>\r
+            Original was GL_RGBA4_S3TC = 0x83A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexPreclipSgix">\r
+            <summary>\r
+            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexPreclipHintSgix">\r
+            <summary>\r
+            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt3Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt5Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ParallelArraysIntel">\r
+            <summary>\r
+            Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightingSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorMaterialSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorMaterialFaceSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentColorMaterialParameterSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentLightsSgix">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxActiveLightsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterNormalSgix">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightEnvModeSgix">\r
+            <summary>\r
+            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelLocalViewerSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelTwoSideSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelAmbientSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLightModelNormalInterpolationSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight0Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight1Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight2Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight3Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight4Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight5Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight6Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentLight7Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackResampleSgix">\r
+            <summary>\r
+            Original was GL_PACK_RESAMPLE_SGIX = 0x842C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackResampleSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleReplicateSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleZeroFillSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleDecimateSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_EXT = 0x8439\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_EXT = 0x843A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentTangentExt">\r
+            <summary>\r
+            Original was GL_CURRENT_TANGENT_EXT = 0x843B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentBinormalExt">\r
+            <summary>\r
+            Original was GL_CURRENT_BINORMAL_EXT = 0x843C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayTypeExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayStrideExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayTypeExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayStrideExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TangentArrayPointerExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BinormalArrayPointerExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1TangentExt">\r
+            <summary>\r
+            Original was GL_MAP1_TANGENT_EXT = 0x8444\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2TangentExt">\r
+            <summary>\r
+            Original was GL_MAP2_TANGENT_EXT = 0x8445\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map1BinormalExt">\r
+            <summary>\r
+            Original was GL_MAP1_BINORMAL_EXT = 0x8446\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Map2BinormalExt">\r
+            <summary>\r
+            Original was GL_MAP2_BINORMAL_EXT = 0x8447\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NearestClipmapNearestSgix">\r
+            <summary>\r
+            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NearestClipmapLinearSgix">\r
+            <summary>\r
+            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinearClipmapNearestSgix">\r
+            <summary>\r
+            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateSource">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_SOURCE = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateSourceExt">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordSrc">\r
+            <summary>\r
+            Original was GL_FOG_COORD_SRC = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoord">\r
+            <summary>\r
+            Original was GL_FOG_COORD = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinate">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateExt">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_EXT = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentDepth">\r
+            <summary>\r
+            Original was GL_FRAGMENT_DEPTH = 0x8452\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentDepthExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_DEPTH_EXT = 0x8452\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentFogCoord">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORD = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentFogCoordinate">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORDINATE = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentFogCoordinateExt">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayType">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayType">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayTypeExt">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayStride">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayStride">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayStrideExt">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayPointer">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayPointer">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayPointerExt">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArray">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArray">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayExt">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSum">\r
+            <summary>\r
+            Original was GL_COLOR_SUM = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSumArb">\r
+            <summary>\r
+            Original was GL_COLOR_SUM_ARB = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSumExt">\r
+            <summary>\r
+            Original was GL_COLOR_SUM_EXT = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentSecondaryColorExt">\r
+            <summary>\r
+            Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArraySize">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArraySizeExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayType">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayTypeExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayStride">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayStrideExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayPointer">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayPointerExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArray">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentRasterSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AliasedPointSizeRange">\r
+            <summary>\r
+            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AliasedLineWidthRange">\r
+            <summary>\r
+            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScreenCoordinatesRend">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvertedScreenWRend">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture0">\r
+            <summary>\r
+            Original was GL_TEXTURE0 = 0x84C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture0Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE0_ARB = 0x84C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1">\r
+            <summary>\r
+            Original was GL_TEXTURE1 = 0x84C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE1_ARB = 0x84C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2">\r
+            <summary>\r
+            Original was GL_TEXTURE2 = 0x84C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE2_ARB = 0x84C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3">\r
+            <summary>\r
+            Original was GL_TEXTURE3 = 0x84C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture3Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE3_ARB = 0x84C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4">\r
+            <summary>\r
+            Original was GL_TEXTURE4 = 0x84C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture4Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE4_ARB = 0x84C4\r
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+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRectangleNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRectangle">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRectangleArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRectangleNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureRectangle">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureRectangleArb">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSizeArb">\r
+            <summary>\r
+            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSizeNv">\r
+            <summary>\r
+            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencil">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilExt">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_EXT = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilNv">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_NV = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilOes">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_OES = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248Ext">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248Oes">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureLodBias">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureLodBiasExt">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMaxAnisotropyExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureMaxAnisotropyExt">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFilterControl">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFilterControlExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBias">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS = 0x8501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLodBiasExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1StackDepthExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combine4Nv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShininessNv">\r
+            <summary>\r
+            Original was GL_MAX_SHININESS_NV = 0x8504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSpotExponentNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1MatrixExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewMatrix1Ext">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IncrWrap">\r
+            <summary>\r
+            Original was GL_INCR_WRAP = 0x8507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IncrWrapExt">\r
+            <summary>\r
+            Original was GL_INCR_WRAP_EXT = 0x8507\r
+            </summary>\r
+        </member>\r
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+            <summary>\r
+            Original was GL_INCR_WRAP_OES = 0x8507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DecrWrap">\r
+            <summary>\r
+            Original was GL_DECR_WRAP = 0x8508\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DecrWrapExt">\r
+            <summary>\r
+            Original was GL_DECR_WRAP_EXT = 0x8508\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DecrWrapOes">\r
+            <summary>\r
+            Original was GL_DECR_WRAP_OES = 0x8508\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightingExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHTING_EXT = 0x8509\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW1_ARB = 0x850A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview1Ext">\r
+            <summary>\r
+            Original was GL_MODELVIEW1_EXT = 0x850A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentVertexWeightExt">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArraySizeExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayTypeExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayStrideExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexWeightArrayPointerExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMap">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMapArb">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_ARB = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMapExt">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_EXT = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMapNv">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_NV = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalMapOes">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_OES = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMap">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMapArb">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_ARB = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMapExt">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_EXT = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMapNv">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_NV = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReflectionMapOes">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_OES = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMap">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveX">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveXArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveXExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveXOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeX">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeXArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeXExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeXOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveY">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveYArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveYExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveYOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeY">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeYArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeYExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeYOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZ">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZ">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMap">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArb">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSizeArb">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSizeOes">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeLengthApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeLengthNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeValidNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayStorageHintApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexArrayRangeElementNv">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangePointerApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangePointerNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RegisterCombinersNv">\r
+            <summary>\r
+            Original was GL_REGISTER_COMBINERS_NV = 0x8522\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariableANv">\r
+            <summary>\r
+            Original was GL_VARIABLE_A_NV = 0x8523\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariableBNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_B_NV = 0x8524\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariableCNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_C_NV = 0x8525\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariableDNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_D_NV = 0x8526\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariableENv">\r
+            <summary>\r
+            Original was GL_VARIABLE_E_NV = 0x8527\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariableFNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_F_NV = 0x8528\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariableGNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_G_NV = 0x8529\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColor0Nv">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR0_NV = 0x852A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantColor1Nv">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR1_NV = 0x852B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColorNv">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR_NV = 0x852C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorNv">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_NV = 0x852D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Spare0Nv">\r
+            <summary>\r
+            Original was GL_SPARE0_NV = 0x852E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Spare1Nv">\r
+            <summary>\r
+            Original was GL_SPARE1_NV = 0x852F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DiscardNv">\r
+            <summary>\r
+            Original was GL_DISCARD_NV = 0x8530\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ETimesFNv">\r
+            <summary>\r
+            Original was GL_E_TIMES_F_NV = 0x8531\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Spare0PlusSecondaryColorNv">\r
+            <summary>\r
+            Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayRangeWithoutFlushNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleFilterHintNv">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerStageConstantsNv">\r
+            <summary>\r
+            Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIdentityNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_IDENTITY_NV = 0x8536\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInvertNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INVERT_NV = 0x8537\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ExpandNormalNv">\r
+            <summary>\r
+            Original was GL_EXPAND_NORMAL_NV = 0x8538\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ExpandNegateNv">\r
+            <summary>\r
+            Original was GL_EXPAND_NEGATE_NV = 0x8539\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfBiasNormalNv">\r
+            <summary>\r
+            Original was GL_HALF_BIAS_NORMAL_NV = 0x853A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfBiasNegateNv">\r
+            <summary>\r
+            Original was GL_HALF_BIAS_NEGATE_NV = 0x853B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedIdentityNv">\r
+            <summary>\r
+            Original was GL_SIGNED_IDENTITY_NV = 0x853C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedNegateNv">\r
+            <summary>\r
+            Original was GL_SIGNED_NEGATE_NV = 0x853D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedNegateNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_NEGATE_NV = 0x853D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScaleByTwoNv">\r
+            <summary>\r
+            Original was GL_SCALE_BY_TWO_NV = 0x853E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScaleByFourNv">\r
+            <summary>\r
+            Original was GL_SCALE_BY_FOUR_NV = 0x853F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScaleByOneHalfNv">\r
+            <summary>\r
+            Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BiasByNegativeOneHalfNv">\r
+            <summary>\r
+            Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerInputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_INPUT_NV = 0x8542\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerMappingNv">\r
+            <summary>\r
+            Original was GL_COMBINER_MAPPING_NV = 0x8543\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerComponentUsageNv">\r
+            <summary>\r
+            Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerAbDotProductNv">\r
+            <summary>\r
+            Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerCdDotProductNv">\r
+            <summary>\r
+            Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerMuxSumNv">\r
+            <summary>\r
+            Original was GL_COMBINER_MUX_SUM_NV = 0x8547\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerScaleNv">\r
+            <summary>\r
+            Original was GL_COMBINER_SCALE_NV = 0x8548\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerBiasNv">\r
+            <summary>\r
+            Original was GL_COMBINER_BIAS_NV = 0x8549\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerAbOutputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerCdOutputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombinerSumOutputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeneralCombinersNv">\r
+            <summary>\r
+            Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumGeneralCombinersNv">\r
+            <summary>\r
+            Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSumClampNv">\r
+            <summary>\r
+            Original was GL_COLOR_SUM_CLAMP_NV = 0x854F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner0Nv">\r
+            <summary>\r
+            Original was GL_COMBINER0_NV = 0x8550\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner1Nv">\r
+            <summary>\r
+            Original was GL_COMBINER1_NV = 0x8551\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner2Nv">\r
+            <summary>\r
+            Original was GL_COMBINER2_NV = 0x8552\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner3Nv">\r
+            <summary>\r
+            Original was GL_COMBINER3_NV = 0x8553\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner4Nv">\r
+            <summary>\r
+            Original was GL_COMBINER4_NV = 0x8554\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner5Nv">\r
+            <summary>\r
+            Original was GL_COMBINER5_NV = 0x8555\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner6Nv">\r
+            <summary>\r
+            Original was GL_COMBINER6_NV = 0x8556\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combiner7Nv">\r
+            <summary>\r
+            Original was GL_COMBINER7_NV = 0x8557\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartNv">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART_NV = 0x8558\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartIndexNv">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogDistanceModeNv">\r
+            <summary>\r
+            Original was GL_FOG_DISTANCE_MODE_NV = 0x855A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogGenModeNv">\r
+            <summary>\r
+            Original was GL_FOG_GEN_MODE_NV = 0x855A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyeRadialNv">\r
+            <summary>\r
+            Original was GL_EYE_RADIAL_NV = 0x855B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EyePlaneAbsoluteNv">\r
+            <summary>\r
+            Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EmbossLightNv">\r
+            <summary>\r
+            Original was GL_EMBOSS_LIGHT_NV = 0x855D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EmbossConstantNv">\r
+            <summary>\r
+            Original was GL_EMBOSS_CONSTANT_NV = 0x855E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EmbossMapNv">\r
+            <summary>\r
+            Original was GL_EMBOSS_MAP_NV = 0x855F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedMinClampIngr">\r
+            <summary>\r
+            Original was GL_RED_MIN_CLAMP_INGR = 0x8560\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenMinClampIngr">\r
+            <summary>\r
+            Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueMinClampIngr">\r
+            <summary>\r
+            Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMinClampIngr">\r
+            <summary>\r
+            Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedMaxClampIngr">\r
+            <summary>\r
+            Original was GL_RED_MAX_CLAMP_INGR = 0x8564\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenMaxClampIngr">\r
+            <summary>\r
+            Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueMaxClampIngr">\r
+            <summary>\r
+            Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaMaxClampIngr">\r
+            <summary>\r
+            Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceReadIngr">\r
+            <summary>\r
+            Original was GL_INTERLACE_READ_INGR = 0x8568\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Combine">\r
+            <summary>\r
+            Original was GL_COMBINE = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineArb">\r
+            <summary>\r
+            Original was GL_COMBINE_ARB = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineExt">\r
+            <summary>\r
+            Original was GL_COMBINE_EXT = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineRgb">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineRgbArb">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB_ARB = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineRgbExt">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB_EXT = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineAlpha">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineAlphaArb">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA_ARB = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CombineAlphaExt">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA_EXT = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbScale">\r
+            <summary>\r
+            Original was GL_RGB_SCALE = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbScaleArb">\r
+            <summary>\r
+            Original was GL_RGB_SCALE_ARB = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbScaleExt">\r
+            <summary>\r
+            Original was GL_RGB_SCALE_EXT = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AddSigned">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AddSignedArb">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED_ARB = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AddSignedExt">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED_EXT = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Interpolate">\r
+            <summary>\r
+            Original was GL_INTERPOLATE = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InterpolateArb">\r
+            <summary>\r
+            Original was GL_INTERPOLATE_ARB = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InterpolateExt">\r
+            <summary>\r
+            Original was GL_INTERPOLATE_EXT = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Constant">\r
+            <summary>\r
+            Original was GL_CONSTANT = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantArb">\r
+            <summary>\r
+            Original was GL_CONSTANT_ARB = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstantExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_EXT = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColor">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColorArb">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR_ARB = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimaryColorExt">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR_EXT = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Previous">\r
+            <summary>\r
+            Original was GL_PREVIOUS = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PreviousArb">\r
+            <summary>\r
+            Original was GL_PREVIOUS_ARB = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PreviousExt">\r
+            <summary>\r
+            Original was GL_PREVIOUS_EXT = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source0Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source0RgbArb">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB_ARB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source0RgbExt">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB_EXT = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Src0Rgb">\r
+            <summary>\r
+            Original was GL_SRC0_RGB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source1Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE1_RGB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source1RgbArb">\r
+            <summary>\r
+            Original was GL_SOURCE1_RGB_ARB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source1RgbExt">\r
+            <summary>\r
+            Original was GL_SOURCE1_RGB_EXT = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Src1Rgb">\r
+            <summary>\r
+            Original was GL_SRC1_RGB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source2Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE2_RGB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source2RgbArb">\r
+            <summary>\r
+            Original was GL_SOURCE2_RGB_ARB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source2RgbExt">\r
+            <summary>\r
+            Original was GL_SOURCE2_RGB_EXT = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Src2Rgb">\r
+            <summary>\r
+            Original was GL_SRC2_RGB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source3RgbNv">\r
+            <summary>\r
+            Original was GL_SOURCE3_RGB_NV = 0x8583\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source0Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE0_ALPHA = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source0AlphaArb">\r
+            <summary>\r
+            Original was GL_SOURCE0_ALPHA_ARB = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source0AlphaExt">\r
+            <summary>\r
+            Original was GL_SOURCE0_ALPHA_EXT = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Src0Alpha">\r
+            <summary>\r
+            Original was GL_SRC0_ALPHA = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source1Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source1AlphaArb">\r
+            <summary>\r
+            Original was GL_SOURCE1_ALPHA_ARB = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source1AlphaExt">\r
+            <summary>\r
+            Original was GL_SOURCE1_ALPHA_EXT = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Src1Alpha">\r
+            <summary>\r
+            Original was GL_SRC1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source2Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE2_ALPHA = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source2AlphaArb">\r
+            <summary>\r
+            Original was GL_SOURCE2_ALPHA_ARB = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source2AlphaExt">\r
+            <summary>\r
+            Original was GL_SOURCE2_ALPHA_EXT = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Src2Alpha">\r
+            <summary>\r
+            Original was GL_SRC2_ALPHA = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Source3AlphaNv">\r
+            <summary>\r
+            Original was GL_SOURCE3_ALPHA_NV = 0x858B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0RgbArb">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB_ARB = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0RgbExt">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB_EXT = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1RgbArb">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB_ARB = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1RgbExt">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB_EXT = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2RgbArb">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB_ARB = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2RgbExt">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB_EXT = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand3RgbNv">\r
+            <summary>\r
+            Original was GL_OPERAND3_RGB_NV = 0x8593\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0AlphaArb">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA_ARB = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand0AlphaExt">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA_EXT = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1AlphaArb">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA_ARB = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand1AlphaExt">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA_EXT = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2AlphaArb">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA_ARB = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand2AlphaExt">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA_EXT = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Operand3AlphaNv">\r
+            <summary>\r
+            Original was GL_OPERAND3_ALPHA_NV = 0x859B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelSubsample4444Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelSubsample2424Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelSubsample4242Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerturbExt">\r
+            <summary>\r
+            Original was GL_PERTURB_EXT = 0x85AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureNormalExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_NORMAL_EXT = 0x85AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LightModelSpecularVectorApple">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformHintApple">\r
+            <summary>\r
+            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackClientStorageApple">\r
+            <summary>\r
+            Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferObjectApple">\r
+            <summary>\r
+            Original was GL_BUFFER_OBJECT_APPLE = 0x85B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StorageClientApple">\r
+            <summary>\r
+            Original was GL_STORAGE_CLIENT_APPLE = 0x85B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBindingApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRangeLengthApple">\r
+            <summary>\r
+            Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRangePointerApple">\r
+            <summary>\r
+            Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Ycbcr422Apple">\r
+            <summary>\r
+            Original was GL_YCBCR_422_APPLE = 0x85B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88Apple">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88Mesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88RevApple">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort88RevMesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStorageHintApple">\r
+            <summary>\r
+            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StoragePrivateApple">\r
+            <summary>\r
+            Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StorageCachedApple">\r
+            <summary>\r
+            Original was GL_STORAGE_CACHED_APPLE = 0x85BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StorageSharedApple">\r
+            <summary>\r
+            Original was GL_STORAGE_SHARED_APPLE = 0x85BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArraySun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayTypeSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayStrideSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayPointerSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_V3F_SUN = 0x85C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiC4ubV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiC3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C3F_V3F_SUN = 0x85C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_N3F_V3F_SUN = 0x85C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiC4fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiT2fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_V3F_SUN = 0x85C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiT2fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R1uiT2fC4fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SliceAccumSun">\r
+            <summary>\r
+            Original was GL_SLICE_ACCUM_SUN = 0x85CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadMeshSun">\r
+            <summary>\r
+            Original was GL_QUAD_MESH_SUN = 0x8614\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TriangleMeshSun">\r
+            <summary>\r
+            Original was GL_TRIANGLE_MESH_SUN = 0x8615\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgram">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM = 0x8620\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramArb">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_ARB = 0x8620\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramNv">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_NV = 0x8620\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStateProgramNv">\r
+            <summary>\r
+            Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayEnabled">\r
+            <summary>\r
+            Original was GL_ARRAY_ENABLED = 0x8622\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayEnabled">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayEnabledArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArraySize">\r
+            <summary>\r
+            Original was GL_ARRAY_SIZE = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArraySizeNv">\r
+            <summary>\r
+            Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArraySize">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArraySizeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayStride">\r
+            <summary>\r
+            Original was GL_ARRAY_STRIDE = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArrayStrideNv">\r
+            <summary>\r
+            Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayStride">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayStrideArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayType">\r
+            <summary>\r
+            Original was GL_ARRAY_TYPE = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArrayTypeNv">\r
+            <summary>\r
+            Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayType">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayTypeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentAttribNv">\r
+            <summary>\r
+            Original was GL_CURRENT_ATTRIB_NV = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentVertexAttrib">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentVertexAttribArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramLength">\r
+            <summary>\r
+            Original was GL_PROGRAM_LENGTH = 0x8627\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramLengthArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_LENGTH_ARB = 0x8627\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramLengthNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_LENGTH_NV = 0x8627\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramString">\r
+            <summary>\r
+            Original was GL_PROGRAM_STRING = 0x8628\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramStringArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_STRING_ARB = 0x8628\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramStringNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_STRING_NV = 0x8628\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewProjectionNv">\r
+            <summary>\r
+            Original was GL_MODELVIEW_PROJECTION_NV = 0x8629\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IdentityNv">\r
+            <summary>\r
+            Original was GL_IDENTITY_NV = 0x862A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InverseNv">\r
+            <summary>\r
+            Original was GL_INVERSE_NV = 0x862B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeNv">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_NV = 0x862C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InverseTransposeNv">\r
+            <summary>\r
+            Original was GL_INVERSE_TRANSPOSE_NV = 0x862D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramMatrixStackDepthArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTrackMatrixStackDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramMatricesArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTrackMatricesNv">\r
+            <summary>\r
+            Original was GL_MAX_TRACK_MATRICES_NV = 0x862F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix0Nv">\r
+            <summary>\r
+            Original was GL_MATRIX0_NV = 0x8630\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix1Nv">\r
+            <summary>\r
+            Original was GL_MATRIX1_NV = 0x8631\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix2Nv">\r
+            <summary>\r
+            Original was GL_MATRIX2_NV = 0x8632\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix3Nv">\r
+            <summary>\r
+            Original was GL_MATRIX3_NV = 0x8633\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix4Nv">\r
+            <summary>\r
+            Original was GL_MATRIX4_NV = 0x8634\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix5Nv">\r
+            <summary>\r
+            Original was GL_MATRIX5_NV = 0x8635\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix6Nv">\r
+            <summary>\r
+            Original was GL_MATRIX6_NV = 0x8636\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix7Nv">\r
+            <summary>\r
+            Original was GL_MATRIX7_NV = 0x8637\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixStackDepthArb">\r
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+            Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixStackDepthNv">\r
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+            Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixArb">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_ARB = 0x8641\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixNv">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_NV = 0x8641\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPointSize">\r
+            <summary>\r
+            Original was GL_PROGRAM_POINT_SIZE = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPointSizeArb">\r
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+            Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramPointSizeExt">\r
+            <summary>\r
+            Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramPointSize">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramPointSizeArb">\r
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+            Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramPointSizeNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramTwoSide">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramTwoSideArb">\r
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+            Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramTwoSideNv">\r
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+            Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramParameterNv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayPointer">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AttribArrayPointerNv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayPointer">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayPointerArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTargetNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramResidentNv">\r
+            <summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3Rgba">\r
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+            Original was GL_DOT3_RGBA = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbaArb">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA_ARB = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbaImg">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA_IMG = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbFxt13Dfx">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaFxt13Dfx">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Multisample3Dfx">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_3DFX = 0x86B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleBuffers3Dfx">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Samples3Dfx">\r
+            <summary>\r
+            Original was GL_SAMPLES_3DFX = 0x86B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Eval2DNv">\r
+            <summary>\r
+            Original was GL_EVAL_2D_NV = 0x86C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalTriangular2DNv">\r
+            <summary>\r
+            Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapTessellationNv">\r
+            <summary>\r
+            Original was GL_MAP_TESSELLATION_NV = 0x86C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapAttribUOrderNv">\r
+            <summary>\r
+            Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MapAttribVOrderNv">\r
+            <summary>\r
+            Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalFractionalTessellationNv">\r
+            <summary>\r
+            Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib0Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB0_NV = 0x86C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib0Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib1Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB1_NV = 0x86C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib1Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib2Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB2_NV = 0x86C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib2Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib3Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB3_NV = 0x86C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib3Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib4Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB4_NV = 0x86CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib4Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib5Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB5_NV = 0x86CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib5Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib6Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB6_NV = 0x86CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib6Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib7Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB7_NV = 0x86CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib7Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib8Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB8_NV = 0x86CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib8Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib9Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB9_NV = 0x86CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib9Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib10Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB10_NV = 0x86D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib10Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib11Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB11_NV = 0x86D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib11Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib12Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB12_NV = 0x86D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib12Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib13Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB13_NV = 0x86D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib13Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib14Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB14_NV = 0x86D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib14Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAtrrib15Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB15_NV = 0x86D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EvalVertexAttrib15Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxMapTessellationNv">\r
+            <summary>\r
+            Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxRationalEvalOrderNv">\r
+            <summary>\r
+            Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramPatchAttribsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaUnsignedDotProductMappingNv">\r
+            <summary>\r
+            Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntS8S888Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt88S8S8RevNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtMagIntensityNv">\r
+            <summary>\r
+            Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderConsistentNv">\r
+            <summary>\r
+            Original was GL_SHADER_CONSISTENT_NV = 0x86DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureShaderNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_SHADER_NV = 0x86DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderOperationNv">\r
+            <summary>\r
+            Original was GL_SHADER_OPERATION_NV = 0x86DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullModesNv">\r
+            <summary>\r
+            Original was GL_CULL_MODES_NV = 0x86E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DMatrixNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureMatrixNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DBiasNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTextureBiasNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PreviousTextureInputNv">\r
+            <summary>\r
+            Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConstEyeNv">\r
+            <summary>\r
+            Original was GL_CONST_EYE_NV = 0x86E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PassThroughNv">\r
+            <summary>\r
+            Original was GL_PASS_THROUGH_NV = 0x86E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullFragmentNv">\r
+            <summary>\r
+            Original was GL_CULL_FRAGMENT_NV = 0x86E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DependentArTexture2DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DependentGbTexture2DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SurfaceStateNv">\r
+            <summary>\r
+            Original was GL_SURFACE_STATE_NV = 0x86EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_NV = 0x86EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductDepthReplaceNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTexture2DNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTexture3DNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTextureCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductDiffuseCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductReflectCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductConstEyeReflectCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HiloNv">\r
+            <summary>\r
+            Original was GL_HILO_NV = 0x86F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtNv">\r
+            <summary>\r
+            Original was GL_DSDT_NV = 0x86F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtMagNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DsdtMagVibNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Hilo16Nv">\r
+            <summary>\r
+            Original was GL_HILO16_NV = 0x86F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedHiloNv">\r
+            <summary>\r
+            Original was GL_SIGNED_HILO_NV = 0x86F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedHilo16Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_HILO16_NV = 0x86FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgbaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGBA_NV = 0x86FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgba8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGBA8_NV = 0x86FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SurfaceRegisteredNv">\r
+            <summary>\r
+            Original was GL_SURFACE_REGISTERED_NV = 0x86FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgbNv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB_NV = 0x86FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgb8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB8_NV = 0x86FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SurfaceMappedNv">\r
+            <summary>\r
+            Original was GL_SURFACE_MAPPED_NV = 0x8700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminanceNv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE_NV = 0x8701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminance8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE8_NV = 0x8702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminanceAlphaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedLuminance8Alpha8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedAlphaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_ALPHA_NV = 0x8705\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedAlpha8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_ALPHA8_NV = 0x8706\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedIntensityNv">\r
+            <summary>\r
+            Original was GL_SIGNED_INTENSITY_NV = 0x8707\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedIntensity8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_INTENSITY8_NV = 0x8708\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dsdt8Nv">\r
+            <summary>\r
+            Original was GL_DSDT8_NV = 0x8709\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dsdt8Mag8Nv">\r
+            <summary>\r
+            Original was GL_DSDT8_MAG8_NV = 0x870A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dsdt8Mag8Intensity8Nv">\r
+            <summary>\r
+            Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgbUnsignedAlphaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedRgb8UnsignedAlpha8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HiScaleNv">\r
+            <summary>\r
+            Original was GL_HI_SCALE_NV = 0x870E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LoScaleNv">\r
+            <summary>\r
+            Original was GL_LO_SCALE_NV = 0x870F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DsScaleNv">\r
+            <summary>\r
+            Original was GL_DS_SCALE_NV = 0x8710\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DtScaleNv">\r
+            <summary>\r
+            Original was GL_DT_SCALE_NV = 0x8711\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MagnitudeScaleNv">\r
+            <summary>\r
+            Original was GL_MAGNITUDE_SCALE_NV = 0x8712\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VibranceScaleNv">\r
+            <summary>\r
+            Original was GL_VIBRANCE_SCALE_NV = 0x8713\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HiBiasNv">\r
+            <summary>\r
+            Original was GL_HI_BIAS_NV = 0x8714\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LoBiasNv">\r
+            <summary>\r
+            Original was GL_LO_BIAS_NV = 0x8715\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DsBiasNv">\r
+            <summary>\r
+            Original was GL_DS_BIAS_NV = 0x8716\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DtBiasNv">\r
+            <summary>\r
+            Original was GL_DT_BIAS_NV = 0x8717\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MagnitudeBiasNv">\r
+            <summary>\r
+            Original was GL_MAGNITUDE_BIAS_NV = 0x8718\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VibranceBiasNv">\r
+            <summary>\r
+            Original was GL_VIBRANCE_BIAS_NV = 0x8719\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBorderValuesNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureHiSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_HI_SIZE_NV = 0x871B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLoSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_LO_SIZE_NV = 0x871C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDsSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_DS_SIZE_NV = 0x871D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDtSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_DT_SIZE_NV = 0x871E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMagSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview2Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW2_ARB = 0x8722\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview3Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW3_ARB = 0x8723\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview4Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW4_ARB = 0x8724\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview5Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW5_ARB = 0x8725\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview6Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW6_ARB = 0x8726\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview7Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW7_ARB = 0x8727\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview8Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW8_ARB = 0x8728\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview9Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW9_ARB = 0x8729\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview10Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW10_ARB = 0x872A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview11Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW11_ARB = 0x872B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview12Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW12_ARB = 0x872C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview13Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW13_ARB = 0x872D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview14Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW14_ARB = 0x872E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview15Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW15_ARB = 0x872F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview16Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW16_ARB = 0x8730\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview17Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW17_ARB = 0x8731\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview18Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW18_ARB = 0x8732\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview19Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW19_ARB = 0x8733\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview20Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW20_ARB = 0x8734\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview21Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW21_ARB = 0x8735\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview22Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW22_ARB = 0x8736\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview23Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW23_ARB = 0x8737\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview24Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW24_ARB = 0x8738\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview25Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW25_ARB = 0x8739\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview26Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW26_ARB = 0x873A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview27Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW27_ARB = 0x873B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview28Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW28_ARB = 0x873C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview29Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW29_ARB = 0x873D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview30Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW30_ARB = 0x873E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Modelview31Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW31_ARB = 0x873F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbExt">\r
+            <summary>\r
+            Original was GL_DOT3_RGB_EXT = 0x8740\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Z400BinaryAmd">\r
+            <summary>\r
+            Original was GL_Z400_BINARY_AMD = 0x8740\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3RgbaExt">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA_EXT = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinaryLength">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramBinaryLengthOes">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampAti">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_ATI = 0x8742\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampExt">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_EXT = 0x8742\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampToEdgeAti">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampToEdgeExt">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModulateAddAti">\r
+            <summary>\r
+            Original was GL_MODULATE_ADD_ATI = 0x8744\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModulateSignedAddAti">\r
+            <summary>\r
+            Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModulateSubtractAti">\r
+            <summary>\r
+            Original was GL_MODULATE_SUBTRACT_ATI = 0x8746\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilMesa">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_MESA = 0x8750\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt248Mesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8_MESA = 0x8751\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt824RevMesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort151Mesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_15_1_MESA = 0x8753\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedShort115RevMesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TraceMaskMesa">\r
+            <summary>\r
+            Original was GL_TRACE_MASK_MESA = 0x8755\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TraceNameMesa">\r
+            <summary>\r
+            Original was GL_TRACE_NAME_MESA = 0x8756\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.YcbcrMesa">\r
+            <summary>\r
+            Original was GL_YCBCR_MESA = 0x8757\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackInvertMesa">\r
+            <summary>\r
+            Original was GL_PACK_INVERT_MESA = 0x8758\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugObjectMesa">\r
+            <summary>\r
+            Original was GL_DEBUG_OBJECT_MESA = 0x8759\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DStackMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugPrintMesa">\r
+            <summary>\r
+            Original was GL_DEBUG_PRINT_MESA = 0x875A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DStackMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugAssertMesa">\r
+            <summary>\r
+            Original was GL_DEBUG_ASSERT_MESA = 0x875B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DStackMesax">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DStackMesax">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DStackBindingMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DStackBindingMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StaticAti">\r
+            <summary>\r
+            Original was GL_STATIC_ATI = 0x8760\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicAti">\r
+            <summary>\r
+            Original was GL_DYNAMIC_ATI = 0x8761\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PreserveAti">\r
+            <summary>\r
+            Original was GL_PRESERVE_ATI = 0x8762\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DiscardAti">\r
+            <summary>\r
+            Original was GL_DISCARD_ATI = 0x8763\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferSize">\r
+            <summary>\r
+            Original was GL_BUFFER_SIZE = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferSizeArb">\r
+            <summary>\r
+            Original was GL_BUFFER_SIZE_ARB = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectBufferSizeAti">\r
+            <summary>\r
+            Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferUsage">\r
+            <summary>\r
+            Original was GL_BUFFER_USAGE = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferUsageArb">\r
+            <summary>\r
+            Original was GL_BUFFER_USAGE_ARB = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectBufferUsageAti">\r
+            <summary>\r
+            Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayObjectBufferAti">\r
+            <summary>\r
+            Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayObjectOffsetAti">\r
+            <summary>\r
+            Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayAti">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_ATI = 0x8768\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayTypeAti">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayPointerAti">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexStreamsAti">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream0Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM0_ATI = 0x876C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream1Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM1_ATI = 0x876D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream2Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM2_ATI = 0x876E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream3Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM3_ATI = 0x876F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream4Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM4_ATI = 0x8770\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream5Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM5_ATI = 0x8771\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream6Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM6_ATI = 0x8772\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexStream7Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM7_ATI = 0x8773\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexSourceAti">\r
+            <summary>\r
+            Original was GL_VERTEX_SOURCE_ATI = 0x8774\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BumpRotMatrixAti">\r
+            <summary>\r
+            Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BumpRotMatrixSizeAti">\r
+            <summary>\r
+            Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BumpNumTexUnitsAti">\r
+            <summary>\r
+            Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BumpTexUnitsAti">\r
+            <summary>\r
+            Original was GL_BUMP_TEX_UNITS_ATI = 0x8778\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DudvAti">\r
+            <summary>\r
+            Original was GL_DUDV_ATI = 0x8779\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Du8Dv8Ati">\r
+            <summary>\r
+            Original was GL_DU8DV8_ATI = 0x877A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BumpEnvmapAti">\r
+            <summary>\r
+            Original was GL_BUMP_ENVMAP_ATI = 0x877B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BumpTargetAti">\r
+            <summary>\r
+            Original was GL_BUMP_TARGET_ATI = 0x877C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_EXT = 0x8780\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderBindingExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpIndexExt">\r
+            <summary>\r
+            Original was GL_OP_INDEX_EXT = 0x8782\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpNegateExt">\r
+            <summary>\r
+            Original was GL_OP_NEGATE_EXT = 0x8783\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpDot3Ext">\r
+            <summary>\r
+            Original was GL_OP_DOT3_EXT = 0x8784\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpDot4Ext">\r
+            <summary>\r
+            Original was GL_OP_DOT4_EXT = 0x8785\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpMulExt">\r
+            <summary>\r
+            Original was GL_OP_MUL_EXT = 0x8786\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpAddExt">\r
+            <summary>\r
+            Original was GL_OP_ADD_EXT = 0x8787\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpMaddExt">\r
+            <summary>\r
+            Original was GL_OP_MADD_EXT = 0x8788\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpFracExt">\r
+            <summary>\r
+            Original was GL_OP_FRAC_EXT = 0x8789\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpMaxExt">\r
+            <summary>\r
+            Original was GL_OP_MAX_EXT = 0x878A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpMinExt">\r
+            <summary>\r
+            Original was GL_OP_MIN_EXT = 0x878B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpSetGeExt">\r
+            <summary>\r
+            Original was GL_OP_SET_GE_EXT = 0x878C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpSetLtExt">\r
+            <summary>\r
+            Original was GL_OP_SET_LT_EXT = 0x878D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpClampExt">\r
+            <summary>\r
+            Original was GL_OP_CLAMP_EXT = 0x878E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpFloorExt">\r
+            <summary>\r
+            Original was GL_OP_FLOOR_EXT = 0x878F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpRoundExt">\r
+            <summary>\r
+            Original was GL_OP_ROUND_EXT = 0x8790\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpExpBase2Ext">\r
+            <summary>\r
+            Original was GL_OP_EXP_BASE_2_EXT = 0x8791\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpLogBase2Ext">\r
+            <summary>\r
+            Original was GL_OP_LOG_BASE_2_EXT = 0x8792\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpPowerExt">\r
+            <summary>\r
+            Original was GL_OP_POWER_EXT = 0x8793\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpRecipExt">\r
+            <summary>\r
+            Original was GL_OP_RECIP_EXT = 0x8794\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpRecipSqrtExt">\r
+            <summary>\r
+            Original was GL_OP_RECIP_SQRT_EXT = 0x8795\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpSubExt">\r
+            <summary>\r
+            Original was GL_OP_SUB_EXT = 0x8796\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpCrossProductExt">\r
+            <summary>\r
+            Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpMultiplyMatrixExt">\r
+            <summary>\r
+            Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OpMovExt">\r
+            <summary>\r
+            Original was GL_OP_MOV_EXT = 0x8799\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputVertexExt">\r
+            <summary>\r
+            Original was GL_OUTPUT_VERTEX_EXT = 0x879A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputColor0Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_COLOR0_EXT = 0x879B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputColor1Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_COLOR1_EXT = 0x879C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord0Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord1Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord2Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord3Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord4Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord5Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord6Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord7Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord8Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord9Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord10Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord11Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord12Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord13Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord14Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord15Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord16Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord17Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord18Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord19Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord20Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord21Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord22Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord23Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord24Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord25Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord26Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord27Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord28Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord29Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord30Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputTextureCoord31Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OutputFogExt">\r
+            <summary>\r
+            Original was GL_OUTPUT_FOG_EXT = 0x87BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScalarExt">\r
+            <summary>\r
+            Original was GL_SCALAR_EXT = 0x87BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VectorExt">\r
+            <summary>\r
+            Original was GL_VECTOR_EXT = 0x87BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixExt">\r
+            <summary>\r
+            Original was GL_MATRIX_EXT = 0x87C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VariantExt">\r
+            <summary>\r
+            Original was GL_VARIANT_EXT = 0x87C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvariantExt">\r
+            <summary>\r
+            Original was GL_INVARIANT_EXT = 0x87C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LocalConstantExt">\r
+            <summary>\r
+            Original was GL_LOCAL_CONSTANT_EXT = 0x87C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LocalExt">\r
+            <summary>\r
+            Original was GL_LOCAL_EXT = 0x87C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderInstructionsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderVariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderInvariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderLocalConstantsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexShaderLocalsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderInstructionsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderVariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderLocalConstantsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderInvariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderLocalsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderInstructionsExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderVariantsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderInvariantsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderLocalConstantsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderLocalsExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
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+            <summary>\r
+            Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4\r
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+        </member>\r
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+            <summary>\r
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+        </member>\r
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+            <summary>\r
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+        </member>\r
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+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeYExt">\r
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+        </member>\r
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+            <summary>\r
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+        </member>\r
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+            <summary>\r
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+            <summary>\r
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+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.NegativeOneExt">\r
+            <summary>\r
+            Original was GL_NEGATIVE_ONE_EXT = 0x87DF\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VariantArrayExt">\r
+            <summary>\r
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+            </summary>\r
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+            <summary>\r
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+            </summary>\r
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+            <summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.LocalConstantValueExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.LocalConstantDatatypeExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.AtcRgbaInterpolatedAlphaAmd">\r
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+            </summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPnTrianglesTesselationLevelAti">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeAti">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeAti">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesTesselationLevelAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeLinearAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeCubicAti">\r
+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeLinearAti">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeQuadraticAti">\r
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+            </summary>\r
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+            </summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackFail">\r
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+            </summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackPassDepthFailAti">\r
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+            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802\r
+            </summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilBackPassDepthPassAti">\r
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+            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgram">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM = 0x8804\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32f">\r
+            <summary>\r
+            Original was GL_RGBA32F = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32fArb">\r
+            <summary>\r
+            Original was GL_RGBA32F_ARB = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat32Apple">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT32_APPLE = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat32Ati">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT32_ATI = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32f">\r
+            <summary>\r
+            Original was GL_RGB32F = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32fArb">\r
+            <summary>\r
+            Original was GL_RGB32F_ARB = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat32Apple">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT32_APPLE = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat32Ati">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT32_ATI = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha32fArb">\r
+            <summary>\r
+            Original was GL_ALPHA32F_ARB = 0x8816\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat32Apple">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT32_APPLE = 0x8816\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat32Ati">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT32_ATI = 0x8816\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity32fArb">\r
+            <summary>\r
+            Original was GL_INTENSITY32F_ARB = 0x8817\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat32Apple">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat32Ati">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT32_ATI = 0x8817\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance32fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE32F_ARB = 0x8818\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat32Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat32Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha32fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat32Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat32Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16f">\r
+            <summary>\r
+            Original was GL_RGBA16F = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16fArb">\r
+            <summary>\r
+            Original was GL_RGBA16F_ARB = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat16Apple">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT16_APPLE = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloat16Ati">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT16_ATI = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16f">\r
+            <summary>\r
+            Original was GL_RGB16F = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16fArb">\r
+            <summary>\r
+            Original was GL_RGB16F_ARB = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat16Apple">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT16_APPLE = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbFloat16Ati">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT16_ATI = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16fArb">\r
+            <summary>\r
+            Original was GL_ALPHA16F_ARB = 0x881C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat16Apple">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT16_APPLE = 0x881C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaFloat16Ati">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT16_ATI = 0x881C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16fArb">\r
+            <summary>\r
+            Original was GL_INTENSITY16F_ARB = 0x881D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat16Apple">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntensityFloat16Ati">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT16_ATI = 0x881D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE16F_ARB = 0x881E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat16Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceFloat16Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha16fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat16Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat16Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloatMode">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT_MODE = 0x8820\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaFloatModeArb">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TypeRgbaFloatAti">\r
+            <summary>\r
+            Original was GL_TYPE_RGBA_FLOAT_ATI = 0x8820\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WriteonlyRenderingQcom">\r
+            <summary>\r
+            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDrawBuffers">\r
+            <summary>\r
+            Original was GL_MAX_DRAW_BUFFERS = 0x8824\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDrawBuffersArb">\r
+            <summary>\r
+            Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDrawBuffersAti">\r
+            <summary>\r
+            Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer0">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER0 = 0x8825\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer0Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER0_ARB = 0x8825\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer0Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER0_ATI = 0x8825\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer1">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER1 = 0x8826\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer1Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER1_ARB = 0x8826\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer1Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER1_ATI = 0x8826\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer2">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER2 = 0x8827\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer2Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER2_ARB = 0x8827\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer2Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER2_ATI = 0x8827\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer3">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER3 = 0x8828\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer3Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER3_ARB = 0x8828\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer3Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER3_ATI = 0x8828\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer4">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER4 = 0x8829\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer4Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER4_ARB = 0x8829\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer4Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER4_ATI = 0x8829\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer5">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER5 = 0x882A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer5Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER5_ARB = 0x882A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer5Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER5_ATI = 0x882A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer6">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER6 = 0x882B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer6Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER6_ARB = 0x882B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer6Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER6_ATI = 0x882B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer7">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER7 = 0x882C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer7Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER7_ARB = 0x882C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer7Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER7_ATI = 0x882C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer8">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER8 = 0x882D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer8Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER8_ARB = 0x882D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer8Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER8_ATI = 0x882D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer9">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER9 = 0x882E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer9Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER9_ARB = 0x882E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer9Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER9_ATI = 0x882E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer10">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER10 = 0x882F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer10Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER10_ARB = 0x882F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer10Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER10_ATI = 0x882F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer11">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER11 = 0x8830\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer11Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER11_ARB = 0x8830\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer11Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER11_ATI = 0x8830\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer12">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER12 = 0x8831\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer12Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER12_ARB = 0x8831\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer12Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER12_ATI = 0x8831\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer13">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER13 = 0x8832\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer13Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER13_ARB = 0x8832\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer13Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER13_ATI = 0x8832\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer14">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER14 = 0x8833\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer14Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER14_ARB = 0x8833\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer14Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER14_ATI = 0x8833\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer15">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER15 = 0x8834\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer15Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER15_ARB = 0x8834\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawBuffer15Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER15_ATI = 0x8834\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorClearUnclampedValueAti">\r
+            <summary>\r
+            Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_ALPHA = 0x883D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationAlphaExt">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlendEquationAlphaOes">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SubsampleDistanceAmd">\r
+            <summary>\r
+            Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixPaletteArb">\r
+            <summary>\r
+            Original was GL_MATRIX_PALETTE_ARB = 0x8840\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixPaletteOes">\r
+            <summary>\r
+            Original was GL_MATRIX_PALETTE_OES = 0x8840\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxMatrixPaletteStackDepthArb">\r
+            <summary>\r
+            Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPaletteMatricesArb">\r
+            <summary>\r
+            Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPaletteMatricesOes">\r
+            <summary>\r
+            Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentPaletteMatrixArb">\r
+            <summary>\r
+            Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentPaletteMatrixOes">\r
+            <summary>\r
+            Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentMatrixIndexArb">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArraySizeArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArraySizeOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayTypeArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayTypeOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayStrideArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayStrideOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayPointerArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayPointerOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthSizeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthTextureMode">\r
+            <summary>\r
+            Original was GL_DEPTH_TEXTURE_MODE = 0x884B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthTextureModeArb">\r
+            <summary>\r
+            Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_MODE = 0x884C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareModeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFunc">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCompareFuncArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRefDepthToTextureExt">\r
+            <summary>\r
+            Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRefToTexture">\r
+            <summary>\r
+            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRToTexture">\r
+            <summary>\r
+            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompareRToTextureArb">\r
+            <summary>\r
+            Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapSeamless">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTexture2DScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetProjectiveTextureRectangleScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloProjectiveTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OffsetHiloProjectiveTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DependentHiloTexture2DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DependentRgbTexture3DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DependentRgbTextureCubeMapNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductPassThroughNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductTexture1DNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DotProductAffineDepthReplaceNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Hilo8Nv">\r
+            <summary>\r
+            Original was GL_HILO8_NV = 0x885E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedHilo8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_HILO8_NV = 0x885F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ForceBlueToOneNv">\r
+            <summary>\r
+            Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSprite">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSpriteArb">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_ARB = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSpriteNv">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_NV = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CoordReplace">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CoordReplaceArb">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE_ARB = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CoordReplaceNv">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE_NV = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSpriteRModeNv">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCounterBitsNv">\r
+            <summary>\r
+            Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryCounterBits">\r
+            <summary>\r
+            Original was GL_QUERY_COUNTER_BITS = 0x8864\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryCounterBitsArb">\r
+            <summary>\r
+            Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentOcclusionQueryIdNv">\r
+            <summary>\r
+            Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentQuery">\r
+            <summary>\r
+            Original was GL_CURRENT_QUERY = 0x8865\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentQueryArb">\r
+            <summary>\r
+            Original was GL_CURRENT_QUERY_ARB = 0x8865\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCountNv">\r
+            <summary>\r
+            Original was GL_PIXEL_COUNT_NV = 0x8866\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResult">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT = 0x8866\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultArb">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT_ARB = 0x8866\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelCountAvailableNv">\r
+            <summary>\r
+            Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultAvailable">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryResultAvailableArb">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentProgramLocalParametersNv">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAttribs">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayNormalized">\r
+            <summary>\r
+            Original was GL_ARRAY_NORMALIZED = 0x886A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayNormalized">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayNormalizedArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilToRgbaNv">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthStencilToBgraNv">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_NV = 0x8870\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureCoords">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureCoordsArb">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureCoordsNv">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureImageUnitsNv">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramBindingNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramErrorStringArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramErrorStringNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramFormatAsciiArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramFormat">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT = 0x8876\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramFormatArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT_ARB = 0x8876\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WritePixelDataRangeNv">\r
+            <summary>\r
+            Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelDataRangeNv">\r
+            <summary>\r
+            Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WritePixelDataRangeLengthNv">\r
+            <summary>\r
+            Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelDataRangeLengthNv">\r
+            <summary>\r
+            Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WritePixelDataRangePointerNv">\r
+            <summary>\r
+            Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadPixelDataRangePointerNv">\r
+            <summary>\r
+            Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRNv">\r
+            <summary>\r
+            Original was GL_FLOAT_R_NV = 0x8880\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RG_NV = 0x8881\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgbNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGB_NV = 0x8882\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgbaNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA_NV = 0x8883\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatR16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_R16_NV = 0x8884\r
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+        </member>\r
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+            <summary>\r
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+            <summary>\r
+            Original was GL_FLOAT_RG16_NV = 0x8886\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRg32Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RG32_NV = 0x8887\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgb16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGB16_NV = 0x8888\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgb32Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGB32_NV = 0x8889\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgba16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA16_NV = 0x888A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgba32Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA32_NV = 0x888B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFloatComponentsNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatClearColorValueNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatRgbaModeNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA_MODE_NV = 0x888E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureUnsignedRemapModeNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBoundsTestExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBoundsExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBuffer">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER = 0x8892\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBufferArb">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER_ARB = 0x8892\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBuffer">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBufferArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER_BINDING = 0x8894\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayBufferBindingArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
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+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayBufferBindingArb">\r
+            <summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayBufferBinding">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C\r
+            </summary>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayBufferBinding">\r
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+            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.WeightArrayBufferBinding">\r
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+            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E\r
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+            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayBufferBinding">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramInstruction">\r
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+            Original was GL_PROGRAM_INSTRUCTION = 0x88A0\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramInstructionsArb">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramInstructionsArb">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeInstructions">\r
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+            </summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeInstructions">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTemporaries">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEMPORARIES = 0x88A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramTemporariesArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTemporaries">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTemporariesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTemporaries">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeTemporariesArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTemporaries">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeTemporariesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramParameters">\r
+            <summary>\r
+            Original was GL_PROGRAM_PARAMETERS = 0x88A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramParametersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeParameters">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeParametersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAttribs">\r
+            <summary>\r
+            Original was GL_PROGRAM_ATTRIBS = 0x88AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAttribsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAttribs">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAttribs">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAttribsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAttribs">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAddressRegisters">\r
+            <summary>\r
+            Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAddressRegisters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAddressRegisters">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramNativeAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAddressRegisters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramNativeAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLocalParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLocalParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramEnvParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramEnvParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramUnderNativeLimits">\r
+            <summary>\r
+            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramUnderNativeLimitsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeCurrentMatrixArb">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadOnly">\r
+            <summary>\r
+            Original was GL_READ_ONLY = 0x88B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadOnlyArb">\r
+            <summary>\r
+            Original was GL_READ_ONLY_ARB = 0x88B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WriteOnly">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WriteOnlyArb">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY_ARB = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WriteOnlyOes">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY_OES = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadWrite">\r
+            <summary>\r
+            Original was GL_READ_WRITE = 0x88BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReadWriteArb">\r
+            <summary>\r
+            Original was GL_READ_WRITE_ARB = 0x88BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferAccess">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferAccessArb">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS_ARB = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferAccessOes">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS_OES = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapped">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMappedArb">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED_ARB = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMappedOes">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED_OES = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapPointer">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapPointerArb">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapPointerOes">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WriteDiscardNv">\r
+            <summary>\r
+            Original was GL_WRITE_DISCARD_NV = 0x88BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TimeElapsed">\r
+            <summary>\r
+            Original was GL_TIME_ELAPSED = 0x88BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TimeElapsedExt">\r
+            <summary>\r
+            Original was GL_TIME_ELAPSED_EXT = 0x88BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix0">\r
+            <summary>\r
+            Original was GL_MATRIX0 = 0x88C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix0Arb">\r
+            <summary>\r
+            Original was GL_MATRIX0_ARB = 0x88C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix1">\r
+            <summary>\r
+            Original was GL_MATRIX1 = 0x88C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix1Arb">\r
+            <summary>\r
+            Original was GL_MATRIX1_ARB = 0x88C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix2">\r
+            <summary>\r
+            Original was GL_MATRIX2 = 0x88C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix2Arb">\r
+            <summary>\r
+            Original was GL_MATRIX2_ARB = 0x88C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix3">\r
+            <summary>\r
+            Original was GL_MATRIX3 = 0x88C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix3Arb">\r
+            <summary>\r
+            Original was GL_MATRIX3_ARB = 0x88C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix4">\r
+            <summary>\r
+            Original was GL_MATRIX4 = 0x88C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix4Arb">\r
+            <summary>\r
+            Original was GL_MATRIX4_ARB = 0x88C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix5">\r
+            <summary>\r
+            Original was GL_MATRIX5 = 0x88C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix5Arb">\r
+            <summary>\r
+            Original was GL_MATRIX5_ARB = 0x88C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix6">\r
+            <summary>\r
+            Original was GL_MATRIX6 = 0x88C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix6Arb">\r
+            <summary>\r
+            Original was GL_MATRIX6_ARB = 0x88C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix7">\r
+            <summary>\r
+            Original was GL_MATRIX7 = 0x88C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix7Arb">\r
+            <summary>\r
+            Original was GL_MATRIX7_ARB = 0x88C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix8">\r
+            <summary>\r
+            Original was GL_MATRIX8 = 0x88C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix8Arb">\r
+            <summary>\r
+            Original was GL_MATRIX8_ARB = 0x88C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix9">\r
+            <summary>\r
+            Original was GL_MATRIX9 = 0x88C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix9Arb">\r
+            <summary>\r
+            Original was GL_MATRIX9_ARB = 0x88C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix10">\r
+            <summary>\r
+            Original was GL_MATRIX10 = 0x88CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix10Arb">\r
+            <summary>\r
+            Original was GL_MATRIX10_ARB = 0x88CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix11">\r
+            <summary>\r
+            Original was GL_MATRIX11 = 0x88CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix11Arb">\r
+            <summary>\r
+            Original was GL_MATRIX11_ARB = 0x88CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix12">\r
+            <summary>\r
+            Original was GL_MATRIX12 = 0x88CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix12Arb">\r
+            <summary>\r
+            Original was GL_MATRIX12_ARB = 0x88CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix13">\r
+            <summary>\r
+            Original was GL_MATRIX13 = 0x88CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix13Arb">\r
+            <summary>\r
+            Original was GL_MATRIX13_ARB = 0x88CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix14">\r
+            <summary>\r
+            Original was GL_MATRIX14 = 0x88CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix14Arb">\r
+            <summary>\r
+            Original was GL_MATRIX14_ARB = 0x88CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix15">\r
+            <summary>\r
+            Original was GL_MATRIX15 = 0x88CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix15Arb">\r
+            <summary>\r
+            Original was GL_MATRIX15_ARB = 0x88CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix16">\r
+            <summary>\r
+            Original was GL_MATRIX16 = 0x88D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix16Arb">\r
+            <summary>\r
+            Original was GL_MATRIX16_ARB = 0x88D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix17">\r
+            <summary>\r
+            Original was GL_MATRIX17 = 0x88D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix17Arb">\r
+            <summary>\r
+            Original was GL_MATRIX17_ARB = 0x88D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix18">\r
+            <summary>\r
+            Original was GL_MATRIX18 = 0x88D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix18Arb">\r
+            <summary>\r
+            Original was GL_MATRIX18_ARB = 0x88D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix19">\r
+            <summary>\r
+            Original was GL_MATRIX19 = 0x88D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix19Arb">\r
+            <summary>\r
+            Original was GL_MATRIX19_ARB = 0x88D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix20">\r
+            <summary>\r
+            Original was GL_MATRIX20 = 0x88D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix20Arb">\r
+            <summary>\r
+            Original was GL_MATRIX20_ARB = 0x88D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix21">\r
+            <summary>\r
+            Original was GL_MATRIX21 = 0x88D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix21Arb">\r
+            <summary>\r
+            Original was GL_MATRIX21_ARB = 0x88D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix22">\r
+            <summary>\r
+            Original was GL_MATRIX22 = 0x88D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix22Arb">\r
+            <summary>\r
+            Original was GL_MATRIX22_ARB = 0x88D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix23">\r
+            <summary>\r
+            Original was GL_MATRIX23 = 0x88D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix23Arb">\r
+            <summary>\r
+            Original was GL_MATRIX23_ARB = 0x88D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix24">\r
+            <summary>\r
+            Original was GL_MATRIX24 = 0x88D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix24Arb">\r
+            <summary>\r
+            Original was GL_MATRIX24_ARB = 0x88D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix25">\r
+            <summary>\r
+            Original was GL_MATRIX25 = 0x88D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix25Arb">\r
+            <summary>\r
+            Original was GL_MATRIX25_ARB = 0x88D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix26">\r
+            <summary>\r
+            Original was GL_MATRIX26 = 0x88DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix26Arb">\r
+            <summary>\r
+            Original was GL_MATRIX26_ARB = 0x88DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix27">\r
+            <summary>\r
+            Original was GL_MATRIX27 = 0x88DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix27Arb">\r
+            <summary>\r
+            Original was GL_MATRIX27_ARB = 0x88DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix28">\r
+            <summary>\r
+            Original was GL_MATRIX28 = 0x88DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix28Arb">\r
+            <summary>\r
+            Original was GL_MATRIX28_ARB = 0x88DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix29">\r
+            <summary>\r
+            Original was GL_MATRIX29 = 0x88DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix29Arb">\r
+            <summary>\r
+            Original was GL_MATRIX29_ARB = 0x88DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix30">\r
+            <summary>\r
+            Original was GL_MATRIX30 = 0x88DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix30Arb">\r
+            <summary>\r
+            Original was GL_MATRIX30_ARB = 0x88DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix31">\r
+            <summary>\r
+            Original was GL_MATRIX31 = 0x88DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Matrix31Arb">\r
+            <summary>\r
+            Original was GL_MATRIX31_ARB = 0x88DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StreamDraw">\r
+            <summary>\r
+            Original was GL_STREAM_DRAW = 0x88E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StreamDrawArb">\r
+            <summary>\r
+            Original was GL_STREAM_DRAW_ARB = 0x88E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StreamRead">\r
+            <summary>\r
+            Original was GL_STREAM_READ = 0x88E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StreamReadArb">\r
+            <summary>\r
+            Original was GL_STREAM_READ_ARB = 0x88E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StreamCopy">\r
+            <summary>\r
+            Original was GL_STREAM_COPY = 0x88E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StreamCopyArb">\r
+            <summary>\r
+            Original was GL_STREAM_COPY_ARB = 0x88E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StaticDraw">\r
+            <summary>\r
+            Original was GL_STATIC_DRAW = 0x88E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StaticDrawArb">\r
+            <summary>\r
+            Original was GL_STATIC_DRAW_ARB = 0x88E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StaticRead">\r
+            <summary>\r
+            Original was GL_STATIC_READ = 0x88E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StaticReadArb">\r
+            <summary>\r
+            Original was GL_STATIC_READ_ARB = 0x88E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StaticCopy">\r
+            <summary>\r
+            Original was GL_STATIC_COPY = 0x88E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StaticCopyArb">\r
+            <summary>\r
+            Original was GL_STATIC_COPY_ARB = 0x88E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicDraw">\r
+            <summary>\r
+            Original was GL_DYNAMIC_DRAW = 0x88E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicDrawArb">\r
+            <summary>\r
+            Original was GL_DYNAMIC_DRAW_ARB = 0x88E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicRead">\r
+            <summary>\r
+            Original was GL_DYNAMIC_READ = 0x88E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicReadArb">\r
+            <summary>\r
+            Original was GL_DYNAMIC_READ_ARB = 0x88E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicCopy">\r
+            <summary>\r
+            Original was GL_DYNAMIC_COPY = 0x88EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DynamicCopyArb">\r
+            <summary>\r
+            Original was GL_DYNAMIC_COPY_ARB = 0x88EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBuffer">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER = 0x88EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferArb">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferExt">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBuffer">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferArb">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferExt">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferBinding">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferBindingArb">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelPackBufferBindingExt">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBinding">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBindingArb">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBindingExt">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Depth24Stencil8">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8 = 0x88F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Depth24Stencil8Ext">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Depth24Stencil8Oes">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStencilSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureStencilSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilTagBitsExt">\r
+            <summary>\r
+            Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilClearTagValueExt">\r
+            <summary>\r
+            Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramExecInstructionsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramCallDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramIfDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLoopDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramLoopCountNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Src1Color">\r
+            <summary>\r
+            Original was GL_SRC1_COLOR = 0x88F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrc1Color">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.OneMinusSrc1Alpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDualSourceDrawBuffers">\r
+            <summary>\r
+            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayInteger">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayIntegerNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ArrayDivisor">\r
+            <summary>\r
+            Original was GL_ARRAY_DIVISOR = 0x88FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayDivisor">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayDivisorArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxArrayTextureLayers">\r
+            <summary>\r
+            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxArrayTextureLayersExt">\r
+            <summary>\r
+            Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTexelOffset">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTexelOffsetNv">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffset">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffsetNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramAttribComponentsNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramResultComponentsNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramAttribComponentsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramResultComponentsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilTestTwoSideExt">\r
+            <summary>\r
+            Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveStencilFaceExt">\r
+            <summary>\r
+            Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MirrorClampToBorderExt">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesPassed">\r
+            <summary>\r
+            Original was GL_SAMPLES_PASSED = 0x8914\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplesPassedArb">\r
+            <summary>\r
+            Original was GL_SAMPLES_PASSED_ARB = 0x8914\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryVerticesOut">\r
+            <summary>\r
+            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryInputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryOutputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBinding">\r
+            <summary>\r
+            Original was GL_SAMPLER_BINDING = 0x8919\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampVertexColor">\r
+            <summary>\r
+            Original was GL_CLAMP_VERTEX_COLOR = 0x891A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampVertexColorArb">\r
+            <summary>\r
+            Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampFragmentColor">\r
+            <summary>\r
+            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampFragmentColorArb">\r
+            <summary>\r
+            Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampReadColor">\r
+            <summary>\r
+            Original was GL_CLAMP_READ_COLOR = 0x891C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClampReadColorArb">\r
+            <summary>\r
+            Original was GL_CLAMP_READ_COLOR_ARB = 0x891C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FixedOnly">\r
+            <summary>\r
+            Original was GL_FIXED_ONLY = 0x891D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FixedOnlyArb">\r
+            <summary>\r
+            Original was GL_FIXED_ONLY_ARB = 0x891D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlProgramNv">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationProgramNv">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderAti">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_ATI = 0x8920\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg0Ati">\r
+            <summary>\r
+            Original was GL_REG_0_ATI = 0x8921\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg1Ati">\r
+            <summary>\r
+            Original was GL_REG_1_ATI = 0x8922\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg2Ati">\r
+            <summary>\r
+            Original was GL_REG_2_ATI = 0x8923\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg3Ati">\r
+            <summary>\r
+            Original was GL_REG_3_ATI = 0x8924\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg4Ati">\r
+            <summary>\r
+            Original was GL_REG_4_ATI = 0x8925\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg5Ati">\r
+            <summary>\r
+            Original was GL_REG_5_ATI = 0x8926\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg6Ati">\r
+            <summary>\r
+            Original was GL_REG_6_ATI = 0x8927\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg7Ati">\r
+            <summary>\r
+            Original was GL_REG_7_ATI = 0x8928\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg8Ati">\r
+            <summary>\r
+            Original was GL_REG_8_ATI = 0x8929\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg9Ati">\r
+            <summary>\r
+            Original was GL_REG_9_ATI = 0x892A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg10Ati">\r
+            <summary>\r
+            Original was GL_REG_10_ATI = 0x892B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg11Ati">\r
+            <summary>\r
+            Original was GL_REG_11_ATI = 0x892C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg12Ati">\r
+            <summary>\r
+            Original was GL_REG_12_ATI = 0x892D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg13Ati">\r
+            <summary>\r
+            Original was GL_REG_13_ATI = 0x892E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg14Ati">\r
+            <summary>\r
+            Original was GL_REG_14_ATI = 0x892F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg15Ati">\r
+            <summary>\r
+            Original was GL_REG_15_ATI = 0x8930\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg16Ati">\r
+            <summary>\r
+            Original was GL_REG_16_ATI = 0x8931\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg17Ati">\r
+            <summary>\r
+            Original was GL_REG_17_ATI = 0x8932\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg18Ati">\r
+            <summary>\r
+            Original was GL_REG_18_ATI = 0x8933\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg19Ati">\r
+            <summary>\r
+            Original was GL_REG_19_ATI = 0x8934\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg20Ati">\r
+            <summary>\r
+            Original was GL_REG_20_ATI = 0x8935\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg21Ati">\r
+            <summary>\r
+            Original was GL_REG_21_ATI = 0x8936\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg22Ati">\r
+            <summary>\r
+            Original was GL_REG_22_ATI = 0x8937\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg23Ati">\r
+            <summary>\r
+            Original was GL_REG_23_ATI = 0x8938\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg24Ati">\r
+            <summary>\r
+            Original was GL_REG_24_ATI = 0x8939\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg25Ati">\r
+            <summary>\r
+            Original was GL_REG_25_ATI = 0x893A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg26Ati">\r
+            <summary>\r
+            Original was GL_REG_26_ATI = 0x893B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg27Ati">\r
+            <summary>\r
+            Original was GL_REG_27_ATI = 0x893C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg28Ati">\r
+            <summary>\r
+            Original was GL_REG_28_ATI = 0x893D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg29Ati">\r
+            <summary>\r
+            Original was GL_REG_29_ATI = 0x893E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg30Ati">\r
+            <summary>\r
+            Original was GL_REG_30_ATI = 0x893F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Reg31Ati">\r
+            <summary>\r
+            Original was GL_REG_31_ATI = 0x8940\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con0Ati">\r
+            <summary>\r
+            Original was GL_CON_0_ATI = 0x8941\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con1Ati">\r
+            <summary>\r
+            Original was GL_CON_1_ATI = 0x8942\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con2Ati">\r
+            <summary>\r
+            Original was GL_CON_2_ATI = 0x8943\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con3Ati">\r
+            <summary>\r
+            Original was GL_CON_3_ATI = 0x8944\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con4Ati">\r
+            <summary>\r
+            Original was GL_CON_4_ATI = 0x8945\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con5Ati">\r
+            <summary>\r
+            Original was GL_CON_5_ATI = 0x8946\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con6Ati">\r
+            <summary>\r
+            Original was GL_CON_6_ATI = 0x8947\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con7Ati">\r
+            <summary>\r
+            Original was GL_CON_7_ATI = 0x8948\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con8Ati">\r
+            <summary>\r
+            Original was GL_CON_8_ATI = 0x8949\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con9Ati">\r
+            <summary>\r
+            Original was GL_CON_9_ATI = 0x894A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con10Ati">\r
+            <summary>\r
+            Original was GL_CON_10_ATI = 0x894B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con11Ati">\r
+            <summary>\r
+            Original was GL_CON_11_ATI = 0x894C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con12Ati">\r
+            <summary>\r
+            Original was GL_CON_12_ATI = 0x894D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con13Ati">\r
