<li><a href="#binaryops">Binary Operations</a>
<ol>
<li><a href="#i_add">'<tt>add</tt>' Instruction</a></li>
+ <li><a href="#i_fadd">'<tt>fadd</tt>' Instruction</a></li>
<li><a href="#i_sub">'<tt>sub</tt>' Instruction</a></li>
+ <li><a href="#i_fsub">'<tt>fsub</tt>' Instruction</a></li>
<li><a href="#i_mul">'<tt>mul</tt>' Instruction</a></li>
+ <li><a href="#i_fmul">'<tt>fmul</tt>' Instruction</a></li>
<li><a href="#i_udiv">'<tt>udiv</tt>' Instruction</a></li>
<li><a href="#i_sdiv">'<tt>sdiv</tt>' Instruction</a></li>
<li><a href="#i_fdiv">'<tt>fdiv</tt>' Instruction</a></li>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>add</tt>' instruction must be <a
- href="#t_integer">integer</a>, <a href="#t_floating">floating point</a>, or
- <a href="#t_vector">vector</a> values. Both arguments must have identical
- types.</p>
+ href="#t_integer">integer</a> or
+ <a href="#t_vector">vector</a> of integer values. Both arguments must
+ have identical types.</p>
<h5>Semantics:</h5>
-<p>The value produced is the integer or floating point sum of the two
-operands.</p>
+<p>The value produced is the integer sum of the two operands.</p>
-<p>If an integer sum has unsigned overflow, the result returned is the
+<p>If the sum has unsigned overflow, the result returned is the
mathematical result modulo 2<sup>n</sup>, where n is the bit width of
the result.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
+ <a name="i_fadd">'<tt>fadd</tt>' Instruction</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+
+<pre>
+ <result> = fadd <ty> <op1>, <op2> <i>; yields {ty}:result</i>
+</pre>
+
+<h5>Overview:</h5>
+
+<p>The '<tt>fadd</tt>' instruction returns the sum of its two operands.</p>
+
+<h5>Arguments:</h5>
+
+<p>The two arguments to the '<tt>fadd</tt>' instruction must be
+<a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a> of
+floating point values. Both arguments must have identical types.</p>
+
+<h5>Semantics:</h5>
+
+<p>The value produced is the floating point sum of the two operands.</p>
+
+<h5>Example:</h5>
+
+<pre>
+ <result> = fadd float 4.0, %var <i>; yields {float}:result = 4.0 + %var</i>
+</pre>
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
<a name="i_sub">'<tt>sub</tt>' Instruction</a>
</div>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>sub</tt>' instruction must be <a
- href="#t_integer">integer</a>, <a href="#t_floating">floating point</a>,
- or <a href="#t_vector">vector</a> values. Both arguments must have identical
- types.</p>
+ href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of
+ integer values. Both arguments must have identical types.</p>
<h5>Semantics:</h5>
-<p>The value produced is the integer or floating point difference of
-the two operands.</p>
+<p>The value produced is the integer difference of the two operands.</p>
-<p>If an integer difference has unsigned overflow, the result returned is the
+<p>If the difference has unsigned overflow, the result returned is the
mathematical result modulo 2<sup>n</sup>, where n is the bit width of
the result.</p>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
+ <a name="i_fsub">'<tt>fsub</tt>' Instruction</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+
+<pre>
+ <result> = fsub <ty> <op1>, <op2> <i>; yields {ty}:result</i>
+</pre>
+
+<h5>Overview:</h5>
+
+<p>The '<tt>fsub</tt>' instruction returns the difference of its two
+operands.</p>
+
+<p>Note that the '<tt>fsub</tt>' instruction is used to represent the
+'<tt>fneg</tt>' instruction present in most other intermediate
+representations.</p>
+
+<h5>Arguments:</h5>
+
+<p>The two arguments to the '<tt>fsub</tt>' instruction must be <a
+ <a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a>
+ of floating point values. Both arguments must have identical types.</p>
+
+<h5>Semantics:</h5>
+
+<p>The value produced is the floating point difference of the two operands.</p>
+
+<h5>Example:</h5>
+<pre>
+ <result> = fsub float 4.0, %var <i>; yields {float}:result = 4.0 - %var</i>
+ <result> = fsub float -0.0, %val <i>; yields {float}:result = -%var</i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
<a name="i_mul">'<tt>mul</tt>' Instruction</a>
</div>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>mul</tt>' instruction must be <a
-href="#t_integer">integer</a>, <a href="#t_floating">floating point</a>,
-or <a href="#t_vector">vector</a> values. Both arguments must have identical
-types.</p>
+href="#t_integer">integer</a> or <a href="#t_vector">vector</a> of integer
+values. Both arguments must have identical types.</p>
<h5>Semantics:</h5>
-<p>The value produced is the integer or floating point product of the
-two operands.</p>
+<p>The value produced is the integer product of the two operands.</p>
-<p>If the result of an integer multiplication has unsigned overflow,
+<p>If the result of the multiplication has unsigned overflow,
the result returned is the mathematical result modulo
2<sup>n</sup>, where n is the bit width of the result.</p>
<p>Because LLVM integers use a two's complement representation, and the
</div>
<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_fmul">'<tt>fmul</tt>' Instruction</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre> <result> = fmul <ty> <op1>, <op2> <i>; yields {ty}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>fmul</tt>' instruction returns the product of its two
+operands.</p>
+
+<h5>Arguments:</h5>
+
+<p>The two arguments to the '<tt>fmul</tt>' instruction must be
+<a href="#t_floating">floating point</a> or <a href="#t_vector">vector</a>
+of floating point values. Both arguments must have identical types.</p>
+
+<h5>Semantics:</h5>
+
+<p>The value produced is the floating point product of the two operands.</p>
+
+<h5>Example:</h5>
+<pre> <result> = fmul float 4.0, %var <i>; yields {float}:result = 4.0 * %var</i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection"> <a name="i_udiv">'<tt>udiv</tt>' Instruction
</a></div>
<div class="doc_text">
/// specify the full Instruction::OPCODE identifier.
///
static Constant *getNeg(Constant *C);
+ static Constant *getFNeg(Constant *C);
static Constant *getNot(Constant *C);
static Constant *getAdd(Constant *C1, Constant *C2);
+ static Constant *getFAdd(Constant *C1, Constant *C2);
static Constant *getSub(Constant *C1, Constant *C2);
+ static Constant *getFSub(Constant *C1, Constant *C2);
static Constant *getMul(Constant *C1, Constant *C2);
+ static Constant *getFMul(Constant *C1, Constant *C2);
static Constant *getUDiv(Constant *C1, Constant *C2);
static Constant *getSDiv(Constant *C1, Constant *C2);
static Constant *getFDiv(Constant *C1, Constant *C2);
Instruction *InsertBefore = 0);
static BinaryOperator *CreateNeg(Value *Op, const std::string &Name,
BasicBlock *InsertAtEnd);
+ static BinaryOperator *CreateFNeg(Value *Op, const std::string &Name = "",
+ Instruction *InsertBefore = 0);
+ static BinaryOperator *CreateFNeg(Value *Op, const std::string &Name,
+ BasicBlock *InsertAtEnd);
static BinaryOperator *CreateNot(Value *Op, const std::string &Name = "",
Instruction *InsertBefore = 0);
static BinaryOperator *CreateNot(Value *Op, const std::string &Name,
BasicBlock *InsertAtEnd);
- /// isNeg, isNot - Check if the given Value is a NEG or NOT instruction.
+ /// isNeg, isFNeg, isNot - Check if the given Value is a
+ /// NEG, FNeg, or NOT instruction.
///
static bool isNeg(const Value *V);
+ static bool isFNeg(const Value *V);
static bool isNot(const Value *V);
/// getNegArgument, getNotArgument - Helper functions to extract the
- /// unary argument of a NEG or NOT operation implemented via Sub or Xor.
+ /// unary argument of a NEG, FNEG or NOT operation implemented via
+ /// Sub, FSub, or Xor.
///
static const Value *getNegArgument(const Value *BinOp);
static Value *getNegArgument( Value *BinOp);
+ static const Value *getFNegArgument(const Value *BinOp);
+ static Value *getFNegArgument( Value *BinOp);
static const Value *getNotArgument(const Value *BinOp);
static Value *getNotArgument( Value *BinOp);
// Standard binary operators...
FIRST_BINARY_INST( 7)
HANDLE_BINARY_INST( 7, Add , BinaryOperator)
-HANDLE_BINARY_INST( 8, Sub , BinaryOperator)
-HANDLE_BINARY_INST( 9, Mul , BinaryOperator)
-HANDLE_BINARY_INST(10, UDiv , BinaryOperator)
-HANDLE_BINARY_INST(11, SDiv , BinaryOperator)
-HANDLE_BINARY_INST(12, FDiv , BinaryOperator)
-HANDLE_BINARY_INST(13, URem , BinaryOperator)
-HANDLE_BINARY_INST(14, SRem , BinaryOperator)
-HANDLE_BINARY_INST(15, FRem , BinaryOperator)
+HANDLE_BINARY_INST( 8, FAdd , BinaryOperator)
+HANDLE_BINARY_INST( 9, Sub , BinaryOperator)
+HANDLE_BINARY_INST(10, FSub , BinaryOperator)
+HANDLE_BINARY_INST(11, Mul , BinaryOperator)
+HANDLE_BINARY_INST(12, FMul , BinaryOperator)
+HANDLE_BINARY_INST(13, UDiv , BinaryOperator)
+HANDLE_BINARY_INST(14, SDiv , BinaryOperator)
+HANDLE_BINARY_INST(15, FDiv , BinaryOperator)
+HANDLE_BINARY_INST(16, URem , BinaryOperator)
+HANDLE_BINARY_INST(17, SRem , BinaryOperator)
+HANDLE_BINARY_INST(18, FRem , BinaryOperator)
// Logical operators (integer operands)
-HANDLE_BINARY_INST(16, Shl , BinaryOperator) // Shift left (logical)
-HANDLE_BINARY_INST(17, LShr , BinaryOperator) // Shift right (logical)
-HANDLE_BINARY_INST(18, AShr , BinaryOperator) // Shift right (arithmetic)
-HANDLE_BINARY_INST(19, And , BinaryOperator)
-HANDLE_BINARY_INST(20, Or , BinaryOperator)
-HANDLE_BINARY_INST(21, Xor , BinaryOperator)
- LAST_BINARY_INST(21)
+HANDLE_BINARY_INST(19, Shl , BinaryOperator) // Shift left (logical)
+HANDLE_BINARY_INST(20, LShr , BinaryOperator) // Shift right (logical)
+HANDLE_BINARY_INST(21, AShr , BinaryOperator) // Shift right (arithmetic)
+HANDLE_BINARY_INST(22, And , BinaryOperator)
+HANDLE_BINARY_INST(23, Or , BinaryOperator)
+HANDLE_BINARY_INST(24, Xor , BinaryOperator)
+ LAST_BINARY_INST(24)
// Memory operators...
- FIRST_MEMORY_INST(22)
-HANDLE_MEMORY_INST(22, Malloc, MallocInst) // Heap management instructions
-HANDLE_MEMORY_INST(23, Free , FreeInst )
-HANDLE_MEMORY_INST(24, Alloca, AllocaInst) // Stack management
-HANDLE_MEMORY_INST(25, Load , LoadInst ) // Memory manipulation instrs
-HANDLE_MEMORY_INST(26, Store , StoreInst )
-HANDLE_MEMORY_INST(27, GetElementPtr, GetElementPtrInst)
- LAST_MEMORY_INST(27)
+ FIRST_MEMORY_INST(25)
+HANDLE_MEMORY_INST(25, Malloc, MallocInst) // Heap management instructions
+HANDLE_MEMORY_INST(26, Free , FreeInst )
+HANDLE_MEMORY_INST(27, Alloca, AllocaInst) // Stack management
+HANDLE_MEMORY_INST(28, Load , LoadInst ) // Memory manipulation instrs
+HANDLE_MEMORY_INST(29, Store , StoreInst )
+HANDLE_MEMORY_INST(30, GetElementPtr, GetElementPtrInst)
+ LAST_MEMORY_INST(30)
// Cast operators ...
// NOTE: The order matters here because CastInst::isEliminableCastPair
// NOTE: (see Instructions.cpp) encodes a table based on this ordering.
- FIRST_CAST_INST(28)
-HANDLE_CAST_INST(28, Trunc , TruncInst ) // Truncate integers
-HANDLE_CAST_INST(29, ZExt , ZExtInst ) // Zero extend integers
-HANDLE_CAST_INST(30, SExt , SExtInst ) // Sign extend integers
-HANDLE_CAST_INST(31, FPToUI , FPToUIInst ) // floating point -> UInt
-HANDLE_CAST_INST(32, FPToSI , FPToSIInst ) // floating point -> SInt
-HANDLE_CAST_INST(33, UIToFP , UIToFPInst ) // UInt -> floating point
-HANDLE_CAST_INST(34, SIToFP , SIToFPInst ) // SInt -> floating point
-HANDLE_CAST_INST(35, FPTrunc , FPTruncInst ) // Truncate floating point
-HANDLE_CAST_INST(36, FPExt , FPExtInst ) // Extend floating point
-HANDLE_CAST_INST(37, PtrToInt, PtrToIntInst) // Pointer -> Integer
-HANDLE_CAST_INST(38, IntToPtr, IntToPtrInst) // Integer -> Pointer
-HANDLE_CAST_INST(39, BitCast , BitCastInst ) // Type cast
- LAST_CAST_INST(39)
+ FIRST_CAST_INST(31)
+HANDLE_CAST_INST(31, Trunc , TruncInst ) // Truncate integers
+HANDLE_CAST_INST(32, ZExt , ZExtInst ) // Zero extend integers
+HANDLE_CAST_INST(33, SExt , SExtInst ) // Sign extend integers
+HANDLE_CAST_INST(34, FPToUI , FPToUIInst ) // floating point -> UInt
+HANDLE_CAST_INST(35, FPToSI , FPToSIInst ) // floating point -> SInt
+HANDLE_CAST_INST(36, UIToFP , UIToFPInst ) // UInt -> floating point
+HANDLE_CAST_INST(37, SIToFP , SIToFPInst ) // SInt -> floating point
+HANDLE_CAST_INST(38, FPTrunc , FPTruncInst ) // Truncate floating point
+HANDLE_CAST_INST(39, FPExt , FPExtInst ) // Extend floating point
+HANDLE_CAST_INST(40, PtrToInt, PtrToIntInst) // Pointer -> Integer
+HANDLE_CAST_INST(41, IntToPtr, IntToPtrInst) // Integer -> Pointer
+HANDLE_CAST_INST(42, BitCast , BitCastInst ) // Type cast
+ LAST_CAST_INST(42)
// Other operators...
- FIRST_OTHER_INST(40)
-HANDLE_OTHER_INST(40, ICmp , ICmpInst ) // Integer comparison instruction
-HANDLE_OTHER_INST(41, FCmp , FCmpInst ) // Floating point comparison instr.
-HANDLE_OTHER_INST(42, PHI , PHINode ) // PHI node instruction
-HANDLE_OTHER_INST(43, Call , CallInst ) // Call a function
-HANDLE_OTHER_INST(44, Select , SelectInst ) // select instruction
-HANDLE_OTHER_INST(45, UserOp1, Instruction) // May be used internally in a pass
-HANDLE_OTHER_INST(46, UserOp2, Instruction) // Internal to passes only
-HANDLE_OTHER_INST(47, VAArg , VAArgInst ) // vaarg instruction
-HANDLE_OTHER_INST(48, ExtractElement, ExtractElementInst)// extract from vector
-HANDLE_OTHER_INST(49, InsertElement, InsertElementInst) // insert into vector
-HANDLE_OTHER_INST(50, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
-HANDLE_OTHER_INST(51, ExtractValue, ExtractValueInst)// extract from aggregate
-HANDLE_OTHER_INST(52, InsertValue, InsertValueInst) // insert into aggregate
-HANDLE_OTHER_INST(53, VICmp , VICmpInst ) // Vec Int comparison instruction.
-HANDLE_OTHER_INST(54, VFCmp , VFCmpInst ) // Vec FP point comparison instr.
-
- LAST_OTHER_INST(55)
+ FIRST_OTHER_INST(43)
+HANDLE_OTHER_INST(43, ICmp , ICmpInst ) // Integer comparison instruction
+HANDLE_OTHER_INST(44, FCmp , FCmpInst ) // Floating point comparison instr.
+HANDLE_OTHER_INST(45, PHI , PHINode ) // PHI node instruction
+HANDLE_OTHER_INST(46, Call , CallInst ) // Call a function
+HANDLE_OTHER_INST(47, Select , SelectInst ) // select instruction
+HANDLE_OTHER_INST(48, UserOp1, Instruction) // May be used internally in a pass
+HANDLE_OTHER_INST(49, UserOp2, Instruction) // Internal to passes only
+HANDLE_OTHER_INST(50, VAArg , VAArgInst ) // vaarg instruction
+HANDLE_OTHER_INST(51, ExtractElement, ExtractElementInst)// extract from vector
+HANDLE_OTHER_INST(52, InsertElement, InsertElementInst) // insert into vector
+HANDLE_OTHER_INST(53, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
+HANDLE_OTHER_INST(54, ExtractValue, ExtractValueInst)// extract from aggregate
+HANDLE_OTHER_INST(55, InsertValue, InsertValueInst) // insert into aggregate
+HANDLE_OTHER_INST(56, VICmp , VICmpInst ) // Vec Int comparison instruction.
+HANDLE_OTHER_INST(57, VFCmp , VFCmpInst ) // Vec FP point comparison instr.
+
+ LAST_OTHER_INST(57)
#undef FIRST_TERM_INST
#undef HANDLE_TERM_INST
Constant *CreateAdd(Constant *LHS, Constant *RHS) const {
return ConstantExpr::getAdd(LHS, RHS);
}
+ Constant *CreateFAdd(Constant *LHS, Constant *RHS) const {
+ return ConstantExpr::getFAdd(LHS, RHS);
+ }
Constant *CreateSub(Constant *LHS, Constant *RHS) const {
return ConstantExpr::getSub(LHS, RHS);
}
+ Constant *CreateFSub(Constant *LHS, Constant *RHS) const {
+ return ConstantExpr::getFSub(LHS, RHS);
+ }
Constant *CreateMul(Constant *LHS, Constant *RHS) const {
return ConstantExpr::getMul(LHS, RHS);
}
+ Constant *CreateFMul(Constant *LHS, Constant *RHS) const {
+ return ConstantExpr::getFMul(LHS, RHS);
+ }
Constant *CreateUDiv(Constant *LHS, Constant *RHS) const {
return ConstantExpr::getUDiv(LHS, RHS);
}
Constant *CreateNeg(Constant *C) const {
return ConstantExpr::getNeg(C);
}
+ Constant *CreateFNeg(Constant *C) const {
+ return ConstantExpr::getFNeg(C);
+ }
Constant *CreateNot(Constant *C) const {
return ConstantExpr::getNot(C);
}
return Folder.CreateAdd(LC, RC);
return Insert(BinaryOperator::CreateAdd(LHS, RHS), Name);
}
+ Value *CreateFAdd(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateFAdd(LC, RC);
+ return Insert(BinaryOperator::CreateFAdd(LHS, RHS), Name);
+ }
Value *CreateSub(Value *LHS, Value *RHS, const char *Name = "") {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Folder.CreateSub(LC, RC);
return Insert(BinaryOperator::CreateSub(LHS, RHS), Name);
}
+ Value *CreateFSub(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateFSub(LC, RC);
+ return Insert(BinaryOperator::CreateFSub(LHS, RHS), Name);
+ }
Value *CreateMul(Value *LHS, Value *RHS, const char *Name = "") {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Folder.CreateMul(LC, RC);
return Insert(BinaryOperator::CreateMul(LHS, RHS), Name);
}
+ Value *CreateFMul(Value *LHS, Value *RHS, const char *Name = "") {
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ if (Constant *RC = dyn_cast<Constant>(RHS))
+ return Folder.CreateMul(LC, RC);
+ return Insert(BinaryOperator::CreateFMul(LHS, RHS), Name);
+ }
Value *CreateUDiv(Value *LHS, Value *RHS, const char *Name = "") {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
Value *CreateAdd(Constant *LHS, Constant *RHS) const {
return BinaryOperator::CreateAdd(LHS, RHS);
}
+ Value *CreateFAdd(Constant *LHS, Constant *RHS) const {
+ return BinaryOperator::CreateFAdd(LHS, RHS);
+ }
Value *CreateSub(Constant *LHS, Constant *RHS) const {
return BinaryOperator::CreateSub(LHS, RHS);
}
+ Value *CreateFSub(Constant *LHS, Constant *RHS) const {
+ return BinaryOperator::CreateFSub(LHS, RHS);
+ }
Value *CreateMul(Constant *LHS, Constant *RHS) const {
return BinaryOperator::CreateMul(LHS, RHS);
}
+ Value *CreateFMul(Constant *LHS, Constant *RHS) const {
+ return BinaryOperator::CreateFMul(LHS, RHS);
+ }
Value *CreateUDiv(Constant *LHS, Constant *RHS) const {
return BinaryOperator::CreateUDiv(LHS, RHS);
}
}
template<typename LHS, typename RHS>
+inline BinaryOp_match<LHS, RHS, Instruction::FAdd> m_FAdd(const LHS &L,
+ const RHS &R) {
+ return BinaryOp_match<LHS, RHS, Instruction::FAdd>(L, R);
+}
+
+template<typename LHS, typename RHS>
inline BinaryOp_match<LHS, RHS, Instruction::Sub> m_Sub(const LHS &L,
const RHS &R) {
return BinaryOp_match<LHS, RHS, Instruction::Sub>(L, R);
}
template<typename LHS, typename RHS>
+inline BinaryOp_match<LHS, RHS, Instruction::FSub> m_FSub(const LHS &L,
+ const RHS &R) {
+ return BinaryOp_match<LHS, RHS, Instruction::FSub>(L, R);
+}
+
+template<typename LHS, typename RHS>
inline BinaryOp_match<LHS, RHS, Instruction::Mul> m_Mul(const LHS &L,
const RHS &R) {
return BinaryOp_match<LHS, RHS, Instruction::Mul>(L, R);
}
template<typename LHS, typename RHS>
+inline BinaryOp_match<LHS, RHS, Instruction::FMul> m_FMul(const LHS &L,
+ const RHS &R) {
+ return BinaryOp_match<LHS, RHS, Instruction::FMul>(L, R);
+}
+
+template<typename LHS, typename RHS>
inline BinaryOp_match<LHS, RHS, Instruction::UDiv> m_UDiv(const LHS &L,
const RHS &R) {
return BinaryOp_match<LHS, RHS, Instruction::UDiv>(L, R);
inline neg_match<LHS> m_Neg(const LHS &L) { return L; }
+template<typename LHS_t>
+struct fneg_match {
+ LHS_t L;
+
+ fneg_match(const LHS_t &LHS) : L(LHS) {}
+
+ template<typename OpTy>
+ bool match(OpTy *V) {
+ if (Instruction *I = dyn_cast<Instruction>(V))
+ if (I->getOpcode() == Instruction::FSub)
+ return matchIfFNeg(I->getOperand(0), I->getOperand(1));
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
+ if (CE->getOpcode() == Instruction::FSub)
+ return matchIfFNeg(CE->getOperand(0), CE->getOperand(1));
+ if (ConstantFP *CF = dyn_cast<ConstantFP>(V))
+ return L.match(ConstantExpr::getFNeg(CF));
+ return false;
+ }
+private:
+ bool matchIfFNeg(Value *LHS, Value *RHS) {
+ return LHS == ConstantExpr::getZeroValueForNegationExpr(LHS->getType()) &&
+ L.match(RHS);
+ }
+};
+
+template<typename LHS>
+inline fneg_match<LHS> m_FNeg(const LHS &L) { return L; }
+
+
//===----------------------------------------------------------------------===//
// Matchers for control flow
//
Constant *CreateAdd(Constant *LHS, Constant *RHS) const {
return Fold(ConstantExpr::getAdd(LHS, RHS));
}
+ Constant *CreateFAdd(Constant *LHS, Constant *RHS) const {
+ return Fold(ConstantExpr::getFAdd(LHS, RHS));
+ }
Constant *CreateSub(Constant *LHS, Constant *RHS) const {
return Fold(ConstantExpr::getSub(LHS, RHS));
}
+ Constant *CreateFSub(Constant *LHS, Constant *RHS) const {
+ return Fold(ConstantExpr::getFSub(LHS, RHS));
+ }
Constant *CreateMul(Constant *LHS, Constant *RHS) const {
return Fold(ConstantExpr::getMul(LHS, RHS));
}
+ Constant *CreateFMul(Constant *LHS, Constant *RHS) const {
+ return Fold(ConstantExpr::getFMul(LHS, RHS));
+ }
Constant *CreateUDiv(Constant *LHS, Constant *RHS) const {
return Fold(ConstantExpr::getUDiv(LHS, RHS));
}
Constant *CreateNeg(Constant *C) const {
return Fold(ConstantExpr::getNeg(C));
}
+ Constant *CreateFNeg(Constant *C) const {
+ return Fold(ConstantExpr::getFNeg(C));
+ }
Constant *CreateNot(Constant *C) const {
return Fold(ConstantExpr::getNot(C));
}
if (I == 0) return false;
// (add x, 0.0) is guaranteed to return +0.0, not -0.0.
- if (I->getOpcode() == Instruction::Add &&
+ if (I->getOpcode() == Instruction::FAdd &&
isa<ConstantFP>(I->getOperand(1)) &&
cast<ConstantFP>(I->getOperand(1))->isNullValue())
return true;
if (Len == strlen(#STR) && !memcmp(StartChar, #STR, strlen(#STR))) { \
UIntVal = Instruction::Enum; return lltok::kw_##STR; }
- INSTKEYWORD(add, Add); INSTKEYWORD(sub, Sub); INSTKEYWORD(mul, Mul);
+ INSTKEYWORD(add, Add); INSTKEYWORD(fadd, FAdd);
+ INSTKEYWORD(sub, Sub); INSTKEYWORD(fsub, FSub);
+ INSTKEYWORD(mul, Mul); INSTKEYWORD(fmul, FMul);
INSTKEYWORD(udiv, UDiv); INSTKEYWORD(sdiv, SDiv); INSTKEYWORD(fdiv, FDiv);
INSTKEYWORD(urem, URem); INSTKEYWORD(srem, SRem); INSTKEYWORD(frem, FRem);
INSTKEYWORD(shl, Shl); INSTKEYWORD(lshr, LShr); INSTKEYWORD(ashr, AShr);
// Binary Operators.
case lltok::kw_add:
+ case lltok::kw_fadd:
case lltok::kw_sub:
+ case lltok::kw_fsub:
case lltok::kw_mul:
+ case lltok::kw_fmul:
case lltok::kw_udiv:
case lltok::kw_sdiv:
case lltok::kw_fdiv:
// Binary Operators.
case lltok::kw_add:
case lltok::kw_sub:
- case lltok::kw_mul: return ParseArithmetic(Inst, PFS, KeywordVal, 0);
-
+ case lltok::kw_mul:
+ // API compatibility: Accept either integer or floating-point types.
+ return ParseArithmetic(Inst, PFS, KeywordVal, 0);
+ case lltok::kw_fadd:
+ case lltok::kw_fsub:
+ case lltok::kw_fmul: return ParseArithmetic(Inst, PFS, KeywordVal, 2);
+
case lltok::kw_udiv:
case lltok::kw_sdiv:
case lltok::kw_urem:
kw_ueq, kw_une,
// Instruction Opcodes (Opcode in UIntVal).
- kw_add, kw_sub, kw_mul, kw_udiv, kw_sdiv, kw_fdiv,
+ kw_add, kw_fadd, kw_sub, kw_fsub, kw_mul, kw_fmul,
+ kw_udiv, kw_sdiv, kw_fdiv,
kw_urem, kw_srem, kw_frem, kw_shl, kw_lshr, kw_ashr,
kw_and, kw_or, kw_xor, kw_icmp, kw_fcmp, kw_vicmp, kw_vfcmp,
static int GetDecodedBinaryOpcode(unsigned Val, const Type *Ty) {
switch (Val) {
default: return -1;
- case bitc::BINOP_ADD: return Instruction::Add;
- case bitc::BINOP_SUB: return Instruction::Sub;
- case bitc::BINOP_MUL: return Instruction::Mul;
+ case bitc::BINOP_ADD:
+ return Ty->isFPOrFPVector() ? Instruction::FAdd : Instruction::Add;
+ case bitc::BINOP_SUB:
+ return Ty->isFPOrFPVector() ? Instruction::FSub : Instruction::Sub;
+ case bitc::BINOP_MUL:
+ return Ty->isFPOrFPVector() ? Instruction::FMul : Instruction::Mul;
case bitc::BINOP_UDIV: return Instruction::UDiv;
case bitc::BINOP_SDIV:
return Ty->isFPOrFPVector() ? Instruction::FDiv : Instruction::SDiv;
static unsigned GetEncodedBinaryOpcode(unsigned Opcode) {
switch (Opcode) {
default: assert(0 && "Unknown binary instruction!");
- case Instruction::Add: return bitc::BINOP_ADD;
- case Instruction::Sub: return bitc::BINOP_SUB;
- case Instruction::Mul: return bitc::BINOP_MUL;
+ case Instruction::Add:
+ case Instruction::FAdd: return bitc::BINOP_ADD;
+ case Instruction::Sub:
+ case Instruction::FSub: return bitc::BINOP_SUB;
+ case Instruction::Mul:
+ case Instruction::FMul: return bitc::BINOP_MUL;
case Instruction::UDiv: return bitc::BINOP_UDIV;
case Instruction::FDiv:
case Instruction::SDiv: return bitc::BINOP_SDIV;
bool
FastISel::SelectOperator(User *I, unsigned Opcode) {
switch (Opcode) {
- case Instruction::Add: {
- ISD::NodeType Opc = I->getType()->isFPOrFPVector() ? ISD::FADD : ISD::ADD;
- return SelectBinaryOp(I, Opc);
- }
- case Instruction::Sub: {
- ISD::NodeType Opc = I->getType()->isFPOrFPVector() ? ISD::FSUB : ISD::SUB;
- return SelectBinaryOp(I, Opc);
- }
- case Instruction::Mul: {
- ISD::NodeType Opc = I->getType()->isFPOrFPVector() ? ISD::FMUL : ISD::MUL;
- return SelectBinaryOp(I, Opc);
- }
+ case Instruction::Add:
+ return SelectBinaryOp(I, ISD::ADD);
+ case Instruction::FAdd:
+ return SelectBinaryOp(I, ISD::FADD);
+ case Instruction::Sub:
+ return SelectBinaryOp(I, ISD::SUB);
+ case Instruction::FSub:
+ return SelectBinaryOp(I, ISD::FSUB);
+ case Instruction::Mul:
+ return SelectBinaryOp(I, ISD::MUL);
+ case Instruction::FMul:
+ return SelectBinaryOp(I, ISD::FMUL);
case Instruction::SDiv:
return SelectBinaryOp(I, ISD::SDIV);
case Instruction::UDiv:
}
}
-void SelectionDAGLowering::visitAdd(User &I) {
- if (I.getType()->isFPOrFPVector())
- visitBinary(I, ISD::FADD);
- else
- visitBinary(I, ISD::ADD);
-}
-
-void SelectionDAGLowering::visitMul(User &I) {
- if (I.getType()->isFPOrFPVector())
- visitBinary(I, ISD::FMUL);
- else
- visitBinary(I, ISD::MUL);
-}
-
SDValue SelectionDAGLowering::getValue(const Value *V) {
SDValue &N = NodeMap[V];
if (N.getNode()) return N;
}
-void SelectionDAGLowering::visitSub(User &I) {
+void SelectionDAGLowering::visitFSub(User &I) {
// -0.0 - X --> fneg
const Type *Ty = I.getType();
if (isa<VectorType>(Ty)) {
if (ConstantVector *CV = dyn_cast<ConstantVector>(I.getOperand(0))) {
const VectorType *DestTy = cast<VectorType>(I.getType());
const Type *ElTy = DestTy->getElementType();
- if (ElTy->isFloatingPoint()) {
- unsigned VL = DestTy->getNumElements();
- std::vector<Constant*> NZ(VL, ConstantFP::getNegativeZero(ElTy));
- Constant *CNZ = ConstantVector::get(&NZ[0], NZ.size());
- if (CV == CNZ) {
- SDValue Op2 = getValue(I.getOperand(1));
- setValue(&I, DAG.getNode(ISD::FNEG, getCurDebugLoc(),
- Op2.getValueType(), Op2));
- return;
- }
- }
- }
- }
- if (Ty->isFloatingPoint()) {
- if (ConstantFP *CFP = dyn_cast<ConstantFP>(I.getOperand(0)))
- if (CFP->isExactlyValue(ConstantFP::getNegativeZero(Ty)->getValueAPF())) {
+ unsigned VL = DestTy->getNumElements();
+ std::vector<Constant*> NZ(VL, ConstantFP::getNegativeZero(ElTy));
+ Constant *CNZ = ConstantVector::get(&NZ[0], NZ.size());
+ if (CV == CNZ) {
SDValue Op2 = getValue(I.getOperand(1));
setValue(&I, DAG.getNode(ISD::FNEG, getCurDebugLoc(),
Op2.getValueType(), Op2));
return;
}
+ }
}
+ if (ConstantFP *CFP = dyn_cast<ConstantFP>(I.getOperand(0)))
+ if (CFP->isExactlyValue(ConstantFP::getNegativeZero(Ty)->getValueAPF())) {
+ SDValue Op2 = getValue(I.getOperand(1));
+ setValue(&I, DAG.getNode(ISD::FNEG, getCurDebugLoc(),
+ Op2.getValueType(), Op2));
+ return;
+ }
- visitBinary(I, Ty->isFPOrFPVector() ? ISD::FSUB : ISD::SUB);
+ visitBinary(I, ISD::FSUB);
}
void SelectionDAGLowering::visitBinary(User &I, unsigned OpCode) {
void visitBinary(User &I, unsigned OpCode);
void visitShift(User &I, unsigned Opcode);
- void visitAdd(User &I);
- void visitSub(User &I);
- void visitMul(User &I);
+ void visitAdd(User &I) { visitBinary(I, ISD::ADD); }
+ void visitFAdd(User &I) { visitBinary(I, ISD::FADD); }
+ void visitSub(User &I) { visitBinary(I, ISD::SUB); }
+ void visitFSub(User &I);
+ void visitMul(User &I) { visitBinary(I, ISD::MUL); }
+ void visitFMul(User &I) { visitBinary(I, ISD::FMUL); }
void visitURem(User &I) { visitBinary(I, ISD::UREM); }
void visitSRem(User &I) { visitBinary(I, ISD::SREM); }
void visitFRem(User &I) { visitBinary(I, ISD::FREM); }
return GV;
}
case Instruction::Add:
+ case Instruction::FAdd:
case Instruction::Sub:
+ case Instruction::FSub:
case Instruction::Mul:
+ case Instruction::FMul:
case Instruction::UDiv:
case Instruction::SDiv:
case Instruction::URem:
case Type::FloatTyID:
switch (CE->getOpcode()) {
default: assert(0 && "Invalid float opcode"); abort();
- case Instruction::Add:
+ case Instruction::FAdd:
GV.FloatVal = LHS.FloatVal + RHS.FloatVal; break;
- case Instruction::Sub:
+ case Instruction::FSub:
GV.FloatVal = LHS.FloatVal - RHS.FloatVal; break;
- case Instruction::Mul:
+ case Instruction::FMul:
GV.FloatVal = LHS.FloatVal * RHS.FloatVal; break;
case Instruction::FDiv:
GV.FloatVal = LHS.FloatVal / RHS.FloatVal; break;
case Type::DoubleTyID:
switch (CE->getOpcode()) {
default: assert(0 && "Invalid double opcode"); abort();
- case Instruction::Add:
+ case Instruction::FAdd:
GV.DoubleVal = LHS.DoubleVal + RHS.DoubleVal; break;
- case Instruction::Sub:
+ case Instruction::FSub:
GV.DoubleVal = LHS.DoubleVal - RHS.DoubleVal; break;
- case Instruction::Mul:
+ case Instruction::FMul:
GV.DoubleVal = LHS.DoubleVal * RHS.DoubleVal; break;
case Instruction::FDiv:
GV.DoubleVal = LHS.DoubleVal / RHS.DoubleVal; break;
APFloat apfLHS = APFloat(LHS.IntVal);
switch (CE->getOpcode()) {
default: assert(0 && "Invalid long double opcode"); abort();
- case Instruction::Add:
+ case Instruction::FAdd:
apfLHS.add(APFloat(RHS.IntVal), APFloat::rmNearestTiesToEven);
GV.IntVal = apfLHS.bitcastToAPInt();
break;
- case Instruction::Sub:
+ case Instruction::FSub:
apfLHS.subtract(APFloat(RHS.IntVal), APFloat::rmNearestTiesToEven);
GV.IntVal = apfLHS.bitcastToAPInt();
break;
- case Instruction::Mul:
+ case Instruction::FMul:
apfLHS.multiply(APFloat(RHS.IntVal), APFloat::rmNearestTiesToEven);
GV.IntVal = apfLHS.bitcastToAPInt();
break;
Dest.TY##Val = Src1.TY##Val OP Src2.TY##Val; \
break
-#define IMPLEMENT_INTEGER_BINOP1(OP, TY) \
- case Type::IntegerTyID: { \
- Dest.IntVal = Src1.IntVal OP Src2.IntVal; \
- break; \
- }
-
-
-static void executeAddInst(GenericValue &Dest, GenericValue Src1,
- GenericValue Src2, const Type *Ty) {
+static void executeFAddInst(GenericValue &Dest, GenericValue Src1,
+ GenericValue Src2, const Type *Ty) {
switch (Ty->getTypeID()) {
- IMPLEMENT_INTEGER_BINOP1(+, Ty);
IMPLEMENT_BINARY_OPERATOR(+, Float);
IMPLEMENT_BINARY_OPERATOR(+, Double);
default:
- cerr << "Unhandled type for Add instruction: " << *Ty << "\n";
+ cerr << "Unhandled type for FAdd instruction: " << *Ty << "\n";
abort();
}
}
-static void executeSubInst(GenericValue &Dest, GenericValue Src1,
- GenericValue Src2, const Type *Ty) {
+static void executeFSubInst(GenericValue &Dest, GenericValue Src1,
+ GenericValue Src2, const Type *Ty) {
switch (Ty->getTypeID()) {
- IMPLEMENT_INTEGER_BINOP1(-, Ty);
IMPLEMENT_BINARY_OPERATOR(-, Float);
IMPLEMENT_BINARY_OPERATOR(-, Double);
default:
- cerr << "Unhandled type for Sub instruction: " << *Ty << "\n";
+ cerr << "Unhandled type for FSub instruction: " << *Ty << "\n";
abort();
}
}
-static void executeMulInst(GenericValue &Dest, GenericValue Src1,
- GenericValue Src2, const Type *Ty) {
+static void executeFMulInst(GenericValue &Dest, GenericValue Src1,
+ GenericValue Src2, const Type *Ty) {
switch (Ty->getTypeID()) {
- IMPLEMENT_INTEGER_BINOP1(*, Ty);
IMPLEMENT_BINARY_OPERATOR(*, Float);
IMPLEMENT_BINARY_OPERATOR(*, Double);
default:
- cerr << "Unhandled type for Mul instruction: " << *Ty << "\n";
+ cerr << "Unhandled type for FMul instruction: " << *Ty << "\n";
abort();
}
}
GenericValue R; // Result
switch (I.getOpcode()) {
- case Instruction::Add: executeAddInst (R, Src1, Src2, Ty); break;
- case Instruction::Sub: executeSubInst (R, Src1, Src2, Ty); break;
- case Instruction::Mul: executeMulInst (R, Src1, Src2, Ty); break;
- case Instruction::FDiv: executeFDivInst (R, Src1, Src2, Ty); break;
- case Instruction::FRem: executeFRemInst (R, Src1, Src2, Ty); break;
+ case Instruction::Add: R.IntVal = Src1.IntVal + Src2.IntVal; break;
+ case Instruction::Sub: R.IntVal = Src1.IntVal - Src2.IntVal; break;
+ case Instruction::Mul: R.IntVal = Src1.IntVal * Src2.IntVal; break;
+ case Instruction::FAdd: executeFAddInst(R, Src1, Src2, Ty); break;
+ case Instruction::FSub: executeFSubInst(R, Src1, Src2, Ty); break;
+ case Instruction::FMul: executeFMulInst(R, Src1, Src2, Ty); break;
+ case Instruction::FDiv: executeFDivInst(R, Src1, Src2, Ty); break;
+ case Instruction::FRem: executeFRemInst(R, Src1, Src2, Ty); break;
case Instruction::UDiv: R.IntVal = Src1.IntVal.udiv(Src2.IntVal); break;
case Instruction::SDiv: R.IntVal = Src1.IntVal.sdiv(Src2.IntVal); break;
case Instruction::URem: R.IntVal = Src1.IntVal.urem(Src2.IntVal); break;
GenericValue Dest;
const Type * Ty = CE->getOperand(0)->getType();
switch (CE->getOpcode()) {
- case Instruction::Add: executeAddInst (Dest, Op0, Op1, Ty); break;
- case Instruction::Sub: executeSubInst (Dest, Op0, Op1, Ty); break;
- case Instruction::Mul: executeMulInst (Dest, Op0, Op1, Ty); break;
+ case Instruction::Add: Dest.IntVal = Op0.IntVal + Op1.IntVal; break;
+ case Instruction::Sub: Dest.IntVal = Op0.IntVal - Op1.IntVal; break;
+ case Instruction::Mul: Dest.IntVal = Op0.IntVal * Op1.IntVal; break;
+ case Instruction::FAdd: executeFAddInst(Dest, Op0, Op1, Ty); break;
+ case Instruction::FSub: executeFSubInst(Dest, Op0, Op1, Ty); break;
+ case Instruction::FMul: executeFMulInst(Dest, Op0, Op1, Ty); break;
case Instruction::FDiv: executeFDivInst(Dest, Op0, Op1, Ty); break;
case Instruction::FRem: executeFRemInst(Dest, Op0, Op1, Ty); break;
case Instruction::SDiv: Dest.IntVal = Op0.IntVal.sdiv(Op1.IntVal); break;
case Instruction::UDiv: Dest.IntVal = Op0.IntVal.udiv(Op1.IntVal); break;
case Instruction::URem: Dest.IntVal = Op0.IntVal.urem(Op1.IntVal); break;
case Instruction::SRem: Dest.IntVal = Op0.IntVal.srem(Op1.IntVal); break;
- case Instruction::And: Dest.IntVal = Op0.IntVal.And(Op1.IntVal); break;
- case Instruction::Or: Dest.IntVal = Op0.IntVal.Or(Op1.IntVal); break;
- case Instruction::Xor: Dest.IntVal = Op0.IntVal.Xor(Op1.IntVal); break;
+ case Instruction::And: Dest.IntVal = Op0.IntVal & Op1.IntVal; break;
+ case Instruction::Or: Dest.IntVal = Op0.IntVal | Op1.IntVal; break;
+ case Instruction::Xor: Dest.IntVal = Op0.IntVal ^ Op1.IntVal; break;
case Instruction::Shl:
Dest.IntVal = Op0.IntVal.shl(Op1.IntVal.getZExtValue());
break;
break;
}
case Instruction::Add:
+ case Instruction::FAdd:
case Instruction::Sub:
+ case Instruction::FSub:
case Instruction::Mul:
+ case Instruction::FMul:
case Instruction::UDiv:
case Instruction::SDiv:
case Instruction::URem:
Out << ')';
return;
case Instruction::Add:
+ case Instruction::FAdd:
case Instruction::Sub:
+ case Instruction::FSub:
case Instruction::Mul:
+ case Instruction::FMul:
case Instruction::SDiv:
case Instruction::UDiv:
case Instruction::FDiv:
bool NeedsClosingParens = printConstExprCast(CE, Static);
printConstantWithCast(CE->getOperand(0), CE->getOpcode());
switch (CE->getOpcode()) {
- case Instruction::Add: Out << " + "; break;
- case Instruction::Sub: Out << " - "; break;
- case Instruction::Mul: Out << " * "; break;
+ case Instruction::Add:
+ case Instruction::FAdd: Out << " + "; break;
+ case Instruction::Sub:
+ case Instruction::FSub: Out << " - "; break;
+ case Instruction::Mul:
+ case Instruction::FMul: Out << " * "; break;
case Instruction::URem:
case Instruction::SRem:
case Instruction::FRem: Out << " % "; break;
case Instruction::Mul:
// We need to cast integer arithmetic so that it is always performed
// as unsigned, to avoid undefined behavior on overflow.
- if (!Ty->isIntOrIntVector()) break;
- // FALL THROUGH
case Instruction::LShr:
case Instruction::URem:
case Instruction::UDiv: NeedsExplicitCast = true; break;
case Instruction::Mul:
// We need to cast integer arithmetic so that it is always performed
// as unsigned, to avoid undefined behavior on overflow.
- if (!OpTy->isIntOrIntVector()) break;
- // FALL THROUGH
case Instruction::LShr:
case Instruction::UDiv:
case Instruction::URem:
case Instruction::Mul:
// We need to cast integer arithmetic so that it is always performed
// as unsigned, to avoid undefined behavior on overflow.
- if (!Ty->isIntOrIntVector()) break;
- // FALL THROUGH
case Instruction::LShr:
case Instruction::URem:
case Instruction::UDiv:
case Instruction::Mul:
// We need to cast integer arithmetic so that it is always performed
// as unsigned, to avoid undefined behavior on overflow.
- if (!OpTy->isIntOrIntVector()) break;
- // FALL THROUGH
case Instruction::LShr:
case Instruction::UDiv:
case Instruction::URem: // Cast to unsigned first
// If this is a negation operation, print it out as such. For FP, we don't
// want to print "-0.0 - X".
- if (BinaryOperator::isNeg(&I)) {
+ if (BinaryOperator::isNeg(&I) || BinaryOperator::isFNeg(&I)) {
Out << "-(";
writeOperand(BinaryOperator::getNegArgument(cast<BinaryOperator>(&I)));
Out << ")";
+ } else if (BinaryOperator::isFNeg(&I)) {
+ Out << "-(";
+ writeOperand(BinaryOperator::getFNegArgument(cast<BinaryOperator>(&I)));
+ Out << ")";
} else if (I.getOpcode() == Instruction::FRem) {
// Output a call to fmod/fmodf instead of emitting a%b
if (I.getType() == Type::FloatTy)
writeOperandWithCast(I.getOperand(0), I.getOpcode());
switch (I.getOpcode()) {
- case Instruction::Add: Out << " + "; break;
- case Instruction::Sub: Out << " - "; break;
- case Instruction::Mul: Out << " * "; break;
+ case Instruction::Add:
+ case Instruction::FAdd: Out << " + "; break;
+ case Instruction::Sub:
+ case Instruction::FSub: Out << " - "; break;
+ case Instruction::Mul:
+ case Instruction::FMul: Out << " * "; break;
case Instruction::URem:
case Instruction::SRem:
case Instruction::FRem: Out << " % "; break;
Out << "Constant* " << constName << " = ConstantExpr::";
switch (CE->getOpcode()) {
case Instruction::Add: Out << "getAdd("; break;
+ case Instruction::FAdd: Out << "getFAdd("; break;
case Instruction::Sub: Out << "getSub("; break;
+ case Instruction::FSub: Out << "getFSub("; break;
case Instruction::Mul: Out << "getMul("; break;
+ case Instruction::FMul: Out << "getFMul("; break;
case Instruction::UDiv: Out << "getUDiv("; break;
case Instruction::SDiv: Out << "getSDiv("; break;
case Instruction::FDiv: Out << "getFDiv("; break;
break;
}
case Instruction::Add:
+ case Instruction::FAdd:
case Instruction::Sub:
+ case Instruction::FSub:
case Instruction::Mul:
+ case Instruction::FMul:
case Instruction::UDiv:
case Instruction::SDiv:
case Instruction::FDiv:
Out << "BinaryOperator* " << iName << " = BinaryOperator::Create(";
switch (I->getOpcode()) {
case Instruction::Add: Out << "Instruction::Add"; break;
+ case Instruction::FAdd: Out << "Instruction::FAdd"; break;
case Instruction::Sub: Out << "Instruction::Sub"; break;
+ case Instruction::FSub: Out << "Instruction::FSub"; break;
case Instruction::Mul: Out << "Instruction::Mul"; break;
+ case Instruction::FMul: Out << "Instruction::FMul"; break;
case Instruction::UDiv:Out << "Instruction::UDiv"; break;
case Instruction::SDiv:Out << "Instruction::SDiv"; break;
case Instruction::FDiv:Out << "Instruction::FDiv"; break;
break;
// Binary
case Instruction::Add:
+ case Instruction::FAdd:
printBinaryInstruction("add",Left,Right);
break;
case Instruction::Sub:
+ case Instruction::FSub:
printBinaryInstruction("sub",Left,Right);
break;
- case Instruction::Mul:
+ case Instruction::Mul:
+ case Instruction::FMul:
printBinaryInstruction("mul",Left,Right);
break;
case Instruction::UDiv:
printSelectInstruction(CE->getOperand(0),CE->getOperand(1),CE->getOperand(2));
break;
case Instruction::Add:
+ case Instruction::FAdd:
printBinaryInstruction("add",left,right);
break;
case Instruction::Sub:
+ case Instruction::FSub:
printBinaryInstruction("sub",left,right);
break;
case Instruction::Mul:
+ case Instruction::FMul:
printBinaryInstruction("mul",left,right);
break;
case Instruction::UDiv:
/// two values.
namespace {
struct VISIBILITY_HIDDEN Expression {
- enum ExpressionOpcode { ADD, SUB, MUL, UDIV, SDIV, FDIV, UREM, SREM,
+ enum ExpressionOpcode { ADD, FADD, SUB, FSUB, MUL, FMUL,
+ UDIV, SDIV, FDIV, UREM, SREM,
FREM, SHL, LSHR, ASHR, AND, OR, XOR, ICMPEQ,
ICMPNE, ICMPUGT, ICMPUGE, ICMPULT, ICMPULE,
ICMPSGT, ICMPSGE, ICMPSLT, ICMPSLE, FCMPOEQ,
default: // THIS SHOULD NEVER HAPPEN
assert(0 && "Binary operator with unknown opcode?");
case Instruction::Add: return Expression::ADD;
+ case Instruction::FAdd: return Expression::FADD;
case Instruction::Sub: return Expression::SUB;
+ case Instruction::FSub: return Expression::FSUB;
case Instruction::Mul: return Expression::MUL;
+ case Instruction::FMul: return Expression::FMUL;
case Instruction::UDiv: return Expression::UDIV;
case Instruction::SDiv: return Expression::SDIV;
case Instruction::FDiv: return Expression::FDIV;
/// two values.
struct Expression {
- enum ExpressionOpcode { ADD, SUB, MUL, UDIV, SDIV, FDIV, UREM, SREM,
+ enum ExpressionOpcode { ADD, FADD, SUB, FSUB, MUL, FMUL,
+ UDIV, SDIV, FDIV, UREM, SREM,
FREM, SHL, LSHR, ASHR, AND, OR, XOR, ICMPEQ,
ICMPNE, ICMPUGT, ICMPUGE, ICMPULT, ICMPULE,
ICMPSGT, ICMPSGE, ICMPSLT, ICMPSLE, FCMPOEQ,
switch(BO->getOpcode()) {
case Instruction::Add:
return Expression::ADD;
+ case Instruction::FAdd:
+ return Expression::FADD;
case Instruction::Sub:
return Expression::SUB;
+ case Instruction::FSub:
+ return Expression::FSUB;
case Instruction::Mul:
return Expression::MUL;
+ case Instruction::FMul:
+ return Expression::FMUL;
case Instruction::UDiv:
return Expression::UDIV;
case Instruction::SDiv:
BinaryOperator *Incr =
dyn_cast<BinaryOperator>(PH->getIncomingValue(BackEdge));
if (!Incr) return;
- if (Incr->getOpcode() != Instruction::Add) return;
+ if (Incr->getOpcode() != Instruction::FAdd) return;
ConstantFP *IncrValue = NULL;
unsigned IncrVIndex = 1;
if (Incr->getOperand(1) == PH)
// otherwise - Change was made, replace I with returned instruction
//
Instruction *visitAdd(BinaryOperator &I);
+ Instruction *visitFAdd(BinaryOperator &I);
Instruction *visitSub(BinaryOperator &I);
+ Instruction *visitFSub(BinaryOperator &I);
Instruction *visitMul(BinaryOperator &I);
+ Instruction *visitFMul(BinaryOperator &I);
Instruction *visitURem(BinaryOperator &I);
Instruction *visitSRem(BinaryOperator &I);
Instruction *visitFRem(BinaryOperator &I);
// 0 -> undef, 1 -> Const, 2 -> Other, 3 -> Arg, 3 -> Unary, 4 -> OtherInst
static unsigned getComplexity(Value *V) {
if (isa<Instruction>(V)) {
- if (BinaryOperator::isNeg(V) || BinaryOperator::isNot(V))
+ if (BinaryOperator::isNeg(V) || BinaryOperator::isFNeg(V) ||
+ BinaryOperator::isNot(V))
return 3;
return 4;
}
return 0;
}
+// dyn_castFNegVal - Given a 'fsub' instruction, return the RHS of the
+// instruction if the LHS is a constant negative zero (which is the 'negate'
+// form).
+//
+static inline Value *dyn_castFNegVal(Value *V) {
+ if (BinaryOperator::isFNeg(V))
+ return BinaryOperator::getFNegArgument(V);
+
+ // Constants can be considered to be negated values if they can be folded.
+ if (ConstantFP *C = dyn_cast<ConstantFP>(V))
+ return ConstantExpr::getFNeg(C);
+
+ if (ConstantVector *C = dyn_cast<ConstantVector>(V))
+ if (C->getType()->getElementType()->isFloatingPoint())
+ return ConstantExpr::getFNeg(C);
+
+ return 0;
+}
+
static inline Value *dyn_castNotVal(Value *V) {
if (BinaryOperator::isNot(V))
return BinaryOperator::getNotArgument(V);
default: assert(0 && "Case stmts out of sync!");
case Intrinsic::x86_sse_sub_ss:
case Intrinsic::x86_sse2_sub_sd:
- TmpV = InsertNewInstBefore(BinaryOperator::CreateSub(LHS, RHS,
+ TmpV = InsertNewInstBefore(BinaryOperator::CreateFSub(LHS, RHS,
II->getName()), *II);
break;
case Intrinsic::x86_sse_mul_ss:
case Intrinsic::x86_sse2_mul_sd:
- TmpV = InsertNewInstBefore(BinaryOperator::CreateMul(LHS, RHS,
+ TmpV = InsertNewInstBefore(BinaryOperator::CreateFMul(LHS, RHS,
II->getName()), *II);
break;
}
return ReplaceInstUsesWith(I, RHS);
// X + 0 --> X
- if (!I.getType()->isFPOrFPVector()) { // NOTE: -0 + +0 = +0.
- if (RHSC->isNullValue())
- return ReplaceInstUsesWith(I, LHS);
- } else if (ConstantFP *CFP = dyn_cast<ConstantFP>(RHSC)) {
- if (CFP->isExactlyValue(ConstantFP::getNegativeZero
- (I.getType())->getValueAPF()))
- return ReplaceInstUsesWith(I, LHS);
- }
+ if (RHSC->isNullValue())
+ return ReplaceInstUsesWith(I, LHS);
if (ConstantInt *CI = dyn_cast<ConstantInt>(RHSC)) {
// X + (signbit) --> X ^ signbit
return SelectInst::Create(SI->getCondition(), A, N);
}
}
-
- // Check for X+0.0. Simplify it to X if we know X is not -0.0.
- if (ConstantFP *CFP = dyn_cast<ConstantFP>(RHS))
- if (CFP->getValueAPF().isPosZero() && CannotBeNegativeZero(LHS))
- return ReplaceInstUsesWith(I, LHS);
// Check for (add (sext x), y), see if we can merge this into an
// integer add followed by a sext.
}
}
}
-
+
+ return Changed ? &I : 0;
+}
+
+Instruction *InstCombiner::visitFAdd(BinaryOperator &I) {
+ bool Changed = SimplifyCommutative(I);
+ Value *LHS = I.getOperand(0), *RHS = I.getOperand(1);
+
+ if (Constant *RHSC = dyn_cast<Constant>(RHS)) {
+ // X + 0 --> X
+ if (ConstantFP *CFP = dyn_cast<ConstantFP>(RHSC)) {
+ if (CFP->isExactlyValue(ConstantFP::getNegativeZero
+ (I.getType())->getValueAPF()))
+ return ReplaceInstUsesWith(I, LHS);
+ }
+
+ if (isa<PHINode>(LHS))
+ if (Instruction *NV = FoldOpIntoPhi(I))
+ return NV;
+ }
+
+ // -A + B --> B - A
+ // -A + -B --> -(A + B)
+ if (Value *LHSV = dyn_castFNegVal(LHS))
+ return BinaryOperator::CreateFSub(RHS, LHSV);
+
+ // A + -B --> A - B
+ if (!isa<Constant>(RHS))
+ if (Value *V = dyn_castFNegVal(RHS))
+ return BinaryOperator::CreateFSub(LHS, V);
+
+ // Check for X+0.0. Simplify it to X if we know X is not -0.0.
+ if (ConstantFP *CFP = dyn_cast<ConstantFP>(RHS))
+ if (CFP->getValueAPF().isPosZero() && CannotBeNegativeZero(LHS))
+ return ReplaceInstUsesWith(I, LHS);
+
// Check for (add double (sitofp x), y), see if we can merge this into an
// integer add followed by a promotion.
if (SIToFPInst *LHSConv = dyn_cast<SIToFPInst>(LHS)) {
Instruction *InstCombiner::visitSub(BinaryOperator &I) {
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
- if (Op0 == Op1 && // sub X, X -> 0
- !I.getType()->isFPOrFPVector())
+ if (Op0 == Op1) // sub X, X -> 0
return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType()));
// If this is a 'B = x-(-A)', change to B = x+A...
return BinaryOperator::CreateXor(Op0, Op1);
if (BinaryOperator *Op1I = dyn_cast<BinaryOperator>(Op1)) {
- if (Op1I->getOpcode() == Instruction::Add &&
- !Op0->getType()->isFPOrFPVector()) {
+ if (Op1I->getOpcode() == Instruction::Add) {
if (Op1I->getOperand(0) == Op0) // X-(X+Y) == -Y
return BinaryOperator::CreateNeg(Op1I->getOperand(1), I.getName());
else if (Op1I->getOperand(1) == Op0) // X-(Y+X) == -Y
// Replace (x - (y - z)) with (x + (z - y)) if the (y - z) subexpression
// is not used by anyone else...
//
- if (Op1I->getOpcode() == Instruction::Sub &&
- !Op1I->getType()->isFPOrFPVector()) {
+ if (Op1I->getOpcode() == Instruction::Sub) {
// Swap the two operands of the subexpr...
Value *IIOp0 = Op1I->getOperand(0), *IIOp1 = Op1I->getOperand(1);
Op1I->setOperand(0, IIOp1);
}
}
- if (!Op0->getType()->isFPOrFPVector())
- if (BinaryOperator *Op0I = dyn_cast<BinaryOperator>(Op0)) {
- if (Op0I->getOpcode() == Instruction::Add) {
- if (Op0I->getOperand(0) == Op1) // (Y+X)-Y == X
- return ReplaceInstUsesWith(I, Op0I->getOperand(1));
- else if (Op0I->getOperand(1) == Op1) // (X+Y)-Y == X
- return ReplaceInstUsesWith(I, Op0I->getOperand(0));
- } else if (Op0I->getOpcode() == Instruction::Sub) {
- if (Op0I->getOperand(0) == Op1) // (X-Y)-X == -Y
- return BinaryOperator::CreateNeg(Op0I->getOperand(1), I.getName());
- }
+ if (BinaryOperator *Op0I = dyn_cast<BinaryOperator>(Op0)) {
+ if (Op0I->getOpcode() == Instruction::Add) {
+ if (Op0I->getOperand(0) == Op1) // (Y+X)-Y == X
+ return ReplaceInstUsesWith(I, Op0I->getOperand(1));
+ else if (Op0I->getOperand(1) == Op1) // (X+Y)-Y == X
+ return ReplaceInstUsesWith(I, Op0I->getOperand(0));
+ } else if (Op0I->getOpcode() == Instruction::Sub) {
+ if (Op0I->getOperand(0) == Op1) // (X-Y)-X == -Y
+ return BinaryOperator::CreateNeg(Op0I->getOperand(1), I.getName());
}
+ }
ConstantInt *C1;
if (Value *X = dyn_castFoldableMul(Op0, C1)) {
return 0;
}
+Instruction *InstCombiner::visitFSub(BinaryOperator &I) {
+ Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
+
+ // If this is a 'B = x-(-A)', change to B = x+A...
