// If this block is empty, make everyone use its fall-through, not the block
// explicitly. Landing pads should not do this since the landing-pad table
- // points to this block.
- if (MBB->empty() && !MBB->isLandingPad()) {
+ // points to this block. Blocks with their addresses taken shouldn't be
+ // optimized away.
+ if (MBB->empty() && !MBB->isLandingPad() && !MBB->hasAddressTaken()) {
// Dead block? Leave for cleanup later.
if (MBB->pred_empty()) return MadeChange;