+            <summary>\r
+            Original was GL_CON_13_ATI = 0x894E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con14Ati">\r
+            <summary>\r
+            Original was GL_CON_14_ATI = 0x894F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con15Ati">\r
+            <summary>\r
+            Original was GL_CON_15_ATI = 0x8950\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con16Ati">\r
+            <summary>\r
+            Original was GL_CON_16_ATI = 0x8951\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con17Ati">\r
+            <summary>\r
+            Original was GL_CON_17_ATI = 0x8952\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con18Ati">\r
+            <summary>\r
+            Original was GL_CON_18_ATI = 0x8953\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con19Ati">\r
+            <summary>\r
+            Original was GL_CON_19_ATI = 0x8954\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con20Ati">\r
+            <summary>\r
+            Original was GL_CON_20_ATI = 0x8955\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con21Ati">\r
+            <summary>\r
+            Original was GL_CON_21_ATI = 0x8956\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con22Ati">\r
+            <summary>\r
+            Original was GL_CON_22_ATI = 0x8957\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con23Ati">\r
+            <summary>\r
+            Original was GL_CON_23_ATI = 0x8958\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con24Ati">\r
+            <summary>\r
+            Original was GL_CON_24_ATI = 0x8959\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con25Ati">\r
+            <summary>\r
+            Original was GL_CON_25_ATI = 0x895A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con26Ati">\r
+            <summary>\r
+            Original was GL_CON_26_ATI = 0x895B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con27Ati">\r
+            <summary>\r
+            Original was GL_CON_27_ATI = 0x895C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con28Ati">\r
+            <summary>\r
+            Original was GL_CON_28_ATI = 0x895D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con29Ati">\r
+            <summary>\r
+            Original was GL_CON_29_ATI = 0x895E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con30Ati">\r
+            <summary>\r
+            Original was GL_CON_30_ATI = 0x895F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Con31Ati">\r
+            <summary>\r
+            Original was GL_CON_31_ATI = 0x8960\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MovAti">\r
+            <summary>\r
+            Original was GL_MOV_ATI = 0x8961\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AddAti">\r
+            <summary>\r
+            Original was GL_ADD_ATI = 0x8963\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MulAti">\r
+            <summary>\r
+            Original was GL_MUL_ATI = 0x8964\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SubAti">\r
+            <summary>\r
+            Original was GL_SUB_ATI = 0x8965\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot3Ati">\r
+            <summary>\r
+            Original was GL_DOT3_ATI = 0x8966\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot4Ati">\r
+            <summary>\r
+            Original was GL_DOT4_ATI = 0x8967\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MadAti">\r
+            <summary>\r
+            Original was GL_MAD_ATI = 0x8968\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LerpAti">\r
+            <summary>\r
+            Original was GL_LERP_ATI = 0x8969\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CndAti">\r
+            <summary>\r
+            Original was GL_CND_ATI = 0x896A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Cnd0Ati">\r
+            <summary>\r
+            Original was GL_CND0_ATI = 0x896B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Dot2AddAti">\r
+            <summary>\r
+            Original was GL_DOT2_ADD_ATI = 0x896C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryInterpolatorAti">\r
+            <summary>\r
+            Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumFragmentRegistersAti">\r
+            <summary>\r
+            Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumFragmentConstantsAti">\r
+            <summary>\r
+            Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumPassesAti">\r
+            <summary>\r
+            Original was GL_NUM_PASSES_ATI = 0x8970\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumInstructionsPerPassAti">\r
+            <summary>\r
+            Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumInstructionsTotalAti">\r
+            <summary>\r
+            Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumInputInterpolatorComponentsAti">\r
+            <summary>\r
+            Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumLoopbackComponentsAti">\r
+            <summary>\r
+            Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorAlphaPairingAti">\r
+            <summary>\r
+            Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STR_ATI = 0x8976\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STQ_ATI = 0x8977\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrDrAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STR_DR_ATI = 0x8978\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStqDqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STRQ_ATI = 0x897A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SwizzleStrqDqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceOml">\r
+            <summary>\r
+            Original was GL_INTERLACE_OML = 0x8980\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InterlaceReadOml">\r
+            <summary>\r
+            Original was GL_INTERLACE_READ_OML = 0x8981\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FormatSubsample2424Oml">\r
+            <summary>\r
+            Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FormatSubsample244244Oml">\r
+            <summary>\r
+            Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackResampleOml">\r
+            <summary>\r
+            Original was GL_PACK_RESAMPLE_OML = 0x8984\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackResampleOml">\r
+            <summary>\r
+            Original was GL_UNPACK_RESAMPLE_OML = 0x8985\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleReplicateOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_REPLICATE_OML = 0x8986\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleZeroFillOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleAverageOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_AVERAGE_OML = 0x8988\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ResampleDecimateOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_DECIMATE_OML = 0x8989\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeArrayTypeOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeArrayStrideOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeArrayPointerOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModelviewMatrixFloatAsIntBitsOes">\r
+            <summary>\r
+            Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProjectionMatrixFloatAsIntBitsOes">\r
+            <summary>\r
+            Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureMatrixFloatAsIntBitsOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1Apple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2Apple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1SizeApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1CoeffApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1OrderApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap1DomainApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2SizeApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2CoeffApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2OrderApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribMap2DomainApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawPixelsApple">\r
+            <summary>\r
+            Original was GL_DRAW_PIXELS_APPLE = 0x8A0A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FenceApple">\r
+            <summary>\r
+            Original was GL_FENCE_APPLE = 0x8A0B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayApple">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayTypeApple">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayPointerApple">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorFloatApple">\r
+            <summary>\r
+            Original was GL_COLOR_FLOAT_APPLE = 0x8A0F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBuffer">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER = 0x8A11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferSerializedModifyApple">\r
+            <summary>\r
+            Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferFlushingUnmapApple">\r
+            <summary>\r
+            Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AuxDepthStencilApple">\r
+            <summary>\r
+            Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PackRowBytesApple">\r
+            <summary>\r
+            Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnpackRowBytesApple">\r
+            <summary>\r
+            Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ReleasedApple">\r
+            <summary>\r
+            Original was GL_RELEASED_APPLE = 0x8A19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VolatileApple">\r
+            <summary>\r
+            Original was GL_VOLATILE_APPLE = 0x8A1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RetainedApple">\r
+            <summary>\r
+            Original was GL_RETAINED_APPLE = 0x8A1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UndefinedApple">\r
+            <summary>\r
+            Original was GL_UNDEFINED_APPLE = 0x8A1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PurgeableApple">\r
+            <summary>\r
+            Original was GL_PURGEABLE_APPLE = 0x8A1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb422Apple">\r
+            <summary>\r
+            Original was GL_RGB_422_APPLE = 0x8A1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferStart">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_START = 0x8A29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxUniformBufferBindings">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxUniformBlockSize">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedGeometryUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferOffsetAlignment">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniformBlockMaxNameLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniformBlocks">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformType">\r
+            <summary>\r
+            Original was GL_UNIFORM_TYPE = 0x8A37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_SIZE = 0x8A38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockIndex">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformOffset">\r
+            <summary>\r
+            Original was GL_UNIFORM_OFFSET = 0x8A3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformArrayStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformMatrixStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformIsRowMajor">\r
+            <summary>\r
+            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockDataSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockActiveUniforms">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockActiveUniformIndices">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByVertexShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByGeometryShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByFragmentShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSrgbDecodeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DecodeExt">\r
+            <summary>\r
+            Original was GL_DECODE_EXT = 0x8A49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SkipDecodeExt">\r
+            <summary>\r
+            Original was GL_SKIP_DECODE_EXT = 0x8A4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShader">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER = 0x8B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShader">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER = 0x8B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexShaderArb">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_ARB = 0x8B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramObjectArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_OBJECT_ARB = 0x8B40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderObjectArb">\r
+            <summary>\r
+            Original was GL_SHADER_OBJECT_ARB = 0x8B48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingComponents">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingFloats">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_FLOATS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingFloatsArb">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectTypeArb">\r
+            <summary>\r
+            Original was GL_OBJECT_TYPE_ARB = 0x8B4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectSubtypeArb">\r
+            <summary>\r
+            Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderType">\r
+            <summary>\r
+            Original was GL_SHADER_TYPE = 0x8B4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec2">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2 = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec2Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2_ARB = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec3">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3 = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec3Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3_ARB = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec4">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4 = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatVec4Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4_ARB = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec2">\r
+            <summary>\r
+            Original was GL_INT_VEC2 = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec2Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC2_ARB = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec3">\r
+            <summary>\r
+            Original was GL_INT_VEC3 = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec3Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC3_ARB = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec4">\r
+            <summary>\r
+            Original was GL_INT_VEC4 = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntVec4Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC4_ARB = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Bool">\r
+            <summary>\r
+            Original was GL_BOOL = 0x8B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BoolArb">\r
+            <summary>\r
+            Original was GL_BOOL_ARB = 0x8B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec2">\r
+            <summary>\r
+            Original was GL_BOOL_VEC2 = 0x8B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec2Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC2_ARB = 0x8B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec3">\r
+            <summary>\r
+            Original was GL_BOOL_VEC3 = 0x8B58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec3Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC3_ARB = 0x8B58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec4">\r
+            <summary>\r
+            Original was GL_BOOL_VEC4 = 0x8B59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BoolVec4Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC4_ARB = 0x8B59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2 = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2_ARB = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3 = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3_ARB = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4 = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4_ARB = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1D">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D = 0x8B5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARB = 0x8B5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2D">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D = 0x8B5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARB = 0x8B5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler3D">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler3DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D_ARB = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler3DOes">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D_OES = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCube">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE = 0x8B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_ARB = 0x8B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_SHADOW = 0x8B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_SHADOW = 0x8B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRect">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT = 0x8B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRectArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRectShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DRectShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x3 = 0x8B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat2x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x4 = 0x8B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x2 = 0x8B67\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat3x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x4 = 0x8B68\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x2 = 0x8B69\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FloatMat4x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x3 = 0x8B6A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DeleteStatus">\r
+            <summary>\r
+            Original was GL_DELETE_STATUS = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectDeleteStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompileStatus">\r
+            <summary>\r
+            Original was GL_COMPILE_STATUS = 0x8B81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectCompileStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LinkStatus">\r
+            <summary>\r
+            Original was GL_LINK_STATUS = 0x8B82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectLinkStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectValidateStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ValidateStatus">\r
+            <summary>\r
+            Original was GL_VALIDATE_STATUS = 0x8B83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InfoLogLength">\r
+            <summary>\r
+            Original was GL_INFO_LOG_LENGTH = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectInfoLogLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AttachedShaders">\r
+            <summary>\r
+            Original was GL_ATTACHED_SHADERS = 0x8B85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectAttachedObjectsArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORMS = 0x8B86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveUniformsArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveUniformMaxLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectShaderSourceLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderSourceLength">\r
+            <summary>\r
+            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveAttributes">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveAttributesArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveAttributeMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectActiveAttributeMaxLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHint">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHintArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHintOes">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShadingLanguageVersion">\r
+            <summary>\r
+            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShadingLanguageVersionArb">\r
+            <summary>\r
+            Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveProgramExt">\r
+            <summary>\r
+            Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentProgram">\r
+            <summary>\r
+            Original was GL_CURRENT_PROGRAM = 0x8B8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgb8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGB8_OES = 0x8B90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgba8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGBA8_OES = 0x8B91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4R5G6B5Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgba4Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGBA4_OES = 0x8B93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette4Rgb5A1Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgb8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGB8_OES = 0x8B95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgba8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGBA8_OES = 0x8B96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8R5G6B5Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgba4Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGBA4_OES = 0x8B98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Palette8Rgb5A1Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadType">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadTypeOes">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadFormat">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImplementationColorReadFormatOes">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeArrayOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCropRectOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MatrixIndexArrayBufferBindingOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PointSizeArrayBufferBindingOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramPositionMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramCallbackMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramCallbackFuncMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramCallbackDataMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramCallbackMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramPositionMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramCallbackFuncMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramCallbackDataMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CounterTypeAmd">\r
+            <summary>\r
+            Original was GL_COUNTER_TYPE_AMD = 0x8BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CounterRangeAmd">\r
+            <summary>\r
+            Original was GL_COUNTER_RANGE_AMD = 0x8BC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Amd">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PercentageAmd">\r
+            <summary>\r
+            Original was GL_PERCENTAGE_AMD = 0x8BC3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerfmonResultAvailableAmd">\r
+            <summary>\r
+            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerfmonResultSizeAmd">\r
+            <summary>\r
+            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerfmonResultAmd">\r
+            <summary>\r
+            Original was GL_PERFMON_RESULT_AMD = 0x8BC6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureWidthQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureHeightQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureInternalFormatQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFormatQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureTypeQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureImageValidQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureNumLevelsQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureTargetQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureObjectValidQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StateRestore">\r
+            <summary>\r
+            Original was GL_STATE_RESTORE = 0x8BDC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbPvrtc4Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbPvrtc2Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaPvrtc4Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaPvrtc2Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ModulateColorImg">\r
+            <summary>\r
+            Original was GL_MODULATE_COLOR_IMG = 0x8C04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RecipAddSignedAlphaImg">\r
+            <summary>\r
+            Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaModulateImg">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FactorAlphaModulateImg">\r
+            <summary>\r
+            Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentAlphaModulateImg">\r
+            <summary>\r
+            Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AddBlendImg">\r
+            <summary>\r
+            Original was GL_ADD_BLEND_IMG = 0x8C09\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SgxBinaryImg">\r
+            <summary>\r
+            Original was GL_SGX_BINARY_IMG = 0x8C0A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedType">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_TYPE = 0x8C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRedTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenType">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGreenTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueType">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBlueTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaType">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureAlphaTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceType">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureLuminanceTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensityType">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureIntensityTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthType">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureDepthTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedNormalized">\r
+            <summary>\r
+            Original was GL_UNSIGNED_NORMALIZED = 0x8C17\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedNormalizedArb">\r
+            <summary>\r
+            Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_ARRAY = 0x8C18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture1DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture1DArrayExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DArrayExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding1DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding1DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryProgramNv">\r
+            <summary>\r
+            Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramOutputVerticesNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTotalOutputComponentsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnitsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureBufferSize">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureBufferSizeArb">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTextureBufferSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingBufferArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingBufferExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBinding">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBindingArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferFormat">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_FORMAT = 0x8C2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferFormatArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBufferFormatExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AnySamplesPassed">\r
+            <summary>\r
+            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleShading">\r
+            <summary>\r
+            Original was GL_SAMPLE_SHADING = 0x8C36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleShadingArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_SHADING_ARB = 0x8C36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinSampleShadingValue">\r
+            <summary>\r
+            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinSampleShadingValueArb">\r
+            <summary>\r
+            Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R11fG11fB10f">\r
+            <summary>\r
+            Original was GL_R11F_G11F_B10F = 0x8C3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R11fG11fB10fExt">\r
+            <summary>\r
+            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt10F11F11FRev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt10F11F11FRevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaSignedComponentsExt">\r
+            <summary>\r
+            Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb9E5">\r
+            <summary>\r
+            Original was GL_RGB9_E5 = 0x8C3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb9E5Ext">\r
+            <summary>\r
+            Original was GL_RGB9_E5_EXT = 0x8C3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt5999Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt5999RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSharedSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSharedSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb">\r
+            <summary>\r
+            Original was GL_SRGB = 0x8C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbExt">\r
+            <summary>\r
+            Original was GL_SRGB_EXT = 0x8C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8">\r
+            <summary>\r
+            Original was GL_SRGB8 = 0x8C41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8Ext">\r
+            <summary>\r
+            Original was GL_SRGB8_EXT = 0x8C41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbAlpha">\r
+            <summary>\r
+            Original was GL_SRGB_ALPHA = 0x8C42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SrgbAlphaExt">\r
+            <summary>\r
+            Original was GL_SRGB_ALPHA_EXT = 0x8C42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8Alpha8">\r
+            <summary>\r
+            Original was GL_SRGB8_ALPHA8 = 0x8C43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Srgb8Alpha8Ext">\r
+            <summary>\r
+            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SluminanceAlpha">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_ALPHA = 0x8C44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SluminanceAlphaExt">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8Alpha8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8Alpha8Ext">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance">\r
+            <summary>\r
+            Original was GL_SLUMINANCE = 0x8C46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SluminanceExt">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_EXT = 0x8C46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8 = 0x8C47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sluminance8Ext">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_EXT = 0x8C47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB = 0x8C48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_EXT = 0x8C48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminance">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminanceExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminanceAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSluminanceAlphaExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt3Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt5Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminanceLatc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedLuminanceLatc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedLuminanceAlphaLatc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedLuminanceAlphaLatc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73\r
+            </summary>\r
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+            <summary>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_OES = 0x8D41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferWidth">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferWidthExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferWidthOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferHeight">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferHeightExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferHeightOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferInternalFormat">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferInternalFormatExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferInternalFormatOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex1">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1 = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex1Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1_EXT = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex1Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1_OES = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex4">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4 = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex4Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4_EXT = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex4Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4_OES = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex8">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8 = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex8Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8_EXT = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex8Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8_OES = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex16">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX16 = 0x8D49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.StencilIndex16Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX16_EXT = 0x8D49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferRedSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferRedSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferRedSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferGreenSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferGreenSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferGreenSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferBlueSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferBlueSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferBlueSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferAlphaSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferAlphaSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferAlphaSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferDepthSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferDepthSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferDepthSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferStencilSize">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferStencilSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferStencilSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisample">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisampleAngle">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisampleExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSamples">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES = 0x8D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSamplesAngle">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES_ANGLE = 0x8D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSamplesExt">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES_EXT = 0x8D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureGenStrOes">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HalfFloatOes">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT_OES = 0x8D61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb565Oes">\r
+            <summary>\r
+            Original was GL_RGB565_OES = 0x8D62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Etc1Rgb8Oes">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureExternalOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerExternalOes">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingExternalOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RequiredTextureImageUnitsOes">\r
+            <summary>\r
+            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32ui">\r
+            <summary>\r
+            Original was GL_RGBA32UI = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32uiExt">\r
+            <summary>\r
+            Original was GL_RGBA32UI_EXT = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32ui">\r
+            <summary>\r
+            Original was GL_RGB32UI = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32uiExt">\r
+            <summary>\r
+            Original was GL_RGB32UI_EXT = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha32uiExt">\r
+            <summary>\r
+            Original was GL_ALPHA32UI_EXT = 0x8D72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity32uiExt">\r
+            <summary>\r
+            Original was GL_INTENSITY32UI_EXT = 0x8D73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance32uiExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha32uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16ui">\r
+            <summary>\r
+            Original was GL_RGBA16UI = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16uiExt">\r
+            <summary>\r
+            Original was GL_RGBA16UI_EXT = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16ui">\r
+            <summary>\r
+            Original was GL_RGB16UI = 0x8D77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16uiExt">\r
+            <summary>\r
+            Original was GL_RGB16UI_EXT = 0x8D77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16uiExt">\r
+            <summary>\r
+            Original was GL_ALPHA16UI_EXT = 0x8D78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16uiExt">\r
+            <summary>\r
+            Original was GL_INTENSITY16UI_EXT = 0x8D79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE16UI_EXT = 0x8D7A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha16uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8ui">\r
+            <summary>\r
+            Original was GL_RGBA8UI = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8uiExt">\r
+            <summary>\r
+            Original was GL_RGBA8UI_EXT = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8ui">\r
+            <summary>\r
+            Original was GL_RGB8UI = 0x8D7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8uiExt">\r
+            <summary>\r
+            Original was GL_RGB8UI_EXT = 0x8D7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8uiExt">\r
+            <summary>\r
+            Original was GL_ALPHA8UI_EXT = 0x8D7E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8uiExt">\r
+            <summary>\r
+            Original was GL_INTENSITY8UI_EXT = 0x8D7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE8UI_EXT = 0x8D80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha8uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32i">\r
+            <summary>\r
+            Original was GL_RGBA32I = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba32iExt">\r
+            <summary>\r
+            Original was GL_RGBA32I_EXT = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32i">\r
+            <summary>\r
+            Original was GL_RGB32I = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb32iExt">\r
+            <summary>\r
+            Original was GL_RGB32I_EXT = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha32iExt">\r
+            <summary>\r
+            Original was GL_ALPHA32I_EXT = 0x8D84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity32iExt">\r
+            <summary>\r
+            Original was GL_INTENSITY32I_EXT = 0x8D85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance32iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE32I_EXT = 0x8D86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha32iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16i">\r
+            <summary>\r
+            Original was GL_RGBA16I = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16iExt">\r
+            <summary>\r
+            Original was GL_RGBA16I_EXT = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16i">\r
+            <summary>\r
+            Original was GL_RGB16I = 0x8D89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16iExt">\r
+            <summary>\r
+            Original was GL_RGB16I_EXT = 0x8D89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16iExt">\r
+            <summary>\r
+            Original was GL_ALPHA16I_EXT = 0x8D8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16iExt">\r
+            <summary>\r
+            Original was GL_INTENSITY16I_EXT = 0x8D8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE16I_EXT = 0x8D8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha16iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8i">\r
+            <summary>\r
+            Original was GL_RGBA8I = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8iExt">\r
+            <summary>\r
+            Original was GL_RGBA8I_EXT = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8i">\r
+            <summary>\r
+            Original was GL_RGB8I = 0x8D8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8iExt">\r
+            <summary>\r
+            Original was GL_RGB8I_EXT = 0x8D8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8iExt">\r
+            <summary>\r
+            Original was GL_ALPHA8I_EXT = 0x8D90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8iExt">\r
+            <summary>\r
+            Original was GL_INTENSITY8I_EXT = 0x8D91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE8I_EXT = 0x8D92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlpha8iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedInteger">\r
+            <summary>\r
+            Original was GL_RED_INTEGER = 0x8D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedIntegerExt">\r
+            <summary>\r
+            Original was GL_RED_INTEGER_EXT = 0x8D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenInteger">\r
+            <summary>\r
+            Original was GL_GREEN_INTEGER = 0x8D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GreenIntegerExt">\r
+            <summary>\r
+            Original was GL_GREEN_INTEGER_EXT = 0x8D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueInteger">\r
+            <summary>\r
+            Original was GL_BLUE_INTEGER = 0x8D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BlueIntegerExt">\r
+            <summary>\r
+            Original was GL_BLUE_INTEGER_EXT = 0x8D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaInteger">\r
+            <summary>\r
+            Original was GL_ALPHA_INTEGER = 0x8D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaIntegerExt">\r
+            <summary>\r
+            Original was GL_ALPHA_INTEGER_EXT = 0x8D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbInteger">\r
+            <summary>\r
+            Original was GL_RGB_INTEGER = 0x8D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbIntegerExt">\r
+            <summary>\r
+            Original was GL_RGB_INTEGER_EXT = 0x8D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaInteger">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER = 0x8D99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaIntegerExt">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER_EXT = 0x8D99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BgrInteger">\r
+            <summary>\r
+            Original was GL_BGR_INTEGER = 0x8D9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BgrIntegerExt">\r
+            <summary>\r
+            Original was GL_BGR_INTEGER_EXT = 0x8D9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BgraInteger">\r
+            <summary>\r
+            Original was GL_BGRA_INTEGER = 0x8D9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BgraIntegerExt">\r
+            <summary>\r
+            Original was GL_BGRA_INTEGER_EXT = 0x8D9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceIntegerExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaIntegerExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaIntegerModeExt">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParameterBufferBindingsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramParameterBufferSizeNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramGenericAttribsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramGenericResultsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayered">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayeredArb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayeredExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargets">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargetsArb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargetsExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCount">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCountArb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCountExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LayerNv">\r
+            <summary>\r
+            Original was GL_LAYER_NV = 0x8DAA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent32fNv">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Depth32fStencil8Nv">\r
+            <summary>\r
+            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Float32UnsignedInt248Rev">\r
+            <summary>\r
+            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Float32UnsignedInt248RevNv">\r
+            <summary>\r
+            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderIncludeArb">\r
+            <summary>\r
+            Original was GL_SHADER_INCLUDE_ARB = 0x8DAE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthBufferFloatModeNv">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSrgb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSrgbExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferSrgbCapableExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRedRgtc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRedRgtc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRedGreenRgtc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRedGreenRgtc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSignedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArrayExt">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArrayExt">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBuffer">\r
+            <summary>\r
+            Original was GL_SAMPLER_BUFFER = 0x8DC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBufferExt">\r
+            <summary>\r
+            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler1DArrayShadowExt">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DArrayShadowExt">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeShadowExt">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec2">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec2Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec3">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec3Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec4">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntVec4Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D = 0x8DC9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1DExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D = 0x8DCA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler3D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_3D = 0x8DCB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler3DExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCube">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE = 0x8DCC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCubeExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DRect">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DRectExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1DArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler1DArrayExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DArrayExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerBuffer">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerBufferExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler3D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler3DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCube">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DRect">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DRectExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBuffer">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBufferExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShader">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER = 0x8DD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryShaderExt">\r
+            <summary>\r
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+            </summary>\r
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+            </summary>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryInputTypeExt">\r
+            <summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryOutputTypeArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GeometryOutputTypeExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD\r
+            </summary>\r
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+            <summary>\r
+            Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponents">\r
+            <summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVertices">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVerticesArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVerticesExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponents">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexBindableUniformsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentBindableUniformsExt">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryBindableUniformsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutines">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSubroutines">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINES = 0x8DE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NamedStringLengthArb">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NamedStringTypeArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxBindableUniformSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferExt">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UniformBufferBindingExt">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LowFloat">\r
+            <summary>\r
+            Original was GL_LOW_FLOAT = 0x8DF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MediumFloat">\r
+            <summary>\r
+            Original was GL_MEDIUM_FLOAT = 0x8DF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HighFloat">\r
+            <summary>\r
+            Original was GL_HIGH_FLOAT = 0x8DF2\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LowInt">\r
+            <summary>\r
+            Original was GL_LOW_INT = 0x8DF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MediumInt">\r
+            <summary>\r
+            Original was GL_MEDIUM_INT = 0x8DF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.HighInt">\r
+            <summary>\r
+            Original was GL_HIGH_INT = 0x8DF5\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt1010102Oes">\r
+            <summary>\r
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+            </summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderBinaryFormats">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumShaderBinaryFormats">\r
+            <summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderCompiler">\r
+            <summary>\r
+            Original was GL_SHADER_COMPILER = 0x8DFA\r
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+        </member>\r
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+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVaryingVectors">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_VECTORS = 0x8DFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentUniformVectors">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferColorSamplesNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxMultisampleCoverageModesNv">\r
+            <summary>\r
+            Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MultisampleCoverageModesNv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryWait">\r
+            <summary>\r
+            Original was GL_QUERY_WAIT = 0x8E13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_WAIT_NV = 0x8E13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryNoWait">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryNoWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_NO_WAIT_NV = 0x8E14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionWait">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionNoWait">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryByRegionNoWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorSamplesNv">\r
+            <summary>\r
+            Original was GL_COLOR_SAMPLES_NV = 0x8E20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedback">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK = 0x8E22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferPaused">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferPausedNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferActive">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferActiveNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBinding">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransformFeedbackBindingNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FrameNv">\r
+            <summary>\r
+            Original was GL_FRAME_NV = 0x8E26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FieldsNv">\r
+            <summary>\r
+            Original was GL_FIELDS_NV = 0x8E27\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CurrentTimeNv">\r
+            <summary>\r
+            Original was GL_CURRENT_TIME_NV = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Timestamp">\r
+            <summary>\r
+            Original was GL_TIMESTAMP = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumFillStreamsNv">\r
+            <summary>\r
+            Original was GL_NUM_FILL_STREAMS_NV = 0x8E29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PresentTimeNv">\r
+            <summary>\r
+            Original was GL_PRESENT_TIME_NV = 0x8E2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PresentDurationNv">\r
+            <summary>\r
+            Original was GL_PRESENT_DURATION_NV = 0x8E2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthComponent16NonlinearNv">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramMatrixExt">\r
+            <summary>\r
+            Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TransposeProgramMatrixExt">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProgramMatrixStackDepthExt">\r
+            <summary>\r
+            Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleR">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleRExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleG">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleGExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleB">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleBExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleA">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleAExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleRgba">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSwizzleRgbaExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumCompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadsFollowProvokingVertexConvention">\r
+            <summary>\r
+            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QuadsFollowProvokingVertexConventionExt">\r
+            <summary>\r
+            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FirstVertexConvention">\r
+            <summary>\r
+            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FirstVertexConventionExt">\r
+            <summary>\r
+            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LastVertexConvention">\r
+            <summary>\r
+            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LastVertexConventionExt">\r
+            <summary>\r
+            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProvokingVertex">\r
+            <summary>\r
+            Original was GL_PROVOKING_VERTEX = 0x8E4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProvokingVertexExt">\r
+            <summary>\r
+            Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePosition">\r
+            <summary>\r
+            Original was GL_SAMPLE_POSITION = 0x8E50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplePositionNv">\r
+            <summary>\r
+            Original was GL_SAMPLE_POSITION_NV = 0x8E50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMask">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK = 0x8E51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskNv">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_NV = 0x8E51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValue">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE = 0x8E52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SampleMaskValueNv">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingRenderbufferNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRenderbufferDataStoreBindingNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureRenderbufferNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerRenderbufferNv">\r
+            <summary>\r
+            Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerRenderbufferNv">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerRenderbufferNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSampleMaskWords">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSampleMaskWordsNv">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryProgramInvocationsNv">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinFragmentInterpolationOffsetNv">\r
+            <summary>\r
+            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentInterpolationOffsetNv">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentInterpolationOffsetBits">\r
+            <summary>\r
+            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FragmentProgramInterpolationOffsetBitsNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffsetArb">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffsetNv">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffsetArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffsetNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackBuffers">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexStreams">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_STREAMS = 0x8E71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PatchVertices">\r
+            <summary>\r
+            Original was GL_PATCH_VERTICES = 0x8E72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PatchDefaultInnerLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PatchDefaultOuterLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlOutputVertices">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_MODE = 0x8E76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenSpacing">\r
+            <summary>\r
+            Original was GL_TESS_GEN_SPACING = 0x8E77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenVertexOrder">\r
+            <summary>\r
+            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessGenPointMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_POINT_MODE = 0x8E79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Isolines">\r
+            <summary>\r
+            Original was GL_ISOLINES = 0x8E7A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FractionalOdd">\r
+            <summary>\r
+            Original was GL_FRACTIONAL_ODD = 0x8E7B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FractionalEven">\r
+            <summary>\r
+            Original was GL_FRACTIONAL_EVEN = 0x8E7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxPatchVertices">\r
+            <summary>\r
+            Original was GL_MAX_PATCH_VERTICES = 0x8E7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessGenLevel">\r
+            <summary>\r
+            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessPatchComponents">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlTotalOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessEvaluationShader">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessControlShader">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER = 0x8E88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessControlUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxTessEvaluationUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbaBptcUnormArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaBptcUnormArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbBptcSignedFloatArb">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CompressedRgbBptcUnsignedFloatArb">\r
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+            <summary>\r
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+            </summary>\r
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+            <summary>\r
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+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.CoverageSamplesNv">\r
+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.CoverageEdgeFragmentsNv">\r
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+            Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexAttribArrayUnifiedNv">\r
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+            </summary>\r
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+            <summary>\r
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+            </summary>\r
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+            </summary>\r
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+            <summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayLengthNv">\r
+            <summary>\r
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+            </summary>\r
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+        </member>\r
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+            <summary>\r
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+            </summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayLengthNv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordArrayLengthNv">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.ElementArrayLengthNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.GpuAddressNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxShaderBufferAddressNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CopyReadBuffer">\r
+            <summary>\r
+            Original was GL_COPY_READ_BUFFER = 0x8F36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CopyWriteBuffer">\r
+            <summary>\r
+            Original was GL_COPY_WRITE_BUFFER = 0x8F37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxImageUnitsExt">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxCombinedImageUnitsAndFragmentOutputsExt">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingNameExt">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLevelExt">\r
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+            </summary>\r
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+            Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingLayerExt">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingAccessExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectBuffer">\r
+            <summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectUnifiedNv">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectAddressNv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectLengthNv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DrawIndirectBufferBinding">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramSubroutineParametersNv">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramSubroutineNumNv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2Ext">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3Ext">\r
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+            Original was GL_DOUBLE_MAT3_EXT = 0x8F47\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4Ext">\r
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+        </member>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat2x3Ext">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat3x4Ext">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x2">\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x2Ext">\r
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+            Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3 = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleMat4x3Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaliShaderBinaryArm">\r
+            <summary>\r
+            Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RedSnorm">\r
+            <summary>\r
+            Original was GL_RED_SNORM = 0x8F90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgSnorm">\r
+            <summary>\r
+            Original was GL_RG_SNORM = 0x8F91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbSnorm">\r
+            <summary>\r
+            Original was GL_RGB_SNORM = 0x8F92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RgbaSnorm">\r
+            <summary>\r
+            Original was GL_RGBA_SNORM = 0x8F93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R8Snorm">\r
+            <summary>\r
+            Original was GL_R8_SNORM = 0x8F94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg8Snorm">\r
+            <summary>\r
+            Original was GL_RG8_SNORM = 0x8F95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb8Snorm">\r
+            <summary>\r
+            Original was GL_RGB8_SNORM = 0x8F96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba8Snorm">\r
+            <summary>\r
+            Original was GL_RGBA8_SNORM = 0x8F97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.R16Snorm">\r
+            <summary>\r
+            Original was GL_R16_SNORM = 0x8F98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rg16Snorm">\r
+            <summary>\r
+            Original was GL_RG16_SNORM = 0x8F99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb16Snorm">\r
+            <summary>\r
+            Original was GL_RGB16_SNORM = 0x8F9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgba16Snorm">\r
+            <summary>\r
+            Original was GL_RGBA16_SNORM = 0x8F9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SignedNormalized">\r
+            <summary>\r
+            Original was GL_SIGNED_NORMALIZED = 0x8F9C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestart">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART = 0x8F9D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PrimitiveRestartIndex">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherComponents">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerfmonGlobalModeQcom">\r
+            <summary>\r
+            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderBinaryViv">\r
+            <summary>\r
+            Original was GL_SHADER_BINARY_VIV = 0x8FC4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Nv">\r
+            <summary>\r
+            Original was GL_INT8_NV = 0x8FE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Vec2Nv">\r
+            <summary>\r
+            Original was GL_INT8_VEC2_NV = 0x8FE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Vec3Nv">\r
+            <summary>\r
+            Original was GL_INT8_VEC3_NV = 0x8FE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int8Vec4Nv">\r
+            <summary>\r
+            Original was GL_INT8_VEC4_NV = 0x8FE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Nv">\r
+            <summary>\r
+            Original was GL_INT16_NV = 0x8FE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Vec2Nv">\r
+            <summary>\r
+            Original was GL_INT16_VEC2_NV = 0x8FE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Vec3Nv">\r
+            <summary>\r
+            Original was GL_INT16_VEC3_NV = 0x8FE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int16Vec4Nv">\r
+            <summary>\r
+            Original was GL_INT16_VEC4_NV = 0x8FE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec2Nv">\r
+            <summary>\r
+            Original was GL_INT64_VEC2_NV = 0x8FE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec3Nv">\r
+            <summary>\r
+            Original was GL_INT64_VEC3_NV = 0x8FEA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Int64Vec4Nv">\r
+            <summary>\r
+            Original was GL_INT64_VEC4_NV = 0x8FEB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_NV = 0x8FEC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec2Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec3Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec4Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_NV = 0x8FF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec2Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec3Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec4Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec2Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec3Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec4Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_NV = 0x8FF8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Vec2Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_VEC2_NV = 0x8FF9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Vec3Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_VEC3_NV = 0x8FFA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Float16Vec4Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_VEC4_NV = 0x8FFB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec2">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2 = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec2Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2_EXT = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec3">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3 = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec3Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3_EXT = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec4">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4 = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DoubleVec4Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4_EXT = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerBufferAmd">\r
+            <summary>\r
+            Original was GL_SAMPLER_BUFFER_AMD = 0x9001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerBufferAmd">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBufferAmd">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessellationModeAmd">\r
+            <summary>\r
+            Original was GL_TESSELLATION_MODE_AMD = 0x9004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TessellationFactorAmd">\r
+            <summary>\r
+            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DiscreteAmd">\r
+            <summary>\r
+            Original was GL_DISCRETE_AMD = 0x9006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ContinuousAmd">\r
+            <summary>\r
+            Original was GL_CONTINUOUS_AMD = 0x9007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSamplerCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlphaSnorm">\r
+            <summary>\r
+            Original was GL_ALPHA_SNORM = 0x9010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceSnorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE_SNORM = 0x9011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LuminanceAlphaSnorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntensitySnorm">\r
+            <summary>\r
+            Original was GL_INTENSITY_SNORM = 0x9013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha8Snorm">\r
+            <summary>\r
+            Original was GL_ALPHA8_SNORM = 0x9014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_SNORM = 0x9015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance8Alpha8Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity8Snorm">\r
+            <summary>\r
+            Original was GL_INTENSITY8_SNORM = 0x9017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Alpha16Snorm">\r
+            <summary>\r
+            Original was GL_ALPHA16_SNORM = 0x9018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_SNORM = 0x9019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Luminance16Alpha16Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Intensity16Snorm">\r
+            <summary>\r
+            Original was GL_INTENSITY16_SNORM = 0x901B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FactorMinAmd">\r
+            <summary>\r
+            Original was GL_FACTOR_MIN_AMD = 0x901C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FactorMaxAmd">\r
+            <summary>\r
+            Original was GL_FACTOR_MAX_AMD = 0x901D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClampNearAmd">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DepthClampFarAmd">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_NV = 0x9020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferBindingNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FieldUpperNv">\r
+            <summary>\r
+            Original was GL_FIELD_UPPER_NV = 0x9022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FieldLowerNv">\r
+            <summary>\r
+            Original was GL_FIELD_LOWER_NV = 0x9023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NumVideoCaptureStreamsNv">\r
+            <summary>\r
+            Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NextVideoCaptureBufferStatusNv">\r
+            <summary>\r
+            Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureTo422SupportedNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.LastVideoCaptureStatusNv">\r
+            <summary>\r
+            Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferPitchNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionMatrixNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionMaxNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionMinNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoColorConversionOffsetNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoBufferInternalFormatNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PartialSuccessNv">\r
+            <summary>\r
+            Original was GL_PARTIAL_SUCCESS_NV = 0x902E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SuccessNv">\r
+            <summary>\r
+            Original was GL_SUCCESS_NV = 0x902F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FailureNv">\r
+            <summary>\r
+            Original was GL_FAILURE_NV = 0x9030\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Ycbycr8422Nv">\r
+            <summary>\r
+            Original was GL_YCBYCR8_422_NV = 0x9031\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Ycbaycr8A4224Nv">\r
+            <summary>\r
+            Original was GL_YCBAYCR8A_4224_NV = 0x9032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Z6y10z6cb10z6y10z6cr10422Nv">\r
+            <summary>\r
+            Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv">\r
+            <summary>\r
+            Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4y12z4cr12422Nv">\r
+            <summary>\r
+            Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv">\r
+            <summary>\r
+            Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4cr12444Nv">\r
+            <summary>\r
+            Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFrameWidthNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFrameHeightNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFieldUpperHeightNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureFieldLowerHeightNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VideoCaptureSurfaceOriginNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoverageSamplesNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureColorSamplesNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Image1DExt">\r
+            <summary>\r
+            Original was GL_IMAGE_1D_EXT = 0x904C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_EXT = 0x904D\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Image3DExt">\r
+            <summary>\r
+            Original was GL_IMAGE_3D_EXT = 0x904E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DRectExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_RECT_EXT = 0x904F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageCubeExt">\r
+            <summary>\r
+            Original was GL_IMAGE_CUBE_EXT = 0x9050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBufferExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BUFFER_EXT = 0x9051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Image1DArrayExt">\r
+            <summary>\r
+            Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DArrayExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053\r
+            </summary>\r
+        </member>\r
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+            </summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Image2DMultisampleArrayExt">\r
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+            </summary>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_EXT = 0x9058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage3DExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DRectExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageCubeExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_CUBE_EXT = 0x905B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageBufferExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage1DArrayExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DArrayExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImageCubeMapArrayExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleArrayExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage3DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DRectExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageBufferExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeMapArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxImageSamplesExt">\r
+            <summary>\r
+            Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ImageBindingFormatExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Rgb10A2ui">\r
+            <summary>\r
+            Original was GL_RGB10_A2UI = 0x906F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScaledResolveFastestExt">\r
+            <summary>\r
+            Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ScaledResolveNicestExt">\r
+            <summary>\r
+            Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncX11FenceExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DMultisample">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Texture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ProxyTexture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureBinding2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSamples">\r
+            <summary>\r
+            Original was GL_TEXTURE_SAMPLES = 0x9106\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureFixedSampleLocations">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DMultisample">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DMultisample">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DMultisample">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Sampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxColorTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDepthTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxIntegerSamples">\r
+            <summary>\r
+            Original was GL_MAX_INTEGER_SAMPLES = 0x9110\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxServerWaitTimeout">\r
+            <summary>\r
+            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ObjectType">\r
+            <summary>\r
+            Original was GL_OBJECT_TYPE = 0x9112\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncCondition">\r
+            <summary>\r
+            Original was GL_SYNC_CONDITION = 0x9113\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncStatus">\r
+            <summary>\r
+            Original was GL_SYNC_STATUS = 0x9114\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncFlags">\r
+            <summary>\r
+            Original was GL_SYNC_FLAGS = 0x9115\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncFence">\r
+            <summary>\r
+            Original was GL_SYNC_FENCE = 0x9116\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SyncGpuCommandsComplete">\r
+            <summary>\r
+            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Unsignaled">\r
+            <summary>\r
+            Original was GL_UNSIGNALED = 0x9118\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Signaled">\r
+            <summary>\r
+            Original was GL_SIGNALED = 0x9119\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AlreadySignaled">\r
+            <summary>\r
+            Original was GL_ALREADY_SIGNALED = 0x911A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TimeoutExpired">\r
+            <summary>\r
+            Original was GL_TIMEOUT_EXPIRED = 0x911B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ConditionSatisfied">\r
+            <summary>\r
+            Original was GL_CONDITION_SATISFIED = 0x911C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.WaitFailed">\r
+            <summary>\r
+            Original was GL_WAIT_FAILED = 0x911D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferAccessFlags">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapLength">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_LENGTH = 0x9120\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.BufferMapOffset">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_OFFSET = 0x9121\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxVertexOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxGeometryOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxFragmentInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ContextProfileMask">\r
+            <summary>\r
+            Original was GL_CONTEXT_PROFILE_MASK = 0x9126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SgxProgramBinaryImg">\r
+            <summary>\r
+            Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.RenderbufferSamplesImg">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisampleImg">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxSamplesImg">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES_IMG = 0x9135\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureSamplesImg">\r
+            <summary>\r
+            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugMessageLengthArb">\r
+            <summary>\r
+            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesAmd">\r
+            <summary>\r
+            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesArb">\r
+            <summary>\r
+            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesArb">\r
+            <summary>\r
+            Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityHighAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityHighArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityMediumAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityMediumArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityLowAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugSeverityLowArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryApiErrorAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryWindowSystemAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryDeprecationAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryUndefinedBehaviorAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryPerformanceAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryShaderCompilerAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryApplicationAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DebugCategoryOtherAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.DataBufferAmd">\r
+            <summary>\r
+            Original was GL_DATA_BUFFER_AMD = 0x9151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.PerformanceMonitorAmd">\r
+            <summary>\r
+            Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.QueryObjectAmd">\r
+            <summary>\r
+            Original was GL_QUERY_OBJECT_AMD = 0x9153\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayObjectAmd">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SamplerObjectAmd">\r
+            <summary>\r
+            Original was GL_SAMPLER_OBJECT_AMD = 0x9155\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ShaderBinaryDmp">\r
+            <summary>\r
+            Original was GL_SHADER_BINARY_DMP = 0x9250\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TraceAllBitsMesa">\r
+            <summary>\r
+            Original was GL_TRACE_ALL_BITS_MESA = 0xFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AllAttribBits">\r
+            <summary>\r
+            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AllBarrierBitsExt">\r
+            <summary>\r
+            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.AllShaderBits">\r
+            <summary>\r
+            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ClientAllAttribBits">\r
+            <summary>\r
+            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.InvalidIndex">\r
+            <summary>\r
+            Original was GL_INVALID_INDEX = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TimeoutIgnored">\r
+            <summary>\r
+            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.One">\r
+            <summary>\r
+            Original was GL_ONE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.True">\r
+            <summary>\r
+            Original was GL_TRUE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.CullVertexIbm">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_IBM = 103050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayListIbm">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_LIST_IBM = 103070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayListIbm">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_LIST_IBM = 103071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayListIbm">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_LIST_IBM = 103072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayListIbm">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_LIST_IBM = 103073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayListIbm">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayListIbm">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayListIbm">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayListIbm">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.VertexArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NormalArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.ColorArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.IndexArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.TextureCoordArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.EdgeFlagArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.FogCoordinateArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SecondaryColorArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.NextBufferNv">\r
+            <summary>\r
+            Original was GL_NEXT_BUFFER_NV = 2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Two">\r
+            <summary>\r
+            Original was GL_TWO = 2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents4Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS4_NV = 3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Three">\r
+            <summary>\r
+            Original was GL_THREE = 3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.Four">\r
+            <summary>\r
+            Original was GL_FOUR = 4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents3Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS3_NV = 4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents2Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS2_NV = 5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.All.SkipComponents1Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS1_NV = 6\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AlphaFunction">\r
+            <summary>\r
+            Used in GL.AlphaFunc\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Never">\r
+            <summary>\r
+            Original was GL_NEVER = 0x0200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Less">\r
+            <summary>\r
+            Original was GL_LESS = 0x0201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Equal">\r
+            <summary>\r
+            Original was GL_EQUAL = 0x0202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Lequal">\r
+            <summary>\r
+            Original was GL_LEQUAL = 0x0203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Greater">\r
+            <summary>\r
+            Original was GL_GREATER = 0x0204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Notequal">\r
+            <summary>\r
+            Original was GL_NOTEQUAL = 0x0205\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Gequal">\r
+            <summary>\r
+            Original was GL_GEQUAL = 0x0206\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AlphaFunction.Always">\r
+            <summary>\r
+            Original was GL_ALWAYS = 0x0207\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor.FactorMinAmd">\r
+            <summary>\r
+            Original was GL_FACTOR_MIN_AMD = 0x901C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor.FactorMaxAmd">\r
+            <summary>\r
+            Original was GL_FACTOR_MAX_AMD = 0x901D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdCompressed3DcTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdCompressed3DcTexture.Gl3DcXAmd">\r
+            <summary>\r
+            Original was GL_3DC_X_AMD = 0x87F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdCompressed3DcTexture.Gl3DcXyAmd">\r
+            <summary>\r
+            Original was GL_3DC_XY_AMD = 0x87FA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdCompressedAtcTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdCompressedAtcTexture.AtcRgbaInterpolatedAlphaAmd">\r
+            <summary>\r
+            Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdCompressedAtcTexture.AtcRgbAmd">\r
+            <summary>\r
+            Original was GL_ATC_RGB_AMD = 0x8C92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdCompressedAtcTexture.AtcRgbaExplicitAlphaAmd">\r
+            <summary>\r
+            Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdConservativeDepth">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdDebugOutput">\r
+            <summary>\r
+            Used in GL.Amd.DebugMessageEnable, GL.Amd.DebugMessageInsert, GL.Amd.GetDebugMessageLog\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.MaxDebugLoggedMessagesAmd">\r
+            <summary>\r
+            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugLoggedMessagesAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityHighAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityMediumAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityLowAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryApiErrorAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryWindowSystemAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryDeprecationAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryUndefinedBehaviorAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryPerformanceAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryShaderCompilerAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryApplicationAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryOtherAmd">\r
+            <summary>\r
+            Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdDepthClampSeparate">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDepthClampSeparate.DepthClampNearAmd">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdDepthClampSeparate.DepthClampFarAmd">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend">\r
+            <summary>\r
+            Used in GL.Amd.BlendEquationIndexed, GL.Amd.BlendEquationSeparateIndexed, GL.Amd.BlendFuncIndexed, GL.Amd.BlendFuncSeparateIndexed\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect">\r
+            <summary>\r
+            Used in GL.Amd.MultiDrawArraysIndirect, GL.Amd.MultiDrawElementsIndirect\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdNameGenDelete">\r
+            <summary>\r
+            Used in GL.Amd.DeleteNames, GL.Amd.GenNames, GL.Amd.IsName\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.DataBufferAmd">\r
+            <summary>\r
+            Original was GL_DATA_BUFFER_AMD = 0x9151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.PerformanceMonitorAmd">\r
+            <summary>\r
+            Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.QueryObjectAmd">\r
+            <summary>\r
+            Original was GL_QUERY_OBJECT_AMD = 0x9153\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.VertexArrayObjectAmd">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdNameGenDelete.SamplerObjectAmd">\r
+            <summary>\r
+            Original was GL_SAMPLER_OBJECT_AMD = 0x9155\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor">\r
+            <summary>\r
+            Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.CounterTypeAmd">\r
+            <summary>\r
+            Original was GL_COUNTER_TYPE_AMD = 0x8BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.CounterRangeAmd">\r
+            <summary>\r
+            Original was GL_COUNTER_RANGE_AMD = 0x8BC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.UnsignedInt64Amd">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_AMD = 0x8BC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PercentageAmd">\r
+            <summary>\r
+            Original was GL_PERCENTAGE_AMD = 0x8BC3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultAvailableAmd">\r
+            <summary>\r
+            Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultSizeAmd">\r
+            <summary>\r
+            Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultAmd">\r
+            <summary>\r
+            Original was GL_PERFMON_RESULT_AMD = 0x8BC6\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdProgramBinaryZ400">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdProgramBinaryZ400.Z400BinaryAmd">\r
+            <summary>\r
+            Original was GL_Z400_BINARY_AMD = 0x8740\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdSamplePositions">\r
+            <summary>\r
+            Used in GL.Amd.SetMultisample\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdSamplePositions.SubsampleDistanceAmd">\r
+            <summary>\r
+            Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdSeamlessCubemapPerTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdSeamlessCubemapPerTexture.TextureCubeMapSeamless">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdShaderStencilExport">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdTextureTexture4">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdTransformFeedback3LinesTriangles">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator">\r
+            <summary>\r
+            Used in GL.Amd.TessellationMode\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.SamplerBufferAmd">\r
+            <summary>\r
+            Original was GL_SAMPLER_BUFFER_AMD = 0x9001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.IntSamplerBufferAmd">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.UnsignedIntSamplerBufferAmd">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.TessellationModeAmd">\r
+            <summary>\r
+            Original was GL_TESSELLATION_MODE_AMD = 0x9004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.TessellationFactorAmd">\r
+            <summary>\r
+            Original was GL_TESSELLATION_FACTOR_AMD = 0x9005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.DiscreteAmd">\r
+            <summary>\r
+            Original was GL_DISCRETE_AMD = 0x9006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.ContinuousAmd">\r
+            <summary>\r
+            Original was GL_CONTINUOUS_AMD = 0x9007\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AngleFramebufferBlit">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AngleFramebufferBlit.FramebufferBindingAngle">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AngleFramebufferBlit.RenderbufferBindingAngle">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BINDING_ANGLE = 0x8CA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AngleFramebufferBlit.ReadFramebufferAngle">\r
+            <summary>\r
+            Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AngleFramebufferBlit.DrawFramebufferAngle">\r
+            <summary>\r
+            Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AngleFramebufferMultisample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AngleFramebufferMultisample.RenderbufferSamplesAngle">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AngleFramebufferMultisample.FramebufferIncompleteMultisampleAngle">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AngleFramebufferMultisample.MaxSamplesAngle">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES_ANGLE = 0x8D57\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleAuxDepthStencil">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleAuxDepthStencil.AuxDepthStencilApple">\r
+            <summary>\r
+            Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleClientStorage">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleClientStorage.UnpackClientStorageApple">\r
+            <summary>\r
+            Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleElementArray">\r
+            <summary>\r
+            Used in GL.Apple.ElementPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayApple">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayTypeApple">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayPointerApple">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleFence">\r
+            <summary>\r
+            Used in GL.Apple.FinishObject, GL.Apple.TestObject\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFence.DrawPixelsApple">\r
+            <summary>\r
+            Original was GL_DRAW_PIXELS_APPLE = 0x8A0A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFence.FenceApple">\r
+            <summary>\r
+            Original was GL_FENCE_APPLE = 0x8A0B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleFloatPixels">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.HalfApple">\r
+            <summary>\r
+            Original was GL_HALF_APPLE = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbaFloat32Apple">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT32_APPLE = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbFloat32Apple">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT32_APPLE = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.AlphaFloat32Apple">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT32_APPLE = 0x8816\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.IntensityFloat32Apple">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceFloat32Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceAlphaFloat32Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbaFloat16Apple">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT16_APPLE = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbFloat16Apple">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT16_APPLE = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.AlphaFloat16Apple">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT16_APPLE = 0x881C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.IntensityFloat16Apple">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceFloat16Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceAlphaFloat16Apple">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFloatPixels.ColorFloatApple">\r
+            <summary>\r
+            Original was GL_COLOR_FLOAT_APPLE = 0x8A0F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleFlushBufferRange">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFlushBufferRange.BufferSerializedModifyApple">\r
+            <summary>\r
+            Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleFlushBufferRange.BufferFlushingUnmapApple">\r
+            <summary>\r
+            Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleObjectPurgeable">\r
+            <summary>\r
+            Used in GL.Apple.GetObjectParameter, GL.Apple.ObjectPurgeable, GL.Apple.ObjectUnpurgeable\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.BufferObjectApple">\r
+            <summary>\r
+            Original was GL_BUFFER_OBJECT_APPLE = 0x85B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.ReleasedApple">\r
+            <summary>\r
+            Original was GL_RELEASED_APPLE = 0x8A19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.VolatileApple">\r
+            <summary>\r
+            Original was GL_VOLATILE_APPLE = 0x8A1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.RetainedApple">\r
+            <summary>\r
+            Original was GL_RETAINED_APPLE = 0x8A1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.UndefinedApple">\r
+            <summary>\r
+            Original was GL_UNDEFINED_APPLE = 0x8A1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleObjectPurgeable.PurgeableApple">\r
+            <summary>\r
+            Original was GL_PURGEABLE_APPLE = 0x8A1D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleRgb422">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleRgb422.UnsignedShort88Apple">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleRgb422.UnsignedShort88RevApple">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleRgb422.Rgb422Apple">\r
+            <summary>\r
+            Original was GL_RGB_422_APPLE = 0x8A1F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleRowBytes">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleRowBytes.PackRowBytesApple">\r
+            <summary>\r
+            Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleRowBytes.UnpackRowBytesApple">\r
+            <summary>\r
+            Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleSpecularVector">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleSpecularVector.LightModelSpecularVectorApple">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleTextureRange">\r
+            <summary>\r
+            Used in GL.Apple.GetTexParameterPointer, GL.Apple.TextureRange\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.TextureRangeLengthApple">\r
+            <summary>\r
+            Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.TextureRangePointerApple">\r
+            <summary>\r
+            Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.TextureStorageHintApple">\r
+            <summary>\r
+            Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.StoragePrivateApple">\r
+            <summary>\r
+            Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.StorageCachedApple">\r
+            <summary>\r
+            Original was GL_STORAGE_CACHED_APPLE = 0x85BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleTextureRange.StorageSharedApple">\r
+            <summary>\r
+            Original was GL_STORAGE_SHARED_APPLE = 0x85BF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleTransformHint">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleTransformHint.TransformHintApple">\r
+            <summary>\r
+            Original was GL_TRANSFORM_HINT_APPLE = 0x85B1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleVertexArrayObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayObject.VertexArrayBindingApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleVertexArrayRange">\r
+            <summary>\r
+            Used in GL.Apple.VertexArrayParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangeApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangeLengthApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayStorageHintApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangePointerApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageClientApple">\r
+            <summary>\r
+            Original was GL_STORAGE_CLIENT_APPLE = 0x85B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageCachedApple">\r
+            <summary>\r
+            Original was GL_STORAGE_CACHED_APPLE = 0x85BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageSharedApple">\r
+            <summary>\r
+            Original was GL_STORAGE_SHARED_APPLE = 0x85BF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators">\r
+            <summary>\r
+            Used in GL.Apple.DisableVertexAttrib, GL.Apple.EnableVertexAttrib, GL.Apple.IsVertexAttribEnabled\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1Apple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2Apple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1SizeApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1CoeffApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1OrderApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1DomainApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2SizeApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2CoeffApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2OrderApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2DomainApple">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AppleYcbcr422">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleYcbcr422.Ycbcr422Apple">\r
+            <summary>\r
+            Original was GL_YCBCR_422_APPLE = 0x85B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleYcbcr422.UnsignedShort88Apple">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AppleYcbcr422.UnsignedShort88RevApple">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.Src1Alpha">\r
+            <summary>\r
+            Original was GL_SRC1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.Src1Color">\r
+            <summary>\r
+            Original was GL_SRC1_COLOR = 0x88F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.OneMinusSrc1Color">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.OneMinusSrc1Alpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.MaxDualSourceDrawBuffers">\r
+            <summary>\r
+            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbClEvent">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbClEvent.SyncClEventArb">\r
+            <summary>\r
+            Original was GL_SYNC_CL_EVENT_ARB = 0x8240\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbClEvent.SyncClEventCompleteArb">\r
+            <summary>\r
+            Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbColorBufferFloat">\r
+            <summary>\r
+            Used in GL.Arb.ClampColor\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.RgbaFloatModeArb">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampVertexColorArb">\r
+            <summary>\r
+            Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampFragmentColorArb">\r
+            <summary>\r
+            Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampReadColorArb">\r
+            <summary>\r
+            Original was GL_CLAMP_READ_COLOR_ARB = 0x891C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbColorBufferFloat.FixedOnlyArb">\r
+            <summary>\r
+            Original was GL_FIXED_ONLY_ARB = 0x891D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbCompatibility">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbCopyBuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyReadBuffer">\r
+            <summary>\r
+            Original was GL_COPY_READ_BUFFER = 0x8F36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyWriteBuffer">\r
+            <summary>\r
+            Original was GL_COPY_WRITE_BUFFER = 0x8F37\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDebugOutput">\r
+            <summary>\r
+            Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert, GL.Arb.GetDebugMessageLog\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugOutputSynchronousArb">\r
+            <summary>\r
+            Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugNextLoggedMessageLengthArb">\r
+            <summary>\r
+            Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugCallbackFunctionArb">\r
+            <summary>\r
+            Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugCallbackUserParamArb">\r
+            <summary>\r
+            Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceApiArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_API_ARB = 0x8246\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceWindowSystemArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceShaderCompilerArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceThirdPartyArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceApplicationArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceOtherArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeErrorArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeDeprecatedBehaviorArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeUndefinedBehaviorArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypePortabilityArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypePerformanceArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeOtherArb">\r
+            <summary>\r
+            Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.MaxDebugMessageLengthArb">\r
+            <summary>\r
+            Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.MaxDebugLoggedMessagesArb">\r
+            <summary>\r
+            Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugLoggedMessagesArb">\r
+            <summary>\r
+            Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityHighArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityMediumArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityLowArb">\r
+            <summary>\r
+            Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.DepthComponent32f">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32F = 0x8CAC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.Depth32fStencil8">\r
+            <summary>\r
+            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.Float32UnsignedInt248Rev">\r
+            <summary>\r
+            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDepthClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthClamp.DepthClamp">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP = 0x864F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDepthTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent16Arb">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent24Arb">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent32Arb">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.TextureDepthSizeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthTextureModeArb">\r
+            <summary>\r
+            Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawBuffers">\r
+            <summary>\r
+            Used in GL.Arb.DrawBuffers\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.MaxDrawBuffersArb">\r
+            <summary>\r
+            Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer0Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER0_ARB = 0x8825\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer1Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER1_ARB = 0x8826\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer2Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER2_ARB = 0x8827\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer3Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER3_ARB = 0x8828\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer4Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER4_ARB = 0x8829\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer5Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER5_ARB = 0x882A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer6Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER6_ARB = 0x882B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer7Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER7_ARB = 0x882C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer8Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER8_ARB = 0x882D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer9Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER9_ARB = 0x882E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer10Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER10_ARB = 0x882F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer11Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER11_ARB = 0x8830\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer12Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER12_ARB = 0x8831\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer13Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER13_ARB = 0x8832\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer14Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER14_ARB = 0x8833\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer15Arb">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER15_ARB = 0x8834\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend">\r
+            <summary>\r
+            Used in GL.Arb.BlendEquation, GL.Arb.BlendEquationSeparate, GL.Arb.BlendFunc, GL.Arb.BlendFuncSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawElementsBaseVertex">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawIndirect">\r
+            <summary>\r
+            Used in GL.DrawArraysIndirect, GL.DrawElementsIndirect\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawIndirect.DrawIndirectBuffer">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbDrawIndirect.DrawIndirectBufferBinding">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbDrawInstanced">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbEs2Compatibility">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.Fixed">\r
+            <summary>\r
+            Original was GL_FIXED = 0x140C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ImplementationColorReadType">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ImplementationColorReadFormat">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.LowFloat">\r
+            <summary>\r
+            Original was GL_LOW_FLOAT = 0x8DF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MediumFloat">\r
+            <summary>\r
+            Original was GL_MEDIUM_FLOAT = 0x8DF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.HighFloat">\r
+            <summary>\r
+            Original was GL_HIGH_FLOAT = 0x8DF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.LowInt">\r
+            <summary>\r
+            Original was GL_LOW_INT = 0x8DF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MediumInt">\r
+            <summary>\r
+            Original was GL_MEDIUM_INT = 0x8DF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.HighInt">\r
+            <summary>\r
+            Original was GL_HIGH_INT = 0x8DF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ShaderBinaryFormats">\r
+            <summary>\r
+            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.NumShaderBinaryFormats">\r
+            <summary>\r
+            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ShaderCompiler">\r
+            <summary>\r
+            Original was GL_SHADER_COMPILER = 0x8DFA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxVertexUniformVectors">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxVaryingVectors">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_VECTORS = 0x8DFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxFragmentUniformVectors">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbExplicitAttribLocation">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentCoordConventions">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentProgram">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexProgramArb">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_ARB = 0x8620\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexAttribArrayEnabledArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexAttribArraySizeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexAttribArrayStrideArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexAttribArrayTypeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.CurrentVertexAttribArb">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramLengthArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_LENGTH_ARB = 0x8627\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramStringArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_STRING_ARB = 0x8628\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramMatrixStackDepthArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramMatricesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.CurrentMatrixStackDepthArb">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.CurrentMatrixArb">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_ARB = 0x8641\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexProgramPointSizeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexProgramTwoSideArb">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.VertexAttribArrayPointerArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramErrorPositionArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramBindingArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINDING_ARB = 0x8677\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.FragmentProgramArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxTextureCoordsArb">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramErrorStringArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramFormatAsciiArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramFormatArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT_ARB = 0x8876\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTemporariesArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTemporariesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTemporariesArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTemporariesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramParametersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeParametersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramAttribsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeAttribsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramLocalParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramEnvParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramUnderNativeLimitsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.TransposeCurrentMatrixArb">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix0Arb">\r
+            <summary>\r
+            Original was GL_MATRIX0_ARB = 0x88C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix1Arb">\r
+            <summary>\r
+            Original was GL_MATRIX1_ARB = 0x88C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix2Arb">\r
+            <summary>\r
+            Original was GL_MATRIX2_ARB = 0x88C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix3Arb">\r
+            <summary>\r
+            Original was GL_MATRIX3_ARB = 0x88C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix4Arb">\r
+            <summary>\r
+            Original was GL_MATRIX4_ARB = 0x88C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix5Arb">\r
+            <summary>\r
+            Original was GL_MATRIX5_ARB = 0x88C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix6Arb">\r
+            <summary>\r
+            Original was GL_MATRIX6_ARB = 0x88C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix7Arb">\r
+            <summary>\r
+            Original was GL_MATRIX7_ARB = 0x88C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix8Arb">\r
+            <summary>\r
+            Original was GL_MATRIX8_ARB = 0x88C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix9Arb">\r
+            <summary>\r
+            Original was GL_MATRIX9_ARB = 0x88C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix10Arb">\r
+            <summary>\r
+            Original was GL_MATRIX10_ARB = 0x88CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix11Arb">\r
+            <summary>\r
+            Original was GL_MATRIX11_ARB = 0x88CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix12Arb">\r
+            <summary>\r
+            Original was GL_MATRIX12_ARB = 0x88CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix13Arb">\r
+            <summary>\r
+            Original was GL_MATRIX13_ARB = 0x88CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix14Arb">\r
+            <summary>\r
+            Original was GL_MATRIX14_ARB = 0x88CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix15Arb">\r
+            <summary>\r
+            Original was GL_MATRIX15_ARB = 0x88CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix16Arb">\r
+            <summary>\r
+            Original was GL_MATRIX16_ARB = 0x88D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix17Arb">\r
+            <summary>\r
+            Original was GL_MATRIX17_ARB = 0x88D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix18Arb">\r
+            <summary>\r
+            Original was GL_MATRIX18_ARB = 0x88D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix19Arb">\r
+            <summary>\r
+            Original was GL_MATRIX19_ARB = 0x88D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix20Arb">\r
+            <summary>\r
+            Original was GL_MATRIX20_ARB = 0x88D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix21Arb">\r
+            <summary>\r
+            Original was GL_MATRIX21_ARB = 0x88D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix22Arb">\r
+            <summary>\r
+            Original was GL_MATRIX22_ARB = 0x88D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix23Arb">\r
+            <summary>\r
+            Original was GL_MATRIX23_ARB = 0x88D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix24Arb">\r
+            <summary>\r
+            Original was GL_MATRIX24_ARB = 0x88D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix25Arb">\r
+            <summary>\r
+            Original was GL_MATRIX25_ARB = 0x88D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix26Arb">\r
+            <summary>\r
+            Original was GL_MATRIX26_ARB = 0x88DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix27Arb">\r
+            <summary>\r
+            Original was GL_MATRIX27_ARB = 0x88DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix28Arb">\r
+            <summary>\r
+            Original was GL_MATRIX28_ARB = 0x88DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix29Arb">\r
+            <summary>\r
+            Original was GL_MATRIX29_ARB = 0x88DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix30Arb">\r
+            <summary>\r
+            Original was GL_MATRIX30_ARB = 0x88DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix31Arb">\r
+            <summary>\r
+            Original was GL_MATRIX31_ARB = 0x88DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentProgramShadow">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbFragmentShader">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentShader.FragmentShaderArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentShader.MaxFragmentUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbFragmentShader.FragmentShaderDerivativeHintArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbFramebufferObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.LinesAdjacencyArb">\r
+            <summary>\r
+            Original was GL_LINES_ADJACENCY_ARB = 0x000A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.LineStripAdjacencyArb">\r
+            <summary>\r
+            Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.TrianglesAdjacencyArb">\r
+            <summary>\r
+            Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.TriangleStripAdjacencyArb">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.ProgramPointSizeArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxVaryingComponents">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferAttachmentTextureLayer">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferAttachmentLayeredArb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferIncompleteLayerTargetsArb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferIncompleteLayerCountArb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryShaderArb">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryVerticesOutArb">\r
+            <summary>\r
+            Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryInputTypeArb">\r
+            <summary>\r
+            Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryOutputTypeArb">\r
+            <summary>\r
+            Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryVaryingComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxVertexVaryingComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryOutputVerticesArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryTotalOutputComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbGetProgramBinary">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryRetrievableHint">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryLength">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.NumProgramBinaryFormats">\r
+            <summary>\r
+            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryFormats">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbGpuShader5">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.GeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxGeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MinFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.FragmentInterpolationOffsetBits">\r
+            <summary>\r
+            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxVertexStreams">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_STREAMS = 0x8E71\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2 = 0x8F46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3 = 0x8F47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4 = 0x8F48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x3 = 0x8F49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x4 = 0x8F4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x2 = 0x8F4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x4 = 0x8F4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x2 = 0x8F4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3 = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec2">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2 = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec3">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3 = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec4">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4 = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbHalfFloatPixel">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbHalfFloatPixel.HalfFloatArb">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT_ARB = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbHalfFloatVertex">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbHalfFloatVertex.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbImaging">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConstantColor">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.OneMinusConstantColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.ConstantAlpha">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.OneMinusConstantAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.BlendColor">\r
+            <summary>\r
+            Original was GL_BLEND_COLOR = 0x8005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.FuncAdd">\r
+            <summary>\r
+            Original was GL_FUNC_ADD = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Min">\r
+            <summary>\r