+ if (Value *V = dyn_castFNegVal(Op1))
+ return BinaryOperator::CreateFAdd(Op0, V);
+
+ if (BinaryOperator *Op1I = dyn_cast<BinaryOperator>(Op1)) {
+ if (Op1I->getOpcode() == Instruction::FAdd) {
+ if (Op1I->getOperand(0) == Op0) // X-(X+Y) == -Y
+ return BinaryOperator::CreateFNeg(Op1I->getOperand(1), I.getName());
+ else if (Op1I->getOperand(1) == Op0) // X-(Y+X) == -Y
+ return BinaryOperator::CreateFNeg(Op1I->getOperand(0), I.getName());
+ }
+
+ if (Op1I->hasOneUse()) {
+ // Replace (x - (y - z)) with (x + (z - y)) if the (y - z) subexpression
+ // is not used by anyone else...
+ //
+ if (Op1I->getOpcode() == Instruction::FSub) {
+ // Swap the two operands of the subexpr...
+ Value *IIOp0 = Op1I->getOperand(0), *IIOp1 = Op1I->getOperand(1);
+ Op1I->setOperand(0, IIOp1);
+ Op1I->setOperand(1, IIOp0);
+
+ // Create the new top level fadd instruction...
+ return BinaryOperator::CreateFAdd(Op0, Op1);
+ }
+ }
+ }
+
+ return 0;
+}
+
/// isSignBitCheck - Given an exploded icmp instruction, return true if the
/// comparison only checks the sign bit. If it only checks the sign bit, set
/// TrueIfSigned if the result of the comparison is true when the input value is
return BinaryOperator::CreateShl(Op0,
ConstantInt::get(Op0->getType(), Val.logBase2()));
}
- } else if (ConstantFP *Op1F = dyn_cast<ConstantFP>(Op1)) {
- // TODO: If Op1 is zero and Op0 is finite, return zero.
-
- // "In IEEE floating point, x*1 is not equivalent to x for nans. However,
- // ANSI says we can drop signals, so we can do this anyway." (from GCC)
- if (Op1F->isExactlyValue(1.0))
- return ReplaceInstUsesWith(I, Op0); // Eliminate 'mul double %X, 1.0'
} else if (isa<VectorType>(Op1->getType())) {
// TODO: If Op1 is all zeros and Op0 is all finite, return all zeros.
// As above, vector X*splat(1.0) -> X in all defined cases.
if (Constant *Splat = Op1V->getSplatValue()) {
- if (ConstantFP *F = dyn_cast<ConstantFP>(Splat))
- if (F->isExactlyValue(1.0))
- return ReplaceInstUsesWith(I, Op0);
if (ConstantInt *CI = dyn_cast<ConstantInt>(Splat))
if (CI->equalsInt(1))
return ReplaceInstUsesWith(I, Op0);
return Changed ? &I : 0;
}
+Instruction *InstCombiner::visitFMul(BinaryOperator &I) {
+ bool Changed = SimplifyCommutative(I);
+ Value *Op0 = I.getOperand(0);
+
+ // Simplify mul instructions with a constant RHS...
+ if (Constant *Op1 = dyn_cast<Constant>(I.getOperand(1))) {
+ if (ConstantFP *Op1F = dyn_cast<ConstantFP>(Op1)) {
+ // "In IEEE floating point, x*1 is not equivalent to x for nans. However,
+ // ANSI says we can drop signals, so we can do this anyway." (from GCC)
+ if (Op1F->isExactlyValue(1.0))
+ return ReplaceInstUsesWith(I, Op0); // Eliminate 'mul double %X, 1.0'
+ } else if (isa<VectorType>(Op1->getType())) {
+ if (ConstantVector *Op1V = dyn_cast<ConstantVector>(Op1)) {
+ // As above, vector X*splat(1.0) -> X in all defined cases.
+ if (Constant *Splat = Op1V->getSplatValue()) {
+ if (ConstantFP *F = dyn_cast<ConstantFP>(Splat))
+ if (F->isExactlyValue(1.0))
+ return ReplaceInstUsesWith(I, Op0);
+ }
+ }
+ }
+
+ // Try to fold constant mul into select arguments.
+ if (SelectInst *SI = dyn_cast<SelectInst>(Op0))
+ if (Instruction *R = FoldOpIntoSelect(I, SI, this))
+ return R;
+
+ if (isa<PHINode>(Op0))
+ if (Instruction *NV = FoldOpIntoPhi(I))
+ return NV;
+ }
+
+ if (Value *Op0v = dyn_castFNegVal(Op0)) // -X * -Y = X*Y
+ if (Value *Op1v = dyn_castFNegVal(I.getOperand(1)))
+ return BinaryOperator::CreateFMul(Op0v, Op1v);
+
+ return Changed ? &I : 0;
+}
+
/// SimplifyDivRemOfSelect - Try to fold a divide or remainder of a select
/// instruction.
bool InstCombiner::SimplifyDivRemOfSelect(BinaryOperator &I) {
if (Instruction *I = commonCastTransforms(CI))
return I;
- // If we have fptrunc(add (fpextend x), (fpextend y)), where x and y are
+ // If we have fptrunc(fadd (fpextend x), (fpextend y)), where x and y are
// smaller than the destination type, we can eliminate the truncate by doing
- // the add as the smaller type. This applies to add/sub/mul/div as well as
+ // the add as the smaller type. This applies to fadd/fsub/fmul/fdiv as well as
// many builtins (sqrt, etc).
BinaryOperator *OpI = dyn_cast<BinaryOperator>(CI.getOperand(0));
if (OpI && OpI->hasOneUse()) {
switch (OpI->getOpcode()) {
default: break;
- case Instruction::Add:
- case Instruction::Sub:
- case Instruction::Mul:
+ case Instruction::FAdd:
+ case Instruction::FSub:
+ case Instruction::FMul:
case Instruction::FDiv:
case Instruction::FRem:
const Type *SrcTy = OpI->getType();
// Turn select C, (X+Y), (X-Y) --> (X+(select C, Y, (-Y))). This is
// even legal for FP.
- if (TI->getOpcode() == Instruction::Sub &&
- FI->getOpcode() == Instruction::Add) {
+ if ((TI->getOpcode() == Instruction::Sub &&
+ FI->getOpcode() == Instruction::Add) ||
+ (TI->getOpcode() == Instruction::FSub &&
+ FI->getOpcode() == Instruction::FAdd)) {
AddOp = FI; SubOp = TI;
- } else if (FI->getOpcode() == Instruction::Sub &&
- TI->getOpcode() == Instruction::Add) {
+ } else if ((FI->getOpcode() == Instruction::Sub &&
+ TI->getOpcode() == Instruction::Add) ||
+ (FI->getOpcode() == Instruction::FSub &&
+ TI->getOpcode() == Instruction::FAdd)) {
AddOp = TI; SubOp = FI;
}
/* create new increment. '++d' in above example. */
ConstantFP *CFP = ConstantFP::get(DestTy, C->getZExtValue());
BinaryOperator *NewIncr =
- BinaryOperator::Create(Incr->getOpcode(),
+ BinaryOperator::Create(Incr->getOpcode() == Instruction::Add ?
+ Instruction::FAdd : Instruction::FSub,
NewPH, CFP, "IV.S.next.", Incr);
NewPH->addIncoming(NewInit, PH->getIncomingBlock(Entry));
if (Op2C->isExactlyValue(1.0)) // pow(x, 1.0) -> x
return Op1;
if (Op2C->isExactlyValue(2.0)) // pow(x, 2.0) -> x*x
- return B.CreateMul(Op1, Op1, "pow2");
+ return B.CreateFMul(Op1, Op1, "pow2");
if (Op2C->isExactlyValue(-1.0)) // pow(x, -1.0) -> 1.0/x
return B.CreateFDiv(ConstantFP::get(CI->getType(), 1.0), Op1, "powrecip");
return 0;
case Instruction::LShr:
case Instruction::AShr:
case Instruction::ICmp:
- case Instruction::FCmp:
- if (I->getOperand(0)->getType()->isFPOrFPVector())
- return false; // FP arithmetic might trap.
break; // These are all cheap and non-trapping instructions.
}
default: return false; // Not safe / profitable to hoist.
case Instruction::Add:
case Instruction::Sub:
- // FP arithmetic might trap. Not worth doing for vector ops.
- if (HInst->getType()->isFloatingPoint()
- || isa<VectorType>(HInst->getType()))
+ // Not worth doing for vector ops.
+ if (isa<VectorType>(HInst->getType()))
return false;
break;
case Instruction::And:
return Constant::getNullValue(C1->getType());
case Instruction::UDiv:
case Instruction::SDiv:
- case Instruction::FDiv:
case Instruction::URem:
case Instruction::SRem:
- case Instruction::FRem:
if (!isa<UndefValue>(C2)) // undef / X -> 0
return Constant::getNullValue(C1->getType());
return const_cast<Constant*>(C2); // X / undef -> undef
switch (Opcode) {
default:
break;
- case Instruction::Add:
+ case Instruction::FAdd:
(void)C3V.add(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C3V);
- case Instruction::Sub:
+ case Instruction::FSub:
(void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C3V);
- case Instruction::Mul:
+ case Instruction::FMul:
(void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C3V);
case Instruction::FDiv:
switch (Opcode) {
default:
break;
- case Instruction::Add:
+ case Instruction::Add:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getAdd);
- case Instruction::Sub:
+ case Instruction::FAdd:
+ return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getFAdd);
+ case Instruction::Sub:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getSub);
- case Instruction::Mul:
+ case Instruction::FSub:
+ return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getFSub);
+ case Instruction::Mul:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getMul);
+ case Instruction::FMul:
+ return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getFMul);
case Instruction::UDiv:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getUDiv);
case Instruction::SDiv:
// other way if possible.
switch (Opcode) {
case Instruction::Add:
+ case Instruction::FAdd:
case Instruction::Mul:
+ case Instruction::FMul:
case Instruction::And:
case Instruction::Or:
case Instruction::Xor:
case Instruction::LShr:
case Instruction::AShr:
case Instruction::Sub:
+ case Instruction::FSub:
case Instruction::SDiv:
case Instruction::UDiv:
case Instruction::FDiv:
/// specify the full Instruction::OPCODE identifier.
///
Constant *ConstantExpr::getNeg(Constant *C) {
+ // API compatibility: Adjust integer opcodes to floating-point opcodes.
+ if (C->getType()->isFPOrFPVector())
+ return getFNeg(C);
+ assert(C->getType()->isIntOrIntVector() &&
+ "Cannot NEG a nonintegral value!");
return get(Instruction::Sub,
ConstantExpr::getZeroValueForNegationExpr(C->getType()),
C);
}
+Constant *ConstantExpr::getFNeg(Constant *C) {
+ assert(C->getType()->isFPOrFPVector() &&
+ "Cannot FNEG a non-floating-point value!");
+ return get(Instruction::FSub,
+ ConstantExpr::getZeroValueForNegationExpr(C->getType()),
+ C);
+}
Constant *ConstantExpr::getNot(Constant *C) {
- assert((isa<IntegerType>(C->getType()) ||
- cast<VectorType>(C->getType())->getElementType()->isInteger()) &&
- "Cannot NOT a nonintegral value!");
+ assert(C->getType()->isIntOrIntVector() &&
+ "Cannot NOT a nonintegral value!");
return get(Instruction::Xor, C,
Constant::getAllOnesValue(C->getType()));
}
Constant *ConstantExpr::getAdd(Constant *C1, Constant *C2) {
return get(Instruction::Add, C1, C2);
}
+Constant *ConstantExpr::getFAdd(Constant *C1, Constant *C2) {
+ return get(Instruction::FAdd, C1, C2);
+}
Constant *ConstantExpr::getSub(Constant *C1, Constant *C2) {
return get(Instruction::Sub, C1, C2);
}
+Constant *ConstantExpr::getFSub(Constant *C1, Constant *C2) {
+ return get(Instruction::FSub, C1, C2);
+}
Constant *ConstantExpr::getMul(Constant *C1, Constant *C2) {
return get(Instruction::Mul, C1, C2);
}
+Constant *ConstantExpr::getFMul(Constant *C1, Constant *C2) {
+ return get(Instruction::FMul, C1, C2);
+}
Constant *ConstantExpr::getUDiv(Constant *C1, Constant *C2) {
return get(Instruction::UDiv, C1, C2);
}
}
Constant *ConstantExpr::get(unsigned Opcode, Constant *C1, Constant *C2) {
+ // API compatibility: Adjust integer opcodes to floating-point opcodes.
+ if (C1->getType()->isFPOrFPVector()) {
+ if (Opcode == Instruction::Add) Opcode = Instruction::FAdd;
+ else if (Opcode == Instruction::Sub) Opcode = Instruction::FSub;
+ else if (Opcode == Instruction::Mul) Opcode = Instruction::FMul;
+ }
#ifndef NDEBUG
switch (Opcode) {
- case Instruction::Add:
+ case Instruction::Add:
case Instruction::Sub:
- case Instruction::Mul:
+ case Instruction::Mul:
assert(C1->getType() == C2->getType() && "Op types should be identical!");
- assert((C1->getType()->isInteger() || C1->getType()->isFloatingPoint() ||
- isa<VectorType>(C1->getType())) &&
- "Tried to create an arithmetic operation on a non-arithmetic type!");
+ assert(C1->getType()->isIntOrIntVector() &&
+ "Tried to create an integer operation on a non-integer type!");
+ break;
+ case Instruction::FAdd:
+ case Instruction::FSub:
+ case Instruction::FMul:
+ assert(C1->getType() == C2->getType() && "Op types should be identical!");
+ assert(C1->getType()->isFPOrFPVector() &&
+ "Tried to create a floating-point operation on a "
+ "non-floating-point type!");
break;
case Instruction::UDiv:
case Instruction::SDiv:
// Standard binary operators...
case Add: return "add";
+ case FAdd: return "fadd";
case Sub: return "sub";
+ case FSub: return "fsub";
case Mul: return "mul";
+ case FMul: return "fmul";
case UDiv: return "udiv";
case SDiv: return "sdiv";
case FDiv: return "fdiv";
/// isAssociative - Return true if the instruction is associative:
///
-/// Associative operators satisfy: x op (y op z) === (x op y) op z)
+/// Associative operators satisfy: x op (y op z) === (x op y) op z
///
-/// In LLVM, the Add, Mul, And, Or, and Xor operators are associative, when not
-/// applied to floating point types.
+/// In LLVM, the Add, Mul, And, Or, and Xor operators are associative.
///
bool Instruction::isAssociative(unsigned Opcode, const Type *Ty) {
- if (Opcode == And || Opcode == Or || Opcode == Xor)
- return true;
-
- // Add/Mul reassociate unless they are FP or FP vectors.
- if (Opcode == Add || Opcode == Mul)
- return !Ty->isFPOrFPVector();
- return 0;
+ return Opcode == And || Opcode == Or || Opcode == Xor ||
+ Opcode == Add || Opcode == Mul;
}
/// isCommutative - Return true if the instruction is commutative:
bool Instruction::isCommutative(unsigned op) {
switch (op) {
case Add:
+ case FAdd:
case Mul:
+ case FMul:
case And:
case Or:
case Xor:
// BinaryOperator Class
//===----------------------------------------------------------------------===//
+/// AdjustIType - Map Add, Sub, and Mul to FAdd, FSub, and FMul when the
+/// type is floating-point, to help provide compatibility with an older API.
+///
+static BinaryOperator::BinaryOps AdjustIType(BinaryOperator::BinaryOps iType,
+ const Type *Ty) {
+ // API compatibility: Adjust integer opcodes to floating-point opcodes.
+ if (Ty->isFPOrFPVector()) {
+ if (iType == BinaryOperator::Add) iType = BinaryOperator::FAdd;
+ else if (iType == BinaryOperator::Sub) iType = BinaryOperator::FSub;
+ else if (iType == BinaryOperator::Mul) iType = BinaryOperator::FMul;
+ }
+ return iType;
+}
+
BinaryOperator::BinaryOperator(BinaryOps iType, Value *S1, Value *S2,
const Type *Ty, const std::string &Name,
Instruction *InsertBefore)
- : Instruction(Ty, iType,
+ : Instruction(Ty, AdjustIType(iType, Ty),
OperandTraits<BinaryOperator>::op_begin(this),
OperandTraits<BinaryOperator>::operands(this),
InsertBefore) {
Op<0>() = S1;
Op<1>() = S2;
- init(iType);
+ init(AdjustIType(iType, Ty));
setName(Name);
}
BinaryOperator::BinaryOperator(BinaryOps iType, Value *S1, Value *S2,
const Type *Ty, const std::string &Name,
BasicBlock *InsertAtEnd)
- : Instruction(Ty, iType,
+ : Instruction(Ty, AdjustIType(iType, Ty),
OperandTraits<BinaryOperator>::op_begin(this),
OperandTraits<BinaryOperator>::operands(this),
InsertAtEnd) {
Op<0>() = S1;
Op<1>() = S2;
- init(iType);
+ init(AdjustIType(iType, Ty));
setName(Name);
}
#ifndef NDEBUG
switch (iType) {
case Add: case Sub:
- case Mul:
+ case Mul:
+ assert(getType() == LHS->getType() &&
+ "Arithmetic operation should return same type as operands!");
+ assert(getType()->isIntOrIntVector() &&
+ "Tried to create an integer operation on a non-integer type!");
+ break;
+ case FAdd: case FSub:
+ case FMul:
assert(getType() == LHS->getType() &&
"Arithmetic operation should return same type as operands!");
- assert((getType()->isInteger() || getType()->isFloatingPoint() ||
- isa<VectorType>(getType())) &&
- "Tried to create an arithmetic operation on a non-arithmetic type!");
+ assert(getType()->isFPOrFPVector() &&
+ "Tried to create a floating-point operation on a "
+ "non-floating-point type!");
break;
case UDiv:
case SDiv:
Op->getType(), Name, InsertAtEnd);
}
+BinaryOperator *BinaryOperator::CreateFNeg(Value *Op, const std::string &Name,
+ Instruction *InsertBefore) {
+ Value *zero = ConstantExpr::getZeroValueForNegationExpr(Op->getType());
+ return new BinaryOperator(Instruction::FSub,
+ zero, Op,
+ Op->getType(), Name, InsertBefore);
+}
+
+BinaryOperator *BinaryOperator::CreateFNeg(Value *Op, const std::string &Name,
+ BasicBlock *InsertAtEnd) {
+ Value *zero = ConstantExpr::getZeroValueForNegationExpr(Op->getType());
+ return new BinaryOperator(Instruction::FSub,
+ zero, Op,
+ Op->getType(), Name, InsertAtEnd);
+}
+
BinaryOperator *BinaryOperator::CreateNot(Value *Op, const std::string &Name,
Instruction *InsertBefore) {
Constant *C;
return false;
}
+bool BinaryOperator::isFNeg(const Value *V) {
+ if (const BinaryOperator *Bop = dyn_cast<BinaryOperator>(V))
+ if (Bop->getOpcode() == Instruction::FSub)
+ return Bop->getOperand(0) ==
+ ConstantExpr::getZeroValueForNegationExpr(Bop->getType());
+ return false;
+}
+
bool BinaryOperator::isNot(const Value *V) {
if (const BinaryOperator *Bop = dyn_cast<BinaryOperator>(V))
return (Bop->getOpcode() == Instruction::Xor &&
return getNegArgument(const_cast<Value*>(BinOp));
}
+Value *BinaryOperator::getFNegArgument(Value *BinOp) {
+ assert(isFNeg(BinOp) && "getFNegArgument from non-'fneg' instruction!");
+ return cast<BinaryOperator>(BinOp)->getOperand(1);
+}
+
+const Value *BinaryOperator::getFNegArgument(const Value *BinOp) {
+ return getFNegArgument(const_cast<Value*>(BinOp));
+}
+
Value *BinaryOperator::getNotArgument(Value *BinOp) {
assert(isNot(BinOp) && "getNotArgument on non-'not' instruction!");
BinaryOperator *BO = cast<BinaryOperator>(BinOp);
%2 = sext i9 %1 to i64 ; <i64> [#uses=1]
%3 = getelementptr double* %x, i64 %2 ; <double*> [#uses=1]
%4 = load double* %3, align 8 ; <double> [#uses=1]
- %5 = mul double %4, 3.900000e+00 ; <double> [#uses=1]
+ %5 = fmul double %4, 3.900000e+00 ; <double> [#uses=1]
%6 = sext i8 %0 to i64 ; <i64> [#uses=1]
%7 = getelementptr double* %x, i64 %6 ; <double*> [#uses=1]
store double %5, double* %7, align 8
%2 = sext i9 %1 to i64 ; <i64> [#uses=1]
%3 = getelementptr double* %x, i64 %2 ; <double*> [#uses=1]
%4 = load double* %3, align 8 ; <double> [#uses=1]
- %5 = mul double %4, 3.900000e+00 ; <double> [#uses=1]
+ %5 = fmul double %4, 3.900000e+00 ; <double> [#uses=1]
%6 = sext i7 %0 to i64 ; <i64> [#uses=1]
%7 = getelementptr double* %x, i64 %6 ; <double*> [#uses=1]
store double %5, double* %7, align 8
%2 = sext i9 %1 to i64 ; <i64> [#uses=1]
%3 = getelementptr double* %x, i64 %2 ; <double*> [#uses=1]
%4 = load double* %3, align 8 ; <double> [#uses=1]
- %5 = mul double %4, 3.900000e+00 ; <double> [#uses=1]
+ %5 = fmul double %4, 3.900000e+00 ; <double> [#uses=1]
%6 = sext i8 %0 to i64 ; <i64> [#uses=1]
%7 = getelementptr double* %x, i64 %6 ; <double*> [#uses=1]
store double %5, double* %7, align 8
%2 = sext i9 %1 to i64 ; <i64> [#uses=1]
%3 = getelementptr double* %x, i64 %2 ; <double*> [#uses=1]
%4 = load double* %3, align 8 ; <double> [#uses=1]
- %5 = mul double %4, 3.900000e+00 ; <double> [#uses=1]
+ %5 = fmul double %4, 3.900000e+00 ; <double> [#uses=1]
%6 = sext i8 %0 to i64 ; <i64> [#uses=1]
%7 = getelementptr double* %x, i64 %6 ; <double*> [#uses=1]
store double %5, double* %7, align 8
%2 = sext i9 %1 to i64 ; <i64> [#uses=1]
%3 = getelementptr double* %x, i64 %2 ; <double*> [#uses=1]
%4 = load double* %3, align 8 ; <double> [#uses=1]
- %5 = mul double %4, 3.900000e+00 ; <double> [#uses=1]
+ %5 = fmul double %4, 3.900000e+00 ; <double> [#uses=1]
%6 = sext i8 %0 to i64 ; <i64> [#uses=1]
%7 = getelementptr double* %x, i64 %6 ; <double*> [#uses=1]
store double %5, double* %7, align 8
%indvar.i8 = ashr i64 %s0, 8 ; <i64> [#uses=1]
%t0 = getelementptr double* %d, i64 %indvar.i8 ; <double*> [#uses=2]
%t1 = load double* %t0 ; <double> [#uses=1]
- %t2 = mul double %t1, 1.000000e-01 ; <double> [#uses=1]
+ %t2 = fmul double %t1, 1.000000e-01 ; <double> [#uses=1]
store double %t2, double* %t0
%indvar.next = sub i64 %indvar, 1 ; <i64> [#uses=2]
%exitcond = icmp eq i64 %indvar.next, 10 ; <i1> [#uses=1]
; RUN: diff %t.1 %t.2
define double @test() {
- %tmp = mul double 7.200000e+101, 0x427F4000 ; <double> [#uses=1]
+ %tmp = fmul double 7.200000e+101, 0x427F4000 ; <double> [#uses=1]
ret double %tmp
}
; RUN: llvm-as < %s | llvm-dis | llvm-as | llvm-dis | grep 0x7FF0000000000000
define float @test() {
- %tmp = mul float 0x7FF0000000000000, 1.000000e+01 ; <float> [#uses=1]
+ %tmp = fmul float 0x7FF0000000000000, 1.000000e+01 ; <float> [#uses=1]
ret float %tmp
}
%tmp612 = load i32* null ; <i32> [#uses=1]
%tmp629 = load i32* null ; <i32> [#uses=1]
%tmp629a = sitofp i32 %tmp629 to double ; <double> [#uses=1]
- %tmp631 = mul double %tmp629a, 0.000000e+00 ; <double> [#uses=1]
- %tmp632 = add double 0.000000e+00, %tmp631 ; <double> [#uses=1]
+ %tmp631 = fmul double %tmp629a, 0.000000e+00 ; <double> [#uses=1]
+ %tmp632 = fadd double 0.000000e+00, %tmp631 ; <double> [#uses=1]
%tmp642 = call fastcc i32 @sign( i32 %tmp576, i32 %tmp561 ) ; <i32> [#uses=1]
%tmp650 = mul i32 %tmp606, %tmp642 ; <i32> [#uses=1]
%tmp656 = mul i32 %tmp650, %tmp612 ; <i32> [#uses=1]
%tmp666 = sub i32 %tmp660, %tmp496 ; <i32> [#uses=1]
%tmp667 = sitofp i32 %tmp666 to double ; <double> [#uses=2]
call void @levrun_linfo_inter( i32 %tmp576, i32 0, i32* null, i32* null )
- %tmp671 = mul double %tmp667, %tmp667 ; <double> [#uses=1]
- %tmp675 = add double %tmp671, 0.000000e+00 ; <double> [#uses=1]
+ %tmp671 = fmul double %tmp667, %tmp667 ; <double> [#uses=1]
+ %tmp675 = fadd double %tmp671, 0.000000e+00 ; <double> [#uses=1]
%tmp678 = fcmp oeq double %tmp632, %tmp675 ; <i1> [#uses=1]
br i1 %tmp678, label %cond_true679, label %cond_false693
br label %bb52
bb32: ; preds = %bb52
- %0 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %0 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
%1 = add i32 %j.1, 1 ; <i32> [#uses=1]
br label %bb52
bb55: ; preds = %bb53
%4 = load double* @a, align 4 ; <double> [#uses=10]
- %5 = add double %4, 0.000000e+00 ; <double> [#uses=16]
+ %5 = fadd double %4, 0.000000e+00 ; <double> [#uses=16]
%6 = fcmp ogt double %k.4, 0.000000e+00 ; <i1> [#uses=1]
- %.pn404 = mul double %4, %4 ; <double> [#uses=4]
- %.pn402 = mul double %5, %5 ; <double> [#uses=5]
+ %.pn404 = fmul double %4, %4 ; <double> [#uses=4]
+ %.pn402 = fmul double %5, %5 ; <double> [#uses=5]
%.pn165.in = load double* @N ; <double> [#uses=5]
- %.pn198 = mul double 0.000000e+00, %5 ; <double> [#uses=1]
- %.pn185 = sub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
- %.pn147 = sub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %.pn198 = fmul double 0.000000e+00, %5 ; <double> [#uses=1]
+ %.pn185 = fsub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %.pn147 = fsub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
%.pn141 = fdiv double 0.000000e+00, %4 ; <double> [#uses=1]
%.pn142 = fdiv double 0.000000e+00, %5 ; <double> [#uses=1]
%.pn136 = fdiv double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
%.pn117 = fdiv double 0.000000e+00, %4 ; <double> [#uses=1]
%.pn118 = fdiv double %.pn185, %5 ; <double> [#uses=1]
%.pn88 = fdiv double %.pn147, %5 ; <double> [#uses=1]
- %.pn81 = sub double %.pn141, %.pn142 ; <double> [#uses=1]
- %.pn77 = sub double 0.000000e+00, %.pn136 ; <double> [#uses=1]
- %.pn75 = sub double 0.000000e+00, %.pn132 ; <double> [#uses=1]
- %.pn69 = sub double %.pn123, %.pn124 ; <double> [#uses=1]
- %.pn67 = sub double 0.000000e+00, %.pn120 ; <double> [#uses=1]
- %.pn56 = sub double %.pn117, %.pn118 ; <double> [#uses=1]
- %.pn42 = sub double 0.000000e+00, %.pn88 ; <double> [#uses=1]
- %.pn60 = mul double %.pn81, 0.000000e+00 ; <double> [#uses=1]
- %.pn57 = add double %.pn77, 0.000000e+00 ; <double> [#uses=1]
- %.pn58 = mul double %.pn75, %.pn165.in ; <double> [#uses=1]
- %.pn32 = add double %.pn69, 0.000000e+00 ; <double> [#uses=1]
- %.pn33 = mul double %.pn67, %.pn165.in ; <double> [#uses=1]
- %.pn17 = sub double 0.000000e+00, %.pn60 ; <double> [#uses=1]
- %.pn9 = add double %.pn57, %.pn58 ; <double> [#uses=1]
- %.pn30 = mul double 0.000000e+00, %.pn56 ; <double> [#uses=1]
- %.pn24 = mul double 0.000000e+00, %.pn42 ; <double> [#uses=1]
- %.pn1 = add double %.pn32, %.pn33 ; <double> [#uses=1]
- %.pn28 = sub double %.pn30, 0.000000e+00 ; <double> [#uses=1]
- %.pn26 = add double %.pn28, 0.000000e+00 ; <double> [#uses=1]
- %.pn22 = sub double %.pn26, 0.000000e+00 ; <double> [#uses=1]
- %.pn20 = sub double %.pn24, 0.000000e+00 ; <double> [#uses=1]
- %.pn18 = add double %.pn22, 0.000000e+00 ; <double> [#uses=1]
- %.pn16 = add double %.pn20, 0.000000e+00 ; <double> [#uses=1]
- %.pn14 = sub double %.pn18, 0.000000e+00 ; <double> [#uses=1]
- %.pn12 = sub double %.pn16, %.pn17 ; <double> [#uses=1]
- %.pn10 = add double %.pn14, 0.000000e+00 ; <double> [#uses=1]
- %.pn8 = add double %.pn12, 0.000000e+00 ; <double> [#uses=1]
- %.pn6 = sub double %.pn10, 0.000000e+00 ; <double> [#uses=1]
- %.pn4 = sub double %.pn8, %.pn9 ; <double> [#uses=1]
- %.pn2 = add double %.pn6, 0.000000e+00 ; <double> [#uses=1]
- %.pn = add double %.pn4, 0.000000e+00 ; <double> [#uses=1]
- %N1.0 = sub double %.pn2, 0.000000e+00 ; <double> [#uses=2]
- %D1.0 = sub double %.pn, %.pn1 ; <double> [#uses=2]
+ %.pn81 = fsub double %.pn141, %.pn142 ; <double> [#uses=1]
+ %.pn77 = fsub double 0.000000e+00, %.pn136 ; <double> [#uses=1]
+ %.pn75 = fsub double 0.000000e+00, %.pn132 ; <double> [#uses=1]
+ %.pn69 = fsub double %.pn123, %.pn124 ; <double> [#uses=1]
+ %.pn67 = fsub double 0.000000e+00, %.pn120 ; <double> [#uses=1]
+ %.pn56 = fsub double %.pn117, %.pn118 ; <double> [#uses=1]
+ %.pn42 = fsub double 0.000000e+00, %.pn88 ; <double> [#uses=1]
+ %.pn60 = fmul double %.pn81, 0.000000e+00 ; <double> [#uses=1]
+ %.pn57 = fadd double %.pn77, 0.000000e+00 ; <double> [#uses=1]
+ %.pn58 = fmul double %.pn75, %.pn165.in ; <double> [#uses=1]
+ %.pn32 = fadd double %.pn69, 0.000000e+00 ; <double> [#uses=1]
+ %.pn33 = fmul double %.pn67, %.pn165.in ; <double> [#uses=1]
+ %.pn17 = fsub double 0.000000e+00, %.pn60 ; <double> [#uses=1]
+ %.pn9 = fadd double %.pn57, %.pn58 ; <double> [#uses=1]
+ %.pn30 = fmul double 0.000000e+00, %.pn56 ; <double> [#uses=1]
+ %.pn24 = fmul double 0.000000e+00, %.pn42 ; <double> [#uses=1]
+ %.pn1 = fadd double %.pn32, %.pn33 ; <double> [#uses=1]
+ %.pn28 = fsub double %.pn30, 0.000000e+00 ; <double> [#uses=1]
+ %.pn26 = fadd double %.pn28, 0.000000e+00 ; <double> [#uses=1]
+ %.pn22 = fsub double %.pn26, 0.000000e+00 ; <double> [#uses=1]
+ %.pn20 = fsub double %.pn24, 0.000000e+00 ; <double> [#uses=1]
+ %.pn18 = fadd double %.pn22, 0.000000e+00 ; <double> [#uses=1]
+ %.pn16 = fadd double %.pn20, 0.000000e+00 ; <double> [#uses=1]
+ %.pn14 = fsub double %.pn18, 0.000000e+00 ; <double> [#uses=1]
+ %.pn12 = fsub double %.pn16, %.pn17 ; <double> [#uses=1]
+ %.pn10 = fadd double %.pn14, 0.000000e+00 ; <double> [#uses=1]
+ %.pn8 = fadd double %.pn12, 0.000000e+00 ; <double> [#uses=1]
+ %.pn6 = fsub double %.pn10, 0.000000e+00 ; <double> [#uses=1]
+ %.pn4 = fsub double %.pn8, %.pn9 ; <double> [#uses=1]
+ %.pn2 = fadd double %.pn6, 0.000000e+00 ; <double> [#uses=1]
+ %.pn = fadd double %.pn4, 0.000000e+00 ; <double> [#uses=1]
+ %N1.0 = fsub double %.pn2, 0.000000e+00 ; <double> [#uses=2]
+ %D1.0 = fsub double %.pn, %.pn1 ; <double> [#uses=2]
br i1 %6, label %bb62, label %bb64
bb62: ; preds = %bb55
- %7 = mul double 0.000000e+00, %4 ; <double> [#uses=1]
- %8 = sub double -0.000000e+00, %7 ; <double> [#uses=3]
- %9 = mul double 0.000000e+00, %5 ; <double> [#uses=1]
- %10 = sub double -0.000000e+00, %9 ; <double> [#uses=3]
- %11 = mul double %.pn404, %4 ; <double> [#uses=5]
- %12 = mul double %.pn402, %5 ; <double> [#uses=5]
- %13 = mul double 0.000000e+00, -2.000000e+00 ; <double> [#uses=1]
+ %7 = fmul double 0.000000e+00, %4 ; <double> [#uses=1]
+ %8 = fsub double -0.000000e+00, %7 ; <double> [#uses=3]
+ %9 = fmul double 0.000000e+00, %5 ; <double> [#uses=1]
+ %10 = fsub double -0.000000e+00, %9 ; <double> [#uses=3]
+ %11 = fmul double %.pn404, %4 ; <double> [#uses=5]
+ %12 = fmul double %.pn402, %5 ; <double> [#uses=5]
+ %13 = fmul double 0.000000e+00, -2.000000e+00 ; <double> [#uses=1]
%14 = fdiv double 0.000000e+00, %.pn402 ; <double> [#uses=1]
- %15 = sub double 0.000000e+00, %14 ; <double> [#uses=1]
- %16 = mul double 0.000000e+00, %15 ; <double> [#uses=1]
- %17 = add double %13, %16 ; <double> [#uses=1]
- %18 = mul double %.pn165.in, -2.000000e+00 ; <double> [#uses=5]
- %19 = mul double %18, 0.000000e+00 ; <double> [#uses=1]
- %20 = add double %17, %19 ; <double> [#uses=1]
- %21 = mul double 0.000000e+00, %20 ; <double> [#uses=1]
- %22 = add double 0.000000e+00, %21 ; <double> [#uses=1]
+ %15 = fsub double 0.000000e+00, %14 ; <double> [#uses=1]
+ %16 = fmul double 0.000000e+00, %15 ; <double> [#uses=1]
+ %17 = fadd double %13, %16 ; <double> [#uses=1]
+ %18 = fmul double %.pn165.in, -2.000000e+00 ; <double> [#uses=5]
+ %19 = fmul double %18, 0.000000e+00 ; <double> [#uses=1]
+ %20 = fadd double %17, %19 ; <double> [#uses=1]
+ %21 = fmul double 0.000000e+00, %20 ; <double> [#uses=1]
+ %22 = fadd double 0.000000e+00, %21 ; <double> [#uses=1]
%23 = fdiv double 0.000000e+00, %12 ; <double> [#uses=1]
- %24 = sub double 0.000000e+00, %23 ; <double> [#uses=0]
- %25 = mul double %18, 0.000000e+00 ; <double> [#uses=1]
- %26 = add double 0.000000e+00, %25 ; <double> [#uses=1]
- %27 = mul double 0.000000e+00, %26 ; <double> [#uses=1]
- %28 = sub double %22, %27 ; <double> [#uses=1]
- %29 = mul double %11, %4 ; <double> [#uses=1]
- %30 = mul double %12, %5 ; <double> [#uses=3]
- %31 = mul double %.pn165.in, -4.000000e+00 ; <double> [#uses=1]
- %32 = mul double %.pn165.in, 0x3FF5555555555555 ; <double> [#uses=1]
- %33 = mul double %32, 0.000000e+00 ; <double> [#uses=2]
- %34 = add double %28, 0.000000e+00 ; <double> [#uses=1]
- %35 = sub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %24 = fsub double 0.000000e+00, %23 ; <double> [#uses=0]
+ %25 = fmul double %18, 0.000000e+00 ; <double> [#uses=1]
+ %26 = fadd double 0.000000e+00, %25 ; <double> [#uses=1]
+ %27 = fmul double 0.000000e+00, %26 ; <double> [#uses=1]
+ %28 = fsub double %22, %27 ; <double> [#uses=1]
+ %29 = fmul double %11, %4 ; <double> [#uses=1]
+ %30 = fmul double %12, %5 ; <double> [#uses=3]
+ %31 = fmul double %.pn165.in, -4.000000e+00 ; <double> [#uses=1]
+ %32 = fmul double %.pn165.in, 0x3FF5555555555555 ; <double> [#uses=1]
+ %33 = fmul double %32, 0.000000e+00 ; <double> [#uses=2]
+ %34 = fadd double %28, 0.000000e+00 ; <double> [#uses=1]
+ %35 = fsub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
%36 = fdiv double %35, %11 ; <double> [#uses=1]
%37 = fdiv double 0.000000e+00, %12 ; <double> [#uses=1]
- %38 = sub double %36, %37 ; <double> [#uses=1]
- %39 = mul double 0.000000e+00, %38 ; <double> [#uses=1]
- %40 = add double 0.000000e+00, %39 ; <double> [#uses=1]
- %41 = add double %40, 0.000000e+00 ; <double> [#uses=1]
- %42 = add double %41, 0.000000e+00 ; <double> [#uses=1]
- %43 = mul double %42, 0.000000e+00 ; <double> [#uses=1]
- %44 = sub double %34, %43 ; <double> [#uses=1]
+ %38 = fsub double %36, %37 ; <double> [#uses=1]
+ %39 = fmul double 0.000000e+00, %38 ; <double> [#uses=1]
+ %40 = fadd double 0.000000e+00, %39 ; <double> [#uses=1]
+ %41 = fadd double %40, 0.000000e+00 ; <double> [#uses=1]
+ %42 = fadd double %41, 0.000000e+00 ; <double> [#uses=1]
+ %43 = fmul double %42, 0.000000e+00 ; <double> [#uses=1]
+ %44 = fsub double %34, %43 ; <double> [#uses=1]
%45 = tail call double @llvm.exp.f64(double %8) nounwind ; <double> [#uses=1]
- %46 = sub double -0.000000e+00, %45 ; <double> [#uses=2]
+ %46 = fsub double -0.000000e+00, %45 ; <double> [#uses=2]
%47 = fdiv double %46, 0.000000e+00 ; <double> [#uses=1]
- %48 = mul double %30, %5 ; <double> [#uses=1]
+ %48 = fmul double %30, %5 ; <double> [#uses=1]
%49 = fdiv double 0.000000e+00, %48 ; <double> [#uses=1]
- %50 = sub double %47, %49 ; <double> [#uses=1]
- %51 = mul double %50, -4.000000e+00 ; <double> [#uses=1]
- %52 = add double %51, 0.000000e+00 ; <double> [#uses=1]
+ %50 = fsub double %47, %49 ; <double> [#uses=1]
+ %51 = fmul double %50, -4.000000e+00 ; <double> [#uses=1]
+ %52 = fadd double %51, 0.000000e+00 ; <double> [#uses=1]
%53 = fdiv double %46, %11 ; <double> [#uses=1]
- %54 = sub double %53, 0.000000e+00 ; <double> [#uses=1]
- %55 = mul double %31, %54 ; <double> [#uses=1]
- %56 = add double %52, %55 ; <double> [#uses=1]
- %57 = add double %56, 0.000000e+00 ; <double> [#uses=1]
- %58 = add double %44, %57 ; <double> [#uses=1]
- %59 = sub double %58, 0.000000e+00 ; <double> [#uses=1]
+ %54 = fsub double %53, 0.000000e+00 ; <double> [#uses=1]
+ %55 = fmul double %31, %54 ; <double> [#uses=1]
+ %56 = fadd double %52, %55 ; <double> [#uses=1]
+ %57 = fadd double %56, 0.000000e+00 ; <double> [#uses=1]
+ %58 = fadd double %44, %57 ; <double> [#uses=1]
+ %59 = fsub double %58, 0.000000e+00 ; <double> [#uses=1]
%60 = tail call double @llvm.exp.f64(double 0.000000e+00) nounwind ; <double> [#uses=1]
- %61 = sub double -0.000000e+00, %60 ; <double> [#uses=1]
+ %61 = fsub double -0.000000e+00, %60 ; <double> [#uses=1]
%62 = fdiv double 0.000000e+00, -6.000000e+00 ; <double> [#uses=1]
%63 = fdiv double %61, %5 ; <double> [#uses=1]
- %64 = sub double 0.000000e+00, %63 ; <double> [#uses=1]
- %65 = mul double %62, %64 ; <double> [#uses=1]
- %66 = sub double 0.000000e+00, %65 ; <double> [#uses=1]
- %67 = sub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=2]
+ %64 = fsub double 0.000000e+00, %63 ; <double> [#uses=1]
+ %65 = fmul double %62, %64 ; <double> [#uses=1]
+ %66 = fsub double 0.000000e+00, %65 ; <double> [#uses=1]
+ %67 = fsub double -0.000000e+00, 0.000000e+00 ; <double> [#uses=2]
%68 = tail call double @llvm.exp.f64(double %10) nounwind ; <double> [#uses=1]
- %69 = sub double -0.000000e+00, %68 ; <double> [#uses=2]
+ %69 = fsub double -0.000000e+00, %68 ; <double> [#uses=2]
%70 = fdiv double %67, %.pn404 ; <double> [#uses=1]
%71 = fdiv double %69, %.pn402 ; <double> [#uses=1]
- %72 = sub double %70, %71 ; <double> [#uses=1]
- %73 = mul double %72, -5.000000e-01 ; <double> [#uses=1]
+ %72 = fsub double %70, %71 ; <double> [#uses=1]
+ %73 = fmul double %72, -5.000000e-01 ; <double> [#uses=1]
%74 = fdiv double %67, %4 ; <double> [#uses=1]
%75 = fdiv double %69, %5 ; <double> [#uses=1]
- %76 = sub double %74, %75 ; <double> [#uses=1]
- %77 = mul double %76, 0.000000e+00 ; <double> [#uses=1]
- %78 = add double %73, %77 ; <double> [#uses=1]
- %79 = mul double 0.000000e+00, %78 ; <double> [#uses=1]
- %80 = add double %66, %79 ; <double> [#uses=1]
+ %76 = fsub double %74, %75 ; <double> [#uses=1]
+ %77 = fmul double %76, 0.000000e+00 ; <double> [#uses=1]
+ %78 = fadd double %73, %77 ; <double> [#uses=1]
+ %79 = fmul double 0.000000e+00, %78 ; <double> [#uses=1]
+ %80 = fadd double %66, %79 ; <double> [#uses=1]
%81 = fdiv double 0.000000e+00, %.pn404 ; <double> [#uses=1]
%82 = fdiv double 0.000000e+00, %.pn402 ; <double> [#uses=1]
- %83 = sub double %81, %82 ; <double> [#uses=1]
- %84 = mul double %83, -5.000000e-01 ; <double> [#uses=1]
+ %83 = fsub double %81, %82 ; <double> [#uses=1]
+ %84 = fmul double %83, -5.000000e-01 ; <double> [#uses=1]
%85 = fdiv double 0.000000e+00, %4 ; <double> [#uses=1]
%86 = fdiv double 0.000000e+00, %5 ; <double> [#uses=1]
- %87 = sub double %85, %86 ; <double> [#uses=1]
- %88 = mul double %87, 0.000000e+00 ; <double> [#uses=1]
- %89 = add double %84, %88 ; <double> [#uses=1]
- %90 = mul double 0.000000e+00, %89 ; <double> [#uses=1]
- %91 = sub double %80, %90 ; <double> [#uses=1]
+ %87 = fsub double %85, %86 ; <double> [#uses=1]
+ %88 = fmul double %87, 0.000000e+00 ; <double> [#uses=1]
+ %89 = fadd double %84, %88 ; <double> [#uses=1]
+ %90 = fmul double 0.000000e+00, %89 ; <double> [#uses=1]
+ %91 = fsub double %80, %90 ; <double> [#uses=1]
%92 = tail call double @llvm.exp.f64(double %8) nounwind ; <double> [#uses=1]
- %93 = sub double -0.000000e+00, %92 ; <double> [#uses=1]
+ %93 = fsub double -0.000000e+00, %92 ; <double> [#uses=1]
%94 = tail call double @llvm.exp.f64(double %10) nounwind ; <double> [#uses=1]
- %95 = sub double -0.000000e+00, %94 ; <double> [#uses=3]
+ %95 = fsub double -0.000000e+00, %94 ; <double> [#uses=3]
%96 = fdiv double %95, %.pn402 ; <double> [#uses=1]
- %97 = sub double 0.000000e+00, %96 ; <double> [#uses=1]
- %98 = mul double 0.000000e+00, %97 ; <double> [#uses=1]
+ %97 = fsub double 0.000000e+00, %96 ; <double> [#uses=1]
+ %98 = fmul double 0.000000e+00, %97 ; <double> [#uses=1]
%99 = fdiv double %93, %11 ; <double> [#uses=1]
%100 = fdiv double %95, %12 ; <double> [#uses=1]
- %101 = sub double %99, %100 ; <double> [#uses=1]
- %102 = sub double %98, %101 ; <double> [#uses=1]
+ %101 = fsub double %99, %100 ; <double> [#uses=1]
+ %102 = fsub double %98, %101 ; <double> [#uses=1]
%103 = fdiv double %95, %5 ; <double> [#uses=1]
- %104 = sub double 0.000000e+00, %103 ; <double> [#uses=1]
- %105 = mul double %18, %104 ; <double> [#uses=1]
- %106 = add double %102, %105 ; <double> [#uses=1]
- %107 = mul double %106, %k.4 ; <double> [#uses=1]
- %108 = add double %91, %107 ; <double> [#uses=1]
- %109 = sub double %108, 0.000000e+00 ; <double> [#uses=1]
+ %104 = fsub double 0.000000e+00, %103 ; <double> [#uses=1]
+ %105 = fmul double %18, %104 ; <double> [#uses=1]
+ %106 = fadd double %102, %105 ; <double> [#uses=1]
+ %107 = fmul double %106, %k.4 ; <double> [#uses=1]
+ %108 = fadd double %91, %107 ; <double> [#uses=1]
+ %109 = fsub double %108, 0.000000e+00 ; <double> [#uses=1]
%110 = tail call double @llvm.exp.f64(double %8) nounwind ; <double> [#uses=1]
- %111 = sub double -0.000000e+00, %110 ; <double> [#uses=2]
+ %111 = fsub double -0.000000e+00, %110 ; <double> [#uses=2]
%112 = tail call double @llvm.exp.f64(double %10) nounwind ; <double> [#uses=1]
- %113 = sub double -0.000000e+00, %112 ; <double> [#uses=2]
+ %113 = fsub double -0.000000e+00, %112 ; <double> [#uses=2]
%114 = fdiv double %111, %11 ; <double> [#uses=1]
%115 = fdiv double %113, %12 ; <double> [#uses=1]
- %116 = sub double %114, %115 ; <double> [#uses=1]
- %117 = mul double 0.000000e+00, %116 ; <double> [#uses=1]
+ %116 = fsub double %114, %115 ; <double> [#uses=1]
+ %117 = fmul double 0.000000e+00, %116 ; <double> [#uses=1]
%118 = fdiv double %111, %29 ; <double> [#uses=1]
%119 = fdiv double %113, %30 ; <double> [#uses=1]
- %120 = sub double %118, %119 ; <double> [#uses=1]
- %121 = sub double %117, %120 ; <double> [#uses=1]
- %122 = mul double %18, 0.000000e+00 ; <double> [#uses=1]
- %123 = add double %121, %122 ; <double> [#uses=1]
- %124 = mul double %33, 0.000000e+00 ; <double> [#uses=1]
- %125 = add double %123, %124 ; <double> [#uses=1]
- %126 = add double %109, %125 ; <double> [#uses=1]
+ %120 = fsub double %118, %119 ; <double> [#uses=1]
+ %121 = fsub double %117, %120 ; <double> [#uses=1]
+ %122 = fmul double %18, 0.000000e+00 ; <double> [#uses=1]
+ %123 = fadd double %121, %122 ; <double> [#uses=1]
+ %124 = fmul double %33, 0.000000e+00 ; <double> [#uses=1]
+ %125 = fadd double %123, %124 ; <double> [#uses=1]
+ %126 = fadd double %109, %125 ; <double> [#uses=1]
%127 = tail call double @llvm.exp.f64(double 0.000000e+00) nounwind ; <double> [#uses=1]
- %128 = sub double -0.000000e+00, %127 ; <double> [#uses=2]
+ %128 = fsub double -0.000000e+00, %127 ; <double> [#uses=2]
%129 = fdiv double %128, %30 ; <double> [#uses=1]
- %130 = sub double 0.000000e+00, %129 ; <double> [#uses=1]
- %131 = sub double 0.000000e+00, %130 ; <double> [#uses=1]
+ %130 = fsub double 0.000000e+00, %129 ; <double> [#uses=1]
+ %131 = fsub double 0.000000e+00, %130 ; <double> [#uses=1]
%132 = fdiv double 0.000000e+00, %.pn404 ; <double> [#uses=1]
- %133 = sub double %132, 0.000000e+00 ; <double> [#uses=1]
- %134 = mul double %18, %133 ; <double> [#uses=1]
- %135 = add double %131, %134 ; <double> [#uses=1]
+ %133 = fsub double %132, 0.000000e+00 ; <double> [#uses=1]
+ %134 = fmul double %18, %133 ; <double> [#uses=1]
+ %135 = fadd double %131, %134 ; <double> [#uses=1]
%136 = fdiv double %128, %5 ; <double> [#uses=1]
- %137 = sub double 0.000000e+00, %136 ; <double> [#uses=1]
- %138 = mul double %33, %137 ; <double> [#uses=1]
- %139 = add double %135, %138 ; <double> [#uses=1]
- %140 = sub double %126, %139 ; <double> [#uses=1]
- %141 = add double %N1.0, %59 ; <double> [#uses=1]
- %142 = add double %D1.0, %140 ; <double> [#uses=1]
+ %137 = fsub double 0.000000e+00, %136 ; <double> [#uses=1]
+ %138 = fmul double %33, %137 ; <double> [#uses=1]
+ %139 = fadd double %135, %138 ; <double> [#uses=1]
+ %140 = fsub double %126, %139 ; <double> [#uses=1]
+ %141 = fadd double %N1.0, %59 ; <double> [#uses=1]
+ %142 = fadd double %D1.0, %140 ; <double> [#uses=1]
br label %bb64
bb64: ; preds = %bb62, %bb55
bb3: ; preds = %entry
%2 = fdiv double 1.000000e+00, 0.000000e+00 ; <double> [#uses=1]
- %3 = mul double 0.000000e+00, %2 ; <double> [#uses=2]
+ %3 = fmul double 0.000000e+00, %2 ; <double> [#uses=2]
%4 = call double @llvm.sqrt.f64(double 0.000000e+00) nounwind ; <double> [#uses=1]
%5 = fdiv double 1.000000e+00, %4 ; <double> [#uses=2]
- %6 = mul double %3, %5 ; <double> [#uses=2]
- %7 = mul double 0.000000e+00, %5 ; <double> [#uses=2]
- %8 = mul double %3, %7 ; <double> [#uses=1]
- %9 = sub double %8, 0.000000e+00 ; <double> [#uses=1]
- %10 = mul double 0.000000e+00, %6 ; <double> [#uses=1]
- %11 = sub double 0.000000e+00, %10 ; <double> [#uses=1]
- %12 = sub double -0.000000e+00, %11 ; <double> [#uses=1]
- %13 = mul double %0, %0 ; <double> [#uses=2]
- %14 = sub double %13, 0.000000e+00 ; <double> [#uses=1]
+ %6 = fmul double %3, %5 ; <double> [#uses=2]
+ %7 = fmul double 0.000000e+00, %5 ; <double> [#uses=2]
+ %8 = fmul double %3, %7 ; <double> [#uses=1]
+ %9 = fsub double %8, 0.000000e+00 ; <double> [#uses=1]
+ %10 = fmul double 0.000000e+00, %6 ; <double> [#uses=1]
+ %11 = fsub double 0.000000e+00, %10 ; <double> [#uses=1]
+ %12 = fsub double -0.000000e+00, %11 ; <double> [#uses=1]
+ %13 = fmul double %0, %0 ; <double> [#uses=2]
+ %14 = fsub double %13, 0.000000e+00 ; <double> [#uses=1]
%15 = call double @llvm.sqrt.f64(double %14) ; <double> [#uses=1]
- %16 = mul double 0.000000e+00, %15 ; <double> [#uses=1]
+ %16 = fmul double 0.000000e+00, %15 ; <double> [#uses=1]
%17 = fdiv double %16, %0 ; <double> [#uses=1]
- %18 = add double 0.000000e+00, %17 ; <double> [#uses=1]
+ %18 = fadd double 0.000000e+00, %17 ; <double> [#uses=1]
%19 = call double @acos(double %18) nounwind readonly ; <double> [#uses=1]
%20 = load double* null, align 4 ; <double> [#uses=1]
- %21 = mul double %20, 0x401921FB54442D18 ; <double> [#uses=1]
+ %21 = fmul double %20, 0x401921FB54442D18 ; <double> [#uses=1]
%22 = call double @sin(double %19) nounwind readonly ; <double> [#uses=2]
- %23 = mul double %22, 0.000000e+00 ; <double> [#uses=2]
- %24 = mul double %6, %23 ; <double> [#uses=1]
- %25 = mul double %7, %23 ; <double> [#uses=1]
+ %23 = fmul double %22, 0.000000e+00 ; <double> [#uses=2]
+ %24 = fmul double %6, %23 ; <double> [#uses=1]
+ %25 = fmul double %7, %23 ; <double> [#uses=1]
%26 = call double @sin(double %21) nounwind readonly ; <double> [#uses=1]
- %27 = mul double %22, %26 ; <double> [#uses=2]
- %28 = mul double %9, %27 ; <double> [#uses=1]
- %29 = mul double %27, %12 ; <double> [#uses=1]
- %30 = add double %24, %28 ; <double> [#uses=1]
- %31 = add double 0.000000e+00, %29 ; <double> [#uses=1]
- %32 = add double %25, 0.000000e+00 ; <double> [#uses=1]
- %33 = add double %30, 0.000000e+00 ; <double> [#uses=1]
- %34 = add double %31, 0.000000e+00 ; <double> [#uses=1]
- %35 = add double %32, 0.000000e+00 ; <double> [#uses=1]
+ %27 = fmul double %22, %26 ; <double> [#uses=2]
+ %28 = fmul double %9, %27 ; <double> [#uses=1]
+ %29 = fmul double %27, %12 ; <double> [#uses=1]
+ %30 = fadd double %24, %28 ; <double> [#uses=1]
+ %31 = fadd double 0.000000e+00, %29 ; <double> [#uses=1]
+ %32 = fadd double %25, 0.000000e+00 ; <double> [#uses=1]
+ %33 = fadd double %30, 0.000000e+00 ; <double> [#uses=1]
+ %34 = fadd double %31, 0.000000e+00 ; <double> [#uses=1]
+ %35 = fadd double %32, 0.000000e+00 ; <double> [#uses=1]
%36 = bitcast %struct.ggPoint3* %x to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.i32(i8* null, i8* %36, i32 24, i32 4) nounwind
store double %33, double* null, align 8
unreachable
_Z20ggRaySphereIntersectRK6ggRay3RK8ggSphereddRd.exit: ; preds = %bb3
- %37 = sub double %13, 0.000000e+00 ; <double> [#uses=0]
- %38 = sub double -0.000000e+00, %34 ; <double> [#uses=0]
- %39 = sub double -0.000000e+00, %35 ; <double> [#uses=0]
+ %37 = fsub double %13, 0.000000e+00 ; <double> [#uses=0]
+ %38 = fsub double -0.000000e+00, %34 ; <double> [#uses=0]
+ %39 = fsub double -0.000000e+00, %35 ; <double> [#uses=0]
ret i32 1
bb7: ; preds = %entry
entry:
%input2 = load <4 x float>* null, align 16 ; <<4 x float>> [#uses=2]
%shuffle7 = shufflevector <4 x float> %input2, <4 x float> <float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00>, <4 x i32> <i32 2, i32 2, i32 2, i32 2> ; <<4 x float>> [#uses=1]
- %mul1 = mul <4 x float> %shuffle7, zeroinitializer ; <<4 x float>> [#uses=1]
- %add2 = add <4 x float> %mul1, %input2 ; <<4 x float>> [#uses=1]
+ %mul1 = fmul <4 x float> %shuffle7, zeroinitializer ; <<4 x float>> [#uses=1]
+ %add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>> [#uses=1]
store <4 x float> %add2, <4 x float>* null, align 16
ret void
}
br i1 false, label %bb502.loopexit.i, label %bb28.i
bb.nph53.i: ; preds = %bb502.loopexit.i
- %tmp354.i = sub double -0.000000e+00, %tmp10.i4 ; <double> [#uses=0]
+ %tmp354.i = fsub double -0.000000e+00, %tmp10.i4 ; <double> [#uses=0]
br label %bb244.i
bb244.i: ; preds = %bb244.i, %bb.nph53.i
%u.in.mask = and i64 %x14, -4294967296 ; <i64> [#uses=1]
%.ins = or i64 0, %u.in.mask ; <i64> [#uses=1]
%0 = bitcast i64 %.ins to double ; <double> [#uses=1]
- %1 = sub double %x, %0 ; <double> [#uses=1]
+ %1 = fsub double %x, %0 ; <double> [#uses=1]
