ConstantInt::get(Type::Int32Ty, Elt),
"tmp", SI);
}
+ } else if (isa<PointerType>(AllocaType)) {
+ // If the alloca type is a pointer, then all the elements must be
+ // pointers.
+ if (SV->getType() != AllocaType)
+ SV = new BitCastInst(SV, AllocaType, SV->getName(), SI);
} else {
Value *Old = new LoadInst(NewAI, NewAI->getName()+".in", SI);
if (SV->getType()->isFloatingPoint())
SV = new BitCastInst(SV, IntegerType::get(SrcWidth),
SV->getName(), SI);
- else if (isa<PointerType>(SV->getType())) {
- if (isa<PointerType>(AllocaType))
- SV = new BitCastInst(SV, AllocaType, SV->getName(), SI);
- else
- SV = new PtrToIntInst(SV, TD.getIntPtrType(), SV->getName(), SI);
- }
+ else if (isa<PointerType>(SV->getType()))
+ SV = new PtrToIntInst(SV, TD.getIntPtrType(), SV->getName(), SI);
// Always zero extend the value if needed.
if (SV->getType() != AllocaType)