+            Original was GL_MIN = 0x8007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.Max">\r
+            <summary>\r
+            Original was GL_MAX = 0x8008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.BlendEquation">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.FuncSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImaging.FuncReverseSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbImagingDeprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.Convolution1D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.Convolution2D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.Separable2D">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConvolutionBorderMode">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConvolutionFilterScale">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConvolutionFilterBias">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.Reduce">\r
+            <summary>\r
+            Original was GL_REDUCE = 0x8016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConvolutionFormat">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FORMAT = 0x8017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConvolutionWidth">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_WIDTH = 0x8018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConvolutionHeight">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HEIGHT = 0x8019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.MaxConvolutionWidth">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.MaxConvolutionHeight">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionRedScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionGreenScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionBlueScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionAlphaScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionRedBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionGreenBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionBlueBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionAlphaBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.Histogram">\r
+            <summary>\r
+            Original was GL_HISTOGRAM = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ProxyHistogram">\r
+            <summary>\r
+            Original was GL_PROXY_HISTOGRAM = 0x8025\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramWidth">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_WIDTH = 0x8026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramFormat">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_FORMAT = 0x8027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramRedSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_RED_SIZE = 0x8028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramGreenSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramBlueSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramAlphaSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramLuminanceSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.HistogramSink">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_SINK = 0x802D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.Minmax">\r
+            <summary>\r
+            Original was GL_MINMAX = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.MinmaxFormat">\r
+            <summary>\r
+            Original was GL_MINMAX_FORMAT = 0x802F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.MinmaxSink">\r
+            <summary>\r
+            Original was GL_MINMAX_SINK = 0x8030\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.TableTooLarge">\r
+            <summary>\r
+            Original was GL_TABLE_TOO_LARGE = 0x8031\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorMatrix">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX = 0x80B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorMatrixStackDepth">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.MaxColorMatrixStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixRedScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixGreenScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixBlueScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixAlphaScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixRedBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixGreenBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixBlueBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixAlphaBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTable">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.PostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ProxyColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_COLOR_TABLE = 0x80D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ProxyPostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ProxyPostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableScale">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableBias">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableFormat">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_FORMAT = 0x80D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableWidth">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_WIDTH = 0x80D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableRedSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableGreenSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableBlueSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableAlphaSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableLuminanceSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ColorTableIntensitySize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConstantBorder">\r
+            <summary>\r
+            Original was GL_CONSTANT_BORDER = 0x8151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ReplicateBorder">\r
+            <summary>\r
+            Original was GL_REPLICATE_BORDER = 0x8153\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbImagingDeprecated.ConvolutionBorderColor">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbInstancedArrays">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbInstancedArrays.VertexAttribArrayDivisorArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbMapBufferRange">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapReadBit">\r
+            <summary>\r
+            Original was GL_MAP_READ_BIT = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapWriteBit">\r
+            <summary>\r
+            Original was GL_MAP_WRITE_BIT = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapInvalidateRangeBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapInvalidateBufferBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapFlushExplicitBit">\r
+            <summary>\r
+            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapUnsynchronizedBit">\r
+            <summary>\r
+            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbMatrixPalette">\r
+            <summary>\r
+            Used in GL.Arb.MatrixIndexPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixPaletteArb">\r
+            <summary>\r
+            Original was GL_MATRIX_PALETTE_ARB = 0x8840\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MaxMatrixPaletteStackDepthArb">\r
+            <summary>\r
+            Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MaxPaletteMatricesArb">\r
+            <summary>\r
+            Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.CurrentPaletteMatrixArb">\r
+            <summary>\r
+            Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.CurrentMatrixIndexArb">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArraySizeArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayTypeArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayStrideArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayPointerArb">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbMultisample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.MultisampleBitArb">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.MultisampleArb">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_ARB = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleAlphaToCoverageArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleAlphaToOneArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleBuffersArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SamplesArb">\r
+            <summary>\r
+            Original was GL_SAMPLES_ARB = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageValueArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageInvertArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbMultitexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture0Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE0_ARB = 0x84C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture1Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE1_ARB = 0x84C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture2Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE2_ARB = 0x84C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture3Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE3_ARB = 0x84C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture4Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE4_ARB = 0x84C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture5Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE5_ARB = 0x84C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture6Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE6_ARB = 0x84C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture7Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE7_ARB = 0x84C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture8Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE8_ARB = 0x84C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture9Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE9_ARB = 0x84C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture10Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE10_ARB = 0x84CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture11Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE11_ARB = 0x84CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture12Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE12_ARB = 0x84CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture13Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE13_ARB = 0x84CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture14Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE14_ARB = 0x84CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture15Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE15_ARB = 0x84CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture16Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE16_ARB = 0x84D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture17Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE17_ARB = 0x84D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture18Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE18_ARB = 0x84D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture19Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE19_ARB = 0x84D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture20Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE20_ARB = 0x84D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture21Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE21_ARB = 0x84D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture22Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE22_ARB = 0x84D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture23Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE23_ARB = 0x84D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture24Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE24_ARB = 0x84D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture25Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE25_ARB = 0x84D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture26Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE26_ARB = 0x84DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture27Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE27_ARB = 0x84DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture28Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE28_ARB = 0x84DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture29Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE29_ARB = 0x84DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture30Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE30_ARB = 0x84DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.Texture31Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE31_ARB = 0x84DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.ActiveTextureArb">\r
+            <summary>\r
+            Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.ClientActiveTextureArb">\r
+            <summary>\r
+            Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbMultitexture.MaxTextureUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbOcclusionQuery">\r
+            <summary>\r
+            Used in GL.Arb.BeginQuery, GL.Arb.EndQuery, GL.Arb.GetQuery, GL.Arb.GetQueryObject\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryCounterBitsArb">\r
+            <summary>\r
+            Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.CurrentQueryArb">\r
+            <summary>\r
+            Original was GL_CURRENT_QUERY_ARB = 0x8865\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryResultArb">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT_ARB = 0x8866\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryResultAvailableArb">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery.SamplesPassedArb">\r
+            <summary>\r
+            Original was GL_SAMPLES_PASSED_ARB = 0x8914\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbOcclusionQuery2">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbOcclusionQuery2.AnySamplesPassed">\r
+            <summary>\r
+            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbPixelBufferObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelPackBufferArb">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelUnpackBufferArb">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelPackBufferBindingArb">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelUnpackBufferBindingArb">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbPointParameters">\r
+            <summary>\r
+            Used in GL.Arb.PointParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointSizeMinArb">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_ARB = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointSizeMaxArb">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_ARB = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointFadeThresholdSizeArb">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPointParameters.PointDistanceAttenuationArb">\r
+            <summary>\r
+            Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbPointSprite">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPointSprite.PointSpriteArb">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_ARB = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbPointSprite.CoordReplaceArb">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE_ARB = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbProvokingVertex">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.QuadsFollowProvokingVertexConvention">\r
+            <summary>\r
+            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.FirstVertexConvention">\r
+            <summary>\r
+            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.LastVertexConvention">\r
+            <summary>\r
+            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbProvokingVertex.ProvokingVertex">\r
+            <summary>\r
+            Original was GL_PROVOKING_VERTEX = 0x8E4F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbRobustness">\r
+            <summary>\r
+            Used in GL.Arb.GetnColorTable, GL.Arb.GetnCompressedTexImage, GL.Arb.GetnConvolutionFilter, GL.Arb.GetnHistogram, GL.Arb.GetnMap, GL.Arb.GetnMinmax, GL.Arb.GetnPixelMap, GL.Arb.GetnSeparableFilter, GL.Arb.GetnTexImage, GL.Arb.ReadnPixels\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.NoError">\r
+            <summary>\r
+            Original was GL_NO_ERROR = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.ContextFlagRobustAccessBitArb">\r
+            <summary>\r
+            Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.LoseContextOnResetArb">\r
+            <summary>\r
+            Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.GuiltyContextResetArb">\r
+            <summary>\r
+            Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.InnocentContextResetArb">\r
+            <summary>\r
+            Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.UnknownContextResetArb">\r
+            <summary>\r
+            Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.ResetNotificationStrategyArb">\r
+            <summary>\r
+            Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbRobustness.NoResetNotificationArb">\r
+            <summary>\r
+            Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbSamplerObjects">\r
+            <summary>\r
+            Used in GL.GetSamplerParameterI, GL.SamplerParameterI\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSamplerObjects.SamplerBinding">\r
+            <summary>\r
+            Original was GL_SAMPLER_BINDING = 0x8919\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbSampleShading">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleShading.SampleShadingArb">\r
+            <summary>\r
+            Original was GL_SAMPLE_SHADING_ARB = 0x8C36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSampleShading.MinSampleShadingValueArb">\r
+            <summary>\r
+            Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbSeamlessCubeMap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeamlessCubeMap.TextureCubeMapSeamless">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.VertexShaderBit">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.FragmentShaderBit">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.GeometryShaderBit">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.TessControlShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.TessEvaluationShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ProgramSeparable">\r
+            <summary>\r
+            Original was GL_PROGRAM_SEPARABLE = 0x8258\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ActiveProgram">\r
+            <summary>\r
+            Original was GL_ACTIVE_PROGRAM = 0x8259\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ProgramPipelineBinding">\r
+            <summary>\r
+            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.AllShaderBits">\r
+            <summary>\r
+            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderBitEncoding">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderObjects">\r
+            <summary>\r
+            Used in GL.Arb.CreateShaderObject, GL.Arb.GetActiveUniform, GL.Arb.GetHandle, GL.Arb.GetObjectParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ProgramObjectArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_OBJECT_ARB = 0x8B40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ShaderObjectArb">\r
+            <summary>\r
+            Original was GL_SHADER_OBJECT_ARB = 0x8B48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectTypeArb">\r
+            <summary>\r
+            Original was GL_OBJECT_TYPE_ARB = 0x8B4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectSubtypeArb">\r
+            <summary>\r
+            Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec2Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2_ARB = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec3Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3_ARB = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec4Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4_ARB = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec2Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC2_ARB = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec3Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC3_ARB = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec4Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC4_ARB = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolArb">\r
+            <summary>\r
+            Original was GL_BOOL_ARB = 0x8B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec2Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC2_ARB = 0x8B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec3Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC3_ARB = 0x8B58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec4Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC4_ARB = 0x8B59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat2Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2_ARB = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat3Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3_ARB = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat4Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4_ARB = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler1DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARB = 0x8B5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARB = 0x8B5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler3DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D_ARB = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.SamplerCubeArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_ARB = 0x8B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler1DShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DRectArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DRectShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectDeleteStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectCompileStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectLinkStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectValidateStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectInfoLogLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectAttachedObjectsArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectActiveUniformsArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectActiveUniformMaxLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectShaderSourceLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderPrecision">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderStencilExport">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderSubroutine">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.UniformSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_SIZE = 0x8A38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.UniformNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutines">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.MaxSubroutines">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINES = 0x8DE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.MaxSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.NumCompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShaderSubroutine.CompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShaderTextureLod">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShadingLanguage100">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguage100.ShadingLanguageVersionArb">\r
+            <summary>\r
+            Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude">\r
+            <summary>\r
+            Used in GL.Arb.GetNamedString, GL.Arb.NamedString\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.ShaderIncludeArb">\r
+            <summary>\r
+            Original was GL_SHADER_INCLUDE_ARB = 0x8DAE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.NamedStringLengthArb">\r
+            <summary>\r
+            Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.NamedStringTypeArb">\r
+            <summary>\r
+            Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShadow">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadow.TextureCompareModeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadow.TextureCompareFuncArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadow.CompareRToTextureArb">\r
+            <summary>\r
+            Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbShadowAmbient">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbShadowAmbient.TextureCompareFailValueArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbSync">\r
+            <summary>\r
+            Used in GL.FenceSync, GL.GetInteger64, GL.GetSync\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncFlushCommandsBit">\r
+            <summary>\r
+            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.MaxServerWaitTimeout">\r
+            <summary>\r
+            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.ObjectType">\r
+            <summary>\r
+            Original was GL_OBJECT_TYPE = 0x9112\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncCondition">\r
+            <summary>\r
+            Original was GL_SYNC_CONDITION = 0x9113\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncStatus">\r
+            <summary>\r
+            Original was GL_SYNC_STATUS = 0x9114\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncFlags">\r
+            <summary>\r
+            Original was GL_SYNC_FLAGS = 0x9115\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncFence">\r
+            <summary>\r
+            Original was GL_SYNC_FENCE = 0x9116\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.SyncGpuCommandsComplete">\r
+            <summary>\r
+            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.Unsignaled">\r
+            <summary>\r
+            Original was GL_UNSIGNALED = 0x9118\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.Signaled">\r
+            <summary>\r
+            Original was GL_SIGNALED = 0x9119\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.AlreadySignaled">\r
+            <summary>\r
+            Original was GL_ALREADY_SIGNALED = 0x911A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.TimeoutExpired">\r
+            <summary>\r
+            Original was GL_TIMEOUT_EXPIRED = 0x911B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.ConditionSatisfied">\r
+            <summary>\r
+            Original was GL_CONDITION_SATISFIED = 0x911C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.WaitFailed">\r
+            <summary>\r
+            Original was GL_WAIT_FAILED = 0x911D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbSync.TimeoutIgnored">\r
+            <summary>\r
+            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTessellationShader">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Triangles">\r
+            <summary>\r
+            Original was GL_TRIANGLES = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Quads">\r
+            <summary>\r
+            Original was GL_QUADS = 0x0007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Patches">\r
+            <summary>\r
+            Original was GL_PATCHES = 0x000E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Equal">\r
+            <summary>\r
+            Original was GL_EQUAL = 0x0202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Cw">\r
+            <summary>\r
+            Original was GL_CW = 0x0900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Ccw">\r
+            <summary>\r
+            Original was GL_CCW = 0x0901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.UniformBlockReferencedByTessControlShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.UniformBlockReferencedByTessEvaluationShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxCombinedTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxCombinedTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchVertices">\r
+            <summary>\r
+            Original was GL_PATCH_VERTICES = 0x8E72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchDefaultInnerLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchDefaultOuterLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessControlOutputVertices">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_MODE = 0x8E76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenSpacing">\r
+            <summary>\r
+            Original was GL_TESS_GEN_SPACING = 0x8E77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenVertexOrder">\r
+            <summary>\r
+            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenPointMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_POINT_MODE = 0x8E79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.Isolines">\r
+            <summary>\r
+            Original was GL_ISOLINES = 0x8E7A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.FractionalOdd">\r
+            <summary>\r
+            Original was GL_FRACTIONAL_ODD = 0x8E7B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.FractionalEven">\r
+            <summary>\r
+            Original was GL_FRACTIONAL_EVEN = 0x8E7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxPatchVertices">\r
+            <summary>\r
+            Original was GL_MAX_PATCH_VERTICES = 0x8E7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessGenLevel">\r
+            <summary>\r
+            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessPatchComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlTotalOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessEvaluationShader">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_SHADER = 0x8E87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.TessControlShader">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER = 0x8E88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBorderClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBorderClamp.ClampToBorderArb">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER_ARB = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBufferObject">\r
+            <summary>\r
+            Used in GL.Arb.TexBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.MaxTextureBufferSizeArb">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBindingBufferArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferDataStoreBindingArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferFormatArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32f">\r
+            <summary>\r
+            Original was GL_RGB32F = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32ui">\r
+            <summary>\r
+            Original was GL_RGB32UI = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32i">\r
+            <summary>\r
+            Original was GL_RGB32I = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCompression">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedAlphaArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedLuminanceArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedLuminanceAlphaArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedIntensityArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedRgbArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_ARB = 0x84ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedRgbaArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_ARB = 0x84EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressionHintArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressedImageSizeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressedArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.NumCompressedTextureFormatsArb">\r
+            <summary>\r
+            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedTextureFormatsArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbaBptcUnormArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedSrgbAlphaBptcUnormArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbBptcSignedFloatArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbBptcUnsignedFloatArb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedSignedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedSignedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCubeMap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.NormalMapArb">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_ARB = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.ReflectionMapArb">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_ARB = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureBindingCubeMapArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveXArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeXArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveYArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeYArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveZArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeZArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.ProxyTextureCubeMapArb">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMap.MaxCubeMapTextureSizeArb">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureBindingCubeMapArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureBindingCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.ProxyTextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.ProxyTextureCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArrayShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.IntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.IntSamplerCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.UnsignedIntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayArb">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvAdd">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.SubtractArb">\r
+            <summary>\r
+            Original was GL_SUBTRACT_ARB = 0x84E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineArb">\r
+            <summary>\r
+            Original was GL_COMBINE_ARB = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineRgbArb">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB_ARB = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineAlphaArb">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA_ARB = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.RgbScaleArb">\r
+            <summary>\r
+            Original was GL_RGB_SCALE_ARB = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.AddSignedArb">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED_ARB = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.InterpolateArb">\r
+            <summary>\r
+            Original was GL_INTERPOLATE_ARB = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.ConstantArb">\r
+            <summary>\r
+            Original was GL_CONSTANT_ARB = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.PrimaryColorArb">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR_ARB = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.PreviousArb">\r
+            <summary>\r
+            Original was GL_PREVIOUS_ARB = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source0RgbArb">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB_ARB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source1RgbArb">\r
+            <summary>\r
+            Original was GL_SOURCE1_RGB_ARB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source2RgbArb">\r
+            <summary>\r
+            Original was GL_SOURCE2_RGB_ARB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source0AlphaArb">\r
+            <summary>\r
+            Original was GL_SOURCE0_ALPHA_ARB = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source1AlphaArb">\r
+            <summary>\r
+            Original was GL_SOURCE1_ALPHA_ARB = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source2AlphaArb">\r
+            <summary>\r
+            Original was GL_SOURCE2_ALPHA_ARB = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand0RgbArb">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB_ARB = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand1RgbArb">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB_ARB = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand2RgbArb">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB_ARB = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand0AlphaArb">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA_ARB = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand1AlphaArb">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA_ARB = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand2AlphaArb">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA_ARB = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvCrossbar">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureEnvDot3">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvDot3.Dot3RgbArb">\r
+            <summary>\r
+            Original was GL_DOT3_RGB_ARB = 0x86AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureEnvDot3.Dot3RgbaArb">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA_ARB = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgba32fArb">\r
+            <summary>\r
+            Original was GL_RGBA32F_ARB = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgb32fArb">\r
+            <summary>\r
+            Original was GL_RGB32F_ARB = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Alpha32fArb">\r
+            <summary>\r
+            Original was GL_ALPHA32F_ARB = 0x8816\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Intensity32fArb">\r
+            <summary>\r
+            Original was GL_INTENSITY32F_ARB = 0x8817\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Luminance32fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE32F_ARB = 0x8818\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.LuminanceAlpha32fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgba16fArb">\r
+            <summary>\r
+            Original was GL_RGBA16F_ARB = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgb16fArb">\r
+            <summary>\r
+            Original was GL_RGB16F_ARB = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Alpha16fArb">\r
+            <summary>\r
+            Original was GL_ALPHA16F_ARB = 0x881C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Intensity16fArb">\r
+            <summary>\r
+            Original was GL_INTENSITY16F_ARB = 0x881D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.Luminance16fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE16F_ARB = 0x881E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.LuminanceAlpha16fArb">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureRedTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureGreenTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureBlueTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureAlphaTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureLuminanceTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureIntensityTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureDepthTypeArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureFloat.UnsignedNormalizedArb">\r
+            <summary>\r
+            Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureGather">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MinProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MinProgramTextureGatherOffsetArb">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MaxProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MaxProgramTextureGatherOffsetArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureGather.MaxProgramTextureGatherComponents">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureMirroredRepeat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMirroredRepeat.MirroredRepeatArb">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT_ARB = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureMultisample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.SamplePosition">\r
+            <summary>\r
+            Original was GL_SAMPLE_POSITION = 0x8E50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.SampleMask">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK = 0x8E51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.SampleMaskValue">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE = 0x8E52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxSampleMaskWords">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Texture2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.ProxyTexture2DMultisample">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Texture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.ProxyTexture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureBinding2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureBinding2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureSamples">\r
+            <summary>\r
+            Original was GL_TEXTURE_SAMPLES = 0x9106\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureFixedSampleLocations">\r
+            <summary>\r
+            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Sampler2DMultisample">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.IntSampler2DMultisample">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.UnsignedIntSampler2DMultisample">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.Sampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.IntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.UnsignedIntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxColorTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxDepthTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxIntegerSamples">\r
+            <summary>\r
+            Original was GL_MAX_INTEGER_SAMPLES = 0x9110\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureNonPowerOfTwo">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureQueryLod">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureRectangle">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.TextureRectangleArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.TextureBindingRectangleArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.ProxyTextureRectangleArb">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRectangle.MaxRectangleTextureSizeArb">\r
+            <summary>\r
+            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureRg">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg">\r
+            <summary>\r
+            Original was GL_RG = 0x8227\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.RgInteger">\r
+            <summary>\r
+            Original was GL_RG_INTEGER = 0x8228\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R8">\r
+            <summary>\r
+            Original was GL_R8 = 0x8229\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16">\r
+            <summary>\r
+            Original was GL_R16 = 0x822A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8">\r
+            <summary>\r
+            Original was GL_RG8 = 0x822B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16">\r
+            <summary>\r
+            Original was GL_RG16 = 0x822C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16f">\r
+            <summary>\r
+            Original was GL_R16F = 0x822D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R32f">\r
+            <summary>\r
+            Original was GL_R32F = 0x822E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16f">\r
+            <summary>\r
+            Original was GL_RG16F = 0x822F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32f">\r
+            <summary>\r
+            Original was GL_RG32F = 0x8230\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R8i">\r
+            <summary>\r
+            Original was GL_R8I = 0x8231\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R8ui">\r
+            <summary>\r
+            Original was GL_R8UI = 0x8232\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16i">\r
+            <summary>\r
+            Original was GL_R16I = 0x8233\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R16ui">\r
+            <summary>\r
+            Original was GL_R16UI = 0x8234\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R32i">\r
+            <summary>\r
+            Original was GL_R32I = 0x8235\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.R32ui">\r
+            <summary>\r
+            Original was GL_R32UI = 0x8236\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8i">\r
+            <summary>\r
+            Original was GL_RG8I = 0x8237\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8ui">\r
+            <summary>\r
+            Original was GL_RG8UI = 0x8238\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16i">\r
+            <summary>\r
+            Original was GL_RG16I = 0x8239\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16ui">\r
+            <summary>\r
+            Original was GL_RG16UI = 0x823A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32i">\r
+            <summary>\r
+            Original was GL_RG32I = 0x823B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32ui">\r
+            <summary>\r
+            Original was GL_RG32UI = 0x823C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureRgb10A2ui">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureRgb10A2ui.Rgb10A2ui">\r
+            <summary>\r
+            Original was GL_RGB10_A2UI = 0x906F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTextureSwizzle">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleR">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleG">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleB">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleA">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleRgba">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTimerQuery">\r
+            <summary>\r
+            Used in GL.GetQueryObjecti64, GL.GetQueryObjectui64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTimerQuery.TimeElapsed">\r
+            <summary>\r
+            Original was GL_TIME_ELAPSED = 0x88BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTimerQuery.Timestamp">\r
+            <summary>\r
+            Original was GL_TIMESTAMP = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTransformFeedback2">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedback">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK = 0x8E22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBufferPaused">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBufferActive">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBinding">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTransformFeedback3">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback3.MaxTransformFeedbackBuffers">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransformFeedback3.MaxVertexStreams">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_STREAMS = 0x8E71\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbTransposeMatrix">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeModelviewMatrixArb">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeProjectionMatrixArb">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeTextureMatrixArb">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeColorMatrixArb">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbUniformBufferObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBuffer">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER = 0x8A11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferStart">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_START = 0x8A29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxVertexUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxGeometryUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxFragmentUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxUniformBufferBindings">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxUniformBlockSize">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedGeometryUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferOffsetAlignment">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.ActiveUniformBlockMaxNameLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.ActiveUniformBlocks">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformType">\r
+            <summary>\r
+            Original was GL_UNIFORM_TYPE = 0x8A37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_SIZE = 0x8A38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockIndex">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformOffset">\r
+            <summary>\r
+            Original was GL_UNIFORM_OFFSET = 0x8A3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformArrayStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformMatrixStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformIsRowMajor">\r
+            <summary>\r
+            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockDataSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockActiveUniforms">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockActiveUniformIndices">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByVertexShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByGeometryShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByFragmentShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbUniformBufferObject.InvalidIndex">\r
+            <summary>\r
+            Original was GL_INVALID_INDEX = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexArrayBgra">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexArrayBgra.Bgra">\r
+            <summary>\r
+            Original was GL_BGRA = 0x80E1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexArrayObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexArrayObject.VertexArrayBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.Rgb32i">\r
+            <summary>\r
+            Original was GL_RGB32I = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2 = 0x8F46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3 = 0x8F47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4 = 0x8F48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x3 = 0x8F49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x4 = 0x8F4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x2 = 0x8F4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x4 = 0x8F4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x2 = 0x8F4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3 = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec2">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2 = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec3">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3 = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec4">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4 = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexBlend">\r
+            <summary>\r
+            Used in GL.Arb.WeightPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview0Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_ARB = 0x1700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview1Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW1_ARB = 0x850A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.MaxVertexUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.ActiveVertexUnitsArb">\r
+            <summary>\r
+            Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightSumUnityArb">\r
+            <summary>\r
+            Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.VertexBlendArb">\r
+            <summary>\r
+            Original was GL_VERTEX_BLEND_ARB = 0x86A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.CurrentWeightArb">\r
+            <summary>\r
+            Original was GL_CURRENT_WEIGHT_ARB = 0x86A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayTypeArb">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayStrideArb">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArraySizeArb">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayPointerArb">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayArb">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_ARB = 0x86AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview2Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW2_ARB = 0x8722\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview3Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW3_ARB = 0x8723\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview4Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW4_ARB = 0x8724\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview5Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW5_ARB = 0x8725\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview6Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW6_ARB = 0x8726\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview7Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW7_ARB = 0x8727\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview8Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW8_ARB = 0x8728\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview9Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW9_ARB = 0x8729\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview10Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW10_ARB = 0x872A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview11Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW11_ARB = 0x872B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview12Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW12_ARB = 0x872C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview13Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW13_ARB = 0x872D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview14Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW14_ARB = 0x872E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview15Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW15_ARB = 0x872F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview16Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW16_ARB = 0x8730\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview17Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW17_ARB = 0x8731\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview18Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW18_ARB = 0x8732\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview19Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW19_ARB = 0x8733\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview20Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW20_ARB = 0x8734\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview21Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW21_ARB = 0x8735\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview22Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW22_ARB = 0x8736\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview23Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW23_ARB = 0x8737\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview24Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW24_ARB = 0x8738\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview25Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW25_ARB = 0x8739\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview26Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW26_ARB = 0x873A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview27Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW27_ARB = 0x873B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview28Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW28_ARB = 0x873C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview29Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW29_ARB = 0x873D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview30Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW30_ARB = 0x873E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview31Arb">\r
+            <summary>\r
+            Original was GL_MODELVIEW31_ARB = 0x873F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexBufferObject">\r
+            <summary>\r
+            Used in GL.Arb.GetBufferParameter, GL.Arb.GetBufferPointer, GL.Arb.MapBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferSizeArb">\r
+            <summary>\r
+            Original was GL_BUFFER_SIZE_ARB = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferUsageArb">\r
+            <summary>\r
+            Original was GL_BUFFER_USAGE_ARB = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ArrayBufferArb">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER_ARB = 0x8892\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ElementArrayBufferArb">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ElementArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.VertexArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.NormalArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ColorArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.IndexArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.TextureCoordArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.EdgeFlagArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.SecondaryColorArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.FogCoordinateArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.WeightArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.VertexAttribArrayBufferBindingArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ReadOnlyArb">\r
+            <summary>\r
+            Original was GL_READ_ONLY_ARB = 0x88B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.WriteOnlyArb">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY_ARB = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ReadWriteArb">\r
+            <summary>\r
+            Original was GL_READ_WRITE_ARB = 0x88BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferAccessArb">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS_ARB = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferMappedArb">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED_ARB = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferMapPointerArb">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamDrawArb">\r
+            <summary>\r
+            Original was GL_STREAM_DRAW_ARB = 0x88E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamReadArb">\r
+            <summary>\r
+            Original was GL_STREAM_READ_ARB = 0x88E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamCopyArb">\r
+            <summary>\r
+            Original was GL_STREAM_COPY_ARB = 0x88E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticDrawArb">\r
+            <summary>\r
+            Original was GL_STATIC_DRAW_ARB = 0x88E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticReadArb">\r
+            <summary>\r
+            Original was GL_STATIC_READ_ARB = 0x88E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticCopyArb">\r
+            <summary>\r
+            Original was GL_STATIC_COPY_ARB = 0x88E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicDrawArb">\r
+            <summary>\r
+            Original was GL_DYNAMIC_DRAW_ARB = 0x88E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicReadArb">\r
+            <summary>\r
+            Original was GL_DYNAMIC_READ_ARB = 0x88E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicCopyArb">\r
+            <summary>\r
+            Original was GL_DYNAMIC_COPY_ARB = 0x88EA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexProgram">\r
+            <summary>\r
+            Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter, GL.Arb.ProgramString\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ColorSumArb">\r
+            <summary>\r
+            Original was GL_COLOR_SUM_ARB = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramArb">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_ARB = 0x8620\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayEnabledArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArraySizeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayStrideArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayTypeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentVertexAttribArb">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramLengthArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_LENGTH_ARB = 0x8627\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramStringArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_STRING_ARB = 0x8628\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramMatrixStackDepthArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramMatricesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentMatrixStackDepthArb">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentMatrixArb">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_ARB = 0x8641\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramPointSizeArb">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramTwoSideArb">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayPointerArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramErrorPositionArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramBindingArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINDING_ARB = 0x8677\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxVertexAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayNormalizedArb">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramErrorStringArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramFormatAsciiArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramFormatArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT_ARB = 0x8876\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramTemporariesArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramTemporariesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeTemporariesArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeTemporariesArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramParametersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeParametersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramAttribsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeAttribsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeAttribsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeAddressRegistersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramLocalParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramEnvParametersArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramUnderNativeLimitsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.TransposeCurrentMatrixArb">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix0Arb">\r
+            <summary>\r
+            Original was GL_MATRIX0_ARB = 0x88C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix1Arb">\r
+            <summary>\r
+            Original was GL_MATRIX1_ARB = 0x88C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix2Arb">\r
+            <summary>\r
+            Original was GL_MATRIX2_ARB = 0x88C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix3Arb">\r
+            <summary>\r
+            Original was GL_MATRIX3_ARB = 0x88C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix4Arb">\r
+            <summary>\r
+            Original was GL_MATRIX4_ARB = 0x88C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix5Arb">\r
+            <summary>\r
+            Original was GL_MATRIX5_ARB = 0x88C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix6Arb">\r
+            <summary>\r
+            Original was GL_MATRIX6_ARB = 0x88C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix7Arb">\r
+            <summary>\r
+            Original was GL_MATRIX7_ARB = 0x88C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix8Arb">\r
+            <summary>\r
+            Original was GL_MATRIX8_ARB = 0x88C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix9Arb">\r
+            <summary>\r
+            Original was GL_MATRIX9_ARB = 0x88C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix10Arb">\r
+            <summary>\r
+            Original was GL_MATRIX10_ARB = 0x88CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix11Arb">\r
+            <summary>\r
+            Original was GL_MATRIX11_ARB = 0x88CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix12Arb">\r
+            <summary>\r
+            Original was GL_MATRIX12_ARB = 0x88CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix13Arb">\r
+            <summary>\r
+            Original was GL_MATRIX13_ARB = 0x88CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix14Arb">\r
+            <summary>\r
+            Original was GL_MATRIX14_ARB = 0x88CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix15Arb">\r
+            <summary>\r
+            Original was GL_MATRIX15_ARB = 0x88CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix16Arb">\r
+            <summary>\r
+            Original was GL_MATRIX16_ARB = 0x88D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix17Arb">\r
+            <summary>\r
+            Original was GL_MATRIX17_ARB = 0x88D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix18Arb">\r
+            <summary>\r
+            Original was GL_MATRIX18_ARB = 0x88D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix19Arb">\r
+            <summary>\r
+            Original was GL_MATRIX19_ARB = 0x88D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix20Arb">\r
+            <summary>\r
+            Original was GL_MATRIX20_ARB = 0x88D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix21Arb">\r
+            <summary>\r
+            Original was GL_MATRIX21_ARB = 0x88D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix22Arb">\r
+            <summary>\r
+            Original was GL_MATRIX22_ARB = 0x88D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix23Arb">\r
+            <summary>\r
+            Original was GL_MATRIX23_ARB = 0x88D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix24Arb">\r
+            <summary>\r
+            Original was GL_MATRIX24_ARB = 0x88D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix25Arb">\r
+            <summary>\r
+            Original was GL_MATRIX25_ARB = 0x88D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix26Arb">\r
+            <summary>\r
+            Original was GL_MATRIX26_ARB = 0x88DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix27Arb">\r
+            <summary>\r
+            Original was GL_MATRIX27_ARB = 0x88DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix28Arb">\r
+            <summary>\r
+            Original was GL_MATRIX28_ARB = 0x88DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix29Arb">\r
+            <summary>\r
+            Original was GL_MATRIX29_ARB = 0x88DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix30Arb">\r
+            <summary>\r
+            Original was GL_MATRIX30_ARB = 0x88DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix31Arb">\r
+            <summary>\r
+            Original was GL_MATRIX31_ARB = 0x88DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexShader">\r
+            <summary>\r
+            Used in GL.Arb.GetActiveAttrib\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.VertexShaderArb">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_ARB = 0x8B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVaryingFloatsArb">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.MaxCombinedTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.ObjectActiveAttributesArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexShader.ObjectActiveAttributeMaxLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbViewportArray">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.DepthRange">\r
+            <summary>\r
+            Original was GL_DEPTH_RANGE = 0x0B70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.Viewport">\r
+            <summary>\r
+            Original was GL_VIEWPORT = 0x0BA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ScissorBox">\r
+            <summary>\r
+            Original was GL_SCISSOR_BOX = 0x0C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ScissorTest">\r
+            <summary>\r
+            Original was GL_SCISSOR_TEST = 0x0C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.MaxViewports">\r
+            <summary>\r
+            Original was GL_MAX_VIEWPORTS = 0x825B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportSubpixelBits">\r
+            <summary>\r
+            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportBoundsRange">\r
+            <summary>\r
+            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.LayerProvokingVertex">\r
+            <summary>\r
+            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportIndexProvokingVertex">\r
+            <summary>\r
+            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.UndefinedVertex">\r
+            <summary>\r
+            Original was GL_UNDEFINED_VERTEX = 0x8260\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.FirstVertexConvention">\r
+            <summary>\r
+            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.LastVertexConvention">\r
+            <summary>\r
+            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArbViewportArray.ProvokingVertex">\r
+            <summary>\r
+            Original was GL_PROVOKING_VERTEX = 0x8E4F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArbWindowPos">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArmMaliShaderBinary">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArmMaliShaderBinary.MaliShaderBinaryArm">\r
+            <summary>\r
+            Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ArrayCap">\r
+            <summary>\r
+            Used in GL.DisableClientState, GL.EnableClientState\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.VertexArray">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY = 0x8074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.NormalArray">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY = 0x8075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.ColorArray">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY = 0x8076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.IndexArray">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY = 0x8077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.TextureCoordArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY = 0x8078\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.EdgeFlagArray">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY = 0x8079\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.FogCoordArray">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ArrayCap.SecondaryColorArray">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramFormatArb">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramFormatArb.ProgramFormatAsciiArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb">\r
+            <summary>\r
+            Used in GL.Arb.GetProgram, GL.Arb.GetProgramString, GL.Arb.ProgramParameter, GL.ProgramParameter, GL.Ext.ProgramParameter, GL.NV.GetProgramParameter, GL.NV.GetTrackMatrix\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramBinaryRetrievableHint">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramSeparable">\r
+            <summary>\r
+            Original was GL_PROGRAM_SEPARABLE = 0x8258\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramLength">\r
+            <summary>\r
+            Original was GL_PROGRAM_LENGTH = 0x8627\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramBinding">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINDING = 0x8677\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAluInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTexInstructionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTexIndirectionsArb">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramFormat">\r
+            <summary>\r
+            Original was GL_PROGRAM_FORMAT = 0x8876\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramInstruction">\r
+            <summary>\r
+            Original was GL_PROGRAM_INSTRUCTION = 0x88A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramInstructions">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeInstructions">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeInstructions">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTemporaries">\r
+            <summary>\r
+            Original was GL_PROGRAM_TEMPORARIES = 0x88A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTemporaries">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTemporaries">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTemporaries">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramParameters">\r
+            <summary>\r
+            Original was GL_PROGRAM_PARAMETERS = 0x88A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeParameters">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAttribs">\r
+            <summary>\r
+            Original was GL_PROGRAM_ATTRIBS = 0x88AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAttribs">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAttribs">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAttribs">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAddressRegisters">\r
+            <summary>\r
+            Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAddressRegisters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAddressRegisters">\r
+            <summary>\r
+            Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAddressRegisters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramLocalParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramEnvParameters">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramUnderNativeLimits">\r
+            <summary>\r
+            Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryVerticesOut">\r
+            <summary>\r
+            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryInputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryOutputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramStringParameterArb">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramStringParameterArb.ProgramString">\r
+            <summary>\r
+            Original was GL_PROGRAM_STRING = 0x8628\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb">\r
+            <summary>\r
+            Used in GL.Arb.BindProgram, GL.Arb.GetProgram, GL.Arb.GetProgramString, GL.Arb.ProgramEnvParameter4, GL.Arb.ProgramLocalParameter4, GL.Arb.ProgramString, GL.NV.BindProgram, GL.NV.ExecuteProgram, GL.NV.GetProgramParameter, GL.NV.GetTrackMatrix, GL.NV.LoadProgram, GL.NV.ProgramParameter4, GL.NV.ProgramParameters4, GL.NV.TrackMatrix\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.VertexProgram">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM = 0x8620\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.FragmentProgram">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM = 0x8804\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.GeometryProgramNv">\r
+            <summary>\r
+            Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiDrawBuffers">\r
+            <summary>\r
+            Used in GL.Ati.DrawBuffers\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.MaxDrawBuffersAti">\r
+            <summary>\r
+            Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer0Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER0_ATI = 0x8825\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer1Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER1_ATI = 0x8826\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer2Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER2_ATI = 0x8827\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer3Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER3_ATI = 0x8828\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer4Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER4_ATI = 0x8829\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer5Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER5_ATI = 0x882A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer6Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER6_ATI = 0x882B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer7Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER7_ATI = 0x882C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer8Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER8_ATI = 0x882D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer9Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER9_ATI = 0x882E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer10Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER10_ATI = 0x882F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer11Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER11_ATI = 0x8830\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer12Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER12_ATI = 0x8831\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer13Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER13_ATI = 0x8832\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer14Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER14_ATI = 0x8833\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer15Ati">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER15_ATI = 0x8834\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiElementArray">\r
+            <summary>\r
+            Used in GL.Ati.ElementPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayAti">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_ATI = 0x8768\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayTypeAti">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayPointerAti">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap">\r
+            <summary>\r
+            Used in GL.Ati.GetTexBumpParameter, GL.Ati.TexBumpParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpRotMatrixAti">\r
+            <summary>\r
+            Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpRotMatrixSizeAti">\r
+            <summary>\r
+            Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpNumTexUnitsAti">\r
+            <summary>\r
+            Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpTexUnitsAti">\r
+            <summary>\r
+            Original was GL_BUMP_TEX_UNITS_ATI = 0x8778\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.DudvAti">\r
+            <summary>\r
+            Original was GL_DUDV_ATI = 0x8779\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.Du8Dv8Ati">\r
+            <summary>\r
+            Original was GL_DU8DV8_ATI = 0x877A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpEnvmapAti">\r
+            <summary>\r
+            Original was GL_BUMP_ENVMAP_ATI = 0x877B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpTargetAti">\r
+            <summary>\r
+            Original was GL_BUMP_TARGET_ATI = 0x877C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiFragmentShader">\r
+            <summary>\r
+            Used in GL.Ati.AlphaFragmentOp1, GL.Ati.AlphaFragmentOp2, GL.Ati.AlphaFragmentOp3, GL.Ati.ColorFragmentOp1, GL.Ati.ColorFragmentOp2, GL.Ati.ColorFragmentOp3, GL.Ati.PassTexCoor, GL.Ati.SampleMap\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl2XBitAti">\r
+            <summary>\r
+            Original was GL_2X_BIT_ATI = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.RedBitAti">\r
+            <summary>\r
+            Original was GL_RED_BIT_ATI = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.CompBitAti">\r
+            <summary>\r
+            Original was GL_COMP_BIT_ATI = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl4XBitAti">\r
+            <summary>\r
+            Original was GL_4X_BIT_ATI = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.GreenBitAti">\r
+            <summary>\r
+            Original was GL_GREEN_BIT_ATI = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.BlueBitAti">\r
+            <summary>\r
+            Original was GL_BLUE_BIT_ATI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl8XBitAti">\r
+            <summary>\r
+            Original was GL_8X_BIT_ATI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NegateBitAti">\r
+            <summary>\r
+            Original was GL_NEGATE_BIT_ATI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.BiasBitAti">\r
+            <summary>\r
+            Original was GL_BIAS_BIT_ATI = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.HalfBitAti">\r
+            <summary>\r
+            Original was GL_HALF_BIT_ATI = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.QuarterBitAti">\r
+            <summary>\r
+            Original was GL_QUARTER_BIT_ATI = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.EighthBitAti">\r
+            <summary>\r
+            Original was GL_EIGHTH_BIT_ATI = 0x00000020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SaturateBitAti">\r
+            <summary>\r
+            Original was GL_SATURATE_BIT_ATI = 0x00000040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.FragmentShaderAti">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_ATI = 0x8920\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg0Ati">\r
+            <summary>\r
+            Original was GL_REG_0_ATI = 0x8921\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg1Ati">\r
+            <summary>\r
+            Original was GL_REG_1_ATI = 0x8922\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg2Ati">\r
+            <summary>\r
+            Original was GL_REG_2_ATI = 0x8923\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg3Ati">\r
+            <summary>\r
+            Original was GL_REG_3_ATI = 0x8924\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg4Ati">\r
+            <summary>\r
+            Original was GL_REG_4_ATI = 0x8925\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg5Ati">\r
+            <summary>\r
+            Original was GL_REG_5_ATI = 0x8926\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg6Ati">\r
+            <summary>\r
+            Original was GL_REG_6_ATI = 0x8927\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg7Ati">\r
+            <summary>\r
+            Original was GL_REG_7_ATI = 0x8928\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg8Ati">\r
+            <summary>\r
+            Original was GL_REG_8_ATI = 0x8929\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg9Ati">\r
+            <summary>\r
+            Original was GL_REG_9_ATI = 0x892A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg10Ati">\r
+            <summary>\r
+            Original was GL_REG_10_ATI = 0x892B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg11Ati">\r
+            <summary>\r
+            Original was GL_REG_11_ATI = 0x892C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg12Ati">\r
+            <summary>\r
+            Original was GL_REG_12_ATI = 0x892D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg13Ati">\r
+            <summary>\r
+            Original was GL_REG_13_ATI = 0x892E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg14Ati">\r
+            <summary>\r
+            Original was GL_REG_14_ATI = 0x892F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg15Ati">\r
+            <summary>\r
+            Original was GL_REG_15_ATI = 0x8930\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg16Ati">\r
+            <summary>\r
+            Original was GL_REG_16_ATI = 0x8931\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg17Ati">\r
+            <summary>\r
+            Original was GL_REG_17_ATI = 0x8932\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg18Ati">\r
+            <summary>\r
+            Original was GL_REG_18_ATI = 0x8933\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg19Ati">\r
+            <summary>\r
+            Original was GL_REG_19_ATI = 0x8934\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg20Ati">\r
+            <summary>\r
+            Original was GL_REG_20_ATI = 0x8935\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg21Ati">\r
+            <summary>\r
+            Original was GL_REG_21_ATI = 0x8936\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg22Ati">\r
+            <summary>\r
+            Original was GL_REG_22_ATI = 0x8937\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg23Ati">\r
+            <summary>\r
+            Original was GL_REG_23_ATI = 0x8938\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg24Ati">\r
+            <summary>\r
+            Original was GL_REG_24_ATI = 0x8939\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg25Ati">\r
+            <summary>\r
+            Original was GL_REG_25_ATI = 0x893A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg26Ati">\r
+            <summary>\r
+            Original was GL_REG_26_ATI = 0x893B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg27Ati">\r
+            <summary>\r
+            Original was GL_REG_27_ATI = 0x893C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg28Ati">\r
+            <summary>\r
+            Original was GL_REG_28_ATI = 0x893D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg29Ati">\r
+            <summary>\r
+            Original was GL_REG_29_ATI = 0x893E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg30Ati">\r
+            <summary>\r
+            Original was GL_REG_30_ATI = 0x893F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg31Ati">\r
+            <summary>\r
+            Original was GL_REG_31_ATI = 0x8940\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con0Ati">\r
+            <summary>\r
+            Original was GL_CON_0_ATI = 0x8941\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con1Ati">\r
+            <summary>\r
+            Original was GL_CON_1_ATI = 0x8942\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con2Ati">\r
+            <summary>\r
+            Original was GL_CON_2_ATI = 0x8943\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con3Ati">\r
+            <summary>\r
+            Original was GL_CON_3_ATI = 0x8944\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con4Ati">\r
+            <summary>\r
+            Original was GL_CON_4_ATI = 0x8945\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con5Ati">\r
+            <summary>\r
+            Original was GL_CON_5_ATI = 0x8946\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con6Ati">\r
+            <summary>\r
+            Original was GL_CON_6_ATI = 0x8947\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con7Ati">\r
+            <summary>\r
+            Original was GL_CON_7_ATI = 0x8948\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con8Ati">\r
+            <summary>\r
+            Original was GL_CON_8_ATI = 0x8949\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con9Ati">\r
+            <summary>\r
+            Original was GL_CON_9_ATI = 0x894A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con10Ati">\r
+            <summary>\r
+            Original was GL_CON_10_ATI = 0x894B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con11Ati">\r
+            <summary>\r
+            Original was GL_CON_11_ATI = 0x894C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con12Ati">\r
+            <summary>\r
+            Original was GL_CON_12_ATI = 0x894D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con13Ati">\r
+            <summary>\r
+            Original was GL_CON_13_ATI = 0x894E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con14Ati">\r
+            <summary>\r
+            Original was GL_CON_14_ATI = 0x894F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con15Ati">\r
+            <summary>\r
+            Original was GL_CON_15_ATI = 0x8950\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con16Ati">\r
+            <summary>\r
+            Original was GL_CON_16_ATI = 0x8951\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con17Ati">\r
+            <summary>\r
+            Original was GL_CON_17_ATI = 0x8952\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con18Ati">\r
+            <summary>\r
+            Original was GL_CON_18_ATI = 0x8953\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con19Ati">\r
+            <summary>\r
+            Original was GL_CON_19_ATI = 0x8954\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con20Ati">\r
+            <summary>\r
+            Original was GL_CON_20_ATI = 0x8955\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con21Ati">\r
+            <summary>\r
+            Original was GL_CON_21_ATI = 0x8956\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con22Ati">\r
+            <summary>\r
+            Original was GL_CON_22_ATI = 0x8957\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con23Ati">\r
+            <summary>\r
+            Original was GL_CON_23_ATI = 0x8958\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con24Ati">\r
+            <summary>\r
+            Original was GL_CON_24_ATI = 0x8959\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con25Ati">\r
+            <summary>\r
+            Original was GL_CON_25_ATI = 0x895A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con26Ati">\r
+            <summary>\r
+            Original was GL_CON_26_ATI = 0x895B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con27Ati">\r
+            <summary>\r
+            Original was GL_CON_27_ATI = 0x895C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con28Ati">\r
+            <summary>\r
+            Original was GL_CON_28_ATI = 0x895D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con29Ati">\r
+            <summary>\r
+            Original was GL_CON_29_ATI = 0x895E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con30Ati">\r
+            <summary>\r
+            Original was GL_CON_30_ATI = 0x895F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Con31Ati">\r
+            <summary>\r
+            Original was GL_CON_31_ATI = 0x8960\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.MovAti">\r
+            <summary>\r
+            Original was GL_MOV_ATI = 0x8961\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.AddAti">\r
+            <summary>\r
+            Original was GL_ADD_ATI = 0x8963\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.MulAti">\r
+            <summary>\r
+            Original was GL_MUL_ATI = 0x8964\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SubAti">\r
+            <summary>\r
+            Original was GL_SUB_ATI = 0x8965\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot3Ati">\r
+            <summary>\r
+            Original was GL_DOT3_ATI = 0x8966\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot4Ati">\r
+            <summary>\r
+            Original was GL_DOT4_ATI = 0x8967\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.MadAti">\r
+            <summary>\r
+            Original was GL_MAD_ATI = 0x8968\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.LerpAti">\r
+            <summary>\r
+            Original was GL_LERP_ATI = 0x8969\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.CndAti">\r
+            <summary>\r
+            Original was GL_CND_ATI = 0x896A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Cnd0Ati">\r
+            <summary>\r
+            Original was GL_CND0_ATI = 0x896B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot2AddAti">\r
+            <summary>\r
+            Original was GL_DOT2_ADD_ATI = 0x896C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SecondaryInterpolatorAti">\r
+            <summary>\r
+            Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumFragmentRegistersAti">\r
+            <summary>\r
+            Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumFragmentConstantsAti">\r
+            <summary>\r
+            Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumPassesAti">\r
+            <summary>\r
+            Original was GL_NUM_PASSES_ATI = 0x8970\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInstructionsPerPassAti">\r
+            <summary>\r
+            Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInstructionsTotalAti">\r
+            <summary>\r
+            Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInputInterpolatorComponentsAti">\r
+            <summary>\r
+            Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.NumLoopbackComponentsAti">\r
+            <summary>\r
+            Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.ColorAlphaPairingAti">\r
+            <summary>\r
+            Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STR_ATI = 0x8976\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STQ_ATI = 0x8977\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrDrAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STR_DR_ATI = 0x8978\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStqDqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STRQ_ATI = 0x897A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrqDqAti">\r
+            <summary>\r
+            Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiMapObjectBuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiMeminfo">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiMeminfo.VboFreeMemoryAti">\r
+            <summary>\r
+            Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiMeminfo.TextureFreeMemoryAti">\r
+            <summary>\r
+            Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiMeminfo.RenderbufferFreeMemoryAti">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiPixelFormatFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPixelFormatFloat.TypeRgbaFloatAti">\r
+            <summary>\r
+            Original was GL_TYPE_RGBA_FLOAT_ATI = 0x8820\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPixelFormatFloat.ColorClearUnclampedValueAti">\r
+            <summary>\r
+            Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiPnTriangles">\r
+            <summary>\r
+            Used in GL.Ati.PNTriangles\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_ATI = 0x87F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.MaxPnTrianglesTesselationLevelAti">\r
+            <summary>\r
+            Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesTesselationLevelAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeLinearAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeCubicAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeLinearAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeQuadraticAti">\r
+            <summary>\r
+            Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiSeparateStencil">\r
+            <summary>\r
+            Used in GL.Ati.StencilOpSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackFuncAti">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackFailAti">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackPassDepthFailAti">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackPassDepthPassAti">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiTextFragmentShader">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextFragmentShader.TextFragmentShaderAti">\r
+            <summary>\r
+            Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateAddAti">\r
+            <summary>\r
+            Original was GL_MODULATE_ADD_ATI = 0x8744\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateSignedAddAti">\r
+            <summary>\r
+            Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateSubtractAti">\r
+            <summary>\r
+            Original was GL_MODULATE_SUBTRACT_ATI = 0x8746\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiTextureFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbaFloat32Ati">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT32_ATI = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbFloat32Ati">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT32_ATI = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.AlphaFloat32Ati">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT32_ATI = 0x8816\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.IntensityFloat32Ati">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT32_ATI = 0x8817\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceFloat32Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceAlphaFloat32Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbaFloat16Ati">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT16_ATI = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbFloat16Ati">\r
+            <summary>\r
+            Original was GL_RGB_FLOAT16_ATI = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.AlphaFloat16Ati">\r
+            <summary>\r
+            Original was GL_ALPHA_FLOAT16_ATI = 0x881C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.IntensityFloat16Ati">\r
+            <summary>\r
+            Original was GL_INTENSITY_FLOAT16_ATI = 0x881D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceFloat16Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceAlphaFloat16Ati">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce.MirrorClampAti">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_ATI = 0x8742\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce.MirrorClampToEdgeAti">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiVertexArrayObject">\r
+            <summary>\r
+            Used in GL.Ati.ArrayObject, GL.Ati.GetArrayObject, GL.Ati.GetObjectBuffer, GL.Ati.GetVariantArrayObject, GL.Ati.NewObjectBuffer, GL.Ati.UpdateObjectBuffer, GL.Ati.VariantArrayObject\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.StaticAti">\r
+            <summary>\r
+            Original was GL_STATIC_ATI = 0x8760\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.DynamicAti">\r
+            <summary>\r
+            Original was GL_DYNAMIC_ATI = 0x8761\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.PreserveAti">\r
+            <summary>\r
+            Original was GL_PRESERVE_ATI = 0x8762\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.DiscardAti">\r
+            <summary>\r
+            Original was GL_DISCARD_ATI = 0x8763\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ObjectBufferSizeAti">\r
+            <summary>\r
+            Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ObjectBufferUsageAti">\r
+            <summary>\r
+            Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ArrayObjectBufferAti">\r
+            <summary>\r
+            Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ArrayObjectOffsetAti">\r
+            <summary>\r
+            Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject">\r
+            <summary>\r
+            Used in GL.Ati.GetVertexAttribArrayObject, GL.Ati.VertexAttribArrayObject\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AtiVertexStreams">\r
+            <summary>\r
+            Used in GL.Ati.ClientActiveVertexStream, GL.Ati.NormalStream3, GL.Ati.VertexBlendEnv, GL.Ati.VertexStream1, GL.Ati.VertexStream2, GL.Ati.VertexStream3, GL.Ati.VertexStream4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.MaxVertexStreamsAti">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream0Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM0_ATI = 0x876C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream1Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM1_ATI = 0x876D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream2Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM2_ATI = 0x876E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream3Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM3_ATI = 0x876F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream4Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM4_ATI = 0x8770\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream5Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM5_ATI = 0x8771\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream6Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM6_ATI = 0x8772\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream7Ati">\r
+            <summary>\r
+            Original was GL_VERTEX_STREAM7_ATI = 0x8773\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexSourceAti">\r
+            <summary>\r
+            Original was GL_VERTEX_SOURCE_ATI = 0x8774\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.AttribMask">\r
+            <summary>\r
+            Used in GL.PushAttrib\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.CurrentBit">\r
+            <summary>\r
+            Original was GL_CURRENT_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PointBit">\r
+            <summary>\r
+            Original was GL_POINT_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.LineBit">\r
+            <summary>\r
+            Original was GL_LINE_BIT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PolygonBit">\r
+            <summary>\r
+            Original was GL_POLYGON_BIT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PolygonStippleBit">\r
+            <summary>\r
+            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.PixelModeBit">\r
+            <summary>\r
+            Original was GL_PIXEL_MODE_BIT = 0x00000020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.LightingBit">\r
+            <summary>\r
+            Original was GL_LIGHTING_BIT = 0x00000040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.FogBit">\r
+            <summary>\r
+            Original was GL_FOG_BIT = 0x00000080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.DepthBufferBit">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER_BIT = 0x00000100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.AccumBufferBit">\r
+            <summary>\r
+            Original was GL_ACCUM_BUFFER_BIT = 0x00000200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.StencilBufferBit">\r
+            <summary>\r
+            Original was GL_STENCIL_BUFFER_BIT = 0x00000400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ViewportBit">\r
+            <summary>\r
+            Original was GL_VIEWPORT_BIT = 0x00000800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.TransformBit">\r
+            <summary>\r
+            Original was GL_TRANSFORM_BIT = 0x00001000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.EnableBit">\r
+            <summary>\r
+            Original was GL_ENABLE_BIT = 0x00002000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ColorBufferBit">\r
+            <summary>\r
+            Original was GL_COLOR_BUFFER_BIT = 0x00004000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.HintBit">\r
+            <summary>\r
+            Original was GL_HINT_BIT = 0x00008000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.EvalBit">\r
+            <summary>\r
+            Original was GL_EVAL_BIT = 0x00010000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ListBit">\r
+            <summary>\r
+            Original was GL_LIST_BIT = 0x00020000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.TextureBit">\r
+            <summary>\r
+            Original was GL_TEXTURE_BIT = 0x00040000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.ScissorBit">\r
+            <summary>\r
+            Original was GL_SCISSOR_BIT = 0x00080000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.MultisampleBit">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.AttribMask.AllAttribBits">\r
+            <summary>\r
+            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BeginFeedbackMode">\r
+            <summary>\r
+            Used in GL.BeginTransformFeedback\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginFeedbackMode.Points">\r
+            <summary>\r
+            Original was GL_Points = 0x0000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginFeedbackMode.Lines">\r
+            <summary>\r
+            Original was GL_Lines = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginFeedbackMode.Triangles">\r
+            <summary>\r
+            Original was GL_Triangles = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BeginMode">\r
+            <summary>\r
+            Used in GL.Apple.DrawElementArray, GL.Apple.DrawRangeElementArray, GL.Apple.MultiDrawElementArray, GL.Apple.MultiDrawRangeElementArray, GL.Arb.DrawArraysInstanced, GL.Arb.DrawElementsInstanced, GL.Ati.DrawElementArray, GL.Ati.DrawRangeElementArray, GL.Begin, GL.DrawArrays, GL.DrawArraysInstanced, GL.DrawElements, GL.DrawElementsBaseVertex, GL.DrawElementsInstanced, GL.DrawElementsInstancedBaseVertex, GL.DrawRangeElements, GL.DrawRangeElementsBaseVertex, GL.DrawTransformFeedback, GL.DrawTransformFeedbackStream, GL.MultiDrawArrays, GL.MultiDrawElements, GL.MultiDrawElementsBaseVertex, GL.Ext.DrawArrays, GL.Ext.DrawArraysInstanced, GL.Ext.DrawElementsInstanced, GL.Ext.DrawRangeElements, GL.Ext.MultiDrawArrays, GL.Ext.MultiDrawElements, GL.Ibm.MultiModeDrawArrays, GL.Ibm.MultiModeDrawElements, GL.Sun.DrawMeshArrays\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Points">\r
+            <summary>\r
+            Original was GL_POINTS = 0x0000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Lines">\r
+            <summary>\r
+            Original was GL_LINES = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LineLoop">\r
+            <summary>\r
+            Original was GL_LINE_LOOP = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LineStrip">\r
+            <summary>\r
+            Original was GL_LINE_STRIP = 0x0003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Triangles">\r
+            <summary>\r
+            Original was GL_TRIANGLES = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TriangleStrip">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP = 0x0005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TriangleFan">\r
+            <summary>\r
+            Original was GL_TRIANGLE_FAN = 0x0006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Quads">\r
+            <summary>\r
+            Original was GL_QUADS = 0x0007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.QuadStrip">\r
+            <summary>\r
+            Original was GL_QUAD_STRIP = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Polygon">\r
+            <summary>\r
+            Original was GL_POLYGON = 0x0009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.Patches">\r
+            <summary>\r
+            Original was GL_PATCHES = 0x000E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LinesAdjacency">\r
+            <summary>\r
+            Original was GL_LINES_ADJACENCY = 0xA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.LineStripAdjacency">\r
+            <summary>\r
+            Original was GL_LINE_STRIP_ADJACENCY = 0xB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TrianglesAdjacency">\r
+            <summary>\r
+            Original was GL_TRIANGLES_ADJACENCY = 0xC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BeginMode.TriangleStripAdjacency">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0xD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BinaryFormat">\r
+            <summary>\r
+            Used in GL.GetProgramBinary, GL.ProgramBinary, GL.ShaderBinary\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BlendEquationMode">\r
+            <summary>\r
+            Used in GL.BlendEquation, GL.BlendEquationSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.FuncAdd">\r
+            <summary>\r
+            Original was GL_FUNC_ADD = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.Min">\r
+            <summary>\r
+            Original was GL_MIN = 0x8007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.Max">\r
+            <summary>\r
+            Original was GL_MAX = 0x8008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.FuncSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationMode.FuncReverseSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BlendEquationModeExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.LogicOp">\r
+            <summary>\r
+            Original was GL_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncAddExt">\r
+            <summary>\r
+            Original was GL_FUNC_ADD_EXT = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.MinExt">\r
+            <summary>\r
+            Original was GL_MIN_EXT = 0x8007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.MaxExt">\r
+            <summary>\r
+            Original was GL_MAX_EXT = 0x8008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncSubtractExt">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT_EXT = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncReverseSubtractExt">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.AlphaMinSgix">\r
+            <summary>\r
+            Original was GL_ALPHA_MIN_SGIX = 0x8320\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendEquationModeExt.AlphaMaxSgix">\r
+            <summary>\r
+            Original was GL_ALPHA_MAX_SGIX = 0x8321\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BlendingFactorDest">\r
+            <summary>\r
+            Used in GL.BlendFunc, GL.BlendFuncSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.Zero">\r
+            <summary>\r
+            Original was GL_ZERO = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcColor">\r
+            <summary>\r
+            Original was GL_SRC_COLOR = 0x0300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrcColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcAlpha">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA = 0x0302\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrcAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.DstAlpha">\r
+            <summary>\r
+            Original was GL_DST_ALPHA = 0x0304\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusDstAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantColor">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantColorExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR_EXT = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantColorExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantAlpha">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA_EXT = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.Src1Alpha">\r
+            <summary>\r
+            Original was GL_SRC1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.Src1Color">\r
+            <summary>\r
+            Original was GL_SRC1_COLOR = 0x88F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrc1Color">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrc1Alpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorDest.One">\r
+            <summary>\r
+            Original was GL_ONE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BlendingFactorSrc">\r
+            <summary>\r
+            Used in GL.BlendFunc, GL.BlendFuncSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.Zero">\r
+            <summary>\r
+            Original was GL_ZERO = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcAlpha">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA = 0x0302\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrcAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.DstAlpha">\r
+            <summary>\r
+            Original was GL_DST_ALPHA = 0x0304\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusDstAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.DstColor">\r
+            <summary>\r
+            Original was GL_DST_COLOR = 0x0306\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusDstColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_DST_COLOR = 0x0307\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcAlphaSaturate">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA_SATURATE = 0x0308\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantColor">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantColorExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR_EXT = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantColorExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantAlpha">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA_EXT = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.Src1Alpha">\r
+            <summary>\r
+            Original was GL_SRC1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.Src1Color">\r
+            <summary>\r
+            Original was GL_SRC1_COLOR = 0x88F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrc1Color">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrc1Alpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlendingFactorSrc.One">\r
+            <summary>\r
+            Original was GL_ONE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BlitFramebufferFilter">\r
+            <summary>\r
+            Used in GL.BlitFramebuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlitFramebufferFilter.Nearest">\r
+            <summary>\r
+            Original was GL_NEAREST = 0x2600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BlitFramebufferFilter.Linear">\r
+            <summary>\r
+            Original was GL_LINEAR = 0x2601\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Boolean">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Boolean.False">\r
+            <summary>\r
+            Original was GL_FALSE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Boolean.True">\r
+            <summary>\r
+            Original was GL_TRUE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferAccess">\r
+            <summary>\r
+            Used in GL.MapBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccess.ReadOnly">\r
+            <summary>\r
+            Original was GL_READ_ONLY = 0x88B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccess.WriteOnly">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccess.ReadWrite">\r
+            <summary>\r
+            Original was GL_READ_WRITE = 0x88BA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferAccessArb">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessArb.ReadOnly">\r
+            <summary>\r
+            Original was GL_READ_ONLY = 0x88B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessArb.WriteOnly">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessArb.ReadWrite">\r
+            <summary>\r
+            Original was GL_READ_WRITE = 0x88BA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferAccessMask">\r
+            <summary>\r
+            Used in GL.MapBufferRange, GL.Ext.MapNamedBufferRange\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapReadBit">\r
+            <summary>\r
+            Original was GL_MAP_READ_BIT = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapWriteBit">\r
+            <summary>\r
+            Original was GL_MAP_WRITE_BIT = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateRangeBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateBufferBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapFlushExplicitBit">\r
+            <summary>\r
+            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferAccessMask.MapUnsynchronizedBit">\r
+            <summary>\r
+            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferParameterApple">\r
+            <summary>\r
+            Used in GL.Apple.BufferParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterApple.BufferSerializedModifyApple">\r
+            <summary>\r
+            Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterApple.BufferFlushingUnmapApple">\r
+            <summary>\r
+            Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferParameterName">\r
+            <summary>\r
+            Used in GL.GetBufferParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferSize">\r
+            <summary>\r
+            Original was GL_BUFFER_SIZE = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferUsage">\r
+            <summary>\r
+            Original was GL_BUFFER_USAGE = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferAccess">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterName.BufferMapped">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferParameterNameArb">\r
+            <summary>\r
+            Used in GL.Arb.GetBufferParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferSize">\r
+            <summary>\r
+            Original was GL_BUFFER_SIZE = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferUsage">\r
+            <summary>\r
+            Original was GL_BUFFER_USAGE = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferAccess">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferMapped">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferPointer">\r
+            <summary>\r
+            Used in GL.GetBufferPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferPointer.BufferMapPointer">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferPointerNameArb">\r
+            <summary>\r
+            Used in GL.Arb.GetBufferPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferPointerNameArb.BufferMapPointer">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferTarget">\r
+            <summary>\r
+            Used in GL.Apple.BufferParameter, GL.Apple.FlushMappedBufferRange, GL.BindBuffer, GL.BindBufferBase, GL.BindBufferRange, GL.BufferData, GL.BufferSubData, GL.CopyBufferSubData, GL.FlushMappedBufferRange, GL.GetBufferParameter, GL.GetBufferPointer, GL.GetBufferSubData, GL.MapBuffer, GL.MapBufferRange, GL.UnmapBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.ArrayBuffer">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER = 0x8892\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.ElementArrayBuffer">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.PixelPackBuffer">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER = 0x88EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.UniformBuffer">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER = 0x8A11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.TextureBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.TransformFeedbackBuffer">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.CopyReadBuffer">\r
+            <summary>\r
+            Original was GL_COPY_READ_BUFFER = 0x8F36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.CopyWriteBuffer">\r
+            <summary>\r
+            Original was GL_COPY_WRITE_BUFFER = 0x8F37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTarget.DrawIndirectBuffer">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferTargetArb">\r
+            <summary>\r
+            Used in GL.Arb.BindBuffer, GL.Arb.BufferData, GL.Arb.BufferSubData, GL.Arb.GetBufferSubData, GL.Arb.MapBuffer, GL.Arb.UnmapBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.ArrayBuffer">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER = 0x8892\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.ElementArrayBuffer">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferTargetArb.TextureBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferUsageArb">\r
+            <summary>\r
+            Used in GL.Arb.BufferData\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StreamDraw">\r
+            <summary>\r
+            Original was GL_STREAM_DRAW = 0x88E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StreamRead">\r
+            <summary>\r
+            Original was GL_STREAM_READ = 0x88E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StreamCopy">\r
+            <summary>\r
+            Original was GL_STREAM_COPY = 0x88E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StaticDraw">\r
+            <summary>\r
+            Original was GL_STATIC_DRAW = 0x88E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StaticRead">\r
+            <summary>\r
+            Original was GL_STATIC_READ = 0x88E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.StaticCopy">\r
+            <summary>\r
+            Original was GL_STATIC_COPY = 0x88E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicDraw">\r
+            <summary>\r
+            Original was GL_DYNAMIC_DRAW = 0x88E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicRead">\r
+            <summary>\r
+            Original was GL_DYNAMIC_READ = 0x88E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicCopy">\r
+            <summary>\r
+            Original was GL_DYNAMIC_COPY = 0x88EA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.BufferUsageHint">\r
+            <summary>\r
+            Used in GL.BufferData\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StreamDraw">\r
+            <summary>\r
+            Original was GL_STREAM_DRAW = 0x88E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StreamRead">\r
+            <summary>\r
+            Original was GL_STREAM_READ = 0x88E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StreamCopy">\r
+            <summary>\r
+            Original was GL_STREAM_COPY = 0x88E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StaticDraw">\r
+            <summary>\r
+            Original was GL_STATIC_DRAW = 0x88E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StaticRead">\r
+            <summary>\r
+            Original was GL_STATIC_READ = 0x88E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.StaticCopy">\r
+            <summary>\r
+            Original was GL_STATIC_COPY = 0x88E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicDraw">\r
+            <summary>\r
+            Original was GL_DYNAMIC_DRAW = 0x88E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicRead">\r
+            <summary>\r
+            Original was GL_DYNAMIC_READ = 0x88E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicCopy">\r
+            <summary>\r
+            Original was GL_DYNAMIC_COPY = 0x88EA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ClampColorMode">\r
+            <summary>\r
+            Used in GL.ClampColor\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClampColorMode.False">\r
+            <summary>\r
+            Original was GL_FALSE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClampColorMode.FixedOnly">\r
+            <summary>\r
+            Original was GL_FIXED_ONLY = 0x891D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClampColorMode.True">\r
+            <summary>\r
+            Original was GL_TRUE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ClampColorTarget">\r
+            <summary>\r
+            Used in GL.ClampColor\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClampColorTarget.ClampVertexColor">\r
+            <summary>\r
+            Original was GL_CLAMP_VERTEX_COLOR = 0x891A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClampColorTarget.ClampFragmentColor">\r
+            <summary>\r
+            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClampColorTarget.ClampReadColor">\r
+            <summary>\r
+            Original was GL_CLAMP_READ_COLOR = 0x891C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ClearBuffer">\r
+            <summary>\r
+            Used in GL.ClearBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBuffer.Color">\r
+            <summary>\r
+            Original was GL_COLOR = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBuffer.Depth">\r
+            <summary>\r
+            Original was GL_DEPTH = 0x1801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBuffer.Stencil">\r
+            <summary>\r
+            Original was GL_STENCIL = 0x1802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBuffer.DepthStencil">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ClearBufferMask">\r
+            <summary>\r
+            Used in GL.BlitFramebuffer, GL.Clear, GL.Ext.BlitFramebuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.DepthBufferBit">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER_BIT = 0x00000100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.AccumBufferBit">\r
+            <summary>\r
+            Original was GL_ACCUM_BUFFER_BIT = 0x00000200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.StencilBufferBit">\r
+            <summary>\r
+            Original was GL_STENCIL_BUFFER_BIT = 0x00000400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.ColorBufferBit">\r
+            <summary>\r
+            Original was GL_COLOR_BUFFER_BIT = 0x00004000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClearBufferMask.CoverageBufferBitNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ClientAttribMask">\r
+            <summary>\r
+            Used in GL.PushClientAttrib, GL.Ext.ClientAttribDefault, GL.Ext.PushClientAttribDefault\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClientAttribMask.ClientPixelStoreBit">\r
+            <summary>\r
+            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClientAttribMask.ClientVertexArrayBit">\r
+            <summary>\r
+            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClientAttribMask.ClientAllAttribBits">\r
+            <summary>\r
+            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ClipPlaneName">\r
+            <summary>\r
+            Used in GL.ClipPlane, GL.GetClipPlane\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane0">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE0 = 0x3000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane1">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE1 = 0x3001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane2">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE2 = 0x3002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane3">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE3 = 0x3003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane4">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE4 = 0x3004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane5">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE5 = 0x3005\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ColorMaterialFace">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialFace.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialFace.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialFace.FrontAndBack">\r
+            <summary>\r
+            Original was GL_FRONT_AND_BACK = 0x0408\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ColorMaterialParameter">\r
+            <summary>\r
+            Used in GL.ColorMaterial\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Ambient">\r
+            <summary>\r
+            Original was GL_AMBIENT = 0x1200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Diffuse">\r
+            <summary>\r
+            Original was GL_DIFFUSE = 0x1201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Specular">\r
+            <summary>\r
+            Original was GL_SPECULAR = 0x1202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.Emission">\r
+            <summary>\r
+            Original was GL_EMISSION = 0x1600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorMaterialParameter.AmbientAndDiffuse">\r
+            <summary>\r
+            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ColorPointerType">\r
+            <summary>\r
+            Used in GL.ColorPointer, GL.SecondaryColorPointer, GL.Ext.ColorPointer, GL.Ext.SecondaryColorPointer, GL.Ibm.ColorPointerList\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorPointerType.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ColorTableParameterPName">\r
+            <summary>\r
+            Used in GL.ColorTableParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPName.ColorTableScale">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPName.ColorTableBias">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableScaleSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableBiasSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ColorTableTarget">\r
+            <summary>\r
+            Used in GL.ColorSubTable, GL.ColorTable, GL.ColorTableParameter, GL.CopyColorSubTable, GL.CopyColorTable, GL.GetColorTable, GL.GetColorTableParameter, GL.Ext.ColorSubTable, GL.Ext.ColorTable, GL.Ext.CopyColorSubTable, GL.Ext.GetColorTable, GL.Ext.GetColorTableParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ColorTable">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.PostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.PostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_COLOR_TABLE = 0x80D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyPostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyPostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ColorTableTargetSgi">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.TextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyTextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ColorTableSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SGI = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ConditionalRenderType">\r
+            <summary>\r
+            Used in GL.BeginConditionalRender\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryWait">\r
+            <summary>\r
+            Original was GL_QUERY_WAIT = 0x8E13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryNoWait">\r
+            <summary>\r
+            Original was GL_QUERY_NO_WAIT = 0x8E14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionWait">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionNoWait">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionBorderModeExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionBorderModeExt.ReduceExt">\r
+            <summary>\r
+            Original was GL_REDUCE_EXT = 0x8016\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionParameter">\r
+            <summary>\r