%2 = fptosi double %1 to i32 ; <i32> [#uses=1]
%3 = add i32 %2, 0 ; <i32> [#uses=1]
%4 = zext i32 %3 to i64 ; <i64> [#uses=1]
define double @t1(double %a, double %b) {
entry:
- %tmp2 = sub double -0.000000e+00, %a ; <double> [#uses=1]
- %tmp4 = mul double %tmp2, %b ; <double> [#uses=1]
+ %tmp2 = fsub double -0.000000e+00, %a ; <double> [#uses=1]
+ %tmp4 = fmul double %tmp2, %b ; <double> [#uses=1]
ret double %tmp4
}
define float @f1(float %a, float %b) {
entry:
- %tmp = add float %a, %b ; <float> [#uses=1]
+ %tmp = fadd float %a, %b ; <float> [#uses=1]
ret float %tmp
}
define double @f2(double %a, double %b) {
entry:
- %tmp = add double %a, %b ; <double> [#uses=1]
+ %tmp = fadd double %a, %b ; <double> [#uses=1]
ret double %tmp
}
define float @f3(float %a, float %b) {
entry:
- %tmp = mul float %a, %b ; <float> [#uses=1]
+ %tmp = fmul float %a, %b ; <float> [#uses=1]
ret float %tmp
}
define double @f4(double %a, double %b) {
entry:
- %tmp = mul double %a, %b ; <double> [#uses=1]
+ %tmp = fmul double %a, %b ; <double> [#uses=1]
ret double %tmp
}
define float @f5(float %a, float %b) {
entry:
- %tmp = sub float %a, %b ; <float> [#uses=1]
+ %tmp = fsub float %a, %b ; <float> [#uses=1]
ret float %tmp
}
define double @f6(double %a, double %b) {
entry:
- %tmp = sub double %a, %b ; <double> [#uses=1]
+ %tmp = fsub double %a, %b ; <double> [#uses=1]
ret double %tmp
}
define float @f7(float %a) {
entry:
- %tmp1 = sub float -0.000000e+00, %a ; <float> [#uses=1]
+ %tmp1 = fsub float -0.000000e+00, %a ; <float> [#uses=1]
ret float %tmp1
}
define double @f8(double %a) {
entry:
- %tmp1 = sub double -0.000000e+00, %a ; <double> [#uses=1]
+ %tmp1 = fsub double -0.000000e+00, %a ; <double> [#uses=1]
ret double %tmp1
}
define float @f2(float* %v, float %u) {
%tmp = load float* %v ; <float> [#uses=1]
- %tmp1 = add float %tmp, %u ; <float> [#uses=1]
+ %tmp1 = fadd float %tmp, %u ; <float> [#uses=1]
ret float %tmp1
}
define void @f3(float %a, float %b, float* %v) {
- %tmp = add float %a, %b ; <float> [#uses=1]
+ %tmp = fadd float %a, %b ; <float> [#uses=1]
store float %tmp, float* %v
ret void
}
define void @foo(<8 x float>* %f, <8 x float>* %g, <4 x i64>* %y)
{
%h = load <8 x float>* %f
- %i = mul <8 x float> %h, <float 0x3FF19999A0000000, float 0x400A666660000000, float 0x40119999A0000000, float 0x40159999A0000000, float 0.5, float 0x3FE3333340000000, float 0x3FE6666660000000, float 0x3FE99999A0000000>
+ %i = fmul <8 x float> %h, <float 0x3FF19999A0000000, float 0x400A666660000000, float 0x40119999A0000000, float 0x40159999A0000000, float 0.5, float 0x3FE3333340000000, float 0x3FE6666660000000, float 0x3FE99999A0000000>
%m = bitcast <8 x float> %i to <4 x i64>
%z = load <4 x i64>* %y
%n = mul <4 x i64> %z, %m
define void @test_add(float* %P, double* %D) {
%a = load float* %P ; <float> [#uses=2]
- %b = add float %a, %a ; <float> [#uses=1]
+ %b = fadd float %a, %a ; <float> [#uses=1]
store float %b, float* %P
%A = load double* %D ; <double> [#uses=2]
- %B = add double %A, %A ; <double> [#uses=1]
+ %B = fadd double %A, %A ; <double> [#uses=1]
store double %B, double* %D
ret void
}
%a1 = load float* %P1 ; <float> [#uses=1]
%a2 = load float* %P2 ; <float> [#uses=1]
%a3 = load float* %P3 ; <float> [#uses=1]
- %X = mul float %a1, %a2 ; <float> [#uses=1]
- %Y = sub float %X, %a3 ; <float> [#uses=1]
+ %X = fmul float %a1, %a2 ; <float> [#uses=1]
+ %Y = fsub float %X, %a3 ; <float> [#uses=1]
store float %Y, float* %P1
ret void
}
define double @test5(double %D) {
%X = bitcast double %D to double ; <double> [#uses=1]
- %Y = add double %X, 2.000000e+00 ; <double> [#uses=1]
+ %Y = fadd double %X, 2.000000e+00 ; <double> [#uses=1]
%Z = bitcast double %Y to i64 ; <i64> [#uses=1]
%res = bitcast i64 %Z to double ; <double> [#uses=1]
ret double %res
define float @test6(float %F) {
%X = bitcast float %F to float ; <float> [#uses=1]
- %Y = add float %X, 2.000000e+00 ; <float> [#uses=1]
+ %Y = fadd float %X, 2.000000e+00 ; <float> [#uses=1]
%Z = bitcast float %Y to i32 ; <i32> [#uses=1]
%res = bitcast i32 %Z to float ; <float> [#uses=1]
ret float %res
br label %bb4
bb4: ; preds = %bb5.split, %bb4, %entry
- %0 = fcmp ogt ppc_fp128 0xM00000000000000000000000000000000, select (i1 fcmp olt (ppc_fp128 fpext (double 0x3C447AE147AE147B to ppc_fp128), ppc_fp128 mul (ppc_fp128 0xM00000000000000010000000000000000, ppc_fp128 0xM40140000000000000000000000000000)), ppc_fp128 mul (ppc_fp128 0xM00000000000000010000000000000000, ppc_fp128 0xM40140000000000000000000000000000), ppc_fp128 fpext (double 0x3C447AE147AE147B to ppc_fp128)) ; <i1> [#uses=1]
+ %0 = fcmp ogt ppc_fp128 0xM00000000000000000000000000000000, select (i1 fcmp olt (ppc_fp128 fpext (double 0x3C447AE147AE147B to ppc_fp128), ppc_fp128 fmul (ppc_fp128 0xM00000000000000010000000000000000, ppc_fp128 0xM40140000000000000000000000000000)), ppc_fp128 fmul (ppc_fp128 0xM00000000000000010000000000000000, ppc_fp128 0xM40140000000000000000000000000000), ppc_fp128 fpext (double 0x3C447AE147AE147B to ppc_fp128)) ; <i1> [#uses=1]
br i1 %0, label %bb4, label %bb5.split
bb5.split: ; preds = %bb4
}
define <4 x float> @test3(<4 x float> %Y) {
- %Z = add <4 x float> %Y, %Y
+ %Z = fadd <4 x float> %Y, %Y
%X = shufflevector <4 x float> zeroinitializer, <4 x float> %Z, <4 x i32> < i32 0, i32 5, i32 6, i32 7 >
ret <4 x float> %X
}
target triple = "spu"
define double @fadd(double %arg1, double %arg2) {
- %A = add double %arg1, %arg2
+ %A = fadd double %arg1, %arg2
ret double %A
}
define <2 x double> @fadd_vec(<2 x double> %arg1, <2 x double> %arg2) {
- %A = add <2 x double> %arg1, %arg2
+ %A = fadd <2 x double> %arg1, %arg2
ret <2 x double> %A
}
define double @fsub(double %arg1, double %arg2) {
- %A = sub double %arg1, %arg2
+ %A = fsub double %arg1, %arg2
ret double %A
}
define <2 x double> @fsub_vec(<2 x double> %arg1, <2 x double> %arg2) {
- %A = sub <2 x double> %arg1, %arg2
+ %A = fsub <2 x double> %arg1, %arg2
ret <2 x double> %A
}
define double @fmul(double %arg1, double %arg2) {
- %A = mul double %arg1, %arg2
+ %A = fmul double %arg1, %arg2
ret double %A
}
define <2 x double> @fmul_vec(<2 x double> %arg1, <2 x double> %arg2) {
- %A = mul <2 x double> %arg1, %arg2
+ %A = fmul <2 x double> %arg1, %arg2
ret <2 x double> %A
}
define double @fma(double %arg1, double %arg2, double %arg3) {
- %A = mul double %arg1, %arg2
- %B = add double %A, %arg3
+ %A = fmul double %arg1, %arg2
+ %B = fadd double %A, %arg3
ret double %B
}
define <2 x double> @fma_vec(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
- %A = mul <2 x double> %arg1, %arg2
- %B = add <2 x double> %A, %arg3
+ %A = fmul <2 x double> %arg1, %arg2
+ %B = fadd <2 x double> %A, %arg3
ret <2 x double> %B
}
define double @fms(double %arg1, double %arg2, double %arg3) {
- %A = mul double %arg1, %arg2
- %B = sub double %A, %arg3
+ %A = fmul double %arg1, %arg2
+ %B = fsub double %A, %arg3
ret double %B
}
define <2 x double> @fms_vec(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
- %A = mul <2 x double> %arg1, %arg2
- %B = sub <2 x double> %A, %arg3
+ %A = fmul <2 x double> %arg1, %arg2
+ %B = fsub <2 x double> %A, %arg3
ret <2 x double> %B
}
; - (a * b - c)
define double @d_fnms_1(double %arg1, double %arg2, double %arg3) {
- %A = mul double %arg1, %arg2
- %B = sub double %A, %arg3
- %C = sub double -0.000000e+00, %B ; <double> [#uses=1]
+ %A = fmul double %arg1, %arg2
+ %B = fsub double %A, %arg3
+ %C = fsub double -0.000000e+00, %B ; <double> [#uses=1]
ret double %C
}
; Annother way of getting fnms
; - ( a * b ) + c => c - (a * b)
define double @d_fnms_2(double %arg1, double %arg2, double %arg3) {
- %A = mul double %arg1, %arg2
- %B = sub double %arg3, %A
+ %A = fmul double %arg1, %arg2
+ %B = fsub double %arg3, %A
ret double %B
}
; FNMS: - (a * b - c) => c - (a * b)
define <2 x double> @d_fnms_vec_1(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
- %A = mul <2 x double> %arg1, %arg2
- %B = sub <2 x double> %arg3, %A ;
+ %A = fmul <2 x double> %arg1, %arg2
+ %B = fsub <2 x double> %arg3, %A ;
ret <2 x double> %B
}
; Another way to get fnms using a constant vector
; - ( a * b - c)
define <2 x double> @d_fnms_vec_2(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
- %A = mul <2 x double> %arg1, %arg2 ; <<2 x double>> [#uses=1]
- %B = sub <2 x double> %A, %arg3 ; <<2 x double>> [#uses=1]
- %C = sub <2 x double> < double -0.00000e+00, double -0.00000e+00 >, %B
+ %A = fmul <2 x double> %arg1, %arg2 ; <<2 x double>> [#uses=1]
+ %B = fsub <2 x double> %A, %arg3 ; <<2 x double>> [#uses=1]
+ %C = fsub <2 x double> < double -0.00000e+00, double -0.00000e+00 >, %B
ret <2 x double> %C
}
target triple = "spu"
define double @fneg_dp(double %X) {
- %Y = sub double -0.000000e+00, %X
+ %Y = fsub double -0.000000e+00, %X
ret double %Y
}
define <2 x double> @fneg_dp_vec(<2 x double> %X) {
- %Y = sub <2 x double> < double -0.0000e+00, double -0.0000e+00 >, %X
+ %Y = fsub <2 x double> < double -0.0000e+00, double -0.0000e+00 >, %X
ret <2 x double> %Y
}
define float @fneg_sp(float %X) {
- %Y = sub float -0.000000e+00, %X
+ %Y = fsub float -0.000000e+00, %X
ret float %Y
}
define <4 x float> @fneg_sp_vec(<4 x float> %X) {
- %Y = sub <4 x float> <float -0.000000e+00, float -0.000000e+00,
+ %Y = fsub <4 x float> <float -0.000000e+00, float -0.000000e+00,
float -0.000000e+00, float -0.000000e+00>, %X
ret <4 x float> %Y
}
target triple = "spu"
define float @fp_add(float %arg1, float %arg2) {
- %A = add float %arg1, %arg2 ; <float> [#uses=1]
+ %A = fadd float %arg1, %arg2 ; <float> [#uses=1]
ret float %A
}
define <4 x float> @fp_add_vec(<4 x float> %arg1, <4 x float> %arg2) {
- %A = add <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
+ %A = fadd <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
ret <4 x float> %A
}
define float @fp_sub(float %arg1, float %arg2) {
- %A = sub float %arg1, %arg2 ; <float> [#uses=1]
+ %A = fsub float %arg1, %arg2 ; <float> [#uses=1]
ret float %A
}
define <4 x float> @fp_sub_vec(<4 x float> %arg1, <4 x float> %arg2) {
- %A = sub <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
+ %A = fsub <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
ret <4 x float> %A
}
define float @fp_mul(float %arg1, float %arg2) {
- %A = mul float %arg1, %arg2 ; <float> [#uses=1]
+ %A = fmul float %arg1, %arg2 ; <float> [#uses=1]
ret float %A
}
define <4 x float> @fp_mul_vec(<4 x float> %arg1, <4 x float> %arg2) {
- %A = mul <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
+ %A = fmul <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
ret <4 x float> %A
}
define float @fp_mul_add(float %arg1, float %arg2, float %arg3) {
- %A = mul float %arg1, %arg2 ; <float> [#uses=1]
- %B = add float %A, %arg3 ; <float> [#uses=1]
+ %A = fmul float %arg1, %arg2 ; <float> [#uses=1]
+ %B = fadd float %A, %arg3 ; <float> [#uses=1]
ret float %B
}
define <4 x float> @fp_mul_add_vec(<4 x float> %arg1, <4 x float> %arg2, <4 x float> %arg3) {
- %A = mul <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
- %B = add <4 x float> %A, %arg3 ; <<4 x float>> [#uses=1]
+ %A = fmul <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
+ %B = fadd <4 x float> %A, %arg3 ; <<4 x float>> [#uses=1]
ret <4 x float> %B
}
define float @fp_mul_sub(float %arg1, float %arg2, float %arg3) {
- %A = mul float %arg1, %arg2 ; <float> [#uses=1]
- %B = sub float %A, %arg3 ; <float> [#uses=1]
+ %A = fmul float %arg1, %arg2 ; <float> [#uses=1]
+ %B = fsub float %A, %arg3 ; <float> [#uses=1]
ret float %B
}
define <4 x float> @fp_mul_sub_vec(<4 x float> %arg1, <4 x float> %arg2, <4 x float> %arg3) {
- %A = mul <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
- %B = sub <4 x float> %A, %arg3 ; <<4 x float>> [#uses=1]
+ %A = fmul <4 x float> %arg1, %arg2 ; <<4 x float>> [#uses=1]
+ %B = fsub <4 x float> %A, %arg3 ; <<4 x float>> [#uses=1]
ret <4 x float> %B
}
; Test the straightforward way of getting fnms
; c - a * b
define float @fp_neg_mul_sub_1(float %arg1, float %arg2, float %arg3) {
- %A = mul float %arg1, %arg2
- %B = sub float %arg3, %A
+ %A = fmul float %arg1, %arg2
+ %B = fsub float %arg3, %A
ret float %B
}
; Test another way of getting fnms
; - ( a *b -c ) = c - a * b
define float @fp_neg_mul_sub_2(float %arg1, float %arg2, float %arg3) {
- %A = mul float %arg1, %arg2
- %B = sub float %A, %arg3
- %C = sub float -0.0, %B
+ %A = fmul float %arg1, %arg2
+ %B = fsub float %A, %arg3
+ %C = fsub float -0.0, %B
ret float %C
}
define <4 x float> @fp_neg_mul_sub_vec(<4 x float> %arg1, <4 x float> %arg2, <4 x float> %arg3) {
- %A = mul <4 x float> %arg1, %arg2
- %B = sub <4 x float> %A, %arg3
- %D = sub <4 x float> < float -0.0, float -0.0, float -0.0, float -0.0 >, %B
+ %A = fmul <4 x float> %arg1, %arg2
+ %B = fsub <4 x float> %A, %arg3
+ %D = fsub <4 x float> < float -0.0, float -0.0, float -0.0, float -0.0 >, %B
ret <4 x float> %D
}
br label %bb1
bb1: ; preds = %bb1, %0
- %x1 = mul float %x, %y ; <float> [#uses=1]
- %y1 = mul float %y, 7.500000e-01 ; <float> [#uses=1]
- %z1 = add float %x1, %y1 ; <float> [#uses=1]
- %x2 = mul float %x, 5.000000e-01 ; <float> [#uses=1]
- %y2 = mul float %y, 0x3FECCCCCC0000000 ; <float> [#uses=1]
- %z2 = add float %x2, %y2 ; <float> [#uses=1]
- %z3 = add float %z1, %z2 ; <float> [#uses=1]
+ %x1 = fmul float %x, %y ; <float> [#uses=1]
+ %y1 = fmul float %y, 7.500000e-01 ; <float> [#uses=1]
+ %z1 = fadd float %x1, %y1 ; <float> [#uses=1]
+ %x2 = fmul float %x, 5.000000e-01 ; <float> [#uses=1]
+ %y2 = fmul float %y, 0x3FECCCCCC0000000 ; <float> [#uses=1]
+ %z2 = fadd float %x2, %y2 ; <float> [#uses=1]
+ %z3 = fadd float %z1, %z2 ; <float> [#uses=1]
%i1 = shl i32 %i, 3 ; <i32> [#uses=1]
%j1 = add i32 %i, 7 ; <i32> [#uses=1]
%m1 = add i32 %i1, %j1 ; <i32> [#uses=2]
%tmp178.i = add i32 %tmp116117.i, -128 ; <i32> [#uses=2]
%tmp181.i = mul i32 %tmp178.i, %tmp178.i ; <i32> [#uses=1]
%tmp181182.i = sitofp i32 %tmp181.i to float ; <float> [#uses=1]
- %tmp199200.pn.in.i = mul float %tmp181182.i, 0.000000e+00 ; <float> [#uses=1]
+ %tmp199200.pn.in.i = fmul float %tmp181182.i, 0.000000e+00 ; <float> [#uses=1]
%tmp199200.pn.i = fpext float %tmp199200.pn.in.i to double ; <double> [#uses=1]
- %tmp201.pn.i = sub double 1.000000e+00, %tmp199200.pn.i ; <double> [#uses=1]
- %factor.2.in.i = mul double 0.000000e+00, %tmp201.pn.i ; <double> [#uses=1]
+ %tmp201.pn.i = fsub double 1.000000e+00, %tmp199200.pn.i ; <double> [#uses=1]
+ %factor.2.in.i = fmul double 0.000000e+00, %tmp201.pn.i ; <double> [#uses=1]
%factor.2.i = fptrunc double %factor.2.in.i to float ; <float> [#uses=1]
br i1 false, label %cond_next312.i, label %cond_false222.i
br label %bb15
bb15: ; preds = %bb15, %entry
- %tmp21 = add <8 x double> zeroinitializer, zeroinitializer ; <<8 x double>> [#uses=1]
+ %tmp21 = fadd <8 x double> zeroinitializer, zeroinitializer ; <<8 x double>> [#uses=1]
br i1 false, label %bb30, label %bb15
bb30: ; preds = %bb15
entry:
%tmp98 = load float* null, align 4 ; <float> [#uses=1]
%tmp106 = load float* null, align 4 ; <float> [#uses=1]
- %tmp113 = add float %tmp98, %tmp106 ; <float> [#uses=1]
- %tmp119 = sub float %tmp113, 0.000000e+00 ; <float> [#uses=1]
+ %tmp113 = fadd float %tmp98, %tmp106 ; <float> [#uses=1]
+ %tmp119 = fsub float %tmp113, 0.000000e+00 ; <float> [#uses=1]
call void (i32, ...)* @foo( i32 0, float 0.000000e+00, float %tmp119 ) nounwind
ret void
}
br i1 false, label %bb471, label %bb505
bb471: ; preds = %bb471, %bb.nph1770
- %tmp487 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %tmp487 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
br i1 false, label %bb505, label %bb471
bb505: ; preds = %bb471, %bb.nph1770
%xy.0.lcssa = phi double [ 0.000000e+00, %bb.nph1770 ], [ %tmp487, %bb471 ] ; <double> [#uses=1]
- %tmp507 = sub double -0.000000e+00, %xy.0.lcssa ; <double> [#uses=1]
+ %tmp507 = fsub double -0.000000e+00, %xy.0.lcssa ; <double> [#uses=1]
%tmp509 = fdiv double %tmp507, 0.000000e+00 ; <double> [#uses=1]
- %tmp510 = mul double %tmp509, 1.024000e+03 ; <double> [#uses=1]
+ %tmp510 = fmul double %tmp509, 1.024000e+03 ; <double> [#uses=1]
%tmp516 = fdiv double %tmp510, 0.000000e+00 ; <double> [#uses=1]
- %tmp517 = add double %tmp516, 5.000000e-01 ; <double> [#uses=1]
+ %tmp517 = fadd double %tmp516, 5.000000e-01 ; <double> [#uses=1]
%tmp518 = tail call double @floor( double %tmp517 ) nounwind readnone ; <double> [#uses=0]
ret i32 0
; RUN: llvm-as < %s | llc
define double @fneg(double %X) {
- %Y = sub double -0.000000e+00, %X ; <double> [#uses=1]
+ %Y = fsub double -0.000000e+00, %X ; <double> [#uses=1]
ret double %Y
}
define float @fnegf(float %X) {
- %Y = sub float -0.000000e+00, %X ; <float> [#uses=1]
+ %Y = fsub float -0.000000e+00, %X ; <float> [#uses=1]
ret float %Y
}
%b_s = getelementptr [8 x i8]* @b_str, i64 0, i64 0 ; <i8*> [#uses=1]
call i32 (i8*, ...)* @printf( i8* %a_s, double %a ) ; <i32>:1 [#uses=0]
call i32 (i8*, ...)* @printf( i8* %b_s, double %b ) ; <i32>:2 [#uses=0]
- %add_r = add double %a, %b ; <double> [#uses=1]
- %sub_r = sub double %a, %b ; <double> [#uses=1]
- %mul_r = mul double %a, %b ; <double> [#uses=1]
+ %add_r = fadd double %a, %b ; <double> [#uses=1]
+ %sub_r = fsub double %a, %b ; <double> [#uses=1]
+ %mul_r = fmul double %a, %b ; <double> [#uses=1]
%div_r = fdiv double %b, %a ; <double> [#uses=1]
%rem_r = frem double %b, %a ; <double> [#uses=1]
%add_s = getelementptr [12 x i8]* @add_str, i64 0, i64 0 ; <i8*> [#uses=1]
%a = add i32 %N, 1 ; <i32> [#uses=0]
%i = add i32 %N, 12345678 ; <i32> [#uses=0]
%b = add i16 4, 3 ; <i16> [#uses=0]
- %c = add float %X, 0.000000e+00 ; <float> [#uses=0]
- %d = add float %X, 0x400921CAC0000000 ; <float> [#uses=0]
+ %c = fadd float %X, 0.000000e+00 ; <float> [#uses=0]
+ %d = fadd float %X, 0x400921CAC0000000 ; <float> [#uses=0]
%f = add i32 -1, 10 ; <i32> [#uses=0]
%g = add i16 20, -1 ; <i16> [#uses=0]
%j = add i16 -1, 30 ; <i16> [#uses=0]
br label %Top
Top: ; preds = %Top, %0
- %p = add float %x, %y ; <float> [#uses=1]
- %z = sub float %x, %y ; <float> [#uses=1]
+ %p = fadd float %x, %y ; <float> [#uses=1]
+ %z = fsub float %x, %y ; <float> [#uses=1]
%b = fcmp ole float %p, %z ; <i1> [#uses=2]
%c = xor i1 %b, true ; <i1> [#uses=0]
br i1 %b, label %Top, label %goon
; RUN: llvm-as < %s | llc
define void @foo(double %a, double %b, float* %fp) {
- %c = add double %a, %b
+ %c = fadd double %a, %b
%d = fptrunc double %c to float
store float %d, float* %fp
ret void
define void @test_f8(%f8 *%P, %f8* %Q, %f8 *%S) {
%p = load %f8* %P
%q = load %f8* %Q
- %R = add %f8 %p, %q
+ %R = fadd %f8 %p, %q
store %f8 %R, %f8 *%S
ret void
}
define void @test_f1(%f1* %P, %f1* %Q, %f1* %S) {
%p = load %f1* %P ; <%f1> [#uses=1]
%q = load %f1* %Q ; <%f1> [#uses=1]
- %R = add %f1 %p, %q ; <%f1> [#uses=1]
+ %R = fadd %f1 %p, %q ; <%f1> [#uses=1]
store %f1 %R, %f1* %S
ret void
}
define void @test_f2(%f2* %P, %f2* %Q, %f2* %S) {
%p = load %f2* %P ; <%f2> [#uses=1]
%q = load %f2* %Q ; <%f2> [#uses=1]
- %R = add %f2 %p, %q ; <%f2> [#uses=1]
+ %R = fadd %f2 %p, %q ; <%f2> [#uses=1]
store %f2 %R, %f2* %S
ret void
}
define void @test_f4(%f4* %P, %f4* %Q, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
%q = load %f4* %Q ; <%f4> [#uses=1]
- %R = add %f4 %p, %q ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, %q ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_f8(%f8* %P, %f8* %Q, %f8* %S) {
%p = load %f8* %P ; <%f8> [#uses=1]
%q = load %f8* %Q ; <%f8> [#uses=1]
- %R = add %f8 %p, %q ; <%f8> [#uses=1]
+ %R = fadd %f8 %p, %q ; <%f8> [#uses=1]
store %f8 %R, %f8* %S
ret void
}
define void @test_fmul(%f8* %P, %f8* %Q, %f8* %S) {
%p = load %f8* %P ; <%f8> [#uses=1]
%q = load %f8* %Q ; <%f8> [#uses=1]
- %R = mul %f8 %p, %q ; <%f8> [#uses=1]
+ %R = fmul %f8 %p, %q ; <%f8> [#uses=1]
store %f8 %R, %f8* %S
ret void
}
define void @test_cst(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, < float 0x3FB99999A0000000, float 1.000000e+00, float 2.000000e+00, float 4.500000e+00 > ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, < float 0x3FB99999A0000000, float 1.000000e+00, float 2.000000e+00, float 4.500000e+00 > ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_zero(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, zeroinitializer ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, zeroinitializer ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_undef(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, undef ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, undef ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_cast_1(%f4* %b, %i4* %a) {
%tmp = load %f4* %b ; <%f4> [#uses=1]
- %tmp2 = add %f4 %tmp, < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 > ; <%f4> [#uses=1]
+ %tmp2 = fadd %f4 %tmp, < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 > ; <%f4> [#uses=1]
%tmp3 = bitcast %f4 %tmp2 to %i4 ; <%i4> [#uses=1]
%tmp4 = add %i4 %tmp3, < i32 1, i32 2, i32 3, i32 4 > ; <%i4> [#uses=1]
store %i4 %tmp4, %i4* %a
%tmp4 = insertelement %f4 %tmp2, float %X, i32 2 ; <%f4> [#uses=1]
%tmp6 = insertelement %f4 %tmp4, float %X, i32 3 ; <%f4> [#uses=1]
%q = load %f4* %Q ; <%f4> [#uses=1]
- %R = add %f4 %q, %tmp6 ; <%f4> [#uses=1]
+ %R = fadd %f4 %q, %tmp6 ; <%f4> [#uses=1]
store %f4 %R, %f4* %P
ret void
}
define i16 @test(double %d) nounwind {
entry:
- %add = add double %d, 1.000000e+00
+ %add = fadd double %d, 1.000000e+00
%call = tail call i16 @funct(double %add) nounwind
ret i16 %call
}
define double @dofloat(double %a, double %b) nounwind {
entry:
- add double %a, %b ; <double>:0 [#uses=1]
+ fadd double %a, %b ; <double>:0 [#uses=1]
ret double %0
}
define float @F(float %a) nounwind {
entry:
- add float %a, 0x4011333340000000 ; <float>:0 [#uses=1]
- add float %0, 0x4010666660000000 ; <float>:1 [#uses=1]
+ fadd float %a, 0x4011333340000000 ; <float>:0 [#uses=1]
+ fadd float %0, 0x4010666660000000 ; <float>:1 [#uses=1]
ret float %1
}
br i1 %0, label %bb, label %bb2
bb: ; preds = %entry
- add float %a, 1.000000e+00 ; <float>:1 [#uses=1]
+ fadd float %a, 1.000000e+00 ; <float>:1 [#uses=1]
ret float %1
bb2: ; preds = %entry
entry:
tail call double @fabs( double %c ) nounwind readnone ; <double>:0 [#uses=1]
tail call double @fabs( double %d ) nounwind readnone ; <double>:0 [#uses=1]
- add double %0, %1
+ fadd double %0, %1
ret double %2
}
load i16* %3, align 2 ; <i16>:4 [#uses=1]
uitofp i16 %4 to double ; <double>:5 [#uses=1]
tail call double @ldexp( double %5, i32 -32 ) nounwind ; <double>:6 [#uses=1]
- add double %2, %6 ; <double>:7 [#uses=1]
+ fadd double %2, %6 ; <double>:7 [#uses=1]
getelementptr i16* %xseed, i32 2 ; <i16*>:8 [#uses=1]
load i16* %8, align 2 ; <i16>:9 [#uses=1]
uitofp i16 %9 to double ; <double>:10 [#uses=1]
tail call double @ldexp( double %10, i32 -16 ) nounwind ; <double>:11 [#uses=1]
- add double %7, %11 ; <double>:12 [#uses=1]
+ fadd double %7, %11 ; <double>:12 [#uses=1]
ret double %12
}
load i16* %4, align 2 ; <i16>:5 [#uses=1]
uitofp i16 %5 to double ; <double>:6 [#uses=1]
tail call double @ldexp( double %6, i32 -32 ) nounwind ; <double>:7 [#uses=1]
- add double %3, %7 ; <double>:8 [#uses=1]
+ fadd double %3, %7 ; <double>:8 [#uses=1]
getelementptr i16* %xseed, i32 2 ; <i16*>:9 [#uses=1]
load i16* %9, align 2 ; <i16>:10 [#uses=1]
uitofp i16 %10 to double ; <double>:11 [#uses=1]
tail call double @ldexp( double %11, i32 -16 ) nounwind ; <double>:12 [#uses=1]
- add double %8, %12 ; <double>:13 [#uses=1]
+ fadd double %8, %12 ; <double>:13 [#uses=1]
ret double %13
}
; Dead argument should reserve an FP register.
define double @bar(double %DEAD, double %X, double %Y) {
- %tmp.2 = add double %X, %Y ; <double> [#uses=1]
+ %tmp.2 = fadd double %X, %Y ; <double> [#uses=1]
ret double %tmp.2
}
entry:
%tmp = getelementptr %struct.Point* %pt, i32 0, i32 0 ; <double*> [#uses=2]
%tmp.upgrd.1 = load double* %tmp ; <double> [#uses=1]
- %tmp2 = add double %tmp.upgrd.1, %x ; <double> [#uses=1]
+ %tmp2 = fadd double %tmp.upgrd.1, %x ; <double> [#uses=1]
store double %tmp2, double* %tmp
%tmp6 = getelementptr %struct.Point* %pt, i32 0, i32 1 ; <double*> [#uses=2]
%tmp7 = load double* %tmp6 ; <double> [#uses=1]
- %tmp9 = add double %tmp7, %y ; <double> [#uses=1]
+ %tmp9 = fadd double %tmp7, %y ; <double> [#uses=1]
store double %tmp9, double* %tmp6
%tmp13 = getelementptr %struct.Point* %pt, i32 0, i32 2 ; <double*> [#uses=2]
%tmp14 = load double* %tmp13 ; <double> [#uses=1]
- %tmp16 = add double %tmp14, %z ; <double> [#uses=1]
+ %tmp16 = fadd double %tmp14, %z ; <double> [#uses=1]
store double %tmp16, double* %tmp13
ret void
}
shufflevector <4 x float> %583, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:589 [#uses=1]
shufflevector <4 x float> %585, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:590 [#uses=1]
shufflevector <4 x float> %588, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:591 [#uses=1]
- mul <4 x float> zeroinitializer, %589 ; <<4 x float>>:592 [#uses=0]
- mul <4 x float> zeroinitializer, %590 ; <<4 x float>>:593 [#uses=0]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:594 [#uses=1]
- mul <4 x float> zeroinitializer, %591 ; <<4 x float>>:595 [#uses=0]
+ fmul <4 x float> zeroinitializer, %589 ; <<4 x float>>:592 [#uses=0]
+ fmul <4 x float> zeroinitializer, %590 ; <<4 x float>>:593 [#uses=0]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:594 [#uses=1]
+ fmul <4 x float> zeroinitializer, %591 ; <<4 x float>>:595 [#uses=0]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 0 ; <<4 x float>*>:596 [#uses=2]
load <4 x float>* %596 ; <<4 x float>>:597 [#uses=0]
store <4 x float> zeroinitializer, <4 x float>* %596
load <4 x float>* null ; <<4 x float>>:604 [#uses=1]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:605 [#uses=1]
load <4 x float>* %605 ; <<4 x float>>:606 [#uses=1]
- sub <4 x float> zeroinitializer, %604 ; <<4 x float>>:607 [#uses=2]
- sub <4 x float> zeroinitializer, %606 ; <<4 x float>>:608 [#uses=2]
+ fsub <4 x float> zeroinitializer, %604 ; <<4 x float>>:607 [#uses=2]
+ fsub <4 x float> zeroinitializer, %606 ; <<4 x float>>:608 [#uses=2]
call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:609 [#uses=0]
br i1 false, label %617, label %610
load <4 x float>* null ; <<4 x float>>:638 [#uses=2]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:639 [#uses=0]
load <4 x float>* null ; <<4 x float>>:640 [#uses=2]
- mul <4 x float> %638, %638 ; <<4 x float>>:641 [#uses=1]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:642 [#uses=0]
- mul <4 x float> %640, %640 ; <<4 x float>>:643 [#uses=2]
+ fmul <4 x float> %638, %638 ; <<4 x float>>:641 [#uses=1]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:642 [#uses=0]
+ fmul <4 x float> %640, %640 ; <<4 x float>>:643 [#uses=2]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>>:644 [#uses=0]
shufflevector <4 x float> %643, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>>:645 [#uses=1]
- add <4 x float> %645, %643 ; <<4 x float>>:646 [#uses=0]
+ fadd <4 x float> %645, %643 ; <<4 x float>>:646 [#uses=0]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>>:647 [#uses=1]
shufflevector <4 x float> %641, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>>:648 [#uses=1]
- add <4 x float> zeroinitializer, %647 ; <<4 x float>>:649 [#uses=2]
- add <4 x float> zeroinitializer, %648 ; <<4 x float>>:650 [#uses=0]
- add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:651 [#uses=2]
+ fadd <4 x float> zeroinitializer, %647 ; <<4 x float>>:649 [#uses=2]
+ fadd <4 x float> zeroinitializer, %648 ; <<4 x float>>:650 [#uses=0]
+ fadd <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:651 [#uses=2]
call <4 x float> @llvm.ppc.altivec.vrsqrtefp( <4 x float> %649 ) ; <<4 x float>>:652 [#uses=1]
- mul <4 x float> %652, %649 ; <<4 x float>>:653 [#uses=1]
+ fmul <4 x float> %652, %649 ; <<4 x float>>:653 [#uses=1]
call <4 x float> @llvm.ppc.altivec.vrsqrtefp( <4 x float> %651 ) ; <<4 x float>>:654 [#uses=1]
- mul <4 x float> %654, %651 ; <<4 x float>>:655 [#uses=0]
+ fmul <4 x float> %654, %651 ; <<4 x float>>:655 [#uses=0]
icmp eq i32 0, 0 ; <i1>:656 [#uses=1]
br i1 %656, label %665, label %657
load <4 x float>* null ; <<4 x float>>:676 [#uses=0]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:677 [#uses=1]
shufflevector <4 x float> %675, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:678 [#uses=1]
- mul <4 x float> zeroinitializer, %677 ; <<4 x float>>:679 [#uses=0]
- mul <4 x float> zeroinitializer, %678 ; <<4 x float>>:680 [#uses=0]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:681 [#uses=1]
+ fmul <4 x float> zeroinitializer, %677 ; <<4 x float>>:679 [#uses=0]
+ fmul <4 x float> zeroinitializer, %678 ; <<4 x float>>:680 [#uses=0]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:681 [#uses=1]
icmp eq i32 0, 0 ; <i1>:682 [#uses=1]
br i1 %682, label %689, label %683
load <4 x float>* null ; <<4 x float>>:698 [#uses=0]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 2 ; <<4 x float>*>:699 [#uses=0]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:700 [#uses=1]
- add <4 x float> zeroinitializer, %700 ; <<4 x float>>:701 [#uses=0]
+ fadd <4 x float> zeroinitializer, %700 ; <<4 x float>>:701 [#uses=0]
load <4 x i32>* %.sub7896 ; <<4 x i32>>:702 [#uses=1]
call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %702, <4 x i32> zeroinitializer ) ; <i32>:703 [#uses=0]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 1 ; <<4 x float>*>:704 [#uses=2]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:714 [#uses=1]
load <4 x float>* %714 ; <<4 x float>>:715 [#uses=0]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:716 [#uses=0]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:717 [#uses=1]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:717 [#uses=1]
load <4 x i32>* %.sub7896 ; <<4 x i32>>:718 [#uses=0]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 0 ; <<4 x float>*>:719 [#uses=1]
store <4 x float> zeroinitializer, <4 x float>* %719
load <4 x float>* %732 ; <<4 x float>>:733 [#uses=0]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:734 [#uses=0]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:735 [#uses=1]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:736 [#uses=1]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:737 [#uses=1]
- mul <4 x float> zeroinitializer, %735 ; <<4 x float>>:738 [#uses=1]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:739 [#uses=1]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:736 [#uses=1]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:737 [#uses=1]
+ fmul <4 x float> zeroinitializer, %735 ; <<4 x float>>:738 [#uses=1]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:739 [#uses=1]
call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:740 [#uses=1]
icmp eq i32 %740, 0 ; <i1>:741 [#uses=0]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 0 ; <<4 x float>*>:742 [#uses=2]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:761 [#uses=0]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:762 [#uses=0]
shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:763 [#uses=1]
- add <4 x float> %757, zeroinitializer ; <<4 x float>>:764 [#uses=0]
- add <4 x float> %758, %763 ; <<4 x float>>:765 [#uses=0]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:766 [#uses=1]
+ fadd <4 x float> %757, zeroinitializer ; <<4 x float>>:764 [#uses=0]
+ fadd <4 x float> %758, %763 ; <<4 x float>>:765 [#uses=0]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:766 [#uses=1]
br i1 false, label %773, label %767
; <label>:767 ; preds = %xST.exit405
xST.exit422: ; preds = %773, %767
%.07267 = phi <4 x float> [ %766, %767 ], [ undef, %773 ] ; <<4 x float>> [#uses=0]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:774 [#uses=0]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:775 [#uses=0]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:775 [#uses=0]
icmp eq i32 0, 0 ; <i1>:776 [#uses=1]
br i1 %776, label %780, label %777
%.07489 = phi <4 x float> [ %1002, %1005 ], [ %.17490, %1027 ], [ %.17490, %1025 ] ; <<4 x float>> [#uses=1]
load <4 x float>* null ; <<4 x float>>:1029 [#uses=0]
load <4 x float>* null ; <<4 x float>>:1030 [#uses=0]
- sub <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1031 [#uses=1]
+ fsub <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1031 [#uses=1]
br i1 false, label %1037, label %1032
; <label>:1032 ; preds = %xST.exit469
xST.exit474: ; preds = %1059, %1058, %1051
load <4 x float>* null ; <<4 x float>>:1060 [#uses=1]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1061 [#uses=1]
- mul <4 x float> %1060, zeroinitializer ; <<4 x float>>:1062 [#uses=2]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1061 [#uses=1]
+ fmul <4 x float> %1060, zeroinitializer ; <<4 x float>>:1062 [#uses=2]
br i1 false, label %1065, label %1063
; <label>:1063 ; preds = %xST.exit474
xST.exit492: ; preds = %1118, %1117, %1110
load <4 x float>* null ; <<4 x float>>:1119 [#uses=1]
- mul <4 x float> %1119, zeroinitializer ; <<4 x float>>:1120 [#uses=1]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1121 [#uses=1]
+ fmul <4 x float> %1119, zeroinitializer ; <<4 x float>>:1120 [#uses=1]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1121 [#uses=1]
br i1 false, label %1123, label %1122
; <label>:1122 ; preds = %xST.exit492
%.07582 = phi <4 x float> [ %1121, %1122 ], [ %.17583, %1130 ], [ %.17583, %1129 ] ; <<4 x float>> [#uses=1]
%.07590 = phi <4 x float> [ %1120, %1122 ], [ %.17591, %1130 ], [ %.17591, %1129 ] ; <<4 x float>> [#uses=1]
load <4 x float>* null ; <<4 x float>>:1131 [#uses=1]
- add <4 x float> %1131, zeroinitializer ; <<4 x float>>:1132 [#uses=1]
- add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1133 [#uses=1]
+ fadd <4 x float> %1131, zeroinitializer ; <<4 x float>>:1132 [#uses=1]
+ fadd <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1133 [#uses=1]
br i1 false, label %1135, label %1134
; <label>:1134 ; preds = %xST.exit495
shufflevector <4 x float> %1143, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:1148 [#uses=1]
shufflevector <4 x float> %1145, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:1149 [#uses=1]
shufflevector <4 x float> %1147, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:1150 [#uses=1]
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1151 [#uses=1]
- mul <4 x float> zeroinitializer, %1148 ; <<4 x float>>:1152 [#uses=1]
- mul <4 x float> zeroinitializer, %1149 ; <<4 x float>>:1153 [#uses=1]
- mul <4 x float> zeroinitializer, %1150 ; <<4 x float>>:1154 [#uses=1]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1151 [#uses=1]
+ fmul <4 x float> zeroinitializer, %1148 ; <<4 x float>>:1152 [#uses=1]
+ fmul <4 x float> zeroinitializer, %1149 ; <<4 x float>>:1153 [#uses=1]
+ fmul <4 x float> zeroinitializer, %1150 ; <<4 x float>>:1154 [#uses=1]
br i1 false, label %1156, label %1155
; <label>:1155 ; preds = %xST.exit498
load <4 x float>* %1165 ; <<4 x float>>:1166 [#uses=1]
getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:1167 [#uses=1]
load <4 x float>* %1167 ; <<4 x float>>:1168 [#uses=1]
- add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1169 [#uses=1]
- add <4 x float> zeroinitializer, %1164 ; <<4 x float>>:1170 [#uses=1]
- add <4 x float> zeroinitializer, %1166 ; <<4 x float>>:1171 [#uses=1]
- add <4 x float> zeroinitializer, %1168 ; <<4 x float>>:1172 [#uses=1]
+ fadd <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1169 [#uses=1]
+ fadd <4 x float> zeroinitializer, %1164 ; <<4 x float>>:1170 [#uses=1]
+ fadd <4 x float> zeroinitializer, %1166 ; <<4 x float>>:1171 [#uses=1]
+ fadd <4 x float> zeroinitializer, %1168 ; <<4 x float>>:1172 [#uses=1]
br i1 false, label %1174, label %1173
; <label>:1173 ; preds = %xST.exit501
%.07726 = phi <4 x float> [ %1171, %1173 ], [ %.17727, %1181 ], [ %.17727, %1180 ] ; <<4 x float>> [#uses=1]
%.07730 = phi <4 x float> [ %1170, %1173 ], [ %.17731, %1181 ], [ %.17731, %1180 ] ; <<4 x float>> [#uses=1]
%.07734 = phi <4 x float> [ %1169, %1173 ], [ %.17735, %1181 ], [ %.17735, %1180 ] ; <<4 x float>> [#uses=1]
- add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1182 [#uses=1]
+ fadd <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1182 [#uses=1]
br i1 false, label %1184, label %1183
; <label>:1183 ; preds = %xST.exit504
%input2 = load <4 x float>* null, align 16 ; <<4 x float>>
%shuffle7 = shufflevector <4 x float> %input2, <4 x float> < float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>> [#uses=1]
- %mul1 = mul <4 x float> %shuffle7, zeroinitializer ; <<4 x
- %add2 = add <4 x float> %mul1, %input2 ; <<4 x float>>
+ %mul1 = fmul <4 x float> %shuffle7, zeroinitializer ; <<4 x
+ %add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>>
store <4 x float> %add2, <4 x float>* null, align 16
ret void
}
call ppc_fp128 @fabsl( ppc_fp128 %d ) nounwind readnone ; <ppc_fp128>:0 [#uses=1]
fcmp olt ppc_fp128 0xM00000000000000000000000000000000, %0 ; <i1>:1 [#uses=1]
%.pn106 = select i1 %1, ppc_fp128 %a, ppc_fp128 0xM00000000000000000000000000000000 ; <ppc_fp128> [#uses=1]
- %.pn = sub ppc_fp128 0xM00000000000000000000000000000000, %.pn106 ; <ppc_fp128> [#uses=1]
+ %.pn = fsub ppc_fp128 0xM00000000000000000000000000000000, %.pn106 ; <ppc_fp128> [#uses=1]
%y.0 = fdiv ppc_fp128 %.pn, 0xM00000000000000000000000000000000 ; <ppc_fp128> [#uses=1]
- mul ppc_fp128 %y.0, 0xM3FF00000000000000000000000000000 ; <ppc_fp128>:2 [#uses=1]
- add ppc_fp128 %2, mul (ppc_fp128 0xM00000000000000000000000000000000, ppc_fp128 0xM00000000000000000000000000000000) ; <ppc_fp128>:3 [#uses=1]
- %tmpi = add ppc_fp128 %3, 0xM00000000000000000000000000000000 ; <ppc_fp128> [#uses=1]
+ fmul ppc_fp128 %y.0, 0xM3FF00000000000000000000000000000 ; <ppc_fp128>:2 [#uses=1]
+ fadd ppc_fp128 %2, fmul (ppc_fp128 0xM00000000000000000000000000000000, ppc_fp128 0xM00000000000000000000000000000000) ; <ppc_fp128>:3 [#uses=1]
+ %tmpi = fadd ppc_fp128 %3, 0xM00000000000000000000000000000000 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmpi, ppc_fp128* null, align 16
ret i256 0
}
br i1 false, label %bb3, label %bb4
bb3: ; preds = %entry
- sub ppc_fp128 0xM80000000000000000000000000000000, 0xM00000000000000000000000000000000 ; <ppc_fp128>:0 [#uses=1]
+ fsub ppc_fp128 0xM80000000000000000000000000000000, 0xM00000000000000000000000000000000 ; <ppc_fp128>:0 [#uses=1]
fptoui ppc_fp128 %0 to i32 ; <i32>:1 [#uses=1]
zext i32 %1 to i64 ; <i64>:2 [#uses=1]
sub i64 0, %2 ; <i64>:3 [#uses=1]
%10 = load float* %9, align 4 ; <float> [#uses=1]
%11 = getelementptr float* null, i32 3 ; <float*> [#uses=1]
%12 = load float* %11, align 4 ; <float> [#uses=1]
- %13 = mul float %10, 6.553500e+04 ; <float> [#uses=1]
- %14 = add float %13, 5.000000e-01 ; <float> [#uses=1]
- %15 = mul float %12, 6.553500e+04 ; <float> [#uses=1]
- %16 = add float %15, 5.000000e-01 ; <float> [#uses=3]
+ %13 = fmul float %10, 6.553500e+04 ; <float> [#uses=1]
+ %14 = fadd float %13, 5.000000e-01 ; <float> [#uses=1]
+ %15 = fmul float %12, 6.553500e+04 ; <float> [#uses=1]
+ %16 = fadd float %15, 5.000000e-01 ; <float> [#uses=3]
%17 = fcmp olt float %14, 0.000000e+00 ; <i1> [#uses=0]
%18 = fcmp olt float %16, 0.000000e+00 ; <i1> [#uses=1]
br i1 %18, label %bb2265, label %bb2262
%37 = load float* %36, align 4 ; <float> [#uses=1]
%38 = getelementptr float* %36, i32 1 ; <float*> [#uses=1]
%39 = load float* %38, align 4 ; <float> [#uses=1]
- %40 = mul float %37, 6.553500e+04 ; <float> [#uses=1]
- %41 = add float %40, 5.000000e-01 ; <float> [#uses=1]
- %42 = mul float %39, 6.553500e+04 ; <float> [#uses=1]
- %43 = add float %42, 5.000000e-01 ; <float> [#uses=3]
+ %40 = fmul float %37, 6.553500e+04 ; <float> [#uses=1]
+ %41 = fadd float %40, 5.000000e-01 ; <float> [#uses=1]
+ %42 = fmul float %39, 6.553500e+04 ; <float> [#uses=1]
+ %43 = fadd float %42, 5.000000e-01 ; <float> [#uses=3]
%44 = fcmp olt float %41, 0.000000e+00 ; <i1> [#uses=0]
%45 = fcmp olt float %43, 0.000000e+00 ; <i1> [#uses=1]
br i1 %45, label %bb2277, label %bb2274
%50 = load float* %49, align 4 ; <float> [#uses=1]
%51 = getelementptr float* %36, i32 3 ; <float*> [#uses=1]
%52 = load float* %51, align 4 ; <float> [#uses=1]
- %53 = mul float %50, 6.553500e+04 ; <float> [#uses=1]
- %54 = add float %53, 5.000000e-01 ; <float> [#uses=1]
- %55 = mul float %52, 6.553500e+04 ; <float> [#uses=1]
- %56 = add float %55, 5.000000e-01 ; <float> [#uses=1]
+ %53 = fmul float %50, 6.553500e+04 ; <float> [#uses=1]
+ %54 = fadd float %53, 5.000000e-01 ; <float> [#uses=1]
+ %55 = fmul float %52, 6.553500e+04 ; <float> [#uses=1]
+ %56 = fadd float %55, 5.000000e-01 ; <float> [#uses=1]
%57 = fcmp olt float %54, 0.000000e+00 ; <i1> [#uses=0]
%58 = fcmp olt float %56, 0.000000e+00 ; <i1> [#uses=0]
%59 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
%73 = load float* %72, align 4 ; <float> [#uses=1]
%74 = getelementptr float* %72, i32 1 ; <float*> [#uses=1]
%75 = load float* %74, align 4 ; <float> [#uses=1]
- %76 = mul float %73, 6.553500e+04 ; <float> [#uses=1]
- %77 = add float %76, 5.000000e-01 ; <float> [#uses=3]
- %78 = mul float %75, 6.553500e+04 ; <float> [#uses=1]
- %79 = add float %78, 5.000000e-01 ; <float> [#uses=1]
+ %76 = fmul float %73, 6.553500e+04 ; <float> [#uses=1]
+ %77 = fadd float %76, 5.000000e-01 ; <float> [#uses=3]
+ %78 = fmul float %75, 6.553500e+04 ; <float> [#uses=1]
+ %79 = fadd float %78, 5.000000e-01 ; <float> [#uses=1]
%80 = fcmp olt float %77, 0.000000e+00 ; <i1> [#uses=1]
br i1 %80, label %bb2295, label %bb2292
%86 = load float* %85, align 4 ; <float> [#uses=1]
%87 = getelementptr float* %72, i32 3 ; <float*> [#uses=1]
%88 = load float* %87, align 4 ; <float> [#uses=1]
- %89 = mul float %86, 6.553500e+04 ; <float> [#uses=1]
- %90 = add float %89, 5.000000e-01 ; <float> [#uses=1]
- %91 = mul float %88, 6.553500e+04 ; <float> [#uses=1]
- %92 = add float %91, 5.000000e-01 ; <float> [#uses=1]
+ %89 = fmul float %86, 6.553500e+04 ; <float> [#uses=1]
+ %90 = fadd float %89, 5.000000e-01 ; <float> [#uses=1]
+ %91 = fmul float %88, 6.553500e+04 ; <float> [#uses=1]
+ %92 = fadd float %91, 5.000000e-01 ; <float> [#uses=1]
%93 = fcmp olt float %90, 0.000000e+00 ; <i1> [#uses=0]
%94 = fcmp olt float %92, 0.000000e+00 ; <i1> [#uses=0]
%95 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
define void @__divtc3({ ppc_fp128, ppc_fp128 }* noalias sret %agg.result, ppc_fp128 %a, ppc_fp128 %b, ppc_fp128 %c, ppc_fp128 %d) nounwind {
entry:
%imag59 = load ppc_fp128* null, align 8 ; <ppc_fp128> [#uses=1]
- %0 = mul ppc_fp128 0xM00000000000000000000000000000000, %imag59 ; <ppc_fp128> [#uses=1]
- %1 = mul ppc_fp128 0xM00000000000000000000000000000000, 0xM00000000000000000000000000000000 ; <ppc_fp128> [#uses=1]
- %2 = add ppc_fp128 %0, %1 ; <ppc_fp128> [#uses=1]
+ %0 = fmul ppc_fp128 0xM00000000000000000000000000000000, %imag59 ; <ppc_fp128> [#uses=1]
+ %1 = fmul ppc_fp128 0xM00000000000000000000000000000000, 0xM00000000000000000000000000000000 ; <ppc_fp128> [#uses=1]
+ %2 = fadd ppc_fp128 %0, %1 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %2, ppc_fp128* null, align 16
unreachable
}
br i1 %0, label %bb5, label %bb1
bb1: ; preds = %entry
- %1 = mul ppc_fp128 %a, 0xM3DF00000000000000000000000000000 ; <ppc_fp128> [#uses=1]
+ %1 = fmul ppc_fp128 %a, 0xM3DF00000000000000000000000000000 ; <ppc_fp128> [#uses=1]
%2 = fptoui ppc_fp128 %1 to i32 ; <i32> [#uses=1]
%3 = zext i32 %2 to i64 ; <i64> [#uses=1]
%4 = shl i64 %3, 32 ; <i64> [#uses=3]
%5 = uitofp i64 %4 to ppc_fp128 ; <ppc_fp128> [#uses=1]
- %6 = sub ppc_fp128 %a, %5 ; <ppc_fp128> [#uses=3]
+ %6 = fsub ppc_fp128 %a, %5 ; <ppc_fp128> [#uses=3]
%7 = fcmp olt ppc_fp128 %6, 0xM00000000000000000000000000000000 ; <i1> [#uses=1]
br i1 %7, label %bb2, label %bb3
bb2: ; preds = %bb1
- %8 = sub ppc_fp128 0xM80000000000000000000000000000000, %6 ; <ppc_fp128> [#uses=1]
+ %8 = fsub ppc_fp128 0xM80000000000000000000000000000000, %6 ; <ppc_fp128> [#uses=1]
%9 = fptoui ppc_fp128 %8 to i32 ; <i32> [#uses=1]
%10 = zext i32 %9 to i64 ; <i64> [#uses=1]
%11 = sub i64 %4, %10 ; <i64> [#uses=1]
define void @VXOR(<4 x float>* %P1, <4 x i32>* %P2, <4 x float>* %P3) {
%tmp = load <4 x float>* %P3 ; <<4 x float>> [#uses=1]
%tmp3 = load <4 x float>* %P1 ; <<4 x float>> [#uses=1]
- %tmp4 = mul <4 x float> %tmp, %tmp3 ; <<4 x float>> [#uses=1]
+ %tmp4 = fmul <4 x float> %tmp, %tmp3 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp4, <4 x float>* %P3
store <4 x float> zeroinitializer, <4 x float>* %P1
store <4 x i32> zeroinitializer, <4 x i32>* %P2
; RUN: egrep {fn?madd|fn?msub} | count 8
define double @test_FMADD1(double %A, double %B, double %C) {
- %D = mul double %A, %B ; <double> [#uses=1]
- %E = add double %D, %C ; <double> [#uses=1]
+ %D = fmul double %A, %B ; <double> [#uses=1]
+ %E = fadd double %D, %C ; <double> [#uses=1]
ret double %E
}
define double @test_FMADD2(double %A, double %B, double %C) {
- %D = mul double %A, %B ; <double> [#uses=1]
- %E = add double %D, %C ; <double> [#uses=1]
+ %D = fmul double %A, %B ; <double> [#uses=1]
+ %E = fadd double %D, %C ; <double> [#uses=1]
ret double %E
}
