qemu-system-arm (and other system emulations) crashes with SDL when
the user switches consoles (Alt-Ctrl-F4).
We already check for NULL pointers in qemu_chr_fe_ioctl,
qemu_chr_be_can_write and other functions, so do this also
for s->chr_read in qemu_chr_be_write. This fixes the crash.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
void qemu_chr_be_write(CharDriverState *s, uint8_t *buf, int len)
{
- s->chr_read(s->handler_opaque, buf, len);
+ if (s->chr_read) {
+ s->chr_read(s->handler_opaque, buf, len);
+ }
}
int qemu_chr_fe_get_msgfd(CharDriverState *s)