+            Used in GL.ConvolutionParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionBorderMode">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionFilterScale">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionFilterBias">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionParameterExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionBorderModeExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterScaleExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterBiasExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionParameterValue">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterValue.Reduce">\r
+            <summary>\r
+            Original was GL_REDUCE = 0x8016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterValue.ConstantBorder">\r
+            <summary>\r
+            Original was GL_CONSTANT_BORDER = 0x8151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionParameterValue.ReplicateBorder">\r
+            <summary>\r
+            Original was GL_REPLICATE_BORDER = 0x8153\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionTarget">\r
+            <summary>\r
+            Used in GL.ConvolutionFilter1D, GL.ConvolutionFilter2D, GL.ConvolutionParameter, GL.CopyConvolutionFilter1D, GL.CopyConvolutionFilter2D, GL.GetConvolutionFilter, GL.GetConvolutionParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTarget.Convolution1D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTarget.Convolution2D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTarget.Separable2D">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ConvolutionTargetExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution1DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D_EXT = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution2DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D_EXT = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.CullFaceMode">\r
+            <summary>\r
+            Used in GL.CullFace\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.CullFaceMode.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.CullFaceMode.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.CullFaceMode.FrontAndBack">\r
+            <summary>\r
+            Original was GL_FRONT_AND_BACK = 0x0408\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.DataType">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Gl2Bytes">\r
+            <summary>\r
+            Original was GL_2_BYTES = 0x1407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Gl3Bytes">\r
+            <summary>\r
+            Original was GL_3_BYTES = 0x1408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Gl4Bytes">\r
+            <summary>\r
+            Original was GL_4_BYTES = 0x1409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DataType.DoubleExt">\r
+            <summary>\r
+            Original was GL_DOUBLE_EXT = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.DepthFunction">\r
+            <summary>\r
+            Used in GL.DepthFunc\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Never">\r
+            <summary>\r
+            Original was GL_NEVER = 0x0200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Less">\r
+            <summary>\r
+            Original was GL_LESS = 0x0201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Equal">\r
+            <summary>\r
+            Original was GL_EQUAL = 0x0202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Lequal">\r
+            <summary>\r
+            Original was GL_LEQUAL = 0x0203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Greater">\r
+            <summary>\r
+            Original was GL_GREATER = 0x0204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Notequal">\r
+            <summary>\r
+            Original was GL_NOTEQUAL = 0x0205\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Gequal">\r
+            <summary>\r
+            Original was GL_GEQUAL = 0x0206\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DepthFunction.Always">\r
+            <summary>\r
+            Original was GL_ALWAYS = 0x0207\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.DmpShaderBinary">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DmpShaderBinary.ShaderBinaryDmp">\r
+            <summary>\r
+            Original was GL_SHADER_BINARY_DMP = 0x9250\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.DrawBufferMode">\r
+            <summary>\r
+            Used in GL.DrawBuffer, GL.Ext.FramebufferDrawBuffer, GL.Ext.FramebufferDrawBuffers\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.FrontLeft">\r
+            <summary>\r
+            Original was GL_FRONT_LEFT = 0x0400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.FrontRight">\r
+            <summary>\r
+            Original was GL_FRONT_RIGHT = 0x0401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.BackLeft">\r
+            <summary>\r
+            Original was GL_BACK_LEFT = 0x0402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.BackRight">\r
+            <summary>\r
+            Original was GL_BACK_RIGHT = 0x0403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Left">\r
+            <summary>\r
+            Original was GL_LEFT = 0x0406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Right">\r
+            <summary>\r
+            Original was GL_RIGHT = 0x0407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.FrontAndBack">\r
+            <summary>\r
+            Original was GL_FRONT_AND_BACK = 0x0408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux0">\r
+            <summary>\r
+            Original was GL_AUX0 = 0x0409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux1">\r
+            <summary>\r
+            Original was GL_AUX1 = 0x040A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux2">\r
+            <summary>\r
+            Original was GL_AUX2 = 0x040B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.Aux3">\r
+            <summary>\r
+            Original was GL_AUX3 = 0x040C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment0">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment1">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment2">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment3">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment4">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment5">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment6">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment7">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment8">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment9">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment10">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment11">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment12">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment13">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT13 = 0x8CED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment14">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment15">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.DrawBuffersEnum">\r
+            <summary>\r
+            Used in GL.DrawBuffers\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.FrontLeft">\r
+            <summary>\r
+            Original was GL_FRONT_LEFT = 0x0400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.FrontRight">\r
+            <summary>\r
+            Original was GL_FRONT_RIGHT = 0x0401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.BackLeft">\r
+            <summary>\r
+            Original was GL_BACK_LEFT = 0x0402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.BackRight">\r
+            <summary>\r
+            Original was GL_BACK_RIGHT = 0x0403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux0">\r
+            <summary>\r
+            Original was GL_AUX0 = 0x0409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux1">\r
+            <summary>\r
+            Original was GL_AUX1 = 0x040A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux2">\r
+            <summary>\r
+            Original was GL_AUX2 = 0x040B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux3">\r
+            <summary>\r
+            Original was GL_AUX3 = 0x040C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment0">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment1">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment2">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment3">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment4">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment5">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment6">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment7">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment8">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment9">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment10">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment11">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment12">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment13">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT13 = 0x8CED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment14">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment15">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.DrawElementsType">\r
+            <summary>\r
+            Used in GL.Arb.DrawElementsInstanced, GL.DrawElements, GL.DrawElementsBaseVertex, GL.DrawElementsInstanced, GL.DrawElementsInstancedBaseVertex, GL.DrawRangeElements, GL.DrawRangeElementsBaseVertex, GL.MultiDrawElements, GL.MultiDrawElementsBaseVertex, GL.Ext.DrawElementsInstanced, GL.Ext.DrawRangeElements, GL.Ext.MultiDrawElements, GL.Ibm.MultiModeDrawElements\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.EnableCap">\r
+            <summary>\r
+            Used in GL.Ati.ArrayObject, GL.Ati.GetArrayObject, GL.Disable, GL.Enable, GL.IsEnabled, GL.Ext.DisableClientStateIndexed, GL.Ext.EnableClientStateIndexed\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PointSmooth">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH = 0x0B10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.LineSmooth">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH = 0x0B20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.LineStipple">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE = 0x0B24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonSmooth">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH = 0x0B41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonStipple">\r
+            <summary>\r
+            Original was GL_POLYGON_STIPPLE = 0x0B42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.CullFace">\r
+            <summary>\r
+            Original was GL_CULL_FACE = 0x0B44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Lighting">\r
+            <summary>\r
+            Original was GL_LIGHTING = 0x0B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorMaterial">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL = 0x0B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Fog">\r
+            <summary>\r
+            Original was GL_FOG = 0x0B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.DepthTest">\r
+            <summary>\r
+            Original was GL_DEPTH_TEST = 0x0B71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.StencilTest">\r
+            <summary>\r
+            Original was GL_STENCIL_TEST = 0x0B90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Normalize">\r
+            <summary>\r
+            Original was GL_NORMALIZE = 0x0BA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AlphaTest">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST = 0x0BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Dither">\r
+            <summary>\r
+            Original was GL_DITHER = 0x0BD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Blend">\r
+            <summary>\r
+            Original was GL_BLEND = 0x0BE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.IndexLogicOp">\r
+            <summary>\r
+            Original was GL_INDEX_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorLogicOp">\r
+            <summary>\r
+            Original was GL_COLOR_LOGIC_OP = 0x0BF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ScissorTest">\r
+            <summary>\r
+            Original was GL_SCISSOR_TEST = 0x0C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenS">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_S = 0x0C60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenT">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_T = 0x0C61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenR">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_R = 0x0C62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureGenQ">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_Q = 0x0C63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AutoNormal">\r
+            <summary>\r
+            Original was GL_AUTO_NORMAL = 0x0D80\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Color4">\r
+            <summary>\r
+            Original was GL_MAP1_COLOR_4 = 0x0D90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Index">\r
+            <summary>\r
+            Original was GL_MAP1_INDEX = 0x0D91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Normal">\r
+            <summary>\r
+            Original was GL_MAP1_NORMAL = 0x0D92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Vertex3">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_3 = 0x0D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map1Vertex4">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_4 = 0x0D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Color4">\r
+            <summary>\r
+            Original was GL_MAP2_COLOR_4 = 0x0DB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Index">\r
+            <summary>\r
+            Original was GL_MAP2_INDEX = 0x0DB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Normal">\r
+            <summary>\r
+            Original was GL_MAP2_NORMAL = 0x0DB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Vertex3">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_3 = 0x0DB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Map2Vertex4">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_4 = 0x0DB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D = 0x0DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D = 0x0DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetPoint">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_POINT = 0x2A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetLine">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_LINE = 0x2A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane0">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE0 = 0x3000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane1">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE1 = 0x3001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane2">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE2 = 0x3002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane3">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE3 = 0x3003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane4">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE4 = 0x3004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ClipPlane5">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE5 = 0x3005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light0">\r
+            <summary>\r
+            Original was GL_LIGHT0 = 0x4000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light1">\r
+            <summary>\r
+            Original was GL_LIGHT1 = 0x4001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light2">\r
+            <summary>\r
+            Original was GL_LIGHT2 = 0x4002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light3">\r
+            <summary>\r
+            Original was GL_LIGHT3 = 0x4003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light4">\r
+            <summary>\r
+            Original was GL_LIGHT4 = 0x4004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light5">\r
+            <summary>\r
+            Original was GL_LIGHT5 = 0x4005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light6">\r
+            <summary>\r
+            Original was GL_LIGHT6 = 0x4006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Light7">\r
+            <summary>\r
+            Original was GL_LIGHT7 = 0x4007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution1D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution1DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D_EXT = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution2D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Convolution2DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D_EXT = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Separable2D">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Separable2DExt">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D_EXT = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Histogram">\r
+            <summary>\r
+            Original was GL_HISTOGRAM = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.HistogramExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_EXT = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.MinmaxExt">\r
+            <summary>\r
+            Original was GL_MINMAX_EXT = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetFill">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FILL = 0x8037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.RescaleNormal">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL = 0x803A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.RescaleNormalExt">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL_EXT = 0x803A\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture3DExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_EXT = 0x806F\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.VertexArray">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY = 0x8074\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.NormalArray">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorArray">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.IndexArray">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureCoordArray">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.EdgeFlagArray">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.InterlaceSgix">\r
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+            Original was GL_INTERLACE_SGIX = 0x8094\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Multisample">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.MultisampleSgis">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_SGIS = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToOne">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToOneSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_SGIS = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorTable">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorTableSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SGI = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.Texture4DSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_SGIS = 0x8134\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PixelTexGenSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SpriteSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_SGIX = 0x8148\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ReferencePlaneSgix">\r
+            <summary>\r
+            Original was GL_REFERENCE_PLANE_SGIX = 0x817D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.IrInstrument1Sgix">\r
+            <summary>\r
+            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.CalligraphicFragmentSgix">\r
+            <summary>\r
+            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FramezoomSgix">\r
+            <summary>\r
+            Original was GL_FRAMEZOOM_SGIX = 0x818B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FogOffsetSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_SGIX = 0x8198\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SharedTexturePaletteExt">\r
+            <summary>\r
+            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncHistogramSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PixelTextureSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncTexImageSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncDrawPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.AsyncReadPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLightingSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentColorMaterialSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight0Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight1Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight2Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight3Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight4Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight5Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight6Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FragmentLight7Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FogCoordArray">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ColorSum">\r
+            <summary>\r
+            Original was GL_COLOR_SUM = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SecondaryColorArray">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureRectangle">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.ProgramPointSize">\r
+            <summary>\r
+            Original was GL_PROGRAM_POINT_SIZE = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.VertexProgramPointSize">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.VertexProgramTwoSide">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.DepthClamp">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP = 0x864F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.TextureCubeMapSeamless">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PointSprite">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleShading">\r
+            <summary>\r
+            Original was GL_SAMPLE_SHADING = 0x8C36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.RasterizerDiscard">\r
+            <summary>\r
+            Original was GL_RASTERIZER_DISCARD = 0x8C89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.FramebufferSrgb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.SampleMask">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK = 0x8E51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.EnableCap.PrimitiveRestart">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART = 0x8F9D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ErrorCode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.NoError">\r
+            <summary>\r
+            Original was GL_NO_ERROR = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidEnum">\r
+            <summary>\r
+            Original was GL_INVALID_ENUM = 0x0500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidValue">\r
+            <summary>\r
+            Original was GL_INVALID_VALUE = 0x0501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidOperation">\r
+            <summary>\r
+            Original was GL_INVALID_OPERATION = 0x0502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.StackOverflow">\r
+            <summary>\r
+            Original was GL_STACK_OVERFLOW = 0x0503\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.StackUnderflow">\r
+            <summary>\r
+            Original was GL_STACK_UNDERFLOW = 0x0504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.OutOfMemory">\r
+            <summary>\r
+            Original was GL_OUT_OF_MEMORY = 0x0505\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperation">\r
+            <summary>\r
+            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperationExt">\r
+            <summary>\r
+            Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.TableTooLargeExt">\r
+            <summary>\r
+            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ErrorCode.TextureTooLargeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Ext422Pixels">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422Ext">\r
+            <summary>\r
+            Original was GL_422_EXT = 0x80CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422RevExt">\r
+            <summary>\r
+            Original was GL_422_REV_EXT = 0x80CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422AverageExt">\r
+            <summary>\r
+            Original was GL_422_AVERAGE_EXT = 0x80CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422RevAverageExt">\r
+            <summary>\r
+            Original was GL_422_REV_AVERAGE_EXT = 0x80CF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtAbgr">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtAbgr.AbgrExt">\r
+            <summary>\r
+            Original was GL_ABGR_EXT = 0x8000\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBgra">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBgra.BgrExt">\r
+            <summary>\r
+            Original was GL_BGR_EXT = 0x80E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBgra.BgraExt">\r
+            <summary>\r
+            Original was GL_BGRA_EXT = 0x80E1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBindableUniform">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxVertexBindableUniformsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxFragmentBindableUniformsExt">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxGeometryBindableUniformsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxBindableUniformSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.UniformBufferExt">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBindableUniform.UniformBufferBindingExt">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendColor">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.ConstantColorExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR_EXT = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.OneMinusConstantColorExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.ConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA_EXT = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.OneMinusConstantAlphaExt">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendColor.BlendColorExt">\r
+            <summary>\r
+            Original was GL_BLEND_COLOR_EXT = 0x8005\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate">\r
+            <summary>\r
+            Used in GL.Ext.BlendEquationSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate.BlendEquationRgbExt">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate.BlendEquationAlphaExt">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate">\r
+            <summary>\r
+            Used in GL.Ext.BlendFuncSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendDstRgbExt">\r
+            <summary>\r
+            Original was GL_BLEND_DST_RGB_EXT = 0x80C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendSrcRgbExt">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_RGB_EXT = 0x80C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendDstAlphaExt">\r
+            <summary>\r
+            Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendSrcAlphaExt">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendLogicOp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendMinmax">\r
+            <summary>\r
+            Used in GL.Ext.BlendEquation\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.FuncAdd">\r
+            <summary>\r
+            Original was GL_FUNC_ADD = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.FuncAddExt">\r
+            <summary>\r
+            Original was GL_FUNC_ADD_EXT = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.Min">\r
+            <summary>\r
+            Original was GL_MIN = 0x8007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.MinExt">\r
+            <summary>\r
+            Original was GL_MIN_EXT = 0x8007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.Max">\r
+            <summary>\r
+            Original was GL_MAX = 0x8008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.MaxExt">\r
+            <summary>\r
+            Original was GL_MAX_EXT = 0x8008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.BlendEquation">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendMinmax.BlendEquationExt">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_EXT = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtBlendSubtract">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncSubtractExt">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT_EXT = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncReverseSubtract">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncReverseSubtractExt">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtClipVolumeHint">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtClipVolumeHint.ClipVolumeClippingHintExt">\r
+            <summary>\r
+            Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtCmyka">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.CmykExt">\r
+            <summary>\r
+            Original was GL_CMYK_EXT = 0x800C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.CmykaExt">\r
+            <summary>\r
+            Original was GL_CMYKA_EXT = 0x800D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.PackCmykHintExt">\r
+            <summary>\r
+            Original was GL_PACK_CMYK_HINT_EXT = 0x800E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCmyka.UnpackCmykHintExt">\r
+            <summary>\r
+            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtColorSubtable">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtCompiledVertexArray">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCompiledVertexArray.ArrayElementLockFirstExt">\r
+            <summary>\r
+            Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCompiledVertexArray.ArrayElementLockCountExt">\r
+            <summary>\r
+            Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtConvolution">\r
+            <summary>\r
+            Used in GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D, GL.Ext.ConvolutionParameter, GL.Ext.CopyConvolutionFilter1D, GL.Ext.CopyConvolutionFilter2D, GL.Ext.GetConvolutionFilter, GL.Ext.GetConvolutionParameter, GL.Ext.GetSeparableFilter, GL.Ext.SeparableFilter2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.Convolution1DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D_EXT = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.Convolution2DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D_EXT = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.Separable2DExt">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D_EXT = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionBorderModeExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFilterScaleExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFilterBiasExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ReduceExt">\r
+            <summary>\r
+            Original was GL_REDUCE_EXT = 0x8016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFormatExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionWidthExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionHeightExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.MaxConvolutionWidthExt">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.MaxConvolutionHeightExt">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionRedScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionGreenScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionBlueScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionAlphaScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionRedBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionGreenBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionBlueBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionAlphaBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtCoordinateFrame">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_EXT = 0x8439\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_EXT = 0x843A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.CurrentTangentExt">\r
+            <summary>\r
+            Original was GL_CURRENT_TANGENT_EXT = 0x843B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.CurrentBinormalExt">\r
+            <summary>\r
+            Original was GL_CURRENT_BINORMAL_EXT = 0x843C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayTypeExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayStrideExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayTypeExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayStrideExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayPointerExt">\r
+            <summary>\r
+            Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayPointerExt">\r
+            <summary>\r
+            Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map1TangentExt">\r
+            <summary>\r
+            Original was GL_MAP1_TANGENT_EXT = 0x8444\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map2TangentExt">\r
+            <summary>\r
+            Original was GL_MAP2_TANGENT_EXT = 0x8445\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map1BinormalExt">\r
+            <summary>\r
+            Original was GL_MAP1_BINORMAL_EXT = 0x8446\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map2BinormalExt">\r
+            <summary>\r
+            Original was GL_MAP2_BINORMAL_EXT = 0x8447\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtCopyTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtCullVertex">\r
+            <summary>\r
+            Used in GL.Ext.CullParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexExt">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_EXT = 0x81AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexEyePositionExt">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexObjectPositionExt">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtDepthBoundsTest">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDepthBoundsTest.DepthBoundsTestExt">\r
+            <summary>\r
+            Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDepthBoundsTest.DepthBoundsExt">\r
+            <summary>\r
+            Original was GL_DEPTH_BOUNDS_EXT = 0x8891\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtDirectStateAccess">\r
+            <summary>\r
+            Used in GL.Ext.CompressedMultiTexImage1D, GL.Ext.CompressedMultiTexImage2D, GL.Ext.CompressedMultiTexImage3D, GL.Ext.CompressedTextureImage1D, GL.Ext.CompressedTextureImage2D, GL.Ext.CompressedTextureImage3D, GL.Ext.CopyMultiTexImage1D, GL.Ext.CopyMultiTexImage2D, GL.Ext.CopyTextureImage1D, GL.Ext.CopyTextureImage2D, GL.Ext.GetDoubleIndexed, GL.Ext.GetFloatIndexed, GL.Ext.GetFramebufferParameter, GL.Ext.GetNamedBufferParameter, GL.Ext.GetNamedBufferPointer, GL.Ext.GetNamedFramebufferAttachmentParameter, GL.Ext.GetNamedProgram, GL.Ext.GetNamedProgramLocalParameter, GL.Ext.GetNamedProgramLocalParameterI, GL.Ext.GetNamedProgramString, GL.Ext.GetPointerIndexed, GL.Ext.MapNamedBuffer, GL.Ext.MultiTexBuffer, GL.Ext.MultiTexImage1D, GL.Ext.MultiTexImage2D, GL.Ext.MultiTexImage3D, GL.Ext.NamedBufferData, GL.Ext.NamedProgramLocalParameter4, GL.Ext.NamedProgramLocalParameterI4, GL.Ext.NamedProgramLocalParameters4, GL.Ext.NamedProgramLocalParametersI4, GL.Ext.NamedProgramString, GL.Ext.TextureBuffer, GL.Ext.TextureImage1D, GL.Ext.TextureImage2D, GL.Ext.TextureImage3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDirectStateAccess.ProgramMatrixExt">\r
+            <summary>\r
+            Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDirectStateAccess.TransposeProgramMatrixExt">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDirectStateAccess.ProgramMatrixStackDepthExt">\r
+            <summary>\r
+            Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtDiscardFramebuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDiscardFramebuffer.ColorExt">\r
+            <summary>\r
+            Original was GL_COLOR_EXT = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDiscardFramebuffer.DepthExt">\r
+            <summary>\r
+            Original was GL_DEPTH_EXT = 0x1801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtDiscardFramebuffer.StencilExt">\r
+            <summary>\r
+            Original was GL_STENCIL_EXT = 0x1802\r
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+            <summary>\r
+            Used in GL.Ext.GetBooleanIndexed\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtDrawInstanced">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtDrawRangeElements">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
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+            <summary>\r
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+            Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9\r
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+        <member name="T:OpenTK.Graphics.OpenGL.ExtFogCoord">\r
+            <summary>\r
+            Used in GL.Ext.FogCoordPointer\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateSourceExt">\r
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+            Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455\r
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+            Not used directly.\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment14Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment15">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment15Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.DepthAttachment">\r
+            <summary>\r
+            Original was GL_DEPTH_ATTACHMENT = 0x8D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.DepthAttachmentExt">\r
+            <summary>\r
+            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilAttachment">\r
+            <summary>\r
+            Original was GL_STENCIL_ATTACHMENT = 0x8D20\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilAttachmentExt">\r
+            <summary>\r
+            Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.Framebuffer">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER = 0x8D40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_EXT = 0x8D40\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.Renderbuffer">\r
+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_EXT = 0x8D41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferWidth">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferWidthExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferHeight">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferHeightExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43\r
+            </summary>\r
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+            <summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferInternalFormatExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex1">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1 = 0x8D46\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex1Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1_EXT = 0x8D46\r
+            </summary>\r
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+            <summary>\r
+            Original was GL_STENCIL_INDEX4 = 0x8D47\r
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+            <summary>\r
+            Original was GL_STENCIL_INDEX4_EXT = 0x8D47\r
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+            Original was GL_STENCIL_INDEX8 = 0x8D48\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex8Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8_EXT = 0x8D48\r
+            </summary>\r
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+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex16Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX16_EXT = 0x8D49\r
+            </summary>\r
+        </member>\r
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+            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51\r
+            </summary>\r
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+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferBlueSizeExt">\r
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+            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferDepthSizeExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferStencilSizeExt">\r
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+            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55\r
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+            Not used directly.\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferSrgb.FramebufferSrgbExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtFramebufferSrgb.FramebufferSrgbCapableExt">\r
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+        <member name="T:OpenTK.Graphics.OpenGL.ExtGeometryShader4">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.LinesAdjacencyExt">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.LineStripAdjacencyExt">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.TrianglesAdjacencyExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.TriangleStripAdjacencyExt">\r
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+            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryTextureImageUnitsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferAttachmentTextureLayerExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferAttachmentLayeredExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferIncompleteLayerTargetsExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferIncompleteLayerCountExt">\r
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+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryShaderExt">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryVerticesOutExt">\r
+            <summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryOutputTypeExt">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryVaryingComponentsExt">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxVertexVaryingComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryUniformComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryOutputVerticesExt">\r
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+            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryTotalOutputComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtGpuProgramParameters">\r
+            <summary>\r
+            Used in GL.Ext.ProgramEnvParameters4, GL.Ext.ProgramLocalParameters4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtGpuShader4">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler1DArrayExt">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler2DArrayExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.SamplerBufferExt">\r
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+            Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler1DArrayShadowExt">\r
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+            Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler2DArrayShadowExt">\r
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+            Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.SamplerCubeShadowExt">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec2Ext">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec3Ext">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec4Ext">\r
+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler1DExt">\r
+            <summary>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DExt">\r
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+            Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler3DExt">\r
+            <summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSamplerCubeExt">\r
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+            Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DRectExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler1DArrayExt">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DArrayExt">\r
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+            Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSamplerBufferExt">\r
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+            Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler1DExt">\r
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+            Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler3DExt">\r
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+            Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSamplerCubeExt">\r
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+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DRectExt">\r
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+            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler1DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSamplerBufferExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtHistogram">\r
+            <summary>\r
+            Used in GL.Ext.GetHistogram, GL.Ext.GetHistogramParameter, GL.Ext.GetMinmax, GL.Ext.GetMinmaxParameter, GL.Ext.Histogram, GL.Ext.Minmax, GL.Ext.ResetHistogram, GL.Ext.ResetMinmax\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_EXT = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.ProxyHistogramExt">\r
+            <summary>\r
+            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramWidthExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramFormatExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramRedSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramGreenSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramBlueSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramAlphaSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramLuminanceSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramLuminanceSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.HistogramSinkExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_SINK_EXT = 0x802D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxExt">\r
+            <summary>\r
+            Original was GL_MINMAX_EXT = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxFormatExt">\r
+            <summary>\r
+            Original was GL_MINMAX_FORMAT_EXT = 0x802F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxSinkExt">\r
+            <summary>\r
+            Original was GL_MINMAX_SINK_EXT = 0x8030\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtHistogram.TableTooLargeExt">\r
+            <summary>\r
+            Original was GL_TABLE_TOO_LARGE_EXT = 0x8031\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiV2fExt">\r
+            <summary>\r
+            Original was GL_IUI_V2F_EXT = 0x81AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiV3fExt">\r
+            <summary>\r
+            Original was GL_IUI_V3F_EXT = 0x81AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiN3fV2fExt">\r
+            <summary>\r
+            Original was GL_IUI_N3F_V2F_EXT = 0x81AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiN3fV3fExt">\r
+            <summary>\r
+            Original was GL_IUI_N3F_V3F_EXT = 0x81B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiV2fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_V2F_EXT = 0x81B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiV3fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_V3F_EXT = 0x81B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiN3fV2fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiN3fV3fExt">\r
+            <summary>\r
+            Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexFunc">\r
+            <summary>\r
+            Used in GL.Ext.IndexFunc\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestExt">\r
+            <summary>\r
+            Original was GL_INDEX_TEST_EXT = 0x81B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestFuncExt">\r
+            <summary>\r
+            Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestRefExt">\r
+            <summary>\r
+            Original was GL_INDEX_TEST_REF_EXT = 0x81B7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexMaterial">\r
+            <summary>\r
+            Used in GL.Ext.IndexMaterial\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialExt">\r
+            <summary>\r
+            Original was GL_INDEX_MATERIAL_EXT = 0x81B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialParameterExt">\r
+            <summary>\r
+            Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialFaceExt">\r
+            <summary>\r
+            Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtIndexTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtLightTexture">\r
+            <summary>\r
+            Used in GL.Ext.ApplyTexture, GL.Ext.TextureLight\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentMaterialExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentNormalExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_NORMAL_EXT = 0x834A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentColorExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_EXT = 0x834C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.AttenuationExt">\r
+            <summary>\r
+            Original was GL_ATTENUATION_EXT = 0x834D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.ShadowAttenuationExt">\r
+            <summary>\r
+            Original was GL_SHADOW_ATTENUATION_EXT = 0x834E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureApplicationModeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureLightExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_LIGHT_EXT = 0x8350\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureMaterialFaceExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.TextureMaterialParameterExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentDepthExt">\r
+            <summary>\r
+            Original was GL_FRAGMENT_DEPTH_EXT = 0x8452\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtMiscAttribute">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtMultiDrawArrays">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtMultisample">\r
+            <summary>\r
+            Used in GL.Ext.SamplePattern\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.MultisampleBitExt">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.MultisampleExt">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_EXT = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleAlphaToMaskExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleAlphaToOneExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_EXT = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl1PassExt">\r
+            <summary>\r
+            Original was GL_1PASS_EXT = 0x80A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl2Pass0Ext">\r
+            <summary>\r
+            Original was GL_2PASS_0_EXT = 0x80A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl2Pass1Ext">\r
+            <summary>\r
+            Original was GL_2PASS_1_EXT = 0x80A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass0Ext">\r
+            <summary>\r
+            Original was GL_4PASS_0_EXT = 0x80A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass1Ext">\r
+            <summary>\r
+            Original was GL_4PASS_1_EXT = 0x80A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass2Ext">\r
+            <summary>\r
+            Original was GL_4PASS_2_EXT = 0x80A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass3Ext">\r
+            <summary>\r
+            Original was GL_4PASS_3_EXT = 0x80A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleBuffersExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SamplesExt">\r
+            <summary>\r
+            Original was GL_SAMPLES_EXT = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskValueExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskInvertExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtMultisample.SamplePatternExt">\r
+            <summary>\r
+            Original was GL_SAMPLE_PATTERN_EXT = 0x80AC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.DepthStencilExt">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_EXT = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.UnsignedInt248Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.Depth24Stencil8Ext">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.TextureStencilSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPackedFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedFloat.R11fG11fB10fExt">\r
+            <summary>\r
+            Original was GL_R11F_G11F_B10F_EXT = 0x8C3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedFloat.UnsignedInt10F11F11FRevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedFloat.RgbaSignedComponentsExt">\r
+            <summary>\r
+            Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPackedPixels">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedByte332Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort4444Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort5551Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt8888Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt1010102Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedByte233RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort565Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_EXT = 0x8363\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort565RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort4444RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort1555RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt8888RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt2101010RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPalettedTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex1Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX1_EXT = 0x80E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex2Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX2_EXT = 0x80E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex4Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX4_EXT = 0x80E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex8Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX8_EXT = 0x80E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex12Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX12_EXT = 0x80E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex16Ext">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX16_EXT = 0x80E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPalettedTexture.TextureIndexSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPixelBufferObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelPackBufferExt">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelUnpackBufferExt">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelPackBufferBindingExt">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelUnpackBufferBindingExt">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPixelTransform">\r
+            <summary>\r
+            Used in GL.Ext.PixelTransformParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DExt">\r
+            <summary>\r
+            Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelMagFilterExt">\r
+            <summary>\r
+            Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelMinFilterExt">\r
+            <summary>\r
+            Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelCubicWeightExt">\r
+            <summary>\r
+            Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.CubicExt">\r
+            <summary>\r
+            Original was GL_CUBIC_EXT = 0x8334\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.AverageExt">\r
+            <summary>\r
+            Original was GL_AVERAGE_EXT = 0x8335\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DStackDepthExt">\r
+            <summary>\r
+            Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.MaxPixelTransform2DStackDepthExt">\r
+            <summary>\r
+            Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DMatrixExt">\r
+            <summary>\r
+            Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPixelTransformColorTable">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPointParameters">\r
+            <summary>\r
+            Used in GL.Ext.PointParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.PointSizeMinExt">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_EXT = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.PointSizeMaxExt">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_EXT = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.PointFadeThresholdSizeExt">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPointParameters.DistanceAttenuationExt">\r
+            <summary>\r
+            Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtPolygonOffset">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetExt">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_EXT = 0x8037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetFactorExt">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetBiasExt">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtProvokingVertex">\r
+            <summary>\r
+            Used in GL.Ext.ProvokingVertex\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.QuadsFollowProvokingVertexConventionExt">\r
+            <summary>\r
+            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.FirstVertexConventionExt">\r
+            <summary>\r
+            Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.LastVertexConventionExt">\r
+            <summary>\r
+            Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtProvokingVertex.ProvokingVertexExt">\r
+            <summary>\r
+            Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtRescaleNormal">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtRescaleNormal.RescaleNormalExt">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL_EXT = 0x803A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtSecondaryColor">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.ColorSumExt">\r
+            <summary>\r
+            Original was GL_COLOR_SUM_EXT = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.CurrentSecondaryColorExt">\r
+            <summary>\r
+            Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArraySizeExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayTypeExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayStrideExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayPointerExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayExt">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects">\r
+            <summary>\r
+            Used in GL.Ext.CreateShaderProgram, GL.Ext.UseShaderProgram\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.ActiveProgramExt">\r
+            <summary>\r
+            Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.LightModelColorControlExt">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.SingleColorExt">\r
+            <summary>\r
+            Original was GL_SINGLE_COLOR_EXT = 0x81F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.SeparateSpecularColorExt">\r
+            <summary>\r
+            Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore">\r
+            <summary>\r
+            Used in GL.Ext.BindImageTexture\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.VertexAttribArrayBarrierBitExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ElementArrayBarrierBitExt">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UniformBarrierBitExt">\r
+            <summary>\r
+            Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TextureFetchBarrierBitExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ShaderImageAccessBarrierBitExt">\r
+            <summary>\r
+            Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.CommandBarrierBitExt">\r
+            <summary>\r
+            Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.PixelBufferBarrierBitExt">\r
+            <summary>\r
+            Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TextureUpdateBarrierBitExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.BufferUpdateBarrierBitExt">\r
+            <summary>\r
+            Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.FramebufferBarrierBitExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TransformFeedbackBarrierBitExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.AtomicCounterBarrierBitExt">\r
+            <summary>\r
+            Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxImageUnitsExt">\r
+            <summary>\r
+            Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxCombinedImageUnitsAndFragmentOutputsExt">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingNameExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLevelExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLayeredExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLayerExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingAccessExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image1DExt">\r
+            <summary>\r
+            Original was GL_IMAGE_1D_EXT = 0x904C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_EXT = 0x904D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image3DExt">\r
+            <summary>\r
+            Original was GL_IMAGE_3D_EXT = 0x904E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DRectExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_RECT_EXT = 0x904F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageCubeExt">\r
+            <summary>\r
+            Original was GL_IMAGE_CUBE_EXT = 0x9050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBufferExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BUFFER_EXT = 0x9051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image1DArrayExt">\r
+            <summary>\r
+            Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DArrayExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageCubeMapArrayExt">\r
+            <summary>\r
+            Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DMultisampleExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DMultisampleArrayExt">\r
+            <summary>\r
+            Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage1DExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_1D_EXT = 0x9057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_EXT = 0x9058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage3DExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_3D_EXT = 0x9059\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DRectExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageCubeExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_CUBE_EXT = 0x905B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageBufferExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage1DArrayExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DArrayExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageCubeMapArrayExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DMultisampleExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DMultisampleArrayExt">\r
+            <summary>\r
+            Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage1DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage3DExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DRectExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageCubeExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageBufferExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage1DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageCubeMapArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DMultisampleExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DMultisampleArrayExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxImageSamplesExt">\r
+            <summary>\r
+            Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingFormatExt">\r
+            <summary>\r
+            Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.AllBarrierBitsExt">\r
+            <summary>\r
+            Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtShadowFuncs">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtSharedTexturePalette">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtSharedTexturePalette.SharedTexturePaletteExt">\r
+            <summary>\r
+            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtStencilClearTag">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilClearTag.StencilTagBitsExt">\r
+            <summary>\r
+            Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilClearTag.StencilClearTagValueExt">\r
+            <summary>\r
+            Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtStencilTwoSide">\r
+            <summary>\r
+            Used in GL.Ext.ActiveStencilFace\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilTwoSide.StencilTestTwoSideExt">\r
+            <summary>\r
+            Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilTwoSide.ActiveStencilFaceExt">\r
+            <summary>\r
+            Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtStencilWrap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilWrap.IncrWrapExt">\r
+            <summary>\r
+            Original was GL_INCR_WRAP_EXT = 0x8507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtStencilWrap.DecrWrapExt">\r
+            <summary>\r
+            Original was GL_DECR_WRAP_EXT = 0x8508\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtSubtexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha4Ext">\r
+            <summary>\r
+            Original was GL_ALPHA4_EXT = 0x803B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha8Ext">\r
+            <summary>\r
+            Original was GL_ALPHA8_EXT = 0x803C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha12Ext">\r
+            <summary>\r
+            Original was GL_ALPHA12_EXT = 0x803D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Alpha16Ext">\r
+            <summary>\r
+            Original was GL_ALPHA16_EXT = 0x803E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance4Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE4_EXT = 0x803F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance8Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_EXT = 0x8040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_EXT = 0x8041\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance16Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_EXT = 0x8042\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance4Alpha4Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance6Alpha2Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance8Alpha8Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Alpha4Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Alpha12Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Luminance16Alpha16Ext">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.IntensityExt">\r
+            <summary>\r
+            Original was GL_INTENSITY_EXT = 0x8049\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity4Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY4_EXT = 0x804A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity8Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY8_EXT = 0x804B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity12Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY12_EXT = 0x804C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Intensity16Ext">\r
+            <summary>\r
+            Original was GL_INTENSITY16_EXT = 0x804D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb2Ext">\r
+            <summary>\r
+            Original was GL_RGB2_EXT = 0x804E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb4Ext">\r
+            <summary>\r
+            Original was GL_RGB4_EXT = 0x804F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb5Ext">\r
+            <summary>\r
+            Original was GL_RGB5_EXT = 0x8050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb8Ext">\r
+            <summary>\r
+            Original was GL_RGB8_EXT = 0x8051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb10Ext">\r
+            <summary>\r
+            Original was GL_RGB10_EXT = 0x8052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb12Ext">\r
+            <summary>\r
+            Original was GL_RGB12_EXT = 0x8053\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb16Ext">\r
+            <summary>\r
+            Original was GL_RGB16_EXT = 0x8054\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba2Ext">\r
+            <summary>\r
+            Original was GL_RGBA2_EXT = 0x8055\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba4Ext">\r
+            <summary>\r
+            Original was GL_RGBA4_EXT = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb5A1Ext">\r
+            <summary>\r
+            Original was GL_RGB5_A1_EXT = 0x8057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba8Ext">\r
+            <summary>\r
+            Original was GL_RGBA8_EXT = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgb10A2Ext">\r
+            <summary>\r
+            Original was GL_RGB10_A2_EXT = 0x8059\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba12Ext">\r
+            <summary>\r
+            Original was GL_RGBA12_EXT = 0x805A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.Rgba16Ext">\r
+            <summary>\r
+            Original was GL_RGBA16_EXT = 0x805B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureRedSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureGreenSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureBlueSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureAlphaSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureLuminanceSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureIntensitySizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.ReplaceExt">\r
+            <summary>\r
+            Original was GL_REPLACE_EXT = 0x8062\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.ProxyTexture1DExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.ProxyTexture2DExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture.TextureTooLargeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTexture3D">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.PackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.PackImageHeightExt">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.UnpackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.UnpackImageHeightExt">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.Texture3DExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_EXT = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.ProxyTexture3DExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.TextureDepthExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_EXT = 0x8071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.TextureWrapRExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexture3D.Max3DTextureSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureArray">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.CompareRefDepthToTextureExt">\r
+            <summary>\r
+            Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.MaxArrayTextureLayersExt">\r
+            <summary>\r
+            Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.Texture1DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.ProxyTexture1DArrayExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.Texture2DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.ProxyTexture2DArrayExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.TextureBinding1DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.TextureBinding2DArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureArray.FramebufferAttachmentTextureLayerExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureBufferObject">\r
+            <summary>\r
+            Used in GL.Ext.TexBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.MaxTextureBufferSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBindingBufferExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferDataStoreBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferFormatExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedLuminanceLatc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedSignedLuminanceLatc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedLuminanceAlphaLatc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedSignedLuminanceAlphaLatc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedRedRgtc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedSignedRedRgtc1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedRedGreenRgtc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedSignedRedGreenRgtc2Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt3Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt5Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureCubeMap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.NormalMapExt">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_EXT = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.ReflectionMapExt">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_EXT = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureBindingCubeMapExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveXExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeXExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveYExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeYExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveZExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeZExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.ProxyTextureCubeMapExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureCubeMap.MaxCubeMapTextureSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureEnvAdd">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineExt">\r
+            <summary>\r
+            Original was GL_COMBINE_EXT = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineRgbExt">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB_EXT = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineAlphaExt">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA_EXT = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.RgbScaleExt">\r
+            <summary>\r
+            Original was GL_RGB_SCALE_EXT = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.AddSignedExt">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED_EXT = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.InterpolateExt">\r
+            <summary>\r
+            Original was GL_INTERPOLATE_EXT = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.ConstantExt">\r
+            <summary>\r
+            Original was GL_CONSTANT_EXT = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.PrimaryColorExt">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR_EXT = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.PreviousExt">\r
+            <summary>\r
+            Original was GL_PREVIOUS_EXT = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source0RgbExt">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB_EXT = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source1RgbExt">\r
+            <summary>\r
+            Original was GL_SOURCE1_RGB_EXT = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source2RgbExt">\r
+            <summary>\r
+            Original was GL_SOURCE2_RGB_EXT = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source0AlphaExt">\r
+            <summary>\r
+            Original was GL_SOURCE0_ALPHA_EXT = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source1AlphaExt">\r
+            <summary>\r
+            Original was GL_SOURCE1_ALPHA_EXT = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source2AlphaExt">\r
+            <summary>\r
+            Original was GL_SOURCE2_ALPHA_EXT = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand0RgbExt">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB_EXT = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand1RgbExt">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB_EXT = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand2RgbExt">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB_EXT = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand0AlphaExt">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA_EXT = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand1AlphaExt">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA_EXT = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand2AlphaExt">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA_EXT = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureEnvDot3">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvDot3.Dot3RgbExt">\r
+            <summary>\r
+            Original was GL_DOT3_RGB_EXT = 0x8740\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureEnvDot3.Dot3RgbaExt">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA_EXT = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureInteger">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32ui">\r
+            <summary>\r
+            Original was GL_RGBA32UI = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32uiExt">\r
+            <summary>\r
+            Original was GL_RGBA32UI_EXT = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32ui">\r
+            <summary>\r
+            Original was GL_RGB32UI = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32uiExt">\r
+            <summary>\r
+            Original was GL_RGB32UI_EXT = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha32uiExt">\r
+            <summary>\r
+            Original was GL_ALPHA32UI_EXT = 0x8D72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity32uiExt">\r
+            <summary>\r
+            Original was GL_INTENSITY32UI_EXT = 0x8D73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance32uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE32UI_EXT = 0x8D74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha32uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16ui">\r
+            <summary>\r
+            Original was GL_RGBA16UI = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16uiExt">\r
+            <summary>\r
+            Original was GL_RGBA16UI_EXT = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16ui">\r
+            <summary>\r
+            Original was GL_RGB16UI = 0x8D77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16uiExt">\r
+            <summary>\r
+            Original was GL_RGB16UI_EXT = 0x8D77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha16uiExt">\r
+            <summary>\r
+            Original was GL_ALPHA16UI_EXT = 0x8D78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity16uiExt">\r
+            <summary>\r
+            Original was GL_INTENSITY16UI_EXT = 0x8D79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance16uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE16UI_EXT = 0x8D7A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha16uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8ui">\r
+            <summary>\r
+            Original was GL_RGBA8UI = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8uiExt">\r
+            <summary>\r
+            Original was GL_RGBA8UI_EXT = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8ui">\r
+            <summary>\r
+            Original was GL_RGB8UI = 0x8D7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8uiExt">\r
+            <summary>\r
+            Original was GL_RGB8UI_EXT = 0x8D7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha8uiExt">\r
+            <summary>\r
+            Original was GL_ALPHA8UI_EXT = 0x8D7E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity8uiExt">\r
+            <summary>\r
+            Original was GL_INTENSITY8UI_EXT = 0x8D7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance8uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE8UI_EXT = 0x8D80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha8uiExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32i">\r
+            <summary>\r
+            Original was GL_RGBA32I = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32iExt">\r
+            <summary>\r
+            Original was GL_RGBA32I_EXT = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32i">\r
+            <summary>\r
+            Original was GL_RGB32I = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32iExt">\r
+            <summary>\r
+            Original was GL_RGB32I_EXT = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha32iExt">\r
+            <summary>\r
+            Original was GL_ALPHA32I_EXT = 0x8D84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity32iExt">\r
+            <summary>\r
+            Original was GL_INTENSITY32I_EXT = 0x8D85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance32iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE32I_EXT = 0x8D86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha32iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16i">\r
+            <summary>\r
+            Original was GL_RGBA16I = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16iExt">\r
+            <summary>\r
+            Original was GL_RGBA16I_EXT = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16i">\r
+            <summary>\r
+            Original was GL_RGB16I = 0x8D89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16iExt">\r
+            <summary>\r
+            Original was GL_RGB16I_EXT = 0x8D89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha16iExt">\r
+            <summary>\r
+            Original was GL_ALPHA16I_EXT = 0x8D8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity16iExt">\r
+            <summary>\r
+            Original was GL_INTENSITY16I_EXT = 0x8D8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance16iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE16I_EXT = 0x8D8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha16iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8i">\r
+            <summary>\r
+            Original was GL_RGBA8I = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8iExt">\r
+            <summary>\r
+            Original was GL_RGBA8I_EXT = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8i">\r
+            <summary>\r
+            Original was GL_RGB8I = 0x8D8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8iExt">\r
+            <summary>\r
+            Original was GL_RGB8I_EXT = 0x8D8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha8iExt">\r
+            <summary>\r
+            Original was GL_ALPHA8I_EXT = 0x8D90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity8iExt">\r
+            <summary>\r
+            Original was GL_INTENSITY8I_EXT = 0x8D91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance8iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE8I_EXT = 0x8D92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha8iExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RedInteger">\r
+            <summary>\r
+            Original was GL_RED_INTEGER = 0x8D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RedIntegerExt">\r
+            <summary>\r
+            Original was GL_RED_INTEGER_EXT = 0x8D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.GreenInteger">\r
+            <summary>\r
+            Original was GL_GREEN_INTEGER = 0x8D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.GreenIntegerExt">\r
+            <summary>\r
+            Original was GL_GREEN_INTEGER_EXT = 0x8D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BlueInteger">\r
+            <summary>\r
+            Original was GL_BLUE_INTEGER = 0x8D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BlueIntegerExt">\r
+            <summary>\r
+            Original was GL_BLUE_INTEGER_EXT = 0x8D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.AlphaInteger">\r
+            <summary>\r
+            Original was GL_ALPHA_INTEGER = 0x8D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.AlphaIntegerExt">\r
+            <summary>\r
+            Original was GL_ALPHA_INTEGER_EXT = 0x8D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbInteger">\r
+            <summary>\r
+            Original was GL_RGB_INTEGER = 0x8D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbIntegerExt">\r
+            <summary>\r
+            Original was GL_RGB_INTEGER_EXT = 0x8D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbaInteger">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER = 0x8D99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbaIntegerExt">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER_EXT = 0x8D99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BgrInteger">\r
+            <summary>\r
+            Original was GL_BGR_INTEGER = 0x8D9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BgrIntegerExt">\r
+            <summary>\r
+            Original was GL_BGR_INTEGER_EXT = 0x8D9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BgraInteger">\r
+            <summary>\r
+            Original was GL_BGRA_INTEGER = 0x8D9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.BgraIntegerExt">\r
+            <summary>\r
+            Original was GL_BGRA_INTEGER_EXT = 0x8D9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceIntegerExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlphaIntegerExt">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbaIntegerModeExt">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureLodBias">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureLodBias.MaxTextureLodBiasExt">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureLodBias.TextureFilterControlExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureLodBias.TextureLodBiasExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampExt">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_EXT = 0x8742\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampToEdgeExt">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampToBorderExt">\r
+            <summary>\r
+            Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.TexturePriorityExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRIORITY_EXT = 0x8066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.TextureResidentExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_RESIDENT_EXT = 0x8067\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.Texture1DBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.Texture2DBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureObject.Texture3DBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal">\r
+            <summary>\r
+            Used in GL.Ext.TextureNormal\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal.PerturbExt">\r
+            <summary>\r
+            Original was GL_PERTURB_EXT = 0x85AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal.TextureNormalExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_NORMAL_EXT = 0x85AF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.Rgb9E5Ext">\r
+            <summary>\r
+            Original was GL_RGB9_E5_EXT = 0x8C3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.UnsignedInt5999RevExt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.TextureSharedSizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSnorm">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RedSnorm">\r
+            <summary>\r
+            Original was GL_RED_SNORM = 0x8F90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgSnorm">\r
+            <summary>\r
+            Original was GL_RG_SNORM = 0x8F91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgbSnorm">\r
+            <summary>\r
+            Original was GL_RGB_SNORM = 0x8F92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgbaSnorm">\r
+            <summary>\r
+            Original was GL_RGBA_SNORM = 0x8F93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.R8Snorm">\r
+            <summary>\r
+            Original was GL_R8_SNORM = 0x8F94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rg8Snorm">\r
+            <summary>\r
+            Original was GL_RG8_SNORM = 0x8F95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgb8Snorm">\r
+            <summary>\r
+            Original was GL_RGB8_SNORM = 0x8F96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgba8Snorm">\r
+            <summary>\r
+            Original was GL_RGBA8_SNORM = 0x8F97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.R16Snorm">\r
+            <summary>\r
+            Original was GL_R16_SNORM = 0x8F98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rg16Snorm">\r
+            <summary>\r
+            Original was GL_RG16_SNORM = 0x8F99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgb16Snorm">\r
+            <summary>\r
+            Original was GL_RGB16_SNORM = 0x8F9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgba16Snorm">\r
+            <summary>\r
+            Original was GL_RGBA16_SNORM = 0x8F9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.SignedNormalized">\r
+            <summary>\r
+            Original was GL_SIGNED_NORMALIZED = 0x8F9C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.AlphaSnorm">\r
+            <summary>\r
+            Original was GL_ALPHA_SNORM = 0x9010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.LuminanceSnorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE_SNORM = 0x9011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.LuminanceAlphaSnorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.IntensitySnorm">\r
+            <summary>\r
+            Original was GL_INTENSITY_SNORM = 0x9013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Alpha8Snorm">\r
+            <summary>\r
+            Original was GL_ALPHA8_SNORM = 0x9014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance8Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_SNORM = 0x9015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance8Alpha8Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Intensity8Snorm">\r
+            <summary>\r
+            Original was GL_INTENSITY8_SNORM = 0x9017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Alpha16Snorm">\r
+            <summary>\r
+            Original was GL_ALPHA16_SNORM = 0x9018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance16Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_SNORM = 0x9019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance16Alpha16Snorm">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSnorm.Intensity16Snorm">\r
+            <summary>\r
+            Original was GL_INTENSITY16_SNORM = 0x901B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSrgb">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SrgbExt">\r
+            <summary>\r
+            Original was GL_SRGB_EXT = 0x8C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Srgb8Ext">\r
+            <summary>\r
+            Original was GL_SRGB8_EXT = 0x8C41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SrgbAlphaExt">\r
+            <summary>\r
+            Original was GL_SRGB_ALPHA_EXT = 0x8C42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Srgb8Alpha8Ext">\r
+            <summary>\r
+            Original was GL_SRGB8_ALPHA8_EXT = 0x8C43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SluminanceAlphaExt">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Sluminance8Alpha8Ext">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.SluminanceExt">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_EXT = 0x8C46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.Sluminance8Ext">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_EXT = 0x8C47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_EXT = 0x8C48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSluminanceExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSluminanceAlphaExt">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt3Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt5Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.TextureSrgbDecodeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.DecodeExt">\r
+            <summary>\r
+            Original was GL_DECODE_EXT = 0x8A49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.SkipDecodeExt">\r
+            <summary>\r
+            Original was GL_SKIP_DECODE_EXT = 0x8A4A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureSwizzle">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleRExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleGExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleBExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleAExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleRgbaExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTextureType2101010Rev">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTimerQuery">\r
+            <summary>\r
+            Used in GL.Ext.GetQueryObjecti64, GL.Ext.GetQueryObjectui64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTimerQuery.TimeElapsedExt">\r
+            <summary>\r
+            Original was GL_TIME_ELAPSED_EXT = 0x88BF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtTransformFeedback">\r
+            <summary>\r
+            Used in GL.Ext.BeginTransformFeedback, GL.Ext.BindBufferBase, GL.Ext.BindBufferOffset, GL.Ext.BindBufferRange, GL.Ext.GetTransformFeedbackVarying, GL.Ext.TransformFeedbackVaryings\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackVaryingMaxLengthExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferModeExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackSeparateComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackVaryingsExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferStartExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferSizeExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.PrimitivesGeneratedExt">\r
+            <summary>\r
+            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackPrimitivesWrittenExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.RasterizerDiscardExt">\r
+            <summary>\r
+            Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackInterleavedComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackSeparateAttribsExt">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.InterleavedAttribsExt">\r
+            <summary>\r
+            Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.SeparateAttribsExt">\r
+            <summary>\r
+            Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferBindingExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexArray">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_EXT = 0x8074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_EXT = 0x8075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_EXT = 0x8076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_EXT = 0x8077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArraySizeExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayTypeExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayStrideExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayCountExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayTypeExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayStrideExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayCountExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArraySizeExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayTypeExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayStrideExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayCountExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayTypeExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayStrideExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayCountExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArraySizeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayTypeExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayStrideExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayCountExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayStrideExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayCountExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayPointerExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayPointerExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayPointerExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayPointerExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayPointerExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayPointerExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexArrayBgra">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexArrayBgra.Bgra">\r
+            <summary>\r
+            Original was GL_BGRA = 0x80E1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit">\r
+            <summary>\r
+            Used in GL.Ext.GetVertexAttribL, GL.Ext.VertexArrayVertexAttribLOffset, GL.Ext.VertexAttribLPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2_EXT = 0x8F46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3_EXT = 0x8F47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4_EXT = 0x8F48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2x3Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2x4Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3x2Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3x4Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4x2Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4x3Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec2Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2_EXT = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec3Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3_EXT = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec4Ext">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4_EXT = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexShader">\r
+            <summary>\r
+            Used in GL.Ext.BindParameter, GL.Ext.BindTextureUnitParameter, GL.Ext.GenSymbol, GL.Ext.GetInvariantBoolean, GL.Ext.GetInvariantFloat, GL.Ext.GetInvariantInteger, GL.Ext.GetLocalConstantBoolean, GL.Ext.GetLocalConstantFloat, GL.Ext.GetLocalConstantInteger, GL.Ext.GetVariantBoolean, GL.Ext.GetVariantFloat, GL.Ext.GetVariantInteger, GL.Ext.GetVariantPointer, GL.Ext.IsVariantEnabled, GL.Ext.SetInvariant, GL.Ext.SetLocalConstant, GL.Ext.ShaderOp1, GL.Ext.ShaderOp2, GL.Ext.ShaderOp3, GL.Ext.Swizzle, GL.Ext.VariantPointer, GL.Ext.WriteMask\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_EXT = 0x8780\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderBindingExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpIndexExt">\r
+            <summary>\r
+            Original was GL_OP_INDEX_EXT = 0x8782\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpNegateExt">\r
+            <summary>\r
+            Original was GL_OP_NEGATE_EXT = 0x8783\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpDot3Ext">\r
+            <summary>\r
+            Original was GL_OP_DOT3_EXT = 0x8784\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpDot4Ext">\r
+            <summary>\r
+            Original was GL_OP_DOT4_EXT = 0x8785\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMulExt">\r
+            <summary>\r
+            Original was GL_OP_MUL_EXT = 0x8786\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpAddExt">\r
+            <summary>\r
+            Original was GL_OP_ADD_EXT = 0x8787\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMaddExt">\r
+            <summary>\r
+            Original was GL_OP_MADD_EXT = 0x8788\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpFracExt">\r
+            <summary>\r
+            Original was GL_OP_FRAC_EXT = 0x8789\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMaxExt">\r
+            <summary>\r
+            Original was GL_OP_MAX_EXT = 0x878A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMinExt">\r
+            <summary>\r
+            Original was GL_OP_MIN_EXT = 0x878B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpSetGeExt">\r
+            <summary>\r
+            Original was GL_OP_SET_GE_EXT = 0x878C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpSetLtExt">\r
+            <summary>\r
+            Original was GL_OP_SET_LT_EXT = 0x878D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpClampExt">\r
+            <summary>\r
+            Original was GL_OP_CLAMP_EXT = 0x878E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpFloorExt">\r
+            <summary>\r
+            Original was GL_OP_FLOOR_EXT = 0x878F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpRoundExt">\r
+            <summary>\r
+            Original was GL_OP_ROUND_EXT = 0x8790\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpExpBase2Ext">\r
+            <summary>\r
+            Original was GL_OP_EXP_BASE_2_EXT = 0x8791\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpLogBase2Ext">\r
+            <summary>\r
+            Original was GL_OP_LOG_BASE_2_EXT = 0x8792\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpPowerExt">\r
+            <summary>\r
+            Original was GL_OP_POWER_EXT = 0x8793\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpRecipExt">\r
+            <summary>\r
+            Original was GL_OP_RECIP_EXT = 0x8794\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpRecipSqrtExt">\r
+            <summary>\r
+            Original was GL_OP_RECIP_SQRT_EXT = 0x8795\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpSubExt">\r
+            <summary>\r
+            Original was GL_OP_SUB_EXT = 0x8796\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpCrossProductExt">\r
+            <summary>\r
+            Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMultiplyMatrixExt">\r
+            <summary>\r
+            Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OpMovExt">\r
+            <summary>\r
+            Original was GL_OP_MOV_EXT = 0x8799\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputVertexExt">\r
+            <summary>\r
+            Original was GL_OUTPUT_VERTEX_EXT = 0x879A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputColor0Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_COLOR0_EXT = 0x879B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputColor1Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_COLOR1_EXT = 0x879C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord0Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord1Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord2Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord3Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord4Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord5Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord6Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord7Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord8Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord9Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord10Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord11Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord12Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord13Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord14Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord15Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord16Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord17Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord18Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord19Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord20Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord21Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord22Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord23Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord24Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord25Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord26Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord27Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord28Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord29Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord30Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord31Ext">\r
+            <summary>\r
+            Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OutputFogExt">\r
+            <summary>\r
+            Original was GL_OUTPUT_FOG_EXT = 0x87BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.ScalarExt">\r
+            <summary>\r
+            Original was GL_SCALAR_EXT = 0x87BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VectorExt">\r
+            <summary>\r
+            Original was GL_VECTOR_EXT = 0x87BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MatrixExt">\r
+            <summary>\r
+            Original was GL_MATRIX_EXT = 0x87C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantExt">\r
+            <summary>\r
+            Original was GL_VARIANT_EXT = 0x87C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantExt">\r
+            <summary>\r
+            Original was GL_INVARIANT_EXT = 0x87C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantExt">\r
+            <summary>\r
+            Original was GL_LOCAL_CONSTANT_EXT = 0x87C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalExt">\r
+            <summary>\r
+            Original was GL_LOCAL_EXT = 0x87C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderInstructionsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderVariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderInvariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderLocalConstantsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderLocalsExt">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderInstructionsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderVariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderLocalConstantsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderInvariantsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderLocalsExt">\r
+            <summary>\r
+            Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderInstructionsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderVariantsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderInvariantsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderLocalConstantsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderLocalsExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderOptimizedExt">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.XExt">\r
+            <summary>\r
+            Original was GL_X_EXT = 0x87D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.YExt">\r
+            <summary>\r
+            Original was GL_Y_EXT = 0x87D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.ZExt">\r
+            <summary>\r
+            Original was GL_Z_EXT = 0x87D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.WExt">\r
+            <summary>\r
+            Original was GL_W_EXT = 0x87D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeXExt">\r
+            <summary>\r
+            Original was GL_NEGATIVE_X_EXT = 0x87D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeYExt">\r
+            <summary>\r
+            Original was GL_NEGATIVE_Y_EXT = 0x87DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeZExt">\r
+            <summary>\r
+            Original was GL_NEGATIVE_Z_EXT = 0x87DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeWExt">\r
+            <summary>\r
+            Original was GL_NEGATIVE_W_EXT = 0x87DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.ZeroExt">\r
+            <summary>\r
+            Original was GL_ZERO_EXT = 0x87DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.OneExt">\r
+            <summary>\r
+            Original was GL_ONE_EXT = 0x87DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeOneExt">\r
+            <summary>\r
+            Original was GL_NEGATIVE_ONE_EXT = 0x87DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.NormalizedRangeExt">\r
+            <summary>\r
+            Original was GL_NORMALIZED_RANGE_EXT = 0x87E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.FullRangeExt">\r
+            <summary>\r
+            Original was GL_FULL_RANGE_EXT = 0x87E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.CurrentVertexExt">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_EXT = 0x87E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.MvpMatrixExt">\r
+            <summary>\r
+            Original was GL_MVP_MATRIX_EXT = 0x87E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantValueExt">\r
+            <summary>\r
+            Original was GL_VARIANT_VALUE_EXT = 0x87E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantDatatypeExt">\r
+            <summary>\r
+            Original was GL_VARIANT_DATATYPE_EXT = 0x87E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayStrideExt">\r
+            <summary>\r
+            Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayTypeExt">\r
+            <summary>\r
+            Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayExt">\r
+            <summary>\r
+            Original was GL_VARIANT_ARRAY_EXT = 0x87E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayPointerExt">\r
+            <summary>\r
+            Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantValueExt">\r
+            <summary>\r
+            Original was GL_INVARIANT_VALUE_EXT = 0x87EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantDatatypeExt">\r
+            <summary>\r
+            Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantValueExt">\r
+            <summary>\r
+            Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantDatatypeExt">\r
+            <summary>\r
+            Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtVertexWeighting">\r
+            <summary>\r
+            Used in GL.Ext.VertexWeightPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0StackDepthExt">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0MatrixExt">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0Ext">\r
+            <summary>\r
+            Original was GL_MODELVIEW0_EXT = 0x1700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1StackDepthExt">\r
+            <summary>\r
+            Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1MatrixExt">\r
+            <summary>\r
+            Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.ModelviewMatrix1Ext">\r
+            <summary>\r
+            Original was GL_MODELVIEW_MATRIX1_EXT = 0x8506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightingExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHTING_EXT = 0x8509\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1Ext">\r
+            <summary>\r
+            Original was GL_MODELVIEW1_EXT = 0x850A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.CurrentVertexWeightExt">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArraySizeExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayTypeExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayStrideExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayPointerExt">\r
+            <summary>\r
+            Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ExtX11SyncObject">\r
+            <summary>\r
+            Used in GL.Ext.ImportSync\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ExtX11SyncObject.SyncX11FenceExt">\r
+            <summary>\r
+            Original was GL_SYNC_X11_FENCE_EXT = 0x90E1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FeedBackToken">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.PassThroughToken">\r
+            <summary>\r
+            Original was GL_PASS_THROUGH_TOKEN = 0x0700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.PointToken">\r
+            <summary>\r
+            Original was GL_POINT_TOKEN = 0x0701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.LineToken">\r
+            <summary>\r
+            Original was GL_LINE_TOKEN = 0x0702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.PolygonToken">\r
+            <summary>\r
+            Original was GL_POLYGON_TOKEN = 0x0703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.BitmapToken">\r
+            <summary>\r
+            Original was GL_BITMAP_TOKEN = 0x0704\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.DrawPixelToken">\r
+            <summary>\r
+            Original was GL_DRAW_PIXEL_TOKEN = 0x0705\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.CopyPixelToken">\r
+            <summary>\r
+            Original was GL_COPY_PIXEL_TOKEN = 0x0706\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedBackToken.LineResetToken">\r
+            <summary>\r
+            Original was GL_LINE_RESET_TOKEN = 0x0707\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FeedbackType">\r
+            <summary>\r
+            Used in GL.FeedbackBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl2D">\r
+            <summary>\r
+            Original was GL_2D = 0x0600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl3D">\r
+            <summary>\r
+            Original was GL_3D = 0x0601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl3DColor">\r
+            <summary>\r
+            Original was GL_3D_COLOR = 0x0602\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl3DColorTexture">\r
+            <summary>\r
+            Original was GL_3D_COLOR_TEXTURE = 0x0603\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FeedbackType.Gl4DColorTexture">\r
+            <summary>\r
+            Original was GL_4D_COLOR_TEXTURE = 0x0604\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FfdMaskSgix">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FfdMaskSgix.TextureDeformationBitSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FfdMaskSgix.GeometryDeformationBitSgix">\r
+            <summary>\r
+            Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FfdTargetSgix">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FfdTargetSgix.GeometryDeformationSgix">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FfdTargetSgix.TextureDeformationSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FogMode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogMode.Exp">\r
+            <summary>\r
+            Original was GL_EXP = 0x0800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogMode.Exp2">\r
+            <summary>\r
+            Original was GL_EXP2 = 0x0801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogMode.Linear">\r
+            <summary>\r
+            Original was GL_LINEAR = 0x2601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogMode.FogFuncSgis">\r
+            <summary>\r
+            Original was GL_FOG_FUNC_SGIS = 0x812A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogMode.FogCoord">\r
+            <summary>\r
+            Original was GL_FOG_COORD = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogMode.FragmentDepth">\r
+            <summary>\r
+            Original was GL_FRAGMENT_DEPTH = 0x8452\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FogParameter">\r
+            <summary>\r
+            Used in GL.Fog\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogIndex">\r
+            <summary>\r
+            Original was GL_FOG_INDEX = 0x0B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogDensity">\r
+            <summary>\r
+            Original was GL_FOG_DENSITY = 0x0B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogStart">\r
+            <summary>\r
+            Original was GL_FOG_START = 0x0B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogEnd">\r
+            <summary>\r
+            Original was GL_FOG_END = 0x0B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogMode">\r
+            <summary>\r
+            Original was GL_FOG_MODE = 0x0B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogColor">\r
+            <summary>\r
+            Original was GL_FOG_COLOR = 0x0B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogOffsetValueSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogParameter.FogCoordSrc">\r
+            <summary>\r
+            Original was GL_FOG_COORD_SRC = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FogPointerType">\r
+            <summary>\r
+            Used in GL.FogCoordPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogPointerType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FogPointerType.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FramebufferAttachment">\r
+            <summary>\r
+            Used in GL.Arb.FramebufferTexture, GL.Arb.FramebufferTextureFace, GL.Arb.FramebufferTextureLayer, GL.FramebufferRenderbuffer, GL.FramebufferTexture, GL.FramebufferTexture1D, GL.FramebufferTexture2D, GL.FramebufferTexture3D, GL.FramebufferTextureLayer, GL.GetFramebufferAttachmentParameter, GL.Ext.FramebufferRenderbuffer, GL.Ext.FramebufferTexture1D, GL.Ext.FramebufferTexture2D, GL.Ext.FramebufferTexture3D, GL.Ext.FramebufferTexture, GL.Ext.FramebufferTextureFace, GL.Ext.FramebufferTextureLayer, GL.Ext.GetFramebufferAttachmentParameter, GL.Ext.GetNamedFramebufferAttachmentParameter, GL.Ext.NamedFramebufferRenderbuffer, GL.Ext.NamedFramebufferTexture1D, GL.Ext.NamedFramebufferTexture2D, GL.Ext.NamedFramebufferTexture3D, GL.Ext.NamedFramebufferTexture, GL.Ext.NamedFramebufferTextureFace, GL.Ext.NamedFramebufferTextureLayer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthStencilAttachment">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment1">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment1Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment2">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment2Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment3">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment3Ext">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment4">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment4Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment5">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment5Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment6">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment6Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment7">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment7Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment8">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment8Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment9">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment9Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment10">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment10Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment11">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment11Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment12">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment12Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment13">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT13 = 0x8CED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment13Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment14">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment14Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment15">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment15Ext">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthAttachment">\r
+            <summary>\r
+            Original was GL_DEPTH_ATTACHMENT = 0x8D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthAttachmentExt">\r
+            <summary>\r
+            Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.StencilAttachment">\r
+            <summary>\r
+            Original was GL_STENCIL_ATTACHMENT = 0x8D20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachment.StencilAttachmentExt">\r
+            <summary>\r
+            Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Index">\r
+            <summary>\r
+            Original was GL_INDEX = 0x8222\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.UnsignedNormalized">\r
+            <summary>\r
+            Original was GL_UNSIGNED_NORMALIZED = 0x8C17\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.Texture">\r
+            <summary>\r
+            Original was GL_TEXTURE = 0x1702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.FramebufferDefault">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.Renderbuffer">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER = 0x8D41\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FramebufferErrorCode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUndefined">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferComplete">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferCompleteExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteAttachment">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteAttachmentExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMissingAttachment">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMissingAttachmentExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDimensionsExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteFormatsExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDrawBuffer">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDrawBufferExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteReadBuffer">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteReadBufferExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUnsupported">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUnsupportedExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMultisample">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteLayerTargets">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteLayerCount">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FramebufferParameterName">\r
+            <summary>\r
+            Used in GL.GetFramebufferAttachmentParameter, GL.Ext.GetFramebufferAttachmentParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentColorEncoding">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentComponentType">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentRedSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentGreenSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentBlueSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentAlphaSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentDepthSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentStencilSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectType">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectTypeExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectName">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectNameExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLevel">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLevelExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFaceExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTexture3DZoffsetExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLayer">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentLayered">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FramebufferTarget">\r
+            <summary>\r
+            Used in GL.Arb.FramebufferTexture, GL.Arb.FramebufferTextureFace, GL.Arb.FramebufferTextureLayer, GL.BindFramebuffer, GL.CheckFramebufferStatus, GL.FramebufferRenderbuffer, GL.FramebufferTexture, GL.FramebufferTexture1D, GL.FramebufferTexture2D, GL.FramebufferTexture3D, GL.FramebufferTextureLayer, GL.GetFramebufferAttachmentParameter, GL.Ext.BindFramebuffer, GL.Ext.CheckFramebufferStatus, GL.Ext.CheckNamedFramebufferStatus, GL.Ext.FramebufferRenderbuffer, GL.Ext.FramebufferTexture1D, GL.Ext.FramebufferTexture2D, GL.Ext.FramebufferTexture3D, GL.Ext.FramebufferTexture, GL.Ext.FramebufferTextureFace, GL.Ext.FramebufferTextureLayer, GL.Ext.GetFramebufferAttachmentParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.ReadFramebuffer">\r
+            <summary>\r
+            Original was GL_READ_FRAMEBUFFER = 0x8CA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.DrawFramebuffer">\r
+            <summary>\r
+            Original was GL_DRAW_FRAMEBUFFER = 0x8CA9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.Framebuffer">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER = 0x8D40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FramebufferTarget.FramebufferExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_EXT = 0x8D40\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.FrontFaceDirection">\r
+            <summary>\r
+            Used in GL.FrontFace\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FrontFaceDirection.Cw">\r
+            <summary>\r
+            Original was GL_CW = 0x0900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.FrontFaceDirection.Ccw">\r
+            <summary>\r
+            Original was GL_CCW = 0x0901\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GenerateMipmapTarget">\r
+            <summary>\r
+            Used in GL.GenerateMipmap, GL.Ext.GenerateMipmap\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D = 0x0DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D = 0x0DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture3D">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.TextureCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture1DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_ARRAY = 0x8C18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetColorTableParameterPName">\r
+            <summary>\r
+            Used in GL.GetColorTableParameter, GL.Ext.GetColorTableParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableScale">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableBias">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableFormat">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_FORMAT = 0x80D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableWidth">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_WIDTH = 0x80D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableRedSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableGreenSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableBlueSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableAlphaSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableLuminanceSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableIntensitySize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableScaleSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBiasSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableFormatSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableWidthSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableRedSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetConvolutionParameter">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionBorderModeExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterScaleExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterBiasExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFormatExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionWidthExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionHeightExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionWidthExt">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionHeightExt">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName">\r
+            <summary>\r
+            Used in GL.GetConvolutionParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionBorderMode">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFilterScale">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFilterBias">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFormat">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FORMAT = 0x8017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionWidth">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_WIDTH = 0x8018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionHeight">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HEIGHT = 0x8019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.MaxConvolutionWidth">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.MaxConvolutionHeight">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionBorderColor">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetHistogramParameterPName">\r
+            <summary>\r
+            Used in GL.GetHistogramParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramWidth">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_WIDTH = 0x8026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramFormat">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_FORMAT = 0x8027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramRedSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_RED_SIZE = 0x8028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramGreenSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramBlueSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramAlphaSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramLuminanceSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramSink">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_SINK = 0x802D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramWidthExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramFormatExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramRedSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramGreenSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramBlueSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramAlphaSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramLuminanceSizeExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramSinkExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_SINK_EXT = 0x802D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetIndexedPName">\r