define double @test_FMSUB(double %A, double %B, double %C) {
- %D = mul double %A, %B ; <double> [#uses=1]
- %E = sub double %D, %C ; <double> [#uses=1]
+ %D = fmul double %A, %B ; <double> [#uses=1]
+ %E = fsub double %D, %C ; <double> [#uses=1]
ret double %E
}
define double @test_FNMADD1(double %A, double %B, double %C) {
- %D = mul double %A, %B ; <double> [#uses=1]
- %E = add double %D, %C ; <double> [#uses=1]
- %F = sub double -0.000000e+00, %E ; <double> [#uses=1]
+ %D = fmul double %A, %B ; <double> [#uses=1]
+ %E = fadd double %D, %C ; <double> [#uses=1]
+ %F = fsub double -0.000000e+00, %E ; <double> [#uses=1]
ret double %F
}
define double @test_FNMADD2(double %A, double %B, double %C) {
- %D = mul double %A, %B ; <double> [#uses=1]
- %E = add double %C, %D ; <double> [#uses=1]
- %F = sub double -0.000000e+00, %E ; <double> [#uses=1]
+ %D = fmul double %A, %B ; <double> [#uses=1]
+ %E = fadd double %C, %D ; <double> [#uses=1]
+ %F = fsub double -0.000000e+00, %E ; <double> [#uses=1]
ret double %F
}
define double @test_FNMSUB1(double %A, double %B, double %C) {
- %D = mul double %A, %B ; <double> [#uses=1]
- %E = sub double %C, %D ; <double> [#uses=1]
+ %D = fmul double %A, %B ; <double> [#uses=1]
+ %E = fsub double %C, %D ; <double> [#uses=1]
ret double %E
}
define double @test_FNMSUB2(double %A, double %B, double %C) {
- %D = mul double %A, %B ; <double> [#uses=1]
- %E = sub double %D, %C ; <double> [#uses=1]
- %F = sub double -0.000000e+00, %E ; <double> [#uses=1]
+ %D = fmul double %A, %B ; <double> [#uses=1]
+ %E = fsub double %D, %C ; <double> [#uses=1]
+ %F = fsub double -0.000000e+00, %E ; <double> [#uses=1]
ret double %F
}
define float @test_FNMSUBS(float %A, float %B, float %C) {
- %D = mul float %A, %B ; <float> [#uses=1]
- %E = sub float %D, %C ; <float> [#uses=1]
- %F = sub float -0.000000e+00, %E ; <float> [#uses=1]
+ %D = fmul float %A, %B ; <float> [#uses=1]
+ %E = fsub float %D, %C ; <float> [#uses=1]
+ %F = fsub float -0.000000e+00, %E ; <float> [#uses=1]
ret float %F
}
define double @test(double %X) {
%Y = call double @fabs( double %X ) ; <double> [#uses=1]
- %Z = sub double -0.000000e+00, %Y ; <double> [#uses=1]
+ %Z = fsub double -0.000000e+00, %Y ; <double> [#uses=1]
ret double %Z
}
define double @test1(double %a, double %b, double %c, double %d) {
entry:
- %tmp2 = sub double -0.000000e+00, %c ; <double> [#uses=1]
- %tmp4 = mul double %tmp2, %d ; <double> [#uses=1]
- %tmp7 = mul double %a, %b ; <double> [#uses=1]
- %tmp9 = sub double %tmp7, %tmp4 ; <double> [#uses=1]
+ %tmp2 = fsub double -0.000000e+00, %c ; <double> [#uses=1]
+ %tmp4 = fmul double %tmp2, %d ; <double> [#uses=1]
+ %tmp7 = fmul double %a, %b ; <double> [#uses=1]
+ %tmp9 = fsub double %tmp7, %tmp4 ; <double> [#uses=1]
ret double %tmp9
}
define i64 @__fixunstfdi(ppc_fp128 %a) nounwind {
entry:
%tmp1213 = uitofp i64 0 to ppc_fp128 ; <ppc_fp128> [#uses=1]
- %tmp15 = sub ppc_fp128 %a, %tmp1213 ; <ppc_fp128> [#uses=1]
+ %tmp15 = fsub ppc_fp128 %a, %tmp1213 ; <ppc_fp128> [#uses=1]
%tmp2829 = fptoui ppc_fp128 %tmp15 to i32 ; <i32> [#uses=1]
%tmp282930 = zext i32 %tmp2829 to i64 ; <i64> [#uses=1]
%tmp32 = add i64 %tmp282930, 0 ; <i64> [#uses=1]
define i128 @__fixunstfti(ppc_fp128 %a) nounwind {
entry:
%tmp1213 = uitofp i128 0 to ppc_fp128 ; <ppc_fp128> [#uses=1]
- %tmp15 = sub ppc_fp128 %a, %tmp1213 ; <ppc_fp128> [#uses=1]
+ %tmp15 = fsub ppc_fp128 %a, %tmp1213 ; <ppc_fp128> [#uses=1]
%tmp2829 = fptoui ppc_fp128 %tmp15 to i64 ; <i64> [#uses=1]
%tmp282930 = zext i64 %tmp2829 to i128 ; <i128> [#uses=1]
%tmp32 = add i128 %tmp282930, 0 ; <i128> [#uses=1]
%tmp = load <4 x float>* %tmp1 ; <<4 x float>> [#uses=1]
%tmp3 = getelementptr <4 x float>* %a, i32 1 ; <<4 x float>*> [#uses=1]
%tmp4 = load <4 x float>* %tmp3 ; <<4 x float>> [#uses=1]
- %tmp5 = mul <4 x float> %tmp, %tmp4 ; <<4 x float>> [#uses=1]
+ %tmp5 = fmul <4 x float> %tmp, %tmp4 ; <<4 x float>> [#uses=1]
%tmp8 = load <4 x float>* %b ; <<4 x float>> [#uses=1]
- %tmp9 = add <4 x float> %tmp5, %tmp8 ; <<4 x float>> [#uses=1]
+ %tmp9 = fadd <4 x float> %tmp5, %tmp8 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp9, <4 x float>* %a
ret void
}
define {i64, float} @bar(i64 %a, float %b) {
%y = add i64 %a, 7
- %z = add float %b, 7.0
+ %z = fadd float %b, 7.0
ret i64 %y, float %z
}
define ppc_fp128 @plus(ppc_fp128 %x, ppc_fp128 %y) {
entry:
- %tmp3 = add ppc_fp128 %x, %y ; <ppc_fp128> [#uses=1]
+ %tmp3 = fadd ppc_fp128 %x, %y ; <ppc_fp128> [#uses=1]
ret ppc_fp128 %tmp3
}
define ppc_fp128 @minus(ppc_fp128 %x, ppc_fp128 %y) {
entry:
- %tmp3 = sub ppc_fp128 %x, %y ; <ppc_fp128> [#uses=1]
+ %tmp3 = fsub ppc_fp128 %x, %y ; <ppc_fp128> [#uses=1]
ret ppc_fp128 %tmp3
}
define ppc_fp128 @times(ppc_fp128 %x, ppc_fp128 %y) {
entry:
- %tmp3 = mul ppc_fp128 %x, %y ; <ppc_fp128> [#uses=1]
+ %tmp3 = fmul ppc_fp128 %x, %y ; <ppc_fp128> [#uses=1]
ret ppc_fp128 %tmp3
}
store ppc_fp128 %y, ppc_fp128* %y_addr
%tmp1 = load ppc_fp128* %x_addr, align 16 ; <ppc_fp128> [#uses=1]
%tmp2 = load ppc_fp128* %y_addr, align 16 ; <ppc_fp128> [#uses=1]
- %tmp3 = add ppc_fp128 %tmp1, %tmp2 ; <ppc_fp128> [#uses=1]
+ %tmp3 = fadd ppc_fp128 %tmp1, %tmp2 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmp3, ppc_fp128* %tmp, align 16
%tmp4 = load ppc_fp128* %tmp, align 16 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmp4, ppc_fp128* %retval, align 16
store ppc_fp128 %y, ppc_fp128* %y_addr
%tmp1 = load ppc_fp128* %x_addr, align 16 ; <ppc_fp128> [#uses=1]
%tmp2 = load ppc_fp128* %y_addr, align 16 ; <ppc_fp128> [#uses=1]
- %tmp3 = sub ppc_fp128 %tmp1, %tmp2 ; <ppc_fp128> [#uses=1]
+ %tmp3 = fsub ppc_fp128 %tmp1, %tmp2 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmp3, ppc_fp128* %tmp, align 16
%tmp4 = load ppc_fp128* %tmp, align 16 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmp4, ppc_fp128* %retval, align 16
store ppc_fp128 %y, ppc_fp128* %y_addr
%tmp1 = load ppc_fp128* %x_addr, align 16 ; <ppc_fp128> [#uses=1]
%tmp2 = load ppc_fp128* %y_addr, align 16 ; <ppc_fp128> [#uses=1]
- %tmp3 = mul ppc_fp128 %tmp1, %tmp2 ; <ppc_fp128> [#uses=1]
+ %tmp3 = fmul ppc_fp128 %tmp1, %tmp2 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmp3, ppc_fp128* %tmp, align 16
%tmp4 = load ppc_fp128* %tmp, align 16 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmp4, ppc_fp128* %retval, align 16
entry:
br i1 false, label %bb, label %bb8
bb: ; preds = %entry
- %tmp5 = sub ppc_fp128 0xM80000000000000000000000000000000, %a ; <ppc_fp128> [#uses=1]
+ %tmp5 = fsub ppc_fp128 0xM80000000000000000000000000000000, %a ; <ppc_fp128> [#uses=1]
%tmp6 = tail call i64 @__fixunstfdi( ppc_fp128 %tmp5 ) nounwind ; <i64> [#uses=0]
ret i64 0
bb8: ; preds = %entry
define ppc_fp128 @__floatditf(i64 %u) nounwind {
entry:
- %tmp6 = mul ppc_fp128 0xM00000000000000000000000000000000, 0xM41F00000000000000000000000000000
+ %tmp6 = fmul ppc_fp128 0xM00000000000000000000000000000000, 0xM41F00000000000000000000000000000
%tmp78 = trunc i64 %u to i32
%tmp789 = uitofp i32 %tmp78 to ppc_fp128
- %tmp11 = add ppc_fp128 %tmp789, %tmp6
+ %tmp11 = fadd ppc_fp128 %tmp789, %tmp6
ret ppc_fp128 %tmp11
}
br i1 %toBool, label %bb, label %bb8
bb: ; preds = %entry
%tmp4 = load float* %a_addr, align 4 ; <float> [#uses=1]
- %tmp5 = sub float -0.000000e+00, %tmp4 ; <float> [#uses=1]
+ %tmp5 = fsub float -0.000000e+00, %tmp4 ; <float> [#uses=1]
%tmp6 = call i128 @__fixunssfDI( float %tmp5 ) nounwind ; <i128> [#uses=1]
%tmp7 = sub i128 0, %tmp6 ; <i128> [#uses=1]
store i128 %tmp7, i128* %tmp, align 16
; RUN: grep fmul | count 1
define double @foo(double %X) {
- %tmp1 = mul double %X, 1.23
- %tmp2 = mul double %tmp1, 4.124
+ %tmp1 = fmul double %X, 1.23
+ %tmp2 = fmul double %tmp1, 4.124
ret double %tmp2
}
define void @t(<4 x float>* %A) {
%tmp2 = load <4 x float>* %A
- %tmp3 = sub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %tmp2
+ %tmp3 = fsub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %tmp2
store <4 x float> %tmp3, <4 x float>* %A
ret void
}
%tmp4 = insertelement %f4 %tmp2, float %X, i32 2 ; <%f4> [#uses=1]
%tmp6 = insertelement %f4 %tmp4, float %X, i32 3 ; <%f4> [#uses=1]
%q = load %f4* %Q ; <%f4> [#uses=1]
- %R = add %f4 %q, %tmp6 ; <%f4> [#uses=1]
+ %R = fadd %f4 %q, %tmp6 ; <%f4> [#uses=1]
store %f4 %R, %f4* %P
ret void
}
define void @foo(<4 x float>* %P) {
%T = load <4 x float>* %P ; <<4 x float>> [#uses=1]
- %S = add <4 x float> zeroinitializer, %T ; <<4 x float>> [#uses=1]
+ %S = fadd <4 x float> zeroinitializer, %T ; <<4 x float>> [#uses=1]
store <4 x float> %S, <4 x float>* %P
ret void
}
define void @test_f1(%f1* %P, %f1* %Q, %f1* %S) {
%p = load %f1* %P ; <%f1> [#uses=1]
%q = load %f1* %Q ; <%f1> [#uses=1]
- %R = add %f1 %p, %q ; <%f1> [#uses=1]
+ %R = fadd %f1 %p, %q ; <%f1> [#uses=1]
store %f1 %R, %f1* %S
ret void
}
define void @test_f2(%f2* %P, %f2* %Q, %f2* %S) {
%p = load %f2* %P ; <%f2> [#uses=1]
%q = load %f2* %Q ; <%f2> [#uses=1]
- %R = add %f2 %p, %q ; <%f2> [#uses=1]
+ %R = fadd %f2 %p, %q ; <%f2> [#uses=1]
store %f2 %R, %f2* %S
ret void
}
define void @test_f4(%f4* %P, %f4* %Q, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
%q = load %f4* %Q ; <%f4> [#uses=1]
- %R = add %f4 %p, %q ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, %q ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_f8(%f8* %P, %f8* %Q, %f8* %S) {
%p = load %f8* %P ; <%f8> [#uses=1]
%q = load %f8* %Q ; <%f8> [#uses=1]
- %R = add %f8 %p, %q ; <%f8> [#uses=1]
+ %R = fadd %f8 %p, %q ; <%f8> [#uses=1]
store %f8 %R, %f8* %S
ret void
}
define void @test_fmul(%f8* %P, %f8* %Q, %f8* %S) {
%p = load %f8* %P ; <%f8> [#uses=1]
%q = load %f8* %Q ; <%f8> [#uses=1]
- %R = mul %f8 %p, %q ; <%f8> [#uses=1]
+ %R = fmul %f8 %p, %q ; <%f8> [#uses=1]
store %f8 %R, %f8* %S
ret void
}
define void @test_cst(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, < float 0x3FB99999A0000000, float 1.000000e+00, float
+ %R = fadd %f4 %p, < float 0x3FB99999A0000000, float 1.000000e+00, float
2.000000e+00, float 4.500000e+00 > ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
define void @test_zero(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, zeroinitializer ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, zeroinitializer ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_undef(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, undef ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, undef ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_cast_1(%f4* %b, %i4* %a) {
%tmp = load %f4* %b ; <%f4> [#uses=1]
- %tmp2 = add %f4 %tmp, < float 1.000000e+00, float 2.000000e+00, float
+ %tmp2 = fadd %f4 %tmp, < float 1.000000e+00, float 2.000000e+00, float
3.000000e+00, float 4.000000e+00 > ; <%f4> [#uses=1]
%tmp3 = bitcast %f4 %tmp2 to %i4 ; <%i4> [#uses=1]
%tmp4 = add %i4 %tmp3, < i32 1, i32 2, i32 3, i32 4 >
%tmp4 = insertelement %f4 %tmp2, float %X, i32 2
%tmp6 = insertelement %f4 %tmp4, float %X, i32 3
%q = load %f4* %Q ; <%f4> [#uses=1]
- %R = add %f4 %q, %tmp6 ; <%f4> [#uses=1]
+ %R = fadd %f4 %q, %tmp6 ; <%f4> [#uses=1]
store %f4 %R, %f4* %P
ret void
}
define void @execute_list() {
%tmp.33.i = fdiv float 0.000000e+00, 0.000000e+00 ; <float> [#uses=1]
- %tmp.37.i = mul float 0.000000e+00, %tmp.33.i ; <float> [#uses=1]
- %tmp.42.i = add float %tmp.37.i, 0.000000e+00 ; <float> [#uses=1]
+ %tmp.37.i = fmul float 0.000000e+00, %tmp.33.i ; <float> [#uses=1]
+ %tmp.42.i = fadd float %tmp.37.i, 0.000000e+00 ; <float> [#uses=1]
call void @gl_EvalCoord1f( float %tmp.42.i )
ret void
}
loopexit.16.loopexit: ; preds = %no_exit.16
br label %no_exit.18
no_exit.18: ; preds = %loopexit.20, %loopexit.16.loopexit
- %tmp.882 = add float 0.000000e+00, 0.000000e+00 ; <float> [#uses=2]
+ %tmp.882 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=2]
br i1 false, label %loopexit.19, label %no_exit.19.preheader
no_exit.19.preheader: ; preds = %no_exit.18
ret void
br i1 false, label %loopexit.20, label %no_exit.20
no_exit.20: ; preds = %loopexit.21, %loopexit.19
%ai2.1122.tmp.3 = phi float [ %tmp.958, %loopexit.21 ], [ %tmp.882, %loopexit.19 ] ; <float> [#uses=1]
- %tmp.950 = mul float %tmp.882, %ai2.1122.tmp.3 ; <float> [#uses=1]
- %tmp.951 = sub float 0.000000e+00, %tmp.950 ; <float> [#uses=1]
- %tmp.958 = add float 0.000000e+00, 0.000000e+00 ; <float> [#uses=1]
+ %tmp.950 = fmul float %tmp.882, %ai2.1122.tmp.3 ; <float> [#uses=1]
+ %tmp.951 = fsub float 0.000000e+00, %tmp.950 ; <float> [#uses=1]
+ %tmp.958 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=1]
br i1 false, label %loopexit.21, label %no_exit.21.preheader
no_exit.21.preheader: ; preds = %no_exit.20
ret void
%tmp58.i = or i32 0, %tmp61.i.upgrd.1 ; <i32> [#uses=1]
%tmp62.i = or i32 %tmp58.i, 0 ; <i32> [#uses=1]
%tmp62.i.upgrd.2 = sitofp i32 %tmp62.i to double ; <double> [#uses=1]
- %tmp64.i = add double %tmp62.i.upgrd.2, %tmp44.i ; <double> [#uses=1]
+ %tmp64.i = fadd double %tmp62.i.upgrd.2, %tmp44.i ; <double> [#uses=1]
%tmp68.i = call double @foo( double %tmp64.i, i32 0 ) ; <double> [#uses=0]
ret i32 0
}
; RUN: %prcontext {mulss LCPI1_3} 1 | grep mulss | count 1
define float @foo(float %x) {
- %tmp1 = mul float %x, 3.000000e+00
- %tmp3 = mul float %x, 5.000000e+00
- %tmp5 = mul float %x, 7.000000e+00
- %tmp7 = mul float %x, 1.100000e+01
- %tmp10 = add float %tmp1, %tmp3
- %tmp12 = add float %tmp10, %tmp5
- %tmp14 = add float %tmp12, %tmp7
+ %tmp1 = fmul float %x, 3.000000e+00
+ %tmp3 = fmul float %x, 5.000000e+00
+ %tmp5 = fmul float %x, 7.000000e+00
+ %tmp7 = fmul float %x, 1.100000e+01
+ %tmp10 = fadd float %tmp1, %tmp3
+ %tmp12 = fadd float %tmp10, %tmp5
+ %tmp14 = fadd float %tmp12, %tmp7
ret float %tmp14
}
%r353 = getelementptr float* bitcast ([128 x i64]* @i6000 to float*), i64 %r352
%r354 = load float* %r353
%r362 = load float* bitcast ([128 x i64]* @i6000 to float*)
- %r363 = add float 0.000000e+00, %r362
+ %r363 = fadd float 0.000000e+00, %r362
%r370 = load float* bitcast ([128 x i64]* @i6000 to float*)
%r376 = icmp slt i64 %r16, 0
br i1 %r376, label %b377, label %a35b
%e785 = shl i64 %w1865, 0
%b1877 = mul i64 %w1865, 0
%s795 = add i64 %b1877, 0
- %r399 = add float %r354, 0.000000e+00
- %r402 = add float %r370, 0.000000e+00
- %r403 = add float %r348, 0.000000e+00
+ %r399 = fadd float %r354, 0.000000e+00
+ %r402 = fadd float %r370, 0.000000e+00
+ %r403 = fadd float %r348, 0.000000e+00
%r411 = add i64 %s795, 0
- %r431 = add float %r362, 0.000000e+00
+ %r431 = fadd float %r362, 0.000000e+00
%r454 = add i64 %e785, 0
%r457 = add i64 %e785, 0
%r459 = icmp slt i64 %r457, 0
%r750 = add i64 %r717, 0
%r751 = getelementptr float* bitcast ([128 x i64]* @i6000 to float*), i64 %r750
%r752 = load float* %r751
- %r753 = add float %r752, %r746
- %r754 = add float %r728, %r722
- %r755 = add float %r734, %r754
- %r756 = add float %r755, %r740
- %r757 = add float %r753, %r756
- %r759 = add float %r757, %r540
+ %r753 = fadd float %r752, %r746
+ %r754 = fadd float %r728, %r722
+ %r755 = fadd float %r734, %r754
+ %r756 = fadd float %r755, %r740
+ %r757 = fadd float %r753, %r756
+ %r759 = fadd float %r757, %r540
%r770 = add i64 %r717, 0
%r771 = getelementptr float* bitcast ([128 x i64]* @i6000 to float*), i64 %r770
%r772 = load float* %r771
%r776 = add i64 %r717, 0
%r777 = getelementptr float* bitcast ([128 x i64]* @i6000 to float*), i64 %r776
%r778 = load float* %r777
- %r781 = add float %r363, %r772
- %r782 = add float %r781, %r778
- %r783 = add float %r551, %r782
+ %r781 = fadd float %r363, %r772
+ %r782 = fadd float %r781, %r778
+ %r783 = fadd float %r551, %r782
br label %b712
a57b:
br i1 %r335, label %a66b, label %b1086
%r1035 = load float* %r1034
%r1037 = bitcast i8* %c22010 to float*
%r1040 = getelementptr float* %r1037, i64 %r1025
- %r1044 = add float %r864, %r1035
- %r1046 = add float %r870, %r1027
- %r1047 = add float %r1044, %r1046
- %r1048 = add float %r851, %r1047
+ %r1044 = fadd float %r864, %r1035
+ %r1046 = fadd float %r870, %r1027
+ %r1047 = fadd float %r1044, %r1046
+ %r1048 = fadd float %r851, %r1047
%v1886 = add i64 %w1885, 0
%u1890 = icmp slt i64 %v1886, %b1889
br i1 %u1890, label %b1016, label %a53b1019
%r1132 = bitcast i8* %c22012 to float*
%r1134 = getelementptr float* %r1132, i64 %w1915
%r1135 = load float* %r1134
- %r1136 = add float %r1123, %r1135
+ %r1136 = fadd float %r1123, %r1135
%r1138 = icmp slt i64 %r1114, 0
br i1 %r1138, label %b1139, label %a63b
b1139:
a63b1266:
%w1944 = phi i64 [ 0, %a63b1266q ], [ %v1945, %a63b1266 ]
%s1377 = phi i64 [ %s1374, %a63b1266q ], [ %r1297, %a63b1266 ]
- %r1282 = add float %r1136, 0.000000e+00
+ %r1282 = fadd float %r1136, 0.000000e+00
%r1297 = add i64 %s1377, 0
%v1945 = add i64 %w1944, 0
%u1949 = icmp slt i64 %v1945, %b1948
%r1379 = add i64 %s1543, 0
%r1403 = add i64 %r1355, 0
%r1422 = add i64 %r1348, 0
- %r1526 = add float %r1372, 0.000000e+00
+ %r1526 = fadd float %r1372, 0.000000e+00
%r1573 = add i64 %w1958, 0
%r1581 = icmp slt i64 %r1573, 0
%v1959 = add i64 %w1958, 0
%r1763 = load float* %r1762
%r1767 = add i64 %r1622, 0
%r1768 = getelementptr float* bitcast ([128 x i64]* @i6000 to float*), i64 %r1767
- %r1772 = add float %r1763, 0.000000e+00
- %r1773 = add float %r1772, 0.000000e+00
- %r1809 = add float %r1757, 0.000000e+00
- %r1810 = add float %r1773, %r1809
+ %r1772 = fadd float %r1763, 0.000000e+00
+ %r1773 = fadd float %r1772, 0.000000e+00
+ %r1809 = fadd float %r1757, 0.000000e+00
+ %r1810 = fadd float %r1773, %r1809
store float %r1810, float* %r1768
%r1818 = add i64 %w1970, 0
%r1826 = icmp slt i64 %r1818, 0
define void @test() nounwind {
test.exit:
- mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:0 [#uses=4]
+ fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:0 [#uses=4]
load <4 x float>* null ; <<4 x float>>:1 [#uses=1]
shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:2 [#uses=1]
- mul <4 x float> %0, %2 ; <<4 x float>>:3 [#uses=1]
- sub <4 x float> zeroinitializer, %3 ; <<4 x float>>:4 [#uses=1]
- mul <4 x float> %4, zeroinitializer ; <<4 x float>>:5 [#uses=2]
+ fmul <4 x float> %0, %2 ; <<4 x float>>:3 [#uses=1]
+ fsub <4 x float> zeroinitializer, %3 ; <<4 x float>>:4 [#uses=1]
+ fmul <4 x float> %4, zeroinitializer ; <<4 x float>>:5 [#uses=2]
bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:6 [#uses=1]
and <4 x i32> %6, < i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647 > ; <<4 x i32>>:7 [#uses=1]
bitcast <4 x i32> %7 to <4 x float> ; <<4 x float>>:8 [#uses=2]
br i1 false, label %19, label %13
; <label>:13 ; preds = %12
- sub float -0.000000e+00, 0.000000e+00 ; <float>:14 [#uses=1]
+ fsub float -0.000000e+00, 0.000000e+00 ; <float>:14 [#uses=1]
%tmp207 = extractelement <4 x float> zeroinitializer, i32 0 ; <float> [#uses=1]
%tmp208 = extractelement <4 x float> zeroinitializer, i32 2 ; <float> [#uses=1]
- sub float -0.000000e+00, %tmp208 ; <float>:15 [#uses=1]
+ fsub float -0.000000e+00, %tmp208 ; <float>:15 [#uses=1]
%tmp155 = extractelement <4 x float> zeroinitializer, i32 0 ; <float> [#uses=1]
%tmp156 = extractelement <4 x float> zeroinitializer, i32 2 ; <float> [#uses=1]
- sub float -0.000000e+00, %tmp156 ; <float>:16 [#uses=1]
+ fsub float -0.000000e+00, %tmp156 ; <float>:16 [#uses=1]
br label %19
; <label>:17 ; preds = %11
insertelement <4 x float> %31, float %25, i32 2 ; <<4 x float>>:32 [#uses=1]
insertelement <4 x float> %32, float %25, i32 3 ; <<4 x float>>:33 [#uses=1]
fdiv <4 x float> %33, zeroinitializer ; <<4 x float>>:34 [#uses=1]
- mul <4 x float> %34, < float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01 > ; <<4 x float>>:35 [#uses=1]
+ fmul <4 x float> %34, < float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01 > ; <<4 x float>>:35 [#uses=1]
insertelement <4 x float> undef, float %22, i32 0 ; <<4 x float>>:36 [#uses=1]
insertelement <4 x float> %36, float %21, i32 1 ; <<4 x float>>:37 [#uses=0]
br i1 false, label %foo.exit, label %38
fcmp ogt float %39, 0.000000e+00 ; <i1>:40 [#uses=1]
extractelement <4 x float> %0, i32 2 ; <float>:41 [#uses=1]
extractelement <4 x float> %0, i32 1 ; <float>:42 [#uses=1]
- sub float -0.000000e+00, %42 ; <float>:43 [#uses=2]
+ fsub float -0.000000e+00, %42 ; <float>:43 [#uses=2]
%tmp189 = extractelement <4 x float> %5, i32 2 ; <float> [#uses=1]
br i1 %40, label %44, label %46
; <label>:44 ; preds = %38
- sub float -0.000000e+00, %tmp189 ; <float>:45 [#uses=0]
+ fsub float -0.000000e+00, %tmp189 ; <float>:45 [#uses=0]
br label %foo.exit
; <label>:46 ; preds = %38
%tmp192 = extractelement <4 x float> %5, i32 1 ; <float> [#uses=1]
- sub float -0.000000e+00, %tmp192 ; <float>:47 [#uses=1]
+ fsub float -0.000000e+00, %tmp192 ; <float>:47 [#uses=1]
br label %foo.exit
foo.exit: ; preds = %46, %44, %19
%tmp52 = bitcast <4 x float> %tmp49 to <4 x i32> ; <<4 x i32>> [#uses=1]
%tmp53 = call <4 x i32> @llvm.x86.sse2.psll.d( <4 x i32> %tmp52, <4 x i32> < i32 8, i32 undef, i32 undef, i32 undef > ) ; <<4 x i32>> [#uses=1]
%tmp105 = bitcast <4 x i32> %tmp53 to <4 x float> ; <<4 x float>> [#uses=1]
- %tmp108 = sub <4 x float> zeroinitializer, %tmp105 ; <<4 x float>> [#uses=0]
+ %tmp108 = fsub <4 x float> zeroinitializer, %tmp105 ; <<4 x float>> [#uses=0]
br label %bb
return: ; preds = %entry
entry:
or <4 x i32> zeroinitializer, and (<4 x i32> bitcast (<4 x float> shufflevector (<4 x float> undef, <4 x float> undef, <4 x i32> zeroinitializer) to <4 x i32>), <4 x i32> < i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648 >) ; <<4 x i32>>:0 [#uses=1]
bitcast <4 x i32> %0 to <4 x float> ; <<4 x float>>:1 [#uses=1]
- sub <4 x float> %1, zeroinitializer ; <<4 x float>>:2 [#uses=1]
- sub <4 x float> shufflevector (<4 x float> undef, <4 x float> undef, <4 x i32> zeroinitializer), %2 ; <<4 x float>>:3 [#uses=1]
+ fsub <4 x float> %1, zeroinitializer ; <<4 x float>>:2 [#uses=1]
+ fsub <4 x float> shufflevector (<4 x float> undef, <4 x float> undef, <4 x i32> zeroinitializer), %2 ; <<4 x float>>:3 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %3, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:4 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %4, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:5 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %5, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:6 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %19, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:20 [#uses=1]
shufflevector <4 x float> %20, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:21 [#uses=1]
shufflevector <4 x float> %21, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:22 [#uses=1]
- mul <4 x float> %22, zeroinitializer ; <<4 x float>>:23 [#uses=1]
+ fmul <4 x float> %22, zeroinitializer ; <<4 x float>>:23 [#uses=1]
shufflevector <4 x float> %23, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>>:24 [#uses=1]
call <4 x float> @llvm.x86.sse.add.ss( <4 x float> zeroinitializer, <4 x float> %24 ) ; <<4 x float>>:25 [#uses=1]
shufflevector <4 x float> %25, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:26 [#uses=1]
shufflevector <4 x float> %26, <4 x float> zeroinitializer, <4 x i32> zeroinitializer ; <<4 x float>>:27 [#uses=1]
shufflevector <4 x float> %27, <4 x float> zeroinitializer, <4 x i32> < i32 4, i32 1, i32 6, i32 7 > ; <<4 x float>>:28 [#uses=1]
- mul <4 x float> zeroinitializer, %28 ; <<4 x float>>:29 [#uses=1]
- add <4 x float> %29, zeroinitializer ; <<4 x float>>:30 [#uses=1]
- mul <4 x float> zeroinitializer, %30 ; <<4 x float>>:31 [#uses=1]
+ fmul <4 x float> zeroinitializer, %28 ; <<4 x float>>:29 [#uses=1]
+ fadd <4 x float> %29, zeroinitializer ; <<4 x float>>:30 [#uses=1]
+ fmul <4 x float> zeroinitializer, %30 ; <<4 x float>>:31 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %31, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:32 [#uses=1]
- mul <4 x float> zeroinitializer, %32 ; <<4 x float>>:33 [#uses=1]
+ fmul <4 x float> zeroinitializer, %32 ; <<4 x float>>:33 [#uses=1]
shufflevector <4 x float> %33, <4 x float> zeroinitializer, <4 x i32> zeroinitializer ; <<4 x float>>:34 [#uses=1]
- mul <4 x float> zeroinitializer, %34 ; <<4 x float>>:35 [#uses=1]
+ fmul <4 x float> zeroinitializer, %34 ; <<4 x float>>:35 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %35, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > ; <<4 x float>>:36 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %36, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:37 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %37, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:38 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %46, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:47 [#uses=1]
shufflevector <4 x float> zeroinitializer, <4 x float> %47, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:48 [#uses=1]
shufflevector <4 x float> %48, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>>:49 [#uses=1]
- add <4 x float> %49, zeroinitializer ; <<4 x float>>:50 [#uses=1]
+ fadd <4 x float> %49, zeroinitializer ; <<4 x float>>:50 [#uses=1]
%tmp5845 = extractelement <4 x float> %50, i32 2 ; <float> [#uses=1]
store float %tmp5845, float* %P
ret void
define void @test(<4 x float>* %arg) {
%tmp89 = getelementptr <4 x float>* %arg, i64 3
- %tmp1144 = sub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, zeroinitializer
+ %tmp1144 = fsub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, zeroinitializer
store <4 x float> %tmp1144, <4 x float>* null
%tmp1149 = load <4 x float>* %tmp89
- %tmp1150 = sub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %tmp1149
+ %tmp1150 = fsub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %tmp1149
store <4 x float> %tmp1150, <4 x float>* %tmp89
ret void
}
cond_true425: ; preds = %bb383
%tmp430 = load float* null ; <float> [#uses=1]
- %tmp432 = sub float %tmp430, %tmp408 ; <float> [#uses=1]
+ %tmp432 = fsub float %tmp430, %tmp408 ; <float> [#uses=1]
%tmp432433 = fpext float %tmp432 to double ; <double> [#uses=1]
%tmp434435 = fpext float %tmp408 to double ; <double> [#uses=1]
call void (i8*, ...)* @PR_LogPrint( i8* getelementptr ([56 x i8]* @.str97, i32 0, i32 0), double 0.000000e+00, double %tmp434435, double %tmp432433 )
%tmp1406.i1367.i = shufflevector <4 x float> %tmp2723.i1170.i, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>> [#uses=1]
%tmp84.i1413.i = load <4 x float>* %.sub6235.i ; <<4 x float>> [#uses=1]
- %tmp89.i1415.i = mul <4 x float> %tmp84.i1413.i, %tmp1406.i1367.i ; <<4 x float>> [#uses=1]
+ %tmp89.i1415.i = fmul <4 x float> %tmp84.i1413.i, %tmp1406.i1367.i ; <<4 x float>> [#uses=1]
store <4 x float> %tmp89.i1415.i, <4 x float>* %.sub.i
ret i16 0
}
br i1 true, label %bb171.preheader, label %bb431
bb171.preheader: ; preds = %entry
- %tmp176 = add float 0.000000e+00, 1.000000e+00 ; <float> [#uses=2]
+ %tmp176 = fadd float 0.000000e+00, 1.000000e+00 ; <float> [#uses=2]
%gi.1 = getelementptr float* %fz, i32 0 ; <float*> [#uses=2]
%tmp240 = load float* %gi.1, align 4 ; <float> [#uses=1]
- %tmp242 = sub float %tmp240, 0.000000e+00 ; <float> [#uses=2]
+ %tmp242 = fsub float %tmp240, 0.000000e+00 ; <float> [#uses=2]
%tmp251 = getelementptr float* %fz, i32 0 ; <float*> [#uses=1]
%tmp252 = load float* %tmp251, align 4 ; <float> [#uses=1]
%tmp258 = getelementptr float* %fz, i32 0 ; <float*> [#uses=2]
%tmp259 = load float* %tmp258, align 4 ; <float> [#uses=2]
- %tmp261 = mul float %tmp259, %tmp176 ; <float> [#uses=1]
- %tmp262 = sub float 0.000000e+00, %tmp261 ; <float> [#uses=2]
- %tmp269 = mul float %tmp252, %tmp176 ; <float> [#uses=1]
- %tmp276 = mul float %tmp259, 0.000000e+00 ; <float> [#uses=1]
- %tmp277 = add float %tmp269, %tmp276 ; <float> [#uses=2]
+ %tmp261 = fmul float %tmp259, %tmp176 ; <float> [#uses=1]
+ %tmp262 = fsub float 0.000000e+00, %tmp261 ; <float> [#uses=2]
+ %tmp269 = fmul float %tmp252, %tmp176 ; <float> [#uses=1]
+ %tmp276 = fmul float %tmp259, 0.000000e+00 ; <float> [#uses=1]
+ %tmp277 = fadd float %tmp269, %tmp276 ; <float> [#uses=2]
%tmp281 = getelementptr float* %fz, i32 0 ; <float*> [#uses=1]
%tmp282 = load float* %tmp281, align 4 ; <float> [#uses=2]
- %tmp284 = sub float %tmp282, %tmp277 ; <float> [#uses=1]
- %tmp291 = add float %tmp282, %tmp277 ; <float> [#uses=1]
- %tmp298 = sub float 0.000000e+00, %tmp262 ; <float> [#uses=1]
- %tmp305 = add float 0.000000e+00, %tmp262 ; <float> [#uses=1]
- %tmp315 = mul float 0.000000e+00, %tmp291 ; <float> [#uses=1]
- %tmp318 = mul float 0.000000e+00, %tmp298 ; <float> [#uses=1]
- %tmp319 = add float %tmp315, %tmp318 ; <float> [#uses=1]
- %tmp329 = add float 0.000000e+00, %tmp319 ; <float> [#uses=1]
+ %tmp284 = fsub float %tmp282, %tmp277 ; <float> [#uses=1]
+ %tmp291 = fadd float %tmp282, %tmp277 ; <float> [#uses=1]
+ %tmp298 = fsub float 0.000000e+00, %tmp262 ; <float> [#uses=1]
+ %tmp305 = fadd float 0.000000e+00, %tmp262 ; <float> [#uses=1]
+ %tmp315 = fmul float 0.000000e+00, %tmp291 ; <float> [#uses=1]
+ %tmp318 = fmul float 0.000000e+00, %tmp298 ; <float> [#uses=1]
+ %tmp319 = fadd float %tmp315, %tmp318 ; <float> [#uses=1]
+ %tmp329 = fadd float 0.000000e+00, %tmp319 ; <float> [#uses=1]
store float %tmp329, float* null, align 4
- %tmp336 = sub float %tmp242, 0.000000e+00 ; <float> [#uses=1]
+ %tmp336 = fsub float %tmp242, 0.000000e+00 ; <float> [#uses=1]
store float %tmp336, float* %tmp258, align 4
- %tmp343 = add float %tmp242, 0.000000e+00 ; <float> [#uses=1]
+ %tmp343 = fadd float %tmp242, 0.000000e+00 ; <float> [#uses=1]
store float %tmp343, float* null, align 4
- %tmp355 = mul float 0.000000e+00, %tmp305 ; <float> [#uses=1]
- %tmp358 = mul float 0.000000e+00, %tmp284 ; <float> [#uses=1]
- %tmp359 = add float %tmp355, %tmp358 ; <float> [#uses=1]
- %tmp369 = add float 0.000000e+00, %tmp359 ; <float> [#uses=1]
+ %tmp355 = fmul float 0.000000e+00, %tmp305 ; <float> [#uses=1]
+ %tmp358 = fmul float 0.000000e+00, %tmp284 ; <float> [#uses=1]
+ %tmp359 = fadd float %tmp355, %tmp358 ; <float> [#uses=1]
+ %tmp369 = fadd float 0.000000e+00, %tmp359 ; <float> [#uses=1]
store float %tmp369, float* %gi.1, align 4
ret void
cond_next.i79.i: ; preds = %xit.i
%phitmp167.i = fptosi double 0.000000e+00 to i64 ; <i64> [#uses=1]
%tmp142143.i = fpext float %tmp6162.i.i to double ; <double> [#uses=1]
- %tmp2.i139.i = add double %tmp142143.i, 5.000000e-01 ; <double> [#uses=1]
+ %tmp2.i139.i = fadd double %tmp142143.i, 5.000000e-01 ; <double> [#uses=1]
%tmp23.i140.i = fptosi double %tmp2.i139.i to i64 ; <i64> [#uses=1]
br i1 false, label %cond_true.i143.i, label %round_coord.exit148.i
%tmp144149.i = phi i32 [ 32767, %cond_next.i79.i ], [ -32767, %cond_true.i143.i ] ; <i32> [#uses=1]
store i32 %tmp144149.i, i32* null, align 8
%tmp147148.i = fpext float %tmp67.i15.i to double ; <double> [#uses=1]
- %tmp2.i128.i = add double %tmp147148.i, 5.000000e-01 ; <double> [#uses=1]
+ %tmp2.i128.i = fadd double %tmp147148.i, 5.000000e-01 ; <double> [#uses=1]
%tmp23.i129.i = fptosi double %tmp2.i128.i to i64 ; <i64> [#uses=2]
%tmp5.i130.i = icmp slt i64 %tmp23.i129.i, 32768 ; <i1> [#uses=1]
br i1 %tmp5.i130.i, label %cond_true.i132.i, label %round_coord.exit137.i
%tmp45 = sitofp i32 %tmp4 to float ; <float> [#uses=1]
%tmp8 = getelementptr float* %y, i32 %i.0.reg2mem.0 ; <float*> [#uses=1]
%tmp9 = load float* %tmp8, align 4 ; <float> [#uses=1]
- %tmp11 = mul float %tmp9, %tmp45 ; <float> [#uses=1]
- %tmp14 = add float %tmp11, %res.0.reg2mem.0 ; <float> [#uses=2]
+ %tmp11 = fmul float %tmp9, %tmp45 ; <float> [#uses=1]
+ %tmp14 = fadd float %tmp11, %res.0.reg2mem.0 ; <float> [#uses=2]
%tmp17 = add i32 %i.0.reg2mem.0, 1 ; <i32> [#uses=2]
%tmp21 = icmp ult i32 %tmp17, %c ; <i1> [#uses=1]
br i1 %tmp21, label %bb18, label %bb23
%x.0.i21.i = select i1 %tmp4.i19.i, i32 %tmp1.i18.i, i32 0 ; <i32> [#uses=1]
%tmp41.sum.i = add i32 %j.0.reg2mem.0.i16.i, 2 ; <i32> [#uses=0]
%tmp1213.i23.i = sitofp i32 %x.0.i21.i to double ; <double> [#uses=1]
- %tmp15.i24.i = sub double 0.000000e+00, %tmp1213.i23.i ; <double> [#uses=1]
- %tmp16.i25.i = mul double 0.000000e+00, %tmp15.i24.i ; <double> [#uses=1]
+ %tmp15.i24.i = fsub double 0.000000e+00, %tmp1213.i23.i ; <double> [#uses=1]
+ %tmp16.i25.i = fmul double 0.000000e+00, %tmp15.i24.i ; <double> [#uses=1]
%indvar.next39.i = add i32 %j.0.reg2mem.0.i16.i, 2 ; <i32> [#uses=2]
%exitcond40.i = icmp eq i32 %indvar.next39.i, %tmp8.i14.i ; <i1> [#uses=1]
br i1 %exitcond40.i, label %mp_unexp_d2mp.exit29.i, label %bb.i28.i
to label %invcont1642 unwind label %lpad3845 ; <i8*> [#uses=0]
invcont1642: ; preds = %invcont1640
- %tmp18.i3770 = sub double %tmp3.i3778, 0.000000e+00 ; <double> [#uses=0]
+ %tmp18.i3770 = fsub double %tmp3.i3778, 0.000000e+00 ; <double> [#uses=0]
invoke fastcc void @_ZN7mrScene9AddObjectEP9mrSurfaceRK8ggStringS4_i( %struct.mrScene* %this, %struct.ggBRDF* null, %struct.ggString* null, %struct.ggString* null, i32 0 )
to label %bb3743 unwind label %lpad3845
entry:
%tmp71 = load x86_fp80* null, align 16 ; <x86_fp80> [#uses=1]
%tmp72 = fdiv x86_fp80 %tmp71, 0xKC000C000000000000000 ; <x86_fp80> [#uses=1]
- %tmp73 = add x86_fp80 0xK00000000000000000000, %tmp72 ; <x86_fp80> [#uses=1]
+ %tmp73 = fadd x86_fp80 0xK00000000000000000000, %tmp72 ; <x86_fp80> [#uses=1]
%tmp7374 = fptrunc x86_fp80 %tmp73 to double ; <double> [#uses=1]
store double %tmp7374, double* null, align 8
%tmp81 = load double* null, align 8 ; <double> [#uses=1]
- %tmp82 = add double %tmp81, 0x401921FB54442D18 ; <double> [#uses=1]
+ %tmp82 = fadd double %tmp81, 0x401921FB54442D18 ; <double> [#uses=1]
%tmp83 = fdiv double %tmp82, 3.000000e+00 ; <double> [#uses=1]
%tmp84 = call double @cos( double %tmp83 ) ; <double> [#uses=1]
- %tmp85 = mul double 0.000000e+00, %tmp84 ; <double> [#uses=1]
+ %tmp85 = fmul double 0.000000e+00, %tmp84 ; <double> [#uses=1]
%tmp8586 = fpext double %tmp85 to x86_fp80 ; <x86_fp80> [#uses=1]
%tmp87 = load x86_fp80* null, align 16 ; <x86_fp80> [#uses=1]
%tmp88 = fdiv x86_fp80 %tmp87, 0xKC000C000000000000000 ; <x86_fp80> [#uses=1]
- %tmp89 = add x86_fp80 %tmp8586, %tmp88 ; <x86_fp80> [#uses=1]
+ %tmp89 = fadd x86_fp80 %tmp8586, %tmp88 ; <x86_fp80> [#uses=1]
%tmp8990 = fptrunc x86_fp80 %tmp89 to double ; <double> [#uses=1]
store double %tmp8990, double* null, align 8
%tmp97 = load double* null, align 8 ; <double> [#uses=1]
- %tmp98 = add double %tmp97, 0x402921FB54442D18 ; <double> [#uses=1]
+ %tmp98 = fadd double %tmp97, 0x402921FB54442D18 ; <double> [#uses=1]
%tmp99 = fdiv double %tmp98, 3.000000e+00 ; <double> [#uses=1]
%tmp100 = call double @cos( double %tmp99 ) ; <double> [#uses=1]
- %tmp101 = mul double 0.000000e+00, %tmp100 ; <double> [#uses=1]
+ %tmp101 = fmul double 0.000000e+00, %tmp100 ; <double> [#uses=1]
%tmp101102 = fpext double %tmp101 to x86_fp80 ; <x86_fp80> [#uses=1]
%tmp103 = load x86_fp80* null, align 16 ; <x86_fp80> [#uses=1]
%tmp104 = fdiv x86_fp80 %tmp103, 0xKC000C000000000000000 ; <x86_fp80> [#uses=1]
- %tmp105 = add x86_fp80 %tmp101102, %tmp104 ; <x86_fp80> [#uses=1]
+ %tmp105 = fadd x86_fp80 %tmp101102, %tmp104 ; <x86_fp80> [#uses=1]
%tmp105106 = fptrunc x86_fp80 %tmp105 to double ; <double> [#uses=1]
store double %tmp105106, double* null, align 8
ret void
define void @casin({ double, double }* sret %agg.result, double %z.0, double %z.1) nounwind {
entry:
%memtmp = alloca { double, double }, align 8 ; <{ double, double }*> [#uses=3]
- %tmp4 = sub double -0.000000e+00, %z.1 ; <double> [#uses=1]
+ %tmp4 = fsub double -0.000000e+00, %z.1 ; <double> [#uses=1]
call void @casinh( { double, double }* sret %memtmp, double %tmp4, double %z.0 ) nounwind
%tmp19 = getelementptr { double, double }* %memtmp, i32 0, i32 0 ; <double*> [#uses=1]
%tmp20 = load double* %tmp19, align 8 ; <double> [#uses=1]
%tmp22 = getelementptr { double, double }* %memtmp, i32 0, i32 1 ; <double*> [#uses=1]
%tmp23 = load double* %tmp22, align 8 ; <double> [#uses=1]
- %tmp32 = sub double -0.000000e+00, %tmp20 ; <double> [#uses=1]
+ %tmp32 = fsub double -0.000000e+00, %tmp20 ; <double> [#uses=1]
%tmp37 = getelementptr { double, double }* %agg.result, i32 0, i32 0 ; <double*> [#uses=1]
store double %tmp23, double* %tmp37, align 8
%tmp40 = getelementptr { double, double }* %agg.result, i32 0, i32 1 ; <double*> [#uses=1]
br i1 %tmp10.i.i30, label %bb13.i.i37, label %bb30.i.i43
bb13.i.i37: ; preds = %bb5.i.i31
- %tmp15.i.i32 = sub double -0.000000e+00, %tmp22.i25 ; <double> [#uses=1]
+ %tmp15.i.i32 = fsub double -0.000000e+00, %tmp22.i25 ; <double> [#uses=1]
%tmp17.i.i33 = fdiv double %tmp15.i.i32, %tmp12.i23 ; <double> [#uses=3]
- %tmp20.i4.i = mul double %tmp17.i.i33, %tmp17.i.i33 ; <double> [#uses=1]
- %tmp21.i.i34 = add double %tmp20.i4.i, 1.000000e+00 ; <double> [#uses=1]
+ %tmp20.i4.i = fmul double %tmp17.i.i33, %tmp17.i.i33 ; <double> [#uses=1]
+ %tmp21.i.i34 = fadd double %tmp20.i4.i, 1.000000e+00 ; <double> [#uses=1]
%tmp22.i.i35 = call double @llvm.sqrt.f64( double %tmp21.i.i34 ) nounwind ; <double> [#uses=1]
%tmp23.i5.i = fdiv double 1.000000e+00, %tmp22.i.i35 ; <double> [#uses=2]
- %tmp28.i.i36 = mul double %tmp23.i5.i, %tmp17.i.i33 ; <double> [#uses=1]
+ %tmp28.i.i36 = fmul double %tmp23.i5.i, %tmp17.i.i33 ; <double> [#uses=1]
br label %Givens.exit.i49
bb30.i.i43: ; preds = %bb5.i.i31
- %tmp32.i.i38 = sub double -0.000000e+00, %tmp12.i23 ; <double> [#uses=1]
+ %tmp32.i.i38 = fsub double -0.000000e+00, %tmp12.i23 ; <double> [#uses=1]
%tmp34.i.i39 = fdiv double %tmp32.i.i38, %tmp22.i25 ; <double> [#uses=3]
- %tmp37.i6.i = mul double %tmp34.i.i39, %tmp34.i.i39 ; <double> [#uses=1]
- %tmp38.i.i40 = add double %tmp37.i6.i, 1.000000e+00 ; <double> [#uses=1]
+ %tmp37.i6.i = fmul double %tmp34.i.i39, %tmp34.i.i39 ; <double> [#uses=1]
+ %tmp38.i.i40 = fadd double %tmp37.i6.i, 1.000000e+00 ; <double> [#uses=1]
%tmp39.i7.i = call double @llvm.sqrt.f64( double %tmp38.i.i40 ) nounwind ; <double> [#uses=1]
%tmp40.i.i41 = fdiv double 1.000000e+00, %tmp39.i7.i ; <double> [#uses=2]
- %tmp45.i.i42 = mul double %tmp40.i.i41, %tmp34.i.i39 ; <double> [#uses=1]
+ %tmp45.i.i42 = fmul double %tmp40.i.i41, %tmp34.i.i39 ; <double> [#uses=1]
br label %Givens.exit.i49
Givens.exit.i49: ; preds = %bb3.i27.Givens.exit.i49_crit_edge, %bb30.i.i43, %bb13.i.i37
%tmp42 = sdiv i32 %i, 9 ; <i32> [#uses=1]
%tmp43 = add i32 %tmp42, -1 ; <i32> [#uses=1]
%tmp4344 = sitofp i32 %tmp43 to double ; <double> [#uses=1]
- %tmp17.i76 = mul double %tmp4344, 0.000000e+00 ; <double> [#uses=1]
+ %tmp17.i76 = fmul double %tmp4344, 0.000000e+00 ; <double> [#uses=1]
%tmp48 = sdiv i32 %i, 3 ; <i32> [#uses=1]
%tmp49 = srem i32 %tmp48, 3 ; <i32> [#uses=1]
%tmp50 = add i32 %tmp49, -1 ; <i32> [#uses=1]
%tmp5051 = sitofp i32 %tmp50 to double ; <double> [#uses=1]
- %tmp17.i63 = mul double %tmp5051, 0.000000e+00 ; <double> [#uses=1]
+ %tmp17.i63 = fmul double %tmp5051, 0.000000e+00 ; <double> [#uses=1]
%tmp55 = srem i32 %i, 3 ; <i32> [#uses=1]
%tmp56 = add i32 %tmp55, -1 ; <i32> [#uses=1]
%tmp5657 = sitofp i32 %tmp56 to double ; <double> [#uses=1]
%tmp15.i49 = getelementptr %struct.Lattice* %this, i32 0, i32 0, i32 0 ; <double*> [#uses=1]
%tmp16.i50 = load double* %tmp15.i49, align 4 ; <double> [#uses=1]
- %tmp17.i = mul double %tmp5657, %tmp16.i50 ; <double> [#uses=1]
- %tmp20.i39 = add double %tmp17.i, %tmp17.i63 ; <double> [#uses=1]
- %tmp20.i23 = add double %tmp20.i39, %tmp17.i76 ; <double> [#uses=1]
+ %tmp17.i = fmul double %tmp5657, %tmp16.i50 ; <double> [#uses=1]
+ %tmp20.i39 = fadd double %tmp17.i, %tmp17.i63 ; <double> [#uses=1]
+ %tmp20.i23 = fadd double %tmp20.i39, %tmp17.i76 ; <double> [#uses=1]
br i1 false, label %bb58.preheader, label %bb81
bb58.preheader: ; preds = %bb35
%tmp95.i = and i32 %tmp88.i, -268435456 ; <i32> [#uses=1]
%tmp97.i = or i32 0, %tmp95.i ; <i32> [#uses=1]
store i32 %tmp97.i, i32* %tmp25.i, align 1
- %tmp6.i = add double 0.000000e+00, %tmp20.i23 ; <double> [#uses=0]
+ %tmp6.i = fadd double 0.000000e+00, %tmp20.i23 ; <double> [#uses=0]
%exitcond96 = icmp eq i32 0, %smax ; <i1> [#uses=1]
br i1 %exitcond96, label %bb81, label %bb58
%a.pn = phi float [ %a, %bb33 ], [ %b, %entry ] ; <float> [#uses=1]
%tmp41.pn508 = phi float [ 0.000000e+00, %bb33 ], [ 0.000000e+00, %entry ] ; <float> [#uses=1]
%tmp51.pn = phi float [ 0.000000e+00, %bb33 ], [ %a, %entry ] ; <float> [#uses=1]
- %tmp44.pn = mul float %tmp36.pn, %b.pn509 ; <float> [#uses=1]
- %tmp46.pn = add float %tmp44.pn, %a.pn ; <float> [#uses=1]
- %tmp53.pn = sub float 0.000000e+00, %tmp51.pn ; <float> [#uses=1]
+ %tmp44.pn = fmul float %tmp36.pn, %b.pn509 ; <float> [#uses=1]
+ %tmp46.pn = fadd float %tmp44.pn, %a.pn ; <float> [#uses=1]
+ %tmp53.pn = fsub float 0.000000e+00, %tmp51.pn ; <float> [#uses=1]
%x.0 = fdiv float %tmp46.pn, %tmp41.pn508 ; <float> [#uses=1]
%y.0 = fdiv float %tmp53.pn, 0.000000e+00 ; <float> [#uses=1]
br i1 false, label %bb433, label %bb98
bb98: ; preds = %bb56
- %tmp102 = mul float 0.000000e+00, %a ; <float> [#uses=1]
- %tmp106 = mul float 0.000000e+00, %b ; <float> [#uses=1]
+ %tmp102 = fmul float 0.000000e+00, %a ; <float> [#uses=1]
+ %tmp106 = fmul float 0.000000e+00, %b ; <float> [#uses=1]
br label %bb433
bb433: ; preds = %bb98, %bb56
%x.1 = phi float [ %tmp102, %bb98 ], [ %x.0, %bb56 ] ; <float> [#uses=0]
%y.1 = phi float [ %tmp106, %bb98 ], [ %y.0, %bb56 ] ; <float> [#uses=1]
- %tmp460 = add float %y.1, 0.000000e+00 ; <float> [#uses=0]
+ %tmp460 = fadd float %y.1, 0.000000e+00 ; <float> [#uses=0]
ret i64 0
}
%tmp30 = icmp sgt i32 %delta, 0 ; <i1> [#uses=1]
br i1 %tmp30, label %bb33, label %bb87.preheader
bb33: ; preds = %entry
- %tmp28 = add float 0.000000e+00, %tmp24 ; <float> [#uses=1]
+ %tmp28 = fadd float 0.000000e+00, %tmp24 ; <float> [#uses=1]
%tmp35 = fcmp ogt float %tmp28, 1.800000e+01 ; <i1> [#uses=1]
br i1 %tmp35, label %bb38, label %bb87.preheader
bb38: ; preds = %bb33
store i32 %tmp53, i32* null, align 4
ret void
bb50: ; preds = %bb38
- %tmp56 = sub float 1.800000e+01, %tmp24 ; <float> [#uses=1]
+ %tmp56 = fsub float 1.800000e+01, %tmp24 ; <float> [#uses=1]
%tmp57 = fcmp ugt float 0.000000e+00, %tmp56 ; <i1> [#uses=1]
br i1 %tmp57, label %bb64, label %bb87.preheader
bb64: ; preds = %bb50
define void @t() {
entry:
%tmp455 = shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> < i32 1, i32 0, i32 3, i32 2 > ; <<4 x float>> [#uses=1]
- %tmp457 = mul <4 x float> zeroinitializer, %tmp455 ; <<4 x float>> [#uses=2]
+ %tmp457 = fmul <4 x float> zeroinitializer, %tmp455 ; <<4 x float>> [#uses=2]
%tmp461 = shufflevector <4 x float> %tmp457, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]
%tmp465 = shufflevector <4 x float> %tmp457, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>> [#uses=1]
- %tmp466 = sub <4 x float> %tmp461, %tmp465 ; <<4 x float>> [#uses=1]
+ %tmp466 = fsub <4 x float> %tmp461, %tmp465 ; <<4 x float>> [#uses=1]
%tmp536 = shufflevector <4 x float> zeroinitializer, <4 x float> %tmp466, <4 x i32> < i32 0, i32 4, i32 1, i32 5 > ; <<4 x float>> [#uses=1]
%tmp542 = shufflevector <4 x float> %tmp536, <4 x float> zeroinitializer, <4 x i32> < i32 6, i32 7, i32 2, i32 3 > ; <<4 x float>> [#uses=1]
%tmp580 = bitcast <4 x float> %tmp542 to <4 x i32> ; <<4 x i32>> [#uses=1]
%tmp592 = bitcast <4 x i32> %tmp591 to <4 x float> ; <<4 x float>> [#uses=1]
%tmp609 = fdiv <4 x float> < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >, %tmp592 ; <<4 x float>> [#uses=1]
%tmp652 = shufflevector <4 x float> %tmp609, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>> [#uses=1]
- %tmp662 = mul <4 x float> zeroinitializer, %tmp652 ; <<4 x float>> [#uses=1]
+ %tmp662 = fmul <4 x float> zeroinitializer, %tmp652 ; <<4 x float>> [#uses=1]
%tmp678 = shufflevector <4 x float> %tmp662, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>> [#uses=1]
- %tmp753 = mul <4 x float> zeroinitializer, %tmp678 ; <<4 x float>> [#uses=1]
- %tmp754 = sub <4 x float> zeroinitializer, %tmp753 ; <<4 x float>> [#uses=1]
+ %tmp753 = fmul <4 x float> zeroinitializer, %tmp678 ; <<4 x float>> [#uses=1]
+ %tmp754 = fsub <4 x float> zeroinitializer, %tmp753 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp754, <4 x float>* null, align 16
unreachable
}
load <4 x float>* @29, align 1 ; <<4 x float>>:30 [#uses=31]
load <4 x float>* @30, align 1 ; <<4 x float>>:31 [#uses=32]
load <4 x float>* @31, align 1 ; <<4 x float>>:32 [#uses=33]
- mul <4 x float> %1, %1 ; <<4 x float>>:33 [#uses=1]
- mul <4 x float> %33, %2 ; <<4 x float>>:34 [#uses=1]
- mul <4 x float> %34, %3 ; <<4 x float>>:35 [#uses=1]
- mul <4 x float> %35, %4 ; <<4 x float>>:36 [#uses=1]
- mul <4 x float> %36, %5 ; <<4 x float>>:37 [#uses=1]
- mul <4 x float> %37, %6 ; <<4 x float>>:38 [#uses=1]
- mul <4 x float> %38, %7 ; <<4 x float>>:39 [#uses=1]
- mul <4 x float> %39, %8 ; <<4 x float>>:40 [#uses=1]
- mul <4 x float> %40, %9 ; <<4 x float>>:41 [#uses=1]
- mul <4 x float> %41, %10 ; <<4 x float>>:42 [#uses=1]
- mul <4 x float> %42, %11 ; <<4 x float>>:43 [#uses=1]
- mul <4 x float> %43, %12 ; <<4 x float>>:44 [#uses=1]
- mul <4 x float> %44, %13 ; <<4 x float>>:45 [#uses=1]
- mul <4 x float> %45, %14 ; <<4 x float>>:46 [#uses=1]
- mul <4 x float> %46, %15 ; <<4 x float>>:47 [#uses=1]
- mul <4 x float> %47, %16 ; <<4 x float>>:48 [#uses=1]
- mul <4 x float> %48, %17 ; <<4 x float>>:49 [#uses=1]
