printf("Expanded memory manager is not present\n");\r
exit(0);\r
}\r
- \r
+\r
emsavail = emmavail();\r
if(emsavail == -1)\r
{\r
setkb(1);
modexEnter();
- modexPalBlack();
+ modexPalBlack(); //reset the palette~
ptmp.offset=(paloffset/3);
modexPalUpdate(&ptmp, &paloffset, 0, 0);
//printf(" %d\n", sizeof(ptmp.data));
gpal = modexNewPal();\r
modexPalSave(gpal);
modexSavePalFile("data/g.pal", gpal);
- modexPalBlack();
- //printf("wwww: %d\n", map.tiles->data->offset);
- //printf("2: %d\n", paloffset);
- //printf(" %d\n", sizeof(map.tiles->data->(*data)));
+ modexPalBlack(); //so player will not see loadings~
/* setup camera and screen~ */
screen = modexDefaultPage();