+            <summary>\r
+            Used in GL.GetBoolean, GL.GetDouble, GL.GetFloat, GL.GetInteger, GL.Ext.GetIntegerIndexed\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.DepthRange">\r
+            <summary>\r
+            Original was GL_DEPTH_RANGE = 0x0B70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.Viewport">\r
+            <summary>\r
+            Original was GL_VIEWPORT = 0x0BA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.ScissorBox">\r
+            <summary>\r
+            Original was GL_SCISSOR_BOX = 0x0C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.ColorWritemask">\r
+            <summary>\r
+            Original was GL_COLOR_WRITEMASK = 0x0C23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferStart">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_START = 0x8A29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferStart">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferSize">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferBinding">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetIndexedPName.SampleMaskValue">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE = 0x8E52\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetMapQuery">\r
+            <summary>\r
+            Used in GL.GetMap\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMapQuery.Coeff">\r
+            <summary>\r
+            Original was GL_COEFF = 0x0A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMapQuery.Order">\r
+            <summary>\r
+            Original was GL_ORDER = 0x0A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMapQuery.Domain">\r
+            <summary>\r
+            Original was GL_DOMAIN = 0x0A02\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetMinmaxParameterPName">\r
+            <summary>\r
+            Used in GL.GetMinmaxParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPName.MinmaxFormat">\r
+            <summary>\r
+            Original was GL_MINMAX_FORMAT = 0x802F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPName.MinmaxSink">\r
+            <summary>\r
+            Original was GL_MINMAX_SINK = 0x8030\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxFormatExt">\r
+            <summary>\r
+            Original was GL_MINMAX_FORMAT_EXT = 0x802F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxSinkExt">\r
+            <summary>\r
+            Original was GL_MINMAX_SINK_EXT = 0x8030\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetMultisamplePName">\r
+            <summary>\r
+            Used in GL.GetMultisample\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetMultisamplePName.SamplePosition">\r
+            <summary>\r
+            Original was GL_SAMPLE_POSITION = 0x8E50\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetPixelMap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToI">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapSToS">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapRToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapGToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapBToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapAToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetPName">\r
+            <summary>\r
+            Used in GL.GetBoolean, GL.GetDouble, GL.GetFloat, GL.GetInteger\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentColor">\r
+            <summary>\r
+            Original was GL_CURRENT_COLOR = 0x0B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentIndex">\r
+            <summary>\r
+            Original was GL_CURRENT_INDEX = 0x0B01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentNormal">\r
+            <summary>\r
+            Original was GL_CURRENT_NORMAL = 0x0B02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentTextureCoords">\r
+            <summary>\r
+            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterColor">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_COLOR = 0x0B04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterIndex">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_INDEX = 0x0B05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterTextureCoords">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterPosition">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_POSITION = 0x0B07\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterPositionValid">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterDistance">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSmooth">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH = 0x0B10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSize">\r
+            <summary>\r
+            Original was GL_POINT_SIZE = 0x0B11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeRange">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_RANGE = 0x0B12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothPointSizeRange">\r
+            <summary>\r
+            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeGranularity">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothPointSizeGranularity">\r
+            <summary>\r
+            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineSmooth">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH = 0x0B20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineWidth">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH = 0x0B21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineWidthRange">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH_RANGE = 0x0B22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothLineWidthRange">\r
+            <summary>\r
+            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineWidthGranularity">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SmoothLineWidthGranularity">\r
+            <summary>\r
+            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineStipple">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE = 0x0B24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineStipplePattern">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineStippleRepeat">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ListMode">\r
+            <summary>\r
+            Original was GL_LIST_MODE = 0x0B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxListNesting">\r
+            <summary>\r
+            Original was GL_MAX_LIST_NESTING = 0x0B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ListBase">\r
+            <summary>\r
+            Original was GL_LIST_BASE = 0x0B32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ListIndex">\r
+            <summary>\r
+            Original was GL_LIST_INDEX = 0x0B33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonMode">\r
+            <summary>\r
+            Original was GL_POLYGON_MODE = 0x0B40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonSmooth">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH = 0x0B41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonStipple">\r
+            <summary>\r
+            Original was GL_POLYGON_STIPPLE = 0x0B42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlag">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG = 0x0B43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CullFace">\r
+            <summary>\r
+            Original was GL_CULL_FACE = 0x0B44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CullFaceMode">\r
+            <summary>\r
+            Original was GL_CULL_FACE_MODE = 0x0B45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FrontFace">\r
+            <summary>\r
+            Original was GL_FRONT_FACE = 0x0B46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Lighting">\r
+            <summary>\r
+            Original was GL_LIGHTING = 0x0B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelLocalViewer">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelTwoSide">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelAmbient">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ShadeModel">\r
+            <summary>\r
+            Original was GL_SHADE_MODEL = 0x0B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMaterialFace">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL_FACE = 0x0B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMaterialParameter">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMaterial">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL = 0x0B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Fog">\r
+            <summary>\r
+            Original was GL_FOG = 0x0B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogIndex">\r
+            <summary>\r
+            Original was GL_FOG_INDEX = 0x0B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogDensity">\r
+            <summary>\r
+            Original was GL_FOG_DENSITY = 0x0B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogStart">\r
+            <summary>\r
+            Original was GL_FOG_START = 0x0B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogEnd">\r
+            <summary>\r
+            Original was GL_FOG_END = 0x0B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogMode">\r
+            <summary>\r
+            Original was GL_FOG_MODE = 0x0B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogColor">\r
+            <summary>\r
+            Original was GL_FOG_COLOR = 0x0B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthRange">\r
+            <summary>\r
+            Original was GL_DEPTH_RANGE = 0x0B70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthTest">\r
+            <summary>\r
+            Original was GL_DEPTH_TEST = 0x0B71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthWritemask">\r
+            <summary>\r
+            Original was GL_DEPTH_WRITEMASK = 0x0B72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthClearValue">\r
+            <summary>\r
+            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthFunc">\r
+            <summary>\r
+            Original was GL_DEPTH_FUNC = 0x0B74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumClearValue">\r
+            <summary>\r
+            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilTest">\r
+            <summary>\r
+            Original was GL_STENCIL_TEST = 0x0B90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilClearValue">\r
+            <summary>\r
+            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilFunc">\r
+            <summary>\r
+            Original was GL_STENCIL_FUNC = 0x0B92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilValueMask">\r
+            <summary>\r
+            Original was GL_STENCIL_VALUE_MASK = 0x0B93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilFail">\r
+            <summary>\r
+            Original was GL_STENCIL_FAIL = 0x0B94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilPassDepthFail">\r
+            <summary>\r
+            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilPassDepthPass">\r
+            <summary>\r
+            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilRef">\r
+            <summary>\r
+            Original was GL_STENCIL_REF = 0x0B97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilWritemask">\r
+            <summary>\r
+            Original was GL_STENCIL_WRITEMASK = 0x0B98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MatrixMode">\r
+            <summary>\r
+            Original was GL_MATRIX_MODE = 0x0BA0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Normalize">\r
+            <summary>\r
+            Original was GL_NORMALIZE = 0x0BA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Viewport">\r
+            <summary>\r
+            Original was GL_VIEWPORT = 0x0BA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ModelviewStackDepth">\r
+            <summary>\r
+            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProjectionStackDepth">\r
+            <summary>\r
+            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureStackDepth">\r
+            <summary>\r
+            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ModelviewMatrix">\r
+            <summary>\r
+            Original was GL_MODELVIEW_MATRIX = 0x0BA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProjectionMatrix">\r
+            <summary>\r
+            Original was GL_PROJECTION_MATRIX = 0x0BA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureMatrix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATRIX = 0x0BA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AttribStackDepth">\r
+            <summary>\r
+            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClientAttribStackDepth">\r
+            <summary>\r
+            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTest">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST = 0x0BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTestFunc">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_FUNC = 0x0BC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaTestRef">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_REF = 0x0BC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Dither">\r
+            <summary>\r
+            Original was GL_DITHER = 0x0BD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendDst">\r
+            <summary>\r
+            Original was GL_BLEND_DST = 0x0BE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendSrc">\r
+            <summary>\r
+            Original was GL_BLEND_SRC = 0x0BE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Blend">\r
+            <summary>\r
+            Original was GL_BLEND = 0x0BE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LogicOpMode">\r
+            <summary>\r
+            Original was GL_LOGIC_OP_MODE = 0x0BF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexLogicOp">\r
+            <summary>\r
+            Original was GL_INDEX_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LogicOp">\r
+            <summary>\r
+            Original was GL_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorLogicOp">\r
+            <summary>\r
+            Original was GL_COLOR_LOGIC_OP = 0x0BF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AuxBuffers">\r
+            <summary>\r
+            Original was GL_AUX_BUFFERS = 0x0C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER = 0x0C01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReadBuffer">\r
+            <summary>\r
+            Original was GL_READ_BUFFER = 0x0C02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ScissorBox">\r
+            <summary>\r
+            Original was GL_SCISSOR_BOX = 0x0C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ScissorTest">\r
+            <summary>\r
+            Original was GL_SCISSOR_TEST = 0x0C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexClearValue">\r
+            <summary>\r
+            Original was GL_INDEX_CLEAR_VALUE = 0x0C20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexWritemask">\r
+            <summary>\r
+            Original was GL_INDEX_WRITEMASK = 0x0C21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorClearValue">\r
+            <summary>\r
+            Original was GL_COLOR_CLEAR_VALUE = 0x0C22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorWritemask">\r
+            <summary>\r
+            Original was GL_COLOR_WRITEMASK = 0x0C23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexMode">\r
+            <summary>\r
+            Original was GL_INDEX_MODE = 0x0C30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RgbaMode">\r
+            <summary>\r
+            Original was GL_RGBA_MODE = 0x0C31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Doublebuffer">\r
+            <summary>\r
+            Original was GL_DOUBLEBUFFER = 0x0C32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Stereo">\r
+            <summary>\r
+            Original was GL_STEREO = 0x0C33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RenderMode">\r
+            <summary>\r
+            Original was GL_RENDER_MODE = 0x0C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PerspectiveCorrectionHint">\r
+            <summary>\r
+            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSmoothHint">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH_HINT = 0x0C51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LineSmoothHint">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH_HINT = 0x0C52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonSmoothHint">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogHint">\r
+            <summary>\r
+            Original was GL_FOG_HINT = 0x0C54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenS">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_S = 0x0C60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenT">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_T = 0x0C61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenR">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_R = 0x0C62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureGenQ">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_Q = 0x0C63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToISize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapSToSSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToRSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToGSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToBSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapIToASize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapRToRSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapGToGSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapBToBSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelMapAToASize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSwapBytes">\r
+            <summary>\r
+            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackLsbFirst">\r
+            <summary>\r
+            Original was GL_UNPACK_LSB_FIRST = 0x0CF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackRowLength">\r
+            <summary>\r
+            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipRows">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipPixels">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackAlignment">\r
+            <summary>\r
+            Original was GL_UNPACK_ALIGNMENT = 0x0CF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSwapBytes">\r
+            <summary>\r
+            Original was GL_PACK_SWAP_BYTES = 0x0D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackLsbFirst">\r
+            <summary>\r
+            Original was GL_PACK_LSB_FIRST = 0x0D01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackRowLength">\r
+            <summary>\r
+            Original was GL_PACK_ROW_LENGTH = 0x0D02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipRows">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_ROWS = 0x0D03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipPixels">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_PIXELS = 0x0D04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackAlignment">\r
+            <summary>\r
+            Original was GL_PACK_ALIGNMENT = 0x0D05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MapColor">\r
+            <summary>\r
+            Original was GL_MAP_COLOR = 0x0D10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MapStencil">\r
+            <summary>\r
+            Original was GL_MAP_STENCIL = 0x0D11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexShift">\r
+            <summary>\r
+            Original was GL_INDEX_SHIFT = 0x0D12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexOffset">\r
+            <summary>\r
+            Original was GL_INDEX_OFFSET = 0x0D13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RedScale">\r
+            <summary>\r
+            Original was GL_RED_SCALE = 0x0D14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RedBias">\r
+            <summary>\r
+            Original was GL_RED_BIAS = 0x0D15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ZoomX">\r
+            <summary>\r
+            Original was GL_ZOOM_X = 0x0D16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ZoomY">\r
+            <summary>\r
+            Original was GL_ZOOM_Y = 0x0D17\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GreenScale">\r
+            <summary>\r
+            Original was GL_GREEN_SCALE = 0x0D18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GreenBias">\r
+            <summary>\r
+            Original was GL_GREEN_BIAS = 0x0D19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlueScale">\r
+            <summary>\r
+            Original was GL_BLUE_SCALE = 0x0D1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlueBias">\r
+            <summary>\r
+            Original was GL_BLUE_BIAS = 0x0D1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaScale">\r
+            <summary>\r
+            Original was GL_ALPHA_SCALE = 0x0D1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaBias">\r
+            <summary>\r
+            Original was GL_ALPHA_BIAS = 0x0D1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthScale">\r
+            <summary>\r
+            Original was GL_DEPTH_SCALE = 0x0D1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthBias">\r
+            <summary>\r
+            Original was GL_DEPTH_BIAS = 0x0D1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxEvalOrder">\r
+            <summary>\r
+            Original was GL_MAX_EVAL_ORDER = 0x0D30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxLights">\r
+            <summary>\r
+            Original was GL_MAX_LIGHTS = 0x0D31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipDistances">\r
+            <summary>\r
+            Original was GL_MAX_CLIP_DISTANCES = 0x0D32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipPlanes">\r
+            <summary>\r
+            Original was GL_MAX_CLIP_PLANES = 0x0D32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_SIZE = 0x0D33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxPixelMapTable">\r
+            <summary>\r
+            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAttribStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxModelviewStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxNameStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxProjectionStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxViewportDims">\r
+            <summary>\r
+            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClientAttribStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SubpixelBits">\r
+            <summary>\r
+            Original was GL_SUBPIXEL_BITS = 0x0D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexBits">\r
+            <summary>\r
+            Original was GL_INDEX_BITS = 0x0D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RedBits">\r
+            <summary>\r
+            Original was GL_RED_BITS = 0x0D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GreenBits">\r
+            <summary>\r
+            Original was GL_GREEN_BITS = 0x0D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlueBits">\r
+            <summary>\r
+            Original was GL_BLUE_BITS = 0x0D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AlphaBits">\r
+            <summary>\r
+            Original was GL_ALPHA_BITS = 0x0D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthBits">\r
+            <summary>\r
+            Original was GL_DEPTH_BITS = 0x0D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBits">\r
+            <summary>\r
+            Original was GL_STENCIL_BITS = 0x0D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumRedBits">\r
+            <summary>\r
+            Original was GL_ACCUM_RED_BITS = 0x0D58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumGreenBits">\r
+            <summary>\r
+            Original was GL_ACCUM_GREEN_BITS = 0x0D59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumBlueBits">\r
+            <summary>\r
+            Original was GL_ACCUM_BLUE_BITS = 0x0D5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AccumAlphaBits">\r
+            <summary>\r
+            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NameStackDepth">\r
+            <summary>\r
+            Original was GL_NAME_STACK_DEPTH = 0x0D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AutoNormal">\r
+            <summary>\r
+            Original was GL_AUTO_NORMAL = 0x0D80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Color4">\r
+            <summary>\r
+            Original was GL_MAP1_COLOR_4 = 0x0D90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Index">\r
+            <summary>\r
+            Original was GL_MAP1_INDEX = 0x0D91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Normal">\r
+            <summary>\r
+            Original was GL_MAP1_NORMAL = 0x0D92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Vertex3">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_3 = 0x0D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1Vertex4">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_4 = 0x0D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Color4">\r
+            <summary>\r
+            Original was GL_MAP2_COLOR_4 = 0x0DB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Index">\r
+            <summary>\r
+            Original was GL_MAP2_INDEX = 0x0DB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Normal">\r
+            <summary>\r
+            Original was GL_MAP2_NORMAL = 0x0DB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Vertex3">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_3 = 0x0DB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2Vertex4">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_4 = 0x0DB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1GridDomain">\r
+            <summary>\r
+            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map1GridSegments">\r
+            <summary>\r
+            Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2GridDomain">\r
+            <summary>\r
+            Original was GL_MAP2_GRID_DOMAIN = 0x0DD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Map2GridSegments">\r
+            <summary>\r
+            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D = 0x0DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D = 0x0DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FeedbackBufferSize">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FeedbackBufferType">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SelectionBufferSize">\r
+            <summary>\r
+            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetUnits">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetPoint">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_POINT = 0x2A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetLine">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_LINE = 0x2A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane0">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE0 = 0x3000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane1">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE1 = 0x3001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane2">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE2 = 0x3002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane3">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE3 = 0x3003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane4">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE4 = 0x3004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClipPlane5">\r
+            <summary>\r
+            Original was GL_CLIP_PLANE5 = 0x3005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light0">\r
+            <summary>\r
+            Original was GL_LIGHT0 = 0x4000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light1">\r
+            <summary>\r
+            Original was GL_LIGHT1 = 0x4001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light2">\r
+            <summary>\r
+            Original was GL_LIGHT2 = 0x4002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light3">\r
+            <summary>\r
+            Original was GL_LIGHT3 = 0x4003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light4">\r
+            <summary>\r
+            Original was GL_LIGHT4 = 0x4004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light5">\r
+            <summary>\r
+            Original was GL_LIGHT5 = 0x4005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light6">\r
+            <summary>\r
+            Original was GL_LIGHT6 = 0x4006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Light7">\r
+            <summary>\r
+            Original was GL_LIGHT7 = 0x4007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendColorExt">\r
+            <summary>\r
+            Original was GL_BLEND_COLOR_EXT = 0x8005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendEquationExt">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_EXT = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendEquationRgb">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_RGB = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackCmykHintExt">\r
+            <summary>\r
+            Original was GL_PACK_CMYK_HINT_EXT = 0x800E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackCmykHintExt">\r
+            <summary>\r
+            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Convolution1DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D_EXT = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Convolution2DExt">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D_EXT = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Separable2DExt">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D_EXT = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionRedScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionGreenScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionBlueScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionAlphaScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionRedBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionGreenBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionBlueBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionAlphaBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.HistogramExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_EXT = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinmaxExt">\r
+            <summary>\r
+            Original was GL_MINMAX_EXT = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetFill">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FILL = 0x8037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetFactor">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetBiasExt">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RescaleNormalExt">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL_EXT = 0x803A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_1D = 0x8068\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D = 0x8069\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture3DBindingExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding3D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_3D = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackImageHeightExt">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackImageHeightExt">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture3DExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_EXT = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Max3DTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Max3DTextureSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArray">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY = 0x8074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArray">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY = 0x8075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArray">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY = 0x8076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArray">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY = 0x8077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY = 0x8078\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArray">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY = 0x8079\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArraySize">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_SIZE = 0x807A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayType">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_TYPE = 0x807B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayStride">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayCountExt">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayType">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_TYPE = 0x807E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayStride">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayCountExt">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArraySize">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_SIZE = 0x8081\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayType">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_TYPE = 0x8082\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayStride">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_STRIDE = 0x8083\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayCountExt">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayType">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_TYPE = 0x8085\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayStride">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_STRIDE = 0x8086\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayCountExt">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArraySize">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayType">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayStride">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayCountExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayStride">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayCountExt">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.InterlaceSgix">\r
+            <summary>\r
+            Original was GL_INTERLACE_SGIX = 0x8094\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DetailTexture2DBindingSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Multisample">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MultisampleSgis">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_SGIS = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToOne">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToOneSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_SGIS = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleBuffers">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleBuffersSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Samples">\r
+            <summary>\r
+            Original was GL_SAMPLES = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SamplesSgis">\r
+            <summary>\r
+            Original was GL_SAMPLES_SGIS = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleCoverageValue">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMaskValueSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleCoverageInvert">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMaskInvertSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SamplePatternSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMatrixSgi">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_SGI = 0x80B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorMatrixStackDepthSgi">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorMatrixStackDepthSgi">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixRedScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixGreenScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixBlueScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixAlphaScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixRedBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixGreenBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixBlueBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixAlphaBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendDstRgb">\r
+            <summary>\r
+            Original was GL_BLEND_DST_RGB = 0x80C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendSrcRgb">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_RGB = 0x80C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendDstAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_DST_ALPHA = 0x80CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendSrcAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_ALPHA = 0x80CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorTableSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SGI = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxElementsVertices">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxElementsIndices">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMin">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMinSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMax">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSizeMaxSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointFadeThresholdSize">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointFadeThresholdSizeSgis">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DistanceAttenuationSgis">\r
+            <summary>\r
+            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointDistanceAttenuation">\r
+            <summary>\r
+            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFogFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture4DSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_SGIS = 0x8134\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Max4DTextureSizeSgis">\r
+            <summary>\r
+            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTexGenSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileBestAlignmentSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileCacheIncrementSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileGridWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileGridHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileGridDepthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTileCacheSizeSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_SGIX = 0x8148\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteModeSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_MODE_SGIX = 0x8149\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteAxisSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_AXIS_SGIX = 0x814A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SpriteTranslationSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Texture4DBindingSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipmapDepthSgix">\r
+            <summary>\r
+            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxClipmapVirtualDepthSgix">\r
+            <summary>\r
+            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostTextureFilterBiasRangeSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PostTextureFilterScaleRangeSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReferencePlaneSgix">\r
+            <summary>\r
+            Original was GL_REFERENCE_PLANE_SGIX = 0x817D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReferencePlaneEquationSgix">\r
+            <summary>\r
+            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IrInstrument1Sgix">\r
+            <summary>\r
+            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.InstrumentMeasurementsSgix">\r
+            <summary>\r
+            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CalligraphicFragmentSgix">\r
+            <summary>\r
+            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramezoomSgix">\r
+            <summary>\r
+            Original was GL_FRAMEZOOM_SGIX = 0x818B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramezoomFactorSgix">\r
+            <summary>\r
+            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFramezoomFactorSgix">\r
+            <summary>\r
+            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GenerateMipmapHint">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.GenerateMipmapHintSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DeformationsMaskSgix">\r
+            <summary>\r
+            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogOffsetSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_SGIX = 0x8198\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogOffsetValueSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightModelColorControl">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SharedTexturePaletteExt">\r
+            <summary>\r
+            Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MajorVersion">\r
+            <summary>\r
+            Original was GL_MAJOR_VERSION = 0x821B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinorVersion">\r
+            <summary>\r
+            Original was GL_MINOR_VERSION = 0x821C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumExtensions">\r
+            <summary>\r
+            Original was GL_NUM_EXTENSIONS = 0x821D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ContextFlags">\r
+            <summary>\r
+            Original was GL_CONTEXT_FLAGS = 0x821E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProgramPipelineBinding">\r
+            <summary>\r
+            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxViewports">\r
+            <summary>\r
+            Original was GL_MAX_VIEWPORTS = 0x825B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ViewportSubpixelBits">\r
+            <summary>\r
+            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ViewportBoundsRange">\r
+            <summary>\r
+            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LayerProvokingVertex">\r
+            <summary>\r
+            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ViewportIndexProvokingVertex">\r
+            <summary>\r
+            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ConvolutionHintSgix">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncMarkerSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_MARKER_SGIX = 0x8329\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTexGenModeSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncHistogramSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncHistogramSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelTextureSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncTexImageSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncDrawPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AsyncReadPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncTexImageSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncDrawPixelsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxAsyncReadPixelsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexPreclipSgix">\r
+            <summary>\r
+            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexPreclipHintSgix">\r
+            <summary>\r
+            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightingSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialFaceSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialParameterSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentLightsSgix">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxActiveLightsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.LightEnvModeSgix">\r
+            <summary>\r
+            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelLocalViewerSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelTwoSideSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelAmbientSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelNormalInterpolationSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentLight0Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackResampleSgix">\r
+            <summary>\r
+            Original was GL_PACK_RESAMPLE_SGIX = 0x842C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackResampleSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentFogCoord">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORD = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayType">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayStride">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorSum">\r
+            <summary>\r
+            Original was GL_COLOR_SUM = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArraySize">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayType">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayStride">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentRasterSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AliasedPointSizeRange">\r
+            <summary>\r
+            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.AliasedLineWidthRange">\r
+            <summary>\r
+            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ActiveTexture">\r
+            <summary>\r
+            Original was GL_ACTIVE_TEXTURE = 0x84E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClientActiveTexture">\r
+            <summary>\r
+            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureUnits">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_UNITS = 0x84E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeModelviewMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeProjectionMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeTextureMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransposeColorMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxRenderbufferSize">\r
+            <summary>\r
+            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxRenderbufferSizeExt">\r
+            <summary>\r
+            Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCompressionHint">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBindingRectangle">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxRectangleTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureLodBias">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBindingCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCubeMapTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UnpackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProgramPointSize">\r
+            <summary>\r
+            Original was GL_PROGRAM_POINT_SIZE = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DepthClamp">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP = 0x864F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumCompressedTextureFormats">\r
+            <summary>\r
+            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CompressedTextureFormats">\r
+            <summary>\r
+            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumProgramBinaryFormats">\r
+            <summary>\r
+            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProgramBinaryFormats">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackFunc">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_FUNC = 0x8800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackFail">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_FAIL = 0x8801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackPassDepthFail">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackPassDepthPass">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RgbaFloatMode">\r
+            <summary>\r
+            Original was GL_RGBA_FLOAT_MODE = 0x8820\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxDrawBuffers">\r
+            <summary>\r
+            Original was GL_MAX_DRAW_BUFFERS = 0x8824\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer0">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER0 = 0x8825\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer1">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER1 = 0x8826\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer2">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER2 = 0x8827\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer3">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER3 = 0x8828\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer4">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER4 = 0x8829\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer5">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER5 = 0x882A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer6">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER6 = 0x882B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer7">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER7 = 0x882C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer8">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER8 = 0x882D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer9">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER9 = 0x882E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer10">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER10 = 0x882F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer11">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER11 = 0x8830\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer12">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER12 = 0x8831\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer13">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER13 = 0x8832\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer14">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER14 = 0x8833\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawBuffer15">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER15 = 0x8834\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.BlendEquationAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_ALPHA = 0x883D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCubeMapSeamless">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PointSprite">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexAttribs">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureCoords">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER_BINDING = 0x8894\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ElementArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NormalArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ColorArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.IndexArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.WeightArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.VertexAttribArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelPackBufferBinding">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PixelUnpackBufferBinding">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxDualSourceDrawBuffers">\r
+            <summary>\r
+            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxArrayTextureLayers">\r
+            <summary>\r
+            Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinProgramTexelOffset">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxProgramTexelOffset">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SamplerBinding">\r
+            <summary>\r
+            Original was GL_SAMPLER_BINDING = 0x8919\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClampVertexColor">\r
+            <summary>\r
+            Original was GL_CLAMP_VERTEX_COLOR = 0x891A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClampFragmentColor">\r
+            <summary>\r
+            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ClampReadColor">\r
+            <summary>\r
+            Original was GL_CLAMP_READ_COLOR = 0x891C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxUniformBufferBindings">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxUniformBlockSize">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedGeometryUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.UniformBufferOffsetAlignment">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVaryingComponents">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVaryingFloats">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_FLOATS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentShaderDerivativeHint">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.CurrentProgram">\r
+            <summary>\r
+            Original was GL_CURRENT_PROGRAM = 0x8B8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ImplementationColorReadType">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ImplementationColorReadFormat">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding1DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTextureBufferSize">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBindingBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBufferDataStoreBinding">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBufferFormat">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_FORMAT = 0x8C2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleShading">\r
+            <summary>\r
+            Original was GL_SAMPLE_SHADING = 0x8C36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinSampleShadingValue">\r
+            <summary>\r
+            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackSeparateComponents">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackInterleavedComponents">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackSeparateAttribs">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackRef">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_REF = 0x8CA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackValueMask">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.StencilBackWritemask">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawFramebufferBinding">\r
+            <summary>\r
+            Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramebufferBinding">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_BINDING = 0x8CA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramebufferBindingExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RenderbufferBinding">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BINDING = 0x8CA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.RenderbufferBindingExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ReadFramebufferBinding">\r
+            <summary>\r
+            Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorAttachments">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorAttachmentsExt">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSamples">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES = 0x8D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FramebufferSrgb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryVaryingComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexVaryingComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryOutputVertices">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryTotalOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSubroutines">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINES = 0x8DE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ShaderBinaryFormats">\r
+            <summary>\r
+            Original was GL_SHADER_BINARY_FORMATS = 0x8DF8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.NumShaderBinaryFormats">\r
+            <summary>\r
+            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ShaderCompiler">\r
+            <summary>\r
+            Original was GL_SHADER_COMPILER = 0x8DFA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformVectors">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVaryingVectors">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_VECTORS = 0x8DFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformVectors">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBufferPaused">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBufferActive">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBinding">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.Timestamp">\r
+            <summary>\r
+            Original was GL_TIMESTAMP = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.QuadsFollowProvokingVertexConvention">\r
+            <summary>\r
+            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.ProvokingVertex">\r
+            <summary>\r
+            Original was GL_PROVOKING_VERTEX = 0x8E4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.SampleMask">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK = 0x8E51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxSampleMaskWords">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.FragmentInterpolationOffsetBits">\r
+            <summary>\r
+            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MinProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackBuffers">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexStreams">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_STREAMS = 0x8E71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PatchVertices">\r
+            <summary>\r
+            Original was GL_PATCH_VERTICES = 0x8E72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PatchDefaultInnerLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.PatchDefaultOuterLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessGenLevel">\r
+            <summary>\r
+            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessPatchComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlTotalOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessControlUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.DrawIndirectBufferBinding">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxProgramTextureGatherComponents">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxColorTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxDepthTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxIntegerSamples">\r
+            <summary>\r
+            Original was GL_MAX_INTEGER_SAMPLES = 0x9110\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxVertexOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxGeometryOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPName.MaxFragmentInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetPointervPName">\r
+            <summary>\r
+            Used in GL.GetPointer, GL.Ext.GetPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.FeedbackBufferPointer">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.SelectionBufferPointer">\r
+            <summary>\r
+            Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.VertexArrayPointer">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_POINTER = 0x808E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.NormalArrayPointer">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_POINTER = 0x808F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.ColorArrayPointer">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_POINTER = 0x8090\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.IndexArrayPointer">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_POINTER = 0x8091\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.TextureCoordArrayPointer">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.EdgeFlagArrayPointer">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.InstrumentBufferPointerSgix">\r
+            <summary>\r
+            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.FogCoordArrayPointer">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetPointervPName.SecondaryColorArrayPointer">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetQueryObjectParam">\r
+            <summary>\r
+            Used in GL.GetQueryObject\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResult">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT = 0x8866\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResultAvailable">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetQueryParam">\r
+            <summary>\r
+            Used in GL.GetQueryIndexed, GL.GetQuery\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetQueryParam.QueryCounterBits">\r
+            <summary>\r
+            Original was GL_QUERY_COUNTER_BITS = 0x8864\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetQueryParam.CurrentQuery">\r
+            <summary>\r
+            Original was GL_CURRENT_QUERY = 0x8865\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GetTextureParameter">\r
+            <summary>\r
+            Used in GL.GetTexLevelParameter, GL.GetTexParameter, GL.GetTexParameterI, GL.Ext.GetMultiTexLevelParameter, GL.Ext.GetMultiTexParameter, GL.Ext.GetMultiTexParameterI, GL.Ext.GetTexParameterI, GL.Ext.GetTextureLevelParameter, GL.Ext.GetTextureParameter, GL.Ext.GetTextureParameterI\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWidth">\r
+            <summary>\r
+            Original was GL_TEXTURE_WIDTH = 0x1000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureHeight">\r
+            <summary>\r
+            Original was GL_TEXTURE_HEIGHT = 0x1001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureComponents">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPONENTS = 0x1003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureInternalFormat">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorderColor">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER_COLOR = 0x1004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorder">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER = 0x1005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMagFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAG_FILTER = 0x2800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_FILTER = 0x2801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapS">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_S = 0x2802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapT">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_T = 0x2803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureRedSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_SIZE = 0x805C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGreenSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_SIZE = 0x805D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBlueSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_SIZE = 0x805E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureAlphaSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLuminanceSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureIntensitySize">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TexturePriority">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRIORITY = 0x8066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureResident">\r
+            <summary>\r
+            Original was GL_TEXTURE_RESIDENT = 0x8067\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepth">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH = 0x8071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_EXT = 0x8071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapR">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapRExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureLevelSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureModeSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.SharpenTextureFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.ShadowAmbientSgix">\r
+            <summary>\r
+            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DualTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.QuadTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.Texture4DsizeSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapQSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBaseLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBaseLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureFilter4SizeSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapCenterSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapFrameSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapVirtualDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapLodOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.PostTextureFilterBiasSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.PostTextureFilterScaleSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.GenerateMipmap">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.GenerateMipmapSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareOperatorSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLequalRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGequalRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompressedImageSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompressed">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSED = 0x86A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.DepthTextureMode">\r
+            <summary>\r
+            Original was GL_DEPTH_TEXTURE_MODE = 0x884B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_MODE = 0x884C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareFunc">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureStencilSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureRedType">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_TYPE = 0x8C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGreenType">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_TYPE = 0x8C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBlueType">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_TYPE = 0x8C12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureAlphaType">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLuminanceType">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureIntensityType">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthType">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSharedSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleR">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleG">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleB">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleA">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleRgba">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSamples">\r
+            <summary>\r
+            Original was GL_TEXTURE_SAMPLES = 0x9106\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.GetTextureParameter.TextureFixedSampleLocations">\r
+            <summary>\r
+            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Gl3DfxMultisample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.MultisampleBit3Dfx">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.Multisample3Dfx">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_3DFX = 0x86B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.SampleBuffers3Dfx">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxMultisample.Samples3Dfx">\r
+            <summary>\r
+            Original was GL_SAMPLES_3DFX = 0x86B4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Gl3DfxTbuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1.CompressedRgbFxt13Dfx">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1.CompressedRgbaFxt13Dfx">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GremedyFrameTerminator">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.GremedyStringMarker">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HintMode">\r
+            <summary>\r
+            Used in GL.Hint\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintMode.DontCare">\r
+            <summary>\r
+            Original was GL_DONT_CARE = 0x1100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintMode.Fastest">\r
+            <summary>\r
+            Original was GL_FASTEST = 0x1101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintMode.Nicest">\r
+            <summary>\r
+            Original was GL_NICEST = 0x1102\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HintTarget">\r
+            <summary>\r
+            Used in GL.Hint\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PerspectiveCorrectionHint">\r
+            <summary>\r
+            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PointSmoothHint">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH_HINT = 0x0C51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.LineSmoothHint">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH_HINT = 0x0C52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PolygonSmoothHint">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.FogHint">\r
+            <summary>\r
+            Original was GL_FOG_HINT = 0x0C54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.PackCmykHintExt">\r
+            <summary>\r
+            Original was GL_PACK_CMYK_HINT_EXT = 0x800E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.UnpackCmykHintExt">\r
+            <summary>\r
+            Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.TextureMultiBufferHintSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.GenerateMipmapHint">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.GenerateMipmapHintSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.ConvolutionHintSgix">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.VertexPreclipHintSgix">\r
+            <summary>\r
+            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.TextureCompressionHint">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HintTarget.FragmentShaderDerivativeHint">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HistogramTarget">\r
+            <summary>\r
+            Used in GL.GetHistogram, GL.GetHistogramParameter, GL.Histogram, GL.ResetHistogram\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HistogramTarget.Histogram">\r
+            <summary>\r
+            Original was GL_HISTOGRAM = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HistogramTarget.ProxyHistogram">\r
+            <summary>\r
+            Original was GL_PROXY_HISTOGRAM = 0x8025\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HistogramTargetExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HistogramTargetExt.HistogramExt">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_EXT = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HistogramTargetExt.ProxyHistogramExt">\r
+            <summary>\r
+            Original was GL_PROXY_HISTOGRAM_EXT = 0x8025\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.IgnoreBorderHp">\r
+            <summary>\r
+            Original was GL_IGNORE_BORDER_HP = 0x8150\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ConstantBorderHp">\r
+            <summary>\r
+            Original was GL_CONSTANT_BORDER_HP = 0x8151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ReplicateBorderHp">\r
+            <summary>\r
+            Original was GL_REPLICATE_BORDER_HP = 0x8153\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ConvolutionBorderColorHp">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HpImageTransform">\r
+            <summary>\r
+            Used in GL.HP.GetImageTransformParameter, GL.HP.ImageTransformParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageScaleXHp">\r
+            <summary>\r
+            Original was GL_IMAGE_SCALE_X_HP = 0x8155\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageScaleYHp">\r
+            <summary>\r
+            Original was GL_IMAGE_SCALE_Y_HP = 0x8156\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageTranslateXHp">\r
+            <summary>\r
+            Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageTranslateYHp">\r
+            <summary>\r
+            Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateAngleHp">\r
+            <summary>\r
+            Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateOriginXHp">\r
+            <summary>\r
+            Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateOriginYHp">\r
+            <summary>\r
+            Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageMagFilterHp">\r
+            <summary>\r
+            Original was GL_IMAGE_MAG_FILTER_HP = 0x815C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageMinFilterHp">\r
+            <summary>\r
+            Original was GL_IMAGE_MIN_FILTER_HP = 0x815D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageCubicWeightHp">\r
+            <summary>\r
+            Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.CubicHp">\r
+            <summary>\r
+            Original was GL_CUBIC_HP = 0x815F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.AverageHp">\r
+            <summary>\r
+            Original was GL_AVERAGE_HP = 0x8160\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ImageTransform2DHp">\r
+            <summary>\r
+            Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.PostImageTransformColorTableHp">\r
+            <summary>\r
+            Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpImageTransform.ProxyPostImageTransformColorTableHp">\r
+            <summary>\r
+            Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HpOcclusionTest">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpOcclusionTest.OcclusionTestHp">\r
+            <summary>\r
+            Original was GL_OCCLUSION_TEST_HP = 0x8165\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpOcclusionTest.OcclusionTestResultHp">\r
+            <summary>\r
+            Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.HpTextureLighting">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpTextureLighting.TextureLightingModeHp">\r
+            <summary>\r
+            Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpTextureLighting.TexturePostSpecularHp">\r
+            <summary>\r
+            Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.HpTextureLighting.TexturePreSpecularHp">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IbmCullVertex">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmCullVertex.CullVertexIbm">\r
+            <summary>\r
+            Original was GL_CULL_VERTEX_IBM = 103050\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IbmMultimodeDrawArrays">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IbmRasterposClip">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmRasterposClip.RasterPositionUnclippedIbm">\r
+            <summary>\r
+            Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IbmTextureMirroredRepeat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmTextureMirroredRepeat.MirroredRepeatIbm">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT_IBM = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IbmVertexArrayLists">\r
+            <summary>\r
+            Used in GL.Ibm.FogCoordPointerList, GL.Ibm.SecondaryColorPointerList\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.VertexArrayListIbm">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_LIST_IBM = 103070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.NormalArrayListIbm">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_LIST_IBM = 103071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.ColorArrayListIbm">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_LIST_IBM = 103072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.IndexArrayListIbm">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_LIST_IBM = 103073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.TextureCoordArrayListIbm">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.EdgeFlagArrayListIbm">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.FogCoordinateArrayListIbm">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.SecondaryColorArrayListIbm">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.VertexArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.NormalArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.ColorArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.IndexArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.TextureCoordArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.EdgeFlagArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.FogCoordinateArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IbmVertexArrayLists.SecondaryColorArrayListStrideIbm">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ImgMultisampledRenderToTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgMultisampledRenderToTexture.RenderbufferSamplesImg">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgMultisampledRenderToTexture.FramebufferIncompleteMultisampleImg">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgMultisampledRenderToTexture.MaxSamplesImg">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES_IMG = 0x9135\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgMultisampledRenderToTexture.TextureSamplesImg">\r
+            <summary>\r
+            Original was GL_TEXTURE_SAMPLES_IMG = 0x9136\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ImgProgramBinary">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgProgramBinary.SgxProgramBinaryImg">\r
+            <summary>\r
+            Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ImgShaderBinary">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgShaderBinary.SgxBinaryImg">\r
+            <summary>\r
+            Original was GL_SGX_BINARY_IMG = 0x8C0A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ImgTextureCompressionPvrtc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction.Dot3RgbaImg">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA_IMG = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction.ModulateColorImg">\r
+            <summary>\r
+            Original was GL_MODULATE_COLOR_IMG = 0x8C04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction.RecipAddSignedAlphaImg">\r
+            <summary>\r
+            Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction.TextureAlphaModulateImg">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction.FactorAlphaModulateImg">\r
+            <summary>\r
+            Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction.FragmentAlphaModulateImg">\r
+            <summary>\r
+            Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ImgTextureEnvEnhancedFixedFunction.AddBlendImg">\r
+            <summary>\r
+            Original was GL_ADD_BLEND_IMG = 0x8C09\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IndexedEnableCap">\r
+            <summary>\r
+            Used in GL.Disable, GL.Enable, GL.IsEnabled, GL.Ext.DisableIndexed, GL.Ext.EnableIndexed, GL.Ext.IsEnabledIndexed\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IndexedEnableCap.Blend">\r
+            <summary>\r
+            Original was GL_BLEND = 0x0BE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IndexedEnableCap.ScissorTest">\r
+            <summary>\r
+            Original was GL_SCISSOR_TEST = 0x0C11\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IndexPointerType">\r
+            <summary>\r
+            Used in GL.IndexPointer, GL.Ext.IndexPointer, GL.Ibm.IndexPointerList\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IndexPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IngrColorClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.RedMinClampIngr">\r
+            <summary>\r
+            Original was GL_RED_MIN_CLAMP_INGR = 0x8560\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.GreenMinClampIngr">\r
+            <summary>\r
+            Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.BlueMinClampIngr">\r
+            <summary>\r
+            Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.AlphaMinClampIngr">\r
+            <summary>\r
+            Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.RedMaxClampIngr">\r
+            <summary>\r
+            Original was GL_RED_MAX_CLAMP_INGR = 0x8564\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.GreenMaxClampIngr">\r
+            <summary>\r
+            Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.BlueMaxClampIngr">\r
+            <summary>\r
+            Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrColorClamp.AlphaMaxClampIngr">\r
+            <summary>\r
+            Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IngrInterlaceRead">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IngrInterlaceRead.InterlaceReadIngr">\r
+            <summary>\r
+            Original was GL_INTERLACE_READ_INGR = 0x8568\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IngrPaletteBuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IntelParallelArrays">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.ParallelArraysIntel">\r
+            <summary>\r
+            Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.VertexArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.NormalArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.ColorArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.IntelParallelArrays.TextureCoordArrayParallelPointersIntel">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.IntelTextureScissor">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.InterleavedArrayFormat">\r
+            <summary>\r
+            Used in GL.InterleavedArrays\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.V2f">\r
+            <summary>\r
+            Original was GL_V2F = 0x2A20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.V3f">\r
+            <summary>\r
+            Original was GL_V3F = 0x2A21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4ubV2f">\r
+            <summary>\r
+            Original was GL_C4UB_V2F = 0x2A22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4ubV3f">\r
+            <summary>\r
+            Original was GL_C4UB_V3F = 0x2A23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C3fV3f">\r
+            <summary>\r
+            Original was GL_C3F_V3F = 0x2A24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.N3fV3f">\r
+            <summary>\r
+            Original was GL_N3F_V3F = 0x2A25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4fN3fV3f">\r
+            <summary>\r
+            Original was GL_C4F_N3F_V3F = 0x2A26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fV3f">\r
+            <summary>\r
+            Original was GL_T2F_V3F = 0x2A27\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T4fV4f">\r
+            <summary>\r
+            Original was GL_T4F_V4F = 0x2A28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC4ubV3f">\r
+            <summary>\r
+            Original was GL_T2F_C4UB_V3F = 0x2A29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC3fV3f">\r
+            <summary>\r
+            Original was GL_T2F_C3F_V3F = 0x2A2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fN3fV3f">\r
+            <summary>\r
+            Original was GL_T2F_N3F_V3F = 0x2A2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC4fN3fV3f">\r
+            <summary>\r
+            Original was GL_T2F_C4F_N3F_V3F = 0x2A2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T4fC4fN3fV4f">\r
+            <summary>\r
+            Original was GL_T4F_C4F_N3F_V4F = 0x2A2D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.LightEnvModeSgix">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightEnvModeSgix.Add">\r
+            <summary>\r
+            Original was GL_ADD = 0x0104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightEnvModeSgix.Replace">\r
+            <summary>\r
+            Original was GL_REPLACE = 0x1E01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightEnvModeSgix.Modulate">\r
+            <summary>\r
+            Original was GL_MODULATE = 0x2100\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.LightEnvParameterSgix">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightEnvParameterSgix.LightEnvModeSgix">\r
+            <summary>\r
+            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.LightModelColorControl">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightModelColorControl.SingleColor">\r
+            <summary>\r
+            Original was GL_SINGLE_COLOR = 0x81F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightModelColorControl.SeparateSpecularColor">\r
+            <summary>\r
+            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.LightModelParameter">\r
+            <summary>\r
+            Used in GL.LightModel\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelLocalViewer">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelTwoSide">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelAmbient">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightModelParameter.LightModelColorControl">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.LightName">\r
+            <summary>\r
+            Used in GL.GetLight, GL.Light, GL.Ext.BindLightParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light0">\r
+            <summary>\r
+            Original was GL_LIGHT0 = 0x4000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light1">\r
+            <summary>\r
+            Original was GL_LIGHT1 = 0x4001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light2">\r
+            <summary>\r
+            Original was GL_LIGHT2 = 0x4002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light3">\r
+            <summary>\r
+            Original was GL_LIGHT3 = 0x4003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light4">\r
+            <summary>\r
+            Original was GL_LIGHT4 = 0x4004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light5">\r
+            <summary>\r
+            Original was GL_LIGHT5 = 0x4005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light6">\r
+            <summary>\r
+            Original was GL_LIGHT6 = 0x4006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.Light7">\r
+            <summary>\r
+            Original was GL_LIGHT7 = 0x4007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight0Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight1Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight2Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight3Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight4Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight5Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight6Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightName.FragmentLight7Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.LightParameter">\r
+            <summary>\r
+            Used in GL.GetLight, GL.Light, GL.Ext.BindLightParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Ambient">\r
+            <summary>\r
+            Original was GL_AMBIENT = 0x1200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Diffuse">\r
+            <summary>\r
+            Original was GL_DIFFUSE = 0x1201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Specular">\r
+            <summary>\r
+            Original was GL_SPECULAR = 0x1202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.Position">\r
+            <summary>\r
+            Original was GL_POSITION = 0x1203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.SpotDirection">\r
+            <summary>\r
+            Original was GL_SPOT_DIRECTION = 0x1204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.SpotExponent">\r
+            <summary>\r
+            Original was GL_SPOT_EXPONENT = 0x1205\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.SpotCutoff">\r
+            <summary>\r
+            Original was GL_SPOT_CUTOFF = 0x1206\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.ConstantAttenuation">\r
+            <summary>\r
+            Original was GL_CONSTANT_ATTENUATION = 0x1207\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.LinearAttenuation">\r
+            <summary>\r
+            Original was GL_LINEAR_ATTENUATION = 0x1208\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LightParameter.QuadraticAttenuation">\r
+            <summary>\r
+            Original was GL_QUADRATIC_ATTENUATION = 0x1209\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ListMode">\r
+            <summary>\r
+            Used in GL.NewList\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListMode.Compile">\r
+            <summary>\r
+            Original was GL_COMPILE = 0x1300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListMode.CompileAndExecute">\r
+            <summary>\r
+            Original was GL_COMPILE_AND_EXECUTE = 0x1301\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ListNameType">\r
+            <summary>\r
+            Used in GL.CallLists\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Gl2Bytes">\r
+            <summary>\r
+            Original was GL_2_BYTES = 0x1407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Gl3Bytes">\r
+            <summary>\r
+            Original was GL_3_BYTES = 0x1408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListNameType.Gl4Bytes">\r
+            <summary>\r
+            Original was GL_4_BYTES = 0x1409\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ListParameterName">\r
+            <summary>\r
+            Used in GL.Sgix.GetListParameter, GL.Sgix.ListParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ListParameterName.ListPrioritySgix">\r
+            <summary>\r
+            Original was GL_LIST_PRIORITY_SGIX = 0x8182\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.LogicOp">\r
+            <summary>\r
+            Used in GL.LogicOp\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Clear">\r
+            <summary>\r
+            Original was GL_CLEAR = 0x1500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.And">\r
+            <summary>\r
+            Original was GL_AND = 0x1501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.AndReverse">\r
+            <summary>\r
+            Original was GL_AND_REVERSE = 0x1502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Copy">\r
+            <summary>\r
+            Original was GL_COPY = 0x1503\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.AndInverted">\r
+            <summary>\r
+            Original was GL_AND_INVERTED = 0x1504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Noop">\r
+            <summary>\r
+            Original was GL_NOOP = 0x1505\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Xor">\r
+            <summary>\r
+            Original was GL_XOR = 0x1506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Or">\r
+            <summary>\r
+            Original was GL_OR = 0x1507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Nor">\r
+            <summary>\r
+            Original was GL_NOR = 0x1508\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Equiv">\r
+            <summary>\r
+            Original was GL_EQUIV = 0x1509\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Invert">\r
+            <summary>\r
+            Original was GL_INVERT = 0x150A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.OrReverse">\r
+            <summary>\r
+            Original was GL_OR_REVERSE = 0x150B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.CopyInverted">\r
+            <summary>\r
+            Original was GL_COPY_INVERTED = 0x150C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.OrInverted">\r
+            <summary>\r
+            Original was GL_OR_INVERTED = 0x150D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Nand">\r
+            <summary>\r
+            Original was GL_NAND = 0x150E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.LogicOp.Set">\r
+            <summary>\r
+            Original was GL_SET = 0x150F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MapTarget">\r
+            <summary>\r
+            Used in GL.GetMap, GL.Map1, GL.Map2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Color4">\r
+            <summary>\r
+            Original was GL_MAP1_COLOR_4 = 0x0D90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Index">\r
+            <summary>\r
+            Original was GL_MAP1_INDEX = 0x0D91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Normal">\r
+            <summary>\r
+            Original was GL_MAP1_NORMAL = 0x0D92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Vertex3">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_3 = 0x0D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map1Vertex4">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_4 = 0x0D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Color4">\r
+            <summary>\r
+            Original was GL_MAP2_COLOR_4 = 0x0DB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Index">\r
+            <summary>\r
+            Original was GL_MAP2_INDEX = 0x0DB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Normal">\r
+            <summary>\r
+            Original was GL_MAP2_NORMAL = 0x0DB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord1">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord2">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord3">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord4">\r
+            <summary>\r
+            Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Vertex3">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_3 = 0x0DB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.Map2Vertex4">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_4 = 0x0DB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.GeometryDeformationSgix">\r
+            <summary>\r
+            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MapTarget.TextureDeformationSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MaterialFace">\r
+            <summary>\r
+            Used in GL.ColorMaterial, GL.GetMaterial, GL.Material, GL.PolygonMode, GL.Ext.BindMaterialParameter, GL.Ext.IndexMaterial, GL.Ext.TextureMaterial, GL.Sgix.FragmentColorMaterial, GL.Sgix.FragmentMaterial, GL.Sgix.GetFragmentMaterial\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialFace.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialFace.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialFace.FrontAndBack">\r
+            <summary>\r
+            Original was GL_FRONT_AND_BACK = 0x0408\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MaterialParameter">\r
+            <summary>\r
+            Used in GL.GetMaterial, GL.Material, GL.Ext.BindMaterialParameter, GL.Ext.TextureMaterial, GL.Sgix.FragmentColorMaterial, GL.Sgix.FragmentMaterial, GL.Sgix.GetFragmentMaterial\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Ambient">\r
+            <summary>\r
+            Original was GL_AMBIENT = 0x1200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Diffuse">\r
+            <summary>\r
+            Original was GL_DIFFUSE = 0x1201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Specular">\r
+            <summary>\r
+            Original was GL_SPECULAR = 0x1202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Emission">\r
+            <summary>\r
+            Original was GL_EMISSION = 0x1600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.Shininess">\r
+            <summary>\r
+            Original was GL_SHININESS = 0x1601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.AmbientAndDiffuse">\r
+            <summary>\r
+            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MaterialParameter.ColorIndexes">\r
+            <summary>\r
+            Original was GL_COLOR_INDEXES = 0x1603\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MatrixMode">\r
+            <summary>\r
+            Used in GL.MatrixMode, GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad, GL.Ext.MatrixLoadIdentity, GL.Ext.MatrixLoadTranspose, GL.Ext.MatrixMult, GL.Ext.MatrixMultTranspose, GL.Ext.MatrixOrtho, GL.Ext.MatrixPop, GL.Ext.MatrixPush, GL.Ext.MatrixRotate, GL.Ext.MatrixScale, GL.Ext.MatrixTranslate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Modelview">\r
+            <summary>\r
+            Original was GL_MODELVIEW = 0x1700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Projection">\r
+            <summary>\r
+            Original was GL_PROJECTION = 0x1701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Texture">\r
+            <summary>\r
+            Original was GL_TEXTURE = 0x1702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixMode.Color">\r
+            <summary>\r
+            Original was GL_COLOR = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MatrixModeArb">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Modelview">\r
+            <summary>\r
+            Original was GL_MODELVIEW = 0x1700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Projection">\r
+            <summary>\r
+            Original was GL_PROJECTION = 0x1701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Texture">\r
+            <summary>\r
+            Original was GL_TEXTURE = 0x1702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Color">\r
+            <summary>\r
+            Original was GL_COLOR = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix0">\r
+            <summary>\r
+            Original was GL_MATRIX0 = 0x88C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix1">\r
+            <summary>\r
+            Original was GL_MATRIX1 = 0x88C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix2">\r
+            <summary>\r
+            Original was GL_MATRIX2 = 0x88C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix3">\r
+            <summary>\r
+            Original was GL_MATRIX3 = 0x88C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix4">\r
+            <summary>\r
+            Original was GL_MATRIX4 = 0x88C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix5">\r
+            <summary>\r
+            Original was GL_MATRIX5 = 0x88C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix6">\r
+            <summary>\r
+            Original was GL_MATRIX6 = 0x88C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix7">\r
+            <summary>\r
+            Original was GL_MATRIX7 = 0x88C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix8">\r
+            <summary>\r
+            Original was GL_MATRIX8 = 0x88C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix9">\r
+            <summary>\r
+            Original was GL_MATRIX9 = 0x88C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix10">\r
+            <summary>\r
+            Original was GL_MATRIX10 = 0x88CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix11">\r
+            <summary>\r
+            Original was GL_MATRIX11 = 0x88CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix12">\r
+            <summary>\r
+            Original was GL_MATRIX12 = 0x88CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix13">\r
+            <summary>\r
+            Original was GL_MATRIX13 = 0x88CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix14">\r
+            <summary>\r
+            Original was GL_MATRIX14 = 0x88CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix15">\r
+            <summary>\r
+            Original was GL_MATRIX15 = 0x88CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix16">\r
+            <summary>\r
+            Original was GL_MATRIX16 = 0x88D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix17">\r
+            <summary>\r
+            Original was GL_MATRIX17 = 0x88D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix18">\r
+            <summary>\r
+            Original was GL_MATRIX18 = 0x88D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix19">\r
+            <summary>\r
+            Original was GL_MATRIX19 = 0x88D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix20">\r
+            <summary>\r
+            Original was GL_MATRIX20 = 0x88D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix21">\r
+            <summary>\r
+            Original was GL_MATRIX21 = 0x88D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix22">\r
+            <summary>\r
+            Original was GL_MATRIX22 = 0x88D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix23">\r
+            <summary>\r
+            Original was GL_MATRIX23 = 0x88D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix24">\r
+            <summary>\r
+            Original was GL_MATRIX24 = 0x88D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix25">\r
+            <summary>\r
+            Original was GL_MATRIX25 = 0x88D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix26">\r
+            <summary>\r
+            Original was GL_MATRIX26 = 0x88DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix27">\r
+            <summary>\r
+            Original was GL_MATRIX27 = 0x88DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix28">\r
+            <summary>\r
+            Original was GL_MATRIX28 = 0x88DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix29">\r
+            <summary>\r
+            Original was GL_MATRIX29 = 0x88DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix30">\r
+            <summary>\r
+            Original was GL_MATRIX30 = 0x88DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix31">\r
+            <summary>\r
+            Original was GL_MATRIX31 = 0x88DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaPackedDepthStencil">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaPackedDepthStencil.DepthStencilMesa">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_MESA = 0x8750\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaPackedDepthStencil.UnsignedInt248Mesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8_MESA = 0x8751\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaPackedDepthStencil.UnsignedInt824RevMesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaPackedDepthStencil.UnsignedShort151Mesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_15_1_MESA = 0x8753\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaPackedDepthStencil.UnsignedShort115RevMesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaPackInvert">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaPackInvert.PackInvertMesa">\r
+            <summary>\r
+            Original was GL_PACK_INVERT_MESA = 0x8758\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaProgramDebug">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.FragmentProgramPositionMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.FragmentProgramCallbackMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.FragmentProgramCallbackFuncMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.FragmentProgramCallbackDataMesa">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.VertexProgramCallbackMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.VertexProgramPositionMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.VertexProgramCallbackFuncMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaProgramDebug.VertexProgramCallbackDataMesa">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaResizeBuffers">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaShaderDebug">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaShaderDebug.DebugObjectMesa">\r
+            <summary>\r
+            Original was GL_DEBUG_OBJECT_MESA = 0x8759\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaShaderDebug.DebugPrintMesa">\r
+            <summary>\r
+            Original was GL_DEBUG_PRINT_MESA = 0x875A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaShaderDebug.DebugAssertMesa">\r
+            <summary>\r
+            Original was GL_DEBUG_ASSERT_MESA = 0x875B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaTrace">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TraceOperationsBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_OPERATIONS_BIT_MESA = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TracePrimitivesBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TraceArraysBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_ARRAYS_BIT_MESA = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TraceTexturesBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_TEXTURES_BIT_MESA = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TracePixelsBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_PIXELS_BIT_MESA = 0x0010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TraceErrorsBitMesa">\r
+            <summary>\r
+            Original was GL_TRACE_ERRORS_BIT_MESA = 0x0020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TraceMaskMesa">\r
+            <summary>\r
+            Original was GL_TRACE_MASK_MESA = 0x8755\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TraceNameMesa">\r
+            <summary>\r
+            Original was GL_TRACE_NAME_MESA = 0x8756\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaTrace.TraceAllBitsMesa">\r
+            <summary>\r
+            Original was GL_TRACE_ALL_BITS_MESA = 0xFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaWindowPos">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaxTextureStack">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture1DStackMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture2DStackMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.ProxyTexture1DStackMesax">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.ProxyTexture2DStackMesax">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture1DStackBindingMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture2DStackBindingMesax">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MesaYcbcrTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaYcbcrTexture.UnsignedShort88Mesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaYcbcrTexture.UnsignedShort88RevMesa">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MesaYcbcrTexture.YcbcrMesa">\r
+            <summary>\r
+            Original was GL_YCBCR_MESA = 0x8757\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MeshMode1">\r
+            <summary>\r
+            Used in GL.EvalMesh1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MeshMode1.Point">\r
+            <summary>\r
+            Original was GL_POINT = 0x1B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MeshMode1.Line">\r
+            <summary>\r
+            Original was GL_LINE = 0x1B01\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MeshMode2">\r
+            <summary>\r
+            Used in GL.EvalMesh2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MeshMode2.Point">\r
+            <summary>\r
+            Original was GL_POINT = 0x1B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MeshMode2.Line">\r
+            <summary>\r
+            Original was GL_LINE = 0x1B01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MeshMode2.Fill">\r
+            <summary>\r
+            Original was GL_FILL = 0x1B02\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MinmaxTarget">\r
+            <summary>\r
+            Used in GL.GetMinmax, GL.GetMinmaxParameter, GL.Minmax, GL.ResetMinmax\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MinmaxTarget.Minmax">\r
+            <summary>\r
+            Original was GL_MINMAX = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.MinmaxTargetExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.MinmaxTargetExt.MinmaxExt">\r
+            <summary>\r
+            Original was GL_MINMAX_EXT = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NormalPointerType">\r
+            <summary>\r
+            Used in GL.NormalPointer, GL.Ext.BinormalPointer, GL.Ext.NormalPointer, GL.Ext.TangentPointer, GL.Ibm.NormalPointerList, GL.Intel.NormalPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NormalPointerType.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvBlendSquare">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvConditionalRender">\r
+            <summary>\r
+            Used in GL.NV.BeginConditionalRender\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_WAIT_NV = 0x8E13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryNoWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_NO_WAIT_NV = 0x8E14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryByRegionWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvConditionalRender.QueryByRegionNoWaitNv">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvCopyDepthToColor">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCopyDepthToColor.DepthStencilToRgbaNv">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCopyDepthToColor.DepthStencilToBgraNv">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvCopyImage">\r
+            <summary>\r
+            Used in GL.NV.CopyImageSubData\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvCoverageSample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageBufferBitNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageComponentNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageComponent4Nv">\r
+            <summary>\r
+            Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageAttachmentNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageBuffersNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageSamplesNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageAllFragmentsNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageEdgeFragmentsNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvCoverageSample.CoverageAutomaticNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvDepthBufferFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.DepthComponent32fNv">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.Depth32fStencil8Nv">\r
+            <summary>\r
+            Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.Float32UnsignedInt248RevNv">\r
+            <summary>\r
+            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvDepthBufferFloat.DepthBufferFloatModeNv">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvDepthClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvDepthClamp.DepthClampNv">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP_NV = 0x864F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvDepthNonlinear">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvDepthNonlinear.DepthComponent16NonlinearNv">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvEvaluators">\r
+            <summary>\r
+            Used in GL.NV.EvalMap, GL.NV.GetMapAttribParameter, GL.NV.GetMapControlPoints, GL.NV.GetMapParameter, GL.NV.MapControlPoints, GL.NV.MapParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.Eval2DNv">\r
+            <summary>\r
+            Original was GL_EVAL_2D_NV = 0x86C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalTriangular2DNv">\r
+            <summary>\r
+            Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MapTessellationNv">\r
+            <summary>\r
+            Original was GL_MAP_TESSELLATION_NV = 0x86C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MapAttribUOrderNv">\r
+            <summary>\r
+            Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MapAttribVOrderNv">\r
+            <summary>\r
+            Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalFractionalTessellationNv">\r
+            <summary>\r
+            Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib0Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB0_NV = 0x86C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib0Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib1Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB1_NV = 0x86C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib1Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib2Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB2_NV = 0x86C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib2Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib3Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB3_NV = 0x86C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib3Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib4Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB4_NV = 0x86CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib4Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib5Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB5_NV = 0x86CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib5Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib6Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB6_NV = 0x86CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib6Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib7Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB7_NV = 0x86CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib7Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib8Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB8_NV = 0x86CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib8Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib9Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB9_NV = 0x86CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib9Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib10Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB10_NV = 0x86D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib10Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib11Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB11_NV = 0x86D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib11Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib12Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB12_NV = 0x86D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib12Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib13Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB13_NV = 0x86D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib13Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib14Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB14_NV = 0x86D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib14Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAtrrib15Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATRRIB15_NV = 0x86D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib15Nv">\r
+            <summary>\r
+            Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MaxMapTessellationNv">\r
+            <summary>\r
+            Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvEvaluators.MaxRationalEvalOrderNv">\r
+            <summary>\r
+            Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvExplicitMultisample">\r
+            <summary>\r
+            Used in GL.NV.GetMultisample\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SamplePositionNv">\r
+            <summary>\r
+            Original was GL_SAMPLE_POSITION_NV = 0x8E50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SampleMaskNv">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_NV = 0x8E51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SampleMaskValueNv">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureBindingRenderbufferNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureRenderbufferDataStoreBindingNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureRenderbufferNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.SamplerRenderbufferNv">\r
+            <summary>\r
+            Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.IntSamplerRenderbufferNv">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.UnsignedIntSamplerRenderbufferNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvExplicitMultisample.MaxSampleMaskWordsNv">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFence">\r
+            <summary>\r
+            Used in GL.NV.GetFence, GL.NV.SetFence\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFence.AllCompletedNv">\r
+            <summary>\r
+            Original was GL_ALL_COMPLETED_NV = 0x84F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFence.FenceStatusNv">\r
+            <summary>\r
+            Original was GL_FENCE_STATUS_NV = 0x84F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFence.FenceConditionNv">\r
+            <summary>\r
+            Original was GL_FENCE_CONDITION_NV = 0x84F4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFloatBuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRNv">\r
+            <summary>\r
+            Original was GL_FLOAT_R_NV = 0x8880\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RG_NV = 0x8881\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGB_NV = 0x8882\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbaNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA_NV = 0x8883\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatR16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_R16_NV = 0x8884\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatR32Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_R32_NV = 0x8885\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRg16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RG16_NV = 0x8886\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRg32Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RG32_NV = 0x8887\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgb16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGB16_NV = 0x8888\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgb32Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGB32_NV = 0x8889\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgba16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA16_NV = 0x888A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgba32Nv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA32_NV = 0x888B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.TextureFloatComponentsNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatClearColorValueNv">\r
+            <summary>\r
+            Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbaModeNv">\r
+            <summary>\r
+            Original was GL_FLOAT_RGBA_MODE_NV = 0x888E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFogDistance">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.EyePlane">\r
+            <summary>\r
+            Original was GL_EYE_PLANE = 0x2502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.FogDistanceModeNv">\r
+            <summary>\r
+            Original was GL_FOG_DISTANCE_MODE_NV = 0x855A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.FogGenModeNv">\r
+            <summary>\r
+            Original was GL_FOG_GEN_MODE_NV = 0x855A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.EyeRadialNv">\r
+            <summary>\r
+            Original was GL_EYE_RADIAL_NV = 0x855B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFogDistance.EyePlaneAbsoluteNv">\r
+            <summary>\r
+            Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgram">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxFragmentProgramLocalParametersNv">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.FragmentProgramNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_NV = 0x8870\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxTextureCoordsNv">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxTextureImageUnitsNv">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.FragmentProgramBindingNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram.ProgramErrorStringNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgram2">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramExecInstructionsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramCallDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramIfDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramLoopDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramLoopCountNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgram4">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFragmentProgramOption">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.RenderbufferCoverageSamplesNv">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.RenderbufferColorSamplesNv">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.MaxMultisampleCoverageModesNv">\r
+            <summary>\r
+            Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.MultisampleCoverageModesNv">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvGeometryProgram4">\r
+            <summary>\r
+            Used in GL.NV.ProgramVertexLimit\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.LinesAdjacencyExt">\r
+            <summary>\r
+            Original was GL_LINES_ADJACENCY_EXT = 0x000A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.LineStripAdjacencyExt">\r
+            <summary>\r
+            Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.TrianglesAdjacencyExt">\r
+            <summary>\r
+            Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.TriangleStripAdjacencyExt">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.ProgramPointSizeExt">\r
+            <summary>\r
+            Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryProgramNv">\r
+            <summary>\r
+            Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxProgramOutputVerticesNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxProgramTotalOutputComponentsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxGeometryTextureImageUnitsExt">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferAttachmentTextureLayerExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferAttachmentLayeredExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferIncompleteLayerTargetsExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferIncompleteLayerCountExt">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryVerticesOutExt">\r
+            <summary>\r
+            Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryInputTypeExt">\r
+            <summary>\r
+            Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryOutputTypeExt">\r
+            <summary>\r
+            Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvGeometryShader4">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvGpuProgram4">\r
+            <summary>\r
+            Used in GL.NV.GetProgramEnvParameterI, GL.NV.GetProgramLocalParameterI, GL.NV.ProgramEnvParameterI4, GL.NV.ProgramEnvParametersI4, GL.NV.ProgramLocalParameterI4, GL.NV.ProgramLocalParametersI4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MinProgramTexelOffsetNv">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramTexelOffsetNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.ProgramAttribComponentsNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.ProgramResultComponentsNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramAttribComponentsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramResultComponentsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramGenericAttribsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramGenericResultsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvGpuProgram5">\r
+            <summary>\r
+            Used in GL.NV.GetProgramSubroutineParameter, GL.NV.ProgramSubroutineParameters\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxGeometryProgramInvocationsNv">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MinFragmentInterpolationOffsetNv">\r
+            <summary>\r
+            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxFragmentInterpolationOffsetNv">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.FragmentProgramInterpolationOffsetBitsNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MinProgramTextureGatherOffsetNv">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramTextureGatherOffsetNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramSubroutineParametersNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramSubroutineNumNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvGpuShader5">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Patches">\r
+            <summary>\r
+            Original was GL_PATCHES = 0x000E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Nv">\r
+            <summary>\r
+            Original was GL_INT64_NV = 0x140E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_NV = 0x140F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Nv">\r
+            <summary>\r
+            Original was GL_INT8_NV = 0x8FE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec2Nv">\r
+            <summary>\r
+            Original was GL_INT8_VEC2_NV = 0x8FE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec3Nv">\r
+            <summary>\r
+            Original was GL_INT8_VEC3_NV = 0x8FE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec4Nv">\r
+            <summary>\r
+            Original was GL_INT8_VEC4_NV = 0x8FE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Nv">\r
+            <summary>\r
+            Original was GL_INT16_NV = 0x8FE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec2Nv">\r
+            <summary>\r
+            Original was GL_INT16_VEC2_NV = 0x8FE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec3Nv">\r
+            <summary>\r
+            Original was GL_INT16_VEC3_NV = 0x8FE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec4Nv">\r
+            <summary>\r
+            Original was GL_INT16_VEC4_NV = 0x8FE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec2Nv">\r
+            <summary>\r
+            Original was GL_INT64_VEC2_NV = 0x8FE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec3Nv">\r
+            <summary>\r
+            Original was GL_INT64_VEC3_NV = 0x8FEA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec4Nv">\r
+            <summary>\r
+            Original was GL_INT64_VEC4_NV = 0x8FEB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_NV = 0x8FEC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec2Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec3Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec4Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_NV = 0x8FF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec2Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec3Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec4Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec2Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec3Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec4Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_NV = 0x8FF8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec2Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_VEC2_NV = 0x8FF9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec3Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_VEC3_NV = 0x8FFA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec4Nv">\r
+            <summary>\r
+            Original was GL_FLOAT16_VEC4_NV = 0x8FFB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvHalfFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvHalfFloat.HalfFloatNv">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT_NV = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvLightMaxExponent">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvLightMaxExponent.MaxShininessNv">\r
+            <summary>\r
+            Original was GL_MAX_SHININESS_NV = 0x8504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvLightMaxExponent.MaxSpotExponentNv">\r
+            <summary>\r
+            Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvMultisampleCoverage">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvMultisampleCoverage.CoverageSamplesNv">\r
+            <summary>\r
+            Original was GL_COVERAGE_SAMPLES_NV = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvMultisampleCoverage.ColorSamplesNv">\r
+            <summary>\r
+            Original was GL_COLOR_SAMPLES_NV = 0x8E20\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvMultisampleFilterHint">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvMultisampleFilterHint.MultisampleFilterHintNv">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvOcclusionQuery">\r
+            <summary>\r
+            Used in GL.NV.GetOcclusionQuery\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCounterBitsNv">\r
+            <summary>\r
+            Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.CurrentOcclusionQueryIdNv">\r
+            <summary>\r
+            Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCountNv">\r
+            <summary>\r
+            Original was GL_PIXEL_COUNT_NV = 0x8866\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCountAvailableNv">\r
+            <summary>\r
+            Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvPackedDepthStencil">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPackedDepthStencil.DepthStencilNv">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_NV = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPackedDepthStencil.UnsignedInt248Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvParameterBufferObject">\r
+            <summary>\r
+            Used in GL.NV.ProgramBufferParameters, GL.NV.ProgramBufferParametersI\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.MaxProgramParameterBufferBindingsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.MaxProgramParameterBufferSizeNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.VertexProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.GeometryProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvParameterBufferObject.FragmentProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvParameterBufferObject2">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvPixelDataRange">\r
+            <summary>\r
+            Used in GL.NV.FlushPixelDataRange, GL.NV.PixelDataRange\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangeNv">\r
+            <summary>\r
+            Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangeNv">\r
+            <summary>\r
+            Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangeLengthNv">\r
+            <summary>\r
+            Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangeLengthNv">\r
+            <summary>\r
+            Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangePointerNv">\r
+            <summary>\r