- mul <4 x float> %49, %18 ; <<4 x float>>:50 [#uses=1]
- mul <4 x float> %50, %19 ; <<4 x float>>:51 [#uses=1]
- mul <4 x float> %51, %20 ; <<4 x float>>:52 [#uses=1]
- mul <4 x float> %52, %21 ; <<4 x float>>:53 [#uses=1]
- mul <4 x float> %53, %22 ; <<4 x float>>:54 [#uses=1]
- mul <4 x float> %54, %23 ; <<4 x float>>:55 [#uses=1]
- mul <4 x float> %55, %24 ; <<4 x float>>:56 [#uses=1]
- mul <4 x float> %56, %25 ; <<4 x float>>:57 [#uses=1]
- mul <4 x float> %57, %26 ; <<4 x float>>:58 [#uses=1]
- mul <4 x float> %58, %27 ; <<4 x float>>:59 [#uses=1]
- mul <4 x float> %59, %28 ; <<4 x float>>:60 [#uses=1]
- mul <4 x float> %60, %29 ; <<4 x float>>:61 [#uses=1]
- mul <4 x float> %61, %30 ; <<4 x float>>:62 [#uses=1]
- mul <4 x float> %62, %31 ; <<4 x float>>:63 [#uses=1]
- mul <4 x float> %63, %32 ; <<4 x float>>:64 [#uses=3]
- mul <4 x float> %2, %2 ; <<4 x float>>:65 [#uses=1]
- mul <4 x float> %65, %3 ; <<4 x float>>:66 [#uses=1]
- mul <4 x float> %66, %4 ; <<4 x float>>:67 [#uses=1]
- mul <4 x float> %67, %5 ; <<4 x float>>:68 [#uses=1]
- mul <4 x float> %68, %6 ; <<4 x float>>:69 [#uses=1]
- mul <4 x float> %69, %7 ; <<4 x float>>:70 [#uses=1]
- mul <4 x float> %70, %8 ; <<4 x float>>:71 [#uses=1]
- mul <4 x float> %71, %9 ; <<4 x float>>:72 [#uses=1]
- mul <4 x float> %72, %10 ; <<4 x float>>:73 [#uses=1]
- mul <4 x float> %73, %11 ; <<4 x float>>:74 [#uses=1]
- mul <4 x float> %74, %12 ; <<4 x float>>:75 [#uses=1]
- mul <4 x float> %75, %13 ; <<4 x float>>:76 [#uses=1]
- mul <4 x float> %76, %14 ; <<4 x float>>:77 [#uses=1]
- mul <4 x float> %77, %15 ; <<4 x float>>:78 [#uses=1]
- mul <4 x float> %78, %16 ; <<4 x float>>:79 [#uses=1]
- mul <4 x float> %79, %17 ; <<4 x float>>:80 [#uses=1]
- mul <4 x float> %80, %18 ; <<4 x float>>:81 [#uses=1]
- mul <4 x float> %81, %19 ; <<4 x float>>:82 [#uses=1]
- mul <4 x float> %82, %20 ; <<4 x float>>:83 [#uses=1]
- mul <4 x float> %83, %21 ; <<4 x float>>:84 [#uses=1]
- mul <4 x float> %84, %22 ; <<4 x float>>:85 [#uses=1]
- mul <4 x float> %85, %23 ; <<4 x float>>:86 [#uses=1]
- mul <4 x float> %86, %24 ; <<4 x float>>:87 [#uses=1]
- mul <4 x float> %87, %25 ; <<4 x float>>:88 [#uses=1]
- mul <4 x float> %88, %26 ; <<4 x float>>:89 [#uses=1]
- mul <4 x float> %89, %27 ; <<4 x float>>:90 [#uses=1]
- mul <4 x float> %90, %28 ; <<4 x float>>:91 [#uses=1]
- mul <4 x float> %91, %29 ; <<4 x float>>:92 [#uses=1]
- mul <4 x float> %92, %30 ; <<4 x float>>:93 [#uses=1]
- mul <4 x float> %93, %31 ; <<4 x float>>:94 [#uses=1]
- mul <4 x float> %94, %32 ; <<4 x float>>:95 [#uses=1]
- mul <4 x float> %3, %3 ; <<4 x float>>:96 [#uses=1]
- mul <4 x float> %96, %4 ; <<4 x float>>:97 [#uses=1]
- mul <4 x float> %97, %5 ; <<4 x float>>:98 [#uses=1]
- mul <4 x float> %98, %6 ; <<4 x float>>:99 [#uses=1]
- mul <4 x float> %99, %7 ; <<4 x float>>:100 [#uses=1]
- mul <4 x float> %100, %8 ; <<4 x float>>:101 [#uses=1]
- mul <4 x float> %101, %9 ; <<4 x float>>:102 [#uses=1]
- mul <4 x float> %102, %10 ; <<4 x float>>:103 [#uses=1]
- mul <4 x float> %103, %11 ; <<4 x float>>:104 [#uses=1]
- mul <4 x float> %104, %12 ; <<4 x float>>:105 [#uses=1]
- mul <4 x float> %105, %13 ; <<4 x float>>:106 [#uses=1]
- mul <4 x float> %106, %14 ; <<4 x float>>:107 [#uses=1]
- mul <4 x float> %107, %15 ; <<4 x float>>:108 [#uses=1]
- mul <4 x float> %108, %16 ; <<4 x float>>:109 [#uses=1]
- mul <4 x float> %109, %17 ; <<4 x float>>:110 [#uses=1]
- mul <4 x float> %110, %18 ; <<4 x float>>:111 [#uses=1]
- mul <4 x float> %111, %19 ; <<4 x float>>:112 [#uses=1]
- mul <4 x float> %112, %20 ; <<4 x float>>:113 [#uses=1]
- mul <4 x float> %113, %21 ; <<4 x float>>:114 [#uses=1]
- mul <4 x float> %114, %22 ; <<4 x float>>:115 [#uses=1]
- mul <4 x float> %115, %23 ; <<4 x float>>:116 [#uses=1]
- mul <4 x float> %116, %24 ; <<4 x float>>:117 [#uses=1]
- mul <4 x float> %117, %25 ; <<4 x float>>:118 [#uses=1]
- mul <4 x float> %118, %26 ; <<4 x float>>:119 [#uses=1]
- mul <4 x float> %119, %27 ; <<4 x float>>:120 [#uses=1]
- mul <4 x float> %120, %28 ; <<4 x float>>:121 [#uses=1]
- mul <4 x float> %121, %29 ; <<4 x float>>:122 [#uses=1]
- mul <4 x float> %122, %30 ; <<4 x float>>:123 [#uses=1]
- mul <4 x float> %123, %31 ; <<4 x float>>:124 [#uses=1]
- mul <4 x float> %124, %32 ; <<4 x float>>:125 [#uses=1]
- mul <4 x float> %4, %4 ; <<4 x float>>:126 [#uses=1]
- mul <4 x float> %126, %5 ; <<4 x float>>:127 [#uses=1]
- mul <4 x float> %127, %6 ; <<4 x float>>:128 [#uses=1]
- mul <4 x float> %128, %7 ; <<4 x float>>:129 [#uses=1]
- mul <4 x float> %129, %8 ; <<4 x float>>:130 [#uses=1]
- mul <4 x float> %130, %9 ; <<4 x float>>:131 [#uses=1]
- mul <4 x float> %131, %10 ; <<4 x float>>:132 [#uses=1]
- mul <4 x float> %132, %11 ; <<4 x float>>:133 [#uses=1]
- mul <4 x float> %133, %12 ; <<4 x float>>:134 [#uses=1]
- mul <4 x float> %134, %13 ; <<4 x float>>:135 [#uses=1]
- mul <4 x float> %135, %14 ; <<4 x float>>:136 [#uses=1]
- mul <4 x float> %136, %15 ; <<4 x float>>:137 [#uses=1]
- mul <4 x float> %137, %16 ; <<4 x float>>:138 [#uses=1]
- mul <4 x float> %138, %17 ; <<4 x float>>:139 [#uses=1]
- mul <4 x float> %139, %18 ; <<4 x float>>:140 [#uses=1]
- mul <4 x float> %140, %19 ; <<4 x float>>:141 [#uses=1]
- mul <4 x float> %141, %20 ; <<4 x float>>:142 [#uses=1]
- mul <4 x float> %142, %21 ; <<4 x float>>:143 [#uses=1]
- mul <4 x float> %143, %22 ; <<4 x float>>:144 [#uses=1]
- mul <4 x float> %144, %23 ; <<4 x float>>:145 [#uses=1]
- mul <4 x float> %145, %24 ; <<4 x float>>:146 [#uses=1]
- mul <4 x float> %146, %25 ; <<4 x float>>:147 [#uses=1]
- mul <4 x float> %147, %26 ; <<4 x float>>:148 [#uses=1]
- mul <4 x float> %148, %27 ; <<4 x float>>:149 [#uses=1]
- mul <4 x float> %149, %28 ; <<4 x float>>:150 [#uses=1]
- mul <4 x float> %150, %29 ; <<4 x float>>:151 [#uses=1]
- mul <4 x float> %151, %30 ; <<4 x float>>:152 [#uses=1]
- mul <4 x float> %152, %31 ; <<4 x float>>:153 [#uses=1]
- mul <4 x float> %153, %32 ; <<4 x float>>:154 [#uses=1]
- mul <4 x float> %5, %5 ; <<4 x float>>:155 [#uses=1]
- mul <4 x float> %155, %6 ; <<4 x float>>:156 [#uses=1]
- mul <4 x float> %156, %7 ; <<4 x float>>:157 [#uses=1]
- mul <4 x float> %157, %8 ; <<4 x float>>:158 [#uses=1]
- mul <4 x float> %158, %9 ; <<4 x float>>:159 [#uses=1]
- mul <4 x float> %159, %10 ; <<4 x float>>:160 [#uses=1]
- mul <4 x float> %160, %11 ; <<4 x float>>:161 [#uses=1]
- mul <4 x float> %161, %12 ; <<4 x float>>:162 [#uses=1]
- mul <4 x float> %162, %13 ; <<4 x float>>:163 [#uses=1]
- mul <4 x float> %163, %14 ; <<4 x float>>:164 [#uses=1]
- mul <4 x float> %164, %15 ; <<4 x float>>:165 [#uses=1]
- mul <4 x float> %165, %16 ; <<4 x float>>:166 [#uses=1]
- mul <4 x float> %166, %17 ; <<4 x float>>:167 [#uses=1]
- mul <4 x float> %167, %18 ; <<4 x float>>:168 [#uses=1]
- mul <4 x float> %168, %19 ; <<4 x float>>:169 [#uses=1]
- mul <4 x float> %169, %20 ; <<4 x float>>:170 [#uses=1]
- mul <4 x float> %170, %21 ; <<4 x float>>:171 [#uses=1]
- mul <4 x float> %171, %22 ; <<4 x float>>:172 [#uses=1]
- mul <4 x float> %172, %23 ; <<4 x float>>:173 [#uses=1]
- mul <4 x float> %173, %24 ; <<4 x float>>:174 [#uses=1]
- mul <4 x float> %174, %25 ; <<4 x float>>:175 [#uses=1]
- mul <4 x float> %175, %26 ; <<4 x float>>:176 [#uses=1]
- mul <4 x float> %176, %27 ; <<4 x float>>:177 [#uses=1]
- mul <4 x float> %177, %28 ; <<4 x float>>:178 [#uses=1]
- mul <4 x float> %178, %29 ; <<4 x float>>:179 [#uses=1]
- mul <4 x float> %179, %30 ; <<4 x float>>:180 [#uses=1]
- mul <4 x float> %180, %31 ; <<4 x float>>:181 [#uses=1]
- mul <4 x float> %181, %32 ; <<4 x float>>:182 [#uses=1]
- mul <4 x float> %6, %6 ; <<4 x float>>:183 [#uses=1]
- mul <4 x float> %183, %7 ; <<4 x float>>:184 [#uses=1]
- mul <4 x float> %184, %8 ; <<4 x float>>:185 [#uses=1]
- mul <4 x float> %185, %9 ; <<4 x float>>:186 [#uses=1]
- mul <4 x float> %186, %10 ; <<4 x float>>:187 [#uses=1]
- mul <4 x float> %187, %11 ; <<4 x float>>:188 [#uses=1]
- mul <4 x float> %188, %12 ; <<4 x float>>:189 [#uses=1]
- mul <4 x float> %189, %13 ; <<4 x float>>:190 [#uses=1]
- mul <4 x float> %190, %14 ; <<4 x float>>:191 [#uses=1]
- mul <4 x float> %191, %15 ; <<4 x float>>:192 [#uses=1]
- mul <4 x float> %192, %16 ; <<4 x float>>:193 [#uses=1]
- mul <4 x float> %193, %17 ; <<4 x float>>:194 [#uses=1]
- mul <4 x float> %194, %18 ; <<4 x float>>:195 [#uses=1]
- mul <4 x float> %195, %19 ; <<4 x float>>:196 [#uses=1]
- mul <4 x float> %196, %20 ; <<4 x float>>:197 [#uses=1]
- mul <4 x float> %197, %21 ; <<4 x float>>:198 [#uses=1]
- mul <4 x float> %198, %22 ; <<4 x float>>:199 [#uses=1]
- mul <4 x float> %199, %23 ; <<4 x float>>:200 [#uses=1]
- mul <4 x float> %200, %24 ; <<4 x float>>:201 [#uses=1]
- mul <4 x float> %201, %25 ; <<4 x float>>:202 [#uses=1]
- mul <4 x float> %202, %26 ; <<4 x float>>:203 [#uses=1]
- mul <4 x float> %203, %27 ; <<4 x float>>:204 [#uses=1]
- mul <4 x float> %204, %28 ; <<4 x float>>:205 [#uses=1]
- mul <4 x float> %205, %29 ; <<4 x float>>:206 [#uses=1]
- mul <4 x float> %206, %30 ; <<4 x float>>:207 [#uses=1]
- mul <4 x float> %207, %31 ; <<4 x float>>:208 [#uses=1]
- mul <4 x float> %208, %32 ; <<4 x float>>:209 [#uses=1]
- mul <4 x float> %7, %7 ; <<4 x float>>:210 [#uses=1]
- mul <4 x float> %210, %8 ; <<4 x float>>:211 [#uses=1]
- mul <4 x float> %211, %9 ; <<4 x float>>:212 [#uses=1]
- mul <4 x float> %212, %10 ; <<4 x float>>:213 [#uses=1]
- mul <4 x float> %213, %11 ; <<4 x float>>:214 [#uses=1]
- mul <4 x float> %214, %12 ; <<4 x float>>:215 [#uses=1]
- mul <4 x float> %215, %13 ; <<4 x float>>:216 [#uses=1]
- mul <4 x float> %216, %14 ; <<4 x float>>:217 [#uses=1]
- mul <4 x float> %217, %15 ; <<4 x float>>:218 [#uses=1]
- mul <4 x float> %218, %16 ; <<4 x float>>:219 [#uses=1]
- mul <4 x float> %219, %17 ; <<4 x float>>:220 [#uses=1]
- mul <4 x float> %220, %18 ; <<4 x float>>:221 [#uses=1]
- mul <4 x float> %221, %19 ; <<4 x float>>:222 [#uses=1]
- mul <4 x float> %222, %20 ; <<4 x float>>:223 [#uses=1]
- mul <4 x float> %223, %21 ; <<4 x float>>:224 [#uses=1]
- mul <4 x float> %224, %22 ; <<4 x float>>:225 [#uses=1]
- mul <4 x float> %225, %23 ; <<4 x float>>:226 [#uses=1]
- mul <4 x float> %226, %24 ; <<4 x float>>:227 [#uses=1]
- mul <4 x float> %227, %25 ; <<4 x float>>:228 [#uses=1]
- mul <4 x float> %228, %26 ; <<4 x float>>:229 [#uses=1]
- mul <4 x float> %229, %27 ; <<4 x float>>:230 [#uses=1]
- mul <4 x float> %230, %28 ; <<4 x float>>:231 [#uses=1]
- mul <4 x float> %231, %29 ; <<4 x float>>:232 [#uses=1]
- mul <4 x float> %232, %30 ; <<4 x float>>:233 [#uses=1]
- mul <4 x float> %233, %31 ; <<4 x float>>:234 [#uses=1]
- mul <4 x float> %234, %32 ; <<4 x float>>:235 [#uses=1]
- mul <4 x float> %8, %8 ; <<4 x float>>:236 [#uses=1]
- mul <4 x float> %236, %9 ; <<4 x float>>:237 [#uses=1]
- mul <4 x float> %237, %10 ; <<4 x float>>:238 [#uses=1]
- mul <4 x float> %238, %11 ; <<4 x float>>:239 [#uses=1]
- mul <4 x float> %239, %12 ; <<4 x float>>:240 [#uses=1]
- mul <4 x float> %240, %13 ; <<4 x float>>:241 [#uses=1]
- mul <4 x float> %241, %14 ; <<4 x float>>:242 [#uses=1]
- mul <4 x float> %242, %15 ; <<4 x float>>:243 [#uses=1]
- mul <4 x float> %243, %16 ; <<4 x float>>:244 [#uses=1]
- mul <4 x float> %244, %17 ; <<4 x float>>:245 [#uses=1]
- mul <4 x float> %245, %18 ; <<4 x float>>:246 [#uses=1]
- mul <4 x float> %246, %19 ; <<4 x float>>:247 [#uses=1]
- mul <4 x float> %247, %20 ; <<4 x float>>:248 [#uses=1]
- mul <4 x float> %248, %21 ; <<4 x float>>:249 [#uses=1]
- mul <4 x float> %249, %22 ; <<4 x float>>:250 [#uses=1]
- mul <4 x float> %250, %23 ; <<4 x float>>:251 [#uses=1]
- mul <4 x float> %251, %24 ; <<4 x float>>:252 [#uses=1]
- mul <4 x float> %252, %25 ; <<4 x float>>:253 [#uses=1]
- mul <4 x float> %253, %26 ; <<4 x float>>:254 [#uses=1]
- mul <4 x float> %254, %27 ; <<4 x float>>:255 [#uses=1]
- mul <4 x float> %255, %28 ; <<4 x float>>:256 [#uses=1]
- mul <4 x float> %256, %29 ; <<4 x float>>:257 [#uses=1]
- mul <4 x float> %257, %30 ; <<4 x float>>:258 [#uses=1]
- mul <4 x float> %258, %31 ; <<4 x float>>:259 [#uses=1]
- mul <4 x float> %259, %32 ; <<4 x float>>:260 [#uses=1]
- mul <4 x float> %9, %9 ; <<4 x float>>:261 [#uses=1]
- mul <4 x float> %261, %10 ; <<4 x float>>:262 [#uses=1]
- mul <4 x float> %262, %11 ; <<4 x float>>:263 [#uses=1]
- mul <4 x float> %263, %12 ; <<4 x float>>:264 [#uses=1]
- mul <4 x float> %264, %13 ; <<4 x float>>:265 [#uses=1]
- mul <4 x float> %265, %14 ; <<4 x float>>:266 [#uses=1]
- mul <4 x float> %266, %15 ; <<4 x float>>:267 [#uses=1]
- mul <4 x float> %267, %16 ; <<4 x float>>:268 [#uses=1]
- mul <4 x float> %268, %17 ; <<4 x float>>:269 [#uses=1]
- mul <4 x float> %269, %18 ; <<4 x float>>:270 [#uses=1]
- mul <4 x float> %270, %19 ; <<4 x float>>:271 [#uses=1]
- mul <4 x float> %271, %20 ; <<4 x float>>:272 [#uses=1]
- mul <4 x float> %272, %21 ; <<4 x float>>:273 [#uses=1]
- mul <4 x float> %273, %22 ; <<4 x float>>:274 [#uses=1]
- mul <4 x float> %274, %23 ; <<4 x float>>:275 [#uses=1]
- mul <4 x float> %275, %24 ; <<4 x float>>:276 [#uses=1]
- mul <4 x float> %276, %25 ; <<4 x float>>:277 [#uses=1]
- mul <4 x float> %277, %26 ; <<4 x float>>:278 [#uses=1]
- mul <4 x float> %278, %27 ; <<4 x float>>:279 [#uses=1]
- mul <4 x float> %279, %28 ; <<4 x float>>:280 [#uses=1]
- mul <4 x float> %280, %29 ; <<4 x float>>:281 [#uses=1]
- mul <4 x float> %281, %30 ; <<4 x float>>:282 [#uses=1]
- mul <4 x float> %282, %31 ; <<4 x float>>:283 [#uses=1]
- mul <4 x float> %283, %32 ; <<4 x float>>:284 [#uses=1]
- mul <4 x float> %10, %10 ; <<4 x float>>:285 [#uses=1]
- mul <4 x float> %285, %11 ; <<4 x float>>:286 [#uses=1]
- mul <4 x float> %286, %12 ; <<4 x float>>:287 [#uses=1]
- mul <4 x float> %287, %13 ; <<4 x float>>:288 [#uses=1]
- mul <4 x float> %288, %14 ; <<4 x float>>:289 [#uses=1]
- mul <4 x float> %289, %15 ; <<4 x float>>:290 [#uses=1]
- mul <4 x float> %290, %16 ; <<4 x float>>:291 [#uses=1]
- mul <4 x float> %291, %17 ; <<4 x float>>:292 [#uses=1]
- mul <4 x float> %292, %18 ; <<4 x float>>:293 [#uses=1]
- mul <4 x float> %293, %19 ; <<4 x float>>:294 [#uses=1]
- mul <4 x float> %294, %20 ; <<4 x float>>:295 [#uses=1]
- mul <4 x float> %295, %21 ; <<4 x float>>:296 [#uses=1]
- mul <4 x float> %296, %22 ; <<4 x float>>:297 [#uses=1]
- mul <4 x float> %297, %23 ; <<4 x float>>:298 [#uses=1]
- mul <4 x float> %298, %24 ; <<4 x float>>:299 [#uses=1]
- mul <4 x float> %299, %25 ; <<4 x float>>:300 [#uses=1]
- mul <4 x float> %300, %26 ; <<4 x float>>:301 [#uses=1]
- mul <4 x float> %301, %27 ; <<4 x float>>:302 [#uses=1]
- mul <4 x float> %302, %28 ; <<4 x float>>:303 [#uses=1]
- mul <4 x float> %303, %29 ; <<4 x float>>:304 [#uses=1]
- mul <4 x float> %304, %30 ; <<4 x float>>:305 [#uses=1]
- mul <4 x float> %305, %31 ; <<4 x float>>:306 [#uses=1]
- mul <4 x float> %306, %32 ; <<4 x float>>:307 [#uses=1]
- mul <4 x float> %11, %11 ; <<4 x float>>:308 [#uses=1]
- mul <4 x float> %308, %12 ; <<4 x float>>:309 [#uses=1]
- mul <4 x float> %309, %13 ; <<4 x float>>:310 [#uses=1]
- mul <4 x float> %310, %14 ; <<4 x float>>:311 [#uses=1]
- mul <4 x float> %311, %15 ; <<4 x float>>:312 [#uses=1]
- mul <4 x float> %312, %16 ; <<4 x float>>:313 [#uses=1]
- mul <4 x float> %313, %17 ; <<4 x float>>:314 [#uses=1]
- mul <4 x float> %314, %18 ; <<4 x float>>:315 [#uses=1]
- mul <4 x float> %315, %19 ; <<4 x float>>:316 [#uses=1]
- mul <4 x float> %316, %20 ; <<4 x float>>:317 [#uses=1]
- mul <4 x float> %317, %21 ; <<4 x float>>:318 [#uses=1]
- mul <4 x float> %318, %22 ; <<4 x float>>:319 [#uses=1]
- mul <4 x float> %319, %23 ; <<4 x float>>:320 [#uses=1]
- mul <4 x float> %320, %24 ; <<4 x float>>:321 [#uses=1]
- mul <4 x float> %321, %25 ; <<4 x float>>:322 [#uses=1]
- mul <4 x float> %322, %26 ; <<4 x float>>:323 [#uses=1]
- mul <4 x float> %323, %27 ; <<4 x float>>:324 [#uses=1]
- mul <4 x float> %324, %28 ; <<4 x float>>:325 [#uses=1]
- mul <4 x float> %325, %29 ; <<4 x float>>:326 [#uses=1]
- mul <4 x float> %326, %30 ; <<4 x float>>:327 [#uses=1]
- mul <4 x float> %327, %31 ; <<4 x float>>:328 [#uses=1]
- mul <4 x float> %328, %32 ; <<4 x float>>:329 [#uses=1]
- mul <4 x float> %12, %12 ; <<4 x float>>:330 [#uses=1]
- mul <4 x float> %330, %13 ; <<4 x float>>:331 [#uses=1]
- mul <4 x float> %331, %14 ; <<4 x float>>:332 [#uses=1]
- mul <4 x float> %332, %15 ; <<4 x float>>:333 [#uses=1]
- mul <4 x float> %333, %16 ; <<4 x float>>:334 [#uses=1]
- mul <4 x float> %334, %17 ; <<4 x float>>:335 [#uses=1]
- mul <4 x float> %335, %18 ; <<4 x float>>:336 [#uses=1]
- mul <4 x float> %336, %19 ; <<4 x float>>:337 [#uses=1]
- mul <4 x float> %337, %20 ; <<4 x float>>:338 [#uses=1]
- mul <4 x float> %338, %21 ; <<4 x float>>:339 [#uses=1]
- mul <4 x float> %339, %22 ; <<4 x float>>:340 [#uses=1]
- mul <4 x float> %340, %23 ; <<4 x float>>:341 [#uses=1]
- mul <4 x float> %341, %24 ; <<4 x float>>:342 [#uses=1]
- mul <4 x float> %342, %25 ; <<4 x float>>:343 [#uses=1]
- mul <4 x float> %343, %26 ; <<4 x float>>:344 [#uses=1]
- mul <4 x float> %344, %27 ; <<4 x float>>:345 [#uses=1]
- mul <4 x float> %345, %28 ; <<4 x float>>:346 [#uses=1]
- mul <4 x float> %346, %29 ; <<4 x float>>:347 [#uses=1]
- mul <4 x float> %347, %30 ; <<4 x float>>:348 [#uses=1]
- mul <4 x float> %348, %31 ; <<4 x float>>:349 [#uses=1]
- mul <4 x float> %349, %32 ; <<4 x float>>:350 [#uses=1]
- mul <4 x float> %13, %13 ; <<4 x float>>:351 [#uses=1]
- mul <4 x float> %351, %14 ; <<4 x float>>:352 [#uses=1]
- mul <4 x float> %352, %15 ; <<4 x float>>:353 [#uses=1]
- mul <4 x float> %353, %16 ; <<4 x float>>:354 [#uses=1]
- mul <4 x float> %354, %17 ; <<4 x float>>:355 [#uses=1]
- mul <4 x float> %355, %18 ; <<4 x float>>:356 [#uses=1]
- mul <4 x float> %356, %19 ; <<4 x float>>:357 [#uses=1]
- mul <4 x float> %357, %20 ; <<4 x float>>:358 [#uses=1]
- mul <4 x float> %358, %21 ; <<4 x float>>:359 [#uses=1]
- mul <4 x float> %359, %22 ; <<4 x float>>:360 [#uses=1]
- mul <4 x float> %360, %23 ; <<4 x float>>:361 [#uses=1]
- mul <4 x float> %361, %24 ; <<4 x float>>:362 [#uses=1]
- mul <4 x float> %362, %25 ; <<4 x float>>:363 [#uses=1]
- mul <4 x float> %363, %26 ; <<4 x float>>:364 [#uses=1]
- mul <4 x float> %364, %27 ; <<4 x float>>:365 [#uses=1]
- mul <4 x float> %365, %28 ; <<4 x float>>:366 [#uses=1]
- mul <4 x float> %366, %29 ; <<4 x float>>:367 [#uses=1]
- mul <4 x float> %367, %30 ; <<4 x float>>:368 [#uses=1]
- mul <4 x float> %368, %31 ; <<4 x float>>:369 [#uses=1]
- mul <4 x float> %369, %32 ; <<4 x float>>:370 [#uses=1]
- mul <4 x float> %14, %14 ; <<4 x float>>:371 [#uses=1]
- mul <4 x float> %371, %15 ; <<4 x float>>:372 [#uses=1]
- mul <4 x float> %372, %16 ; <<4 x float>>:373 [#uses=1]
- mul <4 x float> %373, %17 ; <<4 x float>>:374 [#uses=1]
- mul <4 x float> %374, %18 ; <<4 x float>>:375 [#uses=1]
- mul <4 x float> %375, %19 ; <<4 x float>>:376 [#uses=1]
- mul <4 x float> %376, %20 ; <<4 x float>>:377 [#uses=1]
- mul <4 x float> %377, %21 ; <<4 x float>>:378 [#uses=1]
- mul <4 x float> %378, %22 ; <<4 x float>>:379 [#uses=1]
- mul <4 x float> %379, %23 ; <<4 x float>>:380 [#uses=1]
- mul <4 x float> %380, %24 ; <<4 x float>>:381 [#uses=1]
- mul <4 x float> %381, %25 ; <<4 x float>>:382 [#uses=1]
- mul <4 x float> %382, %26 ; <<4 x float>>:383 [#uses=1]
- mul <4 x float> %383, %27 ; <<4 x float>>:384 [#uses=1]
- mul <4 x float> %384, %28 ; <<4 x float>>:385 [#uses=1]
- mul <4 x float> %385, %29 ; <<4 x float>>:386 [#uses=1]
- mul <4 x float> %386, %30 ; <<4 x float>>:387 [#uses=1]
- mul <4 x float> %387, %31 ; <<4 x float>>:388 [#uses=1]
- mul <4 x float> %388, %32 ; <<4 x float>>:389 [#uses=1]
- mul <4 x float> %15, %15 ; <<4 x float>>:390 [#uses=1]
- mul <4 x float> %390, %16 ; <<4 x float>>:391 [#uses=1]
- mul <4 x float> %391, %17 ; <<4 x float>>:392 [#uses=1]
- mul <4 x float> %392, %18 ; <<4 x float>>:393 [#uses=1]
- mul <4 x float> %393, %19 ; <<4 x float>>:394 [#uses=1]
- mul <4 x float> %394, %20 ; <<4 x float>>:395 [#uses=1]
- mul <4 x float> %395, %21 ; <<4 x float>>:396 [#uses=1]
- mul <4 x float> %396, %22 ; <<4 x float>>:397 [#uses=1]
- mul <4 x float> %397, %23 ; <<4 x float>>:398 [#uses=1]
- mul <4 x float> %398, %24 ; <<4 x float>>:399 [#uses=1]
- mul <4 x float> %399, %25 ; <<4 x float>>:400 [#uses=1]
- mul <4 x float> %400, %26 ; <<4 x float>>:401 [#uses=1]
- mul <4 x float> %401, %27 ; <<4 x float>>:402 [#uses=1]
- mul <4 x float> %402, %28 ; <<4 x float>>:403 [#uses=1]
- mul <4 x float> %403, %29 ; <<4 x float>>:404 [#uses=1]
- mul <4 x float> %404, %30 ; <<4 x float>>:405 [#uses=1]
- mul <4 x float> %405, %31 ; <<4 x float>>:406 [#uses=1]
- mul <4 x float> %406, %32 ; <<4 x float>>:407 [#uses=1]
- mul <4 x float> %16, %16 ; <<4 x float>>:408 [#uses=1]
- mul <4 x float> %408, %17 ; <<4 x float>>:409 [#uses=1]
- mul <4 x float> %409, %18 ; <<4 x float>>:410 [#uses=1]
- mul <4 x float> %410, %19 ; <<4 x float>>:411 [#uses=1]
- mul <4 x float> %411, %20 ; <<4 x float>>:412 [#uses=1]
- mul <4 x float> %412, %21 ; <<4 x float>>:413 [#uses=1]
- mul <4 x float> %413, %22 ; <<4 x float>>:414 [#uses=1]
- mul <4 x float> %414, %23 ; <<4 x float>>:415 [#uses=1]
- mul <4 x float> %415, %24 ; <<4 x float>>:416 [#uses=1]
- mul <4 x float> %416, %25 ; <<4 x float>>:417 [#uses=1]
- mul <4 x float> %417, %26 ; <<4 x float>>:418 [#uses=1]
- mul <4 x float> %418, %27 ; <<4 x float>>:419 [#uses=1]
- mul <4 x float> %419, %28 ; <<4 x float>>:420 [#uses=1]
- mul <4 x float> %420, %29 ; <<4 x float>>:421 [#uses=1]
- mul <4 x float> %421, %30 ; <<4 x float>>:422 [#uses=1]
- mul <4 x float> %422, %31 ; <<4 x float>>:423 [#uses=1]
- mul <4 x float> %423, %32 ; <<4 x float>>:424 [#uses=1]
- mul <4 x float> %17, %17 ; <<4 x float>>:425 [#uses=1]
- mul <4 x float> %425, %18 ; <<4 x float>>:426 [#uses=1]
- mul <4 x float> %426, %19 ; <<4 x float>>:427 [#uses=1]
- mul <4 x float> %427, %20 ; <<4 x float>>:428 [#uses=1]
- mul <4 x float> %428, %21 ; <<4 x float>>:429 [#uses=1]
- mul <4 x float> %429, %22 ; <<4 x float>>:430 [#uses=1]
- mul <4 x float> %430, %23 ; <<4 x float>>:431 [#uses=1]
- mul <4 x float> %431, %24 ; <<4 x float>>:432 [#uses=1]
- mul <4 x float> %432, %25 ; <<4 x float>>:433 [#uses=1]
- mul <4 x float> %433, %26 ; <<4 x float>>:434 [#uses=1]
- mul <4 x float> %434, %27 ; <<4 x float>>:435 [#uses=1]
- mul <4 x float> %435, %28 ; <<4 x float>>:436 [#uses=1]
- mul <4 x float> %436, %29 ; <<4 x float>>:437 [#uses=1]
- mul <4 x float> %437, %30 ; <<4 x float>>:438 [#uses=1]
- mul <4 x float> %438, %31 ; <<4 x float>>:439 [#uses=1]
- mul <4 x float> %439, %32 ; <<4 x float>>:440 [#uses=1]
- mul <4 x float> %18, %18 ; <<4 x float>>:441 [#uses=1]
- mul <4 x float> %441, %19 ; <<4 x float>>:442 [#uses=1]
- mul <4 x float> %442, %20 ; <<4 x float>>:443 [#uses=1]
- mul <4 x float> %443, %21 ; <<4 x float>>:444 [#uses=1]
- mul <4 x float> %444, %22 ; <<4 x float>>:445 [#uses=1]
- mul <4 x float> %445, %23 ; <<4 x float>>:446 [#uses=1]
- mul <4 x float> %446, %24 ; <<4 x float>>:447 [#uses=1]
- mul <4 x float> %447, %25 ; <<4 x float>>:448 [#uses=1]
- mul <4 x float> %448, %26 ; <<4 x float>>:449 [#uses=1]
- mul <4 x float> %449, %27 ; <<4 x float>>:450 [#uses=1]
- mul <4 x float> %450, %28 ; <<4 x float>>:451 [#uses=1]
- mul <4 x float> %451, %29 ; <<4 x float>>:452 [#uses=1]
- mul <4 x float> %452, %30 ; <<4 x float>>:453 [#uses=1]
- mul <4 x float> %453, %31 ; <<4 x float>>:454 [#uses=1]
- mul <4 x float> %454, %32 ; <<4 x float>>:455 [#uses=1]
- mul <4 x float> %19, %19 ; <<4 x float>>:456 [#uses=1]
- mul <4 x float> %456, %20 ; <<4 x float>>:457 [#uses=1]
- mul <4 x float> %457, %21 ; <<4 x float>>:458 [#uses=1]
- mul <4 x float> %458, %22 ; <<4 x float>>:459 [#uses=1]
- mul <4 x float> %459, %23 ; <<4 x float>>:460 [#uses=1]
- mul <4 x float> %460, %24 ; <<4 x float>>:461 [#uses=1]
- mul <4 x float> %461, %25 ; <<4 x float>>:462 [#uses=1]
- mul <4 x float> %462, %26 ; <<4 x float>>:463 [#uses=1]
- mul <4 x float> %463, %27 ; <<4 x float>>:464 [#uses=1]
- mul <4 x float> %464, %28 ; <<4 x float>>:465 [#uses=1]
- mul <4 x float> %465, %29 ; <<4 x float>>:466 [#uses=1]
- mul <4 x float> %466, %30 ; <<4 x float>>:467 [#uses=1]
- mul <4 x float> %467, %31 ; <<4 x float>>:468 [#uses=1]
- mul <4 x float> %468, %32 ; <<4 x float>>:469 [#uses=1]
- mul <4 x float> %20, %20 ; <<4 x float>>:470 [#uses=1]
- mul <4 x float> %470, %21 ; <<4 x float>>:471 [#uses=1]
- mul <4 x float> %471, %22 ; <<4 x float>>:472 [#uses=1]
- mul <4 x float> %472, %23 ; <<4 x float>>:473 [#uses=1]
- mul <4 x float> %473, %24 ; <<4 x float>>:474 [#uses=1]
- mul <4 x float> %474, %25 ; <<4 x float>>:475 [#uses=1]
- mul <4 x float> %475, %26 ; <<4 x float>>:476 [#uses=1]
- mul <4 x float> %476, %27 ; <<4 x float>>:477 [#uses=1]
- mul <4 x float> %477, %28 ; <<4 x float>>:478 [#uses=1]
- mul <4 x float> %478, %29 ; <<4 x float>>:479 [#uses=1]
- mul <4 x float> %479, %30 ; <<4 x float>>:480 [#uses=1]
- mul <4 x float> %480, %31 ; <<4 x float>>:481 [#uses=1]
- mul <4 x float> %481, %32 ; <<4 x float>>:482 [#uses=1]
- mul <4 x float> %21, %21 ; <<4 x float>>:483 [#uses=1]
- mul <4 x float> %483, %22 ; <<4 x float>>:484 [#uses=1]
- mul <4 x float> %484, %23 ; <<4 x float>>:485 [#uses=1]
- mul <4 x float> %485, %24 ; <<4 x float>>:486 [#uses=1]
- mul <4 x float> %486, %25 ; <<4 x float>>:487 [#uses=1]
- mul <4 x float> %487, %26 ; <<4 x float>>:488 [#uses=1]
- mul <4 x float> %488, %27 ; <<4 x float>>:489 [#uses=1]
- mul <4 x float> %489, %28 ; <<4 x float>>:490 [#uses=1]
- mul <4 x float> %490, %29 ; <<4 x float>>:491 [#uses=1]
- mul <4 x float> %491, %30 ; <<4 x float>>:492 [#uses=1]
- mul <4 x float> %492, %31 ; <<4 x float>>:493 [#uses=1]
- mul <4 x float> %493, %32 ; <<4 x float>>:494 [#uses=1]
- mul <4 x float> %22, %22 ; <<4 x float>>:495 [#uses=1]
- mul <4 x float> %495, %23 ; <<4 x float>>:496 [#uses=1]
- mul <4 x float> %496, %24 ; <<4 x float>>:497 [#uses=1]
- mul <4 x float> %497, %25 ; <<4 x float>>:498 [#uses=1]
- mul <4 x float> %498, %26 ; <<4 x float>>:499 [#uses=1]
- mul <4 x float> %499, %27 ; <<4 x float>>:500 [#uses=1]
- mul <4 x float> %500, %28 ; <<4 x float>>:501 [#uses=1]
- mul <4 x float> %501, %29 ; <<4 x float>>:502 [#uses=1]
- mul <4 x float> %502, %30 ; <<4 x float>>:503 [#uses=1]
- mul <4 x float> %503, %31 ; <<4 x float>>:504 [#uses=1]
- mul <4 x float> %504, %32 ; <<4 x float>>:505 [#uses=1]
- mul <4 x float> %23, %23 ; <<4 x float>>:506 [#uses=1]
- mul <4 x float> %506, %24 ; <<4 x float>>:507 [#uses=1]
- mul <4 x float> %507, %25 ; <<4 x float>>:508 [#uses=1]
- mul <4 x float> %508, %26 ; <<4 x float>>:509 [#uses=1]
- mul <4 x float> %509, %27 ; <<4 x float>>:510 [#uses=1]
- mul <4 x float> %510, %28 ; <<4 x float>>:511 [#uses=1]
- mul <4 x float> %511, %29 ; <<4 x float>>:512 [#uses=1]
- mul <4 x float> %512, %30 ; <<4 x float>>:513 [#uses=1]
- mul <4 x float> %513, %31 ; <<4 x float>>:514 [#uses=1]
- mul <4 x float> %514, %32 ; <<4 x float>>:515 [#uses=1]
- mul <4 x float> %24, %24 ; <<4 x float>>:516 [#uses=1]
- mul <4 x float> %516, %25 ; <<4 x float>>:517 [#uses=1]
- mul <4 x float> %517, %26 ; <<4 x float>>:518 [#uses=1]
- mul <4 x float> %518, %27 ; <<4 x float>>:519 [#uses=1]
- mul <4 x float> %519, %28 ; <<4 x float>>:520 [#uses=1]
- mul <4 x float> %520, %29 ; <<4 x float>>:521 [#uses=1]
- mul <4 x float> %521, %30 ; <<4 x float>>:522 [#uses=1]
- mul <4 x float> %522, %31 ; <<4 x float>>:523 [#uses=1]
- mul <4 x float> %523, %32 ; <<4 x float>>:524 [#uses=1]
- mul <4 x float> %25, %25 ; <<4 x float>>:525 [#uses=1]
- mul <4 x float> %525, %26 ; <<4 x float>>:526 [#uses=1]
- mul <4 x float> %526, %27 ; <<4 x float>>:527 [#uses=1]
- mul <4 x float> %527, %28 ; <<4 x float>>:528 [#uses=1]
- mul <4 x float> %528, %29 ; <<4 x float>>:529 [#uses=1]
- mul <4 x float> %529, %30 ; <<4 x float>>:530 [#uses=1]
- mul <4 x float> %530, %31 ; <<4 x float>>:531 [#uses=1]
- mul <4 x float> %531, %32 ; <<4 x float>>:532 [#uses=1]
- mul <4 x float> %26, %26 ; <<4 x float>>:533 [#uses=1]
- mul <4 x float> %533, %27 ; <<4 x float>>:534 [#uses=1]
- mul <4 x float> %534, %28 ; <<4 x float>>:535 [#uses=1]
- mul <4 x float> %535, %29 ; <<4 x float>>:536 [#uses=1]
- mul <4 x float> %536, %30 ; <<4 x float>>:537 [#uses=1]
- mul <4 x float> %537, %31 ; <<4 x float>>:538 [#uses=1]
- mul <4 x float> %538, %32 ; <<4 x float>>:539 [#uses=1]
- mul <4 x float> %27, %27 ; <<4 x float>>:540 [#uses=1]
- mul <4 x float> %540, %28 ; <<4 x float>>:541 [#uses=1]
- mul <4 x float> %541, %29 ; <<4 x float>>:542 [#uses=1]
- mul <4 x float> %542, %30 ; <<4 x float>>:543 [#uses=1]
- mul <4 x float> %543, %31 ; <<4 x float>>:544 [#uses=1]
- mul <4 x float> %544, %32 ; <<4 x float>>:545 [#uses=1]
- mul <4 x float> %28, %28 ; <<4 x float>>:546 [#uses=1]
- mul <4 x float> %546, %29 ; <<4 x float>>:547 [#uses=1]
- mul <4 x float> %547, %30 ; <<4 x float>>:548 [#uses=1]
- mul <4 x float> %548, %31 ; <<4 x float>>:549 [#uses=1]
- mul <4 x float> %549, %32 ; <<4 x float>>:550 [#uses=1]
- mul <4 x float> %29, %29 ; <<4 x float>>:551 [#uses=1]
- mul <4 x float> %551, %30 ; <<4 x float>>:552 [#uses=1]
- mul <4 x float> %552, %31 ; <<4 x float>>:553 [#uses=1]
- mul <4 x float> %553, %32 ; <<4 x float>>:554 [#uses=1]
- mul <4 x float> %30, %30 ; <<4 x float>>:555 [#uses=1]
- mul <4 x float> %555, %31 ; <<4 x float>>:556 [#uses=1]
- mul <4 x float> %556, %32 ; <<4 x float>>:557 [#uses=1]
- mul <4 x float> %31, %31 ; <<4 x float>>:558 [#uses=1]
- mul <4 x float> %558, %32 ; <<4 x float>>:559 [#uses=1]
- mul <4 x float> %32, %32 ; <<4 x float>>:560 [#uses=1]
- add <4 x float> %64, %64 ; <<4 x float>>:561 [#uses=1]
- add <4 x float> %561, %64 ; <<4 x float>>:562 [#uses=1]
- add <4 x float> %562, %95 ; <<4 x float>>:563 [#uses=1]
- add <4 x float> %563, %125 ; <<4 x float>>:564 [#uses=1]
- add <4 x float> %564, %154 ; <<4 x float>>:565 [#uses=1]
- add <4 x float> %565, %182 ; <<4 x float>>:566 [#uses=1]
- add <4 x float> %566, %209 ; <<4 x float>>:567 [#uses=1]
- add <4 x float> %567, %235 ; <<4 x float>>:568 [#uses=1]
- add <4 x float> %568, %260 ; <<4 x float>>:569 [#uses=1]
- add <4 x float> %569, %284 ; <<4 x float>>:570 [#uses=1]
- add <4 x float> %570, %307 ; <<4 x float>>:571 [#uses=1]
- add <4 x float> %571, %329 ; <<4 x float>>:572 [#uses=1]
- add <4 x float> %572, %350 ; <<4 x float>>:573 [#uses=1]
- add <4 x float> %573, %370 ; <<4 x float>>:574 [#uses=1]
- add <4 x float> %574, %389 ; <<4 x float>>:575 [#uses=1]
- add <4 x float> %575, %407 ; <<4 x float>>:576 [#uses=1]
- add <4 x float> %576, %424 ; <<4 x float>>:577 [#uses=1]
- add <4 x float> %577, %440 ; <<4 x float>>:578 [#uses=1]
- add <4 x float> %578, %455 ; <<4 x float>>:579 [#uses=1]
- add <4 x float> %579, %469 ; <<4 x float>>:580 [#uses=1]
- add <4 x float> %580, %482 ; <<4 x float>>:581 [#uses=1]
- add <4 x float> %581, %494 ; <<4 x float>>:582 [#uses=1]
- add <4 x float> %582, %505 ; <<4 x float>>:583 [#uses=1]
- add <4 x float> %583, %515 ; <<4 x float>>:584 [#uses=1]
- add <4 x float> %584, %524 ; <<4 x float>>:585 [#uses=1]
- add <4 x float> %585, %532 ; <<4 x float>>:586 [#uses=1]
- add <4 x float> %586, %539 ; <<4 x float>>:587 [#uses=1]
- add <4 x float> %587, %545 ; <<4 x float>>:588 [#uses=1]
- add <4 x float> %588, %550 ; <<4 x float>>:589 [#uses=1]
- add <4 x float> %589, %554 ; <<4 x float>>:590 [#uses=1]
- add <4 x float> %590, %557 ; <<4 x float>>:591 [#uses=1]
- add <4 x float> %591, %559 ; <<4 x float>>:592 [#uses=1]
- add <4 x float> %592, %560 ; <<4 x float>>:593 [#uses=1]
+ fmul <4 x float> %1, %1 ; <<4 x float>>:33 [#uses=1]
+ fmul <4 x float> %33, %2 ; <<4 x float>>:34 [#uses=1]
+ fmul <4 x float> %34, %3 ; <<4 x float>>:35 [#uses=1]
+ fmul <4 x float> %35, %4 ; <<4 x float>>:36 [#uses=1]
+ fmul <4 x float> %36, %5 ; <<4 x float>>:37 [#uses=1]
+ fmul <4 x float> %37, %6 ; <<4 x float>>:38 [#uses=1]
+ fmul <4 x float> %38, %7 ; <<4 x float>>:39 [#uses=1]
+ fmul <4 x float> %39, %8 ; <<4 x float>>:40 [#uses=1]
+ fmul <4 x float> %40, %9 ; <<4 x float>>:41 [#uses=1]
+ fmul <4 x float> %41, %10 ; <<4 x float>>:42 [#uses=1]
+ fmul <4 x float> %42, %11 ; <<4 x float>>:43 [#uses=1]
+ fmul <4 x float> %43, %12 ; <<4 x float>>:44 [#uses=1]
+ fmul <4 x float> %44, %13 ; <<4 x float>>:45 [#uses=1]
+ fmul <4 x float> %45, %14 ; <<4 x float>>:46 [#uses=1]
+ fmul <4 x float> %46, %15 ; <<4 x float>>:47 [#uses=1]
+ fmul <4 x float> %47, %16 ; <<4 x float>>:48 [#uses=1]
+ fmul <4 x float> %48, %17 ; <<4 x float>>:49 [#uses=1]
+ fmul <4 x float> %49, %18 ; <<4 x float>>:50 [#uses=1]
+ fmul <4 x float> %50, %19 ; <<4 x float>>:51 [#uses=1]
+ fmul <4 x float> %51, %20 ; <<4 x float>>:52 [#uses=1]
+ fmul <4 x float> %52, %21 ; <<4 x float>>:53 [#uses=1]
+ fmul <4 x float> %53, %22 ; <<4 x float>>:54 [#uses=1]
+ fmul <4 x float> %54, %23 ; <<4 x float>>:55 [#uses=1]
+ fmul <4 x float> %55, %24 ; <<4 x float>>:56 [#uses=1]
+ fmul <4 x float> %56, %25 ; <<4 x float>>:57 [#uses=1]
+ fmul <4 x float> %57, %26 ; <<4 x float>>:58 [#uses=1]
+ fmul <4 x float> %58, %27 ; <<4 x float>>:59 [#uses=1]
+ fmul <4 x float> %59, %28 ; <<4 x float>>:60 [#uses=1]
+ fmul <4 x float> %60, %29 ; <<4 x float>>:61 [#uses=1]
+ fmul <4 x float> %61, %30 ; <<4 x float>>:62 [#uses=1]
+ fmul <4 x float> %62, %31 ; <<4 x float>>:63 [#uses=1]
+ fmul <4 x float> %63, %32 ; <<4 x float>>:64 [#uses=3]
+ fmul <4 x float> %2, %2 ; <<4 x float>>:65 [#uses=1]
+ fmul <4 x float> %65, %3 ; <<4 x float>>:66 [#uses=1]
+ fmul <4 x float> %66, %4 ; <<4 x float>>:67 [#uses=1]
+ fmul <4 x float> %67, %5 ; <<4 x float>>:68 [#uses=1]
+ fmul <4 x float> %68, %6 ; <<4 x float>>:69 [#uses=1]
+ fmul <4 x float> %69, %7 ; <<4 x float>>:70 [#uses=1]
+ fmul <4 x float> %70, %8 ; <<4 x float>>:71 [#uses=1]
+ fmul <4 x float> %71, %9 ; <<4 x float>>:72 [#uses=1]
+ fmul <4 x float> %72, %10 ; <<4 x float>>:73 [#uses=1]
+ fmul <4 x float> %73, %11 ; <<4 x float>>:74 [#uses=1]
+ fmul <4 x float> %74, %12 ; <<4 x float>>:75 [#uses=1]
+ fmul <4 x float> %75, %13 ; <<4 x float>>:76 [#uses=1]
+ fmul <4 x float> %76, %14 ; <<4 x float>>:77 [#uses=1]
+ fmul <4 x float> %77, %15 ; <<4 x float>>:78 [#uses=1]
+ fmul <4 x float> %78, %16 ; <<4 x float>>:79 [#uses=1]
+ fmul <4 x float> %79, %17 ; <<4 x float>>:80 [#uses=1]
+ fmul <4 x float> %80, %18 ; <<4 x float>>:81 [#uses=1]
+ fmul <4 x float> %81, %19 ; <<4 x float>>:82 [#uses=1]
+ fmul <4 x float> %82, %20 ; <<4 x float>>:83 [#uses=1]
+ fmul <4 x float> %83, %21 ; <<4 x float>>:84 [#uses=1]
+ fmul <4 x float> %84, %22 ; <<4 x float>>:85 [#uses=1]
+ fmul <4 x float> %85, %23 ; <<4 x float>>:86 [#uses=1]
+ fmul <4 x float> %86, %24 ; <<4 x float>>:87 [#uses=1]
+ fmul <4 x float> %87, %25 ; <<4 x float>>:88 [#uses=1]
+ fmul <4 x float> %88, %26 ; <<4 x float>>:89 [#uses=1]
+ fmul <4 x float> %89, %27 ; <<4 x float>>:90 [#uses=1]
+ fmul <4 x float> %90, %28 ; <<4 x float>>:91 [#uses=1]
+ fmul <4 x float> %91, %29 ; <<4 x float>>:92 [#uses=1]
+ fmul <4 x float> %92, %30 ; <<4 x float>>:93 [#uses=1]
+ fmul <4 x float> %93, %31 ; <<4 x float>>:94 [#uses=1]
+ fmul <4 x float> %94, %32 ; <<4 x float>>:95 [#uses=1]
+ fmul <4 x float> %3, %3 ; <<4 x float>>:96 [#uses=1]
+ fmul <4 x float> %96, %4 ; <<4 x float>>:97 [#uses=1]
+ fmul <4 x float> %97, %5 ; <<4 x float>>:98 [#uses=1]
+ fmul <4 x float> %98, %6 ; <<4 x float>>:99 [#uses=1]
+ fmul <4 x float> %99, %7 ; <<4 x float>>:100 [#uses=1]
+ fmul <4 x float> %100, %8 ; <<4 x float>>:101 [#uses=1]
+ fmul <4 x float> %101, %9 ; <<4 x float>>:102 [#uses=1]
+ fmul <4 x float> %102, %10 ; <<4 x float>>:103 [#uses=1]
+ fmul <4 x float> %103, %11 ; <<4 x float>>:104 [#uses=1]
+ fmul <4 x float> %104, %12 ; <<4 x float>>:105 [#uses=1]
+ fmul <4 x float> %105, %13 ; <<4 x float>>:106 [#uses=1]
+ fmul <4 x float> %106, %14 ; <<4 x float>>:107 [#uses=1]
+ fmul <4 x float> %107, %15 ; <<4 x float>>:108 [#uses=1]
+ fmul <4 x float> %108, %16 ; <<4 x float>>:109 [#uses=1]
+ fmul <4 x float> %109, %17 ; <<4 x float>>:110 [#uses=1]
+ fmul <4 x float> %110, %18 ; <<4 x float>>:111 [#uses=1]
+ fmul <4 x float> %111, %19 ; <<4 x float>>:112 [#uses=1]
+ fmul <4 x float> %112, %20 ; <<4 x float>>:113 [#uses=1]
+ fmul <4 x float> %113, %21 ; <<4 x float>>:114 [#uses=1]
+ fmul <4 x float> %114, %22 ; <<4 x float>>:115 [#uses=1]
+ fmul <4 x float> %115, %23 ; <<4 x float>>:116 [#uses=1]
+ fmul <4 x float> %116, %24 ; <<4 x float>>:117 [#uses=1]
+ fmul <4 x float> %117, %25 ; <<4 x float>>:118 [#uses=1]
+ fmul <4 x float> %118, %26 ; <<4 x float>>:119 [#uses=1]
+ fmul <4 x float> %119, %27 ; <<4 x float>>:120 [#uses=1]
+ fmul <4 x float> %120, %28 ; <<4 x float>>:121 [#uses=1]
+ fmul <4 x float> %121, %29 ; <<4 x float>>:122 [#uses=1]
+ fmul <4 x float> %122, %30 ; <<4 x float>>:123 [#uses=1]
+ fmul <4 x float> %123, %31 ; <<4 x float>>:124 [#uses=1]
+ fmul <4 x float> %124, %32 ; <<4 x float>>:125 [#uses=1]
+ fmul <4 x float> %4, %4 ; <<4 x float>>:126 [#uses=1]
+ fmul <4 x float> %126, %5 ; <<4 x float>>:127 [#uses=1]
+ fmul <4 x float> %127, %6 ; <<4 x float>>:128 [#uses=1]
+ fmul <4 x float> %128, %7 ; <<4 x float>>:129 [#uses=1]
+ fmul <4 x float> %129, %8 ; <<4 x float>>:130 [#uses=1]
+ fmul <4 x float> %130, %9 ; <<4 x float>>:131 [#uses=1]
+ fmul <4 x float> %131, %10 ; <<4 x float>>:132 [#uses=1]
+ fmul <4 x float> %132, %11 ; <<4 x float>>:133 [#uses=1]
+ fmul <4 x float> %133, %12 ; <<4 x float>>:134 [#uses=1]
+ fmul <4 x float> %134, %13 ; <<4 x float>>:135 [#uses=1]
+ fmul <4 x float> %135, %14 ; <<4 x float>>:136 [#uses=1]
+ fmul <4 x float> %136, %15 ; <<4 x float>>:137 [#uses=1]
+ fmul <4 x float> %137, %16 ; <<4 x float>>:138 [#uses=1]
+ fmul <4 x float> %138, %17 ; <<4 x float>>:139 [#uses=1]
+ fmul <4 x float> %139, %18 ; <<4 x float>>:140 [#uses=1]
+ fmul <4 x float> %140, %19 ; <<4 x float>>:141 [#uses=1]
+ fmul <4 x float> %141, %20 ; <<4 x float>>:142 [#uses=1]
+ fmul <4 x float> %142, %21 ; <<4 x float>>:143 [#uses=1]
+ fmul <4 x float> %143, %22 ; <<4 x float>>:144 [#uses=1]
+ fmul <4 x float> %144, %23 ; <<4 x float>>:145 [#uses=1]
+ fmul <4 x float> %145, %24 ; <<4 x float>>:146 [#uses=1]
+ fmul <4 x float> %146, %25 ; <<4 x float>>:147 [#uses=1]
+ fmul <4 x float> %147, %26 ; <<4 x float>>:148 [#uses=1]
+ fmul <4 x float> %148, %27 ; <<4 x float>>:149 [#uses=1]
+ fmul <4 x float> %149, %28 ; <<4 x float>>:150 [#uses=1]
+ fmul <4 x float> %150, %29 ; <<4 x float>>:151 [#uses=1]
+ fmul <4 x float> %151, %30 ; <<4 x float>>:152 [#uses=1]
+ fmul <4 x float> %152, %31 ; <<4 x float>>:153 [#uses=1]
+ fmul <4 x float> %153, %32 ; <<4 x float>>:154 [#uses=1]
+ fmul <4 x float> %5, %5 ; <<4 x float>>:155 [#uses=1]
+ fmul <4 x float> %155, %6 ; <<4 x float>>:156 [#uses=1]
+ fmul <4 x float> %156, %7 ; <<4 x float>>:157 [#uses=1]
+ fmul <4 x float> %157, %8 ; <<4 x float>>:158 [#uses=1]
+ fmul <4 x float> %158, %9 ; <<4 x float>>:159 [#uses=1]
+ fmul <4 x float> %159, %10 ; <<4 x float>>:160 [#uses=1]
+ fmul <4 x float> %160, %11 ; <<4 x float>>:161 [#uses=1]
+ fmul <4 x float> %161, %12 ; <<4 x float>>:162 [#uses=1]
+ fmul <4 x float> %162, %13 ; <<4 x float>>:163 [#uses=1]
+ fmul <4 x float> %163, %14 ; <<4 x float>>:164 [#uses=1]
+ fmul <4 x float> %164, %15 ; <<4 x float>>:165 [#uses=1]
+ fmul <4 x float> %165, %16 ; <<4 x float>>:166 [#uses=1]
+ fmul <4 x float> %166, %17 ; <<4 x float>>:167 [#uses=1]
+ fmul <4 x float> %167, %18 ; <<4 x float>>:168 [#uses=1]
+ fmul <4 x float> %168, %19 ; <<4 x float>>:169 [#uses=1]
+ fmul <4 x float> %169, %20 ; <<4 x float>>:170 [#uses=1]
+ fmul <4 x float> %170, %21 ; <<4 x float>>:171 [#uses=1]
+ fmul <4 x float> %171, %22 ; <<4 x float>>:172 [#uses=1]
+ fmul <4 x float> %172, %23 ; <<4 x float>>:173 [#uses=1]
+ fmul <4 x float> %173, %24 ; <<4 x float>>:174 [#uses=1]
+ fmul <4 x float> %174, %25 ; <<4 x float>>:175 [#uses=1]
+ fmul <4 x float> %175, %26 ; <<4 x float>>:176 [#uses=1]
+ fmul <4 x float> %176, %27 ; <<4 x float>>:177 [#uses=1]
+ fmul <4 x float> %177, %28 ; <<4 x float>>:178 [#uses=1]
+ fmul <4 x float> %178, %29 ; <<4 x float>>:179 [#uses=1]
+ fmul <4 x float> %179, %30 ; <<4 x float>>:180 [#uses=1]
+ fmul <4 x float> %180, %31 ; <<4 x float>>:181 [#uses=1]
+ fmul <4 x float> %181, %32 ; <<4 x float>>:182 [#uses=1]
+ fmul <4 x float> %6, %6 ; <<4 x float>>:183 [#uses=1]
+ fmul <4 x float> %183, %7 ; <<4 x float>>:184 [#uses=1]
+ fmul <4 x float> %184, %8 ; <<4 x float>>:185 [#uses=1]
+ fmul <4 x float> %185, %9 ; <<4 x float>>:186 [#uses=1]
+ fmul <4 x float> %186, %10 ; <<4 x float>>:187 [#uses=1]
+ fmul <4 x float> %187, %11 ; <<4 x float>>:188 [#uses=1]
+ fmul <4 x float> %188, %12 ; <<4 x float>>:189 [#uses=1]
+ fmul <4 x float> %189, %13 ; <<4 x float>>:190 [#uses=1]
+ fmul <4 x float> %190, %14 ; <<4 x float>>:191 [#uses=1]
+ fmul <4 x float> %191, %15 ; <<4 x float>>:192 [#uses=1]
+ fmul <4 x float> %192, %16 ; <<4 x float>>:193 [#uses=1]
+ fmul <4 x float> %193, %17 ; <<4 x float>>:194 [#uses=1]
+ fmul <4 x float> %194, %18 ; <<4 x float>>:195 [#uses=1]
+ fmul <4 x float> %195, %19 ; <<4 x float>>:196 [#uses=1]
+ fmul <4 x float> %196, %20 ; <<4 x float>>:197 [#uses=1]
+ fmul <4 x float> %197, %21 ; <<4 x float>>:198 [#uses=1]
+ fmul <4 x float> %198, %22 ; <<4 x float>>:199 [#uses=1]
+ fmul <4 x float> %199, %23 ; <<4 x float>>:200 [#uses=1]
+ fmul <4 x float> %200, %24 ; <<4 x float>>:201 [#uses=1]
+ fmul <4 x float> %201, %25 ; <<4 x float>>:202 [#uses=1]
+ fmul <4 x float> %202, %26 ; <<4 x float>>:203 [#uses=1]
+ fmul <4 x float> %203, %27 ; <<4 x float>>:204 [#uses=1]
+ fmul <4 x float> %204, %28 ; <<4 x float>>:205 [#uses=1]
+ fmul <4 x float> %205, %29 ; <<4 x float>>:206 [#uses=1]
+ fmul <4 x float> %206, %30 ; <<4 x float>>:207 [#uses=1]
+ fmul <4 x float> %207, %31 ; <<4 x float>>:208 [#uses=1]
+ fmul <4 x float> %208, %32 ; <<4 x float>>:209 [#uses=1]
+ fmul <4 x float> %7, %7 ; <<4 x float>>:210 [#uses=1]
+ fmul <4 x float> %210, %8 ; <<4 x float>>:211 [#uses=1]
+ fmul <4 x float> %211, %9 ; <<4 x float>>:212 [#uses=1]
+ fmul <4 x float> %212, %10 ; <<4 x float>>:213 [#uses=1]
+ fmul <4 x float> %213, %11 ; <<4 x float>>:214 [#uses=1]
+ fmul <4 x float> %214, %12 ; <<4 x float>>:215 [#uses=1]
+ fmul <4 x float> %215, %13 ; <<4 x float>>:216 [#uses=1]
+ fmul <4 x float> %216, %14 ; <<4 x float>>:217 [#uses=1]
+ fmul <4 x float> %217, %15 ; <<4 x float>>:218 [#uses=1]
+ fmul <4 x float> %218, %16 ; <<4 x float>>:219 [#uses=1]
+ fmul <4 x float> %219, %17 ; <<4 x float>>:220 [#uses=1]
+ fmul <4 x float> %220, %18 ; <<4 x float>>:221 [#uses=1]
+ fmul <4 x float> %221, %19 ; <<4 x float>>:222 [#uses=1]
+ fmul <4 x float> %222, %20 ; <<4 x float>>:223 [#uses=1]
+ fmul <4 x float> %223, %21 ; <<4 x float>>:224 [#uses=1]
+ fmul <4 x float> %224, %22 ; <<4 x float>>:225 [#uses=1]
+ fmul <4 x float> %225, %23 ; <<4 x float>>:226 [#uses=1]
+ fmul <4 x float> %226, %24 ; <<4 x float>>:227 [#uses=1]
+ fmul <4 x float> %227, %25 ; <<4 x float>>:228 [#uses=1]
+ fmul <4 x float> %228, %26 ; <<4 x float>>:229 [#uses=1]
+ fmul <4 x float> %229, %27 ; <<4 x float>>:230 [#uses=1]
+ fmul <4 x float> %230, %28 ; <<4 x float>>:231 [#uses=1]
+ fmul <4 x float> %231, %29 ; <<4 x float>>:232 [#uses=1]
+ fmul <4 x float> %232, %30 ; <<4 x float>>:233 [#uses=1]
+ fmul <4 x float> %233, %31 ; <<4 x float>>:234 [#uses=1]
+ fmul <4 x float> %234, %32 ; <<4 x float>>:235 [#uses=1]
+ fmul <4 x float> %8, %8 ; <<4 x float>>:236 [#uses=1]
+ fmul <4 x float> %236, %9 ; <<4 x float>>:237 [#uses=1]
+ fmul <4 x float> %237, %10 ; <<4 x float>>:238 [#uses=1]
+ fmul <4 x float> %238, %11 ; <<4 x float>>:239 [#uses=1]
+ fmul <4 x float> %239, %12 ; <<4 x float>>:240 [#uses=1]
+ fmul <4 x float> %240, %13 ; <<4 x float>>:241 [#uses=1]
+ fmul <4 x float> %241, %14 ; <<4 x float>>:242 [#uses=1]
+ fmul <4 x float> %242, %15 ; <<4 x float>>:243 [#uses=1]
+ fmul <4 x float> %243, %16 ; <<4 x float>>:244 [#uses=1]
+ fmul <4 x float> %244, %17 ; <<4 x float>>:245 [#uses=1]
+ fmul <4 x float> %245, %18 ; <<4 x float>>:246 [#uses=1]
+ fmul <4 x float> %246, %19 ; <<4 x float>>:247 [#uses=1]
+ fmul <4 x float> %247, %20 ; <<4 x float>>:248 [#uses=1]
+ fmul <4 x float> %248, %21 ; <<4 x float>>:249 [#uses=1]
+ fmul <4 x float> %249, %22 ; <<4 x float>>:250 [#uses=1]
+ fmul <4 x float> %250, %23 ; <<4 x float>>:251 [#uses=1]
+ fmul <4 x float> %251, %24 ; <<4 x float>>:252 [#uses=1]
+ fmul <4 x float> %252, %25 ; <<4 x float>>:253 [#uses=1]
+ fmul <4 x float> %253, %26 ; <<4 x float>>:254 [#uses=1]
+ fmul <4 x float> %254, %27 ; <<4 x float>>:255 [#uses=1]
+ fmul <4 x float> %255, %28 ; <<4 x float>>:256 [#uses=1]
+ fmul <4 x float> %256, %29 ; <<4 x float>>:257 [#uses=1]
+ fmul <4 x float> %257, %30 ; <<4 x float>>:258 [#uses=1]
+ fmul <4 x float> %258, %31 ; <<4 x float>>:259 [#uses=1]
+ fmul <4 x float> %259, %32 ; <<4 x float>>:260 [#uses=1]
+ fmul <4 x float> %9, %9 ; <<4 x float>>:261 [#uses=1]
+ fmul <4 x float> %261, %10 ; <<4 x float>>:262 [#uses=1]
+ fmul <4 x float> %262, %11 ; <<4 x float>>:263 [#uses=1]
+ fmul <4 x float> %263, %12 ; <<4 x float>>:264 [#uses=1]
+ fmul <4 x float> %264, %13 ; <<4 x float>>:265 [#uses=1]
+ fmul <4 x float> %265, %14 ; <<4 x float>>:266 [#uses=1]
+ fmul <4 x float> %266, %15 ; <<4 x float>>:267 [#uses=1]
+ fmul <4 x float> %267, %16 ; <<4 x float>>:268 [#uses=1]
+ fmul <4 x float> %268, %17 ; <<4 x float>>:269 [#uses=1]
+ fmul <4 x float> %269, %18 ; <<4 x float>>:270 [#uses=1]
+ fmul <4 x float> %270, %19 ; <<4 x float>>:271 [#uses=1]
+ fmul <4 x float> %271, %20 ; <<4 x float>>:272 [#uses=1]
+ fmul <4 x float> %272, %21 ; <<4 x float>>:273 [#uses=1]
+ fmul <4 x float> %273, %22 ; <<4 x float>>:274 [#uses=1]
+ fmul <4 x float> %274, %23 ; <<4 x float>>:275 [#uses=1]
+ fmul <4 x float> %275, %24 ; <<4 x float>>:276 [#uses=1]
+ fmul <4 x float> %276, %25 ; <<4 x float>>:277 [#uses=1]
+ fmul <4 x float> %277, %26 ; <<4 x float>>:278 [#uses=1]
+ fmul <4 x float> %278, %27 ; <<4 x float>>:279 [#uses=1]
+ fmul <4 x float> %279, %28 ; <<4 x float>>:280 [#uses=1]
+ fmul <4 x float> %280, %29 ; <<4 x float>>:281 [#uses=1]
+ fmul <4 x float> %281, %30 ; <<4 x float>>:282 [#uses=1]
+ fmul <4 x float> %282, %31 ; <<4 x float>>:283 [#uses=1]
+ fmul <4 x float> %283, %32 ; <<4 x float>>:284 [#uses=1]
+ fmul <4 x float> %10, %10 ; <<4 x float>>:285 [#uses=1]
+ fmul <4 x float> %285, %11 ; <<4 x float>>:286 [#uses=1]
+ fmul <4 x float> %286, %12 ; <<4 x float>>:287 [#uses=1]
+ fmul <4 x float> %287, %13 ; <<4 x float>>:288 [#uses=1]
+ fmul <4 x float> %288, %14 ; <<4 x float>>:289 [#uses=1]
+ fmul <4 x float> %289, %15 ; <<4 x float>>:290 [#uses=1]
+ fmul <4 x float> %290, %16 ; <<4 x float>>:291 [#uses=1]
+ fmul <4 x float> %291, %17 ; <<4 x float>>:292 [#uses=1]
+ fmul <4 x float> %292, %18 ; <<4 x float>>:293 [#uses=1]
+ fmul <4 x float> %293, %19 ; <<4 x float>>:294 [#uses=1]
+ fmul <4 x float> %294, %20 ; <<4 x float>>:295 [#uses=1]
+ fmul <4 x float> %295, %21 ; <<4 x float>>:296 [#uses=1]
+ fmul <4 x float> %296, %22 ; <<4 x float>>:297 [#uses=1]
+ fmul <4 x float> %297, %23 ; <<4 x float>>:298 [#uses=1]
+ fmul <4 x float> %298, %24 ; <<4 x float>>:299 [#uses=1]
+ fmul <4 x float> %299, %25 ; <<4 x float>>:300 [#uses=1]
+ fmul <4 x float> %300, %26 ; <<4 x float>>:301 [#uses=1]
+ fmul <4 x float> %301, %27 ; <<4 x float>>:302 [#uses=1]
+ fmul <4 x float> %302, %28 ; <<4 x float>>:303 [#uses=1]
+ fmul <4 x float> %303, %29 ; <<4 x float>>:304 [#uses=1]
+ fmul <4 x float> %304, %30 ; <<4 x float>>:305 [#uses=1]
+ fmul <4 x float> %305, %31 ; <<4 x float>>:306 [#uses=1]
+ fmul <4 x float> %306, %32 ; <<4 x float>>:307 [#uses=1]
+ fmul <4 x float> %11, %11 ; <<4 x float>>:308 [#uses=1]
+ fmul <4 x float> %308, %12 ; <<4 x float>>:309 [#uses=1]
+ fmul <4 x float> %309, %13 ; <<4 x float>>:310 [#uses=1]
+ fmul <4 x float> %310, %14 ; <<4 x float>>:311 [#uses=1]
+ fmul <4 x float> %311, %15 ; <<4 x float>>:312 [#uses=1]
+ fmul <4 x float> %312, %16 ; <<4 x float>>:313 [#uses=1]
+ fmul <4 x float> %313, %17 ; <<4 x float>>:314 [#uses=1]
+ fmul <4 x float> %314, %18 ; <<4 x float>>:315 [#uses=1]
+ fmul <4 x float> %315, %19 ; <<4 x float>>:316 [#uses=1]
+ fmul <4 x float> %316, %20 ; <<4 x float>>:317 [#uses=1]
+ fmul <4 x float> %317, %21 ; <<4 x float>>:318 [#uses=1]
+ fmul <4 x float> %318, %22 ; <<4 x float>>:319 [#uses=1]
+ fmul <4 x float> %319, %23 ; <<4 x float>>:320 [#uses=1]
+ fmul <4 x float> %320, %24 ; <<4 x float>>:321 [#uses=1]
+ fmul <4 x float> %321, %25 ; <<4 x float>>:322 [#uses=1]
+ fmul <4 x float> %322, %26 ; <<4 x float>>:323 [#uses=1]
+ fmul <4 x float> %323, %27 ; <<4 x float>>:324 [#uses=1]
+ fmul <4 x float> %324, %28 ; <<4 x float>>:325 [#uses=1]
+ fmul <4 x float> %325, %29 ; <<4 x float>>:326 [#uses=1]
+ fmul <4 x float> %326, %30 ; <<4 x float>>:327 [#uses=1]
+ fmul <4 x float> %327, %31 ; <<4 x float>>:328 [#uses=1]
+ fmul <4 x float> %328, %32 ; <<4 x float>>:329 [#uses=1]
+ fmul <4 x float> %12, %12 ; <<4 x float>>:330 [#uses=1]
+ fmul <4 x float> %330, %13 ; <<4 x float>>:331 [#uses=1]
+ fmul <4 x float> %331, %14 ; <<4 x float>>:332 [#uses=1]
+ fmul <4 x float> %332, %15 ; <<4 x float>>:333 [#uses=1]
+ fmul <4 x float> %333, %16 ; <<4 x float>>:334 [#uses=1]
+ fmul <4 x float> %334, %17 ; <<4 x float>>:335 [#uses=1]
+ fmul <4 x float> %335, %18 ; <<4 x float>>:336 [#uses=1]
+ fmul <4 x float> %336, %19 ; <<4 x float>>:337 [#uses=1]
+ fmul <4 x float> %337, %20 ; <<4 x float>>:338 [#uses=1]
+ fmul <4 x float> %338, %21 ; <<4 x float>>:339 [#uses=1]
+ fmul <4 x float> %339, %22 ; <<4 x float>>:340 [#uses=1]
+ fmul <4 x float> %340, %23 ; <<4 x float>>:341 [#uses=1]
+ fmul <4 x float> %341, %24 ; <<4 x float>>:342 [#uses=1]
+ fmul <4 x float> %342, %25 ; <<4 x float>>:343 [#uses=1]
+ fmul <4 x float> %343, %26 ; <<4 x float>>:344 [#uses=1]
+ fmul <4 x float> %344, %27 ; <<4 x float>>:345 [#uses=1]
+ fmul <4 x float> %345, %28 ; <<4 x float>>:346 [#uses=1]
+ fmul <4 x float> %346, %29 ; <<4 x float>>:347 [#uses=1]
+ fmul <4 x float> %347, %30 ; <<4 x float>>:348 [#uses=1]
+ fmul <4 x float> %348, %31 ; <<4 x float>>:349 [#uses=1]
+ fmul <4 x float> %349, %32 ; <<4 x float>>:350 [#uses=1]
+ fmul <4 x float> %13, %13 ; <<4 x float>>:351 [#uses=1]
+ fmul <4 x float> %351, %14 ; <<4 x float>>:352 [#uses=1]
+ fmul <4 x float> %352, %15 ; <<4 x float>>:353 [#uses=1]
+ fmul <4 x float> %353, %16 ; <<4 x float>>:354 [#uses=1]
+ fmul <4 x float> %354, %17 ; <<4 x float>>:355 [#uses=1]
+ fmul <4 x float> %355, %18 ; <<4 x float>>:356 [#uses=1]
+ fmul <4 x float> %356, %19 ; <<4 x float>>:357 [#uses=1]
+ fmul <4 x float> %357, %20 ; <<4 x float>>:358 [#uses=1]
+ fmul <4 x float> %358, %21 ; <<4 x float>>:359 [#uses=1]
+ fmul <4 x float> %359, %22 ; <<4 x float>>:360 [#uses=1]
+ fmul <4 x float> %360, %23 ; <<4 x float>>:361 [#uses=1]
+ fmul <4 x float> %361, %24 ; <<4 x float>>:362 [#uses=1]
+ fmul <4 x float> %362, %25 ; <<4 x float>>:363 [#uses=1]
+ fmul <4 x float> %363, %26 ; <<4 x float>>:364 [#uses=1]
+ fmul <4 x float> %364, %27 ; <<4 x float>>:365 [#uses=1]
+ fmul <4 x float> %365, %28 ; <<4 x float>>:366 [#uses=1]
+ fmul <4 x float> %366, %29 ; <<4 x float>>:367 [#uses=1]
+ fmul <4 x float> %367, %30 ; <<4 x float>>:368 [#uses=1]
+ fmul <4 x float> %368, %31 ; <<4 x float>>:369 [#uses=1]
+ fmul <4 x float> %369, %32 ; <<4 x float>>:370 [#uses=1]
+ fmul <4 x float> %14, %14 ; <<4 x float>>:371 [#uses=1]
+ fmul <4 x float> %371, %15 ; <<4 x float>>:372 [#uses=1]
+ fmul <4 x float> %372, %16 ; <<4 x float>>:373 [#uses=1]
+ fmul <4 x float> %373, %17 ; <<4 x float>>:374 [#uses=1]
+ fmul <4 x float> %374, %18 ; <<4 x float>>:375 [#uses=1]
+ fmul <4 x float> %375, %19 ; <<4 x float>>:376 [#uses=1]
+ fmul <4 x float> %376, %20 ; <<4 x float>>:377 [#uses=1]
+ fmul <4 x float> %377, %21 ; <<4 x float>>:378 [#uses=1]
+ fmul <4 x float> %378, %22 ; <<4 x float>>:379 [#uses=1]
+ fmul <4 x float> %379, %23 ; <<4 x float>>:380 [#uses=1]
+ fmul <4 x float> %380, %24 ; <<4 x float>>:381 [#uses=1]
+ fmul <4 x float> %381, %25 ; <<4 x float>>:382 [#uses=1]
+ fmul <4 x float> %382, %26 ; <<4 x float>>:383 [#uses=1]
+ fmul <4 x float> %383, %27 ; <<4 x float>>:384 [#uses=1]
+ fmul <4 x float> %384, %28 ; <<4 x float>>:385 [#uses=1]
+ fmul <4 x float> %385, %29 ; <<4 x float>>:386 [#uses=1]
+ fmul <4 x float> %386, %30 ; <<4 x float>>:387 [#uses=1]
+ fmul <4 x float> %387, %31 ; <<4 x float>>:388 [#uses=1]
+ fmul <4 x float> %388, %32 ; <<4 x float>>:389 [#uses=1]
+ fmul <4 x float> %15, %15 ; <<4 x float>>:390 [#uses=1]
+ fmul <4 x float> %390, %16 ; <<4 x float>>:391 [#uses=1]
+ fmul <4 x float> %391, %17 ; <<4 x float>>:392 [#uses=1]
+ fmul <4 x float> %392, %18 ; <<4 x float>>:393 [#uses=1]
+ fmul <4 x float> %393, %19 ; <<4 x float>>:394 [#uses=1]
+ fmul <4 x float> %394, %20 ; <<4 x float>>:395 [#uses=1]
+ fmul <4 x float> %395, %21 ; <<4 x float>>:396 [#uses=1]
+ fmul <4 x float> %396, %22 ; <<4 x float>>:397 [#uses=1]
+ fmul <4 x float> %397, %23 ; <<4 x float>>:398 [#uses=1]
+ fmul <4 x float> %398, %24 ; <<4 x float>>:399 [#uses=1]
+ fmul <4 x float> %399, %25 ; <<4 x float>>:400 [#uses=1]
+ fmul <4 x float> %400, %26 ; <<4 x float>>:401 [#uses=1]
+ fmul <4 x float> %401, %27 ; <<4 x float>>:402 [#uses=1]
+ fmul <4 x float> %402, %28 ; <<4 x float>>:403 [#uses=1]
+ fmul <4 x float> %403, %29 ; <<4 x float>>:404 [#uses=1]
+ fmul <4 x float> %404, %30 ; <<4 x float>>:405 [#uses=1]
+ fmul <4 x float> %405, %31 ; <<4 x float>>:406 [#uses=1]
+ fmul <4 x float> %406, %32 ; <<4 x float>>:407 [#uses=1]
+ fmul <4 x float> %16, %16 ; <<4 x float>>:408 [#uses=1]
+ fmul <4 x float> %408, %17 ; <<4 x float>>:409 [#uses=1]
+ fmul <4 x float> %409, %18 ; <<4 x float>>:410 [#uses=1]
+ fmul <4 x float> %410, %19 ; <<4 x float>>:411 [#uses=1]
+ fmul <4 x float> %411, %20 ; <<4 x float>>:412 [#uses=1]
+ fmul <4 x float> %412, %21 ; <<4 x float>>:413 [#uses=1]
+ fmul <4 x float> %413, %22 ; <<4 x float>>:414 [#uses=1]
+ fmul <4 x float> %414, %23 ; <<4 x float>>:415 [#uses=1]
+ fmul <4 x float> %415, %24 ; <<4 x float>>:416 [#uses=1]
+ fmul <4 x float> %416, %25 ; <<4 x float>>:417 [#uses=1]
+ fmul <4 x float> %417, %26 ; <<4 x float>>:418 [#uses=1]
+ fmul <4 x float> %418, %27 ; <<4 x float>>:419 [#uses=1]
+ fmul <4 x float> %419, %28 ; <<4 x float>>:420 [#uses=1]
+ fmul <4 x float> %420, %29 ; <<4 x float>>:421 [#uses=1]
+ fmul <4 x float> %421, %30 ; <<4 x float>>:422 [#uses=1]
+ fmul <4 x float> %422, %31 ; <<4 x float>>:423 [#uses=1]
+ fmul <4 x float> %423, %32 ; <<4 x float>>:424 [#uses=1]
+ fmul <4 x float> %17, %17 ; <<4 x float>>:425 [#uses=1]
+ fmul <4 x float> %425, %18 ; <<4 x float>>:426 [#uses=1]
+ fmul <4 x float> %426, %19 ; <<4 x float>>:427 [#uses=1]
+ fmul <4 x float> %427, %20 ; <<4 x float>>:428 [#uses=1]
+ fmul <4 x float> %428, %21 ; <<4 x float>>:429 [#uses=1]
+ fmul <4 x float> %429, %22 ; <<4 x float>>:430 [#uses=1]
+ fmul <4 x float> %430, %23 ; <<4 x float>>:431 [#uses=1]
+ fmul <4 x float> %431, %24 ; <<4 x float>>:432 [#uses=1]
+ fmul <4 x float> %432, %25 ; <<4 x float>>:433 [#uses=1]
+ fmul <4 x float> %433, %26 ; <<4 x float>>:434 [#uses=1]
+ fmul <4 x float> %434, %27 ; <<4 x float>>:435 [#uses=1]
+ fmul <4 x float> %435, %28 ; <<4 x float>>:436 [#uses=1]
+ fmul <4 x float> %436, %29 ; <<4 x float>>:437 [#uses=1]
+ fmul <4 x float> %437, %30 ; <<4 x float>>:438 [#uses=1]
+ fmul <4 x float> %438, %31 ; <<4 x float>>:439 [#uses=1]
+ fmul <4 x float> %439, %32 ; <<4 x float>>:440 [#uses=1]
+ fmul <4 x float> %18, %18 ; <<4 x float>>:441 [#uses=1]
+ fmul <4 x float> %441, %19 ; <<4 x float>>:442 [#uses=1]
+ fmul <4 x float> %442, %20 ; <<4 x float>>:443 [#uses=1]
+ fmul <4 x float> %443, %21 ; <<4 x float>>:444 [#uses=1]
+ fmul <4 x float> %444, %22 ; <<4 x float>>:445 [#uses=1]
+ fmul <4 x float> %445, %23 ; <<4 x float>>:446 [#uses=1]
+ fmul <4 x float> %446, %24 ; <<4 x float>>:447 [#uses=1]
+ fmul <4 x float> %447, %25 ; <<4 x float>>:448 [#uses=1]
+ fmul <4 x float> %448, %26 ; <<4 x float>>:449 [#uses=1]
+ fmul <4 x float> %449, %27 ; <<4 x float>>:450 [#uses=1]
+ fmul <4 x float> %450, %28 ; <<4 x float>>:451 [#uses=1]
+ fmul <4 x float> %451, %29 ; <<4 x float>>:452 [#uses=1]
+ fmul <4 x float> %452, %30 ; <<4 x float>>:453 [#uses=1]
+ fmul <4 x float> %453, %31 ; <<4 x float>>:454 [#uses=1]
+ fmul <4 x float> %454, %32 ; <<4 x float>>:455 [#uses=1]
+ fmul <4 x float> %19, %19 ; <<4 x float>>:456 [#uses=1]
+ fmul <4 x float> %456, %20 ; <<4 x float>>:457 [#uses=1]
+ fmul <4 x float> %457, %21 ; <<4 x float>>:458 [#uses=1]
+ fmul <4 x float> %458, %22 ; <<4 x float>>:459 [#uses=1]
+ fmul <4 x float> %459, %23 ; <<4 x float>>:460 [#uses=1]
+ fmul <4 x float> %460, %24 ; <<4 x float>>:461 [#uses=1]
+ fmul <4 x float> %461, %25 ; <<4 x float>>:462 [#uses=1]
+ fmul <4 x float> %462, %26 ; <<4 x float>>:463 [#uses=1]
+ fmul <4 x float> %463, %27 ; <<4 x float>>:464 [#uses=1]
+ fmul <4 x float> %464, %28 ; <<4 x float>>:465 [#uses=1]
+ fmul <4 x float> %465, %29 ; <<4 x float>>:466 [#uses=1]
+ fmul <4 x float> %466, %30 ; <<4 x float>>:467 [#uses=1]
+ fmul <4 x float> %467, %31 ; <<4 x float>>:468 [#uses=1]
+ fmul <4 x float> %468, %32 ; <<4 x float>>:469 [#uses=1]
+ fmul <4 x float> %20, %20 ; <<4 x float>>:470 [#uses=1]
+ fmul <4 x float> %470, %21 ; <<4 x float>>:471 [#uses=1]
+ fmul <4 x float> %471, %22 ; <<4 x float>>:472 [#uses=1]
+ fmul <4 x float> %472, %23 ; <<4 x float>>:473 [#uses=1]
+ fmul <4 x float> %473, %24 ; <<4 x float>>:474 [#uses=1]
+ fmul <4 x float> %474, %25 ; <<4 x float>>:475 [#uses=1]
+ fmul <4 x float> %475, %26 ; <<4 x float>>:476 [#uses=1]
+ fmul <4 x float> %476, %27 ; <<4 x float>>:477 [#uses=1]
+ fmul <4 x float> %477, %28 ; <<4 x float>>:478 [#uses=1]
+ fmul <4 x float> %478, %29 ; <<4 x float>>:479 [#uses=1]
+ fmul <4 x float> %479, %30 ; <<4 x float>>:480 [#uses=1]
+ fmul <4 x float> %480, %31 ; <<4 x float>>:481 [#uses=1]
+ fmul <4 x float> %481, %32 ; <<4 x float>>:482 [#uses=1]
+ fmul <4 x float> %21, %21 ; <<4 x float>>:483 [#uses=1]
+ fmul <4 x float> %483, %22 ; <<4 x float>>:484 [#uses=1]
+ fmul <4 x float> %484, %23 ; <<4 x float>>:485 [#uses=1]
+ fmul <4 x float> %485, %24 ; <<4 x float>>:486 [#uses=1]
+ fmul <4 x float> %486, %25 ; <<4 x float>>:487 [#uses=1]
+ fmul <4 x float> %487, %26 ; <<4 x float>>:488 [#uses=1]
+ fmul <4 x float> %488, %27 ; <<4 x float>>:489 [#uses=1]
+ fmul <4 x float> %489, %28 ; <<4 x float>>:490 [#uses=1]
+ fmul <4 x float> %490, %29 ; <<4 x float>>:491 [#uses=1]
+ fmul <4 x float> %491, %30 ; <<4 x float>>:492 [#uses=1]
+ fmul <4 x float> %492, %31 ; <<4 x float>>:493 [#uses=1]
+ fmul <4 x float> %493, %32 ; <<4 x float>>:494 [#uses=1]
+ fmul <4 x float> %22, %22 ; <<4 x float>>:495 [#uses=1]
+ fmul <4 x float> %495, %23 ; <<4 x float>>:496 [#uses=1]
+ fmul <4 x float> %496, %24 ; <<4 x float>>:497 [#uses=1]
+ fmul <4 x float> %497, %25 ; <<4 x float>>:498 [#uses=1]
+ fmul <4 x float> %498, %26 ; <<4 x float>>:499 [#uses=1]
+ fmul <4 x float> %499, %27 ; <<4 x float>>:500 [#uses=1]
+ fmul <4 x float> %500, %28 ; <<4 x float>>:501 [#uses=1]
+ fmul <4 x float> %501, %29 ; <<4 x float>>:502 [#uses=1]
+ fmul <4 x float> %502, %30 ; <<4 x float>>:503 [#uses=1]
+ fmul <4 x float> %503, %31 ; <<4 x float>>:504 [#uses=1]
+ fmul <4 x float> %504, %32 ; <<4 x float>>:505 [#uses=1]
+ fmul <4 x float> %23, %23 ; <<4 x float>>:506 [#uses=1]
+ fmul <4 x float> %506, %24 ; <<4 x float>>:507 [#uses=1]
+ fmul <4 x float> %507, %25 ; <<4 x float>>:508 [#uses=1]
+ fmul <4 x float> %508, %26 ; <<4 x float>>:509 [#uses=1]
+ fmul <4 x float> %509, %27 ; <<4 x float>>:510 [#uses=1]
+ fmul <4 x float> %510, %28 ; <<4 x float>>:511 [#uses=1]
+ fmul <4 x float> %511, %29 ; <<4 x float>>:512 [#uses=1]
+ fmul <4 x float> %512, %30 ; <<4 x float>>:513 [#uses=1]
+ fmul <4 x float> %513, %31 ; <<4 x float>>:514 [#uses=1]
+ fmul <4 x float> %514, %32 ; <<4 x float>>:515 [#uses=1]
+ fmul <4 x float> %24, %24 ; <<4 x float>>:516 [#uses=1]
+ fmul <4 x float> %516, %25 ; <<4 x float>>:517 [#uses=1]
+ fmul <4 x float> %517, %26 ; <<4 x float>>:518 [#uses=1]
+ fmul <4 x float> %518, %27 ; <<4 x float>>:519 [#uses=1]
+ fmul <4 x float> %519, %28 ; <<4 x float>>:520 [#uses=1]
+ fmul <4 x float> %520, %29 ; <<4 x float>>:521 [#uses=1]
+ fmul <4 x float> %521, %30 ; <<4 x float>>:522 [#uses=1]
+ fmul <4 x float> %522, %31 ; <<4 x float>>:523 [#uses=1]
+ fmul <4 x float> %523, %32 ; <<4 x float>>:524 [#uses=1]
+ fmul <4 x float> %25, %25 ; <<4 x float>>:525 [#uses=1]
+ fmul <4 x float> %525, %26 ; <<4 x float>>:526 [#uses=1]
+ fmul <4 x float> %526, %27 ; <<4 x float>>:527 [#uses=1]
+ fmul <4 x float> %527, %28 ; <<4 x float>>:528 [#uses=1]
+ fmul <4 x float> %528, %29 ; <<4 x float>>:529 [#uses=1]
+ fmul <4 x float> %529, %30 ; <<4 x float>>:530 [#uses=1]
+ fmul <4 x float> %530, %31 ; <<4 x float>>:531 [#uses=1]
+ fmul <4 x float> %531, %32 ; <<4 x float>>:532 [#uses=1]
+ fmul <4 x float> %26, %26 ; <<4 x float>>:533 [#uses=1]
+ fmul <4 x float> %533, %27 ; <<4 x float>>:534 [#uses=1]
+ fmul <4 x float> %534, %28 ; <<4 x float>>:535 [#uses=1]
+ fmul <4 x float> %535, %29 ; <<4 x float>>:536 [#uses=1]
+ fmul <4 x float> %536, %30 ; <<4 x float>>:537 [#uses=1]
+ fmul <4 x float> %537, %31 ; <<4 x float>>:538 [#uses=1]
+ fmul <4 x float> %538, %32 ; <<4 x float>>:539 [#uses=1]
+ fmul <4 x float> %27, %27 ; <<4 x float>>:540 [#uses=1]
+ fmul <4 x float> %540, %28 ; <<4 x float>>:541 [#uses=1]
+ fmul <4 x float> %541, %29 ; <<4 x float>>:542 [#uses=1]
+ fmul <4 x float> %542, %30 ; <<4 x float>>:543 [#uses=1]
+ fmul <4 x float> %543, %31 ; <<4 x float>>:544 [#uses=1]
+ fmul <4 x float> %544, %32 ; <<4 x float>>:545 [#uses=1]
+ fmul <4 x float> %28, %28 ; <<4 x float>>:546 [#uses=1]
+ fmul <4 x float> %546, %29 ; <<4 x float>>:547 [#uses=1]
+ fmul <4 x float> %547, %30 ; <<4 x float>>:548 [#uses=1]
+ fmul <4 x float> %548, %31 ; <<4 x float>>:549 [#uses=1]
+ fmul <4 x float> %549, %32 ; <<4 x float>>:550 [#uses=1]
+ fmul <4 x float> %29, %29 ; <<4 x float>>:551 [#uses=1]
+ fmul <4 x float> %551, %30 ; <<4 x float>>:552 [#uses=1]
+ fmul <4 x float> %552, %31 ; <<4 x float>>:553 [#uses=1]
+ fmul <4 x float> %553, %32 ; <<4 x float>>:554 [#uses=1]
+ fmul <4 x float> %30, %30 ; <<4 x float>>:555 [#uses=1]
+ fmul <4 x float> %555, %31 ; <<4 x float>>:556 [#uses=1]
+ fmul <4 x float> %556, %32 ; <<4 x float>>:557 [#uses=1]
+ fmul <4 x float> %31, %31 ; <<4 x float>>:558 [#uses=1]
+ fmul <4 x float> %558, %32 ; <<4 x float>>:559 [#uses=1]
+ fmul <4 x float> %32, %32 ; <<4 x float>>:560 [#uses=1]
+ fadd <4 x float> %64, %64 ; <<4 x float>>:561 [#uses=1]
+ fadd <4 x float> %561, %64 ; <<4 x float>>:562 [#uses=1]
+ fadd <4 x float> %562, %95 ; <<4 x float>>:563 [#uses=1]
+ fadd <4 x float> %563, %125 ; <<4 x float>>:564 [#uses=1]
+ fadd <4 x float> %564, %154 ; <<4 x float>>:565 [#uses=1]
+ fadd <4 x float> %565, %182 ; <<4 x float>>:566 [#uses=1]
+ fadd <4 x float> %566, %209 ; <<4 x float>>:567 [#uses=1]
+ fadd <4 x float> %567, %235 ; <<4 x float>>:568 [#uses=1]
+ fadd <4 x float> %568, %260 ; <<4 x float>>:569 [#uses=1]
+ fadd <4 x float> %569, %284 ; <<4 x float>>:570 [#uses=1]
+ fadd <4 x float> %570, %307 ; <<4 x float>>:571 [#uses=1]
+ fadd <4 x float> %571, %329 ; <<4 x float>>:572 [#uses=1]
+ fadd <4 x float> %572, %350 ; <<4 x float>>:573 [#uses=1]
+ fadd <4 x float> %573, %370 ; <<4 x float>>:574 [#uses=1]
+ fadd <4 x float> %574, %389 ; <<4 x float>>:575 [#uses=1]
+ fadd <4 x float> %575, %407 ; <<4 x float>>:576 [#uses=1]
+ fadd <4 x float> %576, %424 ; <<4 x float>>:577 [#uses=1]
+ fadd <4 x float> %577, %440 ; <<4 x float>>:578 [#uses=1]
+ fadd <4 x float> %578, %455 ; <<4 x float>>:579 [#uses=1]
+ fadd <4 x float> %579, %469 ; <<4 x float>>:580 [#uses=1]
+ fadd <4 x float> %580, %482 ; <<4 x float>>:581 [#uses=1]
+ fadd <4 x float> %581, %494 ; <<4 x float>>:582 [#uses=1]
+ fadd <4 x float> %582, %505 ; <<4 x float>>:583 [#uses=1]
+ fadd <4 x float> %583, %515 ; <<4 x float>>:584 [#uses=1]
+ fadd <4 x float> %584, %524 ; <<4 x float>>:585 [#uses=1]
+ fadd <4 x float> %585, %532 ; <<4 x float>>:586 [#uses=1]
+ fadd <4 x float> %586, %539 ; <<4 x float>>:587 [#uses=1]
+ fadd <4 x float> %587, %545 ; <<4 x float>>:588 [#uses=1]
+ fadd <4 x float> %588, %550 ; <<4 x float>>:589 [#uses=1]
+ fadd <4 x float> %589, %554 ; <<4 x float>>:590 [#uses=1]
+ fadd <4 x float> %590, %557 ; <<4 x float>>:591 [#uses=1]
+ fadd <4 x float> %591, %559 ; <<4 x float>>:592 [#uses=1]
+ fadd <4 x float> %592, %560 ; <<4 x float>>:593 [#uses=1]
store <4 x float> %593, <4 x float>* @0, align 1
ret void
}
insertelement <4 x i32> zeroinitializer, i32 %5, i32 3 ; <<4 x i32>>:6 [#uses=1]
and <4 x i32> zeroinitializer, %6 ; <<4 x i32>>:7 [#uses=1]
bitcast <4 x i32> %7 to <4 x float> ; <<4 x float>>:8 [#uses=1]
- mul <4 x float> zeroinitializer, %8 ; <<4 x float>>:9 [#uses=1]
+ fmul <4 x float> zeroinitializer, %8 ; <<4 x float>>:9 [#uses=1]
bitcast <4 x float> %9 to <4 x i32> ; <<4 x i32>>:10 [#uses=1]
or <4 x i32> %10, zeroinitializer ; <<4 x i32>>:11 [#uses=1]
bitcast <4 x i32> %11 to <4 x float> ; <<4 x float>>:12 [#uses=1]
- mul <4 x float> %12, < float 1.000000e+02, float 1.000000e+02, float 1.000000e+02, float 1.000000e+02 > ; <<4 x float>>:13 [#uses=1]
- sub <4 x float> %13, < float 1.000000e+02, float 1.000000e+02, float 1.000000e+02, float 1.000000e+02 > ; <<4 x float>>:14 [#uses=1]
+ fmul <4 x float> %12, < float 1.000000e+02, float 1.000000e+02, float 1.000000e+02, float 1.000000e+02 > ; <<4 x float>>:13 [#uses=1]
+ fsub <4 x float> %13, < float 1.000000e+02, float 1.000000e+02, float 1.000000e+02, float 1.000000e+02 > ; <<4 x float>>:14 [#uses=1]
extractelement <4 x float> %14, i32 3 ; <float>:15 [#uses=1]
call float @fmaxf( float 0.000000e+00, float %15 ) ; <float>:16 [#uses=0]
br label %bb.nph
bb163: ; preds = %bb151, %entry
%tmp366 = load double* null, align 8 ; <double> [#uses=1]
- %tmp368 = mul double %tmp366, 0.000000e+00 ; <double> [#uses=1]
+ %tmp368 = fmul double %tmp366, 0.000000e+00 ; <double> [#uses=1]
%tmp368226 = bitcast double %tmp368 to i64 ; <i64> [#uses=1]
br label %bb5.i
br label %bb22.preheader
bb25: ; preds = %bb24.preheader
- %7 = mul double 0.000000e+00, %6 ; <double> [#uses=0]
+ %7 = fmul double 0.000000e+00, %6 ; <double> [#uses=0]
%8 = add i32 %i3.122100, 0 ; <i32> [#uses=1]
%9 = icmp sgt i32 %8, 0 ; <i1> [#uses=1]
br i1 %9, label %bb3, label %bb24.preheader
br i1 %10, label %bb25, label %bb22.preheader
bb30.loopexit: ; preds = %bb
- %11 = mul double 0.000000e+00, 0x401921FB54442D1C ; <double> [#uses=1]
+ %11 = fmul double 0.000000e+00, 0x401921FB54442D1C ; <double> [#uses=1]
br label %bb3
}
call void @llvm.va_start(i8* %v1)
%t1 = va_arg i8** %ap, x86_fp80 ; <x86_fp80> [#uses=1]
%t2 = va_arg i8** %ap, x86_fp80 ; <x86_fp80> [#uses=1]
- %t = add x86_fp80 %t1, %t2 ; <x86_fp80> [#uses=1]
+ %t = fadd x86_fp80 %t1, %t2 ; <x86_fp80> [#uses=1]
ret x86_fp80 %t
}
%20 = add <4 x i32> %19, zeroinitializer ; <<4 x i32>> [#uses=3]
%21 = load i32* null, align 4 ; <i32> [#uses=0]
%22 = call <4 x float> @llvm.x86.sse2.cvtdq2ps(<4 x i32> zeroinitializer) nounwind readnone ; <<4 x float>> [#uses=1]
- %23 = mul <4 x float> %22, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
+ %23 = fmul <4 x float> %22, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
%tmp2114.i119.i.i = extractelement <4 x i32> %20, i32 1 ; <i32> [#uses=1]
%24 = shl i32 %tmp2114.i119.i.i, 2 ; <i32> [#uses=1]
%25 = getelementptr i8* %11, i32 %24 ; <i8*> [#uses=1]
%33 = bitcast <8 x i16> %32 to <4 x i32> ; <<4 x i32>> [#uses=1]
%34 = shufflevector <4 x i32> %33, <4 x i32> undef, <4 x i32> < i32 2, i32 1, i32 0, i32 3 > ; <<4 x i32>> [#uses=1]
%35 = call <4 x float> @llvm.x86.sse2.cvtdq2ps(<4 x i32> %34) nounwind readnone ; <<4 x float>> [#uses=1]
- %36 = mul <4 x float> %35, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
+ %36 = fmul <4 x float> %35, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
%tmp2113.i124.i.i = extractelement <4 x i32> %20, i32 2 ; <i32> [#uses=1]
%37 = shl i32 %tmp2113.i124.i.i, 2 ; <i32> [#uses=1]
%38 = getelementptr i8* %14, i32 %37 ; <i8*> [#uses=1]
%46 = bitcast <8 x i16> %45 to <4 x i32> ; <<4 x i32>> [#uses=1]
%47 = shufflevector <4 x i32> %46, <4 x i32> undef, <4 x i32> < i32 2, i32 1, i32 0, i32 3 > ; <<4 x i32>> [#uses=1]
%48 = call <4 x float> @llvm.x86.sse2.cvtdq2ps(<4 x i32> %47) nounwind readnone ; <<4 x float>> [#uses=1]
- %49 = mul <4 x float> %48, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
+ %49 = fmul <4 x float> %48, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
%tmp2112.i129.i.i = extractelement <4 x i32> %20, i32 3 ; <i32> [#uses=1]
%50 = shl i32 %tmp2112.i129.i.i, 2 ; <i32> [#uses=1]
%51 = getelementptr i8* %17, i32 %50 ; <i8*> [#uses=1]
%59 = bitcast <8 x i16> %58 to <4 x i32> ; <<4 x i32>> [#uses=1]
%60 = shufflevector <4 x i32> %59, <4 x i32> undef, <4 x i32> < i32 2, i32 1, i32 0, i32 3 > ; <<4 x i32>> [#uses=1]
%61 = call <4 x float> @llvm.x86.sse2.cvtdq2ps(<4 x i32> %60) nounwind readnone ; <<4 x float>> [#uses=1]
- %62 = mul <4 x float> %61, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
- %63 = mul <4 x float> %23, zeroinitializer ; <<4 x float>> [#uses=1]
- %64 = add <4 x float> zeroinitializer, %63 ; <<4 x float>> [#uses=1]
- %65 = mul <4 x float> %36, zeroinitializer ; <<4 x float>> [#uses=1]
- %66 = add <4 x float> zeroinitializer, %65 ; <<4 x float>> [#uses=1]
- %67 = mul <4 x float> %49, zeroinitializer ; <<4 x float>> [#uses=1]
- %68 = add <4 x float> zeroinitializer, %67 ; <<4 x float>> [#uses=1]
- %69 = mul <4 x float> %62, zeroinitializer ; <<4 x float>> [#uses=1]
- %70 = add <4 x float> zeroinitializer, %69 ; <<4 x float>> [#uses=1]
+ %62 = fmul <4 x float> %61, < float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000, float 0x3F70101020000000 > ; <<4 x float>> [#uses=1]
+ %63 = fmul <4 x float> %23, zeroinitializer ; <<4 x float>> [#uses=1]
+ %64 = fadd <4 x float> zeroinitializer, %63 ; <<4 x float>> [#uses=1]
+ %65 = fmul <4 x float> %36, zeroinitializer ; <<4 x float>> [#uses=1]
+ %66 = fadd <4 x float> zeroinitializer, %65 ; <<4 x float>> [#uses=1]
+ %67 = fmul <4 x float> %49, zeroinitializer ; <<4 x float>> [#uses=1]
+ %68 = fadd <4 x float> zeroinitializer, %67 ; <<4 x float>> [#uses=1]
+ %69 = fmul <4 x float> %62, zeroinitializer ; <<4 x float>> [#uses=1]
+ %70 = fadd <4 x float> zeroinitializer, %69 ; <<4 x float>> [#uses=1]
%tmp7452.i.i.i = bitcast <4 x float> %64 to <4 x i32> ; <<4 x i32>> [#uses=1]
%tmp7454.i.i.i = and <4 x i32> %tmp7452.i.i.i, zeroinitializer ; <<4 x i32>> [#uses=1]
%tmp7459.i.i.i = or <4 x i32> %tmp7454.i.i.i, zeroinitializer ; <<4 x i32>> [#uses=1]
%5 = lshr i64 %u_addr.0, 32 ; <i64> [#uses=1]
%6 = trunc i64 %5 to i32 ; <i32> [#uses=1]
%7 = uitofp i32 %6 to double ; <double> [#uses=1]
- %8 = mul double %7, 0x41F0000000000000 ; <double> [#uses=1]
+ %8 = fmul double %7, 0x41F0000000000000 ; <double> [#uses=1]
%9 = trunc i64 %u_addr.0 to i32 ; <i32> [#uses=1]
%10 = uitofp i32 %9 to double ; <double> [#uses=1]
- %11 = add double %10, %8 ; <double> [#uses=1]
+ %11 = fadd double %10, %8 ; <double> [#uses=1]
%12 = fptrunc double %11 to float ; <float> [#uses=1]
ret float %12
}
define hidden void @__mulxc3({ x86_fp80, x86_fp80 }* noalias nocapture sret %agg.result, x86_fp80 %a, x86_fp80 %b, x86_fp80 %c, x86_fp80 %d) nounwind {
entry:
- %0 = mul x86_fp80 %b, %d ; <x86_fp80> [#uses=1]
- %1 = sub x86_fp80 0xK00000000000000000000, %0 ; <x86_fp80> [#uses=1]
- %2 = add x86_fp80 0xK00000000000000000000, 0xK00000000000000000000 ; <x86_fp80> [#uses=1]
+ %0 = fmul x86_fp80 %b, %d ; <x86_fp80> [#uses=1]
+ %1 = fsub x86_fp80 0xK00000000000000000000, %0 ; <x86_fp80> [#uses=1]
+ %2 = fadd x86_fp80 0xK00000000000000000000, 0xK00000000000000000000 ; <x86_fp80> [#uses=1]
%3 = fcmp uno x86_fp80 %1, 0xK00000000000000000000 ; <i1> [#uses=1]
%4 = fcmp uno x86_fp80 %2, 0xK00000000000000000000 ; <i1> [#uses=1]
%or.cond = and i1 %3, %4 ; <i1> [#uses=1]
%tmp2.i = or <2 x i64> %tmp.i2, <i64 4607632778762754458, i64 4607632778762754458> ; <<2 x i64>> [#uses=1]
%tmp3.i = bitcast <2 x i64> %tmp2.i to <2 x double> ; <<2 x double>> [#uses=1]
%0 = tail call <2 x double> @llvm.x86.sse2.add.sd(<2 x double> %A, <2 x double> %tmp3.i) nounwind readnone ; <<2 x double>> [#uses=1]
- %tmp.i = add <2 x double> %0, %C ; <<2 x double>> [#uses=1]
+ %tmp.i = fadd <2 x double> %0, %C ; <<2 x double>> [#uses=1]
ret <2 x double> %tmp.i
}
entry:
%tmp14 = zext i32 %y to i80 ; <i80> [#uses=1]
%tmp15 = bitcast i80 %tmp14 to x86_fp80 ; <x86_fp80> [#uses=1]
- %add = add x86_fp80 %tmp15, 0xK3FFF8000000000000000 ; <x86_fp80> [#uses=1]
+ %add = fadd x86_fp80 %tmp15, 0xK3FFF8000000000000000 ; <x86_fp80> [#uses=1]
%tmp11 = bitcast x86_fp80 %add to i80 ; <i80> [#uses=1]
%tmp10 = trunc i80 %tmp11 to i32 ; <i32> [#uses=1]
ret i32 %tmp10
entry:
%call = call x86_fp80 @y(x86_fp80* null, x86_fp80* null) ; <x86_fp80> [#uses=0]
%cmp = fcmp ord x86_fp80 %b, 0xK00000000000000000000 ; <i1> [#uses=1]
- %sub = sub x86_fp80 %b, %b ; <x86_fp80> [#uses=1]
+ %sub = fsub x86_fp80 %b, %b ; <x86_fp80> [#uses=1]
%cmp7 = fcmp uno x86_fp80 %sub, 0xK00000000000000000000 ; <i1> [#uses=1]
%and12 = and i1 %cmp7, %cmp ; <i1> [#uses=1]
%and = zext i1 %and12 to i32 ; <i32> [#uses=1]
%0 = tail call double @llvm.sqrt.f64(double %.reload8) ; <double> [#uses=1]
%1 = fptrunc x86_fp80 %.reload6 to double ; <double> [#uses=1]
%2 = tail call double @fabs(double %1) nounwind readnone ; <double> [#uses=1]
- %3 = add double %0, %2 ; <double> [#uses=1]
+ %3 = fadd double %0, %2 ; <double> [#uses=1]
%4 = tail call double @llvm.pow.f64(double %3, double 0x3FD5555555555555) ; <double> [#uses=1]
%5 = fpext double %4 to x86_fp80 ; <x86_fp80> [#uses=2]
%6 = fdiv x86_fp80 %.reload5, %5 ; <x86_fp80> [#uses=1]
- %7 = add x86_fp80 %5, %6 ; <x86_fp80> [#uses=1]
+ %7 = fadd x86_fp80 %5, %6 ; <x86_fp80> [#uses=1]
%8 = fptrunc x86_fp80 %7 to double ; <double> [#uses=1]
%9 = fcmp olt x86_fp80 %.reload6, 0xK00000000000000000000 ; <i1> [#uses=1]
%iftmp.6.0 = select i1 %9, double 1.000000e+00, double -1.000000e+00 ; <double> [#uses=1]
- %10 = mul double %8, %iftmp.6.0 ; <double> [#uses=1]
+ %10 = fmul double %8, %iftmp.6.0 ; <double> [#uses=1]
%11 = fpext double %10 to x86_fp80 ; <x86_fp80> [#uses=1]
%12 = fdiv x86_fp80 %.reload, 0xKC000C000000000000000 ; <x86_fp80> [#uses=1]
- %13 = add x86_fp80 %11, %12 ; <x86_fp80> [#uses=1]
+ %13 = fadd x86_fp80 %11, %12 ; <x86_fp80> [#uses=1]
%14 = fptrunc x86_fp80 %13 to double ; <double> [#uses=1]
store double %14, double* %x, align 1
br label %bb1.ret.exitStub
define void @goo(double* %r, double* %p, double* %q) nounwind {
entry:
%0 = load double* %p, align 8
- %1 = add double %0, 1.100000e+00
- %2 = mul double %1, 1.200000e+00
- %3 = add double %2, 1.300000e+00
- %4 = mul double %3, 1.400000e+00
- %5 = add double %4, 1.500000e+00
+ %1 = fadd double %0, 1.100000e+00
+ %2 = fmul double %1, 1.200000e+00
+ %3 = fadd double %2, 1.300000e+00
+ %4 = fmul double %3, 1.400000e+00
+ %5 = fadd double %4, 1.500000e+00
%6 = fptosi double %5 to i32
%7 = load double* %r, align 8
- %8 = add double %7, 7.100000e+00
- %9 = mul double %8, 7.200000e+00
- %10 = add double %9, 7.300000e+00
- %11 = mul double %10, 7.400000e+00
- %12 = add double %11, 7.500000e+00
+ %8 = fadd double %7, 7.100000e+00
+ %9 = fmul double %8, 7.200000e+00
+ %10 = fadd double %9, 7.300000e+00
+ %11 = fmul double %10, 7.400000e+00
+ %12 = fadd double %11, 7.500000e+00
%13 = fptosi double %12 to i32
%14 = icmp slt i32 %6, %13
br i1 %14, label %bb, label %return
%tmp2 = getelementptr i32* %source, i32 %neuron.0 ; <i32*> [#uses=1]
%tmp3 = load i32* %tmp2, align 4 ; <i32> [#uses=1]
%tmp34 = sitofp i32 %tmp3 to float ; <float> [#uses=1]
- %tmp6 = add float %tmp34, %thesum.0 ; <float> [#uses=2]
+ %tmp6 = fadd float %tmp34, %thesum.0 ; <float> [#uses=2]
%indvar.next = add i32 %neuron.0, 1 ; <i32> [#uses=2]
%exitcond = icmp eq i32 %indvar.next, %tmp10 ; <i1> [#uses=1]
br i1 %exitcond, label %bb13, label %bb
entry:
%tmp8 = shufflevector <4 x float> %V, <4 x float> undef,
<4 x i32> < i32 3, i32 2, i32 1, i32 0 >
- %add = add <4 x float> %tmp8, %V
+ %add = fadd <4 x float> %tmp8, %V
ret <4 x float> %add
}
%tmp45 = sitofp i32 %tmp4 to float ; <float> [#uses=1]
%tmp8 = getelementptr float* %y, i32 %i.0.reg2mem.0 ; <float*> [#uses=1]
%tmp9 = load float* %tmp8, align 4 ; <float> [#uses=1]
- %tmp11 = mul float %tmp9, %tmp45 ; <float> [#uses=1]
- %tmp14 = add float %tmp11, %res.0.reg2mem.0 ; <float> [#uses=2]
+ %tmp11 = fmul float %tmp9, %tmp45 ; <float> [#uses=1]
+ %tmp14 = fadd float %tmp11, %res.0.reg2mem.0 ; <float> [#uses=2]
%indvar.next = add i32 %i.0.reg2mem.0, 1 ; <i32> [#uses=2]
%exitcond = icmp eq i32 %indvar.next, %umax ; <i1> [#uses=1]
br i1 %exitcond, label %bb23, label %bb
entry:
%z8 = extractvalue { x86_fp80, x86_fp80 } %z, 0
%z9 = extractvalue { x86_fp80, x86_fp80 } %z, 1
- %0 = sub x86_fp80 0xK80000000000000000000, %z9
+ %0 = fsub x86_fp80 0xK80000000000000000000, %z9
%insert = insertvalue { x86_fp80, x86_fp80 } undef, x86_fp80 %0, 0
%insert7 = insertvalue { x86_fp80, x86_fp80 } %insert, x86_fp80 %z8, 1
call void @ccoshl({ x86_fp80, x86_fp80 }* noalias sret %agg.result, { x86_fp80, x86_fp80 } %insert7) nounwind
declare float @qux(float %y)
define float @array(float %a) nounwind {
- %n = mul float %a, 9.0
+ %n = fmul float %a, 9.0
%m = call float @qux(float %n)
- %o = mul float %m, 9.0
+ %o = fmul float %m, 9.0
ret float %o
}
%tmp518 = shufflevector <16 x float> %tmp74.i25762, <16 x float> undef, <4 x i32> <i32 12, i32 13, i32 14, i32 15> ; <<4 x float>> [#uses=1]
%movss.i25611 = shufflevector <4 x float> zeroinitializer, <4 x float> %tmp518, <4 x i32> <i32 4, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
%conv3.i25615 = shufflevector <4 x float> %movss.i25611, <4 x float> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0> ; <<4 x float>> [#uses=1]
- %sub.i25620 = sub <4 x float> %conv3.i25615, zeroinitializer ; <<4 x float>> [#uses=1]
- %mul.i25621 = mul <4 x float> zeroinitializer, %sub.i25620 ; <<4 x float>> [#uses=1]
- %add.i25622 = add <4 x float> zeroinitializer, %mul.i25621 ; <<4 x float>> [#uses=1]
+ %sub.i25620 = fsub <4 x float> %conv3.i25615, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul.i25621 = fmul <4 x float> zeroinitializer, %sub.i25620 ; <<4 x float>> [#uses=1]
+ %add.i25622 = fadd <4 x float> zeroinitializer, %mul.i25621 ; <<4 x float>> [#uses=1]
store <4 x float> %add.i25622, <4 x float>* null
unreachable
}
define double @test2(double %X) {
%Y = fcmp oge double %X, -0.0
- %Z = sub double -0.0, %X
+ %Z = fsub double -0.0, %X
%Q = select i1 %Y, double %X, double %Z
ret double %Q
}
br label %fast
fast:
- %t0 = add double %r, %s
- %t1 = mul double %t0, %s
- %t2 = sub double %t1, %s
- %t3 = add double %t2, 707.0
+ %t0 = fadd double %r, %s
+ %t1 = fmul double %t0, %s
+ %t2 = fsub double %t1, %s
+ %t3 = fadd double %t2, 707.0
br label %exit
exit:
forbody: ; preds = %forcond
%bitcast204.i313 = bitcast <4 x i32> zeroinitializer to <4 x float> ; <<4 x float>> [#uses=1]
- %mul233 = mul <4 x float> %bitcast204.i313, zeroinitializer ; <<4 x float>> [#uses=1]
- %mul257 = mul <4 x float> %mul233, zeroinitializer ; <<4 x float>> [#uses=1]
- %mul275 = mul <4 x float> %mul257, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul233 = fmul <4 x float> %bitcast204.i313, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul257 = fmul <4 x float> %mul233, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul275 = fmul <4 x float> %mul257, zeroinitializer ; <<4 x float>> [#uses=1]
%tmp51 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %mul275, <4 x float> zeroinitializer) nounwind ; <<4 x float>> [#uses=1]
%bitcast198.i182 = bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>> [#uses=0]
%bitcast204.i185 = bitcast <4 x i32> zeroinitializer to <4 x float> ; <<4 x float>> [#uses=1]
%tmp69 = call <4 x i32> @llvm.x86.sse2.cvttps2dq(<4 x float> zeroinitializer) nounwind ; <<4 x i32>> [#uses=1]
%tmp70 = call <4 x float> @llvm.x86.sse2.cvtdq2ps(<4 x i32> %tmp69) nounwind ; <<4 x float>> [#uses=1]
- %sub140.i78 = sub <4 x float> zeroinitializer, %tmp70 ; <<4 x float>> [#uses=2]
- %mul166.i86 = mul <4 x float> zeroinitializer, %sub140.i78 ; <<4 x float>> [#uses=1]
- %add167.i87 = add <4 x float> %mul166.i86, < float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000 > ; <<4 x float>> [#uses=1]
- %mul171.i88 = mul <4 x float> %add167.i87, %sub140.i78 ; <<4 x float>> [#uses=1]
- %add172.i89 = add <4 x float> %mul171.i88, < float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000 > ; <<4 x float>> [#uses=1]
+ %sub140.i78 = fsub <4 x float> zeroinitializer, %tmp70 ; <<4 x float>> [#uses=2]
+ %mul166.i86 = fmul <4 x float> zeroinitializer, %sub140.i78 ; <<4 x float>> [#uses=1]
+ %add167.i87 = fadd <4 x float> %mul166.i86, < float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000 > ; <<4 x float>> [#uses=1]
+ %mul171.i88 = fmul <4 x float> %add167.i87, %sub140.i78 ; <<4 x float>> [#uses=1]
+ %add172.i89 = fadd <4 x float> %mul171.i88, < float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000 > ; <<4 x float>> [#uses=1]
%bitcast176.i90 = bitcast <4 x float> %add172.i89 to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps178.i92 = and <4 x i32> %bitcast176.i90, zeroinitializer ; <<4 x i32>> [#uses=1]
%bitcast179.i93 = bitcast <4 x i32> %andnps178.i92 to <4 x float> ; <<4 x float>> [#uses=1]
- %mul186.i96 = mul <4 x float> %bitcast179.i93, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul186.i96 = fmul <4 x float> %bitcast179.i93, zeroinitializer ; <<4 x float>> [#uses=1]
%bitcast190.i98 = bitcast <4 x float> %mul186.i96 to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps192.i100 = and <4 x i32> %bitcast190.i98, zeroinitializer ; <<4 x i32>> [#uses=1]
%xorps.i102 = xor <4 x i32> zeroinitializer, < i32 -1, i32 -1, i32 -1, i32 -1 > ; <<4 x i32>> [#uses=1]
%bitcast204.i104 = bitcast <4 x i32> %orps203.i103 to <4 x float> ; <<4 x float>> [#uses=1]
%cmple.i = call <4 x float> @llvm.x86.sse.cmp.ps(<4 x float> zeroinitializer, <4 x float> %tmp51, i8 2) nounwind ; <<4 x float>> [#uses=1]
%tmp80 = call <4 x float> @llvm.x86.sse2.cvtdq2ps(<4 x i32> zeroinitializer) nounwind ; <<4 x float>> [#uses=1]
- %sub140.i = sub <4 x float> zeroinitializer, %tmp80 ; <<4 x float>> [#uses=1]
+ %sub140.i = fsub <4 x float> zeroinitializer, %tmp80 ; <<4 x float>> [#uses=1]
%bitcast148.i = bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps150.i = and <4 x i32> %bitcast148.i, < i32 -2139095041, i32 -2139095041, i32 -2139095041, i32 -2139095041 > ; <<4 x i32>> [#uses=0]
- %mul171.i = mul <4 x float> zeroinitializer, %sub140.i ; <<4 x float>> [#uses=1]
- %add172.i = add <4 x float> %mul171.i, < float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000 > ; <<4 x float>> [#uses=1]
+ %mul171.i = fmul <4 x float> zeroinitializer, %sub140.i ; <<4 x float>> [#uses=1]
+ %add172.i = fadd <4 x float> %mul171.i, < float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000 > ; <<4 x float>> [#uses=1]
%bitcast176.i = bitcast <4 x float> %add172.i to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps178.i = and <4 x i32> %bitcast176.i, zeroinitializer ; <<4 x i32>> [#uses=1]
%bitcast179.i = bitcast <4 x i32> %andnps178.i to <4 x float> ; <<4 x float>> [#uses=1]
- %mul186.i = mul <4 x float> %bitcast179.i, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul186.i = fmul <4 x float> %bitcast179.i, zeroinitializer ; <<4 x float>> [#uses=1]
%bitcast189.i = bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>> [#uses=0]
%bitcast190.i = bitcast <4 x float> %mul186.i to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps192.i = and <4 x i32> %bitcast190.i, zeroinitializer ; <<4 x i32>> [#uses=1]
%xorps.i = xor <4 x i32> %bitcast198.i, < i32 -1, i32 -1, i32 -1, i32 -1 > ; <<4 x i32>> [#uses=1]
%orps203.i = or <4 x i32> %andnps192.i, %xorps.i ; <<4 x i32>> [#uses=1]
%bitcast204.i = bitcast <4 x i32> %orps203.i to <4 x float> ; <<4 x float>> [#uses=1]
- %mul307 = mul <4 x float> %bitcast204.i185, zeroinitializer ; <<4 x float>> [#uses=1]
- %mul310 = mul <4 x float> %bitcast204.i104, zeroinitializer ; <<4 x float>> [#uses=2]
- %mul313 = mul <4 x float> %bitcast204.i, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul307 = fmul <4 x float> %bitcast204.i185, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul310 = fmul <4 x float> %bitcast204.i104, zeroinitializer ; <<4 x float>> [#uses=2]
+ %mul313 = fmul <4 x float> %bitcast204.i, zeroinitializer ; <<4 x float>> [#uses=1]
%tmp82 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %mul307, <4 x float> zeroinitializer) nounwind ; <<4 x float>> [#uses=1]
%bitcast11.i15 = bitcast <4 x float> %tmp82 to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps.i17 = and <4 x i32> %bitcast11.i15, zeroinitializer ; <<4 x i32>> [#uses=1]
%tmp78 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> < float 1.280000e+02, float 1.280000e+02, float 1.280000e+02, float 1.280000e+02 >, <4 x float> zeroinitializer) nounwind ; <<4 x float>> [#uses=2]
%tmp79 = call <4 x i32> @llvm.x86.sse2.cvttps2dq(<4 x float> %tmp78) nounwind ; <<4 x i32>> [#uses=1]
%tmp80 = call <4 x float> @llvm.x86.sse2.cvtdq2ps(<4 x i32> %tmp79) nounwind ; <<4 x float>> [#uses=1]
- %sub140.i = sub <4 x float> %tmp78, %tmp80 ; <<4 x float>> [#uses=2]
- %mul166.i = mul <4 x float> zeroinitializer, %sub140.i ; <<4 x float>> [#uses=1]
- %add167.i = add <4 x float> %mul166.i, < float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000 > ; <<4 x float>> [#uses=1]
- %mul171.i = mul <4 x float> %add167.i, %sub140.i ; <<4 x float>> [#uses=1]
- %add172.i = add <4 x float> %mul171.i, < float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000 > ; <<4 x float>> [#uses=1]
+ %sub140.i = fsub <4 x float> %tmp78, %tmp80 ; <<4 x float>> [#uses=2]
+ %mul166.i = fmul <4 x float> zeroinitializer, %sub140.i ; <<4 x float>> [#uses=1]
+ %add167.i = fadd <4 x float> %mul166.i, < float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000, float 0x3FE62ACB60000000 > ; <<4 x float>> [#uses=1]
+ %mul171.i = fmul <4 x float> %add167.i, %sub140.i ; <<4 x float>> [#uses=1]
+ %add172.i = fadd <4 x float> %mul171.i, < float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000, float 0x3FF0000A40000000 > ; <<4 x float>> [#uses=1]
%bitcast176.i = bitcast <4 x float> %add172.i to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps178.i = and <4 x i32> %bitcast176.i, zeroinitializer ; <<4 x i32>> [#uses=1]
%bitcast179.i = bitcast <4 x i32> %andnps178.i to <4 x float> ; <<4 x float>> [#uses=1]
- %mul186.i = mul <4 x float> %bitcast179.i, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul186.i = fmul <4 x float> %bitcast179.i, zeroinitializer ; <<4 x float>> [#uses=1]
%bitcast190.i = bitcast <4 x float> %mul186.i to <4 x i32> ; <<4 x i32>> [#uses=1]
%andnps192.i = and <4 x i32> %bitcast190.i, zeroinitializer ; <<4 x i32>> [#uses=1]
%xorps.i = xor <4 x i32> zeroinitializer, < i32 -1, i32 -1, i32 -1, i32 -1 > ; <<4 x i32>> [#uses=1]
%orps203.i = or <4 x i32> %andnps192.i, %xorps.i ; <<4 x i32>> [#uses=1]
%bitcast204.i = bitcast <4 x i32> %orps203.i to <4 x float> ; <<4 x float>> [#uses=1]
- %mul310 = mul <4 x float> %bitcast204.i104, zeroinitializer ; <<4 x float>> [#uses=2]
- %mul313 = mul <4 x float> %bitcast204.i, zeroinitializer ; <<4 x float>> [#uses=1]
+ %mul310 = fmul <4 x float> %bitcast204.i104, zeroinitializer ; <<4 x float>> [#uses=2]
+ %mul313 = fmul <4 x float> %bitcast204.i, zeroinitializer ; <<4 x float>> [#uses=1]
%cmpunord.i11 = call <4 x float> @llvm.x86.sse.cmp.ps(<4 x float> zeroinitializer, <4 x float> zeroinitializer, i8 3) nounwind ; <<4 x float>> [#uses=1]
%bitcast6.i13 = bitcast <4 x float> %cmpunord.i11 to <4 x i32> ; <<4 x i32>> [#uses=2]
%andps.i14 = and <4 x i32> zeroinitializer, %bitcast6.i13 ; <<4 x i32>> [#uses=1]
define i32 @test1(float %x) nounwind {
entry:
- %tmp2 = sub float -0.000000e+00, %x ; <float> [#uses=1]
+ %tmp2 = fsub float -0.000000e+00, %x ; <float> [#uses=1]
%tmp210 = bitcast float %tmp2 to i32 ; <i32> [#uses=1]
ret i32 %tmp210
}
define float @foo(float* %col.2.0) {
%tmp = load float* %col.2.0 ; <float> [#uses=3]
%tmp16 = fcmp olt float %tmp, 0.000000e+00 ; <i1> [#uses=1]
- %tmp20 = sub float -0.000000e+00, %tmp ; <float> [#uses=1]
+ %tmp20 = fsub float -0.000000e+00, %tmp ; <float> [#uses=1]
%iftmp.2.0 = select i1 %tmp16, float %tmp20, float %tmp ; <float> [#uses=1]
ret float %iftmp.2.0
}
define double @foo_add(double %P) {
- %tmp.1 = add double %P, 1.230000e+02 ; <double> [#uses=1]
+ %tmp.1 = fadd double %P, 1.230000e+02 ; <double> [#uses=1]
ret double %tmp.1
}
define double @foo_mul(double %P) {
- %tmp.1 = mul double %P, 1.230000e+02 ; <double> [#uses=1]
+ %tmp.1 = fmul double %P, 1.230000e+02 ; <double> [#uses=1]
ret double %tmp.1
}
define double @foo_sub(double %P) {
- %tmp.1 = sub double %P, 1.230000e+02 ; <double> [#uses=1]
+ %tmp.1 = fsub double %P, 1.230000e+02 ; <double> [#uses=1]
ret double %tmp.1
}
define double @foo_subr(double %P) {
- %tmp.1 = sub double 1.230000e+02, %P ; <double> [#uses=1]
+ %tmp.1 = fsub double 1.230000e+02, %P ; <double> [#uses=1]
ret double %tmp.1
}
define double @test_add(double %X, double* %P) {
%Y = load double* %P ; <double> [#uses=1]
- %R = add double %X, %Y ; <double> [#uses=1]
+ %R = fadd double %X, %Y ; <double> [#uses=1]
ret double %R
}
define double @test_mul(double %X, double* %P) {
%Y = load double* %P ; <double> [#uses=1]
- %R = mul double %X, %Y ; <double> [#uses=1]
+ %R = fmul double %X, %Y ; <double> [#uses=1]
ret double %R
}
define double @test_sub(double %X, double* %P) {
%Y = load double* %P ; <double> [#uses=1]
- %R = sub double %X, %Y ; <double> [#uses=1]
+ %R = fsub double %X, %Y ; <double> [#uses=1]
ret double %R
}
define double @test_subr(double %X, double* %P) {
%Y = load double* %P ; <double> [#uses=1]
- %R = sub double %Y, %X ; <double> [#uses=1]
+ %R = fsub double %Y, %X ; <double> [#uses=1]
ret double %R
}
; and aren't vector-aligned.