+            Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangePointerNv">\r
+            <summary>\r
+            Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvPointSprite">\r
+            <summary>\r
+            Used in GL.NV.PointParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPointSprite.PointSpriteNv">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_NV = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPointSprite.CoordReplaceNv">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE_NV = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPointSprite.PointSpriteRModeNv">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvPresentVideo">\r
+            <summary>\r
+            Used in GL.NV.GetVideoi64, GL.NV.GetVideo, GL.NV.GetVideoui64, GL.NV.PresentFrameDualFill, GL.NV.PresentFrameKeye\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.FrameNv">\r
+            <summary>\r
+            Original was GL_FRAME_NV = 0x8E26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.FieldsNv">\r
+            <summary>\r
+            Original was GL_FIELDS_NV = 0x8E27\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.CurrentTimeNv">\r
+            <summary>\r
+            Original was GL_CURRENT_TIME_NV = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.NumFillStreamsNv">\r
+            <summary>\r
+            Original was GL_NUM_FILL_STREAMS_NV = 0x8E29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.PresentTimeNv">\r
+            <summary>\r
+            Original was GL_PRESENT_TIME_NV = 0x8E2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPresentVideo.PresentDurationNv">\r
+            <summary>\r
+            Original was GL_PRESENT_DURATION_NV = 0x8E2B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvPrimitiveRestart">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPrimitiveRestart.PrimitiveRestartNv">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART_NV = 0x8558\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvPrimitiveRestart.PrimitiveRestartIndexNv">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvRegisterCombiners">\r
+            <summary>\r
+            Used in GL.NV.CombinerInput, GL.NV.CombinerOutput, GL.NV.CombinerParameter, GL.NV.FinalCombinerInput, GL.NV.GetCombinerInputParameter, GL.NV.GetCombinerOutputParameter, GL.NV.GetFinalCombinerInputParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Zero">\r
+            <summary>\r
+            Original was GL_ZERO = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Fog">\r
+            <summary>\r
+            Original was GL_FOG = 0x0B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Texture0Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE0_ARB = 0x84C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Texture1Arb">\r
+            <summary>\r
+            Original was GL_TEXTURE1_ARB = 0x84C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.RegisterCombinersNv">\r
+            <summary>\r
+            Original was GL_REGISTER_COMBINERS_NV = 0x8522\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableANv">\r
+            <summary>\r
+            Original was GL_VARIABLE_A_NV = 0x8523\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableBNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_B_NV = 0x8524\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableCNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_C_NV = 0x8525\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableDNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_D_NV = 0x8526\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableENv">\r
+            <summary>\r
+            Original was GL_VARIABLE_E_NV = 0x8527\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableFNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_F_NV = 0x8528\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableGNv">\r
+            <summary>\r
+            Original was GL_VARIABLE_G_NV = 0x8529\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ConstantColor0Nv">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR0_NV = 0x852A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ConstantColor1Nv">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR1_NV = 0x852B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.PrimaryColorNv">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR_NV = 0x852C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.SecondaryColorNv">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_NV = 0x852D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare0Nv">\r
+            <summary>\r
+            Original was GL_SPARE0_NV = 0x852E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare1Nv">\r
+            <summary>\r
+            Original was GL_SPARE1_NV = 0x852F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.DiscardNv">\r
+            <summary>\r
+            Original was GL_DISCARD_NV = 0x8530\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ETimesFNv">\r
+            <summary>\r
+            Original was GL_E_TIMES_F_NV = 0x8531\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare0PlusSecondaryColorNv">\r
+            <summary>\r
+            Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.VertexArrayRangeWithoutFlushNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.MultisampleFilterHintNv">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.UnsignedIdentityNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_IDENTITY_NV = 0x8536\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.UnsignedInvertNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INVERT_NV = 0x8537\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ExpandNormalNv">\r
+            <summary>\r
+            Original was GL_EXPAND_NORMAL_NV = 0x8538\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ExpandNegateNv">\r
+            <summary>\r
+            Original was GL_EXPAND_NEGATE_NV = 0x8539\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.HalfBiasNormalNv">\r
+            <summary>\r
+            Original was GL_HALF_BIAS_NORMAL_NV = 0x853A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.HalfBiasNegateNv">\r
+            <summary>\r
+            Original was GL_HALF_BIAS_NEGATE_NV = 0x853B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.SignedIdentityNv">\r
+            <summary>\r
+            Original was GL_SIGNED_IDENTITY_NV = 0x853C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.SignedNegateNv">\r
+            <summary>\r
+            Original was GL_SIGNED_NEGATE_NV = 0x853D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.UnsignedNegateNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_NEGATE_NV = 0x853D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByTwoNv">\r
+            <summary>\r
+            Original was GL_SCALE_BY_TWO_NV = 0x853E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByFourNv">\r
+            <summary>\r
+            Original was GL_SCALE_BY_FOUR_NV = 0x853F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByOneHalfNv">\r
+            <summary>\r
+            Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.BiasByNegativeOneHalfNv">\r
+            <summary>\r
+            Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerInputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_INPUT_NV = 0x8542\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerMappingNv">\r
+            <summary>\r
+            Original was GL_COMBINER_MAPPING_NV = 0x8543\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerComponentUsageNv">\r
+            <summary>\r
+            Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerAbDotProductNv">\r
+            <summary>\r
+            Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerCdDotProductNv">\r
+            <summary>\r
+            Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerMuxSumNv">\r
+            <summary>\r
+            Original was GL_COMBINER_MUX_SUM_NV = 0x8547\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerScaleNv">\r
+            <summary>\r
+            Original was GL_COMBINER_SCALE_NV = 0x8548\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerBiasNv">\r
+            <summary>\r
+            Original was GL_COMBINER_BIAS_NV = 0x8549\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerAbOutputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerCdOutputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerSumOutputNv">\r
+            <summary>\r
+            Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.MaxGeneralCombinersNv">\r
+            <summary>\r
+            Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.NumGeneralCombinersNv">\r
+            <summary>\r
+            Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.ColorSumClampNv">\r
+            <summary>\r
+            Original was GL_COLOR_SUM_CLAMP_NV = 0x854F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner0Nv">\r
+            <summary>\r
+            Original was GL_COMBINER0_NV = 0x8550\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner1Nv">\r
+            <summary>\r
+            Original was GL_COMBINER1_NV = 0x8551\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner2Nv">\r
+            <summary>\r
+            Original was GL_COMBINER2_NV = 0x8552\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner3Nv">\r
+            <summary>\r
+            Original was GL_COMBINER3_NV = 0x8553\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner4Nv">\r
+            <summary>\r
+            Original was GL_COMBINER4_NV = 0x8554\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner5Nv">\r
+            <summary>\r
+            Original was GL_COMBINER5_NV = 0x8555\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner6Nv">\r
+            <summary>\r
+            Original was GL_COMBINER6_NV = 0x8556\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner7Nv">\r
+            <summary>\r
+            Original was GL_COMBINER7_NV = 0x8557\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvRegisterCombiners2">\r
+            <summary>\r
+            Used in GL.NV.CombinerStageParameter, GL.NV.GetCombinerStageParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvRegisterCombiners2.PerStageConstantsNv">\r
+            <summary>\r
+            Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvShaderBufferLoad">\r
+            <summary>\r
+            Used in GL.NV.GetBufferParameterui64, GL.NV.GetIntegerui64, GL.NV.GetNamedBufferParameterui64, GL.NV.IsBufferResident, GL.NV.MakeBufferNonResident, GL.NV.MakeBufferResident, GL.NV.MakeNamedBufferResident\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferLoad.BufferGpuAddressNv">\r
+            <summary>\r
+            Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferLoad.GpuAddressNv">\r
+            <summary>\r
+            Original was GL_GPU_ADDRESS_NV = 0x8F34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferLoad.MaxShaderBufferAddressNv">\r
+            <summary>\r
+            Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvShaderBufferStore">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferStore.ShaderGlobalAccessBarrierBitNv">\r
+            <summary>\r
+            Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferStore.WriteOnly">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvShaderBufferStore.ReadWrite">\r
+            <summary>\r
+            Original was GL_READ_WRITE = 0x88BA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTessellationProgram5">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.MaxProgramPatchAttribsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessControlProgramNv">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessEvaluationProgramNv">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessControlProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessEvaluationProgramParameterBufferNv">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTexgenEmboss">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossLightNv">\r
+            <summary>\r
+            Original was GL_EMBOSS_LIGHT_NV = 0x855D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossConstantNv">\r
+            <summary>\r
+            Original was GL_EMBOSS_CONSTANT_NV = 0x855E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossMapNv">\r
+            <summary>\r
+            Original was GL_EMBOSS_MAP_NV = 0x855F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTexgenReflection">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenReflection.NormalMap">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenReflection.NormalMapNv">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_NV = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenReflection.ReflectionMap">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTexgenReflection.ReflectionMapNv">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_NV = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureBarrier">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureCompressionVtc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Combine4Nv">\r
+            <summary>\r
+            Original was GL_COMBINE4_NV = 0x8503\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Source3RgbNv">\r
+            <summary>\r
+            Original was GL_SOURCE3_RGB_NV = 0x8583\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Source3AlphaNv">\r
+            <summary>\r
+            Original was GL_SOURCE3_ALPHA_NV = 0x858B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Operand3RgbNv">\r
+            <summary>\r
+            Original was GL_OPERAND3_RGB_NV = 0x8593\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Operand3AlphaNv">\r
+            <summary>\r
+            Original was GL_OPERAND3_ALPHA_NV = 0x859B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureExpandNormal">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureExpandNormal.TextureUnsignedRemapModeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureMultisample">\r
+            <summary>\r
+            Used in GL.NV.TexImage2DMultisampleCoverage, GL.NV.TexImage3DMultisampleCoverage, GL.NV.TextureImage2DMultisampleCoverage, GL.NV.TextureImage2DMultisample, GL.NV.TextureImage3DMultisampleCoverage, GL.NV.TextureImage3DMultisample\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureMultisample.TextureCoverageSamplesNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureMultisample.TextureColorSamplesNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureRectangle">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.TextureRectangleNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.TextureBindingRectangleNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.ProxyTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureRectangle.MaxRectangleTextureSizeNv">\r
+            <summary>\r
+            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureShader">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureRectangleScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.RgbaUnsignedDotProductMappingNv">\r
+            <summary>\r
+            Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.UnsignedIntS8S888Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.UnsignedInt88S8S8RevNv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagIntensityNv">\r
+            <summary>\r
+            Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.ShaderConsistentNv">\r
+            <summary>\r
+            Original was GL_SHADER_CONSISTENT_NV = 0x86DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureShaderNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_SHADER_NV = 0x86DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.ShaderOperationNv">\r
+            <summary>\r
+            Original was GL_SHADER_OPERATION_NV = 0x86DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.CullModesNv">\r
+            <summary>\r
+            Original was GL_CULL_MODES_NV = 0x86E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DMatrixNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureMatrixNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DBiasNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureBiasNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.PreviousTextureInputNv">\r
+            <summary>\r
+            Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.ConstEyeNv">\r
+            <summary>\r
+            Original was GL_CONST_EYE_NV = 0x86E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.PassThroughNv">\r
+            <summary>\r
+            Original was GL_PASS_THROUGH_NV = 0x86E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.CullFragmentNv">\r
+            <summary>\r
+            Original was GL_CULL_FRAGMENT_NV = 0x86E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DependentArTexture2DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DependentGbTexture2DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_NV = 0x86EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductDepthReplaceNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTexture2DNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTextureCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductDiffuseCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductReflectCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DotProductConstEyeReflectCubeMapNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.HiloNv">\r
+            <summary>\r
+            Original was GL_HILO_NV = 0x86F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtNv">\r
+            <summary>\r
+            Original was GL_DSDT_NV = 0x86F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagNv">\r
+            <summary>\r
+            Original was GL_DSDT_MAG_NV = 0x86F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagVibNv">\r
+            <summary>\r
+            Original was GL_DSDT_MAG_VIB_NV = 0x86F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Hilo16Nv">\r
+            <summary>\r
+            Original was GL_HILO16_NV = 0x86F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedHiloNv">\r
+            <summary>\r
+            Original was GL_SIGNED_HILO_NV = 0x86F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedHilo16Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_HILO16_NV = 0x86FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGBA_NV = 0x86FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgba8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGBA8_NV = 0x86FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbNv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB_NV = 0x86FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgb8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB8_NV = 0x86FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminanceNv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE_NV = 0x8701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminance8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE8_NV = 0x8702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminanceAlphaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminance8Alpha8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedAlphaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_ALPHA_NV = 0x8705\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedAlpha8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_ALPHA8_NV = 0x8706\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedIntensityNv">\r
+            <summary>\r
+            Original was GL_SIGNED_INTENSITY_NV = 0x8707\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedIntensity8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_INTENSITY8_NV = 0x8708\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Nv">\r
+            <summary>\r
+            Original was GL_DSDT8_NV = 0x8709\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Mag8Nv">\r
+            <summary>\r
+            Original was GL_DSDT8_MAG8_NV = 0x870A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Mag8Intensity8Nv">\r
+            <summary>\r
+            Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbUnsignedAlphaNv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgb8UnsignedAlpha8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.HiScaleNv">\r
+            <summary>\r
+            Original was GL_HI_SCALE_NV = 0x870E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.LoScaleNv">\r
+            <summary>\r
+            Original was GL_LO_SCALE_NV = 0x870F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsScaleNv">\r
+            <summary>\r
+            Original was GL_DS_SCALE_NV = 0x8710\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DtScaleNv">\r
+            <summary>\r
+            Original was GL_DT_SCALE_NV = 0x8711\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.MagnitudeScaleNv">\r
+            <summary>\r
+            Original was GL_MAGNITUDE_SCALE_NV = 0x8712\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.VibranceScaleNv">\r
+            <summary>\r
+            Original was GL_VIBRANCE_SCALE_NV = 0x8713\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.HiBiasNv">\r
+            <summary>\r
+            Original was GL_HI_BIAS_NV = 0x8714\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.LoBiasNv">\r
+            <summary>\r
+            Original was GL_LO_BIAS_NV = 0x8715\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DsBiasNv">\r
+            <summary>\r
+            Original was GL_DS_BIAS_NV = 0x8716\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.DtBiasNv">\r
+            <summary>\r
+            Original was GL_DT_BIAS_NV = 0x8717\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.MagnitudeBiasNv">\r
+            <summary>\r
+            Original was GL_MAGNITUDE_BIAS_NV = 0x8718\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.VibranceBiasNv">\r
+            <summary>\r
+            Original was GL_VIBRANCE_BIAS_NV = 0x8719\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureBorderValuesNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureHiSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_HI_SIZE_NV = 0x871B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureLoSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_LO_SIZE_NV = 0x871C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureDsSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_DS_SIZE_NV = 0x871D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureDtSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_DT_SIZE_NV = 0x871E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader.TextureMagSizeNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureShader2">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader2.DotProductTexture3DNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTextureShader3">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTexture2DScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTextureRectangleScaleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloProjectiveTexture2DNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloProjectiveTextureRectangleNv">\r
+            <summary>\r
+            Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DependentHiloTexture2DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DependentRgbTexture3DNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DependentRgbTextureCubeMapNv">\r
+            <summary>\r
+            Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductPassThroughNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductTexture1DNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductAffineDepthReplaceNv">\r
+            <summary>\r
+            Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.Hilo8Nv">\r
+            <summary>\r
+            Original was GL_HILO8_NV = 0x885E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.SignedHilo8Nv">\r
+            <summary>\r
+            Original was GL_SIGNED_HILO8_NV = 0x885F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTextureShader3.ForceBlueToOneNv">\r
+            <summary>\r
+            Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTransformFeedback">\r
+            <summary>\r
+            Used in GL.NV.BeginTransformFeedback, GL.NV.BindBufferBase, GL.NV.BindBufferOffset, GL.NV.BindBufferRange, GL.NV.GetActiveVarying, GL.NV.TransformFeedbackAttrib, GL.NV.TransformFeedbackStreamAttrib, GL.NV.TransformFeedbackVaryings\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackVaryingMaxLength">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackVaryingMaxLengthExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.BackPrimaryColorNv">\r
+            <summary>\r
+            Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.BackSecondaryColorNv">\r
+            <summary>\r
+            Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TextureCoordNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_NV = 0x8C79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.ClipDistanceNv">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE_NV = 0x8C7A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.VertexIdNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ID_NV = 0x8C7B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitiveIdNv">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_ID_NV = 0x8C7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.GenericAttribNv">\r
+            <summary>\r
+            Original was GL_GENERIC_ATTRIB_NV = 0x8C7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackAttribsNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferMode">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferModeExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferModeNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateComponents">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateComponentsNv">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.ActiveVaryingsNv">\r
+            <summary>\r
+            Original was GL_ACTIVE_VARYINGS_NV = 0x8C81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.ActiveVaryingMaxLengthNv">\r
+            <summary>\r
+            Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackVaryings">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackVaryingsExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackVaryingsNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferStart">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferStartExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferStartNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferSize">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferSizeExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferSizeNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackRecordNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitivesGenerated">\r
+            <summary>\r
+            Original was GL_PRIMITIVES_GENERATED = 0x8C87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitivesGeneratedExt">\r
+            <summary>\r
+            Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitivesGeneratedNv">\r
+            <summary>\r
+            Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackPrimitivesWritten">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackPrimitivesWrittenExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackPrimitivesWrittenNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.RasterizerDiscard">\r
+            <summary>\r
+            Original was GL_RASTERIZER_DISCARD = 0x8C89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.RasterizerDiscardExt">\r
+            <summary>\r
+            Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.RasterizerDiscardNv">\r
+            <summary>\r
+            Original was GL_RASTERIZER_DISCARD_NV = 0x8C89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackInterleavedAttribsNv">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackInterleavedComponents">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackInterleavedComponentsExt">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateAttribs">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateAttribsExt">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateAttribsNv">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.InterleavedAttribs">\r
+            <summary>\r
+            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.InterleavedAttribsExt">\r
+            <summary>\r
+            Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.InterleavedAttribsNv">\r
+            <summary>\r
+            Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SeparateAttribs">\r
+            <summary>\r
+            Original was GL_SEPARATE_ATTRIBS = 0x8C8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SeparateAttribsExt">\r
+            <summary>\r
+            Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SeparateAttribsNv">\r
+            <summary>\r
+            Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBuffer">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferBinding">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferBindingExt">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferBindingNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.LayerNv">\r
+            <summary>\r
+            Original was GL_LAYER_NV = 0x8DAA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.NextBufferNv">\r
+            <summary>\r
+            Original was GL_NEXT_BUFFER_NV = 2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents4Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS4_NV = 3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents3Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS3_NV = 4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents2Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS2_NV = 5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents1Nv">\r
+            <summary>\r
+            Original was GL_SKIP_COMPONENTS1_NV = 6\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvTransformFeedback2">\r
+            <summary>\r
+            Used in GL.NV.BindTransformFeedback, GL.NV.DrawTransformFeedback\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBufferPausedNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBufferActiveNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBindingNv">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVdpauInterop">\r
+            <summary>\r
+            Used in GL.NV.VDPAUGetSurface, GL.NV.VDPAURegisterOutputSurface, GL.NV.VDPAURegisterVideoSurface, GL.NV.VDPAUSurfaceAcces\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceStateNv">\r
+            <summary>\r
+            Original was GL_SURFACE_STATE_NV = 0x86EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceRegisteredNv">\r
+            <summary>\r
+            Original was GL_SURFACE_REGISTERED_NV = 0x86FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceMappedNv">\r
+            <summary>\r
+            Original was GL_SURFACE_MAPPED_NV = 0x8700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVdpauInterop.WriteDiscardNv">\r
+            <summary>\r
+            Original was GL_WRITE_DISCARD_NV = 0x88BE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexArrayRange">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeLengthNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeValidNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.MaxVertexArrayRangeElementNv">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangePointerNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexArrayRange2">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexArrayRange2.VertexArrayRangeWithoutFlushNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit">\r
+            <summary>\r
+            Used in GL.NV.GetVertexAttribLi64, GL.NV.GetVertexAttribLui64, GL.NV.VertexAttribLFormat\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit.Int64Nv">\r
+            <summary>\r
+            Original was GL_INT64_NV = 0x140E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit.UnsignedInt64Nv">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT64_NV = 0x140F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory">\r
+            <summary>\r
+            Used in GL.NV.BufferAddressRange, GL.NV.ColorFormat, GL.NV.FogCoordFormat, GL.NV.GetIntegerui64, GL.NV.IndexFormat, GL.NV.NormalFormat, GL.NV.SecondaryColorFormat, GL.NV.TexCoordFormat, GL.NV.VertexAttribFormat, GL.NV.VertexAttribIFormat, GL.NV.VertexFormat\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayUnifiedNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayUnifiedNv">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayAddressNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexArrayAddressNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.NormalArrayAddressNv">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ColorArrayAddressNv">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.IndexArrayAddressNv">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.TextureCoordArrayAddressNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.EdgeFlagArrayAddressNv">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.SecondaryColorArrayAddressNv">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.FogCoordArrayAddressNv">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayAddressNv">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayLengthNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexArrayLengthNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.NormalArrayLengthNv">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ColorArrayLengthNv">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.IndexArrayLengthNv">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.TextureCoordArrayLengthNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.EdgeFlagArrayLengthNv">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.SecondaryColorArrayLengthNv">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.FogCoordArrayLengthNv">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayLengthNv">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectUnifiedNv">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectAddressNv">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectLengthNv">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram">\r
+            <summary>\r
+            Used in GL.NV.GetProgram, GL.NV.GetProgramString, GL.NV.GetVertexAttrib, GL.NV.GetVertexAttribPointer, GL.NV.TrackMatrix\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramNv">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_NV = 0x8620\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexStateProgramNv">\r
+            <summary>\r
+            Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArraySizeNv">\r
+            <summary>\r
+            Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayStrideNv">\r
+            <summary>\r
+            Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayTypeNv">\r
+            <summary>\r
+            Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentAttribNv">\r
+            <summary>\r
+            Original was GL_CURRENT_ATTRIB_NV = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramLengthNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_LENGTH_NV = 0x8627\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramStringNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_STRING_NV = 0x8628\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ModelviewProjectionNv">\r
+            <summary>\r
+            Original was GL_MODELVIEW_PROJECTION_NV = 0x8629\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.IdentityNv">\r
+            <summary>\r
+            Original was GL_IDENTITY_NV = 0x862A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.InverseNv">\r
+            <summary>\r
+            Original was GL_INVERSE_NV = 0x862B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.TransposeNv">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_NV = 0x862C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.InverseTransposeNv">\r
+            <summary>\r
+            Original was GL_INVERSE_TRANSPOSE_NV = 0x862D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.MaxTrackMatrixStackDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.MaxTrackMatricesNv">\r
+            <summary>\r
+            Original was GL_MAX_TRACK_MATRICES_NV = 0x862F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix0Nv">\r
+            <summary>\r
+            Original was GL_MATRIX0_NV = 0x8630\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix1Nv">\r
+            <summary>\r
+            Original was GL_MATRIX1_NV = 0x8631\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix2Nv">\r
+            <summary>\r
+            Original was GL_MATRIX2_NV = 0x8632\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix3Nv">\r
+            <summary>\r
+            Original was GL_MATRIX3_NV = 0x8633\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix4Nv">\r
+            <summary>\r
+            Original was GL_MATRIX4_NV = 0x8634\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix5Nv">\r
+            <summary>\r
+            Original was GL_MATRIX5_NV = 0x8635\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix6Nv">\r
+            <summary>\r
+            Original was GL_MATRIX6_NV = 0x8636\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix7Nv">\r
+            <summary>\r
+            Original was GL_MATRIX7_NV = 0x8637\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentMatrixStackDepthNv">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentMatrixNv">\r
+            <summary>\r
+            Original was GL_CURRENT_MATRIX_NV = 0x8641\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramPointSizeNv">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramTwoSideNv">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramParameterNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_PARAMETER_NV = 0x8644\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayPointerNv">\r
+            <summary>\r
+            Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramTargetNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_TARGET_NV = 0x8646\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramResidentNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_RESIDENT_NV = 0x8647\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.TrackMatrixNv">\r
+            <summary>\r
+            Original was GL_TRACK_MATRIX_NV = 0x8648\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.TrackMatrixTransformNv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramBindingNv">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramErrorPositionNv">\r
+            <summary>\r
+            Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray0Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray1Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray2Nv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray3Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray4Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray5Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray6Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray7Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray8Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray9Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray10Nv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray11Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray12Nv">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray13Nv">\r
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+            Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray14Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray15Nv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib04Nv">\r
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+            Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib14Nv">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib24Nv">\r
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+            Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib34Nv">\r
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+            Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib44Nv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib54Nv">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib64Nv">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib74Nv">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib84Nv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib94Nv">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib104Nv">\r
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+            Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib114Nv">\r
+            <summary>\r
+            Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib124Nv">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib134Nv">\r
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+            Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D\r
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+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib144Nv">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib154Nv">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib04Nv">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib14Nv">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib124Nv">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib134Nv">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib144Nv">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib154Nv">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram11">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram2">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram2Option">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram2Option.MaxProgramExecInstructionsNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram2Option.MaxProgramCallDepthNv">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram3">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FragmentShader">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER = 0x8B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FragmentShaderArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_ARB = 0x8B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.VertexShader">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER = 0x8B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.VertexShaderArb">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_ARB = 0x8B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ProgramObjectArb">\r
+            <summary>\r
+            Original was GL_PROGRAM_OBJECT_ARB = 0x8B40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ShaderObjectArb">\r
+            <summary>\r
+            Original was GL_SHADER_OBJECT_ARB = 0x8B48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxFragmentUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVertexUniformComponentsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVaryingFloats">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_FLOATS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVaryingFloatsArb">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVertexTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVertexTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxCombinedTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxCombinedTextureImageUnitsArb">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectTypeArb">\r
+            <summary>\r
+            Original was GL_OBJECT_TYPE_ARB = 0x8B4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectSubtypeArb">\r
+            <summary>\r
+            Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ShaderType">\r
+            <summary>\r
+            Original was GL_SHADER_TYPE = 0x8B4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatVec2">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2 = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatVec2Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2_ARB = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatVec3">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3 = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatVec3Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3_ARB = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatVec4">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4 = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatVec4Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4_ARB = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.IntVec2">\r
+            <summary>\r
+            Original was GL_INT_VEC2 = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.IntVec2Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC2_ARB = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.IntVec3">\r
+            <summary>\r
+            Original was GL_INT_VEC3 = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.IntVec3Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC3_ARB = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.IntVec4">\r
+            <summary>\r
+            Original was GL_INT_VEC4 = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.IntVec4Arb">\r
+            <summary>\r
+            Original was GL_INT_VEC4_ARB = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Bool">\r
+            <summary>\r
+            Original was GL_BOOL = 0x8B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.BoolArb">\r
+            <summary>\r
+            Original was GL_BOOL_ARB = 0x8B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.BoolVec2">\r
+            <summary>\r
+            Original was GL_BOOL_VEC2 = 0x8B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.BoolVec2Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC2_ARB = 0x8B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.BoolVec3">\r
+            <summary>\r
+            Original was GL_BOOL_VEC3 = 0x8B58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.BoolVec3Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC3_ARB = 0x8B58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.BoolVec4">\r
+            <summary>\r
+            Original was GL_BOOL_VEC4 = 0x8B59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.BoolVec4Arb">\r
+            <summary>\r
+            Original was GL_BOOL_VEC4_ARB = 0x8B59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2 = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat2Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2_ARB = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3 = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat3Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3_ARB = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4 = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat4Arb">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4_ARB = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler1D">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D = 0x8B5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler1DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARB = 0x8B5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler2D">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D = 0x8B5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler2DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARB = 0x8B5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler3D">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler3DArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D_ARB = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.SamplerCube">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE = 0x8B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.SamplerCubeArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_ARB = 0x8B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler1DShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_SHADOW = 0x8B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler1DShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler2DShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_SHADOW = 0x8B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler2DShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler2DRectArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.Sampler2DRectShadowArb">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat2x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x3 = 0x8B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat2x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x4 = 0x8B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat3x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x2 = 0x8B67\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat3x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x4 = 0x8B68\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat4x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x2 = 0x8B69\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FloatMat4x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x3 = 0x8B6A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.DeleteStatus">\r
+            <summary>\r
+            Original was GL_DELETE_STATUS = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectDeleteStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.CompileStatus">\r
+            <summary>\r
+            Original was GL_COMPILE_STATUS = 0x8B81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectCompileStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.LinkStatus">\r
+            <summary>\r
+            Original was GL_LINK_STATUS = 0x8B82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectLinkStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectValidateStatusArb">\r
+            <summary>\r
+            Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ValidateStatus">\r
+            <summary>\r
+            Original was GL_VALIDATE_STATUS = 0x8B83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.InfoLogLength">\r
+            <summary>\r
+            Original was GL_INFO_LOG_LENGTH = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectInfoLogLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.AttachedShaders">\r
+            <summary>\r
+            Original was GL_ATTACHED_SHADERS = 0x8B85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectAttachedObjectsArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ActiveUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORMS = 0x8B86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectActiveUniformsArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ActiveUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectActiveUniformMaxLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectShaderSourceLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ShaderSourceLength">\r
+            <summary>\r
+            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ActiveAttributes">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectActiveAttributesArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ActiveAttributeMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ObjectActiveAttributeMaxLengthArb">\r
+            <summary>\r
+            Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FragmentShaderDerivativeHint">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.FragmentShaderDerivativeHintArb">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ShadingLanguageVersion">\r
+            <summary>\r
+            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram3.ShadingLanguageVersionArb">\r
+            <summary>\r
+            Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVertexProgram4">\r
+            <summary>\r
+            Used in GL.Ext.GetVertexAttribI, GL.Ext.VertexAttribIPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVertexProgram4.VertexAttribArrayIntegerNv">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.NvVideoCapture">\r
+            <summary>\r
+            Used in GL.NV.BindVideoCaptureStreamBuffer, GL.NV.BindVideoCaptureStreamTexture, GL.NV.GetVideoCapture, GL.NV.GetVideoCaptureStream, GL.NV.VideoCaptureStreamParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_NV = 0x9020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferBindingNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.FieldUpperNv">\r
+            <summary>\r
+            Original was GL_FIELD_UPPER_NV = 0x9022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.FieldLowerNv">\r
+            <summary>\r
+            Original was GL_FIELD_LOWER_NV = 0x9023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.NumVideoCaptureStreamsNv">\r
+            <summary>\r
+            Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.NextVideoCaptureBufferStatusNv">\r
+            <summary>\r
+            Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureTo422SupportedNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.LastVideoCaptureStatusNv">\r
+            <summary>\r
+            Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferPitchNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMatrixNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMaxNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMinNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionOffsetNv">\r
+            <summary>\r
+            Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferInternalFormatNv">\r
+            <summary>\r
+            Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.PartialSuccessNv">\r
+            <summary>\r
+            Original was GL_PARTIAL_SUCCESS_NV = 0x902E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.SuccessNv">\r
+            <summary>\r
+            Original was GL_SUCCESS_NV = 0x902F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.FailureNv">\r
+            <summary>\r
+            Original was GL_FAILURE_NV = 0x9030\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Ycbycr8422Nv">\r
+            <summary>\r
+            Original was GL_YCBYCR8_422_NV = 0x9031\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Ycbaycr8A4224Nv">\r
+            <summary>\r
+            Original was GL_YCBAYCR8A_4224_NV = 0x9032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z6y10z6cb10z6y10z6cr10422Nv">\r
+            <summary>\r
+            Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv">\r
+            <summary>\r
+            Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4y12z4cr12422Nv">\r
+            <summary>\r
+            Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv">\r
+            <summary>\r
+            Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4cr12444Nv">\r
+            <summary>\r
+            Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFrameWidthNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFrameHeightNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFieldUpperHeightNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFieldLowerHeightNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureSurfaceOriginNv">\r
+            <summary>\r
+            Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesBlendEquationSeparate">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendEquationSeparate.BlendEquationRgbOes">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_RGB_OES = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendEquationSeparate.BlendEquationAlphaOes">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesBlendFuncSeparate">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendFuncSeparate.BlendDstRgbOes">\r
+            <summary>\r
+            Original was GL_BLEND_DST_RGB_OES = 0x80C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendFuncSeparate.BlendSrcRgbOes">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_RGB_OES = 0x80C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendFuncSeparate.BlendDstAlphaOes">\r
+            <summary>\r
+            Original was GL_BLEND_DST_ALPHA_OES = 0x80CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendFuncSeparate.BlendSrcAlphaOes">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesBlendSubtract">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendSubtract.FuncAddOes">\r
+            <summary>\r
+            Original was GL_FUNC_ADD_OES = 0x8006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendSubtract.BlendEquationOes">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_OES = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendSubtract.FuncSubtractOes">\r
+            <summary>\r
+            Original was GL_FUNC_SUBTRACT_OES = 0x800A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesBlendSubtract.FuncReverseSubtractOes">\r
+            <summary>\r
+            Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesCompressedEtc1Rgb8Texture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedEtc1Rgb8Texture.Etc1Rgb8Oes">\r
+            <summary>\r
+            Original was GL_ETC1_RGB8_OES = 0x8D64\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgb8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGB8_OES = 0x8B90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgba8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGBA8_OES = 0x8B91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4R5G6B5Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgba4Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGBA4_OES = 0x8B93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgb5A1Oes">\r
+            <summary>\r
+            Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgb8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGB8_OES = 0x8B95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgba8Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGBA8_OES = 0x8B96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8R5G6B5Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgba4Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGBA4_OES = 0x8B98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgb5A1Oes">\r
+            <summary>\r
+            Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesDepth24">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesDepth24.DepthComponent24Oes">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24_OES = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesDepth32">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesDepth32.DepthComponent32Oes">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32_OES = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesDepthTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesDrawTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesDrawTexture.TextureCropRectOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesEglImageExternal">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesEglImageExternal.TextureExternalOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesEglImageExternal.SamplerExternalOes">\r
+            <summary>\r
+            Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesEglImageExternal.TextureBindingExternalOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesEglImageExternal.RequiredTextureImageUnitsOes">\r
+            <summary>\r
+            Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesElementIndexUint">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesFixedPoint">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFixedPoint.FixedOes">\r
+            <summary>\r
+            Original was GL_FIXED_OES = 0x140C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesFramebufferObject">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.InvalidFramebufferOperationOes">\r
+            <summary>\r
+            Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.Rgba4Oes">\r
+            <summary>\r
+            Original was GL_RGBA4_OES = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.Rgb5A1Oes">\r
+            <summary>\r
+            Original was GL_RGB5_A1_OES = 0x8057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.DepthComponent16Oes">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_OES = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.MaxRenderbufferSizeOes">\r
+            <summary>\r
+            Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferBindingOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferBindingOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferAttachmentObjectTypeOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferAttachmentObjectNameOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferAttachmentTextureLevelOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferAttachmentTextureCubeMapFaceOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferAttachmentTexture3DZoffsetOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferCompleteOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferIncompleteAttachmentOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferIncompleteMissingAttachmentOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferIncompleteDimensionsOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferIncompleteFormatsOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferIncompleteDrawBufferOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferIncompleteReadBufferOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferUnsupportedOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.ColorAttachment0Oes">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.DepthAttachmentOes">\r
+            <summary>\r
+            Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.StencilAttachmentOes">\r
+            <summary>\r
+            Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.FramebufferOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_OES = 0x8D40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_OES = 0x8D41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferWidthOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferHeightOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferInternalFormatOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.StencilIndex1Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1_OES = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.StencilIndex4Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4_OES = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.StencilIndex8Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8_OES = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferRedSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferGreenSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferBlueSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferAlphaSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferDepthSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.RenderbufferStencilSizeOes">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesFramebufferObject.Rgb565Oes">\r
+            <summary>\r
+            Original was GL_RGB565_OES = 0x8D62\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesGetProgramBinary">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesGetProgramBinary.ProgramBinaryLengthOes">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesGetProgramBinary.NumProgramBinaryFormatsOes">\r
+            <summary>\r
+            Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesGetProgramBinary.ProgramBinaryFormatsOes">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesMapbuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMapbuffer.WriteOnlyOes">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY_OES = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMapbuffer.BufferAccessOes">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS_OES = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMapbuffer.BufferMappedOes">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED_OES = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMapbuffer.BufferMapPointerOes">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesMatrixGet">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixGet.ModelviewMatrixFloatAsIntBitsOes">\r
+            <summary>\r
+            Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixGet.ProjectionMatrixFloatAsIntBitsOes">\r
+            <summary>\r
+            Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixGet.TextureMatrixFloatAsIntBitsOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesMatrixPalette">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MaxVertexUnitsOes">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.WeightArrayTypeOes">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.WeightArrayStrideOes">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.WeightArraySizeOes">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.WeightArrayPointerOes">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.WeightArrayOes">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_OES = 0x86AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MatrixPaletteOes">\r
+            <summary>\r
+            Original was GL_MATRIX_PALETTE_OES = 0x8840\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MaxPaletteMatricesOes">\r
+            <summary>\r
+            Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.CurrentPaletteMatrixOes">\r
+            <summary>\r
+            Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MatrixIndexArrayOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MatrixIndexArraySizeOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MatrixIndexArrayTypeOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MatrixIndexArrayStrideOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MatrixIndexArrayPointerOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.WeightArrayBufferBindingOes">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesMatrixPalette.MatrixIndexArrayBufferBindingOes">\r
+            <summary>\r
+            Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesPackedDepthStencil">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPackedDepthStencil.DepthStencilOes">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_OES = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPackedDepthStencil.UnsignedInt248Oes">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPackedDepthStencil.Depth24Stencil8Oes">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8_OES = 0x88F0\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesPointSizeArray">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPointSizeArray.PointSizeArrayTypeOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPointSizeArray.PointSizeArrayStrideOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPointSizeArray.PointSizeArrayPointerOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPointSizeArray.PointSizeArrayOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPointSizeArray.PointSizeArrayBufferBindingOes">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesPointSprite">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPointSprite.PointSpriteArb">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_ARB = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesPointSprite.CoordReplaceArb">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE_ARB = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesReadFormat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesReadFormat.ImplementationColorReadTypeOes">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesReadFormat.ImplementationColorReadFormatOes">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesRgb8Rgba8">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesRgb8Rgba8.Rgb8">\r
+            <summary>\r
+            Original was GL_RGB8 = 0x8051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesRgb8Rgba8.Rgba8">\r
+            <summary>\r
+            Original was GL_RGBA8 = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesStandardDerivatives">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesStandardDerivatives.FragmentShaderDerivativeHintOes">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesStencil1">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesStencil1.StencilIndex1Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1_OES = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesStencil4">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesStencil4.StencilIndex4Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4_OES = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesStencil8">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesStencil8.StencilIndex8Oes">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8_OES = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesStencilWrap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesStencilWrap.IncrWrapOes">\r
+            <summary>\r
+            Original was GL_INCR_WRAP_OES = 0x8507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesStencilWrap.DecrWrapOes">\r
+            <summary>\r
+            Original was GL_DECR_WRAP_OES = 0x8508\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesTexture3D">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTexture3D.Texture3DBindingOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_BINDING_OES = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTexture3D.Texture3DOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_OES = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTexture3D.TextureWrapROes">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R_OES = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTexture3D.Max3DTextureSizeOes">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTexture3D.Sampler3DOes">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D_OES = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTexture3D.FramebufferAttachmentTexture3DZoffsetOes">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesTextureCubeMap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureGenMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_MODE = 0x2500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.NormalMapOes">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP_OES = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.ReflectionMapOes">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP_OES = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureCubeMapOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureBindingCubeMapOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureCubeMapPositiveXOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureCubeMapNegativeXOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureCubeMapPositiveYOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureCubeMapNegativeYOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureCubeMapPositiveZOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureCubeMapNegativeZOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.MaxCubeMapTextureSizeOes">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureCubeMap.TextureGenStrOes">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_STR_OES = 0x8D60\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture0">\r
+            <summary>\r
+            Original was GL_TEXTURE0 = 0x84C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture1">\r
+            <summary>\r
+            Original was GL_TEXTURE1 = 0x84C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture2">\r
+            <summary>\r
+            Original was GL_TEXTURE2 = 0x84C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture3">\r
+            <summary>\r
+            Original was GL_TEXTURE3 = 0x84C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture4">\r
+            <summary>\r
+            Original was GL_TEXTURE4 = 0x84C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture5">\r
+            <summary>\r
+            Original was GL_TEXTURE5 = 0x84C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture6">\r
+            <summary>\r
+            Original was GL_TEXTURE6 = 0x84C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture7">\r
+            <summary>\r
+            Original was GL_TEXTURE7 = 0x84C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture8">\r
+            <summary>\r
+            Original was GL_TEXTURE8 = 0x84C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture9">\r
+            <summary>\r
+            Original was GL_TEXTURE9 = 0x84C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture10">\r
+            <summary>\r
+            Original was GL_TEXTURE10 = 0x84CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture11">\r
+            <summary>\r
+            Original was GL_TEXTURE11 = 0x84CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture12">\r
+            <summary>\r
+            Original was GL_TEXTURE12 = 0x84CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture13">\r
+            <summary>\r
+            Original was GL_TEXTURE13 = 0x84CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture14">\r
+            <summary>\r
+            Original was GL_TEXTURE14 = 0x84CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture15">\r
+            <summary>\r
+            Original was GL_TEXTURE15 = 0x84CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture16">\r
+            <summary>\r
+            Original was GL_TEXTURE16 = 0x84D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture17">\r
+            <summary>\r
+            Original was GL_TEXTURE17 = 0x84D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture18">\r
+            <summary>\r
+            Original was GL_TEXTURE18 = 0x84D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture19">\r
+            <summary>\r
+            Original was GL_TEXTURE19 = 0x84D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture20">\r
+            <summary>\r
+            Original was GL_TEXTURE20 = 0x84D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture21">\r
+            <summary>\r
+            Original was GL_TEXTURE21 = 0x84D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture22">\r
+            <summary>\r
+            Original was GL_TEXTURE22 = 0x84D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture23">\r
+            <summary>\r
+            Original was GL_TEXTURE23 = 0x84D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture24">\r
+            <summary>\r
+            Original was GL_TEXTURE24 = 0x84D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture25">\r
+            <summary>\r
+            Original was GL_TEXTURE25 = 0x84D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture26">\r
+            <summary>\r
+            Original was GL_TEXTURE26 = 0x84DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture27">\r
+            <summary>\r
+            Original was GL_TEXTURE27 = 0x84DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture28">\r
+            <summary>\r
+            Original was GL_TEXTURE28 = 0x84DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture29">\r
+            <summary>\r
+            Original was GL_TEXTURE29 = 0x84DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture30">\r
+            <summary>\r
+            Original was GL_TEXTURE30 = 0x84DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureEnvCrossbar.Texture31">\r
+            <summary>\r
+            Original was GL_TEXTURE31 = 0x84DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesTextureFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureFloat.HalfFloatOes">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT_OES = 0x8D61\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesTextureMirroredRepeat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesTextureMirroredRepeat.MirroredRepeatOes">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT_OES = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesVertexHalfFloat">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesVertexHalfFloat.HalfFloatOes">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT_OES = 0x8D61\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OesVertexType1010102">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesVertexType1010102.UnsignedInt1010102Oes">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OesVertexType1010102.Int1010102Oes">\r
+            <summary>\r
+            Original was GL_INT_10_10_10_2_OES = 0x8DF7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OmlInterlace">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlInterlace.InterlaceOml">\r
+            <summary>\r
+            Original was GL_INTERLACE_OML = 0x8980\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlInterlace.InterlaceReadOml">\r
+            <summary>\r
+            Original was GL_INTERLACE_READ_OML = 0x8981\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OmlResample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.PackResampleOml">\r
+            <summary>\r
+            Original was GL_PACK_RESAMPLE_OML = 0x8984\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.UnpackResampleOml">\r
+            <summary>\r
+            Original was GL_UNPACK_RESAMPLE_OML = 0x8985\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleReplicateOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_REPLICATE_OML = 0x8986\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleZeroFillOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleAverageOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_AVERAGE_OML = 0x8988\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlResample.ResampleDecimateOml">\r
+            <summary>\r
+            Original was GL_RESAMPLE_DECIMATE_OML = 0x8989\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.OmlSubsample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlSubsample.FormatSubsample2424Oml">\r
+            <summary>\r
+            Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.OmlSubsample.FormatSubsample244244Oml">\r
+            <summary>\r
+            Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PackedPointerType">\r
+            <summary>\r
+            Used in GL.ColorP3, GL.ColorP4, GL.MultiTexCoordP1, GL.MultiTexCoordP2, GL.MultiTexCoordP3, GL.MultiTexCoordP4, GL.NormalP3, GL.SecondaryColorP3, GL.TexCoordP1, GL.TexCoordP2, GL.TexCoordP3, GL.TexCoordP4, GL.VertexAttribP1, GL.VertexAttribP2, GL.VertexAttribP3, GL.VertexAttribP4, GL.VertexP2, GL.VertexP3, GL.VertexP4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PackedPointerType.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PackedPointerType.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PatchParameterFloat">\r
+            <summary>\r
+            Used in GL.PatchParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterFloat.PatchDefaultInnerLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterFloat.PatchDefaultOuterLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PatchParameterInt">\r
+            <summary>\r
+            Used in GL.PatchParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PatchParameterInt.PatchVertices">\r
+            <summary>\r
+            Original was GL_PATCH_VERTICES = 0x8E72\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PgiMiscHints">\r
+            <summary>\r
+            Used in GL.Pgi.Hint\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.PreferDoublebufferHintPgi">\r
+            <summary>\r
+            Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ConserveMemoryHintPgi">\r
+            <summary>\r
+            Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ReclaimMemoryHintPgi">\r
+            <summary>\r
+            Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsHandlePgi">\r
+            <summary>\r
+            Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsBeginHintPgi">\r
+            <summary>\r
+            Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsEndHintPgi">\r
+            <summary>\r
+            Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AlwaysFastHintPgi">\r
+            <summary>\r
+            Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AlwaysSoftHintPgi">\r
+            <summary>\r
+            Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawObjHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawWinHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawFrgHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawMemHintPgi">\r
+            <summary>\r
+            Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.StrictDepthfuncHintPgi">\r
+            <summary>\r
+            Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.StrictLightingHintPgi">\r
+            <summary>\r
+            Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.StrictScissorHintPgi">\r
+            <summary>\r
+            Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.FullStippleHintPgi">\r
+            <summary>\r
+            Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ClipNearHintPgi">\r
+            <summary>\r
+            Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.ClipFarHintPgi">\r
+            <summary>\r
+            Original was GL_CLIP_FAR_HINT_PGI = 0x1A221\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.WideLineHintPgi">\r
+            <summary>\r
+            Original was GL_WIDE_LINE_HINT_PGI = 0x1A222\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiMiscHints.BackNormalsHintPgi">\r
+            <summary>\r
+            Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PgiVertexHints">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Vertex23BitPgi">\r
+            <summary>\r
+            Original was GL_VERTEX23_BIT_PGI = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Vertex4BitPgi">\r
+            <summary>\r
+            Original was GL_VERTEX4_BIT_PGI = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Color3BitPgi">\r
+            <summary>\r
+            Original was GL_COLOR3_BIT_PGI = 0x00010000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Color4BitPgi">\r
+            <summary>\r
+            Original was GL_COLOR4_BIT_PGI = 0x00020000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.EdgeflagBitPgi">\r
+            <summary>\r
+            Original was GL_EDGEFLAG_BIT_PGI = 0x00040000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.IndexBitPgi">\r
+            <summary>\r
+            Original was GL_INDEX_BIT_PGI = 0x00080000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatAmbientBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatAmbientAndDiffuseBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatDiffuseBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatEmissionBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatColorIndexesBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatShininessBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MatSpecularBitPgi">\r
+            <summary>\r
+            Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.NormalBitPgi">\r
+            <summary>\r
+            Original was GL_NORMAL_BIT_PGI = 0x08000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord1BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD1_BIT_PGI = 0x10000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.VertexDataHintPgi">\r
+            <summary>\r
+            Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.VertexConsistentHintPgi">\r
+            <summary>\r
+            Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MaterialSideHintPgi">\r
+            <summary>\r
+            Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.MaxVertexHintPgi">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord2BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD2_BIT_PGI = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord3BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD3_BIT_PGI = 0x40000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord4BitPgi">\r
+            <summary>\r
+            Original was GL_TEXCOORD4_BIT_PGI = 0x80000000\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelCopyType">\r
+            <summary>\r
+            Used in GL.CopyPixels\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.Color">\r
+            <summary>\r
+            Original was GL_COLOR = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.Depth">\r
+            <summary>\r
+            Original was GL_DEPTH = 0x1801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelCopyType.Stencil">\r
+            <summary>\r
+            Original was GL_STENCIL = 0x1802\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelFormat">\r
+            <summary>\r
+            Used in GL.Arb.CompressedTexSubImage1D, GL.Arb.CompressedTexSubImage2D, GL.Arb.CompressedTexSubImage3D, GL.ColorSubTable, GL.ColorTable, GL.CompressedTexSubImage1D, GL.CompressedTexSubImage2D, GL.CompressedTexSubImage3D, GL.ConvolutionFilter1D, GL.ConvolutionFilter2D, GL.DrawPixels, GL.GetColorTable, GL.GetConvolutionFilter, GL.GetHistogram, GL.GetMinmax, GL.GetSeparableFilter, GL.GetTexImage, GL.ReadPixels, GL.SeparableFilter2D, GL.TexImage1D, GL.TexImage2D, GL.TexImage3D, GL.TexSubImage1D, GL.TexSubImage2D, GL.TexSubImage3D, GL.Ext.ColorSubTable, GL.Ext.ColorTable, GL.Ext.CompressedMultiTexSubImage1D, GL.Ext.CompressedMultiTexSubImage2D, GL.Ext.CompressedMultiTexSubImage3D, GL.Ext.CompressedTextureSubImage1D, GL.Ext.CompressedTextureSubImage2D, GL.Ext.CompressedTextureSubImage3D, GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D, GL.Ext.GetColorTable, GL.Ext.GetConvolutionFilter, GL.Ext.GetHistogram, GL.Ext.GetMinmax, GL.Ext.GetMultiTexImage, GL.Ext.GetSeparableFilter, GL.Ext.GetTextureImage, GL.Ext.MultiTexImage1D, GL.Ext.MultiTexImage2D, GL.Ext.MultiTexImage3D, GL.Ext.MultiTexSubImage1D, GL.Ext.MultiTexSubImage2D, GL.Ext.MultiTexSubImage3D, GL.Ext.SeparableFilter2D, GL.Ext.TexImage3D, GL.Ext.TexSubImage1D, GL.Ext.TexSubImage2D, GL.Ext.TexSubImage3D, GL.Ext.TextureImage1D, GL.Ext.TextureImage2D, GL.Ext.TextureImage3D, GL.Ext.TextureSubImage1D, GL.Ext.TextureSubImage2D, GL.Ext.TextureSubImage3D, GL.Sgi.ColorTable, GL.Sgi.GetColorTable, GL.Sgis.TexImage4D, GL.Sgis.TexSubImage4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.ColorIndex">\r
+            <summary>\r
+            Original was GL_COLOR_INDEX = 0x1900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.StencilIndex">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX = 0x1901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.DepthComponent">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT = 0x1902\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Red">\r
+            <summary>\r
+            Original was GL_RED = 0x1903\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Green">\r
+            <summary>\r
+            Original was GL_GREEN = 0x1904\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Blue">\r
+            <summary>\r
+            Original was GL_BLUE = 0x1905\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Alpha">\r
+            <summary>\r
+            Original was GL_ALPHA = 0x1906\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Rgb">\r
+            <summary>\r
+            Original was GL_RGB = 0x1907\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Rgba">\r
+            <summary>\r
+            Original was GL_RGBA = 0x1908\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Luminance">\r
+            <summary>\r
+            Original was GL_LUMINANCE = 0x1909\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.LuminanceAlpha">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA = 0x190A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.AbgrExt">\r
+            <summary>\r
+            Original was GL_ABGR_EXT = 0x8000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.CmykExt">\r
+            <summary>\r
+            Original was GL_CMYK_EXT = 0x800C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.CmykaExt">\r
+            <summary>\r
+            Original was GL_CMYKA_EXT = 0x800D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Bgr">\r
+            <summary>\r
+            Original was GL_BGR = 0x80E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Bgra">\r
+            <summary>\r
+            Original was GL_BGRA = 0x80E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Ycrcb422Sgix">\r
+            <summary>\r
+            Original was GL_YCRCB_422_SGIX = 0x81BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Ycrcb444Sgix">\r
+            <summary>\r
+            Original was GL_YCRCB_444_SGIX = 0x81BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.Rg">\r
+            <summary>\r
+            Original was GL_RG = 0x8227\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RgInteger">\r
+            <summary>\r
+            Original was GL_RG_INTEGER = 0x8228\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.DepthStencil">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RedInteger">\r
+            <summary>\r
+            Original was GL_RED_INTEGER = 0x8D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.GreenInteger">\r
+            <summary>\r
+            Original was GL_GREEN_INTEGER = 0x8D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.BlueInteger">\r
+            <summary>\r
+            Original was GL_BLUE_INTEGER = 0x8D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.AlphaInteger">\r
+            <summary>\r
+            Original was GL_ALPHA_INTEGER = 0x8D97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RgbInteger">\r
+            <summary>\r
+            Original was GL_RGB_INTEGER = 0x8D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.RgbaInteger">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER = 0x8D99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.BgrInteger">\r
+            <summary>\r
+            Original was GL_BGR_INTEGER = 0x8D9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelFormat.BgraInteger">\r
+            <summary>\r
+            Original was GL_BGRA_INTEGER = 0x8D9B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelInternalFormat">\r
+            <summary>\r
+            Used in GL.Arb.CompressedTexImage1D, GL.Arb.CompressedTexImage2D, GL.Arb.CompressedTexImage3D, GL.ColorTable, GL.CompressedTexImage1D, GL.CompressedTexImage2D, GL.CompressedTexImage3D, GL.ConvolutionFilter1D, GL.ConvolutionFilter2D, GL.CopyColorTable, GL.CopyConvolutionFilter1D, GL.CopyConvolutionFilter2D, GL.CopyTexImage1D, GL.CopyTexImage2D, GL.Histogram, GL.Minmax, GL.SeparableFilter2D, GL.TexImage1D, GL.TexImage2D, GL.TexImage2DMultisample, GL.TexImage3D, GL.TexImage3DMultisample, GL.Ext.ColorTable, GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D, GL.Ext.CopyConvolutionFilter1D, GL.Ext.CopyConvolutionFilter2D, GL.Ext.CopyTexImage1D, GL.Ext.CopyTexImage2D, GL.Ext.Histogram, GL.Ext.Minmax, GL.Ext.NamedRenderbufferStorage, GL.Ext.NamedRenderbufferStorageMultisampleCoverage, GL.Ext.NamedRenderbufferStorageMultisample, GL.Ext.SeparableFilter2D, GL.Ext.TexImage3D, GL.NV.RenderbufferStorageMultisampleCoverage, GL.Sgi.ColorTable, GL.Sgi.CopyColorTable, GL.Sgis.TexImage4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT = 0x1902\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha">\r
+            <summary>\r
+            Original was GL_ALPHA = 0x1906\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb">\r
+            <summary>\r
+            Original was GL_RGB = 0x1907\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba">\r
+            <summary>\r
+            Original was GL_RGBA = 0x1908\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance">\r
+            <summary>\r
+            Original was GL_LUMINANCE = 0x1909\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.LuminanceAlpha">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA = 0x190A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R3G3B2">\r
+            <summary>\r
+            Original was GL_R3_G3_B2 = 0x2A10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha4">\r
+            <summary>\r
+            Original was GL_ALPHA4 = 0x803B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha8">\r
+            <summary>\r
+            Original was GL_ALPHA8 = 0x803C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha12">\r
+            <summary>\r
+            Original was GL_ALPHA12 = 0x803D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha16">\r
+            <summary>\r
+            Original was GL_ALPHA16 = 0x803E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance4">\r
+            <summary>\r
+            Original was GL_LUMINANCE4 = 0x803F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance8">\r
+            <summary>\r
+            Original was GL_LUMINANCE8 = 0x8040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12">\r
+            <summary>\r
+            Original was GL_LUMINANCE12 = 0x8041\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16">\r
+            <summary>\r
+            Original was GL_LUMINANCE16 = 0x8042\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance4Alpha4">\r
+            <summary>\r
+            Original was GL_LUMINANCE4_ALPHA4 = 0x8043\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance6Alpha2">\r
+            <summary>\r
+            Original was GL_LUMINANCE6_ALPHA2 = 0x8044\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance8Alpha8">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_ALPHA8 = 0x8045\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12Alpha4">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA4 = 0x8046\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12Alpha12">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA12 = 0x8047\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16Alpha16">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_ALPHA16 = 0x8048\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity">\r
+            <summary>\r
+            Original was GL_INTENSITY = 0x8049\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity4">\r
+            <summary>\r
+            Original was GL_INTENSITY4 = 0x804A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity8">\r
+            <summary>\r
+            Original was GL_INTENSITY8 = 0x804B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity12">\r
+            <summary>\r
+            Original was GL_INTENSITY12 = 0x804C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity16">\r
+            <summary>\r
+            Original was GL_INTENSITY16 = 0x804D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb2Ext">\r
+            <summary>\r
+            Original was GL_RGB2_EXT = 0x804E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb4">\r
+            <summary>\r
+            Original was GL_RGB4 = 0x804F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb5">\r
+            <summary>\r
+            Original was GL_RGB5 = 0x8050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8">\r
+            <summary>\r
+            Original was GL_RGB8 = 0x8051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10">\r
+            <summary>\r
+            Original was GL_RGB10 = 0x8052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb12">\r
+            <summary>\r
+            Original was GL_RGB12 = 0x8053\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16">\r
+            <summary>\r
+            Original was GL_RGB16 = 0x8054\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba2">\r
+            <summary>\r
+            Original was GL_RGBA2 = 0x8055\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba4">\r
+            <summary>\r
+            Original was GL_RGBA4 = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb5A1">\r
+            <summary>\r
+            Original was GL_RGB5_A1 = 0x8057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8">\r
+            <summary>\r
+            Original was GL_RGBA8 = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10A2">\r
+            <summary>\r
+            Original was GL_RGB10_A2 = 0x8059\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba12">\r
+            <summary>\r
+            Original was GL_RGBA12 = 0x805A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16">\r
+            <summary>\r
+            Original was GL_RGBA16 = 0x805B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA4_SGIS = 0x8110\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA8_SGIS = 0x8111\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA12_SGIS = 0x8112\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA16_SGIS = 0x8113\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminanceAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminanceAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_ALPHA4_SGIS = 0x811E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_ALPHA8_SGIS = 0x811F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadLuminance4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadLuminance8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadIntensity4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadIntensity8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent16">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16 = 0x81a5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent16Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent24">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24 = 0x81a6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent24Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32 = 0x81a7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRed">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED = 0x8225\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRg">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RG = 0x8226\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R8">\r
+            <summary>\r
+            Original was GL_R8 = 0x8229\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16">\r
+            <summary>\r
+            Original was GL_R16 = 0x822A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8">\r
+            <summary>\r
+            Original was GL_RG8 = 0x822B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16">\r
+            <summary>\r
+            Original was GL_RG16 = 0x822C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16f">\r
+            <summary>\r
+            Original was GL_R16F = 0x822D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R32f">\r
+            <summary>\r
+            Original was GL_R32F = 0x822E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16f">\r
+            <summary>\r
+            Original was GL_RG16F = 0x822F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32f">\r
+            <summary>\r
+            Original was GL_RG32F = 0x8230\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R8i">\r
+            <summary>\r
+            Original was GL_R8I = 0x8231\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R8ui">\r
+            <summary>\r
+            Original was GL_R8UI = 0x8232\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16i">\r
+            <summary>\r
+            Original was GL_R16I = 0x8233\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R16ui">\r
+            <summary>\r
+            Original was GL_R16UI = 0x8234\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R32i">\r
+            <summary>\r
+            Original was GL_R32I = 0x8235\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R32ui">\r
+            <summary>\r
+            Original was GL_R32UI = 0x8236\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8i">\r
+            <summary>\r
+            Original was GL_RG8I = 0x8237\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8ui">\r
+            <summary>\r
+            Original was GL_RG8UI = 0x8238\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16i">\r
+            <summary>\r
+            Original was GL_RG16I = 0x8239\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16ui">\r
+            <summary>\r
+            Original was GL_RG16UI = 0x823A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32i">\r
+            <summary>\r
+            Original was GL_RG32I = 0x823B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32ui">\r
+            <summary>\r
+            Original was GL_RG32UI = 0x823C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt3Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt5Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_ALPHA = 0x84E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedLuminance">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE = 0x84EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedLuminanceAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedIntensity">\r
+            <summary>\r
+            Original was GL_COMPRESSED_INTENSITY = 0x84EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB = 0x84ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgba">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA = 0x84EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthStencil">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32f">\r
+            <summary>\r
+            Original was GL_RGBA32F = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32f">\r
+            <summary>\r
+            Original was GL_RGB32F = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16f">\r
+            <summary>\r
+            Original was GL_RGBA16F = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16f">\r
+            <summary>\r
+            Original was GL_RGB16F = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Depth24Stencil8">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8 = 0x88F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.R11fG11fB10f">\r
+            <summary>\r
+            Original was GL_R11F_G11F_B10F = 0x8C3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb9E5">\r
+            <summary>\r
+            Original was GL_RGB9_E5 = 0x8C3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb">\r
+            <summary>\r
+            Original was GL_SRGB = 0x8C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb8">\r
+            <summary>\r
+            Original was GL_SRGB8 = 0x8C41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.SrgbAlpha">\r
+            <summary>\r
+            Original was GL_SRGB_ALPHA = 0x8C42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb8Alpha8">\r
+            <summary>\r
+            Original was GL_SRGB8_ALPHA8 = 0x8C43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.SluminanceAlpha">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_ALPHA = 0x8C44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance8Alpha8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance">\r
+            <summary>\r
+            Original was GL_SLUMINANCE = 0x8C46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8 = 0x8C47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB = 0x8C48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSluminance">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSluminanceAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32f">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32F = 0x8CAC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Depth32fStencil8">\r
+            <summary>\r
+            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32ui">\r
+            <summary>\r
+            Original was GL_RGBA32UI = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32ui">\r
+            <summary>\r
+            Original was GL_RGB32UI = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16ui">\r
+            <summary>\r
+            Original was GL_RGBA16UI = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16ui">\r
+            <summary>\r
+            Original was GL_RGB16UI = 0x8D77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8ui">\r
+            <summary>\r
+            Original was GL_RGBA8UI = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8ui">\r
+            <summary>\r
+            Original was GL_RGB8UI = 0x8D7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32i">\r
+            <summary>\r
+            Original was GL_RGBA32I = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32i">\r
+            <summary>\r
+            Original was GL_RGB32I = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16i">\r
+            <summary>\r
+            Original was GL_RGBA16I = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16i">\r
+            <summary>\r
+            Original was GL_RGB16I = 0x8D89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8i">\r
+            <summary>\r
+            Original was GL_RGBA8I = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8i">\r
+            <summary>\r
+            Original was GL_RGB8I = 0x8D8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Float32UnsignedInt248Rev">\r
+            <summary>\r
+            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSignedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSignedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10A2ui">\r
+            <summary>\r
+            Original was GL_RGB10_A2UI = 0x906F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.One">\r
+            <summary>\r
+            Original was GL_ONE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Two">\r
+            <summary>\r
+            Original was GL_TWO = 2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Three">\r
+            <summary>\r
+            Original was GL_THREE = 3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelInternalFormat.Four">\r
+            <summary>\r
+            Original was GL_FOUR = 4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelMap">\r
+            <summary>\r
+            Used in GL.GetPixelMap, GL.PixelMap\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToI">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapSToS">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapRToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapGToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapBToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelMap.PixelMapAToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelStoreParameter">\r
+            <summary>\r
+            Used in GL.PixelStore\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSwapBytes">\r
+            <summary>\r
+            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackLsbFirst">\r
+            <summary>\r
+            Original was GL_UNPACK_LSB_FIRST = 0x0CF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackRowLength">\r
+            <summary>\r
+            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipRows">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipPixels">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackAlignment">\r
+            <summary>\r
+            Original was GL_UNPACK_ALIGNMENT = 0x0CF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSwapBytes">\r
+            <summary>\r
+            Original was GL_PACK_SWAP_BYTES = 0x0D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackLsbFirst">\r
+            <summary>\r
+            Original was GL_PACK_LSB_FIRST = 0x0D01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackRowLength">\r
+            <summary>\r
+            Original was GL_PACK_ROW_LENGTH = 0x0D02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipRows">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_ROWS = 0x0D03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipPixels">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_PIXELS = 0x0D04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackAlignment">\r
+            <summary>\r
+            Original was GL_PACK_ALIGNMENT = 0x0D05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipImages">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_IMAGES = 0x806B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageHeight">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_HEIGHT = 0x806C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageHeightExt">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipImages">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_IMAGES = 0x806D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipImagesExt">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageHeight">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageHeightExt">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridDepthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileCacheSizeSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackResampleSgix">\r
+            <summary>\r
+            Original was GL_PACK_RESAMPLE_SGIX = 0x842C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackResampleSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelStoreResampleMode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleReplicateSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleZeroFillSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleDecimateSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample4444Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample2424Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample4242Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelTexGenMode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.Rgb">\r
+            <summary>\r
+            Original was GL_RGB = 0x1907\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.Rgba">\r
+            <summary>\r
+            Original was GL_RGBA = 0x1908\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.Luminance">\r
+            <summary>\r
+            Original was GL_LUMINANCE = 0x1909\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.LuminanceAlpha">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA = 0x190A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaReplaceSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaLsSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaMsSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelTransferParameter">\r
+            <summary>\r
+            Used in GL.PixelTransfer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.MapColor">\r
+            <summary>\r
+            Original was GL_MAP_COLOR = 0x0D10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.MapStencil">\r
+            <summary>\r
+            Original was GL_MAP_STENCIL = 0x0D11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.IndexShift">\r
+            <summary>\r
+            Original was GL_INDEX_SHIFT = 0x0D12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.IndexOffset">\r
+            <summary>\r
+            Original was GL_INDEX_OFFSET = 0x0D13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.RedScale">\r
+            <summary>\r
+            Original was GL_RED_SCALE = 0x0D14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.RedBias">\r
+            <summary>\r
+            Original was GL_RED_BIAS = 0x0D15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.GreenScale">\r
+            <summary>\r
+            Original was GL_GREEN_SCALE = 0x0D18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.GreenBias">\r
+            <summary>\r
+            Original was GL_GREEN_BIAS = 0x0D19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.BlueScale">\r
+            <summary>\r
+            Original was GL_BLUE_SCALE = 0x0D1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.BlueBias">\r
+            <summary>\r
+            Original was GL_BLUE_BIAS = 0x0D1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.AlphaScale">\r
+            <summary>\r
+            Original was GL_ALPHA_SCALE = 0x0D1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.AlphaBias">\r
+            <summary>\r
+            Original was GL_ALPHA_BIAS = 0x0D1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.DepthScale">\r
+            <summary>\r
+            Original was GL_DEPTH_SCALE = 0x0D1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.DepthBias">\r
+            <summary>\r
+            Original was GL_DEPTH_BIAS = 0x0D1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaScaleExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaBiasExt">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PixelType">\r
+            <summary>\r
+            Used in GL.ColorSubTable, GL.ColorTable, GL.ConvolutionFilter1D, GL.ConvolutionFilter2D, GL.DrawPixels, GL.GetColorTable, GL.GetConvolutionFilter, GL.GetHistogram, GL.GetMinmax, GL.GetSeparableFilter, GL.GetTexImage, GL.ReadPixels, GL.SeparableFilter2D, GL.TexImage1D, GL.TexImage2D, GL.TexImage3D, GL.TexSubImage1D, GL.TexSubImage2D, GL.TexSubImage3D, GL.Ext.ColorSubTable, GL.Ext.ColorTable, GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D, GL.Ext.GetColorTable, GL.Ext.GetConvolutionFilter, GL.Ext.GetHistogram, GL.Ext.GetMinmax, GL.Ext.GetMultiTexImage, GL.Ext.GetSeparableFilter, GL.Ext.GetTextureImage, GL.Ext.MultiTexImage1D, GL.Ext.MultiTexImage2D, GL.Ext.MultiTexImage3D, GL.Ext.MultiTexSubImage1D, GL.Ext.MultiTexSubImage2D, GL.Ext.MultiTexSubImage3D, GL.Ext.SeparableFilter2D, GL.Ext.TexImage3D, GL.Ext.TexSubImage1D, GL.Ext.TexSubImage2D, GL.Ext.TexSubImage3D, GL.Ext.TextureImage1D, GL.Ext.TextureImage2D, GL.Ext.TextureImage3D, GL.Ext.TextureSubImage1D, GL.Ext.TextureSubImage2D, GL.Ext.TextureSubImage3D, GL.Sgi.ColorTable, GL.Sgi.GetColorTable, GL.Sgis.TexImage4D, GL.Sgis.TexSubImage4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Bitmap">\r
+            <summary>\r
+            Original was GL_BITMAP = 0x1A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte332">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte332Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort5551">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort5551Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt1010102">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt1010102Ext">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedByte233Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort565">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort565Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedShort1555Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt2101010Reversed">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt248">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8 = 0x84FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt10F11F11FRev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.UnsignedInt5999Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PixelType.Float32UnsignedInt248Rev">\r
+            <summary>\r
+            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PointParameterName">\r
+            <summary>\r
+            Used in GL.PointParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointSizeMin">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointSizeMax">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointFadeThresholdSize">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointDistanceAttenuation">\r
+            <summary>\r
+            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterName.PointSpriteCoordOrigin">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PointParameterNameSgis">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMinSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMaxSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSizeSgis">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointParameterNameSgis.DistanceAttenuationSgis">\r
+            <summary>\r
+            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter.LowerLeft">\r
+            <summary>\r
+            Original was GL_LOWER_LEFT = 0x8CA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter.UpperLeft">\r
+            <summary>\r
+            Original was GL_UPPER_LEFT = 0x8CA2\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.PolygonMode">\r
+            <summary>\r
+            Used in GL.PolygonMode\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PolygonMode.Point">\r
+            <summary>\r
+            Original was GL_POINT = 0x1B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PolygonMode.Line">\r
+            <summary>\r
+            Original was GL_LINE = 0x1B01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.PolygonMode.Fill">\r
+            <summary>\r
+            Original was GL_FILL = 0x1B02\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ProgramParameter">\r
+            <summary>\r
+            Used in GL.GetProgram\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ProgramBinaryRetrievableHint">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ProgramSeparable">\r
+            <summary>\r
+            Original was GL_PROGRAM_SEPARABLE = 0x8258\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ProgramBinaryLength">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformBlockMaxNameLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformBlocks">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.DeleteStatus">\r
+            <summary>\r
+            Original was GL_DELETE_STATUS = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.LinkStatus">\r
+            <summary>\r
+            Original was GL_LINK_STATUS = 0x8B82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ValidateStatus">\r
+            <summary>\r
+            Original was GL_VALIDATE_STATUS = 0x8B83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.InfoLogLength">\r
+            <summary>\r
+            Original was GL_INFO_LOG_LENGTH = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.AttachedShaders">\r
+            <summary>\r
+            Original was GL_ATTACHED_SHADERS = 0x8B85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORMS = 0x8B86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAttributes">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAttributeMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackVaryingMaxLength">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackBufferMode">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackVaryings">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryVerticesOut">\r
+            <summary>\r
+            Original was GL_GEOMETRY_VERTICES_OUT = 0x8DDA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryInputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_INPUT_TYPE = 0x8DDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.GeometryOutputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8DDC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessControlOutputVertices">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_MODE = 0x8E76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenSpacing">\r
+            <summary>\r
+            Original was GL_TESS_GEN_SPACING = 0x8E77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenVertexOrder">\r
+            <summary>\r
+            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramParameter.TessGenPointMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_POINT_MODE = 0x8E79\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ProgramPipelineParameter">\r
+            <summary>\r
+            Used in GL.GetProgramPipeline\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramPipelineParameter.ActiveProgram">\r
+            <summary>\r
+            Original was GL_ACTIVE_PROGRAM = 0x8259\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ProgramStageMask">\r
+            <summary>\r
+            Used in GL.UseProgramStages\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.VertexShaderBit">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.FragmentShaderBit">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.GeometryShaderBit">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.TessControlShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.TessEvaluationShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageMask.AllShaderBits">\r
+            <summary>\r
+            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ProgramStageParameter">\r
+            <summary>\r
+            Used in GL.GetProgramStage\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutines">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ProvokingVertexMode">\r
+            <summary>\r
+            Used in GL.ProvokingVertex\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProvokingVertexMode.FirstVertexConvention">\r
+            <summary>\r
+            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ProvokingVertexMode.LastVertexConvention">\r
+            <summary>\r
+            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.QcomAlphaTest">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomAlphaTest.AlphaTestQcom">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_QCOM = 0x0BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomAlphaTest.AlphaTestFuncQcom">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomAlphaTest.AlphaTestRefQcom">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.QcomDriverControl">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomDriverControl.PerfmonGlobalModeQcom">\r
+            <summary>\r
+            Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.QcomExtendedGet">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureWidthQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureHeightQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureDepthQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureInternalFormatQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureFormatQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6\r
+            </summary>\r
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+            <summary>\r
+            Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureImageValidQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureNumLevelsQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureTargetQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.TextureObjectValidQcom">\r
+            <summary>\r
+            Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomExtendedGet.StateRestore">\r
+            <summary>\r
+            Original was GL_STATE_RESTORE = 0x8BDC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.QcomWriteonlyRendering">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QcomWriteonlyRendering.WriteonlyRenderingQcom">\r
+            <summary>\r
+            Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.QueryCounterTarget">\r
+            <summary>\r
+            Used in GL.QueryCounter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QueryCounterTarget.Timestamp">\r
+            <summary>\r
+            Original was GL_TIMESTAMP = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.QueryTarget">\r
+            <summary>\r
+            Used in GL.BeginQuery, GL.BeginQueryIndexed, GL.EndQuery, GL.EndQueryIndexed, GL.GetQueryIndexed, GL.GetQuery\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.TimeElapsed">\r
+            <summary>\r
+            Original was GL_TIME_ELAPSED = 0x88BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.SamplesPassed">\r
+            <summary>\r
+            Original was GL_SAMPLES_PASSED = 0x8914\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.AnySamplesPassed">\r
+            <summary>\r
+            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.PrimitivesGenerated">\r
+            <summary>\r
+            Original was GL_PRIMITIVES_GENERATED = 0x8C87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.TransformFeedbackPrimitivesWritten">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.QueryTarget.Timestamp">\r
+            <summary>\r
+            Original was GL_TIMESTAMP = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ReadBufferMode">\r
+            <summary>\r
+            Used in GL.ReadBuffer, GL.Ext.FramebufferReadBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.FrontLeft">\r
+            <summary>\r
+            Original was GL_FRONT_LEFT = 0x0400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.FrontRight">\r
+            <summary>\r
+            Original was GL_FRONT_RIGHT = 0x0401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.BackLeft">\r
+            <summary>\r
+            Original was GL_BACK_LEFT = 0x0402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.BackRight">\r
+            <summary>\r
+            Original was GL_BACK_RIGHT = 0x0403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Left">\r
+            <summary>\r
+            Original was GL_LEFT = 0x0406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Right">\r
+            <summary>\r
+            Original was GL_RIGHT = 0x0407\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux0">\r
+            <summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux1">\r
+            <summary>\r
+            Original was GL_AUX1 = 0x040A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux2">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.Aux3">\r
+            <summary>\r
+            Original was GL_AUX3 = 0x040C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment0">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT0 = 0x8CE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment1">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT1 = 0x8CE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment2">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT2 = 0x8CE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment3">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT3 = 0x8CE3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment4">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT4 = 0x8CE4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment5">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT5 = 0x8CE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment6">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT6 = 0x8CE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment7">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT7 = 0x8CE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment8">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT8 = 0x8CE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment9">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT9 = 0x8CE9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment10">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT10 = 0x8CEA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment11">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT11 = 0x8CEB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment12">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT12 = 0x8CEC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment13">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT13 = 0x8CED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment14">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT14 = 0x8CEE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment15">\r
+            <summary>\r
+            Original was GL_COLOR_ATTACHMENT15 = 0x8CEF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.RenderbufferParameterName">\r
+            <summary>\r
+            Used in GL.GetRenderbufferParameter, GL.Ext.GetNamedRenderbufferParameter, GL.Ext.GetRenderbufferParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferSamples">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferWidth">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferWidthExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferHeight">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT = 0x8D43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferHeightExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferInternalFormat">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferInternalFormatExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferRedSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferRedSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferGreenSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferGreenSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferBlueSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferBlueSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferAlphaSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferAlphaSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferDepthSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferDepthSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferStencilSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferStencilSizeExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.RenderbufferStorage">\r
+            <summary>\r
+            Used in GL.RenderbufferStorage, GL.RenderbufferStorageMultisample, GL.Ext.RenderbufferStorage\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R3G3B2">\r
+            <summary>\r
+            Original was GL_R3_G3_B2 = 0x2A10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha4">\r
+            <summary>\r
+            Original was GL_ALPHA4 = 0x803B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha8">\r
+            <summary>\r
+            Original was GL_ALPHA8 = 0x803C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha12">\r
+            <summary>\r
+            Original was GL_ALPHA12 = 0x803D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha16">\r
+            <summary>\r
+            Original was GL_ALPHA16 = 0x803E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb4">\r
+            <summary>\r