define void @foo(float* %p, float* %q, float %s, float %y) {
- %ss = sub float -0.0, %s
- %yy = sub float -0.0, %y
+ %ss = fsub float -0.0, %s
+ %yy = fsub float -0.0, %y
store float %ss, float* %p
store float %yy, float* %q
ret void
%2 = load float* %1, align 4 ; <float> [#uses=1]
%3 = getelementptr float* %B, i32 %i.03 ; <float*> [#uses=1]
%4 = load float* %3, align 4 ; <float> [#uses=1]
- %5 = add float %2, %4 ; <float> [#uses=1]
+ %5 = fadd float %2, %4 ; <float> [#uses=1]
%6 = getelementptr float* %C, i32 %i.03 ; <float*> [#uses=1]
store float %5, float* %6, align 4
%7 = add i32 %i.03, 10 ; <i32> [#uses=3]
%9 = load float* %8, align 4 ; <float> [#uses=1]
%10 = getelementptr float* %B, i32 %7 ; <float*> [#uses=1]
%11 = load float* %10, align 4 ; <float> [#uses=1]
- %12 = add float %9, %11 ; <float> [#uses=1]
+ %12 = fadd float %9, %11 ; <float> [#uses=1]
%13 = getelementptr float* %C, i32 %7 ; <float*> [#uses=1]
store float %12, float* %13, align 4
%indvar.next = add i32 %i.03, 1 ; <i32> [#uses=2]
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 | grep {addps %xmm2, %xmm0}
define <4 x double> @foo(<4 x double> %x, <4 x double> %z) {
- %y = mul <4 x double> %x, %z
+ %y = fmul <4 x double> %x, %z
ret <4 x double> %y
}
define <8 x float> @bar(<8 x float> %x, <8 x float> %z) {
- %y = add <8 x float> %x, %z
+ %y = fadd <8 x float> %x, %z
ret <8 x float> %y
}
}
define void @test5(double %X) {
- %Y = add double %X, 123.0
+ %Y = fadd double %X, 123.0
call void asm sideeffect "frob ", "{st(0)},~{dirflag},~{fpsr},~{flags}"( double %Y)
ret void
}
%mrv = call {<4 x float>, <4 x float>} asm "set $0, $1", "=x,=x"()
%a = getresult {<4 x float>, <4 x float>} %mrv, 0
%b = getresult {<4 x float>, <4 x float>} %mrv, 1
- %c = add <4 x float> %a, %b
+ %c = fadd <4 x float> %a, %b
ret <4 x float> %c
}
define void @test4() {
%tmp1 = tail call float asm "", "=x,0,~{dirflag},~{fpsr},~{flags}"( float 0x47EFFFFFE0000000 ); <float> [#uses=1]
- %tmp4 = sub float %tmp1, 0x3810000000000000 ; <float> [#uses=1]
+ %tmp4 = fsub float %tmp1, 0x3810000000000000 ; <float> [#uses=1]
tail call void asm sideeffect "", "x,~{dirflag},~{fpsr},~{flags}"( float %tmp4 )
ret void
}
define void @foo(float* %A, i32 %IA, float* %B, i32 %IB, float* nocapture %C, i32 %N) nounwind {
entry:
- %0 = xor i32 %IA, 1 ; <i32> [#uses=1]
- %1 = xor i32 %IB, 1 ; <i32> [#uses=1]
- %2 = or i32 %1, %0 ; <i32> [#uses=1]
- %3 = icmp eq i32 %2, 0 ; <i1> [#uses=1]
- br i1 %3, label %bb2, label %bb13
+ %0 = xor i32 %IA, 1 ; <i32> [#uses=1]
+ %1 = xor i32 %IB, 1 ; <i32> [#uses=1]
+ %2 = or i32 %1, %0 ; <i32> [#uses=1]
+ %3 = icmp eq i32 %2, 0 ; <i1> [#uses=1]
+ br i1 %3, label %bb2, label %bb13
bb: ; preds = %bb3
- %4 = load float* %A_addr.0, align 4 ; <float> [#uses=1]
- %5 = load float* %B_addr.0, align 4 ; <float> [#uses=1]
- %6 = mul float %4, %5 ; <float> [#uses=1]
- %7 = add float %6, %Sum0.0 ; <float> [#uses=1]
- %indvar.next154 = add i64 %B_addr.0.rec, 1 ; <i64> [#uses=1]
- br label %bb2
+ %4 = load float* %A_addr.0, align 4 ; <float> [#uses=1]
+ %5 = load float* %B_addr.0, align 4 ; <float> [#uses=1]
+ %6 = fmul float %4, %5 ; <float> [#uses=1]
+ %7 = fadd float %6, %Sum0.0 ; <float> [#uses=1]
+ %indvar.next154 = add i64 %B_addr.0.rec, 1 ; <i64> [#uses=1]
+ br label %bb2
bb2: ; preds = %entry, %bb
- %B_addr.0.rec = phi i64 [ %indvar.next154, %bb ], [ 0, %entry ] ; <i64> [#uses=14]
- %Sum0.0 = phi float [ %7, %bb ], [ 0.000000e+00, %entry ] ; <float> [#uses=5]
- %indvar146 = trunc i64 %B_addr.0.rec to i32 ; <i32> [#uses=1]
- %N_addr.0 = sub i32 %N, %indvar146 ; <i32> [#uses=6]
- %A_addr.0 = getelementptr float* %A, i64 %B_addr.0.rec ; <float*> [#uses=4]
- %B_addr.0 = getelementptr float* %B, i64 %B_addr.0.rec ; <float*> [#uses=4]
- %8 = icmp sgt i32 %N_addr.0, 0 ; <i1> [#uses=1]
- br i1 %8, label %bb3, label %bb4
+ %B_addr.0.rec = phi i64 [ %indvar.next154, %bb ], [ 0, %entry ] ; <i64> [#uses=14]
+ %Sum0.0 = phi float [ %7, %bb ], [ 0.000000e+00, %entry ] ; <float> [#uses=5]
+ %indvar146 = trunc i64 %B_addr.0.rec to i32 ; <i32> [#uses=1]
+ %N_addr.0 = sub i32 %N, %indvar146 ; <i32> [#uses=6]
+ %A_addr.0 = getelementptr float* %A, i64 %B_addr.0.rec ; <float*> [#uses=4]
+ %B_addr.0 = getelementptr float* %B, i64 %B_addr.0.rec ; <float*> [#uses=4]
+ %8 = icmp sgt i32 %N_addr.0, 0 ; <i1> [#uses=1]
+ br i1 %8, label %bb3, label %bb4
bb3: ; preds = %bb2
- %9 = ptrtoint float* %A_addr.0 to i64 ; <i64> [#uses=1]
- %10 = and i64 %9, 15 ; <i64> [#uses=1]
- %11 = icmp eq i64 %10, 0 ; <i1> [#uses=1]
- br i1 %11, label %bb4, label %bb
+ %9 = ptrtoint float* %A_addr.0 to i64 ; <i64> [#uses=1]
+ %10 = and i64 %9, 15 ; <i64> [#uses=1]
+ %11 = icmp eq i64 %10, 0 ; <i1> [#uses=1]
+ br i1 %11, label %bb4, label %bb
bb4: ; preds = %bb3, %bb2
- %12 = ptrtoint float* %B_addr.0 to i64 ; <i64> [#uses=1]
- %13 = and i64 %12, 15 ; <i64> [#uses=1]
- %14 = icmp eq i64 %13, 0 ; <i1> [#uses=1]
- %15 = icmp sgt i32 %N_addr.0, 15 ; <i1> [#uses=2]
- br i1 %14, label %bb6.preheader, label %bb10.preheader
+ %12 = ptrtoint float* %B_addr.0 to i64 ; <i64> [#uses=1]
+ %13 = and i64 %12, 15 ; <i64> [#uses=1]
+ %14 = icmp eq i64 %13, 0 ; <i1> [#uses=1]
+ %15 = icmp sgt i32 %N_addr.0, 15 ; <i1> [#uses=2]
+ br i1 %14, label %bb6.preheader, label %bb10.preheader
bb10.preheader: ; preds = %bb4
- br i1 %15, label %bb9, label %bb12.loopexit
+ br i1 %15, label %bb9, label %bb12.loopexit
bb6.preheader: ; preds = %bb4
- br i1 %15, label %bb5, label %bb8.loopexit
+ br i1 %15, label %bb5, label %bb8.loopexit
bb5: ; preds = %bb5, %bb6.preheader
- %indvar143 = phi i64 [ 0, %bb6.preheader ], [ %indvar.next144, %bb5 ] ; <i64> [#uses=3]
- %vSum0.072 = phi <4 x float> [ zeroinitializer, %bb6.preheader ], [ %21, %bb5 ] ; <<4 x float>> [#uses=1]
+ %indvar143 = phi i64 [ 0, %bb6.preheader ], [ %indvar.next144, %bb5 ] ; <i64> [#uses=3]
+ %vSum0.072 = phi <4 x float> [ zeroinitializer, %bb6.preheader ], [ %21, %bb5 ] ; <<4 x float>> [#uses=1]
%vSum1.070 = phi <4 x float> [ zeroinitializer, %bb6.preheader ], [ %29, %bb5 ] ; <<4 x float>> [#uses=1]
%vSum2.069 = phi <4 x float> [ zeroinitializer, %bb6.preheader ], [ %37, %bb5 ] ; <<4 x float>> [#uses=1]
%vSum3.067 = phi <4 x float> [ zeroinitializer, %bb6.preheader ], [ %45, %bb5 ] ; <<4 x float>> [#uses=1]
%17 = load <4 x float>* %16, align 16 ; <<4 x float>> [#uses=1]
%18 = bitcast float* %B_addr.271 to <4 x float>* ; <<4 x float>*> [#uses=1]
%19 = load <4 x float>* %18, align 16 ; <<4 x float>> [#uses=1]
- %20 = mul <4 x float> %17, %19 ; <<4 x float>> [#uses=1]
- %21 = add <4 x float> %20, %vSum0.072 ; <<4 x float>> [#uses=2]
+ %20 = fmul <4 x float> %17, %19 ; <<4 x float>> [#uses=1]
+ %21 = fadd <4 x float> %20, %vSum0.072 ; <<4 x float>> [#uses=2]
%A_addr.273.sum163 = or i64 %A_addr.273.rec, 4 ; <i64> [#uses=1]
%A_addr.0.sum175 = add i64 %B_addr.0.rec, %A_addr.273.sum163 ; <i64> [#uses=2]
%22 = getelementptr float* %A, i64 %A_addr.0.sum175 ; <float*> [#uses=1]
%25 = getelementptr float* %B, i64 %A_addr.0.sum175 ; <float*> [#uses=1]
%26 = bitcast float* %25 to <4 x float>* ; <<4 x float>*> [#uses=1]
%27 = load <4 x float>* %26, align 16 ; <<4 x float>> [#uses=1]
- %28 = mul <4 x float> %24, %27 ; <<4 x float>> [#uses=1]
- %29 = add <4 x float> %28, %vSum1.070 ; <<4 x float>> [#uses=2]
+ %28 = fmul <4 x float> %24, %27 ; <<4 x float>> [#uses=1]
+ %29 = fadd <4 x float> %28, %vSum1.070 ; <<4 x float>> [#uses=2]
%A_addr.273.sum161 = or i64 %A_addr.273.rec, 8 ; <i64> [#uses=1]
%A_addr.0.sum174 = add i64 %B_addr.0.rec, %A_addr.273.sum161 ; <i64> [#uses=2]
%30 = getelementptr float* %A, i64 %A_addr.0.sum174 ; <float*> [#uses=1]
%33 = getelementptr float* %B, i64 %A_addr.0.sum174 ; <float*> [#uses=1]
%34 = bitcast float* %33 to <4 x float>* ; <<4 x float>*> [#uses=1]
%35 = load <4 x float>* %34, align 16 ; <<4 x float>> [#uses=1]
- %36 = mul <4 x float> %32, %35 ; <<4 x float>> [#uses=1]
- %37 = add <4 x float> %36, %vSum2.069 ; <<4 x float>> [#uses=2]
+ %36 = fmul <4 x float> %32, %35 ; <<4 x float>> [#uses=1]
+ %37 = fadd <4 x float> %36, %vSum2.069 ; <<4 x float>> [#uses=2]
%A_addr.273.sum159 = or i64 %A_addr.273.rec, 12 ; <i64> [#uses=1]
%A_addr.0.sum173 = add i64 %B_addr.0.rec, %A_addr.273.sum159 ; <i64> [#uses=2]
%38 = getelementptr float* %A, i64 %A_addr.0.sum173 ; <float*> [#uses=1]
%41 = getelementptr float* %B, i64 %A_addr.0.sum173 ; <float*> [#uses=1]
%42 = bitcast float* %41 to <4 x float>* ; <<4 x float>*> [#uses=1]
%43 = load <4 x float>* %42, align 16 ; <<4 x float>> [#uses=1]
- %44 = mul <4 x float> %40, %43 ; <<4 x float>> [#uses=1]
- %45 = add <4 x float> %44, %vSum3.067 ; <<4 x float>> [#uses=2]
+ %44 = fmul <4 x float> %40, %43 ; <<4 x float>> [#uses=1]
+ %45 = fadd <4 x float> %44, %vSum3.067 ; <<4 x float>> [#uses=2]
%.rec83 = add i64 %A_addr.273.rec, 16 ; <i64> [#uses=1]
%A_addr.0.sum172 = add i64 %B_addr.0.rec, %.rec83 ; <i64> [#uses=2]
%46 = getelementptr float* %A, i64 %A_addr.0.sum172 ; <float*> [#uses=1]
%51 = load <4 x float>* %50, align 16 ; <<4 x float>> [#uses=1]
%52 = bitcast float* %B_addr.359 to <4 x float>* ; <<4 x float>*> [#uses=1]
%53 = load <4 x float>* %52, align 16 ; <<4 x float>> [#uses=1]
- %54 = mul <4 x float> %51, %53 ; <<4 x float>> [#uses=1]
- %55 = add <4 x float> %54, %vSum0.260 ; <<4 x float>> [#uses=2]
+ %54 = fmul <4 x float> %51, %53 ; <<4 x float>> [#uses=1]
+ %55 = fadd <4 x float> %54, %vSum0.260 ; <<4 x float>> [#uses=2]
%.rec85 = add i64 %A_addr.361.rec, 4 ; <i64> [#uses=2]
%56 = getelementptr float* %A_addr.2.lcssa, i64 %.rec85 ; <float*> [#uses=1]
%57 = getelementptr float* %B_addr.2.lcssa, i64 %.rec85 ; <float*> [#uses=1]
%71 = load <4 x float>* %70, align 1
%72 = bitcast float* %A_addr.440 to <4 x float>* ; <<4 x float>*> [#uses=1]
%73 = load <4 x float>* %72, align 16 ; <<4 x float>> [#uses=1]
- %74 = mul <4 x float> %73, %62 ; <<4 x float>> [#uses=1]
- %75 = add <4 x float> %74, %vSum0.339 ; <<4 x float>> [#uses=2]
+ %74 = fmul <4 x float> %73, %62 ; <<4 x float>> [#uses=1]
+ %75 = fadd <4 x float> %74, %vSum0.339 ; <<4 x float>> [#uses=2]
%76 = getelementptr float* %A, i64 %B_addr.0.sum187 ; <float*> [#uses=1]
%77 = bitcast float* %76 to <4 x float>* ; <<4 x float>*> [#uses=1]
%78 = load <4 x float>* %77, align 16 ; <<4 x float>> [#uses=1]
- %79 = mul <4 x float> %78, %65 ; <<4 x float>> [#uses=1]
- %80 = add <4 x float> %79, %vSum1.237 ; <<4 x float>> [#uses=2]
+ %79 = fmul <4 x float> %78, %65 ; <<4 x float>> [#uses=1]
+ %80 = fadd <4 x float> %79, %vSum1.237 ; <<4 x float>> [#uses=2]
%81 = getelementptr float* %A, i64 %B_addr.0.sum186 ; <float*> [#uses=1]
%82 = bitcast float* %81 to <4 x float>* ; <<4 x float>*> [#uses=1]
%83 = load <4 x float>* %82, align 16 ; <<4 x float>> [#uses=1]
- %84 = mul <4 x float> %83, %68 ; <<4 x float>> [#uses=1]
- %85 = add <4 x float> %84, %vSum2.236 ; <<4 x float>> [#uses=2]
+ %84 = fmul <4 x float> %83, %68 ; <<4 x float>> [#uses=1]
+ %85 = fadd <4 x float> %84, %vSum2.236 ; <<4 x float>> [#uses=2]
%86 = getelementptr float* %A, i64 %B_addr.0.sum185 ; <float*> [#uses=1]
%87 = bitcast float* %86 to <4 x float>* ; <<4 x float>*> [#uses=1]
%88 = load <4 x float>* %87, align 16 ; <<4 x float>> [#uses=1]
- %89 = mul <4 x float> %88, %71 ; <<4 x float>> [#uses=1]
- %90 = add <4 x float> %89, %vSum3.234 ; <<4 x float>> [#uses=2]
+ %89 = fmul <4 x float> %88, %71 ; <<4 x float>> [#uses=1]
+ %90 = fadd <4 x float> %89, %vSum3.234 ; <<4 x float>> [#uses=2]
%.rec89 = add i64 %A_addr.440.rec, 16 ; <i64> [#uses=1]
%A_addr.0.sum170 = add i64 %B_addr.0.rec, %.rec89 ; <i64> [#uses=2]
%91 = getelementptr float* %A, i64 %A_addr.0.sum170 ; <float*> [#uses=1]
%96 = load <4 x float>* %95, align 1
%97 = bitcast float* %A_addr.529 to <4 x float>* ; <<4 x float>*> [#uses=1]
%98 = load <4 x float>* %97, align 16 ; <<4 x float>> [#uses=1]
- %99 = mul <4 x float> %98, %96 ; <<4 x float>> [#uses=1]
- %100 = add <4 x float> %99, %vSum0.428 ; <<4 x float>> [#uses=2]
+ %99 = fmul <4 x float> %98, %96 ; <<4 x float>> [#uses=1]
+ %100 = fadd <4 x float> %99, %vSum0.428 ; <<4 x float>> [#uses=2]
%.rec91 = add i64 %A_addr.529.rec, 4 ; <i64> [#uses=2]
%101 = getelementptr float* %A_addr.4.lcssa, i64 %.rec91 ; <float*> [#uses=1]
%102 = getelementptr float* %B_addr.4.lcssa, i64 %.rec91 ; <float*> [#uses=1]
%B_addr.1 = phi float* [ %B, %entry ], [ %B_addr.2.lcssa, %bb8.loopexit ], [ %57, %bb7 ], [ %B_addr.4.lcssa, %bb12.loopexit ], [ %102, %bb11 ] ; <float*> [#uses=1]
%vSum0.1 = phi <4 x float> [ zeroinitializer, %entry ], [ %vSum0.0.lcssa, %bb8.loopexit ], [ %55, %bb7 ], [ %vSum0.3.lcssa, %bb12.loopexit ], [ %100, %bb11 ] ; <<4 x float>> [#uses=1]
%A_addr.1 = phi float* [ %A, %entry ], [ %A_addr.2.lcssa, %bb8.loopexit ], [ %56, %bb7 ], [ %A_addr.4.lcssa, %bb12.loopexit ], [ %101, %bb11 ] ; <float*> [#uses=1]
- %106 = add <4 x float> %vSum0.1, %vSum2.1 ; <<4 x float>> [#uses=1]
- %107 = add <4 x float> %vSum1.1, %vSum3.1 ; <<4 x float>> [#uses=1]
- %108 = add <4 x float> %106, %107 ; <<4 x float>> [#uses=4]
+ %106 = fadd <4 x float> %vSum0.1, %vSum2.1 ; <<4 x float>> [#uses=1]
+ %107 = fadd <4 x float> %vSum1.1, %vSum3.1 ; <<4 x float>> [#uses=1]
+ %108 = fadd <4 x float> %106, %107 ; <<4 x float>> [#uses=4]
%tmp23 = extractelement <4 x float> %108, i32 0 ; <float> [#uses=1]
%tmp21 = extractelement <4 x float> %108, i32 1 ; <float> [#uses=1]
- %109 = add float %tmp23, %tmp21 ; <float> [#uses=1]
+ %109 = fadd float %tmp23, %tmp21 ; <float> [#uses=1]
%tmp19 = extractelement <4 x float> %108, i32 2 ; <float> [#uses=1]
%tmp17 = extractelement <4 x float> %108, i32 3 ; <float> [#uses=1]
- %110 = add float %tmp19, %tmp17 ; <float> [#uses=1]
- %111 = add float %109, %110 ; <float> [#uses=1]
- %Sum0.254 = add float %111, %Sum0.1 ; <float> [#uses=2]
+ %110 = fadd float %tmp19, %tmp17 ; <float> [#uses=1]
+ %111 = fadd float %109, %110 ; <float> [#uses=1]
+ %Sum0.254 = fadd float %111, %Sum0.1 ; <float> [#uses=2]
%112 = icmp sgt i32 %N_addr.1, 0 ; <i1> [#uses=1]
br i1 %112, label %bb.nph56, label %bb16
%A_addr.653 = getelementptr float* %A_addr.1, i64 %A_addr.653.rec ; <float*> [#uses=1]
%113 = load float* %A_addr.653, align 4 ; <float> [#uses=1]
%114 = load float* %B_addr.652, align 4 ; <float> [#uses=1]
- %115 = mul float %113, %114 ; <float> [#uses=1]
- %Sum0.2 = add float %115, %Sum0.255 ; <float> [#uses=2]
+ %115 = fmul float %113, %114 ; <float> [#uses=1]
+ %Sum0.2 = fadd float %115, %Sum0.255 ; <float> [#uses=2]
%indvar.next118 = add i64 %indvar117, 1 ; <i64> [#uses=2]
%exitcond = icmp eq i64 %indvar.next118, %tmp. ; <i1> [#uses=1]
br i1 %exitcond, label %bb16, label %bb14
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 10
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 0
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 10
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 0
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 0
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 18446744073709551615
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 0
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 18446744073709551615
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 0
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 20
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 0
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 20
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, %n
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 10
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, %n
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 10
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 18446744073709551615
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 3
%exitcond = icmp eq i64 %indvar.next, 10
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 3
%exitcond = icmp eq i64 %indvar.next, 0
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 3
%exitcond = icmp eq i64 %indvar.next, 10
%indvar.i8 = ashr i64 %s0, 8
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%s1 = shl i64 %indvar, 24
%indvar.i24 = ashr i64 %s1, 24
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = sub i64 %indvar, 3
%exitcond = icmp eq i64 %indvar.next, 0
define {i64, float} @bar(i64 %a, float %b) {
%y = add i64 %a, 7
- %z = add float %b, 7.0
+ %z = fadd float %b, 7.0
ret i64 %y, float %z
}
define float @negfp(float %a, float %b) {
entry:
- %sub = sub float %a, %b ; <float> [#uses=1]
- %neg = sub float -0.000000e+00, %sub ; <float> [#uses=1]
+ %sub = fsub float %a, %b ; <float> [#uses=1]
+ %neg = fsub float -0.000000e+00, %sub ; <float> [#uses=1]
ret float %neg
}
\ No newline at end of file
%8 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=0]
%9 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=0]
%10 = load double* null, align 8 ; <double> [#uses=2]
- %11 = sub double -0.000000e+00, %10 ; <double> [#uses=1]
+ %11 = fsub double -0.000000e+00, %10 ; <double> [#uses=1]
%12 = load double* null, align 8 ; <double> [#uses=2]
%13 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 1, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=1]
%14 = load double* %13, align 8 ; <double> [#uses=2]
- %15 = sub double -0.000000e+00, %14 ; <double> [#uses=1]
+ %15 = fsub double -0.000000e+00, %14 ; <double> [#uses=1]
%16 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 1, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
%17 = load double* %16, align 8 ; <double> [#uses=2]
- %18 = sub double -0.000000e+00, %17 ; <double> [#uses=1]
+ %18 = fsub double -0.000000e+00, %17 ; <double> [#uses=1]
%19 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
%20 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=0]
%21 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 6 ; <double*> [#uses=0]
%31 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
%32 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
%33 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
- %34 = mul double %17, %5 ; <double> [#uses=1]
- %35 = add double 0.000000e+00, %34 ; <double> [#uses=1]
- %36 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
- %37 = mul double %14, %3 ; <double> [#uses=1]
- %38 = add double %36, %37 ; <double> [#uses=1]
- %39 = mul double %12, %4 ; <double> [#uses=1]
- %40 = add double %38, %39 ; <double> [#uses=1]
- %41 = mul double %5, %11 ; <double> [#uses=1]
- %42 = add double %40, %41 ; <double> [#uses=2]
+ %34 = fmul double %17, %5 ; <double> [#uses=1]
+ %35 = fadd double 0.000000e+00, %34 ; <double> [#uses=1]
+ %36 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %37 = fmul double %14, %3 ; <double> [#uses=1]
+ %38 = fadd double %36, %37 ; <double> [#uses=1]
+ %39 = fmul double %12, %4 ; <double> [#uses=1]
+ %40 = fadd double %38, %39 ; <double> [#uses=1]
+ %41 = fmul double %5, %11 ; <double> [#uses=1]
+ %42 = fadd double %40, %41 ; <double> [#uses=2]
store double %42, double* %32, align 8
- %43 = mul double %2, %15 ; <double> [#uses=1]
- %44 = add double %43, 0.000000e+00 ; <double> [#uses=1]
- %45 = mul double %3, %18 ; <double> [#uses=1]
- %46 = add double %44, %45 ; <double> [#uses=1]
- %47 = mul double %10, %4 ; <double> [#uses=1]
- %48 = add double %46, %47 ; <double> [#uses=1]
- %49 = mul double %12, %5 ; <double> [#uses=1]
- %50 = add double %48, %49 ; <double> [#uses=2]
+ %43 = fmul double %2, %15 ; <double> [#uses=1]
+ %44 = fadd double %43, 0.000000e+00 ; <double> [#uses=1]
+ %45 = fmul double %3, %18 ; <double> [#uses=1]
+ %46 = fadd double %44, %45 ; <double> [#uses=1]
+ %47 = fmul double %10, %4 ; <double> [#uses=1]
+ %48 = fadd double %46, %47 ; <double> [#uses=1]
+ %49 = fmul double %12, %5 ; <double> [#uses=1]
+ %50 = fadd double %48, %49 ; <double> [#uses=2]
store double %50, double* %33, align 8
- %51 = mul double %35, 2.000000e+00 ; <double> [#uses=1]
- %52 = mul double %42, 2.000000e+00 ; <double> [#uses=1]
- %53 = mul double %50, 2.000000e+00 ; <double> [#uses=1]
+ %51 = fmul double %35, 2.000000e+00 ; <double> [#uses=1]
+ %52 = fmul double %42, 2.000000e+00 ; <double> [#uses=1]
+ %53 = fmul double %50, 2.000000e+00 ; <double> [#uses=1]
%54 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 0 ; <double*> [#uses=1]
store double %51, double* %54, align 8
%55 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
define double @foo(double %e)
{
- %f = sub double 0.0, %e
+ %f = fsub double 0.0, %e
%g = call double @sin(double %f)
- %h = sub double 0.0, %g
+ %h = fsub double 0.0, %g
ret double %h
}
%i.03 = add i64 %indvar, %n
%0 = getelementptr double* %d, i64 %i.03
%1 = load double* %0, align 8
- %2 = mul double %1, 3.000000e+00
+ %2 = fmul double %1, 3.000000e+00
store double %2, double* %0, align 8
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 0
%i.03 = sub i32 %n, %indvar
%1 = getelementptr double* %p, i32 %i.03
%2 = load double* %1, align 4
- %3 = mul double %2, 2.930000e+00
+ %3 = fmul double %2, 2.930000e+00
store double %3, double* %1, align 4
%4 = add i32 %i.03, -1
%phitmp = icmp slt i32 %4, 0
%1 = sitofp i32 %0 to double ; <double> [#uses=1]
%2 = trunc i64 %p2.0 to i32 ; <i32> [#uses=1]
%3 = sitofp i32 %2 to double ; <double> [#uses=1]
- %4 = add double %1, %3 ; <double> [#uses=1]
- %5 = mul double %4, 5.000000e-01 ; <double> [#uses=1]
+ %4 = fadd double %1, %3 ; <double> [#uses=1]
+ %5 = fmul double %4, 5.000000e-01 ; <double> [#uses=1]
%6 = lshr i64 %p1.0, 32 ; <i64> [#uses=1]
%7 = trunc i64 %6 to i32 ; <i32> [#uses=1]
%8 = sitofp i32 %7 to double ; <double> [#uses=1]
%9 = lshr i64 %p2.0, 32 ; <i64> [#uses=1]
%10 = trunc i64 %9 to i32 ; <i32> [#uses=1]
%11 = sitofp i32 %10 to double ; <double> [#uses=1]
- %12 = add double %8, %11 ; <double> [#uses=1]
- %13 = mul double %12, 5.000000e-01 ; <double> [#uses=1]
+ %12 = fadd double %8, %11 ; <double> [#uses=1]
+ %13 = fmul double %12, 5.000000e-01 ; <double> [#uses=1]
%mrv3 = insertvalue %struct.dpoint undef, double %5, 0 ; <%struct.dpoint> [#uses=1]
%mrv4 = insertvalue %struct.dpoint %mrv3, double %13, 1 ; <%struct.dpoint> [#uses=1]
ret %struct.dpoint %mrv4
%tmp1 = load float* %tmp ; <float> [#uses=1]
%tmp2 = getelementptr %struct.anon* %p, i32 0, i32 1 ; <float*> [#uses=1]
%tmp3 = load float* %tmp2 ; <float> [#uses=1]
- %neg = sub float -0.000000e+00, %tmp1 ; <float> [#uses=1]
+ %neg = fsub float -0.000000e+00, %tmp1 ; <float> [#uses=1]
%conv = fpext float %neg to double ; <double> [#uses=1]
- %neg4 = sub float -0.000000e+00, %tmp3 ; <float> [#uses=1]
+ %neg4 = fsub float -0.000000e+00, %tmp3 ; <float> [#uses=1]
%conv5 = fpext float %neg4 to double ; <double> [#uses=1]
%call = call i32 (...)* @printf( i8* getelementptr ([17 x i8]* @.str, i32 0, i32 0), double %conv, double %conv5 ) ; <i32> [#uses=0]
ret void
bb19: ; preds = %bb, %entry
%data15.0 = phi double* [ %7, %bb ], [ %3, %entry ] ; <double*> [#uses=5]
%8 = sitofp i32 %len to double ; <double> [#uses=1]
- %9 = sub double %8, 1.000000e+00 ; <double> [#uses=1]
+ %9 = fsub double %8, 1.000000e+00 ; <double> [#uses=1]
%10 = fdiv double 2.000000e+00, %9 ; <double> [#uses=1]
store double %10, double* %c, align 8
%11 = ashr i32 %len, 1 ; <i32> [#uses=3]
entry:
%0 = tail call double (...)* @test() nounwind ; <double> [#uses=2]
%1 = tail call double (...)* @test() nounwind ; <double> [#uses=2]
- %2 = mul double %0, %0 ; <double> [#uses=1]
- %3 = mul double %1, %1 ; <double> [#uses=1]
- %4 = add double %2, %3 ; <double> [#uses=1]
+ %2 = fmul double %0, %0 ; <double> [#uses=1]
+ %3 = fmul double %1, %1 ; <double> [#uses=1]
+ %4 = fadd double %2, %3 ; <double> [#uses=1]
store double %4, double* %P, align 8
ret void
}
define void @test(double* %P, i32 %cond) nounwind {
entry:
%0 = load double* %P, align 8 ; <double> [#uses=1]
- %1 = add double %0, 4.000000e+00 ; <double> [#uses=2]
+ %1 = fadd double %0, 4.000000e+00 ; <double> [#uses=2]
%2 = icmp eq i32 %cond, 0 ; <i1> [#uses=1]
br i1 %2, label %bb1, label %bb
bb: ; preds = %entry
- %3 = add double %1, 4.000000e+00 ; <double> [#uses=1]
+ %3 = fadd double %1, 4.000000e+00 ; <double> [#uses=1]
br label %bb1
bb1: ; preds = %bb, %entry
%A.0 = phi double [ %3, %bb ], [ %1, %entry ] ; <double> [#uses=1]
- %4 = mul double %A.0, 4.000000e+00 ; <double> [#uses=1]
+ %4 = fmul double %A.0, 4.000000e+00 ; <double> [#uses=1]
%5 = tail call i32 (...)* @bar() nounwind ; <i32> [#uses=0]
store double %4, double* %P, align 8
ret void
bb14.i: ; preds = %bb14.i, %entry
%i8.0.reg2mem.0.i = phi i32 [ 0, %entry ], [ %0, %bb14.i ] ; <i32> [#uses=1]
%0 = add i32 %i8.0.reg2mem.0.i, 1 ; <i32> [#uses=2]
- %1 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
- %2 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
- %3 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %1 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %2 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
+ %3 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
%exitcond75.i = icmp eq i32 %0, 32 ; <i1> [#uses=1]
br i1 %exitcond75.i, label %bb24.i, label %bb14.i
br label %bb35.preheader.i
bb35.preheader.i: ; preds = %bb7.i.i, %bb33.i
- %9 = sub double 0.000000e+00, %4 ; <double> [#uses=1]
+ %9 = fsub double 0.000000e+00, %4 ; <double> [#uses=1]
store double %9, double* null, align 8
- %10 = sub double 0.000000e+00, %5 ; <double> [#uses=1]
+ %10 = fsub double 0.000000e+00, %5 ; <double> [#uses=1]
store double %10, double* null, align 8
- %11 = sub double 0.000000e+00, %6 ; <double> [#uses=1]
+ %11 = fsub double 0.000000e+00, %6 ; <double> [#uses=1]
store double %11, double* null, align 8
- %12 = sub double 0.000000e+00, %7 ; <double> [#uses=1]
+ %12 = fsub double 0.000000e+00, %7 ; <double> [#uses=1]
store double %12, double* null, align 8
br i1 false, label %bb7.i.i, label %bb5.i.i
}
%Flint.0.reg2mem.0 = phi double [ 0.000000e+00, %entry ], [ %5, %bb ] ; <double> [#uses=1]
%twoThrd.0.reg2mem.0 = phi double [ 0.000000e+00, %entry ], [ %1, %bb ] ; <double> [#uses=1]
%0 = tail call double @llvm.pow.f64(double 0x3FE5555555555555, double 0.000000e+00) ; <double> [#uses=1]
- %1 = add double %0, %twoThrd.0.reg2mem.0 ; <double> [#uses=1]
+ %1 = fadd double %0, %twoThrd.0.reg2mem.0 ; <double> [#uses=1]
%2 = tail call double @sin(double %k.0.reg2mem.0) nounwind readonly ; <double> [#uses=1]
- %3 = mul double 0.000000e+00, %2 ; <double> [#uses=1]
+ %3 = fmul double 0.000000e+00, %2 ; <double> [#uses=1]
%4 = fdiv double 1.000000e+00, %3 ; <double> [#uses=1]
store double %Flint.0.reg2mem.0, double* null
store double %twoThrd.0.reg2mem.0, double* null
- %5 = add double %4, %Flint.0.reg2mem.0 ; <double> [#uses=1]
- %6 = add double %k.0.reg2mem.0, 1.000000e+00 ; <double> [#uses=1]
+ %5 = fadd double %4, %Flint.0.reg2mem.0 ; <double> [#uses=1]
+ %6 = fadd double %k.0.reg2mem.0, 1.000000e+00 ; <double> [#uses=1]
br label %bb
}
bb30: ; preds = %bb36, %bb28
%m.1.reg2mem.0 = phi i32 [ %m.0, %bb36 ], [ 0, %bb28 ] ; <i32> [#uses=1]
- %1 = mul double 0.000000e+00, %0 ; <double> [#uses=1]
+ %1 = fmul double 0.000000e+00, %0 ; <double> [#uses=1]
%2 = fptosi double %1 to i32 ; <i32> [#uses=1]
br i1 false, label %bb36, label %bb35
bb9.i: ; preds = %bb.nph
%3 = tail call double @asin(double 0.000000e+00) nounwind readonly ; <double> [#uses=0]
%4 = fdiv double 1.000000e+00, %1 ; <double> [#uses=1]
- %5 = mul double %4, 0.000000e+00 ; <double> [#uses=1]
+ %5 = fmul double %4, 0.000000e+00 ; <double> [#uses=1]
%6 = tail call double @asin(double %5) nounwind readonly ; <double> [#uses=0]
unreachable
bb13.i: ; preds = %bb.nph
%7 = fdiv double 1.000000e+00, %1 ; <double> [#uses=1]
%8 = tail call double @sin(double 0.000000e+00) nounwind readonly ; <double> [#uses=1]
- %9 = mul double %7, %8 ; <double> [#uses=1]
+ %9 = fmul double %7, %8 ; <double> [#uses=1]
%10 = tail call double @asin(double %9) nounwind readonly ; <double> [#uses=0]
unreachable
bb: ; preds = %bb, %entry
%0 = tail call double @asin(double 0.000000e+00) nounwind readonly ; <double> [#uses=1]
- %1 = add double 0.000000e+00, %0 ; <double> [#uses=2]
+ %1 = fadd double 0.000000e+00, %0 ; <double> [#uses=2]
%2 = tail call double @asin(double 0.000000e+00) nounwind readonly ; <double> [#uses=1]
- %3 = sub double %1, %2 ; <double> [#uses=2]
+ %3 = fsub double %1, %2 ; <double> [#uses=2]
store double %3, double* @axis_slope_angle, align 8
%4 = fdiv double %1, 2.000000e+00 ; <double> [#uses=1]
%5 = tail call double @sin(double %4) nounwind readonly ; <double> [#uses=1]
- %6 = mul double 0.000000e+00, %5 ; <double> [#uses=1]
+ %6 = fmul double 0.000000e+00, %5 ; <double> [#uses=1]
%7 = tail call double @tan(double %3) nounwind readonly ; <double> [#uses=0]
- %8 = add double 0.000000e+00, %6 ; <double> [#uses=1]
+ %8 = fadd double 0.000000e+00, %6 ; <double> [#uses=1]
store double %8, double* @object_distance, align 8
br label %bb
br i1 %1, label %bb9.i, label %bb13.i
bb9.i: ; preds = %bb
- %2 = sub double %.rle4, %0 ; <double> [#uses=0]
+ %2 = fsub double %.rle4, %0 ; <double> [#uses=0]
%3 = tail call double @asin(double 0.000000e+00) nounwind readonly ; <double> [#uses=0]
- %4 = mul double 0.000000e+00, %0 ; <double> [#uses=1]
+ %4 = fmul double 0.000000e+00, %0 ; <double> [#uses=1]
%5 = tail call double @tan(double 0.000000e+00) nounwind readonly ; <double> [#uses=0]
- %6 = mul double %4, 0.000000e+00 ; <double> [#uses=1]
- %7 = add double %6, 0.000000e+00 ; <double> [#uses=1]
+ %6 = fmul double %4, 0.000000e+00 ; <double> [#uses=1]
+ %7 = fadd double %6, 0.000000e+00 ; <double> [#uses=1]
br i1 false, label %return, label %bb
bb13.i: ; preds = %bb
br i1 %1, label %bb9.i, label %bb13.i
bb9.i: ; preds = %bb
- %2 = sub double %.rle4, %0 ; <double> [#uses=0]
+ %2 = fsub double %.rle4, %0 ; <double> [#uses=0]
%3 = tail call double @asin(double 0.000000e+00) nounwind readonly ; <double> [#uses=0]
%4 = tail call double @sin(double 0.000000e+00) nounwind readonly ; <double> [#uses=1]
- %5 = mul double %4, %0 ; <double> [#uses=1]
+ %5 = fmul double %4, %0 ; <double> [#uses=1]
%6 = tail call double @tan(double 0.000000e+00) nounwind readonly ; <double> [#uses=0]
- %7 = mul double %5, 0.000000e+00 ; <double> [#uses=1]
- %8 = add double %7, 0.000000e+00 ; <double> [#uses=1]
+ %7 = fmul double %5, 0.000000e+00 ; <double> [#uses=1]
+ %8 = fadd double %7, 0.000000e+00 ; <double> [#uses=1]
br i1 false, label %return, label %bb
bb13.i: ; preds = %bb
; PR1264
define double @foo(double %x) {
- %y = mul double %x, 5.000000e-01
+ %y = fmul double %x, 5.000000e-01
ret double %y
}
%iz = alloca { x86_fp80, x86_fp80 } ; <{ x86_fp80, x86_fp80 }*> [#uses=3]
%tmp1 = getelementptr { x86_fp80, x86_fp80 }* %z, i32 0, i32 1 ; <x86_fp80*> [#uses=1]
%tmp2 = load x86_fp80* %tmp1, align 16 ; <x86_fp80> [#uses=1]
- %tmp3 = sub x86_fp80 0xK80000000000000000000, %tmp2 ; <x86_fp80> [#uses=1]
+ %tmp3 = fsub x86_fp80 0xK80000000000000000000, %tmp2 ; <x86_fp80> [#uses=1]
%tmp4 = getelementptr { x86_fp80, x86_fp80 }* %iz, i32 0, i32 1 ; <x86_fp80*> [#uses=1]
%real = getelementptr { x86_fp80, x86_fp80 }* %iz, i32 0, i32 0 ; <x86_fp80*> [#uses=1]
%tmp6 = getelementptr { x86_fp80, x86_fp80 }* %z, i32 0, i32 0 ; <x86_fp80*> [#uses=1]
define float @t2(float %a, float %b) nounwind readnone {
entry:
- %0 = add float %a, %b ; <float> [#uses=1]
+ %0 = fadd float %a, %b ; <float> [#uses=1]
ret float %0
}
define <4 x float> @foo(<4 x float>* %p, <4 x float> %x) nounwind {
%t = load <4 x float>* %p
- %z = mul <4 x float> %t, %x
+ %z = fmul <4 x float> %t, %x
ret <4 x float> %z
}
define <2 x double> @bar(<2 x double>* %p, <2 x double> %x) nounwind {
%t = load <2 x double>* %p
- %z = mul <2 x double> %t, %x
+ %z = fmul <2 x double> %t, %x
ret <2 x double> %z
}
define <4 x float> @foo(<4 x float>* %p, <4 x float> %x) nounwind {
%t = load <4 x float>* %p, align 4
- %z = mul <4 x float> %t, %x
+ %z = fmul <4 x float> %t, %x
ret <4 x float> %z
}
define <2 x double> @bar(<2 x double>* %p, <2 x double> %x) nounwind {
%t = load <2 x double>* %p, align 8
- %z = mul <2 x double> %t, %x
+ %z = fmul <2 x double> %t, %x
ret <2 x double> %z
}
}
define double @tst2(double %a, float %b, float %c) {
- %tmp1 = add float %b, %c
+ %tmp1 = fadd float %b, %c
%tmp2 = fpext float %tmp1 to double
%tmp = tail call double @copysign( double %a, double %tmp2 )
ret double %tmp
define float @bar(<4 x float> %v) {
%s = extractelement <4 x float> %v, i32 3
- %t = add float %s, 1.0
+ %t = fadd float %s, 1.0
ret float %t
}
define float @baz(<4 x float> %v) {
%tmp2 = tail call double @fabs( double %tmp1 ) ; <double> [#uses=1]
%tmp3 = load double* @G, align 16 ; <double> [#uses=1]
%tmp4 = tail call double @fabs( double %tmp3 ) ; <double> [#uses=1]
- %tmp6 = add double %tmp4, %tmp2 ; <double> [#uses=1]
+ %tmp6 = fadd double %tmp4, %tmp2 ; <double> [#uses=1]
store double %tmp6, double* %P, align 8
ret void
}
; RUN: llvm-as < %s | llc -march=x86 | not grep flds
define void @foo(x86_fp80 %a, x86_fp80 %b, float* %fp) {
- %c = add x86_fp80 %a, %b
+ %c = fadd x86_fp80 %a, %b
%d = fptrunc x86_fp80 %c to float
store float %d, float* %fp
ret void
%i.019.0 = phi i32 [ %indvar.next, %bb ], [ 0, %entry ]
%tmp2 = getelementptr [1000 x float]* @B, i32 0, i32 %i.019.0
%tmp3 = load float* %tmp2, align 4
- %tmp4 = mul float %tmp3, 2.000000e+00
+ %tmp4 = fmul float %tmp3, 2.000000e+00
%tmp5 = getelementptr [1000 x float]* @A, i32 0, i32 %i.019.0
store float %tmp4, float* %tmp5, align 4
%tmp8 = shl i32 %i.019.0, 1
%tmp.i3 = bitcast <2 x double> %B to <2 x i64> ; <<2 x i64>> [#uses=1]
%tmp2.i = or <2 x i64> %tmp.i3, <i64 4607632778762754458, i64 4607632778762754458> ; <<2 x i64>> [#uses=1]
%tmp3.i = bitcast <2 x i64> %tmp2.i to <2 x double> ; <<2 x double>> [#uses=1]
- %tmp.i2 = add <2 x double> %tmp3.i, %A ; <<2 x double>> [#uses=1]
- %tmp.i = add <2 x double> %tmp.i2, %C ; <<2 x double>> [#uses=1]
+ %tmp.i2 = fadd <2 x double> %tmp3.i, %A ; <<2 x double>> [#uses=1]
+ %tmp.i = fadd <2 x double> %tmp.i2, %C ; <<2 x double>> [#uses=1]
ret <2 x double> %tmp.i
}
define void @test1(<4 x float>* %F, float* %f) nounwind {
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp7 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp7 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
%tmp2 = extractelement <4 x float> %tmp7, i32 0 ; <float> [#uses=1]
store float %tmp2, float* %f
ret void
define float @test2(<4 x float>* %F, float* %f) nounwind {
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp7 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp7 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
%tmp2 = extractelement <4 x float> %tmp7, i32 2 ; <float> [#uses=1]
ret float %tmp2
}
define double @test4(double %A) nounwind {
%tmp1 = call <2 x double> @foo( ) ; <<2 x double>> [#uses=1]
%tmp2 = extractelement <2 x double> %tmp1, i32 1 ; <double> [#uses=1]
- %tmp3 = add double %tmp2, %A ; <double> [#uses=1]
+ %tmp3 = fadd double %tmp2, %A ; <double> [#uses=1]
ret double %tmp3
}
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2
define <4 x float> @t1(<4 x float> %Q) {
- %tmp15 = sub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %Q
+ %tmp15 = fsub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %Q
ret <4 x float> %tmp15
}
define <4 x float> @t2(<4 x float> %Q) {
- %tmp15 = sub <4 x float> zeroinitializer, %Q
+ %tmp15 = fsub <4 x float> zeroinitializer, %Q
ret <4 x float> %tmp15
}
define void @test(<4 x float>* %F, float %f) {
entry:
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
%tmp10 = insertelement <4 x float> %tmp3, float %f, i32 0 ; <<4 x float>> [#uses=2]
- %tmp6 = add <4 x float> %tmp10, %tmp10 ; <<4 x float>> [#uses=1]
+ %tmp6 = fadd <4 x float> %tmp10, %tmp10 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp.upgrd.1 = getelementptr <4 x float>* %G, i32 0, i32 2 ; <float*> [#uses=1]
store float %f, float* %tmp.upgrd.1
%tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2]
- %tmp6 = add <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
+ %tmp6 = fadd <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp.upgrd.2 = getelementptr <4 x float>* %G, i32 0, i32 2 ; <float*> [#uses=1]
%tmp.upgrd.3 = load float* %tmp.upgrd.2 ; <float> [#uses=1]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp5.lhs = extractelement <4 x float> %tmp, i32 0 ; <float> [#uses=1]
%tmp5.rhs = extractelement <4 x float> %tmp, i32 0 ; <float> [#uses=1]
- %tmp5 = add float %tmp5.lhs, %tmp5.rhs ; <float> [#uses=1]
+ %tmp5 = fadd float %tmp5.lhs, %tmp5.rhs ; <float> [#uses=1]
store float %tmp5, float* %f
ret void
}
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=1]
%f = sitofp i32 %I to float ; <float> [#uses=1]
%tmp1 = insertelement <4 x float> %tmp, float %f, i32 0 ; <<4 x float>> [#uses=2]
- %tmp18 = add <4 x float> %tmp1, %tmp1 ; <<4 x float>> [#uses=1]
+ %tmp18 = fadd <4 x float> %tmp1, %tmp1 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp18, <4 x float>* %F
ret void
}
; RUN: grep movaps %t | count 2
define void @t(<4 x float> %A) {
- %tmp1277 = sub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %A
+ %tmp1277 = fsub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %A
store <4 x float> %tmp1277, <4 x float>* null
ret void
}
define void @test(i32 %C, <4 x float>* %A, <4 x float>* %B) {
%tmp = load <4 x float>* %A ; <<4 x float>> [#uses=1]
%tmp3 = load <4 x float>* %B ; <<4 x float>> [#uses=2]
- %tmp9 = mul <4 x float> %tmp3, %tmp3 ; <<4 x float>> [#uses=1]
+ %tmp9 = fmul <4 x float> %tmp3, %tmp3 ; <<4 x float>> [#uses=1]
%tmp.upgrd.1 = icmp eq i32 %C, 0 ; <i1> [#uses=1]
%iftmp.38.0 = select i1 %tmp.upgrd.1, <4 x float> %tmp9, <4 x float> %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %iftmp.38.0, <4 x float>* %A
define <8 x float> @my2filter4_1d(<4 x float> %a, <8 x float> %T0, <8 x float> %T1) nounwind readnone {
entry:
%tmp7 = shufflevector <4 x float> %a, <4 x float> undef, <8 x i32> < i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3 > ; <<8 x float>> [#uses=1]
- %sub = sub <8 x float> %T1, %T0 ; <<8 x float>> [#uses=1]
- %mul = mul <8 x float> %sub, %tmp7 ; <<8 x float>> [#uses=1]
- %add = add <8 x float> %mul, %T0 ; <<8 x float>> [#uses=1]
+ %sub = fsub <8 x float> %T1, %T0 ; <<8 x float>> [#uses=1]
+ %mul = fmul <8 x float> %sub, %tmp7 ; <<8 x float>> [#uses=1]
+ %add = fadd <8 x float> %mul, %T0 ; <<8 x float>> [#uses=1]
ret <8 x float> %add
}
define <4 x float> @test1(<4 x float>* %x, <4 x float>* %y) {
%tmp = load <4 x float>* %y ; <<4 x float>> [#uses=2]
%tmp5 = load <4 x float>* %x ; <<4 x float>> [#uses=2]
- %tmp9 = add <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1]
- %tmp21 = sub <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1]
+ %tmp9 = fadd <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1]
+ %tmp21 = fsub <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1]
%tmp27 = shufflevector <4 x float> %tmp9, <4 x float> %tmp21, <4 x i32> < i32 0, i32 1, i32 4, i32 5 > ; <<4 x float>> [#uses=1]
ret <4 x float> %tmp27
}
%tmp1 = load <4 x float>* null ; <<4 x float>> [#uses=2]
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > ; <<4 x float>> [#uses=1]
%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> zeroinitializer, <4 x i32> < i32 2, i32 3, i32 6, i32 7 > ; <<4 x float>> [#uses=1]
- %tmp4 = add <4 x float> %tmp2, %tmp3 ; <<4 x float>> [#uses=1]
+ %tmp4 = fadd <4 x float> %tmp2, %tmp3 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp4, <4 x float>* null
ret void
}
%tmp4 = insertelement <4 x float> %tmp2, float %X, i32 2 ; <<4 x float>> [#uses=1]
%tmp6 = insertelement <4 x float> %tmp4, float %X, i32 3 ; <<4 x float>> [#uses=1]
%tmp8 = load <4 x float>* %Q ; <<4 x float>> [#uses=1]
- %tmp10 = mul <4 x float> %tmp8, %tmp6 ; <<4 x float>> [#uses=1]
+ %tmp10 = fmul <4 x float> %tmp8, %tmp6 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp10, <4 x float>* %P
ret void
}
%tmp = insertelement <2 x double> zeroinitializer, double %X, i32 0 ; <<2 x double>> [#uses=1]
%tmp2 = insertelement <2 x double> %tmp, double %X, i32 1 ; <<2 x double>> [#uses=1]
%tmp4 = load <2 x double>* %Q ; <<2 x double>> [#uses=1]
- %tmp6 = mul <2 x double> %tmp4, %tmp2 ; <<2 x double>> [#uses=1]
+ %tmp6 = fmul <2 x double> %tmp4, %tmp2 ; <<2 x double>> [#uses=1]
store <2 x double> %tmp6, <2 x double>* %P
ret void
}
}
define i16 @test2(float %f) nounwind {
- %tmp28 = sub float %f, 1.000000e+00 ; <float> [#uses=1]
- %tmp37 = mul float %tmp28, 5.000000e-01 ; <float> [#uses=1]
+ %tmp28 = fsub float %f, 1.000000e+00 ; <float> [#uses=1]
+ %tmp37 = fmul float %tmp28, 5.000000e-01 ; <float> [#uses=1]
%tmp375 = insertelement <4 x float> undef, float %tmp37, i32 0 ; <<4 x float>> [#uses=1]
%tmp48 = tail call <4 x float> @llvm.x86.sse.min.ss( <4 x float> %tmp375, <4 x float> < float 6.553500e+04, float undef, float undef, float undef > ) ; <<4 x float>> [#uses=1]
%tmp59 = tail call <4 x float> @llvm.x86.sse.max.ss( <4 x float> %tmp48, <4 x float> < float 0.000000e+00, float undef, float undef, float undef > ) ; <<4 x float>> [#uses=1]
define void @foo(<4 x float>* %P) {
%T = load <4 x float>* %P ; <<4 x float>> [#uses=1]
- %S = add <4 x float> zeroinitializer, %T ; <<4 x float>> [#uses=1]
+ %S = fadd <4 x float> zeroinitializer, %T ; <<4 x float>> [#uses=1]
store <4 x float> %S, <4 x float>* %P
ret void
}
define void @test_f1(%f1* %P, %f1* %Q, %f1* %S) {
%p = load %f1* %P ; <%f1> [#uses=1]
%q = load %f1* %Q ; <%f1> [#uses=1]
- %R = add %f1 %p, %q ; <%f1> [#uses=1]
+ %R = fadd %f1 %p, %q ; <%f1> [#uses=1]
store %f1 %R, %f1* %S
ret void
}
define void @test_f2(%f2* %P, %f2* %Q, %f2* %S) {
%p = load %f2* %P ; <%f2> [#uses=1]
%q = load %f2* %Q ; <%f2> [#uses=1]
- %R = add %f2 %p, %q ; <%f2> [#uses=1]
+ %R = fadd %f2 %p, %q ; <%f2> [#uses=1]
store %f2 %R, %f2* %S
ret void
}
define void @test_f4(%f4* %P, %f4* %Q, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
%q = load %f4* %Q ; <%f4> [#uses=1]
- %R = add %f4 %p, %q ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, %q ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_f8(%f8* %P, %f8* %Q, %f8* %S) {
%p = load %f8* %P ; <%f8> [#uses=1]
%q = load %f8* %Q ; <%f8> [#uses=1]
- %R = add %f8 %p, %q ; <%f8> [#uses=1]
+ %R = fadd %f8 %p, %q ; <%f8> [#uses=1]
store %f8 %R, %f8* %S
ret void
}
define void @test_fmul(%f8* %P, %f8* %Q, %f8* %S) {
%p = load %f8* %P ; <%f8> [#uses=1]
%q = load %f8* %Q ; <%f8> [#uses=1]
- %R = mul %f8 %p, %q ; <%f8> [#uses=1]
+ %R = fmul %f8 %p, %q ; <%f8> [#uses=1]
store %f8 %R, %f8* %S
ret void
}
define void @test_cst(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, < float 0x3FB99999A0000000, float 1.000000e+00, float 2.000000e+00, float 4.500000e+00 > ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, < float 0x3FB99999A0000000, float 1.000000e+00, float 2.000000e+00, float 4.500000e+00 > ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_zero(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, zeroinitializer ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, zeroinitializer ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_undef(%f4* %P, %f4* %S) {
%p = load %f4* %P ; <%f4> [#uses=1]
- %R = add %f4 %p, undef ; <%f4> [#uses=1]
+ %R = fadd %f4 %p, undef ; <%f4> [#uses=1]
store %f4 %R, %f4* %S
ret void
}
define void @test_cast_1(%f4* %b, %i4* %a) {
%tmp = load %f4* %b ; <%f4> [#uses=1]
- %tmp2 = add %f4 %tmp, < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 > ; <%f4> [#uses=1]
+ %tmp2 = fadd %f4 %tmp, < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 > ; <%f4> [#uses=1]
%tmp3 = bitcast %f4 %tmp2 to %i4 ; <%i4> [#uses=1]
%tmp4 = add %i4 %tmp3, < i32 1, i32 2, i32 3, i32 4 > ; <%i4> [#uses=1]
store %i4 %tmp4, %i4* %a
%tmp4 = insertelement %f4 %tmp2, float %X, i32 2 ; <%f4> [#uses=1]
%tmp6 = insertelement %f4 %tmp4, float %X, i32 3 ; <%f4> [#uses=1]
%q = load %f4* %Q ; <%f4> [#uses=1]
- %R = add %f4 %q, %tmp6 ; <%f4> [#uses=1]
+ %R = fadd %f4 %q, %tmp6 ; <%f4> [#uses=1]
store %f4 %R, %f4* %P
ret void
}
%arrayidx6 = getelementptr <3 x float>* %tmp5, i32 %tmp4 ; <<3 x float>*> [#uses=1]
%tmp7 = load <3 x float>* %arrayidx6 ; <<3 x float>> [#uses=1]
%tmp8 = load <3 x float>* %v ; <<3 x float>> [#uses=1]
- %mul = mul <3 x float> %tmp7, %tmp8 ; <<3 x float>> [#uses=1]
- %add = add <3 x float> %mul, < float 0x409EE02900000000, float 0x409EE02900000000, float 0x409EE02900000000 > ; <<3 x float>> [#uses=1]
+ %mul = fmul <3 x float> %tmp7, %tmp8 ; <<3 x float>> [#uses=1]
+ %add = fadd <3 x float> %mul, < float 0x409EE02900000000, float 0x409EE02900000000, float 0x409EE02900000000 > ; <<3 x float>> [#uses=1]
store <3 x float> %add, <3 x float>* %arrayidx
br label %forinc
define void @shuf(<3 x float>* %dst.addr, <3 x float> %src1,<3 x float> %src2) nounwind {
entry:
%x = shufflevector <3 x float> %src1, <3 x float> %src2, <3 x i32> < i32 0, i32 1, i32 2>
- %val = add <3 x float> %x, %src2;
+ %val = fadd <3 x float> %x, %src2;
store <3 x float> %val, <3 x float>* %dst.addr
ret void
}
define void @shuf(<3 x float>* %dst.addr, <3 x float> %src1,<3 x float> %src2) nounwind {
entry:
%x = shufflevector <3 x float> %src1, <3 x float> %src2, <3 x i32> < i32 0, i32 4, i32 2>
- %val = add <3 x float> %x, %src2;
+ %val = fadd <3 x float> %x, %src2;
store <3 x float> %val, <3 x float>* %dst.addr
ret void
}
ret double 0.000000e+00
bb129: ; preds = %entry
- %tmp134 = sub double %b, %a ; <double> [#uses=1]
- %tmp136 = sub double %tmp134, %c ; <double> [#uses=1]
- %tmp138 = add double %tmp136, %d ; <double> [#uses=1]
- %tmp140 = sub double %tmp138, %e ; <double> [#uses=1]
- %tmp142 = add double %tmp140, %f ; <double> [#uses=1]
- %tmp.0 = mul double %tmp142, 0.000000e+00 ; <double> [#uses=1]
+ %tmp134 = fsub double %b, %a ; <double> [#uses=1]
+ %tmp136 = fsub double %tmp134, %c ; <double> [#uses=1]
+ %tmp138 = fadd double %tmp136, %d ; <double> [#uses=1]
+ %tmp140 = fsub double %tmp138, %e ; <double> [#uses=1]
+ %tmp142 = fadd double %tmp140, %f ; <double> [#uses=1]
+ %tmp.0 = fmul double %tmp142, 0.000000e+00 ; <double> [#uses=1]
ret double %tmp.0
}
; RUN: grep "xor" %t1.s | count 1
define i1 @test(double %F) nounwind {
entry:
- %0 = sub double -0.000000e+00, %F
+ %0 = fsub double -0.000000e+00, %F
%1 = fcmp olt double 0.000000e+00, %0
ret i1 %1
}
; RUN: lli %t.bc > /dev/null
define i32 @main() {
- %X = add double 0.000000e+00, 1.000000e+00 ; <double> [#uses=1]
- %Y = sub double 0.000000e+00, 1.000000e+00 ; <double> [#uses=2]
+ %X = fadd double 0.000000e+00, 1.000000e+00 ; <double> [#uses=1]
+ %Y = fsub double 0.000000e+00, 1.000000e+00 ; <double> [#uses=2]
%Z = fcmp oeq double %X, %Y ; <i1> [#uses=0]
- add double %Y, 0.000000e+00 ; <double>:1 [#uses=0]
+ fadd double %Y, 0.000000e+00 ; <double>:1 [#uses=0]
ret i32 0
}
define double @test(double* %DP, double %Arg) {
%D = load double* %DP ; <double> [#uses=1]
- %V = add double %D, 1.000000e+00 ; <double> [#uses=2]
- %W = sub double %V, %V ; <double> [#uses=3]
- %X = mul double %W, %W ; <double> [#uses=2]
+ %V = fadd double %D, 1.000000e+00 ; <double> [#uses=2]
+ %W = fsub double %V, %V ; <double> [#uses=3]
+ %X = fmul double %W, %W ; <double> [#uses=2]
%Y = fdiv double %X, %X ; <double> [#uses=2]
%Z = frem double %Y, %Y ; <double> [#uses=3]
%Z1 = fdiv double %Z, %W ; <double> [#uses=0]
- %Q = add double %Z, %Arg ; <double> [#uses=1]
+ %Q = fadd double %Z, %Arg ; <double> [#uses=1]
%R = bitcast double %Q to double ; <double> [#uses=1]
store double %R, double* %DP
ret double %Z
define i32 @main() {
- %double1 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=6]
- %double2 = add double 0.000000e+00, 0.000000e+00 ; <double> [#uses=6]
- %float1 = add float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
- %float2 = add float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
+ %double1 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=6]
+ %double2 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=6]
+ %float1 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
+ %float2 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
%test49 = fcmp oeq float %float1, %float2 ; <i1> [#uses=0]
%test50 = fcmp oge float %float1, %float2 ; <i1> [#uses=0]
%test51 = fcmp ogt float %float1, %float2 ; <i1> [#uses=0]
%tmp = load float* @f ; <float> [#uses=1]
%tmp1 = fpext float %tmp to double ; <double> [#uses=1]
%tmp2 = load double* @d ; <double> [#uses=1]
- %tmp3 = mul double %tmp1, %tmp2 ; <double> [#uses=1]
+ %tmp3 = fmul double %tmp1, %tmp2 ; <double> [#uses=1]
%tmp4 = fpext double %tmp3 to ppc_fp128 ; <ppc_fp128> [#uses=1]
store ppc_fp128 %tmp4, ppc_fp128* @ld
br label %return
%tmp = load float* @f ; <float> [#uses=1]
%tmp1 = fpext float %tmp to double ; <double> [#uses=1]
%tmp2 = load double* @d ; <double> [#uses=1]
- %tmp3 = mul double %tmp1, %tmp2 ; <double> [#uses=1]
+ %tmp3 = fmul double %tmp1, %tmp2 ; <double> [#uses=1]
%tmp4 = fpext double %tmp3 to fp128 ; <fp128> [#uses=1]
store fp128 %tmp4, fp128* @ld
br label %return
%tmp = load float* @f ; <float> [#uses=1]
%tmp1 = fpext float %tmp to double ; <double> [#uses=1]
%tmp2 = load double* @d ; <double> [#uses=1]
- %tmp3 = mul double %tmp1, %tmp2 ; <double> [#uses=1]
+ %tmp3 = fmul double %tmp1, %tmp2 ; <double> [#uses=1]
%tmp4 = fpext double %tmp3 to x86_fp80 ; <x86_fp80> [#uses=1]
store x86_fp80 %tmp4, x86_fp80* @ld
br label %return
define void @main() {
%t0 = load <4 x float>* @foo ; <<4 x float>> [#uses=3]
- %t1 = add <4 x float> %t0, %t0 ; <<4 x float>> [#uses=1]
+ %t1 = fadd <4 x float> %t0, %t0 ; <<4 x float>> [#uses=1]
%t2 = select i1 true, <4 x float> %t0, <4 x float> %t1 ; <<4 x float>> [#uses=1]
store <4 x float> %t2, <4 x float>* @bar
ret void
define void @main() {
%t0 = load <4 x float>* @foo ; <<4 x float>> [#uses=3]
- %t2 = add <4 x float> %t0, %t0 ; <<4 x float>> [#uses=1]
+ %t2 = fadd <4 x float> %t0, %t0 ; <<4 x float>> [#uses=1]
%t3 = select i1 false, <4 x float> %t0, <4 x float> %t2 ; <<4 x float>> [#uses=1]
store <4 x float> %t3, <4 x float>* @bar
ret void
ret void
B: ; preds = %A
- %t2 = add %v4f %t0, %t0 ; <%v4f> [#uses=1]
+ %t2 = fadd %v4f %t0, %t0 ; <%v4f> [#uses=1]
br label %C
A: ; preds = %0
define double @T() {
%A = call double @cos( double 0.000000e+00 ) ; <double> [#uses=1]
%B = call double @sin( double 0.000000e+00 ) ; <double> [#uses=1]
- %a = add double %A, %B ; <double> [#uses=1]
+ %a = fadd double %A, %B ; <double> [#uses=1]
%C = call double @tan( double 0.000000e+00 ) ; <double> [#uses=1]
- %b = add double %a, %C ; <double> [#uses=1]
+ %b = fadd double %a, %C ; <double> [#uses=1]
%D = call double @sqrt( double 4.000000e+00 ) ; <double> [#uses=1]
- %c = add double %b, %D ; <double> [#uses=1]
+ %c = fadd double %b, %D ; <double> [#uses=1]
ret double %c
}
%tmp21362 = icmp eq i32 0, 0 ; <i1> [#uses=2]
%tmp216 = sitofp i32 %pn_restart.0.ph to float ; <float> [#uses=1]
%tmp216.upgrd.177 = fpext float %tmp216 to double ; <double> [#uses=1]
- %tmp217 = add double %tmp216.upgrd.177, 1.000000e+00 ; <double> [#uses=1]
+ %tmp217 = fadd double %tmp216.upgrd.177, 1.000000e+00 ; <double> [#uses=1]
%tmp835 = icmp sgt i32 %pn_restart.0.ph, 9 ; <i1> [#uses=0]
store i32 0, i32* @nodes
store i32 0, i32* @qnodes
bb34: ; preds = %bb34, %bb.nph
%p.1 = phi float [ 0x3FE6A09E60000000, %bb.nph ], [ %tmp48, %bb34 ] ; <float> [#uses=1]
%tmp44 = load float* null ; <float> [#uses=1]
- %tmp46 = sub float %tmp44, 0.000000e+00 ; <float> [#uses=1]
- %tmp48 = mul float %tmp46, %p.1 ; <float> [#uses=1]
+ %tmp46 = fsub float %tmp44, 0.000000e+00 ; <float> [#uses=1]
+ %tmp48 = fmul float %tmp46, %p.1 ; <float> [#uses=1]
br i1 false, label %bb57, label %bb34
bb57: ; preds = %bb34
define double @foo() nounwind {
entry:
%tmp1 = volatile load double* @t0.1441, align 8 ; <double> [#uses=2]
- %tmp4 = mul double %tmp1, %tmp1 ; <double> [#uses=1]
+ %tmp4 = fmul double %tmp1, %tmp1 ; <double> [#uses=1]
ret double %tmp4
}
%V1 = load double* getelementptr (%T* @G, i32 0, i32 0), align 16
%V2 = load double* getelementptr (%T* @G, i32 0, i32 1), align 8
%V3 = load double* getelementptr (%T* @G, i32 0, i32 2), align 16
- %R = add double %V1, %V2
- %R2 = add double %R, %V3
+ %R = fadd double %V1, %V2
+ %R2 = fadd double %R, %V3
ret double %R2
}
define float @bar() {
%tmp1 = call float (...)* bitcast (float ()* @foo to float (...)*)( )
- %tmp2 = mul float %tmp1, 1.000000e+01 ; <float> [#uses=1]
+ %tmp2 = fmul float %tmp1, 1.000000e+01 ; <float> [#uses=1]
ret float %tmp2
}
cond_next182.i: ; preds = %cond_next182.i, %cond_true52
%decay.i.0 = phi i32 [ %tmp195.i.upgrd.1, %cond_next182.i ], [ %tmp152.i, %cond_true52 ] ; <i32> [#uses=1]
%tmp194.i53 = bitcast i32 %decay.i.0 to float ; <float> [#uses=1]
- %tmp195.i = sub float %tmp194.i53, 8.000000e+00 ; <float> [#uses=1]
+ %tmp195.i = fsub float %tmp194.i53, 8.000000e+00 ; <float> [#uses=1]
%tmp195.i.upgrd.1 = bitcast float %tmp195.i to i32 ; <i32> [#uses=1]
br i1 false, label %cond_next182.i, label %bb418.i.preheader
bb: ; preds = %bb, %entry
%x.0.reg2mem.0 = phi double [ 0.000000e+00, %entry ], [ %1, %bb ] ; <double> [#uses=2]
%0 = tail call i32 @foo(double %x.0.reg2mem.0) nounwind ; <i32> [#uses=0]
- %1 = add double %x.0.reg2mem.0, 1.000000e+00 ; <double> [#uses=2]
+ %1 = fadd double %x.0.reg2mem.0, 1.000000e+00 ; <double> [#uses=2]
%2 = fcmp olt double %1, 1.000000e+04 ; <i1> [#uses=1]
br i1 %2, label %bb, label %return
bb: ; preds = %bb, %entry
%x.0.reg2mem.0 = phi double [ -10.000000e+00, %entry ], [ %1, %bb ] ; <double> [#uses=2]
%0 = tail call i32 @foo(double %x.0.reg2mem.0) nounwind ; <i32> [#uses=0]
- %1 = add double %x.0.reg2mem.0, 2.000000e+00 ; <double> [#uses=2]
+ %1 = fadd double %x.0.reg2mem.0, 2.000000e+00 ; <double> [#uses=2]
%2 = fcmp olt double %1, -1.000000e+00 ; <i1> [#uses=1]
br i1 %2, label %bb, label %return
bb: ; preds = %bb, %entry
%x.0.reg2mem.0 = phi double [ 0.000000e+00, %entry ], [ %1, %bb ] ; <double> [#uses=2]
%0 = tail call i32 @foo(double %x.0.reg2mem.0) nounwind ; <i32> [#uses=0]
- %1 = add double %x.0.reg2mem.0, 1.000000e+00 ; <double> [#uses=2]
+ %1 = fadd double %x.0.reg2mem.0, 1.000000e+00 ; <double> [#uses=2]
%2 = fcmp olt double %1, -1.000000e+00 ; <i1> [#uses=1]
br i1 %2, label %bb, label %return
bb: ; preds = %bb, %entry
%x.0.reg2mem.0 = phi double [ 40.000000e+00, %entry ], [ %1, %bb ] ; <double> [#uses=2]
%0 = tail call i32 @foo(double %x.0.reg2mem.0) nounwind ; <i32> [#uses=0]
- %1 = add double %x.0.reg2mem.0, -1.000000e+00 ; <double> [#uses=2]
+ %1 = fadd double %x.0.reg2mem.0, -1.000000e+00 ; <double> [#uses=2]
%2 = fcmp olt double %1, 1.000000e+00 ; <i1> [#uses=1]
br i1 %2, label %bb, label %return
bb: ; preds = %bb, %entry
%x.0.reg2mem.0 = phi double [ 0.000000e+00, %entry ], [ %1, %bb ] ; <double> [#uses=2]
%0 = tail call i32 @foo(double %x.0.reg2mem.0) nounwind ; <i32> [#uses=0]
- %1 = add double %x.0.reg2mem.0, 1.0e+0 ; <double> [#uses=2]
+ %1 = fadd double %x.0.reg2mem.0, 1.0e+0 ; <double> [#uses=2]
%2 = fcmp olt double %1, 2147483646.0e+0 ; <i1> [#uses=1]
br i1 %2, label %bb, label %return
bb: ; preds = %bb, %entry
%x.0.reg2mem.0 = phi double [ 0.000000e+00, %entry ], [ %1, %bb ] ; <double> [#uses=2]
%0 = tail call i32 @foo(double %x.0.reg2mem.0) nounwind ; <i32> [#uses=0]
- %1 = add double %x.0.reg2mem.0, 1.0e+0 ; <double> [#uses=2]
+ %1 = fadd double %x.0.reg2mem.0, 1.0e+0 ; <double> [#uses=2]
%2 = fcmp olt double %1, 2147483647.0e+0 ; <i1> [#uses=1]
br i1 %2, label %bb, label %return
bb23.i91: ; preds = %bb23.i91, %entry
%result.0.i89 = phi ppc_fp128 [ 0xM00000000000000000000000000000000, %entry ], [ %0, %bb23.i91 ] ; <ppc_fp128> [#uses=2]
- %0 = mul ppc_fp128 %result.0.i89, %result.0.i89 ; <ppc_fp128> [#uses=1]
+ %0 = fmul ppc_fp128 %result.0.i89, %result.0.i89 ; <ppc_fp128> [#uses=1]
br label %bb23.i91
}
loop_body:
%i = phi float [ %nexti, %loop_body ], [ 0.0, %entry ]
tail call void @foo()
- %nexti = add float %i, 1.0
+ %nexti = fadd float %i, 1.0
%less = fcmp olt float %nexti, 2.0
br i1 %less, label %loop_body, label %done
%indvar.i8 = and i64 %indvar, 255
%t0 = getelementptr double* %d, i64 %indvar.i8
%t1 = load double* %t0
- %t2 = mul double %t1, 0.1
+ %t2 = fmul double %t1, 0.1
store double %t2, double* %t0
%indvar.i24 = and i64 %indvar, 16777215
%t3 = getelementptr double* %d, i64 %indvar.i24
%t4 = load double* %t3
- %t5 = mul double %t4, 2.3
+ %t5 = fmul double %t4, 2.3
store double %t5, double* %t3
%t6 = getelementptr double* %d, i64 %indvar
%t7 = load double* %t6
- %t8 = mul double %t7, 4.5
+ %t8 = fmul double %t7, 4.5
store double %t8, double* %t6
%indvar.next = add i64 %indvar, 1
%exitcond = icmp eq i64 %indvar.next, 10
; RUN: grep mul | count 2
define <4 x float> @test(<4 x float> %V) {
- %Y = mul <4 x float> %V, < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
- %Z = mul <4 x float> %Y, < float 1.000000e+00, float 2.000000e+05, float -3.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
+ %Y = fmul <4 x float> %V, < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
+ %Z = fmul <4 x float> %Y, < float 1.000000e+00, float 2.000000e+05, float -3.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
ret <4 x float> %Z
}
define <4 x float> @test(<4 x float> %tmp26, <4 x float> %tmp53) {
; (X+Y)-Y != X for fp vectors.