+            Original was GL_RGB4 = 0x804F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb5">\r
+            <summary>\r
+            Original was GL_RGB5 = 0x8050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8">\r
+            <summary>\r
+            Original was GL_RGB8 = 0x8051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10">\r
+            <summary>\r
+            Original was GL_RGB10 = 0x8052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb12">\r
+            <summary>\r
+            Original was GL_RGB12 = 0x8053\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16">\r
+            <summary>\r
+            Original was GL_RGB16 = 0x8054\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba2">\r
+            <summary>\r
+            Original was GL_RGBA2 = 0x8055\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba4">\r
+            <summary>\r
+            Original was GL_RGBA4 = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8">\r
+            <summary>\r
+            Original was GL_RGBA8 = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10A2">\r
+            <summary>\r
+            Original was GL_RGB10_A2 = 0x8059\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba12">\r
+            <summary>\r
+            Original was GL_RGBA12 = 0x805A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16">\r
+            <summary>\r
+            Original was GL_RGBA16 = 0x805B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent16">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16 = 0x81a5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent24">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24 = 0x81a6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent32">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32 = 0x81a7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R8">\r
+            <summary>\r
+            Original was GL_R8 = 0x8229\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16">\r
+            <summary>\r
+            Original was GL_R16 = 0x822A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8">\r
+            <summary>\r
+            Original was GL_RG8 = 0x822B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16">\r
+            <summary>\r
+            Original was GL_RG16 = 0x822C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16f">\r
+            <summary>\r
+            Original was GL_R16F = 0x822D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R32f">\r
+            <summary>\r
+            Original was GL_R32F = 0x822E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16f">\r
+            <summary>\r
+            Original was GL_RG16F = 0x822F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32f">\r
+            <summary>\r
+            Original was GL_RG32F = 0x8230\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R8i">\r
+            <summary>\r
+            Original was GL_R8I = 0x8231\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R8ui">\r
+            <summary>\r
+            Original was GL_R8UI = 0x8232\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16i">\r
+            <summary>\r
+            Original was GL_R16I = 0x8233\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R16ui">\r
+            <summary>\r
+            Original was GL_R16UI = 0x8234\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R32i">\r
+            <summary>\r
+            Original was GL_R32I = 0x8235\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R32ui">\r
+            <summary>\r
+            Original was GL_R32UI = 0x8236\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8i">\r
+            <summary>\r
+            Original was GL_RG8I = 0x8237\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8ui">\r
+            <summary>\r
+            Original was GL_RG8UI = 0x8238\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16i">\r
+            <summary>\r
+            Original was GL_RG16I = 0x8239\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16ui">\r
+            <summary>\r
+            Original was GL_RG16UI = 0x823A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32i">\r
+            <summary>\r
+            Original was GL_RG32I = 0x823B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32ui">\r
+            <summary>\r
+            Original was GL_RG32UI = 0x823C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32f">\r
+            <summary>\r
+            Original was GL_RGBA32F = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32f">\r
+            <summary>\r
+            Original was GL_RGB32F = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16f">\r
+            <summary>\r
+            Original was GL_RGBA16F = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16f">\r
+            <summary>\r
+            Original was GL_RGB16F = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Depth24Stencil8">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8 = 0x88F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.R11fG11fB10f">\r
+            <summary>\r
+            Original was GL_R11F_G11F_B10F = 0x8C3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb9E5">\r
+            <summary>\r
+            Original was GL_RGB9_E5 = 0x8C3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Srgb8">\r
+            <summary>\r
+            Original was GL_SRGB8 = 0x8C41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Srgb8Alpha8">\r
+            <summary>\r
+            Original was GL_SRGB8_ALPHA8 = 0x8C43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent32f">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32F = 0x8CAC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Depth32fStencil8">\r
+            <summary>\r
+            Original was GL_DEPTH32F_STENCIL8 = 0x8CAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex1">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1 = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex1Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1_EXT = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex4">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4 = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex4Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4_EXT = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex8">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8 = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex8Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8_EXT = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex16">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX16 = 0x8D49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex16Ext">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX16_EXT = 0x8D49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32ui">\r
+            <summary>\r
+            Original was GL_RGBA32UI = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32ui">\r
+            <summary>\r
+            Original was GL_RGB32UI = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16ui">\r
+            <summary>\r
+            Original was GL_RGBA16UI = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16ui">\r
+            <summary>\r
+            Original was GL_RGB16UI = 0x8D77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8ui">\r
+            <summary>\r
+            Original was GL_RGBA8UI = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8ui">\r
+            <summary>\r
+            Original was GL_RGB8UI = 0x8D7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32i">\r
+            <summary>\r
+            Original was GL_RGBA32I = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32i">\r
+            <summary>\r
+            Original was GL_RGB32I = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16i">\r
+            <summary>\r
+            Original was GL_RGBA16I = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16i">\r
+            <summary>\r
+            Original was GL_RGB16I = 0x8D89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8i">\r
+            <summary>\r
+            Original was GL_RGBA8I = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8i">\r
+            <summary>\r
+            Original was GL_RGB8I = 0x8D8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10A2ui">\r
+            <summary>\r
+            Original was GL_RGB10_A2UI = 0x906F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.RenderbufferTarget">\r
+            <summary>\r
+            Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer, GL.GetRenderbufferParameter, GL.RenderbufferStorage, GL.RenderbufferStorageMultisample, GL.Ext.BindRenderbuffer, GL.Ext.FramebufferRenderbuffer, GL.Ext.GetRenderbufferParameter, GL.Ext.NamedFramebufferRenderbuffer, GL.Ext.RenderbufferStorage, GL.NV.RenderbufferStorageMultisampleCoverage\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferTarget.Renderbuffer">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER = 0x8D41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderbufferTarget.RenderbufferExt">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_EXT = 0x8D41\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.RenderingMode">\r
+            <summary>\r
+            Used in GL.RenderMode\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderingMode.Render">\r
+            <summary>\r
+            Original was GL_RENDER = 0x1C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderingMode.Feedback">\r
+            <summary>\r
+            Original was GL_FEEDBACK = 0x1C01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RenderingMode.Select">\r
+            <summary>\r
+            Original was GL_SELECT = 0x1C02\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.RendScreenCoordinates">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RendScreenCoordinates.ScreenCoordinatesRend">\r
+            <summary>\r
+            Original was GL_SCREEN_COORDINATES_REND = 0x8490\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.RendScreenCoordinates.InvertedScreenWRend">\r
+            <summary>\r
+            Original was GL_INVERTED_SCREEN_W_REND = 0x8491\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.S3S3tc">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.RgbS3tc">\r
+            <summary>\r
+            Original was GL_RGB_S3TC = 0x83A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.Rgb4S3tc">\r
+            <summary>\r
+            Original was GL_RGB4_S3TC = 0x83A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.RgbaS3tc">\r
+            <summary>\r
+            Original was GL_RGBA_S3TC = 0x83A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.S3S3tc.Rgba4S3tc">\r
+            <summary>\r
+            Original was GL_RGBA4_S3TC = 0x83A3\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SamplePatternSgis">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl1PassSgis">\r
+            <summary>\r
+            Original was GL_1PASS_SGIS = 0x80A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass0Sgis">\r
+            <summary>\r
+            Original was GL_2PASS_0_SGIS = 0x80A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass1Sgis">\r
+            <summary>\r
+            Original was GL_2PASS_1_SGIS = 0x80A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass0Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_0_SGIS = 0x80A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass1Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_1_SGIS = 0x80A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass2Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_2_SGIS = 0x80A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass3Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_3_SGIS = 0x80A7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SamplerParameter">\r
+            <summary>\r
+            Used in GL.GetSamplerParameter, GL.SamplerParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureBorderColor">\r
+            <summary>\r
+            Original was GL_TextureBorderColor = 0x1004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMagFilter">\r
+            <summary>\r
+            Original was GL_TextureMagFilter = 0x2800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMinFilter">\r
+            <summary>\r
+            Original was GL_TextureMinFilter = 0x2801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapS">\r
+            <summary>\r
+            Original was GL_TextureWrapS = 0x2802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapT">\r
+            <summary>\r
+            Original was GL_TextureWrapT = 0x2803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapR">\r
+            <summary>\r
+            Original was GL_TextureWrapR = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMinLod">\r
+            <summary>\r
+            Original was GL_TextureMinLod = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMaxLod">\r
+            <summary>\r
+            Original was GL_TextureMaxLod = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureMaxAnisotropyExt">\r
+            <summary>\r
+            Original was GL_TextureMaxAnisotropyExt = 0x84FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureLodBias">\r
+            <summary>\r
+            Original was GL_TextureLodBias = 0x8501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureCompareMode">\r
+            <summary>\r
+            Original was GL_TextureCompareMode = 0x884C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SamplerParameter.TextureCompareFunc">\r
+            <summary>\r
+            Original was GL_TextureCompareFunc = 0x884D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SeparableTarget">\r
+            <summary>\r
+            Used in GL.GetSeparableFilter, GL.SeparableFilter2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SeparableTarget.Separable2D">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SeparableTargetExt">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SeparableTargetExt.Separable2DExt">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D_EXT = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgiColorMatrix">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.ColorMatrixSgi">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_SGI = 0x80B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.ColorMatrixStackDepthSgi">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.MaxColorMatrixStackDepthSgi">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixRedScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixGreenScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixBlueScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixAlphaScaleSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixRedBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixGreenBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixBlueBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixAlphaBiasSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgiColorTable">\r
+            <summary>\r
+            Used in GL.Sgi.ColorTableParameter, GL.Sgi.ColorTable, GL.Sgi.CopyColorTable, GL.Sgi.GetColorTableParameter, GL.Sgi.GetColorTable\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SGI = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.PostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.PostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ProxyColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ProxyPostConvolutionColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ProxyPostColorMatrixColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableScaleSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableBiasSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableFormatSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableWidthSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableRedSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableGreenSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableBlueSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableAlphaSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableLuminanceSizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableIntensitySizeSgi">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgiDepthPassInstrument">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiDepthPassInstrument.DepthPassInstrumentSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiDepthPassInstrument.DepthPassInstrumentCountersSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiDepthPassInstrument.DepthPassInstrumentMaxSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisDetailTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTexture2DSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTexture2DBindingSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_DETAIL_SGIS = 0x8097\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailAlphaSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailColorSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureLevelSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureModeSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisFogFunction">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisFogFunction.FogFuncSgis">\r
+            <summary>\r
+            Original was GL_FOG_FUNC_SGIS = 0x812A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisFogFunction.FogFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisFogFunction.MaxFogFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisGenerateMipmap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisGenerateMipmap.GenerateMipmapSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisGenerateMipmap.GenerateMipmapHintSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisMultisample">\r
+            <summary>\r
+            Used in GL.Sgis.SamplePattern\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.MultisampleSgis">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_SGIS = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleAlphaToMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleAlphaToOneSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_SGIS = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl1PassSgis">\r
+            <summary>\r
+            Original was GL_1PASS_SGIS = 0x80A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl2Pass0Sgis">\r
+            <summary>\r
+            Original was GL_2PASS_0_SGIS = 0x80A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl2Pass1Sgis">\r
+            <summary>\r
+            Original was GL_2PASS_1_SGIS = 0x80A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass0Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_0_SGIS = 0x80A4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass1Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_1_SGIS = 0x80A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass2Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_2_SGIS = 0x80A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass3Sgis">\r
+            <summary>\r
+            Original was GL_4PASS_3_SGIS = 0x80A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleBuffersSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SamplesSgis">\r
+            <summary>\r
+            Original was GL_SAMPLES_SGIS = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskValueSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskInvertSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisMultisample.SamplePatternSgis">\r
+            <summary>\r
+            Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisPixelTexture">\r
+            <summary>\r
+            Used in GL.Sgis.GetPixelTexGenParameter, GL.Sgis.PixelTexGenParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelTextureSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_TEXTURE_SGIS = 0x8353\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelFragmentRgbSourceSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelFragmentAlphaSourceSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelGroupColorSgis">\r
+            <summary>\r
+            Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisPointLineTexgen">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeDistanceToPointSgis">\r
+            <summary>\r
+            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectDistanceToPointSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeDistanceToLineSgis">\r
+            <summary>\r
+            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectDistanceToLineSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyePointSgis">\r
+            <summary>\r
+            Original was GL_EYE_POINT_SGIS = 0x81F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectPointSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_POINT_SGIS = 0x81F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeLineSgis">\r
+            <summary>\r
+            Original was GL_EYE_LINE_SGIS = 0x81F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectLineSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_LINE_SGIS = 0x81F7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisPointParameters">\r
+            <summary>\r
+            Used in GL.Sgis.PointParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.PointSizeMinSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN_SGIS = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.PointSizeMaxSgis">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX_SGIS = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.PointFadeThresholdSizeSgis">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisPointParameters.DistanceAttenuationSgis">\r
+            <summary>\r
+            Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisSharpenTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenAlphaSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenColorSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisSharpenTexture.SharpenTextureFuncPointsSgis">\r
+            <summary>\r
+            Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisTexture4D">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.PackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.PackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.UnpackSkipVolumesSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.UnpackImageDepthSgis">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_SGIS = 0x8134\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.ProxyTexture4DSgis">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DsizeSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.TextureWrapQSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Max4DTextureSizeSgis">\r
+            <summary>\r
+            Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DBindingSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureBorderClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureBorderClamp.ClampToBorderSgis">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureColorMask">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureColorMask.TextureColorWritemaskSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureEdgeClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureEdgeClamp.ClampToEdgeSgis">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureFilter4">\r
+            <summary>\r
+            Used in GL.Sgis.GetTexFilterFunc, GL.Sgis.TexFilterFunc\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureFilter4.Filter4Sgis">\r
+            <summary>\r
+            Original was GL_FILTER4_SGIS = 0x8146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureFilter4.TextureFilter4SizeSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureLod">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMinLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMaxLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureBaseLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMaxLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgisTextureSelect">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA4_SGIS = 0x8110\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA8_SGIS = 0x8111\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA12_SGIS = 0x8112\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_ALPHA16_SGIS = 0x8113\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY4_SGIS = 0x8118\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY8_SGIS = 0x8119\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity12Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY12_SGIS = 0x811A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity16Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_INTENSITY16_SGIS = 0x811B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminanceAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminanceAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadAlpha4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_ALPHA4_SGIS = 0x811E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadAlpha8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_ALPHA8_SGIS = 0x811F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadLuminance4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadLuminance8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadIntensity4Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_INTENSITY4_SGIS = 0x8122\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadIntensity8Sgis">\r
+            <summary>\r
+            Original was GL_QUAD_INTENSITY8_SGIS = 0x8123\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.DualTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgiTextureColorTable">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiTextureColorTable.TextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgiTextureColorTable.ProxyTextureColorTableSgi">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixAsync">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsync.AsyncMarkerSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_MARKER_SGIX = 0x8329\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixAsyncHistogram">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncHistogram.AsyncHistogramSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncHistogram.MaxAsyncHistogramSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixAsyncPixel">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncTexImageSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncDrawPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncReadPixelsSgix">\r
+            <summary>\r
+            Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncTexImageSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncDrawPixelsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncReadPixelsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax.AlphaMinSgix">\r
+            <summary>\r
+            Original was GL_ALPHA_MIN_SGIX = 0x8320\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax.AlphaMaxSgix">\r
+            <summary>\r
+            Original was GL_ALPHA_MAX_SGIX = 0x8321\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixCalligraphicFragment">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixCalligraphicFragment.CalligraphicFragmentSgix">\r
+            <summary>\r
+            Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixClipmap">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.LinearClipmapLinearSgix">\r
+            <summary>\r
+            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapCenterSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapFrameSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapVirtualDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapLodOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.MaxClipmapDepthSgix">\r
+            <summary>\r
+            Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.MaxClipmapVirtualDepthSgix">\r
+            <summary>\r
+            Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.NearestClipmapNearestSgix">\r
+            <summary>\r
+            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.NearestClipmapLinearSgix">\r
+            <summary>\r
+            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixClipmap.LinearClipmapNearestSgix">\r
+            <summary>\r
+            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixConvolutionAccuracy">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixConvolutionAccuracy.ConvolutionHintSgix">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HINT_SGIX = 0x8316\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixDepthPassInstrument">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthPassInstrument.DepthPassInstrumentSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthPassInstrument.DepthPassInstrumentCountersSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthPassInstrument.DepthPassInstrumentMaxSgix">\r
+            <summary>\r
+            Original was GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixDepthTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent16Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent24Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent32Sgix">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixFlushRaster">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixFogOffset">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFogOffset.FogOffsetSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_SGIX = 0x8198\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFogOffset.FogOffsetValueSgix">\r
+            <summary>\r
+            Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixFogScale">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFogScale.FogScaleSgix">\r
+            <summary>\r
+            Original was GL_FOG_SCALE_SGIX = 0x81FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFogScale.FogScaleValueSgix">\r
+            <summary>\r
+            Original was GL_FOG_SCALE_VALUE_SGIX = 0x81FD\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixFragmentLighting">\r
+            <summary>\r
+            Used in GL.Sgix.FragmentLight, GL.Sgix.FragmentLightModel, GL.Sgix.GetFragmentLight, GL.Sgix.LightEnv\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightingSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialFaceSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialParameterSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.MaxFragmentLightsSgix">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.MaxActiveLightsSgix">\r
+            <summary>\r
+            Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.CurrentRasterNormalSgix">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.LightEnvModeSgix">\r
+            <summary>\r
+            Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelLocalViewerSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelTwoSideSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelAmbientSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelNormalInterpolationSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight0Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight1Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight2Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight3Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight4Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight5Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight6Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight7Sgix">\r
+            <summary>\r
+            Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixFragmentsInstrument">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentsInstrument.FragmentsInstrumentSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENTS_INSTRUMENT_SGIX = 0x8313\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentsInstrument.FragmentsInstrumentCountersSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFragmentsInstrument.FragmentsInstrumentMaxSgix">\r
+            <summary>\r
+            Original was GL_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixFramezoom">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFramezoom.FramezoomSgix">\r
+            <summary>\r
+            Original was GL_FRAMEZOOM_SGIX = 0x818B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFramezoom.FramezoomFactorSgix">\r
+            <summary>\r
+            Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixFramezoom.MaxFramezoomFactorSgix">\r
+            <summary>\r
+            Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixIccTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture.PixelTexGenQCeilingSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture.PixelTexGenQRoundSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture.PixelTexGenQFloorSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture.PixelTexGenAlphaReplaceSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture.PixelTexGenAlphaNoReplaceSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture.PixelTexGenAlphaLsSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixImpactPixelTexture.PixelTexGenAlphaMsSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixInstruments">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixInstruments.InstrumentBufferPointerSgix">\r
+            <summary>\r
+            Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixInstruments.InstrumentMeasurementsSgix">\r
+            <summary>\r
+            Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixInterlace">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixInterlace.InterlaceSgix">\r
+            <summary>\r
+            Original was GL_INTERLACE_SGIX = 0x8094\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixIrInstrument1">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixIrInstrument1.IrInstrument1Sgix">\r
+            <summary>\r
+            Original was GL_IR_INSTRUMENT1_SGIX = 0x817F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixLineQualityHint">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixLineQualityHint.LineQualityHintSgix">\r
+            <summary>\r
+            Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixListPriority">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixListPriority.ListPrioritySgix">\r
+            <summary>\r
+            Original was GL_LIST_PRIORITY_SGIX = 0x8182\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixPixelTexture">\r
+            <summary>\r
+            Used in GL.Sgix.PixelTexGen\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTexture.PixelTexGenSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTexture.PixelTexGenModeSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixPixelTiles">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileBestAlignmentSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileCacheIncrementSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridWidthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridHeightSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridDepthSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileCacheSizeSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixPolynomialFfd">\r
+            <summary>\r
+            Used in GL.Sgix.DeformationMap3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.GeometryDeformationSgix">\r
+            <summary>\r
+            Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.TextureDeformationSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.DeformationsMaskSgix">\r
+            <summary>\r
+            Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixPolynomialFfd.MaxDeformationOrderSgix">\r
+            <summary>\r
+            Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixReferencePlane">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixReferencePlane.ReferencePlaneSgix">\r
+            <summary>\r
+            Original was GL_REFERENCE_PLANE_SGIX = 0x817D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixReferencePlane.ReferencePlaneEquationSgix">\r
+            <summary>\r
+            Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixResample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.PackResampleSgix">\r
+            <summary>\r
+            Original was GL_PACK_RESAMPLE_SGIX = 0x842C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.UnpackResampleSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.ResampleReplicateSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.ResampleZeroFillSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixResample.ResampleDecimateSgix">\r
+            <summary>\r
+            Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixScalebiasHint">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixScalebiasHint.ScalebiasHintSgix">\r
+            <summary>\r
+            Original was GL_SCALEBIAS_HINT_SGIX = 0x8322\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixShadow">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureCompareSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureCompareOperatorSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureLequalRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixShadow.TextureGequalRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixShadowAmbient">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixShadowAmbient.ShadowAmbientSgix">\r
+            <summary>\r
+            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixSlim">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSlim.UnpackCompressedSizeSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSlim.PackMaxCompressedSizeSgix">\r
+            <summary>\r
+            Original was GL_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSlim.PackCompressedSizeSgix">\r
+            <summary>\r
+            Original was GL_PACK_COMPRESSED_SIZE_SGIX = 0x831C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSlim.Slim8uSgix">\r
+            <summary>\r
+            Original was GL_SLIM8U_SGIX = 0x831D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSlim.Slim10uSgix">\r
+            <summary>\r
+            Original was GL_SLIM10U_SGIX = 0x831E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSlim.Slim12sSgix">\r
+            <summary>\r
+            Original was GL_SLIM12S_SGIX = 0x831F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixSprite">\r
+            <summary>\r
+            Used in GL.Sgix.SpriteParameter\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_SGIX = 0x8148\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteModeSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_MODE_SGIX = 0x8149\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteAxisSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_AXIS_SGIX = 0x814A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteTranslationSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteAxialSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_AXIAL_SGIX = 0x814C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteObjectAlignedSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSprite.SpriteEyeAlignedSgix">\r
+            <summary>\r
+            Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixSubsample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.UnpackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample4444Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample2424Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample4242Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixTagSampleBuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureAddEnv">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureAddEnv.TextureEnvBiasSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.FogFactorToAlphaSgix">\r
+            <summary>\r
+            Original was GL_FOG_FACTOR_TO_ALPHA_SGIX = 0x836F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureLodBias">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureMultiBuffer">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureMultiBuffer.TextureMultiBufferHintSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixTextureScaleBias">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterBiasSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterScaleSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterBiasRangeSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterScaleRangeSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixVertexPreclip">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixVertexPreclip.VertexPreclipSgix">\r
+            <summary>\r
+            Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixVertexPreclip.VertexPreclipHintSgix">\r
+            <summary>\r
+            Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixYcrcb">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcb.Ycrcb422Sgix">\r
+            <summary>\r
+            Original was GL_YCRCB_422_SGIX = 0x81BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcb.Ycrcb444Sgix">\r
+            <summary>\r
+            Original was GL_YCRCB_444_SGIX = 0x81BC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixYcrcba">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcba.YcrcbSgix">\r
+            <summary>\r
+            Original was GL_YCRCB_SGIX = 0x8318\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcba.YcrcbaSgix">\r
+            <summary>\r
+            Original was GL_YCRCBA_SGIX = 0x8319\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SgixYcrcbSubsample">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcbSubsample.PackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcbSubsample.UnpackSubsampleRateSgix">\r
+            <summary>\r
+            Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcbSubsample.PixelSubsample4444Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcbSubsample.PixelSubsample2424Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SgixYcrcbSubsample.PixelSubsample4242Sgix">\r
+            <summary>\r
+            Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ShaderParameter">\r
+            <summary>\r
+            Used in GL.GetShader\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.ShaderType">\r
+            <summary>\r
+            Original was GL_SHADER_TYPE = 0x8B4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.DeleteStatus">\r
+            <summary>\r
+            Original was GL_DELETE_STATUS = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.CompileStatus">\r
+            <summary>\r
+            Original was GL_COMPILE_STATUS = 0x8B81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.InfoLogLength">\r
+            <summary>\r
+            Original was GL_INFO_LOG_LENGTH = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderParameter.ShaderSourceLength">\r
+            <summary>\r
+            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ShaderPrecisionType">\r
+            <summary>\r
+            Used in GL.GetShaderPrecisionFormat\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecisionType.LowFloat">\r
+            <summary>\r
+            Original was GL_LOW_FLOAT = 0x8DF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecisionType.MediumFloat">\r
+            <summary>\r
+            Original was GL_MEDIUM_FLOAT = 0x8DF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecisionType.HighFloat">\r
+            <summary>\r
+            Original was GL_HIGH_FLOAT = 0x8DF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecisionType.LowInt">\r
+            <summary>\r
+            Original was GL_LOW_INT = 0x8DF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecisionType.MediumInt">\r
+            <summary>\r
+            Original was GL_MEDIUM_INT = 0x8DF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderPrecisionType.HighInt">\r
+            <summary>\r
+            Original was GL_HIGH_INT = 0x8DF5\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ShaderType">\r
+            <summary>\r
+            Used in GL.CreateShader, GL.CreateShaderProgram, GL.GetActiveSubroutineName, GL.GetActiveSubroutineUniform, GL.GetActiveSubroutineUniformName, GL.GetProgramStage, GL.GetShaderPrecisionFormat, GL.GetSubroutineIndex, GL.GetSubroutineUniformLocation, GL.GetUniformSubroutine, GL.UniformSubroutines\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.FragmentShader">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER = 0x8B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.VertexShader">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER = 0x8B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.GeometryShader">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER = 0x8DD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.GeometryShaderExt">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.TessEvaluationShader">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_SHADER = 0x8E87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShaderType.TessControlShader">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER = 0x8E88\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.ShadingModel">\r
+            <summary>\r
+            Used in GL.ShadeModel\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShadingModel.Flat">\r
+            <summary>\r
+            Original was GL_FLAT = 0x1D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.ShadingModel.Smooth">\r
+            <summary>\r
+            Original was GL_SMOOTH = 0x1D01\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SizedInternalFormat">\r
+            <summary>\r
+            Used in GL.TexBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8">\r
+            <summary>\r
+            Original was GL_RGBA8 = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16">\r
+            <summary>\r
+            Original was GL_RGBA16 = 0x805B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R8">\r
+            <summary>\r
+            Original was GL_R8 = 0x8229\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16">\r
+            <summary>\r
+            Original was GL_R16 = 0x822A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8">\r
+            <summary>\r
+            Original was GL_RG8 = 0x822B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16">\r
+            <summary>\r
+            Original was GL_RG16 = 0x822C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16f">\r
+            <summary>\r
+            Original was GL_R16F = 0x822D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R32f">\r
+            <summary>\r
+            Original was GL_R32F = 0x822E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16f">\r
+            <summary>\r
+            Original was GL_RG16F = 0x822F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32f">\r
+            <summary>\r
+            Original was GL_RG32F = 0x8230\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R8i">\r
+            <summary>\r
+            Original was GL_R8I = 0x8231\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R8ui">\r
+            <summary>\r
+            Original was GL_R8UI = 0x8232\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16i">\r
+            <summary>\r
+            Original was GL_R16I = 0x8233\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R16ui">\r
+            <summary>\r
+            Original was GL_R16UI = 0x8234\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R32i">\r
+            <summary>\r
+            Original was GL_R32I = 0x8235\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.R32ui">\r
+            <summary>\r
+            Original was GL_R32UI = 0x8236\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8i">\r
+            <summary>\r
+            Original was GL_RG8I = 0x8237\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8ui">\r
+            <summary>\r
+            Original was GL_RG8UI = 0x8238\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16i">\r
+            <summary>\r
+            Original was GL_RG16I = 0x8239\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16ui">\r
+            <summary>\r
+            Original was GL_RG16UI = 0x823A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32i">\r
+            <summary>\r
+            Original was GL_RG32I = 0x823B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32ui">\r
+            <summary>\r
+            Original was GL_RG32UI = 0x823C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32f">\r
+            <summary>\r
+            Original was GL_RGBA32F = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16f">\r
+            <summary>\r
+            Original was GL_RGBA16F = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32ui">\r
+            <summary>\r
+            Original was GL_RGBA32UI = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16ui">\r
+            <summary>\r
+            Original was GL_RGBA16UI = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8ui">\r
+            <summary>\r
+            Original was GL_RGBA8UI = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32i">\r
+            <summary>\r
+            Original was GL_RGBA32I = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16i">\r
+            <summary>\r
+            Original was GL_RGBA16I = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8i">\r
+            <summary>\r
+            Original was GL_RGBA8I = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.StencilFace">\r
+            <summary>\r
+            Used in GL.StencilMaskSeparate, GL.StencilOpSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFace.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFace.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFace.FrontAndBack">\r
+            <summary>\r
+            Original was GL_FRONT_AND_BACK = 0x0408\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.StencilFunction">\r
+            <summary>\r
+            Used in GL.Ati.StencilFuncSeparate, GL.StencilFunc, GL.StencilFuncSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Never">\r
+            <summary>\r
+            Original was GL_NEVER = 0x0200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Less">\r
+            <summary>\r
+            Original was GL_LESS = 0x0201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Equal">\r
+            <summary>\r
+            Original was GL_EQUAL = 0x0202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Lequal">\r
+            <summary>\r
+            Original was GL_LEQUAL = 0x0203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Greater">\r
+            <summary>\r
+            Original was GL_GREATER = 0x0204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Notequal">\r
+            <summary>\r
+            Original was GL_NOTEQUAL = 0x0205\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Gequal">\r
+            <summary>\r
+            Original was GL_GEQUAL = 0x0206\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilFunction.Always">\r
+            <summary>\r
+            Original was GL_ALWAYS = 0x0207\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.StencilOp">\r
+            <summary>\r
+            Used in GL.Ati.StencilOpSeparate, GL.StencilOp, GL.StencilOpSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Zero">\r
+            <summary>\r
+            Original was GL_ZERO = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Invert">\r
+            <summary>\r
+            Original was GL_INVERT = 0x150A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Keep">\r
+            <summary>\r
+            Original was GL_KEEP = 0x1E00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Replace">\r
+            <summary>\r
+            Original was GL_REPLACE = 0x1E01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Incr">\r
+            <summary>\r
+            Original was GL_INCR = 0x1E02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.Decr">\r
+            <summary>\r
+            Original was GL_DECR = 0x1E03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.IncrWrap">\r
+            <summary>\r
+            Original was GL_INCR_WRAP = 0x8507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StencilOp.DecrWrap">\r
+            <summary>\r
+            Original was GL_DECR_WRAP = 0x8508\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.StringName">\r
+            <summary>\r
+            Used in GL.GetString\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StringName.Vendor">\r
+            <summary>\r
+            Original was GL_VENDOR = 0x1F00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StringName.Renderer">\r
+            <summary>\r
+            Original was GL_RENDERER = 0x1F01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StringName.Version">\r
+            <summary>\r
+            Original was GL_VERSION = 0x1F02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StringName.Extensions">\r
+            <summary>\r
+            Original was GL_EXTENSIONS = 0x1F03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.StringName.ShadingLanguageVersion">\r
+            <summary>\r
+            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunConvolutionBorderModes">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunConvolutionBorderModes.WrapBorderSun">\r
+            <summary>\r
+            Original was GL_WRAP_BORDER_SUN = 0x81D4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunGlobalAlpha">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunGlobalAlpha.GlobalAlphaSun">\r
+            <summary>\r
+            Original was GL_GLOBAL_ALPHA_SUN = 0x81D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunGlobalAlpha.GlobalAlphaFactorSun">\r
+            <summary>\r
+            Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunMeshArray">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunMeshArray.QuadMeshSun">\r
+            <summary>\r
+            Original was GL_QUAD_MESH_SUN = 0x8614\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunMeshArray.TriangleMeshSun">\r
+            <summary>\r
+            Original was GL_TRIANGLE_MESH_SUN = 0x8615\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunSliceAccum">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunSliceAccum.SliceAccumSun">\r
+            <summary>\r
+            Original was GL_SLICE_ACCUM_SUN = 0x85CC\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunTriangleList">\r
+            <summary>\r
+            Used in GL.Sun.ReplacementCodePointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.RestartSun">\r
+            <summary>\r
+            Original was GL_RESTART_SUN = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplaceMiddleSun">\r
+            <summary>\r
+            Original was GL_REPLACE_MIDDLE_SUN = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplaceOldestSun">\r
+            <summary>\r
+            Original was GL_REPLACE_OLDEST_SUN = 0x0003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.TriangleListSun">\r
+            <summary>\r
+            Original was GL_TRIANGLE_LIST_SUN = 0x81D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_SUN = 0x81D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArraySun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayTypeSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayStrideSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayPointerSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_V3F_SUN = 0x85C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC4ubV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C3F_V3F_SUN = 0x85C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_N3F_V3F_SUN = 0x85C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC4fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_V3F_SUN = 0x85C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fC4fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunVertex">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunxConstantData">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxConstantData.UnpackConstantDataSunx">\r
+            <summary>\r
+            Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxConstantData.TextureConstantDataSunx">\r
+            <summary>\r
+            Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.RestartSun">\r
+            <summary>\r
+            Original was GL_RESTART_SUN = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.ReplaceMiddleSun">\r
+            <summary>\r
+            Original was GL_REPLACE_MIDDLE_SUN = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.ReplaceOldestSun">\r
+            <summary>\r
+            Original was GL_REPLACE_OLDEST_SUN = 0x0003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.WrapBorderSun">\r
+            <summary>\r
+            Original was GL_WRAP_BORDER_SUN = 0x81D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.TriangleListSun">\r
+            <summary>\r
+            Original was GL_TRIANGLE_LIST_SUN = 0x81D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.ReplacementCodeSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_SUN = 0x81D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.ReplacementCodeArraySun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.ReplacementCodeArrayTypeSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.ReplacementCodeArrayStrideSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.ReplacementCodeArrayPointerSun">\r
+            <summary>\r
+            Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_V3F_SUN = 0x85C4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiC4ubV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiC3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C3F_V3F_SUN = 0x85C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_N3F_V3F_SUN = 0x85C7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiC4fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiT2fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_V3F_SUN = 0x85C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiT2fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.SunxGeneralTriangleList.R1uiT2fC4fN3fV3fSun">\r
+            <summary>\r
+            Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TexCoordPointerType">\r
+            <summary>\r
+            Used in GL.TexCoordPointer, GL.Ext.MultiTexCoordPointer, GL.Ext.TexCoordPointer, GL.Ibm.TexCoordPointerList\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TexCoordPointerType.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureBufferTarget">\r
+            <summary>\r
+            Used in GL.TexBuffer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureBufferTarget.TextureBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureCompareMode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureCompareMode.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureCompareMode.CompareRefToTexture">\r
+            <summary>\r
+            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureCompareMode.CompareRToTexture">\r
+            <summary>\r
+            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureCoordName">\r
+            <summary>\r
+            Used in GL.GetTexGen, GL.TexGend, GL.TexGen, GL.Ext.BindTexGenParameter, GL.Ext.GetMultiTexGen, GL.Ext.MultiTexGend, GL.Ext.MultiTexGen\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.S">\r
+            <summary>\r
+            Original was GL_S = 0x2000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.T">\r
+            <summary>\r
+            Original was GL_T = 0x2001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.R">\r
+            <summary>\r
+            Original was GL_R = 0x2002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureCoordName.Q">\r
+            <summary>\r
+            Original was GL_Q = 0x2003\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvMode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Add">\r
+            <summary>\r
+            Original was GL_ADD = 0x0104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Blend">\r
+            <summary>\r
+            Original was GL_BLEND = 0x0BE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Modulate">\r
+            <summary>\r
+            Original was GL_MODULATE = 0x2100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Decal">\r
+            <summary>\r
+            Original was GL_DECAL = 0x2101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.ReplaceExt">\r
+            <summary>\r
+            Original was GL_REPLACE_EXT = 0x8062\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.TextureEnvBiasSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvMode.Combine">\r
+            <summary>\r
+            Original was GL_COMBINE = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeCombine">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Add">\r
+            <summary>\r
+            Original was GL_ADD = 0x0104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Replace">\r
+            <summary>\r
+            Original was GL_REPLACE = 0x1E01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Modulate">\r
+            <summary>\r
+            Original was GL_MODULATE = 0x2100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Subtract">\r
+            <summary>\r
+            Original was GL_SUBTRACT = 0x84E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.AddSigned">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Interpolate">\r
+            <summary>\r
+            Original was GL_INTERPOLATE = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Dot3Rgb">\r
+            <summary>\r
+            Original was GL_DOT3_RGB = 0x86AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Dot3Rgba">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha.SrcAlpha">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA = 0x0302\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha.OneMinusSrcAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.SrcColor">\r
+            <summary>\r
+            Original was GL_SRC_COLOR = 0x0300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.OneMinusSrcColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.SrcAlpha">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA = 0x0302\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.OneMinusSrcAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModePointSprite">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModePointSprite.False">\r
+            <summary>\r
+            Original was GL_FALSE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModePointSprite.True">\r
+            <summary>\r
+            Original was GL_TRUE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeScale">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeScale.One">\r
+            <summary>\r
+            Original was GL_ONE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeScale.Two">\r
+            <summary>\r
+            Original was GL_TWO = 2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeScale.Four">\r
+            <summary>\r
+            Original was GL_FOUR = 4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvModeSource">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture">\r
+            <summary>\r
+            Original was GL_TEXTURE = 0x1702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture0">\r
+            <summary>\r
+            Original was GL_TEXTURE0 = 0x84C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture1">\r
+            <summary>\r
+            Original was GL_TEXTURE1 = 0x84C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture2">\r
+            <summary>\r
+            Original was GL_TEXTURE2 = 0x84C2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture3">\r
+            <summary>\r
+            Original was GL_TEXTURE3 = 0x84C3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture4">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture5">\r
+            <summary>\r
+            Original was GL_TEXTURE5 = 0x84C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture6">\r
+            <summary>\r
+            Original was GL_TEXTURE6 = 0x84C6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture7">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture8">\r
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+            Original was GL_TEXTURE8 = 0x84C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture9">\r
+            <summary>\r
+            Original was GL_TEXTURE9 = 0x84C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture10">\r
+            <summary>\r
+            Original was GL_TEXTURE10 = 0x84CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture11">\r
+            <summary>\r
+            Original was GL_TEXTURE11 = 0x84CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture12">\r
+            <summary>\r
+            Original was GL_TEXTURE12 = 0x84CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture13">\r
+            <summary>\r
+            Original was GL_TEXTURE13 = 0x84CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture14">\r
+            <summary>\r
+            Original was GL_TEXTURE14 = 0x84CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture15">\r
+            <summary>\r
+            Original was GL_TEXTURE15 = 0x84CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture16">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture17">\r
+            <summary>\r
+            Original was GL_TEXTURE17 = 0x84D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture18">\r
+            <summary>\r
+            Original was GL_TEXTURE18 = 0x84D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture19">\r
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+            Original was GL_TEXTURE19 = 0x84D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture20">\r
+            <summary>\r
+            Original was GL_TEXTURE20 = 0x84D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture21">\r
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+            Original was GL_TEXTURE21 = 0x84D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture22">\r
+            <summary>\r
+            Original was GL_TEXTURE22 = 0x84D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture23">\r
+            <summary>\r
+            Original was GL_TEXTURE23 = 0x84D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture24">\r
+            <summary>\r
+            Original was GL_TEXTURE24 = 0x84D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture25">\r
+            <summary>\r
+            Original was GL_TEXTURE25 = 0x84D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture26">\r
+            <summary>\r
+            Original was GL_TEXTURE26 = 0x84DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture27">\r
+            <summary>\r
+            Original was GL_TEXTURE27 = 0x84DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture28">\r
+            <summary>\r
+            Original was GL_TEXTURE28 = 0x84DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture29">\r
+            <summary>\r
+            Original was GL_TEXTURE29 = 0x84DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture30">\r
+            <summary>\r
+            Original was GL_TEXTURE30 = 0x84DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture31">\r
+            <summary>\r
+            Original was GL_TEXTURE31 = 0x84DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Constant">\r
+            <summary>\r
+            Original was GL_CONSTANT = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.PrimaryColor">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvModeSource.Previous">\r
+            <summary>\r
+            Original was GL_PREVIOUS = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvParameter">\r
+            <summary>\r
+            Used in GL.GetTexEnv, GL.TexEnv, GL.Ext.GetMultiTexEnv, GL.Ext.MultiTexEnv\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.AlphaScale">\r
+            <summary>\r
+            Original was GL_ALPHA_SCALE = 0x0D1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureEnvMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_MODE = 0x2200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureEnvColor">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_COLOR = 0x2201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureLodBias">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS = 0x8501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.CombineRgb">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.CombineAlpha">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.RgbScale">\r
+            <summary>\r
+            Original was GL_RGB_SCALE = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Source0Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src1Rgb">\r
+            <summary>\r
+            Original was GL_SRC1_RGB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src2Rgb">\r
+            <summary>\r
+            Original was GL_SRC2_RGB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src0Alpha">\r
+            <summary>\r
+            Original was GL_SRC0_ALPHA = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src1Alpha">\r
+            <summary>\r
+            Original was GL_SRC1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Src2Alpha">\r
+            <summary>\r
+            Original was GL_SRC2_ALPHA = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand0Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand1Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand2Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand0Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand1Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand2Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvParameter.CoordReplace">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureEnvTarget">\r
+            <summary>\r
+            Used in GL.GetTexEnv, GL.TexEnv, GL.Ext.GetMultiTexEnv, GL.Ext.MultiTexEnv\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvTarget.TextureEnv">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV = 0x2300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvTarget.TextureFilterControl">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureEnvTarget.PointSprite">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureFilterFuncSgis">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureFilterFuncSgis.Filter4Sgis">\r
+            <summary>\r
+            Original was GL_FILTER4_SGIS = 0x8146\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureGenMode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.EyeLinear">\r
+            <summary>\r
+            Original was GL_EYE_LINEAR = 0x2400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ObjectLinear">\r
+            <summary>\r
+            Original was GL_OBJECT_LINEAR = 0x2401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.SphereMap">\r
+            <summary>\r
+            Original was GL_SPHERE_MAP = 0x2402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.EyeDistanceToPointSgis">\r
+            <summary>\r
+            Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ObjectDistanceToPointSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.EyeDistanceToLineSgis">\r
+            <summary>\r
+            Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ObjectDistanceToLineSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.NormalMap">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenMode.ReflectionMap">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureGenParameter">\r
+            <summary>\r
+            Used in GL.GetTexGen, GL.TexGend, GL.TexGen, GL.Ext.BindTexGenParameter, GL.Ext.GetMultiTexGen, GL.Ext.MultiTexGend, GL.Ext.MultiTexGen\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.TextureGenMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_MODE = 0x2500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectPlane">\r
+            <summary>\r
+            Original was GL_OBJECT_PLANE = 0x2501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.EyePlane">\r
+            <summary>\r
+            Original was GL_EYE_PLANE = 0x2502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.EyePointSgis">\r
+            <summary>\r
+            Original was GL_EYE_POINT_SGIS = 0x81F4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectPointSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_POINT_SGIS = 0x81F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.EyeLineSgis">\r
+            <summary>\r
+            Original was GL_EYE_LINE_SGIS = 0x81F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectLineSgis">\r
+            <summary>\r
+            Original was GL_OBJECT_LINE_SGIS = 0x81F7\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureMagFilter">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.Nearest">\r
+            <summary>\r
+            Original was GL_NEAREST = 0x2600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.Linear">\r
+            <summary>\r
+            Original was GL_LINEAR = 0x2601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_DETAIL_SGIS = 0x8097\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailAlphaSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailColorSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenAlphaSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenColorSgis">\r
+            <summary>\r
+            Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.Filter4Sgis">\r
+            <summary>\r
+            Original was GL_FILTER4_SGIS = 0x8146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQCeilingSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQRoundSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQFloorSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureMinFilter">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.Nearest">\r
+            <summary>\r
+            Original was GL_NEAREST = 0x2600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.Linear">\r
+            <summary>\r
+            Original was GL_LINEAR = 0x2601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestMipmapNearest">\r
+            <summary>\r
+            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapNearest">\r
+            <summary>\r
+            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestMipmapLinear">\r
+            <summary>\r
+            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapLinear">\r
+            <summary>\r
+            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.Filter4Sgis">\r
+            <summary>\r
+            Original was GL_FILTER4_SGIS = 0x8146\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearClipmapLinearSgix">\r
+            <summary>\r
+            Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQCeilingSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQRoundSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQFloorSgix">\r
+            <summary>\r
+            Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestClipmapNearestSgix">\r
+            <summary>\r
+            Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.NearestClipmapLinearSgix">\r
+            <summary>\r
+            Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureMinFilter.LinearClipmapNearestSgix">\r
+            <summary>\r
+            Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureParameterName">\r
+            <summary>\r
+            Used in GL.TexParameter, GL.TexParameterI, GL.Ext.MultiTexParameter, GL.Ext.MultiTexParameterI, GL.Ext.TexParameterI, GL.Ext.TextureParameter, GL.Ext.TextureParameterI\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBorderColor">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER_COLOR = 0x1004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.Red">\r
+            <summary>\r
+            Original was GL_RED = 0x1903\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAG_FILTER = 0x2800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_FILTER = 0x2801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapS">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_S = 0x2802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapT">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_T = 0x2803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TexturePriority">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRIORITY = 0x8066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureDepth">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH = 0x8071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapR">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapRExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R_EXT = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DetailTextureLevelSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DetailTextureModeSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.ShadowAmbientSgix">\r
+            <summary>\r
+            Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareFailValue">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DualTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.QuadTextureSelectSgis">\r
+            <summary>\r
+            Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.ClampToBorder">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_EDGE = 0x812F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapQSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureBaseLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapCenterSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapFrameSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapVirtualDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapLodOffsetSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapDepthSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.PostTextureFilterBiasSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.PostTextureFilterScaleSgix">\r
+            <summary>\r
+            Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.GenerateMipmap">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.GenerateMipmapSgis">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_SGIS = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_SGIX = 0x819A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareOperatorSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampSSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampTSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampRSgix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBias">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS = 0x8501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.DepthTextureMode">\r
+            <summary>\r
+            Original was GL_DEPTH_TEXTURE_MODE = 0x884B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_MODE = 0x884C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareFunc">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleR">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleG">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleB">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleA">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleRgba">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureTarget">\r
+            <summary>\r
+            Used in GL.Arb.CompressedTexImage1D, GL.Arb.CompressedTexImage2D, GL.Arb.CompressedTexImage3D, GL.Arb.CompressedTexSubImage1D, GL.Arb.CompressedTexSubImage2D, GL.Arb.CompressedTexSubImage3D, GL.Arb.FramebufferTextureFace, GL.Arb.GetCompressedTexImage, GL.Arb.TexBuffer, GL.BindTexture, GL.CompressedTexImage1D, GL.CompressedTexImage2D, GL.CompressedTexImage3D, GL.CompressedTexSubImage1D, GL.CompressedTexSubImage2D, GL.CompressedTexSubImage3D, GL.CopyTexImage1D, GL.CopyTexImage2D, GL.CopyTexSubImage1D, GL.CopyTexSubImage2D, GL.CopyTexSubImage3D, GL.FramebufferTexture1D, GL.FramebufferTexture2D, GL.FramebufferTexture3D, GL.GetCompressedTexImage, GL.GetTexImage, GL.GetTexLevelParameter, GL.GetTexParameter, GL.GetTexParameterI, GL.TexImage1D, GL.TexImage2D, GL.TexImage3D, GL.TexParameter, GL.TexParameterI, GL.TexSubImage1D, GL.TexSubImage2D, GL.TexSubImage3D, GL.Ext.BindMultiTexture, GL.Ext.BindTexture, GL.Ext.CompressedMultiTexImage1D, GL.Ext.CompressedMultiTexImage2D, GL.Ext.CompressedMultiTexImage3D, GL.Ext.CompressedMultiTexSubImage1D, GL.Ext.CompressedMultiTexSubImage2D, GL.Ext.CompressedMultiTexSubImage3D, GL.Ext.CompressedTextureImage1D, GL.Ext.CompressedTextureImage2D, GL.Ext.CompressedTextureImage3D, GL.Ext.CompressedTextureSubImage1D, GL.Ext.CompressedTextureSubImage2D, GL.Ext.CompressedTextureSubImage3D, GL.Ext.CopyMultiTexImage1D, GL.Ext.CopyMultiTexImage2D, GL.Ext.CopyMultiTexSubImage1D, GL.Ext.CopyMultiTexSubImage2D, GL.Ext.CopyMultiTexSubImage3D, GL.Ext.CopyTexImage1D, GL.Ext.CopyTexImage2D, GL.Ext.CopyTexSubImage1D, GL.Ext.CopyTexSubImage2D, GL.Ext.CopyTexSubImage3D, GL.Ext.CopyTextureImage1D, GL.Ext.CopyTextureImage2D, GL.Ext.CopyTextureSubImage1D, GL.Ext.CopyTextureSubImage2D, GL.Ext.CopyTextureSubImage3D, GL.Ext.FramebufferTexture1D, GL.Ext.FramebufferTexture2D, GL.Ext.FramebufferTexture3D, GL.Ext.FramebufferTextureFace, GL.Ext.GenerateMultiTexMipmap, GL.Ext.GenerateTextureMipmap, GL.Ext.GetCompressedMultiTexImage, GL.Ext.GetCompressedTextureImage, GL.Ext.GetMultiTexImage, GL.Ext.GetMultiTexLevelParameter, GL.Ext.GetMultiTexParameter, GL.Ext.GetMultiTexParameterI, GL.Ext.GetTexParameterI, GL.Ext.GetTextureImage, GL.Ext.GetTextureLevelParameter, GL.Ext.GetTextureParameter, GL.Ext.GetTextureParameterI, GL.Ext.MultiTexBuffer, GL.Ext.MultiTexImage1D, GL.Ext.MultiTexImage2D, GL.Ext.MultiTexImage3D, GL.Ext.MultiTexParameter, GL.Ext.MultiTexParameterI, GL.Ext.MultiTexRenderbuffer, GL.Ext.MultiTexSubImage1D, GL.Ext.MultiTexSubImage2D, GL.Ext.MultiTexSubImage3D, GL.Ext.NamedFramebufferTexture1D, GL.Ext.NamedFramebufferTexture2D, GL.Ext.NamedFramebufferTexture3D, GL.Ext.NamedFramebufferTextureFace, GL.Ext.TexBuffer, GL.Ext.TexImage3D, GL.Ext.TexParameterI, GL.Ext.TexSubImage1D, GL.Ext.TexSubImage2D, GL.Ext.TexSubImage3D, GL.Ext.TextureBuffer, GL.Ext.TextureImage1D, GL.Ext.TextureImage2D, GL.Ext.TextureImage3D, GL.Ext.TextureParameter, GL.Ext.TextureParameterI, GL.Ext.TextureRenderbuffer, GL.Ext.TextureSubImage1D, GL.Ext.TextureSubImage2D, GL.Ext.TextureSubImage3D, GL.NV.TexRenderbuffer, GL.Sgis.DetailTexFunc, GL.Sgis.GetDetailTexFunc, GL.Sgis.GetSharpenTexFunc, GL.Sgis.GetTexFilterFunc, GL.Sgis.SharpenTexFunc, GL.Sgis.TexFilterFunc, GL.Sgis.TexImage4D, GL.Sgis.TexSubImage4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D = 0x0DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D = 0x0DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D = 0x8063\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D = 0x8064\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture3D">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture3DExt">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D_EXT = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture3D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_3D = 0x8070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture3DExt">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.DetailTexture2DSgis">\r
+            <summary>\r
+            Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture4DSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_4D_SGIS = 0x8134\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture4DSgis">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureMinLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureMaxLodSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureBaseLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureMaxLevelSgis">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangle">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangleArb">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangleNv">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureRectangle">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureBindingCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveX">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeX">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveY">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeY">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveZ">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeZ">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMap">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture1DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D_ARRAY = 0x8C18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1DArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2DArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_ARRAY = 0x8C1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DMultisample">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.Texture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureTargetMultisample">\r
+            <summary>\r
+            Used in GL.TexImage2DMultisample, GL.TexImage3DMultisample\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.Texture2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.ProxyTexture2DMultisample">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.Texture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureTargetMultisample.ProxyTexture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureUnit">\r
+            <summary>\r
+            Used in GL.Arb.ActiveTexture, GL.Arb.ClientActiveTexture, GL.Arb.MultiTexCoord1, GL.Arb.MultiTexCoord2, GL.Arb.MultiTexCoord3, GL.Arb.MultiTexCoord4, GL.ActiveTexture, GL.ClientActiveTexture, GL.MultiTexCoord1, GL.MultiTexCoord2, GL.MultiTexCoord3, GL.MultiTexCoord4, GL.MultiTexCoordP1, GL.MultiTexCoordP2, GL.MultiTexCoordP3, GL.MultiTexCoordP4, GL.Ext.BindMultiTexture, GL.Ext.BindTexGenParameter, GL.Ext.BindTextureUnitParameter, GL.Ext.CompressedMultiTexImage1D, GL.Ext.CompressedMultiTexImage2D, GL.Ext.CompressedMultiTexImage3D, GL.Ext.CompressedMultiTexSubImage1D, GL.Ext.CompressedMultiTexSubImage2D, GL.Ext.CompressedMultiTexSubImage3D, GL.Ext.CopyMultiTexImage1D, GL.Ext.CopyMultiTexImage2D, GL.Ext.CopyMultiTexSubImage1D, GL.Ext.CopyMultiTexSubImage2D, GL.Ext.CopyMultiTexSubImage3D, GL.Ext.GenerateMultiTexMipmap, GL.Ext.GetCompressedMultiTexImage, GL.Ext.GetMultiTexEnv, GL.Ext.GetMultiTexGen, GL.Ext.GetMultiTexImage, GL.Ext.GetMultiTexLevelParameter, GL.Ext.GetMultiTexParameter, GL.Ext.GetMultiTexParameterI, GL.Ext.MultiTexBuffer, GL.Ext.MultiTexCoordPointer, GL.Ext.MultiTexEnv, GL.Ext.MultiTexGend, GL.Ext.MultiTexGen, GL.Ext.MultiTexImage1D, GL.Ext.MultiTexImage2D, GL.Ext.MultiTexImage3D, GL.Ext.MultiTexParameter, GL.Ext.MultiTexParameterI, GL.Ext.MultiTexRenderbuffer, GL.Ext.MultiTexSubImage1D, GL.Ext.MultiTexSubImage2D, GL.Ext.MultiTexSubImage3D, GL.NV.MultiTexCoord1h, GL.NV.MultiTexCoord2h, GL.NV.MultiTexCoord3h, GL.NV.MultiTexCoord4h\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture0">\r
+            <summary>\r
+            Original was GL_TEXTURE0 = 0x84C0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture1">\r
+            <summary>\r
+            Original was GL_TEXTURE1 = 0x84C1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture2">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture3">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture4">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture5">\r
+            <summary>\r
+            Original was GL_TEXTURE5 = 0x84C5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture6">\r
+            <summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture7">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture8">\r
+            <summary>\r
+            Original was GL_TEXTURE8 = 0x84C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture9">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture10">\r
+            <summary>\r
+            Original was GL_TEXTURE10 = 0x84CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture11">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture12">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture13">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture14">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture15">\r
+            <summary>\r
+            Original was GL_TEXTURE15 = 0x84CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture16">\r
+            <summary>\r
+            Original was GL_TEXTURE16 = 0x84D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture17">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture18">\r
+            <summary>\r
+            Original was GL_TEXTURE18 = 0x84D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture19">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture20">\r
+            <summary>\r
+            Original was GL_TEXTURE20 = 0x84D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture21">\r
+            <summary>\r
+            Original was GL_TEXTURE21 = 0x84D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture22">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture23">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture24">\r
+            <summary>\r
+            Original was GL_TEXTURE24 = 0x84D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture25">\r
+            <summary>\r
+            Original was GL_TEXTURE25 = 0x84D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture26">\r
+            <summary>\r
+            Original was GL_TEXTURE26 = 0x84DA\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture27">\r
+            <summary>\r
+            Original was GL_TEXTURE27 = 0x84DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture28">\r
+            <summary>\r
+            Original was GL_TEXTURE28 = 0x84DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture29">\r
+            <summary>\r
+            Original was GL_TEXTURE29 = 0x84DD\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture30">\r
+            <summary>\r
+            Original was GL_TEXTURE30 = 0x84DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureUnit.Texture31">\r
+            <summary>\r
+            Original was GL_TEXTURE31 = 0x84DF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TextureWrapMode">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.Clamp">\r
+            <summary>\r
+            Original was GL_CLAMP = 0x2900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.Repeat">\r
+            <summary>\r
+            Original was GL_REPEAT = 0x2901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorder">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorderSgis">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToEdge">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_EDGE = 0x812F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToEdgeSgis">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TextureWrapMode.MirroredRepeat">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackMode">\r
+            <summary>\r
+            Used in GL.TransformFeedbackVaryings\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackMode.InterleavedAttribs">\r
+            <summary>\r
+            Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackMode.SeparateAttribs">\r
+            <summary>\r
+            Original was GL_SEPARATE_ATTRIBS = 0x8C8D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.TransformFeedbackTarget">\r
+            <summary>\r
+            Used in GL.BindTransformFeedback\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.TransformFeedbackTarget.TransformFeedback">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK = 0x8E22\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version11">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.False">\r
+            <summary>\r
+            Original was GL_FALSE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.NoError">\r
+            <summary>\r
+            Original was GL_NO_ERROR = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.None">\r
+            <summary>\r
+            Original was GL_NONE = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Zero">\r
+            <summary>\r
+            Original was GL_ZERO = 0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Points">\r
+            <summary>\r
+            Original was GL_POINTS = 0x0000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DepthBufferBit">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER_BIT = 0x00000100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilBufferBit">\r
+            <summary>\r
+            Original was GL_STENCIL_BUFFER_BIT = 0x00000400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorBufferBit">\r
+            <summary>\r
+            Original was GL_COLOR_BUFFER_BIT = 0x00004000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Lines">\r
+            <summary>\r
+            Original was GL_LINES = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LineLoop">\r
+            <summary>\r
+            Original was GL_LINE_LOOP = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LineStrip">\r
+            <summary>\r
+            Original was GL_LINE_STRIP = 0x0003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Triangles">\r
+            <summary>\r
+            Original was GL_TRIANGLES = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TriangleStrip">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP = 0x0005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TriangleFan">\r
+            <summary>\r
+            Original was GL_TRIANGLE_FAN = 0x0006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Never">\r
+            <summary>\r
+            Original was GL_NEVER = 0x0200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Less">\r
+            <summary>\r
+            Original was GL_LESS = 0x0201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Equal">\r
+            <summary>\r
+            Original was GL_EQUAL = 0x0202\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Lequal">\r
+            <summary>\r
+            Original was GL_LEQUAL = 0x0203\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Greater">\r
+            <summary>\r
+            Original was GL_GREATER = 0x0204\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Notequal">\r
+            <summary>\r
+            Original was GL_NOTEQUAL = 0x0205\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Gequal">\r
+            <summary>\r
+            Original was GL_GEQUAL = 0x0206\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Always">\r
+            <summary>\r
+            Original was GL_ALWAYS = 0x0207\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.SrcColor">\r
+            <summary>\r
+            Original was GL_SRC_COLOR = 0x0300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.OneMinusSrcColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_COLOR = 0x0301\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.SrcAlpha">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA = 0x0302\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.OneMinusSrcAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DstAlpha">\r
+            <summary>\r
+            Original was GL_DST_ALPHA = 0x0304\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.OneMinusDstAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_DST_ALPHA = 0x0305\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DstColor">\r
+            <summary>\r
+            Original was GL_DST_COLOR = 0x0306\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.OneMinusDstColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_DST_COLOR = 0x0307\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.SrcAlphaSaturate">\r
+            <summary>\r
+            Original was GL_SRC_ALPHA_SATURATE = 0x0308\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.FrontLeft">\r
+            <summary>\r
+            Original was GL_FRONT_LEFT = 0x0400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.FrontRight">\r
+            <summary>\r
+            Original was GL_FRONT_RIGHT = 0x0401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.BackLeft">\r
+            <summary>\r
+            Original was GL_BACK_LEFT = 0x0402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.BackRight">\r
+            <summary>\r
+            Original was GL_BACK_RIGHT = 0x0403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Front">\r
+            <summary>\r
+            Original was GL_FRONT = 0x0404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Back">\r
+            <summary>\r
+            Original was GL_BACK = 0x0405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Left">\r
+            <summary>\r
+            Original was GL_LEFT = 0x0406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Right">\r
+            <summary>\r
+            Original was GL_RIGHT = 0x0407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.FrontAndBack">\r
+            <summary>\r
+            Original was GL_FRONT_AND_BACK = 0x0408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.InvalidEnum">\r
+            <summary>\r
+            Original was GL_INVALID_ENUM = 0x0500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.InvalidValue">\r
+            <summary>\r
+            Original was GL_INVALID_VALUE = 0x0501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.InvalidOperation">\r
+            <summary>\r
+            Original was GL_INVALID_OPERATION = 0x0502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.OutOfMemory">\r
+            <summary>\r
+            Original was GL_OUT_OF_MEMORY = 0x0505\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Cw">\r
+            <summary>\r
+            Original was GL_CW = 0x0900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Ccw">\r
+            <summary>\r
+            Original was GL_CCW = 0x0901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PointSize">\r
+            <summary>\r
+            Original was GL_POINT_SIZE = 0x0B11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PointSizeRange">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_RANGE = 0x0B12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PointSizeGranularity">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_GRANULARITY = 0x0B13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LineSmooth">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH = 0x0B20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LineWidth">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH = 0x0B21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LineWidthRange">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH_RANGE = 0x0B22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LineWidthGranularity">\r
+            <summary>\r
+            Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonSmooth">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH = 0x0B41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.CullFace">\r
+            <summary>\r
+            Original was GL_CULL_FACE = 0x0B44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.CullFaceMode">\r
+            <summary>\r
+            Original was GL_CULL_FACE_MODE = 0x0B45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.FrontFace">\r
+            <summary>\r
+            Original was GL_FRONT_FACE = 0x0B46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DepthRange">\r
+            <summary>\r
+            Original was GL_DEPTH_RANGE = 0x0B70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DepthTest">\r
+            <summary>\r
+            Original was GL_DEPTH_TEST = 0x0B71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DepthWritemask">\r
+            <summary>\r
+            Original was GL_DEPTH_WRITEMASK = 0x0B72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DepthClearValue">\r
+            <summary>\r
+            Original was GL_DEPTH_CLEAR_VALUE = 0x0B73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DepthFunc">\r
+            <summary>\r
+            Original was GL_DEPTH_FUNC = 0x0B74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilTest">\r
+            <summary>\r
+            Original was GL_STENCIL_TEST = 0x0B90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilClearValue">\r
+            <summary>\r
+            Original was GL_STENCIL_CLEAR_VALUE = 0x0B91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilFunc">\r
+            <summary>\r
+            Original was GL_STENCIL_FUNC = 0x0B92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilValueMask">\r
+            <summary>\r
+            Original was GL_STENCIL_VALUE_MASK = 0x0B93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilFail">\r
+            <summary>\r
+            Original was GL_STENCIL_FAIL = 0x0B94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilPassDepthFail">\r
+            <summary>\r
+            Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilPassDepthPass">\r
+            <summary>\r
+            Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilRef">\r
+            <summary>\r
+            Original was GL_STENCIL_REF = 0x0B97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilWritemask">\r
+            <summary>\r
+            Original was GL_STENCIL_WRITEMASK = 0x0B98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Viewport">\r
+            <summary>\r
+            Original was GL_VIEWPORT = 0x0BA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Dither">\r
+            <summary>\r
+            Original was GL_DITHER = 0x0BD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.BlendDst">\r
+            <summary>\r
+            Original was GL_BLEND_DST = 0x0BE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.BlendSrc">\r
+            <summary>\r
+            Original was GL_BLEND_SRC = 0x0BE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Blend">\r
+            <summary>\r
+            Original was GL_BLEND = 0x0BE2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LogicOpMode">\r
+            <summary>\r
+            Original was GL_LOGIC_OP_MODE = 0x0BF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorLogicOp">\r
+            <summary>\r
+            Original was GL_COLOR_LOGIC_OP = 0x0BF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DrawBuffer">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER = 0x0C01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ReadBuffer">\r
+            <summary>\r
+            Original was GL_READ_BUFFER = 0x0C02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ScissorBox">\r
+            <summary>\r
+            Original was GL_SCISSOR_BOX = 0x0C10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ScissorTest">\r
+            <summary>\r
+            Original was GL_SCISSOR_TEST = 0x0C11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorClearValue">\r
+            <summary>\r
+            Original was GL_COLOR_CLEAR_VALUE = 0x0C22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ColorWritemask">\r
+            <summary>\r
+            Original was GL_COLOR_WRITEMASK = 0x0C23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Doublebuffer">\r
+            <summary>\r
+            Original was GL_DOUBLEBUFFER = 0x0C32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Stereo">\r
+            <summary>\r
+            Original was GL_STEREO = 0x0C33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LineSmoothHint">\r
+            <summary>\r
+            Original was GL_LINE_SMOOTH_HINT = 0x0C52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonSmoothHint">\r
+            <summary>\r
+            Original was GL_POLYGON_SMOOTH_HINT = 0x0C53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnpackSwapBytes">\r
+            <summary>\r
+            Original was GL_UNPACK_SWAP_BYTES = 0x0CF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnpackLsbFirst">\r
+            <summary>\r
+            Original was GL_UNPACK_LSB_FIRST = 0x0CF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnpackRowLength">\r
+            <summary>\r
+            Original was GL_UNPACK_ROW_LENGTH = 0x0CF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnpackSkipRows">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_ROWS = 0x0CF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnpackSkipPixels">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnpackAlignment">\r
+            <summary>\r
+            Original was GL_UNPACK_ALIGNMENT = 0x0CF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PackSwapBytes">\r
+            <summary>\r
+            Original was GL_PACK_SWAP_BYTES = 0x0D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PackLsbFirst">\r
+            <summary>\r
+            Original was GL_PACK_LSB_FIRST = 0x0D01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PackRowLength">\r
+            <summary>\r
+            Original was GL_PACK_ROW_LENGTH = 0x0D02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PackSkipRows">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_ROWS = 0x0D03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PackSkipPixels">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_PIXELS = 0x0D04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PackAlignment">\r
+            <summary>\r
+            Original was GL_PACK_ALIGNMENT = 0x0D05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.MaxTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_SIZE = 0x0D33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.MaxViewportDims">\r
+            <summary>\r
+            Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.SubpixelBits">\r
+            <summary>\r
+            Original was GL_SUBPIXEL_BITS = 0x0D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Texture1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_1D = 0x0DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Texture2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D = 0x0DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureWidth">\r
+            <summary>\r
+            Original was GL_TEXTURE_WIDTH = 0x1000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureHeight">\r
+            <summary>\r
+            Original was GL_TEXTURE_HEIGHT = 0x1001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureInternalFormat">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureBorderColor">\r
+            <summary>\r
+            Original was GL_TEXTURE_BORDER_COLOR = 0x1004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DontCare">\r
+            <summary>\r
+            Original was GL_DONT_CARE = 0x1100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Fastest">\r
+            <summary>\r
+            Original was GL_FASTEST = 0x1101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Nicest">\r
+            <summary>\r
+            Original was GL_NICEST = 0x1102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Clear">\r
+            <summary>\r
+            Original was GL_CLEAR = 0x1500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.And">\r
+            <summary>\r
+            Original was GL_AND = 0x1501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.AndReverse">\r
+            <summary>\r
+            Original was GL_AND_REVERSE = 0x1502\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Copy">\r
+            <summary>\r
+            Original was GL_COPY = 0x1503\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.AndInverted">\r
+            <summary>\r
+            Original was GL_AND_INVERTED = 0x1504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Noop">\r
+            <summary>\r
+            Original was GL_NOOP = 0x1505\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Xor">\r
+            <summary>\r
+            Original was GL_XOR = 0x1506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Or">\r
+            <summary>\r
+            Original was GL_OR = 0x1507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Nor">\r
+            <summary>\r
+            Original was GL_NOR = 0x1508\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Equiv">\r
+            <summary>\r
+            Original was GL_EQUIV = 0x1509\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Invert">\r
+            <summary>\r
+            Original was GL_INVERT = 0x150A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.OrReverse">\r
+            <summary>\r
+            Original was GL_OR_REVERSE = 0x150B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.CopyInverted">\r
+            <summary>\r
+            Original was GL_COPY_INVERTED = 0x150C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.OrInverted">\r
+            <summary>\r
+            Original was GL_OR_INVERTED = 0x150D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Nand">\r
+            <summary>\r
+            Original was GL_NAND = 0x150E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Set">\r
+            <summary>\r
+            Original was GL_SET = 0x150F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Texture">\r
+            <summary>\r
+            Original was GL_TEXTURE = 0x1702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Color">\r
+            <summary>\r
+            Original was GL_COLOR = 0x1800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Depth">\r
+            <summary>\r
+            Original was GL_DEPTH = 0x1801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Stencil">\r
+            <summary>\r
+            Original was GL_STENCIL = 0x1802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.StencilIndex">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX = 0x1901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.DepthComponent">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT = 0x1902\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Red">\r
+            <summary>\r
+            Original was GL_RED = 0x1903\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Green">\r
+            <summary>\r
+            Original was GL_GREEN = 0x1904\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Blue">\r
+            <summary>\r
+            Original was GL_BLUE = 0x1905\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Alpha">\r
+            <summary>\r
+            Original was GL_ALPHA = 0x1906\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb">\r
+            <summary>\r
+            Original was GL_RGB = 0x1907\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba">\r
+            <summary>\r
+            Original was GL_RGBA = 0x1908\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Point">\r
+            <summary>\r
+            Original was GL_POINT = 0x1B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Line">\r
+            <summary>\r
+            Original was GL_LINE = 0x1B01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Fill">\r
+            <summary>\r
+            Original was GL_FILL = 0x1B02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Keep">\r
+            <summary>\r
+            Original was GL_KEEP = 0x1E00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Replace">\r
+            <summary>\r
+            Original was GL_REPLACE = 0x1E01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Incr">\r
+            <summary>\r
+            Original was GL_INCR = 0x1E02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Decr">\r
+            <summary>\r
+            Original was GL_DECR = 0x1E03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Vendor">\r
+            <summary>\r
+            Original was GL_VENDOR = 0x1F00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Renderer">\r
+            <summary>\r
+            Original was GL_RENDERER = 0x1F01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Version">\r
+            <summary>\r
+            Original was GL_VERSION = 0x1F02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Extensions">\r
+            <summary>\r
+            Original was GL_EXTENSIONS = 0x1F03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Nearest">\r
+            <summary>\r
+            Original was GL_NEAREST = 0x2600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Linear">\r
+            <summary>\r
+            Original was GL_LINEAR = 0x2601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.NearestMipmapNearest">\r
+            <summary>\r
+            Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LinearMipmapNearest">\r
+            <summary>\r
+            Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.NearestMipmapLinear">\r
+            <summary>\r
+            Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.LinearMipmapLinear">\r
+            <summary>\r
+            Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureMagFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAG_FILTER = 0x2800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureMinFilter">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_FILTER = 0x2801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureWrapS">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_S = 0x2802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureWrapT">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_T = 0x2803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Repeat">\r
+            <summary>\r
+            Original was GL_REPEAT = 0x2901\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetUnits">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_UNITS = 0x2A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetPoint">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_POINT = 0x2A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetLine">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_LINE = 0x2A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.R3G3B2">\r
+            <summary>\r
+            Original was GL_R3_G3_B2 = 0x2A10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetFill">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FILL = 0x8037\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.PolygonOffsetFactor">\r
+            <summary>\r
+            Original was GL_POLYGON_OFFSET_FACTOR = 0x8038\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb4">\r
+            <summary>\r
+            Original was GL_RGB4 = 0x804F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb5">\r
+            <summary>\r
+            Original was GL_RGB5 = 0x8050\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb8">\r
+            <summary>\r
+            Original was GL_RGB8 = 0x8051\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb10">\r
+            <summary>\r
+            Original was GL_RGB10 = 0x8052\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb12">\r
+            <summary>\r
+            Original was GL_RGB12 = 0x8053\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb16">\r
+            <summary>\r
+            Original was GL_RGB16 = 0x8054\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba2">\r
+            <summary>\r
+            Original was GL_RGBA2 = 0x8055\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba4">\r
+            <summary>\r
+            Original was GL_RGBA4 = 0x8056\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb5A1">\r
+            <summary>\r
+            Original was GL_RGB5_A1 = 0x8057\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba8">\r
+            <summary>\r
+            Original was GL_RGBA8 = 0x8058\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgb10A2">\r
+            <summary>\r
+            Original was GL_RGB10_A2 = 0x8059\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba12">\r
+            <summary>\r
+            Original was GL_RGBA12 = 0x805A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.Rgba16">\r
+            <summary>\r
+            Original was GL_RGBA16 = 0x805B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureRedSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_RED_SIZE = 0x805C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureGreenSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_GREEN_SIZE = 0x805D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureBlueSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_BLUE_SIZE = 0x805E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureAlphaSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_ALPHA_SIZE = 0x805F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ProxyTexture1D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_1D = 0x8063\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.ProxyTexture2D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D = 0x8064\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureBinding1D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_1D = 0x8068\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.TextureBinding2D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D = 0x8069\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.One">\r
+            <summary>\r
+            Original was GL_ONE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11.True">\r
+            <summary>\r
+            Original was GL_TRUE = 1\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version11Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ClientPixelStoreBit">\r
+            <summary>\r
+            Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentBit">\r
+            <summary>\r
+            Original was GL_CURRENT_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ClientVertexArrayBit">\r
+            <summary>\r
+            Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PointBit">\r
+            <summary>\r
+            Original was GL_POINT_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LineBit">\r
+            <summary>\r
+            Original was GL_LINE_BIT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PolygonBit">\r
+            <summary>\r
+            Original was GL_POLYGON_BIT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PolygonStippleBit">\r
+            <summary>\r
+            Original was GL_POLYGON_STIPPLE_BIT = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelModeBit">\r
+            <summary>\r
+            Original was GL_PIXEL_MODE_BIT = 0x00000020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LightingBit">\r
+            <summary>\r
+            Original was GL_LIGHTING_BIT = 0x00000040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogBit">\r
+            <summary>\r
+            Original was GL_FOG_BIT = 0x00000080\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AccumBufferBit">\r
+            <summary>\r
+            Original was GL_ACCUM_BUFFER_BIT = 0x00000200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ViewportBit">\r
+            <summary>\r
+            Original was GL_VIEWPORT_BIT = 0x00000800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TransformBit">\r
+            <summary>\r
+            Original was GL_TRANSFORM_BIT = 0x00001000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EnableBit">\r
+            <summary>\r
+            Original was GL_ENABLE_BIT = 0x00002000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.HintBit">\r
+            <summary>\r
+            Original was GL_HINT_BIT = 0x00008000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EvalBit">\r
+            <summary>\r
+            Original was GL_EVAL_BIT = 0x00010000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ListBit">\r
+            <summary>\r
+            Original was GL_LIST_BIT = 0x00020000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureBit">\r
+            <summary>\r
+            Original was GL_TEXTURE_BIT = 0x00040000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Quads">\r
+            <summary>\r
+            Original was GL_QUADS = 0x0007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.QuadStrip">\r
+            <summary>\r
+            Original was GL_QUAD_STRIP = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ScissorBit">\r
+            <summary>\r
+            Original was GL_SCISSOR_BIT = 0x00080000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Polygon">\r
+            <summary>\r
+            Original was GL_POLYGON = 0x0009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Accum">\r
+            <summary>\r
+            Original was GL_ACCUM = 0x0100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Load">\r
+            <summary>\r
+            Original was GL_LOAD = 0x0101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Return">\r
+            <summary>\r
+            Original was GL_RETURN = 0x0102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Mult">\r
+            <summary>\r
+            Original was GL_MULT = 0x0103\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Add">\r
+            <summary>\r
+            Original was GL_ADD = 0x0104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Aux0">\r
+            <summary>\r
+            Original was GL_AUX0 = 0x0409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Aux1">\r
+            <summary>\r
+            Original was GL_AUX1 = 0x040A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Aux2">\r
+            <summary>\r
+            Original was GL_AUX2 = 0x040B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Aux3">\r
+            <summary>\r
+            Original was GL_AUX3 = 0x040C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.StackOverflow">\r
+            <summary>\r
+            Original was GL_STACK_OVERFLOW = 0x0503\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.StackUnderflow">\r
+            <summary>\r
+            Original was GL_STACK_UNDERFLOW = 0x0504\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl2D">\r
+            <summary>\r
+            Original was GL_2D = 0x0600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl3D">\r
+            <summary>\r
+            Original was GL_3D = 0x0601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl3DColor">\r
+            <summary>\r
+            Original was GL_3D_COLOR = 0x0602\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl3DColorTexture">\r
+            <summary>\r
+            Original was GL_3D_COLOR_TEXTURE = 0x0603\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl4DColorTexture">\r
+            <summary>\r
+            Original was GL_4D_COLOR_TEXTURE = 0x0604\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PassThroughToken">\r
+            <summary>\r
+            Original was GL_PASS_THROUGH_TOKEN = 0x0700\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PointToken">\r
+            <summary>\r
+            Original was GL_POINT_TOKEN = 0x0701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LineToken">\r
+            <summary>\r
+            Original was GL_LINE_TOKEN = 0x0702\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PolygonToken">\r
+            <summary>\r
+            Original was GL_POLYGON_TOKEN = 0x0703\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.BitmapToken">\r
+            <summary>\r
+            Original was GL_BITMAP_TOKEN = 0x0704\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.DrawPixelToken">\r
+            <summary>\r
+            Original was GL_DRAW_PIXEL_TOKEN = 0x0705\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CopyPixelToken">\r
+            <summary>\r
+            Original was GL_COPY_PIXEL_TOKEN = 0x0706\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LineResetToken">\r
+            <summary>\r
+            Original was GL_LINE_RESET_TOKEN = 0x0707\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Exp">\r
+            <summary>\r
+            Original was GL_EXP = 0x0800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Exp2">\r
+            <summary>\r
+            Original was GL_EXP2 = 0x0801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Coeff">\r
+            <summary>\r
+            Original was GL_COEFF = 0x0A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Order">\r
+            <summary>\r
+            Original was GL_ORDER = 0x0A01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Domain">\r
+            <summary>\r
+            Original was GL_DOMAIN = 0x0A02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentColor">\r
+            <summary>\r
+            Original was GL_CURRENT_COLOR = 0x0B00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentIndex">\r
+            <summary>\r
+            Original was GL_CURRENT_INDEX = 0x0B01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentNormal">\r
+            <summary>\r
+            Original was GL_CURRENT_NORMAL = 0x0B02\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentTextureCoords">\r
+            <summary>\r
+            Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentRasterColor">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_COLOR = 0x0B04\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentRasterIndex">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_INDEX = 0x0B05\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentRasterTextureCoords">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentRasterPosition">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_POSITION = 0x0B07\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentRasterPositionValid">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CurrentRasterDistance">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PointSmooth">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH = 0x0B10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LineStipple">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE = 0x0B24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LineStipplePattern">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE_PATTERN = 0x0B25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LineStippleRepeat">\r
+            <summary>\r
+            Original was GL_LINE_STIPPLE_REPEAT = 0x0B26\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ListMode">\r
+            <summary>\r
+            Original was GL_LIST_MODE = 0x0B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxListNesting">\r
+            <summary>\r
+            Original was GL_MAX_LIST_NESTING = 0x0B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ListBase">\r
+            <summary>\r
+            Original was GL_LIST_BASE = 0x0B32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ListIndex">\r
+            <summary>\r
+            Original was GL_LIST_INDEX = 0x0B33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PolygonMode">\r
+            <summary>\r
+            Original was GL_POLYGON_MODE = 0x0B40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PolygonStipple">\r
+            <summary>\r
+            Original was GL_POLYGON_STIPPLE = 0x0B42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EdgeFlag">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG = 0x0B43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Lighting">\r
+            <summary>\r
+            Original was GL_LIGHTING = 0x0B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LightModelLocalViewer">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LightModelTwoSide">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LightModelAmbient">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ShadeModel">\r
+            <summary>\r
+            Original was GL_SHADE_MODEL = 0x0B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorMaterialFace">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL_FACE = 0x0B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorMaterialParameter">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorMaterial">\r
+            <summary>\r
+            Original was GL_COLOR_MATERIAL = 0x0B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Fog">\r
+            <summary>\r
+            Original was GL_FOG = 0x0B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogIndex">\r
+            <summary>\r
+            Original was GL_FOG_INDEX = 0x0B61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogDensity">\r
+            <summary>\r
+            Original was GL_FOG_DENSITY = 0x0B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogStart">\r
+            <summary>\r
+            Original was GL_FOG_START = 0x0B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogEnd">\r
+            <summary>\r
+            Original was GL_FOG_END = 0x0B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogMode">\r
+            <summary>\r
+            Original was GL_FOG_MODE = 0x0B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogColor">\r
+            <summary>\r
+            Original was GL_FOG_COLOR = 0x0B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AccumClearValue">\r
+            <summary>\r
+            Original was GL_ACCUM_CLEAR_VALUE = 0x0B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MatrixMode">\r
+            <summary>\r
+            Original was GL_MATRIX_MODE = 0x0BA0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Normalize">\r
+            <summary>\r
+            Original was GL_NORMALIZE = 0x0BA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ModelviewStackDepth">\r
+            <summary>\r
+            Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ProjectionStackDepth">\r
+            <summary>\r
+            Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureStackDepth">\r
+            <summary>\r
+            Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ModelviewMatrix">\r
+            <summary>\r
+            Original was GL_MODELVIEW_MATRIX = 0x0BA6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ProjectionMatrix">\r
+            <summary>\r
+            Original was GL_PROJECTION_MATRIX = 0x0BA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureMatrix">\r
+            <summary>\r
+            Original was GL_TEXTURE_MATRIX = 0x0BA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AttribStackDepth">\r
+            <summary>\r
+            Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ClientAttribStackDepth">\r
+            <summary>\r
+            Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AlphaTest">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST = 0x0BC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AlphaTestFunc">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_FUNC = 0x0BC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AlphaTestRef">\r
+            <summary>\r
+            Original was GL_ALPHA_TEST_REF = 0x0BC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexLogicOp">\r
+            <summary>\r
+            Original was GL_INDEX_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LogicOp">\r
+            <summary>\r
+            Original was GL_LOGIC_OP = 0x0BF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AuxBuffers">\r
+            <summary>\r
+            Original was GL_AUX_BUFFERS = 0x0C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexClearValue">\r
+            <summary>\r
+            Original was GL_INDEX_CLEAR_VALUE = 0x0C20\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexWritemask">\r
+            <summary>\r
+            Original was GL_INDEX_WRITEMASK = 0x0C21\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexMode">\r
+            <summary>\r
+            Original was GL_INDEX_MODE = 0x0C30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.RgbaMode">\r
+            <summary>\r
+            Original was GL_RGBA_MODE = 0x0C31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.RenderMode">\r
+            <summary>\r
+            Original was GL_RENDER_MODE = 0x0C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PerspectiveCorrectionHint">\r
+            <summary>\r
+            Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PointSmoothHint">\r
+            <summary>\r
+            Original was GL_POINT_SMOOTH_HINT = 0x0C51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FogHint">\r
+            <summary>\r
+            Original was GL_FOG_HINT = 0x0C54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureGenS">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_S = 0x0C60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureGenT">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_T = 0x0C61\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureGenR">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_R = 0x0C62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureGenQ">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_Q = 0x0C63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToI">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_I = 0x0C70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapSToS">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_S_TO_S = 0x0C71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_R = 0x0C72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_G = 0x0C73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_B = 0x0C74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_A = 0x0C75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapRToR">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_R_TO_R = 0x0C76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapGToG">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_G_TO_G = 0x0C77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapBToB">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_B_TO_B = 0x0C78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapAToA">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_A_TO_A = 0x0C79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToISize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapSToSSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToRSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToGSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToBSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapIToASize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapRToRSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapGToGSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapBToBSize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.PixelMapAToASize">\r
+            <summary>\r
+            Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MapColor">\r
+            <summary>\r
+            Original was GL_MAP_COLOR = 0x0D10\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MapStencil">\r
+            <summary>\r
+            Original was GL_MAP_STENCIL = 0x0D11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexShift">\r
+            <summary>\r
+            Original was GL_INDEX_SHIFT = 0x0D12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexOffset">\r
+            <summary>\r
+            Original was GL_INDEX_OFFSET = 0x0D13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.RedScale">\r
+            <summary>\r
+            Original was GL_RED_SCALE = 0x0D14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.RedBias">\r
+            <summary>\r
+            Original was GL_RED_BIAS = 0x0D15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ZoomX">\r
+            <summary>\r
+            Original was GL_ZOOM_X = 0x0D16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ZoomY">\r
+            <summary>\r
+            Original was GL_ZOOM_Y = 0x0D17\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.GreenScale">\r
+            <summary>\r
+            Original was GL_GREEN_SCALE = 0x0D18\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.GreenBias">\r
+            <summary>\r
+            Original was GL_GREEN_BIAS = 0x0D19\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.BlueScale">\r
+            <summary>\r
+            Original was GL_BLUE_SCALE = 0x0D1A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.BlueBias">\r
+            <summary>\r
+            Original was GL_BLUE_BIAS = 0x0D1B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AlphaScale">\r
+            <summary>\r
+            Original was GL_ALPHA_SCALE = 0x0D1C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AlphaBias">\r
+            <summary>\r
+            Original was GL_ALPHA_BIAS = 0x0D1D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.DepthScale">\r
+            <summary>\r
+            Original was GL_DEPTH_SCALE = 0x0D1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.DepthBias">\r
+            <summary>\r
+            Original was GL_DEPTH_BIAS = 0x0D1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxEvalOrder">\r
+            <summary>\r
+            Original was GL_MAX_EVAL_ORDER = 0x0D30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxLights">\r
+            <summary>\r
+            Original was GL_MAX_LIGHTS = 0x0D31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxClipPlanes">\r
+            <summary>\r
+            Original was GL_MAX_CLIP_PLANES = 0x0D32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxPixelMapTable">\r
+            <summary>\r
+            Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxAttribStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxModelviewStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxNameStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxProjectionStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxTextureStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.MaxClientAttribStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexBits">\r
+            <summary>\r
+            Original was GL_INDEX_BITS = 0x0D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.RedBits">\r
+            <summary>\r
+            Original was GL_RED_BITS = 0x0D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.GreenBits">\r
+            <summary>\r
+            Original was GL_GREEN_BITS = 0x0D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.BlueBits">\r
+            <summary>\r
+            Original was GL_BLUE_BITS = 0x0D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AlphaBits">\r
+            <summary>\r
+            Original was GL_ALPHA_BITS = 0x0D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.DepthBits">\r
+            <summary>\r
+            Original was GL_DEPTH_BITS = 0x0D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.StencilBits">\r
+            <summary>\r
+            Original was GL_STENCIL_BITS = 0x0D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AccumRedBits">\r
+            <summary>\r
+            Original was GL_ACCUM_RED_BITS = 0x0D58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AccumGreenBits">\r
+            <summary>\r
+            Original was GL_ACCUM_GREEN_BITS = 0x0D59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AccumBlueBits">\r
+            <summary>\r
+            Original was GL_ACCUM_BLUE_BITS = 0x0D5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AccumAlphaBits">\r
+            <summary>\r
+            Original was GL_ACCUM_ALPHA_BITS = 0x0D5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.NameStackDepth">\r
+            <summary>\r
+            Original was GL_NAME_STACK_DEPTH = 0x0D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AutoNormal">\r
+            <summary>\r
+            Original was GL_AUTO_NORMAL = 0x0D80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map1Color4">\r
+            <summary>\r
+            Original was GL_MAP1_COLOR_4 = 0x0D90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map1Index">\r
+            <summary>\r
+            Original was GL_MAP1_INDEX = 0x0D91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map1Normal">\r
+            <summary>\r
+            Original was GL_MAP1_NORMAL = 0x0D92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map1TextureCoord1">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
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+        </member>\r
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+        </member>\r
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+            </summary>\r
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+            </summary>\r
+        </member>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2Index">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2Normal">\r
+            <summary>\r
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+            </summary>\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2TextureCoord2">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2TextureCoord3">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2TextureCoord4">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2Vertex3">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2Vertex4">\r
+            <summary>\r
+            Original was GL_MAP2_VERTEX_4 = 0x0DB8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map1GridDomain">\r
+            <summary>\r
+            Original was GL_MAP1_GRID_DOMAIN = 0x0DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map1GridSegments">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2GridDomain">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Map2GridSegments">\r
+            <summary>\r
+            Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FeedbackBufferPointer">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FeedbackBufferSize">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.FeedbackBufferType">\r
+            <summary>\r
+            Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.SelectionBufferPointer">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.SelectionBufferSize">\r
+            <summary>\r
+            Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureComponents">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPONENTS = 0x1003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureBorder">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Ambient">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Diffuse">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Specular">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Position">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.SpotDirection">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.SpotExponent">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
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+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.QuadraticAttenuation">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Compile">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.CompileAndExecute">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl2Bytes">\r
+            <summary>\r
+            Original was GL_2_BYTES = 0x1407\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl3Bytes">\r
+            <summary>\r
+            Original was GL_3_BYTES = 0x1408\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Gl4Bytes">\r
+            <summary>\r
+            Original was GL_4_BYTES = 0x1409\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Emission">\r
+            <summary>\r
+            Original was GL_EMISSION = 0x1600\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Shininess">\r
+            <summary>\r
+            Original was GL_SHININESS = 0x1601\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AmbientAndDiffuse">\r
+            <summary>\r
+            Original was GL_AMBIENT_AND_DIFFUSE = 0x1602\r
+            </summary>\r
+        </member>\r
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+            <summary>\r
+            Original was GL_COLOR_INDEXES = 0x1603\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Modelview">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Projection">\r
+            <summary>\r
+            Original was GL_PROJECTION = 0x1701\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorIndex">\r
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+            Original was GL_COLOR_INDEX = 0x1900\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.LuminanceAlpha">\r
+            <summary>\r
+            Original was GL_LUMINANCE_ALPHA = 0x190A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Bitmap">\r
+            <summary>\r
+            Original was GL_BITMAP = 0x1A00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Render">\r
+            <summary>\r
+            Original was GL_RENDER = 0x1C00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Feedback">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Select">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Flat">\r
+            <summary>\r
+            Original was GL_FLAT = 0x1D00\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Smooth">\r
+            <summary>\r
+            Original was GL_SMOOTH = 0x1D01\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.S">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.T">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.R">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Q">\r
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+            Original was GL_Q = 0x2003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Modulate">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Decal">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureEnvMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_MODE = 0x2200\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureEnvColor">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV_COLOR = 0x2201\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureEnv">\r
+            <summary>\r
+            Original was GL_TEXTURE_ENV = 0x2300\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EyeLinear">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ObjectLinear">\r
+            <summary>\r
+            Original was GL_OBJECT_LINEAR = 0x2401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.SphereMap">\r
+            <summary>\r
+            Original was GL_SPHERE_MAP = 0x2402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureGenMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_GEN_MODE = 0x2500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ObjectPlane">\r
+            <summary>\r
+            Original was GL_OBJECT_PLANE = 0x2501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EyePlane">\r
+            <summary>\r
+            Original was GL_EYE_PLANE = 0x2502\r
+            </summary>\r
+        </member>\r
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+        </member>\r
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+            Original was GL_V3F = 0x2A21\r
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+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.C4ubV2f">\r
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+            Original was GL_C4UB_V3F = 0x2A23\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.C4fN3fV3f">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.T4fV4f">\r
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+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.T2fC4ubV3f">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.T2fC3fV3f">\r
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+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.T2fN3fV3f">\r
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+            </summary>\r
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+            Original was GL_CLIP_PLANE5 = 0x3005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light0">\r
+            <summary>\r
+            Original was GL_LIGHT0 = 0x4000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light1">\r
+            <summary>\r
+            Original was GL_LIGHT1 = 0x4001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light2">\r
+            <summary>\r
+            Original was GL_LIGHT2 = 0x4002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light3">\r
+            <summary>\r
+            Original was GL_LIGHT3 = 0x4003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light4">\r
+            <summary>\r
+            Original was GL_LIGHT4 = 0x4004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light5">\r
+            <summary>\r
+            Original was GL_LIGHT5 = 0x4005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light6">\r
+            <summary>\r
+            Original was GL_LIGHT6 = 0x4006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Light7">\r
+            <summary>\r
+            Original was GL_LIGHT7 = 0x4007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Alpha4">\r
+            <summary>\r
+            Original was GL_ALPHA4 = 0x803B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Alpha8">\r
+            <summary>\r
+            Original was GL_ALPHA8 = 0x803C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Alpha12">\r
+            <summary>\r
+            Original was GL_ALPHA12 = 0x803D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Alpha16">\r
+            <summary>\r
+            Original was GL_ALPHA16 = 0x803E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance4">\r
+            <summary>\r
+            Original was GL_LUMINANCE4 = 0x803F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance8">\r
+            <summary>\r
+            Original was GL_LUMINANCE8 = 0x8040\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance12">\r
+            <summary>\r
+            Original was GL_LUMINANCE12 = 0x8041\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance16">\r
+            <summary>\r
+            Original was GL_LUMINANCE16 = 0x8042\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance4Alpha4">\r
+            <summary>\r
+            Original was GL_LUMINANCE4_ALPHA4 = 0x8043\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance6Alpha2">\r
+            <summary>\r
+            Original was GL_LUMINANCE6_ALPHA2 = 0x8044\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance8Alpha8">\r
+            <summary>\r
+            Original was GL_LUMINANCE8_ALPHA8 = 0x8045\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance12Alpha4">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA4 = 0x8046\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance12Alpha12">\r
+            <summary>\r
+            Original was GL_LUMINANCE12_ALPHA12 = 0x8047\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Luminance16Alpha16">\r
+            <summary>\r
+            Original was GL_LUMINANCE16_ALPHA16 = 0x8048\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Intensity">\r
+            <summary>\r
+            Original was GL_INTENSITY = 0x8049\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Intensity4">\r
+            <summary>\r
+            Original was GL_INTENSITY4 = 0x804A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Intensity8">\r
+            <summary>\r
+            Original was GL_INTENSITY8 = 0x804B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Intensity12">\r
+            <summary>\r
+            Original was GL_INTENSITY12 = 0x804C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.Intensity16">\r
+            <summary>\r
+            Original was GL_INTENSITY16 = 0x804D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureLuminanceSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureIntensitySize">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TexturePriority">\r
+            <summary>\r
+            Original was GL_TEXTURE_PRIORITY = 0x8066\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureResident">\r
+            <summary>\r
+            Original was GL_TEXTURE_RESIDENT = 0x8067\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.VertexArray">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY = 0x8074\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.NormalArray">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY = 0x8075\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorArray">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY = 0x8076\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexArray">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY = 0x8077\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureCoordArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY = 0x8078\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EdgeFlagArray">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY = 0x8079\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.VertexArraySize">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_SIZE = 0x807A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.VertexArrayType">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_TYPE = 0x807B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.VertexArrayStride">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_STRIDE = 0x807C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.NormalArrayType">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_TYPE = 0x807E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.NormalArrayStride">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_STRIDE = 0x807F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorArraySize">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_SIZE = 0x8081\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorArrayType">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_TYPE = 0x8082\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorArrayStride">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_STRIDE = 0x8083\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexArrayType">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_TYPE = 0x8085\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexArrayStride">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_STRIDE = 0x8086\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureCoordArraySize">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureCoordArrayType">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureCoordArrayStride">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EdgeFlagArrayStride">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.VertexArrayPointer">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_POINTER = 0x808E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.NormalArrayPointer">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_POINTER = 0x808F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ColorArrayPointer">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_POINTER = 0x8090\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.IndexArrayPointer">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_POINTER = 0x8091\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.TextureCoordArrayPointer">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.EdgeFlagArrayPointer">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.AllAttribBits">\r
+            <summary>\r
+            Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version11Deprecated.ClientAllAttribBits">\r
+            <summary>\r
+            Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version12">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothPointSizeRange">\r
+            <summary>\r
+            Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothPointSizeGranularity">\r
+            <summary>\r
+            Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothLineWidthRange">\r
+            <summary>\r
+            Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.SmoothLineWidthGranularity">\r
+            <summary>\r
+            Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConstantColor">\r
+            <summary>\r
+            Original was GL_CONSTANT_COLOR = 0x8001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.OneMinusConstantColor">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConstantAlpha">\r
+            <summary>\r
+            Original was GL_CONSTANT_ALPHA = 0x8003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.OneMinusConstantAlpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.BlendColor">\r
+            <summary>\r
+            Original was GL_BLEND_COLOR = 0x8005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Convolution1D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_1D = 0x8010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Convolution2D">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_2D = 0x8011\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Separable2D">\r
+            <summary>\r
+            Original was GL_SEPARABLE_2D = 0x8012\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConvolutionBorderMode">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_MODE = 0x8013\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConvolutionFilterScale">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConvolutionFilterBias">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Reduce">\r
+            <summary>\r
+            Original was GL_REDUCE = 0x8016\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConvolutionFormat">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_FORMAT = 0x8017\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConvolutionWidth">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_WIDTH = 0x8018\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConvolutionHeight">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_HEIGHT = 0x8019\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.MaxConvolutionWidth">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.MaxConvolutionHeight">\r
+            <summary>\r
+            Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionRedScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionGreenScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionBlueScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionAlphaScale">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionRedBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionGreenBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionBlueBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionAlphaBias">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Histogram">\r
+            <summary>\r
+            Original was GL_HISTOGRAM = 0x8024\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ProxyHistogram">\r
+            <summary>\r
+            Original was GL_PROXY_HISTOGRAM = 0x8025\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.HistogramWidth">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_WIDTH = 0x8026\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.HistogramFormat">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_FORMAT = 0x8027\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.HistogramRedSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_RED_SIZE = 0x8028\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.HistogramGreenSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.HistogramBlueSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.HistogramAlphaSize">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.HistogramSink">\r
+            <summary>\r
+            Original was GL_HISTOGRAM_SINK = 0x802D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Minmax">\r
+            <summary>\r
+            Original was GL_MINMAX = 0x802E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.MinmaxFormat">\r
+            <summary>\r
+            Original was GL_MINMAX_FORMAT = 0x802F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.MinmaxSink">\r
+            <summary>\r
+            Original was GL_MINMAX_SINK = 0x8030\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TableTooLarge">\r
+            <summary>\r
+            Original was GL_TABLE_TOO_LARGE = 0x8031\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedByte332">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort4444">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort5551">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt8888">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt1010102">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.RescaleNormal">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL = 0x803A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureBinding3D">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_3D = 0x806A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PackSkipImages">\r
+            <summary>\r
+            Original was GL_PACK_SKIP_IMAGES = 0x806B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PackImageHeight">\r
+            <summary>\r
+            Original was GL_PACK_IMAGE_HEIGHT = 0x806C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnpackSkipImages">\r
+            <summary>\r
+            Original was GL_UNPACK_SKIP_IMAGES = 0x806D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnpackImageHeight">\r
+            <summary>\r
+            Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Texture3D">\r
+            <summary>\r
+            Original was GL_TEXTURE_3D = 0x806F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ProxyTexture3D">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_3D = 0x8070\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureDepth">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH = 0x8071\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureWrapR">\r
+            <summary>\r
+            Original was GL_TEXTURE_WRAP_R = 0x8072\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Max3DTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorMatrix">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX = 0x80B1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorMatrixStackDepth">\r
+            <summary>\r
+            Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.MaxColorMatrixStackDepth">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixRedScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixGreenScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixBlueScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixAlphaScale">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixRedBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixGreenBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixBlueBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixAlphaBias">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTable">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE = 0x80D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.PostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ProxyColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_COLOR_TABLE = 0x80D3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ProxyPostConvolutionColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ProxyPostColorMatrixColorTable">\r
+            <summary>\r
+            Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableScale">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_SCALE = 0x80D6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableBias">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BIAS = 0x80D7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableFormat">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_FORMAT = 0x80D8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableWidth">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_WIDTH = 0x80D9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableRedSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableGreenSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableBlueSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableAlphaSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableLuminanceSize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ColorTableIntensitySize">\r
+            <summary>\r
+            Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Bgr">\r
+            <summary>\r
+            Original was GL_BGR = 0x80E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.Bgra">\r
+            <summary>\r
+            Original was GL_BGRA = 0x80E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.MaxElementsVertices">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.MaxElementsIndices">\r
+            <summary>\r
+            Original was GL_MAX_ELEMENTS_INDICES = 0x80E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ClampToEdge">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_EDGE = 0x812F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureMinLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MIN_LOD = 0x813A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureMaxLod">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LOD = 0x813B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureBaseLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_BASE_LEVEL = 0x813C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.TextureMaxLevel">\r
+            <summary>\r
+            Original was GL_TEXTURE_MAX_LEVEL = 0x813D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConstantBorder">\r
+            <summary>\r
+            Original was GL_CONSTANT_BORDER = 0x8151\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ReplicateBorder">\r
+            <summary>\r
+            Original was GL_REPLICATE_BORDER = 0x8153\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.ConvolutionBorderColor">\r
+            <summary>\r
+            Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.LightModelColorControl">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.SingleColor">\r
+            <summary>\r
+            Original was GL_SINGLE_COLOR = 0x81F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.SeparateSpecularColor">\r
+            <summary>\r
+            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedByte233Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort565">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort565Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort4444Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedShort1555Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt8888Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.AliasedPointSizeRange">\r
+            <summary>\r
+            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12.AliasedLineWidthRange">\r
+            <summary>\r
+            Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version12Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12Deprecated.RescaleNormal">\r
+            <summary>\r
+            Original was GL_RESCALE_NORMAL = 0x803A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12Deprecated.LightModelColorControl">\r
+            <summary>\r
+            Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12Deprecated.SingleColor">\r
+            <summary>\r
+            Original was GL_SINGLE_COLOR = 0x81F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12Deprecated.SeparateSpecularColor">\r
+            <summary>\r
+            Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version12Deprecated.AliasedPointSizeRange">\r
+            <summary>\r
+            Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version13">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.MultisampleBit">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Multisample">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE = 0x809D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleAlphaToCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleAlphaToOne">\r
+            <summary>\r
+            Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleCoverage">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE = 0x80A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleBuffers">\r
+            <summary>\r
+            Original was GL_SAMPLE_BUFFERS = 0x80A8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Samples">\r
+            <summary>\r
+            Original was GL_SAMPLES = 0x80A9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleCoverageValue">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.SampleCoverageInvert">\r
+            <summary>\r
+            Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.ClampToBorder">\r
+            <summary>\r
+            Original was GL_CLAMP_TO_BORDER = 0x812D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture0">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture1">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture2">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture3">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture4">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture5">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture6">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture7">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture8">\r
+            <summary>\r
+            Original was GL_TEXTURE8 = 0x84C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture9">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture10">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture11">\r
+            <summary>\r
+            Original was GL_TEXTURE11 = 0x84CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture12">\r
+            <summary>\r
+            Original was GL_TEXTURE12 = 0x84CC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture13">\r
+            <summary>\r
+            Original was GL_TEXTURE13 = 0x84CD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture14">\r
+            <summary>\r
+            Original was GL_TEXTURE14 = 0x84CE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture15">\r
+            <summary>\r
+            Original was GL_TEXTURE15 = 0x84CF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture16">\r
+            <summary>\r
+            Original was GL_TEXTURE16 = 0x84D0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture17">\r
+            <summary>\r
+            Original was GL_TEXTURE17 = 0x84D1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture18">\r
+            <summary>\r
+            Original was GL_TEXTURE18 = 0x84D2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture19">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture20">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture21">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture22">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture23">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture24">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture25">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture26">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture27">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture28">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture29">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture30">\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Texture31">\r
+            <summary>\r
+            Original was GL_TEXTURE31 = 0x84DF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.ActiveTexture">\r
+            <summary>\r
+            Original was GL_ACTIVE_TEXTURE = 0x84E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.ClientActiveTexture">\r
+            <summary>\r
+            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.MaxTextureUnits">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_UNITS = 0x84E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeModelviewMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeProjectionMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeTextureMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TransposeColorMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Subtract">\r
+            <summary>\r
+            Original was GL_SUBTRACT = 0x84E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_ALPHA = 0x84E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedLuminance">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE = 0x84EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedLuminanceAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedIntensity">\r
+            <summary>\r
+            Original was GL_COMPRESSED_INTENSITY = 0x84EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedRgb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGB = 0x84ED\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedRgba">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RGBA = 0x84EE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCompressionHint">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.NormalMap">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.ReflectionMap">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP = 0x8513\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureBindingCubeMap">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveX">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeX">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveY">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeY">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveZ">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeZ">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.ProxyTextureCubeMap">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.MaxCubeMapTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Combine">\r
+            <summary>\r
+            Original was GL_COMBINE = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CombineRgb">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CombineAlpha">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.RgbScale">\r
+            <summary>\r
+            Original was GL_RGB_SCALE = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.AddSigned">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Interpolate">\r
+            <summary>\r
+            Original was GL_INTERPOLATE = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Constant">\r
+            <summary>\r
+            Original was GL_CONSTANT = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.PrimaryColor">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Previous">\r
+            <summary>\r
+            Original was GL_PREVIOUS = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source0Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source1Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE1_RGB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source2Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE2_RGB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source0Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE0_ALPHA = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source1Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Source2Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE2_ALPHA = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand0Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand1Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand2Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand0Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand1Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Operand2Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCompressedImageSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.TextureCompressed">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPRESSED = 0x86A1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.NumCompressedTextureFormats">\r
+            <summary>\r
+            Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.CompressedTextureFormats">\r
+            <summary>\r
+            Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Dot3Rgb">\r
+            <summary>\r
+            Original was GL_DOT3_RGB = 0x86AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13.Dot3Rgba">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version13Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.MultisampleBit">\r
+            <summary>\r
+            Original was GL_MULTISAMPLE_BIT = 0x20000000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.ClientActiveTexture">\r
+            <summary>\r
+            Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.MaxTextureUnits">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_UNITS = 0x84E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.TransposeModelviewMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.TransposeProjectionMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.TransposeTextureMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.TransposeColorMatrix">\r
+            <summary>\r
+            Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Subtract">\r
+            <summary>\r
+            Original was GL_SUBTRACT = 0x84E7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.CompressedAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_ALPHA = 0x84E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.CompressedLuminance">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE = 0x84EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.CompressedLuminanceAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.CompressedIntensity">\r
+            <summary>\r
+            Original was GL_COMPRESSED_INTENSITY = 0x84EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.NormalMap">\r
+            <summary>\r
+            Original was GL_NORMAL_MAP = 0x8511\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.ReflectionMap">\r
+            <summary>\r
+            Original was GL_REFLECTION_MAP = 0x8512\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Combine">\r
+            <summary>\r
+            Original was GL_COMBINE = 0x8570\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.CombineRgb">\r
+            <summary>\r
+            Original was GL_COMBINE_RGB = 0x8571\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.CombineAlpha">\r
+            <summary>\r
+            Original was GL_COMBINE_ALPHA = 0x8572\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.RgbScale">\r
+            <summary>\r
+            Original was GL_RGB_SCALE = 0x8573\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.AddSigned">\r
+            <summary>\r
+            Original was GL_ADD_SIGNED = 0x8574\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Interpolate">\r
+            <summary>\r
+            Original was GL_INTERPOLATE = 0x8575\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Constant">\r
+            <summary>\r
+            Original was GL_CONSTANT = 0x8576\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.PrimaryColor">\r
+            <summary>\r
+            Original was GL_PRIMARY_COLOR = 0x8577\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Previous">\r
+            <summary>\r
+            Original was GL_PREVIOUS = 0x8578\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Source0Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE0_RGB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Source1Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE1_RGB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Source2Rgb">\r
+            <summary>\r
+            Original was GL_SOURCE2_RGB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Source0Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE0_ALPHA = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Source1Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Source2Alpha">\r
+            <summary>\r
+            Original was GL_SOURCE2_ALPHA = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Operand0Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND0_RGB = 0x8590\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Operand1Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND1_RGB = 0x8591\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Operand2Rgb">\r
+            <summary>\r
+            Original was GL_OPERAND2_RGB = 0x8592\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Operand0Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND0_ALPHA = 0x8598\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Operand1Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND1_ALPHA = 0x8599\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Operand2Alpha">\r
+            <summary>\r
+            Original was GL_OPERAND2_ALPHA = 0x859A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Dot3Rgb">\r
+            <summary>\r
+            Original was GL_DOT3_RGB = 0x86AE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version13Deprecated.Dot3Rgba">\r
+            <summary>\r
+            Original was GL_DOT3_RGBA = 0x86AF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version14">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendDstRgb">\r
+            <summary>\r
+            Original was GL_BLEND_DST_RGB = 0x80C8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendSrcRgb">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_RGB = 0x80C9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendDstAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_DST_ALPHA = 0x80CA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.BlendSrcAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_SRC_ALPHA = 0x80CB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointSizeMin">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointSizeMax">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointFadeThresholdSize">\r
+            <summary>\r
+            Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.PointDistanceAttenuation">\r
+            <summary>\r
+            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.GenerateMipmap">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.GenerateMipmapHint">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthComponent16">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT16 = 0x81A5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthComponent24">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT24 = 0x81A6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthComponent32">\r
+            <summary>\r
+            Original was GL_DEPTH_COMPONENT32 = 0x81A7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.MirroredRepeat">\r
+            <summary>\r
+            Original was GL_MIRRORED_REPEAT = 0x8370\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateSource">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_SOURCE = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinate">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.FragmentDepth">\r
+            <summary>\r
+            Original was GL_FRAGMENT_DEPTH = 0x8452\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.CurrentFogCoordinate">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORDINATE = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayType">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayStride">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayPointer">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.FogCoordinateArray">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.ColorSum">\r
+            <summary>\r
+            Original was GL_COLOR_SUM = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.CurrentSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArraySize">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayType">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayStride">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayPointer">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.SecondaryColorArray">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.MaxTextureLodBias">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureFilterControl">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureLodBias">\r
+            <summary>\r
+            Original was GL_TEXTURE_LOD_BIAS = 0x8501\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.IncrWrap">\r
+            <summary>\r
+            Original was GL_INCR_WRAP = 0x8507\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.DecrWrap">\r
+            <summary>\r
+            Original was GL_DECR_WRAP = 0x8508\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureDepthSize">\r
+            <summary>\r
+            Original was GL_TEXTURE_DEPTH_SIZE = 0x884A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.DepthTextureMode">\r
+            <summary>\r
+            Original was GL_DEPTH_TEXTURE_MODE = 0x884B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureCompareMode">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_MODE = 0x884C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.TextureCompareFunc">\r
+            <summary>\r
+            Original was GL_TEXTURE_COMPARE_FUNC = 0x884D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14.CompareRToTexture">\r
+            <summary>\r
+            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version14Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.PointSizeMin">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MIN = 0x8126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.PointSizeMax">\r
+            <summary>\r
+            Original was GL_POINT_SIZE_MAX = 0x8127\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.PointDistanceAttenuation">\r
+            <summary>\r
+            Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.GenerateMipmap">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP = 0x8191\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.GenerateMipmapHint">\r
+            <summary>\r
+            Original was GL_GENERATE_MIPMAP_HINT = 0x8192\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.FogCoordinateSource">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_SOURCE = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.FogCoordinate">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.FragmentDepth">\r
+            <summary>\r
+            Original was GL_FRAGMENT_DEPTH = 0x8452\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.CurrentFogCoordinate">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORDINATE = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.FogCoordinateArrayType">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.FogCoordinateArrayStride">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.FogCoordinateArrayPointer">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.FogCoordinateArray">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.ColorSum">\r
+            <summary>\r
+            Original was GL_COLOR_SUM = 0x8458\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.CurrentSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_SECONDARY_COLOR = 0x8459\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.SecondaryColorArraySize">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.SecondaryColorArrayType">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.SecondaryColorArrayStride">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.SecondaryColorArrayPointer">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.SecondaryColorArray">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY = 0x845E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.TextureFilterControl">\r
+            <summary>\r
+            Original was GL_TEXTURE_FILTER_CONTROL = 0x8500\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.DepthTextureMode">\r
+            <summary>\r
+            Original was GL_DEPTH_TEXTURE_MODE = 0x884B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version14Deprecated.CompareRToTexture">\r
+            <summary>\r
+            Original was GL_COMPARE_R_TO_TEXTURE = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version15">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordSrc">\r
+            <summary>\r
+            Original was GL_FOG_COORD_SRC = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoord">\r
+            <summary>\r
+            Original was GL_FOG_COORD = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.CurrentFogCoord">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORD = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayType">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayStride">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayPointer">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArray">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src0Rgb">\r
+            <summary>\r
+            Original was GL_SRC0_RGB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src1Rgb">\r
+            <summary>\r
+            Original was GL_SRC1_RGB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src2Rgb">\r
+            <summary>\r
+            Original was GL_SRC2_RGB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src0Alpha">\r
+            <summary>\r
+            Original was GL_SRC0_ALPHA = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src1Alpha">\r
+            <summary>\r
+            Original was GL_SRC1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.Src2Alpha">\r
+            <summary>\r
+            Original was GL_SRC2_ALPHA = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferSize">\r
+            <summary>\r
+            Original was GL_BUFFER_SIZE = 0x8764\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferUsage">\r
+            <summary>\r
+            Original was GL_BUFFER_USAGE = 0x8765\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.QueryCounterBits">\r
+            <summary>\r
+            Original was GL_QUERY_COUNTER_BITS = 0x8864\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.CurrentQuery">\r
+            <summary>\r
+            Original was GL_CURRENT_QUERY = 0x8865\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.QueryResult">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT = 0x8866\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.QueryResultAvailable">\r
+            <summary>\r
+            Original was GL_QUERY_RESULT_AVAILABLE = 0x8867\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.ArrayBuffer">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER = 0x8892\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.ElementArrayBuffer">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.ArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_ARRAY_BUFFER_BINDING = 0x8894\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.ElementArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.VertexArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.NormalArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.ColorArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.IndexArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.TextureCoordArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.EdgeFlagArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.SecondaryColorArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.FogCoordinateArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.WeightArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.VertexAttribArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.ReadOnly">\r
+            <summary>\r
+            Original was GL_READ_ONLY = 0x88B8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.WriteOnly">\r
+            <summary>\r
+            Original was GL_WRITE_ONLY = 0x88B9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.ReadWrite">\r
+            <summary>\r
+            Original was GL_READ_WRITE = 0x88BA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferAccess">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS = 0x88BB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferMapped">\r
+            <summary>\r
+            Original was GL_BUFFER_MAPPED = 0x88BC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.BufferMapPointer">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_POINTER = 0x88BD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.StreamDraw">\r
+            <summary>\r
+            Original was GL_STREAM_DRAW = 0x88E0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.StreamRead">\r
+            <summary>\r
+            Original was GL_STREAM_READ = 0x88E1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.StreamCopy">\r
+            <summary>\r
+            Original was GL_STREAM_COPY = 0x88E2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.StaticDraw">\r
+            <summary>\r
+            Original was GL_STATIC_DRAW = 0x88E4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.StaticRead">\r
+            <summary>\r
+            Original was GL_STATIC_READ = 0x88E5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.StaticCopy">\r
+            <summary>\r
+            Original was GL_STATIC_COPY = 0x88E6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.DynamicDraw">\r
+            <summary>\r
+            Original was GL_DYNAMIC_DRAW = 0x88E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.DynamicRead">\r
+            <summary>\r
+            Original was GL_DYNAMIC_READ = 0x88E9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.DynamicCopy">\r
+            <summary>\r
+            Original was GL_DYNAMIC_COPY = 0x88EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15.SamplesPassed">\r
+            <summary>\r
+            Original was GL_SAMPLES_PASSED = 0x8914\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version15Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoordSrc">\r
+            <summary>\r
+            Original was GL_FOG_COORD_SRC = 0x8450\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoord">\r
+            <summary>\r
+            Original was GL_FOG_COORD = 0x8451\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.CurrentFogCoord">\r
+            <summary>\r
+            Original was GL_CURRENT_FOG_COORD = 0x8453\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoordArrayType">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoordArrayStride">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoordArrayPointer">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoordArray">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY = 0x8457\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.Src0Rgb">\r
+            <summary>\r
+            Original was GL_SRC0_RGB = 0x8580\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.Src1Rgb">\r
+            <summary>\r
+            Original was GL_SRC1_RGB = 0x8581\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.Src2Rgb">\r
+            <summary>\r
+            Original was GL_SRC2_RGB = 0x8582\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.Src0Alpha">\r
+            <summary>\r
+            Original was GL_SRC0_ALPHA = 0x8588\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.Src1Alpha">\r
+            <summary>\r
+            Original was GL_SRC1_ALPHA = 0x8589\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.Src2Alpha">\r
+            <summary>\r
+            Original was GL_SRC2_ALPHA = 0x858A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.VertexArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.NormalArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.ColorArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.IndexArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.TextureCoordArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.EdgeFlagArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.SecondaryColorArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoordArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.FogCoordinateArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version15Deprecated.WeightArrayBufferBinding">\r
+            <summary>\r
+            Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version20">\r
+            <summary>\r
+            Used in GL.StencilFuncSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.BlendEquationRgb">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_RGB = 0x8009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayEnabled">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArraySize">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayStride">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayType">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.CurrentVertexAttrib">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexProgramPointSize">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexProgramTwoSide">\r
+            <summary>\r
+            Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayPointer">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackFunc">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_FUNC = 0x8800\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackFail">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_FAIL = 0x8801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackFailAti">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackPassDepthFail">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackPassDepthPass">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxDrawBuffers">\r
+            <summary>\r
+            Original was GL_MAX_DRAW_BUFFERS = 0x8824\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer0">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER0 = 0x8825\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer1">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER1 = 0x8826\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer2">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER2 = 0x8827\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer3">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER3 = 0x8828\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer4">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER4 = 0x8829\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer5">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER5 = 0x882A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer6">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER6 = 0x882B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer7">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER7 = 0x882C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer8">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER8 = 0x882D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer9">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER9 = 0x882E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer10">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER10 = 0x882F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer11">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER11 = 0x8830\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer12">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER12 = 0x8831\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer13">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER13 = 0x8832\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer14">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER14 = 0x8833\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DrawBuffer15">\r
+            <summary>\r
+            Original was GL_DRAW_BUFFER15 = 0x8834\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.BlendEquationAlpha">\r
+            <summary>\r
+            Original was GL_BLEND_EQUATION_ALPHA = 0x883D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.PointSprite">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.CoordReplace">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVertexAttribs">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_ATTRIBS = 0x8869\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayNormalized">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxTextureCoords">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FragmentShader">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER = 0x8B30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.VertexShader">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER = 0x8B31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVaryingFloats">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_FLOATS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxVertexTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.MaxCombinedTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ShaderType">\r
+            <summary>\r
+            Original was GL_SHADER_TYPE = 0x8B4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatVec2">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC2 = 0x8B50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatVec3">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC3 = 0x8B51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatVec4">\r
+            <summary>\r
+            Original was GL_FLOAT_VEC4 = 0x8B52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.IntVec2">\r
+            <summary>\r
+            Original was GL_INT_VEC2 = 0x8B53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.IntVec3">\r
+            <summary>\r
+            Original was GL_INT_VEC3 = 0x8B54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.IntVec4">\r
+            <summary>\r
+            Original was GL_INT_VEC4 = 0x8B55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.Bool">\r
+            <summary>\r
+            Original was GL_BOOL = 0x8B56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.BoolVec2">\r
+            <summary>\r
+            Original was GL_BOOL_VEC2 = 0x8B57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.BoolVec3">\r
+            <summary>\r
+            Original was GL_BOOL_VEC3 = 0x8B58\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.BoolVec4">\r
+            <summary>\r
+            Original was GL_BOOL_VEC4 = 0x8B59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatMat2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2 = 0x8B5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatMat3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3 = 0x8B5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FloatMat4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4 = 0x8B5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler1D">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D = 0x8B5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler2D">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D = 0x8B5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler3D">\r
+            <summary>\r
+            Original was GL_SAMPLER_3D = 0x8B5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.SamplerCube">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE = 0x8B60\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler1DShadow">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.Sampler2DShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_SHADOW = 0x8B62\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.DeleteStatus">\r
+            <summary>\r
+            Original was GL_DELETE_STATUS = 0x8B80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.CompileStatus">\r
+            <summary>\r
+            Original was GL_COMPILE_STATUS = 0x8B81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.LinkStatus">\r
+            <summary>\r
+            Original was GL_LINK_STATUS = 0x8B82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ValidateStatus">\r
+            <summary>\r
+            Original was GL_VALIDATE_STATUS = 0x8B83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.InfoLogLength">\r
+            <summary>\r
+            Original was GL_INFO_LOG_LENGTH = 0x8B84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.AttachedShaders">\r
+            <summary>\r
+            Original was GL_ATTACHED_SHADERS = 0x8B85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORMS = 0x8B86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ShaderSourceLength">\r
+            <summary>\r
+            Original was GL_SHADER_SOURCE_LENGTH = 0x8B88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveAttributes">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTES = 0x8B89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ActiveAttributeMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.FragmentShaderDerivativeHint">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.ShadingLanguageVersion">\r
+            <summary>\r
+            Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.CurrentProgram">\r
+            <summary>\r
+            Original was GL_CURRENT_PROGRAM = 0x8B8D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.PointSpriteCoordOrigin">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.LowerLeft">\r
+            <summary>\r
+            Original was GL_LOWER_LEFT = 0x8CA1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.UpperLeft">\r
+            <summary>\r
+            Original was GL_UPPER_LEFT = 0x8CA2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackRef">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_REF = 0x8CA3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackValueMask">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20.StencilBackWritemask">\r
+            <summary>\r
+            Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version20Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20Deprecated.VertexProgramTwoSide">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20Deprecated.PointSprite">\r
+            <summary>\r
+            Original was GL_POINT_SPRITE = 0x8861\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20Deprecated.CoordReplace">\r
+            <summary>\r
+            Original was GL_COORD_REPLACE = 0x8862\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version20Deprecated.MaxTextureCoords">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_COORDS = 0x8871\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version21">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.CurrentRasterSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelPackBuffer">\r
+            <summary>\r
+            Original was GL_PIXEL_PACK_BUFFER = 0x88EB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelUnpackBuffer">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelPackBufferBinding">\r
+            <summary>\r
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+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.PixelUnpackBufferBinding">\r
+            <summary>\r
+            Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat2x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x3 = 0x8B65\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat2x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT2x4 = 0x8B66\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat3x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x2 = 0x8B67\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat3x4">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT3x4 = 0x8B68\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat4x2">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x2 = 0x8B69\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.FloatMat4x3">\r
+            <summary>\r
+            Original was GL_FLOAT_MAT4x3 = 0x8B6A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.Srgb">\r
+            <summary>\r
+            Original was GL_SRGB = 0x8C40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.Srgb8">\r
+            <summary>\r
+            Original was GL_SRGB8 = 0x8C41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.SrgbAlpha">\r
+            <summary>\r
+            Original was GL_SRGB_ALPHA = 0x8C42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.Srgb8Alpha8">\r
+            <summary>\r
+            Original was GL_SRGB8_ALPHA8 = 0x8C43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.SluminanceAlpha">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_ALPHA = 0x8C44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.Sluminance8Alpha8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.Sluminance">\r
+            <summary>\r
+            Original was GL_SLUMINANCE = 0x8C46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.Sluminance8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8 = 0x8C47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSrgb">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB = 0x8C48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSrgbAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSluminance">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21.CompressedSluminanceAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version21Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21Deprecated.CurrentRasterSecondaryColor">\r
+            <summary>\r
+            Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21Deprecated.SluminanceAlpha">\r
+            <summary>\r
+            Original was GL_SLUMINANCE_ALPHA = 0x8C44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21Deprecated.Sluminance8Alpha8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21Deprecated.Sluminance">\r
+            <summary>\r
+            Original was GL_SLUMINANCE = 0x8C46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21Deprecated.Sluminance8">\r
+            <summary>\r
+            Original was GL_SLUMINANCE8 = 0x8C47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21Deprecated.CompressedSluminance">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version21Deprecated.CompressedSluminanceAlpha">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version30">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ContextFlagForwardCompatibleBit">\r
+            <summary>\r
+            Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapReadBit">\r
+            <summary>\r
+            Original was GL_MAP_READ_BIT = 0x0001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapWriteBit">\r
+            <summary>\r
+            Original was GL_MAP_WRITE_BIT = 0x0002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapInvalidateRangeBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapInvalidateBufferBit">\r
+            <summary>\r
+            Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapFlushExplicitBit">\r
+            <summary>\r
+            Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MapUnsynchronizedBit">\r
+            <summary>\r
+            Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.InvalidFramebufferOperation">\r
+            <summary>\r
+            Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxClipDistances">\r
+            <summary>\r
+            Original was GL_MAX_CLIP_DISTANCES = 0x0D32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance0">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE0 = 0x3000\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance1">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE1 = 0x3001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance2">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE2 = 0x3002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance3">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE3 = 0x3003\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance4">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE4 = 0x3004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance5">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE5 = 0x3005\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance6">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE6 = 0x3006\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ClipDistance7">\r
+            <summary>\r
+            Original was GL_CLIP_DISTANCE7 = 0x3007\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentColorEncoding">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentComponentType">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentRedSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentGreenSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentBlueSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentAlphaSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentDepthSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentStencilSize">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferDefault">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_DEFAULT = 0x8218\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferUndefined">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.DepthStencilAttachment">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MajorVersion">\r
+            <summary>\r
+            Original was GL_MAJOR_VERSION = 0x821B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MinorVersion">\r
+            <summary>\r
+            Original was GL_MINOR_VERSION = 0x821C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.NumExtensions">\r
+            <summary>\r
+            Original was GL_NUM_EXTENSIONS = 0x821D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.ContextFlags">\r
+            <summary>\r
+            Original was GL_CONTEXT_FLAGS = 0x821E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Index">\r
+            <summary>\r
+            Original was GL_INDEX = 0x8222\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.DepthBuffer">\r
+            <summary>\r
+            Original was GL_DEPTH_BUFFER = 0x8223\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilBuffer">\r
+            <summary>\r
+            Original was GL_STENCIL_BUFFER = 0x8224\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRed">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED = 0x8225\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRg">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RG = 0x8226\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg">\r
+            <summary>\r
+            Original was GL_RG = 0x8227\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RgInteger">\r
+            <summary>\r
+            Original was GL_RG_INTEGER = 0x8228\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R8">\r
+            <summary>\r
+            Original was GL_R8 = 0x8229\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16">\r
+            <summary>\r
+            Original was GL_R16 = 0x822A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg8">\r
+            <summary>\r
+            Original was GL_RG8 = 0x822B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16">\r
+            <summary>\r
+            Original was GL_RG16 = 0x822C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16f">\r
+            <summary>\r
+            Original was GL_R16F = 0x822D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R32f">\r
+            <summary>\r
+            Original was GL_R32F = 0x822E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16f">\r
+            <summary>\r
+            Original was GL_RG16F = 0x822F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg32f">\r
+            <summary>\r
+            Original was GL_RG32F = 0x8230\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R8i">\r
+            <summary>\r
+            Original was GL_R8I = 0x8231\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R8ui">\r
+            <summary>\r
+            Original was GL_R8UI = 0x8232\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16i">\r
+            <summary>\r
+            Original was GL_R16I = 0x8233\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R16ui">\r
+            <summary>\r
+            Original was GL_R16UI = 0x8234\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R32i">\r
+            <summary>\r
+            Original was GL_R32I = 0x8235\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.R32ui">\r
+            <summary>\r
+            Original was GL_R32UI = 0x8236\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg8i">\r
+            <summary>\r
+            Original was GL_RG8I = 0x8237\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg8ui">\r
+            <summary>\r
+            Original was GL_RG8UI = 0x8238\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16i">\r
+            <summary>\r
+            Original was GL_RG16I = 0x8239\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg16ui">\r
+            <summary>\r
+            Original was GL_RG16UI = 0x823A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg32i">\r
+            <summary>\r
+            Original was GL_RG32I = 0x823B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rg32ui">\r
+            <summary>\r
+            Original was GL_RG32UI = 0x823C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxRenderbufferSize">\r
+            <summary>\r
+            Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.DepthStencil">\r
+            <summary>\r
+            Original was GL_DEPTH_STENCIL = 0x84F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedInt248">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_24_8 = 0x84FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.VertexArrayBinding">\r
+            <summary>\r
+            Original was GL_VERTEX_ARRAY_BINDING = 0x85B5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba32f">\r
+            <summary>\r
+            Original was GL_RGBA32F = 0x8814\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb32f">\r
+            <summary>\r
+            Original was GL_RGB32F = 0x8815\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba16f">\r
+            <summary>\r
+            Original was GL_RGBA16F = 0x881A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb16f">\r
+            <summary>\r
+            Original was GL_RGB16F = 0x881B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompareRefToTexture">\r
+            <summary>\r
+            Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Depth24Stencil8">\r
+            <summary>\r
+            Original was GL_DEPTH24_STENCIL8 = 0x88F0\r
+            </summary>\r
+        </member>\r
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+        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex1">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX1 = 0x8D46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex4">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX4 = 0x8D47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex8">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX8 = 0x8D48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.StencilIndex16">\r
+            <summary>\r
+            Original was GL_STENCIL_INDEX16 = 0x8D49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferRedSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferGreenSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferBlueSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferAlphaSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferDepthSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RenderbufferStencilSize">\r
+            <summary>\r
+            Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteMultisample">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.MaxSamples">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLES = 0x8D57\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba32ui">\r
+            <summary>\r
+            Original was GL_RGBA32UI = 0x8D70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb32ui">\r
+            <summary>\r
+            Original was GL_RGB32UI = 0x8D71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba16ui">\r
+            <summary>\r
+            Original was GL_RGBA16UI = 0x8D76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb16ui">\r
+            <summary>\r
+            Original was GL_RGB16UI = 0x8D77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba8ui">\r
+            <summary>\r
+            Original was GL_RGBA8UI = 0x8D7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb8ui">\r
+            <summary>\r
+            Original was GL_RGB8UI = 0x8D7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba32i">\r
+            <summary>\r
+            Original was GL_RGBA32I = 0x8D82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb32i">\r
+            <summary>\r
+            Original was GL_RGB32I = 0x8D83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba16i">\r
+            <summary>\r
+            Original was GL_RGBA16I = 0x8D88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb16i">\r
+            <summary>\r
+            Original was GL_RGB16I = 0x8D89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgba8i">\r
+            <summary>\r
+            Original was GL_RGBA8I = 0x8D8E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Rgb8i">\r
+            <summary>\r
+            Original was GL_RGB8I = 0x8D8F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RedInteger">\r
+            <summary>\r
+            Original was GL_RED_INTEGER = 0x8D94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.GreenInteger">\r
+            <summary>\r
+            Original was GL_GREEN_INTEGER = 0x8D95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.BlueInteger">\r
+            <summary>\r
+            Original was GL_BLUE_INTEGER = 0x8D96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RgbInteger">\r
+            <summary>\r
+            Original was GL_RGB_INTEGER = 0x8D98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.RgbaInteger">\r
+            <summary>\r
+            Original was GL_RGBA_INTEGER = 0x8D99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.BgrInteger">\r
+            <summary>\r
+            Original was GL_BGR_INTEGER = 0x8D9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.BgraInteger">\r
+            <summary>\r
+            Original was GL_BGRA_INTEGER = 0x8D9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Float32UnsignedInt248Rev">\r
+            <summary>\r
+            Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.FramebufferSrgb">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_SRGB = 0x8DB9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedSignedRedRgtc1">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.CompressedSignedRgRgtc2">\r
+            <summary>\r
+            Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler1DArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY = 0x8DC0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler2DArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY = 0x8DC1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler1DArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.Sampler2DArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.SamplerCubeShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec2">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec3">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec4">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler1D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D = 0x8DC9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler2D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D = 0x8DCA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler3D">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_3D = 0x8DCB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSamplerCube">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE = 0x8DCC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler1DArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.IntSampler2DArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler1D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler2D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler3D">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSamplerCube">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler1DArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler2DArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryWait">\r
+            <summary>\r
+            Original was GL_QUERY_WAIT = 0x8E13\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryNoWait">\r
+            <summary>\r
+            Original was GL_QUERY_NO_WAIT = 0x8E14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryByRegionWait">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_WAIT = 0x8E15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.QueryByRegionNoWait">\r
+            <summary>\r
+            Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.BufferAccessFlags">\r
+            <summary>\r
+            Original was GL_BUFFER_ACCESS_FLAGS = 0x911F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.BufferMapLength">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_LENGTH = 0x9120\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30.BufferMapOffset">\r
+            <summary>\r
+            Original was GL_BUFFER_MAP_OFFSET = 0x9121\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version30Deprecated">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30Deprecated.ClampVertexColor">\r
+            <summary>\r
+            Original was GL_CLAMP_VERTEX_COLOR = 0x891A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30Deprecated.ClampFragmentColor">\r
+            <summary>\r
+            Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30Deprecated.TextureLuminanceType">\r
+            <summary>\r
+            Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30Deprecated.TextureIntensityType">\r
+            <summary>\r
+            Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version30Deprecated.AlphaInteger">\r
+            <summary>\r
+            Original was GL_ALPHA_INTEGER = 0x8D97\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version31">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureRectangle">\r
+            <summary>\r
+            Original was GL_TEXTURE_RECTANGLE = 0x84F5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBindingRectangle">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.ProxyTextureRectangle">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxRectangleTextureSize">\r
+            <summary>\r
+            Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBuffer">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER = 0x8A11\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferStart">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_START = 0x8A29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxVertexUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxGeometryUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxFragmentUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxUniformBufferBindings">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxUniformBlockSize">\r
+            <summary>\r
+            Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedVertexUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedGeometryUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxCombinedFragmentUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBufferOffsetAlignment">\r
+            <summary>\r
+            Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.ActiveUniformBlockMaxNameLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.ActiveUniformBlocks">\r
+            <summary>\r
+            Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformType">\r
+            <summary>\r
+            Original was GL_UNIFORM_TYPE = 0x8A37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_SIZE = 0x8A38\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_NAME_LENGTH = 0x8A39\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockIndex">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformOffset">\r
+            <summary>\r
+            Original was GL_UNIFORM_OFFSET = 0x8A3B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformArrayStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformMatrixStride">\r
+            <summary>\r
+            Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformIsRowMajor">\r
+            <summary>\r
+            Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockBinding">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockDataSize">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockNameLength">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockActiveUniforms">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockActiveUniformIndices">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByVertexShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByGeometryShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByFragmentShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Sampler2DRect">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT = 0x8B63\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Sampler2DRectShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER = 0x8C2A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.MaxTextureBufferSize">\r
+            <summary>\r
+            Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBindingBuffer">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBufferDataStoreBinding">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.TextureBufferFormat">\r
+            <summary>\r
+            Original was GL_TEXTURE_BUFFER_FORMAT = 0x8C2E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.SamplerBuffer">\r
+            <summary>\r
+            Original was GL_SAMPLER_BUFFER = 0x8DC2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.IntSampler2DRect">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.IntSamplerBuffer">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_BUFFER = 0x8DD0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UnsignedIntSampler2DRect">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.UnsignedIntSamplerBuffer">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.CopyReadBuffer">\r
+            <summary>\r
+            Original was GL_COPY_READ_BUFFER = 0x8F36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.CopyWriteBuffer">\r
+            <summary>\r
+            Original was GL_COPY_WRITE_BUFFER = 0x8F37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.RedSnorm">\r
+            <summary>\r
+            Original was GL_RED_SNORM = 0x8F90\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.RgSnorm">\r
+            <summary>\r
+            Original was GL_RG_SNORM = 0x8F91\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.RgbSnorm">\r
+            <summary>\r
+            Original was GL_RGB_SNORM = 0x8F92\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.RgbaSnorm">\r
+            <summary>\r
+            Original was GL_RGBA_SNORM = 0x8F93\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.R8Snorm">\r
+            <summary>\r
+            Original was GL_R8_SNORM = 0x8F94\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rg8Snorm">\r
+            <summary>\r
+            Original was GL_RG8_SNORM = 0x8F95\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgb8Snorm">\r
+            <summary>\r
+            Original was GL_RGB8_SNORM = 0x8F96\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgba8Snorm">\r
+            <summary>\r
+            Original was GL_RGBA8_SNORM = 0x8F97\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.R16Snorm">\r
+            <summary>\r
+            Original was GL_R16_SNORM = 0x8F98\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rg16Snorm">\r
+            <summary>\r
+            Original was GL_RG16_SNORM = 0x8F99\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgb16Snorm">\r
+            <summary>\r
+            Original was GL_RGB16_SNORM = 0x8F9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.Rgba16Snorm">\r
+            <summary>\r
+            Original was GL_RGBA16_SNORM = 0x8F9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.SignedNormalized">\r
+            <summary>\r
+            Original was GL_SIGNED_NORMALIZED = 0x8F9C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.PrimitiveRestart">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART = 0x8F9D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.PrimitiveRestartIndex">\r
+            <summary>\r
+            Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version31.InvalidIndex">\r
+            <summary>\r
+            Original was GL_INVALID_INDEX = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version32">\r
+            <summary>\r
+            Used in GL.GetBufferParameteri64, GL.GetInteger64\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ContextCoreProfileBit">\r
+            <summary>\r
+            Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncFlushCommandsBit">\r
+            <summary>\r
+            Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ContextCompatibilityProfileBit">\r
+            <summary>\r
+            Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.LinesAdjacency">\r
+            <summary>\r
+            Original was GL_LINES_ADJACENCY = 0x000A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.LineStripAdjacency">\r
+            <summary>\r
+            Original was GL_LINE_STRIP_ADJACENCY = 0x000B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TrianglesAdjacency">\r
+            <summary>\r
+            Original was GL_TRIANGLES_ADJACENCY = 0x000C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TriangleStripAdjacency">\r
+            <summary>\r
+            Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProgramPointSize">\r
+            <summary>\r
+            Original was GL_PROGRAM_POINT_SIZE = 0x8642\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.DepthClamp">\r
+            <summary>\r
+            Original was GL_DEPTH_CLAMP = 0x864F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureCubeMapSeamless">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryVerticesOut">\r
+            <summary>\r
+            Original was GL_GEOMETRY_VERTICES_OUT = 0x8916\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryInputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_INPUT_TYPE = 0x8917\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryOutputType">\r
+            <summary>\r
+            Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxVaryingComponents">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.FramebufferAttachmentTextureLayer">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.FramebufferAttachmentLayered">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.FramebufferIncompleteLayerTargets">\r
+            <summary>\r
+            Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.GeometryShader">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER = 0x8DD9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryOutputVertices">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryTotalOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.QuadsFollowProvokingVertexConvention">\r
+            <summary>\r
+            Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.FirstVertexConvention">\r
+            <summary>\r
+            Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.LastVertexConvention">\r
+            <summary>\r
+            Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProvokingVertex">\r
+            <summary>\r
+            Original was GL_PROVOKING_VERTEX = 0x8E4F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SamplePosition">\r
+            <summary>\r
+            Original was GL_SAMPLE_POSITION = 0x8E50\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SampleMask">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK = 0x8E51\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SampleMaskValue">\r
+            <summary>\r
+            Original was GL_SAMPLE_MASK_VALUE = 0x8E52\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxSampleMaskWords">\r
+            <summary>\r
+            Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.Texture2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProxyTexture2DMultisample">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.Texture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ProxyTexture2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureBinding2DMultisample">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureBinding2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureSamples">\r
+            <summary>\r
+            Original was GL_TEXTURE_SAMPLES = 0x9106\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TextureFixedSampleLocations">\r
+            <summary>\r
+            Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.Sampler2DMultisample">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.IntSampler2DMultisample">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.UnsignedIntSampler2DMultisample">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.Sampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.IntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.UnsignedIntSampler2DMultisampleArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxColorTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxDepthTextureSamples">\r
+            <summary>\r
+            Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxIntegerSamples">\r
+            <summary>\r
+            Original was GL_MAX_INTEGER_SAMPLES = 0x9110\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxServerWaitTimeout">\r
+            <summary>\r
+            Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ObjectType">\r
+            <summary>\r
+            Original was GL_OBJECT_TYPE = 0x9112\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncCondition">\r
+            <summary>\r
+            Original was GL_SYNC_CONDITION = 0x9113\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncStatus">\r
+            <summary>\r
+            Original was GL_SYNC_STATUS = 0x9114\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncFlags">\r
+            <summary>\r
+            Original was GL_SYNC_FLAGS = 0x9115\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncFence">\r
+            <summary>\r
+            Original was GL_SYNC_FENCE = 0x9116\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.SyncGpuCommandsComplete">\r
+            <summary>\r
+            Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.Unsignaled">\r
+            <summary>\r
+            Original was GL_UNSIGNALED = 0x9118\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.Signaled">\r
+            <summary>\r
+            Original was GL_SIGNALED = 0x9119\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.AlreadySignaled">\r
+            <summary>\r
+            Original was GL_ALREADY_SIGNALED = 0x911A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TimeoutExpired">\r
+            <summary>\r
+            Original was GL_TIMEOUT_EXPIRED = 0x911B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ConditionSatisfied">\r
+            <summary>\r
+            Original was GL_CONDITION_SATISFIED = 0x911C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.WaitFailed">\r
+            <summary>\r
+            Original was GL_WAIT_FAILED = 0x911D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxVertexOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxGeometryOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.MaxFragmentInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.ContextProfileMask">\r
+            <summary>\r
+            Original was GL_CONTEXT_PROFILE_MASK = 0x9126\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version32.TimeoutIgnored">\r
+            <summary>\r
+            Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version33">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.TimeElapsed">\r
+            <summary>\r
+            Original was GL_TIME_ELAPSED = 0x88BF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.Src1Color">\r
+            <summary>\r
+            Original was GL_SRC1_COLOR = 0x88F9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.OneMinusSrc1Color">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.OneMinusSrc1Alpha">\r
+            <summary>\r
+            Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.MaxDualSourceDrawBuffers">\r
+            <summary>\r
+            Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.VertexAttribArrayDivisor">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.SamplerBinding">\r
+            <summary>\r
+            Original was GL_SAMPLER_BINDING = 0x8919\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.AnySamplesPassed">\r
+            <summary>\r
+            Original was GL_ANY_SAMPLES_PASSED = 0x8C2F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.Timestamp">\r
+            <summary>\r
+            Original was GL_TIMESTAMP = 0x8E28\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleR">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_R = 0x8E42\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleG">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_G = 0x8E43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleB">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_B = 0x8E44\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleA">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_A = 0x8E45\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.TextureSwizzleRgba">\r
+            <summary>\r
+            Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version33.Rgb10A2ui">\r
+            <summary>\r
+            Original was GL_RGB10_A2UI = 0x906F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version40">\r
+            <summary>\r
+            Used in GL.BlendEquation, GL.BlendFunc, GL.BlendFuncSeparate\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.Patches">\r
+            <summary>\r
+            Original was GL_PATCHES = 0x000E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.UniformBlockReferencedByTessControlShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.UniformBlockReferencedByTessEvaluationShader">\r
+            <summary>\r
+            Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationInputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.GeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.SampleShading">\r
+            <summary>\r
+            Original was GL_SAMPLE_SHADING = 0x8C36\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MinSampleShadingValue">\r
+            <summary>\r
+            Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutines">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINES = 0x8DE5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniforms">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxSubroutines">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINES = 0x8DE7\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxCombinedTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxCombinedTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedback">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK = 0x8E22\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBufferPaused">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBufferActive">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBinding">\r
+            <summary>\r
+            Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniformLocations">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniformMaxLength">\r
+            <summary>\r
+            Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.NumCompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.CompatibleSubroutines">\r
+            <summary>\r
+            Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxGeometryShaderInvocations">\r
+            <summary>\r
+            Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MinFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxFragmentInterpolationOffset">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.FragmentInterpolationOffsetBits">\r
+            <summary>\r
+            Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MinProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxProgramTextureGatherOffset">\r
+            <summary>\r
+            Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTransformFeedbackBuffers">\r
+            <summary>\r
+            Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxVertexStreams">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_STREAMS = 0x8E71\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.PatchVertices">\r
+            <summary>\r
+            Original was GL_PATCH_VERTICES = 0x8E72\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.PatchDefaultInnerLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.PatchDefaultOuterLevel">\r
+            <summary>\r
+            Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessControlOutputVertices">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_MODE = 0x8E76\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenSpacing">\r
+            <summary>\r
+            Original was GL_TESS_GEN_SPACING = 0x8E77\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenVertexOrder">\r
+            <summary>\r
+            Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessGenPointMode">\r
+            <summary>\r
+            Original was GL_TESS_GEN_POINT_MODE = 0x8E79\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.Isolines">\r
+            <summary>\r
+            Original was GL_ISOLINES = 0x8E7A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.FractionalOdd">\r
+            <summary>\r
+            Original was GL_FRACTIONAL_ODD = 0x8E7B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.FractionalEven">\r
+            <summary>\r
+            Original was GL_FRACTIONAL_EVEN = 0x8E7C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxPatchVertices">\r
+            <summary>\r
+            Original was GL_MAX_PATCH_VERTICES = 0x8E7D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessGenLevel">\r
+            <summary>\r
+            Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationUniformComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationTextureImageUnits">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessPatchComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlTotalOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationOutputComponents">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessEvaluationShader">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_SHADER = 0x8E87\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TessControlShader">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER = 0x8E88\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessControlUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationUniformBlocks">\r
+            <summary>\r
+            Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DrawIndirectBuffer">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DrawIndirectBufferBinding">\r
+            <summary>\r
+            Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2 = 0x8F46\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3 = 0x8F47\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4 = 0x8F48\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat2x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x3 = 0x8F49\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat2x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT2x4 = 0x8F4A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat3x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x2 = 0x8F4B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat3x4">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT3x4 = 0x8F4C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat4x2">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x2 = 0x8F4D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleMat4x3">\r
+            <summary>\r
+            Original was GL_DOUBLE_MAT4x3 = 0x8F4E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleVec2">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC2 = 0x8FFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleVec3">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC3 = 0x8FFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.DoubleVec4">\r
+            <summary>\r
+            Original was GL_DOUBLE_VEC4 = 0x8FFE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.TextureBindingCubeMapArray">\r
+            <summary>\r
+            Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.ProxyTextureCubeMapArray">\r
+            <summary>\r
+            Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.SamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.SamplerCubeMapArrayShadow">\r
+            <summary>\r
+            Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.IntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version40.UnsignedIntSamplerCubeMapArray">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.Version41">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.VertexShaderBit">\r
+            <summary>\r
+            Original was GL_VERTEX_SHADER_BIT = 0x00000001\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.FragmentShaderBit">\r
+            <summary>\r
+            Original was GL_FRAGMENT_SHADER_BIT = 0x00000002\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.GeometryShaderBit">\r
+            <summary>\r
+            Original was GL_GEOMETRY_SHADER_BIT = 0x00000004\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.TessControlShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.TessEvaluationShaderBit">\r
+            <summary>\r
+            Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.Fixed">\r
+            <summary>\r
+            Original was GL_FIXED = 0x140C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramBinaryRetrievableHint">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramSeparable">\r
+            <summary>\r
+            Original was GL_PROGRAM_SEPARABLE = 0x8258\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ActiveProgram">\r
+            <summary>\r
+            Original was GL_ACTIVE_PROGRAM = 0x8259\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramPipelineBinding">\r
+            <summary>\r
+            Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxViewports">\r
+            <summary>\r
+            Original was GL_MAX_VIEWPORTS = 0x825B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ViewportSubpixelBits">\r
+            <summary>\r
+            Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ViewportBoundsRange">\r
+            <summary>\r
+            Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.LayerProvokingVertex">\r
+            <summary>\r
+            Original was GL_LAYER_PROVOKING_VERTEX = 0x825E\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ViewportIndexProvokingVertex">\r
+            <summary>\r
+            Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.UndefinedVertex">\r
+            <summary>\r
+            Original was GL_UNDEFINED_VERTEX = 0x8260\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramBinaryLength">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_LENGTH = 0x8741\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.NumProgramBinaryFormats">\r
+            <summary>\r
+            Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ProgramBinaryFormats">\r
+            <summary>\r
+            Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ImplementationColorReadType">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ImplementationColorReadFormat">\r
+            <summary>\r
+            Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.LowFloat">\r
+            <summary>\r
+            Original was GL_LOW_FLOAT = 0x8DF0\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.MediumFloat">\r
+            <summary>\r
+            Original was GL_MEDIUM_FLOAT = 0x8DF1\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.HighFloat">\r
+            <summary>\r
+            Original was GL_HIGH_FLOAT = 0x8DF2\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.LowInt">\r
+            <summary>\r
+            Original was GL_LOW_INT = 0x8DF3\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.MediumInt">\r
+            <summary>\r
+            Original was GL_MEDIUM_INT = 0x8DF4\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.HighInt">\r
+            <summary>\r
+            Original was GL_HIGH_INT = 0x8DF5\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.NumShaderBinaryFormats">\r
+            <summary>\r
+            Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.ShaderCompiler">\r
+            <summary>\r
+            Original was GL_SHADER_COMPILER = 0x8DFA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxVertexUniformVectors">\r
+            <summary>\r
+            Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxVaryingVectors">\r
+            <summary>\r
+            Original was GL_MAX_VARYING_VECTORS = 0x8DFC\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.MaxFragmentUniformVectors">\r
+            <summary>\r
+            Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.Version41.AllShaderBits">\r
+            <summary>\r
+            Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribDPointerType">\r
+            <summary>\r
+            Used in GL.VertexAttribLPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribDPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribIPointerType">\r
+            <summary>\r
+            Used in GL.VertexAttribIPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribParameter">\r
+            <summary>\r
+            Used in GL.GetVertexAttrib, GL.GetVertexAttribI, GL.GetVertexAttribL\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayEnabled">\r
+            <summary>\r
+            Original was GL_ARRAY_ENABLED = 0x8622\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArraySize">\r
+            <summary>\r
+            Original was GL_ARRAY_SIZE = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayStride">\r
+            <summary>\r
+            Original was GL_ARRAY_STRIDE = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayType">\r
+            <summary>\r
+            Original was GL_ARRAY_TYPE = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.CurrentVertexAttrib">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayNormalized">\r
+            <summary>\r
+            Original was GL_ARRAY_NORMALIZED = 0x886A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.VertexAttribArrayInteger">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameter.VertexAttribArrayDivisor">\r
+            <summary>\r
+            Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribParameterArb">\r
+            <summary>\r
+            Used in GL.Arb.GetVertexAttrib, GL.NV.VertexAttribPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayEnabled">\r
+            <summary>\r
+            Original was GL_ARRAY_ENABLED = 0x8622\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArraySize">\r
+            <summary>\r
+            Original was GL_ARRAY_SIZE = 0x8623\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayStride">\r
+            <summary>\r
+            Original was GL_ARRAY_STRIDE = 0x8624\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayType">\r
+            <summary>\r
+            Original was GL_ARRAY_TYPE = 0x8625\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.CurrentVertexAttrib">\r
+            <summary>\r
+            Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayNormalized">\r
+            <summary>\r
+            Original was GL_ARRAY_NORMALIZED = 0x886A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayDivisor">\r
+            <summary>\r
+            Original was GL_ARRAY_DIVISOR = 0x88FE\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerParameter">\r
+            <summary>\r
+            Used in GL.GetVertexAttribPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerParameter.ArrayPointer">\r
+            <summary>\r
+            Original was GL_ARRAY_POINTER = 0x8645\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb">\r
+            <summary>\r
+            Used in GL.Arb.GetVertexAttribPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb.ArrayPointer">\r
+            <summary>\r
+            Original was GL_ARRAY_POINTER = 0x8645\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerType">\r
+            <summary>\r
+            Used in GL.VertexAttribPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Fixed">\r
+            <summary>\r
+            Original was GL_FIXED = 0x140C\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerType.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb">\r
+            <summary>\r
+            Used in GL.Arb.VertexAttribPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Byte">\r
+            <summary>\r
+            Original was GL_BYTE = 0x1400\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedByte">\r
+            <summary>\r
+            Original was GL_UNSIGNED_BYTE = 0x1401\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedShort">\r
+            <summary>\r
+            Original was GL_UNSIGNED_SHORT = 0x1403\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedInt">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT = 0x1405\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VertexPointerType">\r
+            <summary>\r
+            Used in GL.VertexPointer, GL.Ext.VertexPointer, GL.Ibm.VertexPointerList, GL.Intel.ColorPointer, GL.Intel.TexCoordPointer, GL.Intel.VertexPointer\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Short">\r
+            <summary>\r
+            Original was GL_SHORT = 0x1402\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Int">\r
+            <summary>\r
+            Original was GL_INT = 0x1404\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Float">\r
+            <summary>\r
+            Original was GL_FLOAT = 0x1406\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Double">\r
+            <summary>\r
+            Original was GL_DOUBLE = 0x140A\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.HalfFloat">\r
+            <summary>\r
+            Original was GL_HALF_FLOAT = 0x140B\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.UnsignedInt2101010Rev">\r
+            <summary>\r
+            Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VertexPointerType.Int2101010Rev">\r
+            <summary>\r
+            Original was GL_INT_2_10_10_10_REV = 0x8D9F\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.VivShaderBinary">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.VivShaderBinary.ShaderBinaryViv">\r
+            <summary>\r
+            Original was GL_SHADER_BINARY_VIV = 0x8FC4\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.WinPhongShading">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.WinPhongShading.PhongWin">\r
+            <summary>\r
+            Original was GL_PHONG_WIN = 0x80EA\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.WinPhongShading.PhongHintWin">\r
+            <summary>\r
+            Original was GL_PHONG_HINT_WIN = 0x80EB\r
+            </summary>\r
+        </member>\r
+        <member name="T:OpenTK.Graphics.OpenGL.WinSpecularFog">\r
+            <summary>\r
+            Not used directly.\r
+            </summary>\r
+        </member>\r
+        <member name="F:OpenTK.Graphics.OpenGL.WinSpecularFog.FogSpecularTextureWin">\r
+            <summary>\r
+            Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC\r
+            </summary>\r
+        </member>\r
         <member name="T:OpenTK.Graphics.ColorFormat">\r
             <summary>Defines the ColorFormat component of a GraphicsMode.</summary>\r
             <remarks>\r