- %tmp64 = add <4 x float> %tmp26, %tmp53 ; <<4 x float>> [#uses=1]
- %tmp75 = sub <4 x float> %tmp64, %tmp53 ; <<4 x float>> [#uses=1]
+ %tmp64 = fadd <4 x float> %tmp26, %tmp53 ; <<4 x float>> [#uses=1]
+ %tmp75 = fsub <4 x float> %tmp64, %tmp53 ; <<4 x float>> [#uses=1]
ret <4 x float> %tmp75
}
define double @test(double %X) nounwind {
; fsub of self can't be optimized away.
- %Y = sub double %X, %X
+ %Y = fsub double %X, %X
ret double %Y
}
%m = lshr i32 %a, 24
%n = and i32 %m, %b
%o = sitofp i32 %n to double
- %p = add double %o, 1.0
+ %p = fadd double %o, 1.0
ret double %p
}
%c = lshr i960 %sz101112.ins, 320 ; <i960> [#uses=1]
%d = trunc i960 %c to i64 ; <i64> [#uses=1]
%e = bitcast i64 %d to double ; <double> [#uses=1]
- %f = add double %b, %e
+ %f = fadd double %b, %e
ret double %e
}
entry:
%tmp = load float* @X, align 4 ; <float> [#uses=1]
%tmp1 = fpext float %tmp to double ; <double> [#uses=1]
- %tmp3 = add double %tmp1, 0.000000e+00 ; <double> [#uses=1]
+ %tmp3 = fadd double %tmp1, 0.000000e+00 ; <double> [#uses=1]
%tmp34 = fptrunc double %tmp3 to float ; <float> [#uses=1]
store float %tmp34, float* @X, align 4
ret void
entry:
%tmp = load float* @X, align 4 ; <float> [#uses=1]
%tmp1 = fpext float %tmp to double ; <double> [#uses=1]
- %tmp2 = sub double -0.000000e+00, %tmp1 ; <double> [#uses=1]
+ %tmp2 = fsub double -0.000000e+00, %tmp1 ; <double> [#uses=1]
%tmp34 = fptrunc double %tmp2 to float ; <float> [#uses=1]
store float %tmp34, float* @X, align 4
ret void
define double @test4(double %A) {
; This is safe for FP
- %B = mul double 1.000000e+00, %A ; <double> [#uses=1]
+ %B = fmul double 1.000000e+00, %A ; <double> [#uses=1]
ret double %B
}
; PR2642
define internal void @test13(<4 x float>*) {
load <4 x float>* %0, align 1
- mul <4 x float> %2, < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >
+ fmul <4 x float> %2, < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >
store <4 x float> %3, <4 x float>* %0, align 1
ret void
}
%c = lshr i192 %sy222324.ins, 128 ; <i192> [#uses=1]
%d = trunc i192 %c to i64 ; <i64> [#uses=1]
%e = bitcast i64 %d to double ; <double> [#uses=1]
- %f = add double %b, %e
+ %f = fadd double %b, %e
; ret double %e
ret double %f
shufflevector <4 x float> %2, <4 x float> undef, <4 x i32> < i32 0, i32 4, i32 1, i32 5 > ; <<4 x float>>:3 [#uses=1]
shufflevector <4 x float> undef, <4 x float> undef, <4 x i32> < i32 0, i32 4, i32 1, i32 5 > ; <<4 x float>>:4 [#uses=1]
shufflevector <4 x float> %4, <4 x float> %3, <4 x i32> < i32 6, i32 7, i32 2, i32 3 > ; <<4 x float>>:5 [#uses=1]
- mul <4 x float> %5, zeroinitializer ; <<4 x float>>:6 [#uses=2]
- mul <4 x float> %6, %6 ; <<4 x float>>:7 [#uses=1]
- add <4 x float> zeroinitializer, %7 ; <<4 x float>>:8 [#uses=1]
+ fmul <4 x float> %5, zeroinitializer ; <<4 x float>>:6 [#uses=2]
+ fmul <4 x float> %6, %6 ; <<4 x float>>:7 [#uses=1]
+ fadd <4 x float> zeroinitializer, %7 ; <<4 x float>>:8 [#uses=1]
call <4 x float> @llvm.x86.sse.max.ps( <4 x float> zeroinitializer, <4 x float> %8 ) nounwind readnone ; <<4 x float>>:9 [#uses=1]
%phitmp40 = bitcast <4 x float> %9 to <4 x i32> ; <<4 x i32>> [#uses=1]
%tmp4109.i = and <4 x i32> %phitmp40, < i32 8388607, i32 8388607, i32 8388607, i32 8388607 > ; <<4 x i32>> [#uses=1]
%tmp4116.i = or <4 x i32> %tmp4109.i, < i32 1065353216, i32 1065353216, i32 1065353216, i32 1065353216 > ; <<4 x i32>> [#uses=1]
%tmp4117.i = bitcast <4 x i32> %tmp4116.i to <4 x float> ; <<4 x float>> [#uses=1]
- add <4 x float> %tmp4117.i, zeroinitializer ; <<4 x float>>:10 [#uses=1]
- mul <4 x float> %10, < float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01 > ; <<4 x float>>:11 [#uses=1]
+ fadd <4 x float> %tmp4117.i, zeroinitializer ; <<4 x float>>:10 [#uses=1]
+ fmul <4 x float> %10, < float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01 > ; <<4 x float>>:11 [#uses=1]
call <4 x float> @llvm.x86.sse.max.ps( <4 x float> %11, <4 x float> zeroinitializer ) nounwind readnone ; <<4 x float>>:12 [#uses=1]
call <4 x float> @llvm.x86.sse.min.ps( <4 x float> %12, <4 x float> zeroinitializer ) nounwind readnone ; <<4 x float>>:13 [#uses=1]
%tmp4170.i = call <4 x float> @llvm.x86.sse.cmp.ps( <4 x float> %13, <4 x float> zeroinitializer, i8 2 ) nounwind ; <<4 x float>> [#uses=1]
%t0 = and i64 %indvar, 65535
%t1 = getelementptr double* %p, i64 %t0
%t2 = load double* %t1, align 8
- %t3 = mul double %t2, 2.2
+ %t3 = fmul double %t2, 2.2
store double %t3, double* %t1, align 8
%i.04 = trunc i64 %indvar to i16
%t4 = add i16 %i.04, 1
%C = and i32 %A, 32 ; <i32> [#uses=1]
%D = sitofp i32 %B to double ; <double> [#uses=1]
%E = sitofp i32 %C to double ; <double> [#uses=1]
- %F = add double %D, %E ; <double> [#uses=1]
+ %F = fadd double %D, %E ; <double> [#uses=1]
%G = fptosi double %F to i32 ; <i32> [#uses=1]
ret i32 %G
}
; RUN: llvm-as < %s | opt -instcombine | llvm-dis | \
-; RUN: grep {sub float}
+; RUN: grep {fadd float}
; RUN: llvm-as < %s | opt -instcombine | llvm-dis | \
-; RUN: grep {mul float}
+; RUN: grep {fmul float}
; RUN: llvm-as < %s | opt -instcombine | llvm-dis | \
; RUN: not grep {insertelement.*0.00}
; RUN: llvm-as < %s | opt -instcombine | llvm-dis | \
}
define i32 @test2(float %f) {
- %tmp5 = mul float %f, %f
+ %tmp5 = fmul float %f, %f
%tmp9 = insertelement <4 x float> undef, float %tmp5, i32 0
%tmp10 = insertelement <4 x float> %tmp9, float 0.000000e+00, i32 1
%tmp11 = insertelement <4 x float> %tmp10, float 0.000000e+00, i32 2
define float @test(%V %A, %V %B, float %f) {
%C = insertelement %V %A, float %f, i32 0 ; <%V> [#uses=1]
- %D = add %V %C, %B ; <%V> [#uses=1]
+ %D = fadd %V %C, %B ; <%V> [#uses=1]
%E = extractelement %V %D, i32 0 ; <float> [#uses=1]
ret float %E
}
declare double @abs(double)
define double @test(double %X) {
- %Y = add double %X, 0.0 ;; Should be a single add x, 0.0
- %Z = add double %Y, 0.0
+ %Y = fadd double %X, 0.0 ;; Should be a single add x, 0.0
+ %Z = fadd double %Y, 0.0
ret double %Z
}
define double @test1(double %X) {
%Y = call double @abs(double %X)
- %Z = add double %Y, 0.0
+ %Z = fadd double %Y, 0.0
ret double %Z
}
bb7: ; preds = %bb7, %entry
%tmp39 = load <4 x float>* null ; <<4 x float>> [#uses=1]
- %tmp40 = add <4 x float> %tmp39, < float 2.000000e+00, float 3.000000e+00, float 1.000000e+00, float 0.000000e+00 > ; <<4 x float>> [#uses=1]
- %tmp43 = add <4 x float> %tmp40, < float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 2.000000e+00 > ; <<4 x float>> [#uses=1]
- %tmp46 = add <4 x float> %tmp43, < float 3.000000e+00, float 0.000000e+00, float 2.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
- %tmp49 = add <4 x float> %tmp46, < float 0.000000e+00, float 4.000000e+00, float 6.000000e+00, float 1.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp40 = fadd <4 x float> %tmp39, < float 2.000000e+00, float 3.000000e+00, float 1.000000e+00, float 0.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp43 = fadd <4 x float> %tmp40, < float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 2.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp46 = fadd <4 x float> %tmp43, < float 3.000000e+00, float 0.000000e+00, float 2.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp49 = fadd <4 x float> %tmp46, < float 0.000000e+00, float 4.000000e+00, float 6.000000e+00, float 1.000000e+00 > ; <<4 x float>> [#uses=1]
store <4 x float> %tmp49, <4 x float>* null
br i1 false, label %bb7, label %bb56
bb7: ; preds = %bb7, %bb
%tmp39 = load <4 x float>* null ; <<4 x float>> [#uses=1]
- %tmp40 = add <4 x float> %tmp39, < float 2.000000e+00, float 3.000000e+00, float 1.000000e+00, float 0.000000e+00 > ; <<4 x float>> [#uses=1]
- %tmp43 = add <4 x float> %tmp40, < float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 2.000000e+00 > ; <<4 x float>> [#uses=1]
- %tmp46 = add <4 x float> %tmp43, < float 3.000000e+00, float 0.000000e+00, float 2.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
- %tmp49 = add <4 x float> %tmp46, < float 0.000000e+00, float 4.000000e+00, float 6.000000e+00, float 1.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp40 = fadd <4 x float> %tmp39, < float 2.000000e+00, float 3.000000e+00, float 1.000000e+00, float 0.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp43 = fadd <4 x float> %tmp40, < float 1.000000e+00, float 1.000000e+00, float 0.000000e+00, float 2.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp46 = fadd <4 x float> %tmp43, < float 3.000000e+00, float 0.000000e+00, float 2.000000e+00, float 4.000000e+00 > ; <<4 x float>> [#uses=1]
+ %tmp49 = fadd <4 x float> %tmp46, < float 0.000000e+00, float 4.000000e+00, float 6.000000e+00, float 1.000000e+00 > ; <<4 x float>> [#uses=1]
store <4 x float> %tmp49, <4 x float>* null
br i1 false, label %bb7, label %bb56
bb7: ; preds = %bb7, %entry
%tmp39 = load <4 x float>* null ; <<4 x float>> [#uses=1]
- %tmp40 = add <4 x float> %tmp39, < float 2.000000e+00, float 3.000000e+00, float 1.000000e+00, float 0.000000e+00 > ; <<4 x float>> [#uses=0]
+ %tmp40 = fadd <4 x float> %tmp39, < float 2.000000e+00, float 3.000000e+00, float 1.000000e+00, float 0.000000e+00 > ; <<4 x float>> [#uses=0]
store <4 x float> zeroinitializer, <4 x float>* null
br i1 false, label %bb7, label %bb56
bb.preheader: ; preds = %entry
%tmp3031 = fpext float %contribution to double ; <double> [#uses=1]
- %tmp32 = mul double %tmp3031, 5.000000e-01 ; <double> [#uses=1]
+ %tmp32 = fmul double %tmp3031, 5.000000e-01 ; <double> [#uses=1]
%tmp3839 = fpext float %sigmal to double ; <double> [#uses=1]
br label %bb
cond_true9: ; preds = %bb
%tmp12 = getelementptr float* %x, i32 %i.01.0 ; <float*> [#uses=1]
%tmp13 = load float* %tmp12, align 4 ; <float> [#uses=1]
- %tmp15 = sub float %xcen, %tmp13 ; <float> [#uses=1]
+ %tmp15 = fsub float %xcen, %tmp13 ; <float> [#uses=1]
%tmp16 = tail call float @fabsf( float %tmp15 ) ; <float> [#uses=1]
%tmp18 = fdiv float %tmp16, %sigmal ; <float> [#uses=1]
%tmp21 = load float** %y, align 4 ; <float*> [#uses=2]
%tmp27 = getelementptr float* %tmp21, i32 %i.01.0 ; <float*> [#uses=1]
%tmp28 = load float* %tmp27, align 4 ; <float> [#uses=1]
%tmp2829 = fpext float %tmp28 to double ; <double> [#uses=1]
- %tmp34 = sub float -0.000000e+00, %tmp18 ; <float> [#uses=1]
+ %tmp34 = fsub float -0.000000e+00, %tmp18 ; <float> [#uses=1]
%tmp3435 = fpext float %tmp34 to double ; <double> [#uses=1]
%tmp36 = tail call double @exp( double %tmp3435 ) ; <double> [#uses=1]
- %tmp37 = mul double %tmp32, %tmp36 ; <double> [#uses=1]
+ %tmp37 = fmul double %tmp32, %tmp36 ; <double> [#uses=1]
%tmp40 = fdiv double %tmp37, %tmp3839 ; <double> [#uses=1]
- %tmp41 = add double %tmp2829, %tmp40 ; <double> [#uses=1]
+ %tmp41 = fadd double %tmp2829, %tmp40 ; <double> [#uses=1]
%tmp4142 = fptrunc double %tmp41 to float ; <float> [#uses=1]
%tmp44 = getelementptr float* %tmp21, i32 %i.01.0 ; <float*> [#uses=1]
store float %tmp4142, float* %tmp44, align 4
bb.preheader: ; preds = %entry
%tmp3031 = fpext float %contribution to double ; <double> [#uses=1]
- %tmp32 = mul double %tmp3031, 5.000000e-01 ; <double> [#uses=1]
+ %tmp32 = fmul double %tmp3031, 5.000000e-01 ; <double> [#uses=1]
%tmp3839 = fpext float %sigmal to double ; <double> [#uses=1]
br label %bb
cond_true9: ; preds = %bb
%tmp12 = getelementptr float* %x, i32 %i.01.0 ; <float*> [#uses=1]
%tmp13 = load float* %tmp12, align 4 ; <float> [#uses=1]
- %tmp15 = sub float %xcen, %tmp13 ; <float> [#uses=1]
+ %tmp15 = fsub float %xcen, %tmp13 ; <float> [#uses=1]
%tmp16 = tail call float @fabsf(float %tmp15) ; <float> [#uses=1]
%tmp18 = fdiv float %tmp16, %sigmal ; <float> [#uses=1]
%tmp21 = load float** %y, align 4 ; <float*> [#uses=2]
%tmp27 = getelementptr float* %tmp21, i32 %k.06.0 ; <float*> [#uses=1]
%tmp28 = load float* %tmp27, align 4 ; <float> [#uses=1]
%tmp2829 = fpext float %tmp28 to double ; <double> [#uses=1]
- %tmp34 = sub float -0.000000e+00, %tmp18 ; <float> [#uses=1]
+ %tmp34 = fsub float -0.000000e+00, %tmp18 ; <float> [#uses=1]
%tmp3435 = fpext float %tmp34 to double ; <double> [#uses=1]
%tmp36 = tail call double @exp(double %tmp3435) ; <double> [#uses=1]
- %tmp37 = mul double %tmp32, %tmp36 ; <double> [#uses=1]
+ %tmp37 = fmul double %tmp32, %tmp36 ; <double> [#uses=1]
%tmp40 = fdiv double %tmp37, %tmp3839 ; <double> [#uses=1]
- %tmp41 = add double %tmp2829, %tmp40 ; <double> [#uses=1]
+ %tmp41 = fadd double %tmp2829, %tmp40 ; <double> [#uses=1]
%tmp4142 = fptrunc double %tmp41 to float ; <float> [#uses=1]
%tmp44 = getelementptr float* %tmp21, i32 %k.06.0 ; <float*> [#uses=1]
store float %tmp4142, float* %tmp44, align 4
%t3 = load i32* %I ; <i32> [#uses=1]
%t4 = sitofp i32 %t3 to double ; <double> [#uses=1]
%t5 = load double* %J ; <double> [#uses=1]
- %t6 = mul double %t4, %t5 ; <double> [#uses=1]
+ %t6 = fmul double %t4, %t5 ; <double> [#uses=1]
ret double %t6
}
entry:
%tmp2 = alloca { x86_fp80, x86_fp80 } ; <{ x86_fp80, x86_fp80 }*> [#uses=1]
%memtmp = alloca { x86_fp80, x86_fp80 }, align 16 ; <{ x86_fp80, x86_fp80 }*> [#uses=2]
- %tmp5 = sub x86_fp80 0xK80000000000000000000, %z.1 ; <x86_fp80> [#uses=1]
+ %tmp5 = fsub x86_fp80 0xK80000000000000000000, %z.1 ; <x86_fp80> [#uses=1]
call void @ccoshl( { x86_fp80, x86_fp80 }* sret %memtmp, x86_fp80 %tmp5, x86_fp80 %z.0 ) nounwind
%tmp219 = bitcast { x86_fp80, x86_fp80 }* %tmp2 to i8* ; <i8*> [#uses=2]
%memtmp20 = bitcast { x86_fp80, x86_fp80 }* %memtmp to i8* ; <i8*> [#uses=1]
%memtmp = alloca { x86_fp80, x86_fp80 }, align 16 ; <{ x86_fp80, x86_fp80 }*> [#uses=2]
%tmp1 = getelementptr { x86_fp80, x86_fp80 }* %z, i32 0, i32 1 ; <x86_fp80*> [#uses=1]
%tmp2 = load x86_fp80* %tmp1, align 16 ; <x86_fp80> [#uses=1]
- %tmp3 = sub x86_fp80 0xK80000000000000000000, %tmp2 ; <x86_fp80> [#uses=1]
+ %tmp3 = fsub x86_fp80 0xK80000000000000000000, %tmp2 ; <x86_fp80> [#uses=1]
%tmp4 = getelementptr { x86_fp80, x86_fp80 }* %iz, i32 0, i32 1 ; <x86_fp80*> [#uses=1]
%real = getelementptr { x86_fp80, x86_fp80 }* %iz, i32 0, i32 0 ; <x86_fp80*> [#uses=1]
%tmp7 = getelementptr { x86_fp80, x86_fp80 }* %z, i32 0, i32 0 ; <x86_fp80*> [#uses=1]
unreachable
bb4: ; preds = %invcont
- %3 = mul x86_fp80 %0, 0xK40008000000000000000 ; <x86_fp80> [#uses=1]
+ %3 = fmul x86_fp80 %0, 0xK40008000000000000000 ; <x86_fp80> [#uses=1]
%4 = fcmp ult x86_fp80 %3, 0xKC0068000000000000000 ; <i1> [#uses=1]
br i1 %4, label %bb8, label %bb6
bb6: ; preds = %bb4
- %5 = mul x86_fp80 %0, 0xK40008000000000000000 ; <x86_fp80> [#uses=1]
+ %5 = fmul x86_fp80 %0, 0xK40008000000000000000 ; <x86_fp80> [#uses=1]
%6 = fcmp ugt x86_fp80 %5, 0xK4005FE00000000000000 ; <i1> [#uses=1]
br i1 %6, label %bb8, label %bb10
unreachable
bb10: ; preds = %bb6
- %7 = mul x86_fp80 %0, 0xK40008000000000000000 ; <x86_fp80> [#uses=3]
+ %7 = fmul x86_fp80 %0, 0xK40008000000000000000 ; <x86_fp80> [#uses=3]
%8 = fcmp ult x86_fp80 %7, 0xK00000000000000000000 ; <i1> [#uses=1]
br i1 %8, label %bb13, label %bb12
bb12: ; preds = %bb10
- %9 = add x86_fp80 %7, 0xK3FFDFFFFFFFFFFFFFFFF ; <x86_fp80> [#uses=1]
+ %9 = fadd x86_fp80 %7, 0xK3FFDFFFFFFFFFFFFFFFF ; <x86_fp80> [#uses=1]
br label %bb14
bb13: ; preds = %bb10
- %10 = sub x86_fp80 %7, 0xK3FFDFFFFFFFFFFFFFFFF ; <x86_fp80> [#uses=1]
+ %10 = fsub x86_fp80 %7, 0xK3FFDFFFFFFFFFFFFFFFF ; <x86_fp80> [#uses=1]
br label %bb14
bb14: ; preds = %bb13, %bb12
; RUN: llvm-as < %s | opt -reassociate -disable-output
define void @foo() {
- %tmp162 = sub <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>> [#uses=1]
- %tmp164 = mul <4 x float> zeroinitializer, %tmp162 ; <<4 x float>> [#uses=0]
+ %tmp162 = fsub <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>> [#uses=1]
+ %tmp164 = fmul <4 x float> zeroinitializer, %tmp162 ; <<4 x float>> [#uses=0]
ret void
}
%tmp.upgrd.1 = getelementptr %struct.GLDContextRec* %ctx, i32 0, i32 31, i32 14 ; <i32*> [#uses=1]
%tmp95 = load i32* %tmp.upgrd.1 ; <i32> [#uses=1]
%tmp95.upgrd.2 = sitofp i32 %tmp95 to float ; <float> [#uses=1]
- %tmp108 = mul float undef, %tmp95.upgrd.2 ; <float> [#uses=1]
+ %tmp108 = fmul float undef, %tmp95.upgrd.2 ; <float> [#uses=1]
br label %cond_next116
cond_next116: ; preds = %cond_true93, %entry
%point_size.2 = phi float [ %tmp108, %cond_true93 ], [ undef, %entry ] ; <float> [#uses=2]
cond_true467: ; preds = %cond_true462
ret void
cond_next484: ; preds = %cond_next116
- %tmp486 = mul float %point_size.2, 5.000000e-01 ; <float> [#uses=1]
+ %tmp486 = fmul float %point_size.2, 5.000000e-01 ; <float> [#uses=1]
br label %cond_next487
cond_next487: ; preds = %cond_next484, %cond_true462, %cond_true458
%radius.0 = phi float [ %tmp486, %cond_next484 ], [ 5.000000e-01, %cond_true458 ], [ 5.000000e-01, %cond_true462 ] ; <float> [#uses=2]
%B = fcmp oge float %A, 1.0
br i1 %B, label %T, label %F
T:
- %C = add float %A, 1.0
+ %C = fadd float %A, 1.0
br label %exit
F:
- %D = add float %A, 2.0
+ %D = fadd float %A, 2.0
br label %exit
exit:
%E = phi float [%C, %T], [%D, %F]
call void @llvm.dbg.stoppoint(i32 75, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit to %0*))
%22 = load i32* @_ZZL13random_doublevE4seed, align 4 ; <i32> [#uses=2]
%23 = sitofp i32 %22 to double ; <double> [#uses=1]
- %24 = mul double %23, 0x3E340000002813D9 ; <double> [#uses=1]
+ %24 = fmul double %23, 0x3E340000002813D9 ; <double> [#uses=1]
call void @llvm.dbg.stoppoint(i32 76, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit to %0*))
%25 = xor i32 %22, 123459876 ; <i32> [#uses=1]
store i32 %25, i32* @_ZZL13random_doublevE4seed, align 4
call void @llvm.dbg.stoppoint(i32 75, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit to %0*))
%38 = load i32* @_ZZL13random_doublevE4seed, align 4 ; <i32> [#uses=2]
%39 = sitofp i32 %38 to double ; <double> [#uses=1]
- %40 = mul double %39, 0x3E340000002813D9 ; <double> [#uses=1]
+ %40 = fmul double %39, 0x3E340000002813D9 ; <double> [#uses=1]
call void @llvm.dbg.stoppoint(i32 76, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit to %0*))
%41 = xor i32 %38, 123459876 ; <i32> [#uses=1]
store i32 %41, i32* @_ZZL13random_doublevE4seed, align 4
%real7 = load double* %real6, align 8 ; <double> [#uses=4]
%imag8 = getelementptr %1* %memtmp1, i32 0, i32 1 ; <double*> [#uses=1]
%imag9 = load double* %imag8, align 8 ; <double> [#uses=4]
- %21 = mul double %real3, %real7 ; <double> [#uses=1]
- %22 = mul double %imag5, %imag9 ; <double> [#uses=1]
- %23 = add double %21, %22 ; <double> [#uses=1]
- %24 = mul double %real7, %real7 ; <double> [#uses=1]
- %25 = mul double %imag9, %imag9 ; <double> [#uses=1]
- %26 = add double %24, %25 ; <double> [#uses=2]
+ %21 = fmul double %real3, %real7 ; <double> [#uses=1]
+ %22 = fmul double %imag5, %imag9 ; <double> [#uses=1]
+ %23 = fadd double %21, %22 ; <double> [#uses=1]
+ %24 = fmul double %real7, %real7 ; <double> [#uses=1]
+ %25 = fmul double %imag9, %imag9 ; <double> [#uses=1]
+ %26 = fadd double %24, %25 ; <double> [#uses=2]
%27 = fdiv double %23, %26 ; <double> [#uses=1]
- %28 = mul double %imag5, %real7 ; <double> [#uses=1]
- %29 = mul double %real3, %imag9 ; <double> [#uses=1]
- %30 = sub double %28, %29 ; <double> [#uses=1]
+ %28 = fmul double %imag5, %real7 ; <double> [#uses=1]
+ %29 = fmul double %real3, %imag9 ; <double> [#uses=1]
+ %30 = fsub double %28, %29 ; <double> [#uses=1]
%31 = fdiv double %30, %26 ; <double> [#uses=1]
%real10 = getelementptr %1* %0, i32 0, i32 0 ; <double*> [#uses=1]
store double %27, double* %real10, align 8
%real9 = load double* %real8, align 8 ; <double> [#uses=2]
%imag10 = getelementptr %1* %memtmp3, i32 0, i32 1 ; <double*> [#uses=1]
%imag11 = load double* %imag10, align 8 ; <double> [#uses=2]
- %27 = mul double %real5, %real9 ; <double> [#uses=1]
- %28 = mul double %imag7, %imag11 ; <double> [#uses=1]
- %29 = sub double %27, %28 ; <double> [#uses=1]
- %30 = mul double %real5, %imag11 ; <double> [#uses=1]
- %31 = mul double %real9, %imag7 ; <double> [#uses=1]
- %32 = add double %30, %31 ; <double> [#uses=1]
+ %27 = fmul double %real5, %real9 ; <double> [#uses=1]
+ %28 = fmul double %imag7, %imag11 ; <double> [#uses=1]
+ %29 = fsub double %27, %28 ; <double> [#uses=1]
+ %30 = fmul double %real5, %imag11 ; <double> [#uses=1]
+ %31 = fmul double %real9, %imag7 ; <double> [#uses=1]
+ %32 = fadd double %30, %31 ; <double> [#uses=1]
%real12 = getelementptr %1* %0, i32 0, i32 0 ; <double*> [#uses=1]
store double %29, double* %real12, align 8
%imag13 = getelementptr %1* %0, i32 0, i32 1 ; <double*> [#uses=1]
call void @llvm.dbg.stoppoint(i32 444, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit5 to %0*))
%0 = call double* @_ZNKSt7complexIdE4imagEv(%"struct.std::complex<double>"* %__x) nounwind ; <double*> [#uses=1]
%1 = load double* %0, align 8 ; <double> [#uses=1]
- %2 = sub double -0.000000e+00, %1 ; <double> [#uses=1]
+ %2 = fsub double -0.000000e+00, %1 ; <double> [#uses=1]
%3 = call double* @_ZNKSt7complexIdE4realEv(%"struct.std::complex<double>"* %__x) nounwind ; <double*> [#uses=1]
%4 = load double* %3, align 8 ; <double> [#uses=1]
- %5 = sub double -0.000000e+00, %4 ; <double> [#uses=1]
+ %5 = fsub double -0.000000e+00, %4 ; <double> [#uses=1]
call void @_ZNSt7complexIdEC1Edd(%"struct.std::complex<double>"* %agg.result, double %5, double %2) nounwind
call void @llvm.dbg.region.end(%0* bitcast (%llvm.dbg.subprogram.type* @llvm.dbg.subprogram576 to %0*))
ret void
%real9 = load double* %real8, align 8 ; <double> [#uses=4]
%imag10 = getelementptr %1* %memtmp3, i32 0, i32 1 ; <double*> [#uses=1]
%imag11 = load double* %imag10, align 8 ; <double> [#uses=4]
- %27 = mul double %real5, %real9 ; <double> [#uses=1]
- %28 = mul double %imag7, %imag11 ; <double> [#uses=1]
- %29 = add double %27, %28 ; <double> [#uses=1]
- %30 = mul double %real9, %real9 ; <double> [#uses=1]
- %31 = mul double %imag11, %imag11 ; <double> [#uses=1]
- %32 = add double %30, %31 ; <double> [#uses=2]
+ %27 = fmul double %real5, %real9 ; <double> [#uses=1]
+ %28 = fmul double %imag7, %imag11 ; <double> [#uses=1]
+ %29 = fadd double %27, %28 ; <double> [#uses=1]
+ %30 = fmul double %real9, %real9 ; <double> [#uses=1]
+ %31 = fmul double %imag11, %imag11 ; <double> [#uses=1]
+ %32 = fadd double %30, %31 ; <double> [#uses=2]
%33 = fdiv double %29, %32 ; <double> [#uses=1]
- %34 = mul double %imag7, %real9 ; <double> [#uses=1]
- %35 = mul double %real5, %imag11 ; <double> [#uses=1]
- %36 = sub double %34, %35 ; <double> [#uses=1]
+ %34 = fmul double %imag7, %real9 ; <double> [#uses=1]
+ %35 = fmul double %real5, %imag11 ; <double> [#uses=1]
+ %36 = fsub double %34, %35 ; <double> [#uses=1]
%37 = fdiv double %36, %32 ; <double> [#uses=1]
%real12 = getelementptr %1* %0, i32 0, i32 0 ; <double*> [#uses=1]
store double %33, double* %real12, align 8
%1 = load double* %0, align 4 ; <double> [#uses=1]
%2 = call double* @_ZNKSt7complexIdE4realEv(%"struct.std::complex<double>"* %__z) nounwind ; <double*> [#uses=1]
%3 = load double* %2, align 8 ; <double> [#uses=1]
- %4 = add double %1, %3 ; <double> [#uses=1]
+ %4 = fadd double %1, %3 ; <double> [#uses=1]
%5 = getelementptr %"struct.std::complex<double>"* %this, i32 0, i32 0, i32 0 ; <double*> [#uses=1]
store double %4, double* %5, align 4
call void @llvm.dbg.stoppoint(i32 1271, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit5 to %0*))
%7 = load double* %6, align 4 ; <double> [#uses=1]
%8 = call double* @_ZNKSt7complexIdE4imagEv(%"struct.std::complex<double>"* %__z) nounwind ; <double*> [#uses=1]
%9 = load double* %8, align 8 ; <double> [#uses=1]
- %10 = add double %7, %9 ; <double> [#uses=1]
+ %10 = fadd double %7, %9 ; <double> [#uses=1]
%11 = getelementptr %"struct.std::complex<double>"* %this, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
store double %10, double* %11, align 4
call void @llvm.dbg.stoppoint(i32 1272, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit5 to %0*))
%1 = load double* %0, align 4 ; <double> [#uses=1]
%2 = call double* @_ZNKSt7complexIdE4realEv(%"struct.std::complex<double>"* %__z) nounwind ; <double*> [#uses=1]
%3 = load double* %2, align 8 ; <double> [#uses=1]
- %4 = sub double %1, %3 ; <double> [#uses=1]
+ %4 = fsub double %1, %3 ; <double> [#uses=1]
%5 = getelementptr %"struct.std::complex<double>"* %this, i32 0, i32 0, i32 0 ; <double*> [#uses=1]
store double %4, double* %5, align 4
call void @llvm.dbg.stoppoint(i32 1280, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit5 to %0*))
%7 = load double* %6, align 4 ; <double> [#uses=1]
%8 = call double* @_ZNKSt7complexIdE4imagEv(%"struct.std::complex<double>"* %__z) nounwind ; <double*> [#uses=1]
%9 = load double* %8, align 8 ; <double> [#uses=1]
- %10 = sub double %7, %9 ; <double> [#uses=1]
+ %10 = fsub double %7, %9 ; <double> [#uses=1]
%11 = getelementptr %"struct.std::complex<double>"* %this, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
store double %10, double* %11, align 4
call void @llvm.dbg.stoppoint(i32 1281, i32 0, %0* bitcast (%llvm.dbg.compile_unit.type* @llvm.dbg.compile_unit5 to %0*))
%B = getelementptr {[4 x float]}* %X, i32 0, i32 0, i32 3
%a = load float* %A
%b = load float* %B
- %c = add float %a, %b
+ %c = fadd float %a, %b
ret float %c
}
%tmp5 = and i32 %tmp3, 124 ; <i32> [#uses=4]
%tmp753 = getelementptr [128 x float]* %lookupTable, i32 0, i32 %tmp5 ; <float*> [#uses=1]
%tmp9 = load float* %tmp753 ; <float> [#uses=1]
- %tmp11 = mul float %tmp9, %x ; <float> [#uses=1]
- %tmp13 = add float %tmp11, 0.000000e+00 ; <float> [#uses=1]
+ %tmp11 = fmul float %tmp9, %x ; <float> [#uses=1]
+ %tmp13 = fadd float %tmp11, 0.000000e+00 ; <float> [#uses=1]
%tmp17.sum52 = or i32 %tmp5, 1 ; <i32> [#uses=1]
%tmp1851 = getelementptr [128 x float]* %lookupTable, i32 0, i32 %tmp17.sum52 ; <float*> [#uses=1]
%tmp19 = load float* %tmp1851 ; <float> [#uses=1]
- %tmp21 = mul float %tmp19, %y ; <float> [#uses=1]
- %tmp23 = add float %tmp21, %tmp13 ; <float> [#uses=1]
+ %tmp21 = fmul float %tmp19, %y ; <float> [#uses=1]
+ %tmp23 = fadd float %tmp21, %tmp13 ; <float> [#uses=1]
%tmp27.sum50 = or i32 %tmp5, 2 ; <i32> [#uses=1]
%tmp2849 = getelementptr [128 x float]* %lookupTable, i32 0, i32 %tmp27.sum50 ; <float*> [#uses=1]
%tmp29 = load float* %tmp2849 ; <float> [#uses=1]
- %tmp31 = mul float %tmp29, %z ; <float> [#uses=1]
- %tmp33 = add float %tmp31, %tmp23 ; <float> [#uses=1]
+ %tmp31 = fmul float %tmp29, %z ; <float> [#uses=1]
+ %tmp33 = fadd float %tmp31, %tmp23 ; <float> [#uses=1]
%tmp37.sum48 = or i32 %tmp5, 3 ; <i32> [#uses=1]
%tmp3847 = getelementptr [128 x float]* %lookupTable, i32 0, i32 %tmp37.sum48 ; <float*> [#uses=1]
%tmp39 = load float* %tmp3847 ; <float> [#uses=1]
- %tmp41 = mul float %tmp39, %w ; <float> [#uses=1]
- %tmp43 = add float %tmp41, %tmp33 ; <float> [#uses=1]
+ %tmp41 = fmul float %tmp39, %w ; <float> [#uses=1]
+ %tmp43 = fadd float %tmp41, %tmp33 ; <float> [#uses=1]
ret float %tmp43
}
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%G.upgrd.1 = getelementptr <4 x float>* %G, i32 0, i32 0 ; <float*> [#uses=1]
store float %f, float* %G.upgrd.1
%tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2]
- %tmp6 = add <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
+ %tmp6 = fadd <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp.upgrd.2 = getelementptr <4 x float>* %G, i32 0, i32 2 ; <float*> [#uses=1]
store float %f, float* %tmp.upgrd.2
%tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2]
- %tmp6 = add <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
+ %tmp6 = fadd <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp.upgrd.3 = getelementptr <4 x float>* %G, i32 0, i32 2 ; <float*> [#uses=1]
%tmp.upgrd.4 = load float* %tmp.upgrd.3 ; <float> [#uses=1]
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
- %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
+ %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%G.upgrd.5 = getelementptr <4 x float>* %G, i32 0, i32 0 ; <float*> [#uses=1]
%tmp.upgrd.6 = load float* %G.upgrd.5 ; <float> [#uses=1]
store double %tmp64, double* %tmp62
%tmp65 = call double* @_ZN6QSizeF6rwidthEv( %struct.QPointF* %scaledPageSize ) ; <double*> [#uses=2]
%tmp67 = load double* %tmp65 ; <double> [#uses=1]
- %tmp69 = mul double %tmp67, %tmp48 ; <double> [#uses=1]
+ %tmp69 = fmul double %tmp67, %tmp48 ; <double> [#uses=1]
store double %tmp69, double* %tmp65
%tmp71 = call double* @_ZN6QSizeF7rheightEv( %struct.QPointF* %scaledPageSize ) ; <double*> [#uses=2]
%tmp73 = load double* %tmp71 ; <double> [#uses=1]
- %tmp75 = mul double %tmp73, %tmp54 ; <double> [#uses=1]
+ %tmp75 = fmul double %tmp73, %tmp54 ; <double> [#uses=1]
store double %tmp75, double* %tmp71
%tmp78 = getelementptr %struct.QPrinter* %printer, i32 0, i32 0 ; <%struct.QPaintDevice*> [#uses=1]
%tmp80 = invoke i32 @_ZNK12QPaintDevice6heightEv( %struct.QPaintDevice* %tmp78 )
to label %invcont106 unwind label %cleanup329 ; <i32> [#uses=1]
invcont106: ; preds = %invcont104
%tmp108 = sitofp i32 %tmp107 to double ; <double> [#uses=1]
- %tmp109 = mul double %tmp108, 0x3FE93264C993264C ; <double> [#uses=1]
+ %tmp109 = fmul double %tmp108, 0x3FE93264C993264C ; <double> [#uses=1]
%tmp109.upgrd.17 = fptosi double %tmp109 to i32 ; <i32> [#uses=3]
%tmp.upgrd.18 = call %struct.QTextBlockGroup* @_ZNK13QTextDocument9rootFrameEv( %struct.QAbstractTextDocumentLayout* %tmp95 ) ; <%struct.QTextBlockGroup*> [#uses=1]
invoke void @_ZNK10QTextFrame11frameFormatEv( %struct.QTextBlockFormat* sret %fmt, %struct.QTextBlockGroup* %tmp.upgrd.18 )
store double %tmp137, double* %tmp135
%tmp138 = call double @_ZNK6QRectF6heightEv( %struct.QRectF* %body ) ; <double> [#uses=1]
%tmp139 = sitofp i32 %tmp109.upgrd.17 to double ; <double> [#uses=1]
- %tmp140 = sub double %tmp138, %tmp139 ; <double> [#uses=1]
+ %tmp140 = fsub double %tmp138, %tmp139 ; <double> [#uses=1]
%tmp142 = invoke %struct.QPaintDevice* @_ZNK8QPainter6deviceEv( %struct.QPainter* %p )
to label %invcont141 unwind label %cleanup192 ; <%struct.QPaintDevice*> [#uses=1]
invcont141: ; preds = %invcont124
to label %invcont148 unwind label %cleanup168 ; <i32> [#uses=1]
invcont148: ; preds = %invcont146
%tmp149.upgrd.21 = sitofp i32 %tmp149 to double ; <double> [#uses=1]
- %tmp150 = add double %tmp140, %tmp149.upgrd.21 ; <double> [#uses=1]
+ %tmp150 = fadd double %tmp140, %tmp149.upgrd.21 ; <double> [#uses=1]
%tmp152 = invoke %struct.QPaintDevice* @_ZNK8QPainter6deviceEv( %struct.QPainter* %p )
to label %invcont151 unwind label %cleanup168 ; <%struct.QPaintDevice*> [#uses=1]
invcont151: ; preds = %invcont148
%tmp155 = mul i32 %tmp154, 5 ; <i32> [#uses=1]
%tmp156 = sdiv i32 %tmp155, 72 ; <i32> [#uses=1]
%tmp156.upgrd.22 = sitofp i32 %tmp156 to double ; <double> [#uses=1]
- %tmp157 = add double %tmp150, %tmp156.upgrd.22 ; <double> [#uses=1]
+ %tmp157 = fadd double %tmp150, %tmp156.upgrd.22 ; <double> [#uses=1]
%tmp158 = call double @_ZNK6QRectF5widthEv( %struct.QRectF* %body ) ; <double> [#uses=1]
%tmp159 = sitofp i32 %tmp109.upgrd.17 to double ; <double> [#uses=1]
- %tmp160 = sub double %tmp158, %tmp159 ; <double> [#uses=1]
+ %tmp160 = fsub double %tmp158, %tmp159 ; <double> [#uses=1]
call void @_ZN7QPointFC1Edd( %struct.QPointF* %tmp2, double %tmp160, double %tmp157 )
%tmp161 = getelementptr %struct.QPointF* %pageNumberPos, i32 0, i32 0 ; <double*> [#uses=1]
%tmp162 = getelementptr %struct.QPointF* %tmp2, i32 0, i32 0 ; <double*> [#uses=1]
br i1 %toBool, label %cond_true, label %cond_next
cond_true: ; preds = %entry
- %tmp7 = add double %tmp, %Z ; <double> [#uses=1]
+ %tmp7 = fadd double %tmp, %Z ; <double> [#uses=1]
br label %cond_next
cond_next: ; preds = %cond_true, %entry
bb174: ; preds = %bb144, %bb114
- %tmp191 = mul x86_fp80 0xK00000000000000000000, 0xK3FFE8000000000000000 ; <x86_fp80> [#uses=1]
+ %tmp191 = fmul x86_fp80 0xK00000000000000000000, 0xK3FFE8000000000000000 ; <x86_fp80> [#uses=1]
br label %bb196
bb196: ; preds = %bb174, %bb56, %bb40
store i32 %storemerge, i32* @j
%1 = sitofp i32 %storemerge to double ; <double> [#uses=1]
%2 = call double @sin(double %1) nounwind readonly ; <double> [#uses=1]
- %3 = add double %2, %d.0 ; <double> [#uses=1]
+ %3 = fadd double %2, %d.0 ; <double> [#uses=1]
%4 = add i32 %l.0, 1 ; <i32> [#uses=1]
br label %bb4
bb1: ; preds = %bb, %entry
%f_addr.0 = phi float [ %1, %bb ], [ %f, %entry ] ; <float> [#uses=1]
- %2 = mul float %f_addr.0, %g ; <float> [#uses=1]
+ %2 = fmul float %f_addr.0, %g ; <float> [#uses=1]
ret float %2
}
The rest of this file is derived directly from llvmAsmParser.y.
*)
-ArithmeticOps ::= add | sub | mul | udiv | sdiv | fdiv | urem | srem | frem ;
+ArithmeticOps ::= add | fadd | sub | fsub | mul | fmul |
+ udiv | sdiv | fdiv | urem | srem | frem ;
LogicalOps ::= shl | lshr | ashr | and | or | xor;
CastOps ::= trunc | zext | sext | fptrunc | fpext | bitcast |
uitofp | sitofp | fptoui | fptosi | inttoptr | ptrtoint ;
" Instructions.
" The true and false tokens can be used for comparison opcodes, but it's
" much more common for these tokens to be used for boolean constants.
-syn keyword llvmStatement add sub mul sdiv udiv fdiv srem urem frem
+syn keyword llvmStatement add fadd sub fsub mul fmul
+syn keyword llvmStatement sdiv udiv fdiv srem urem frem
syn keyword llvmStatement and or xor
syn keyword llvmStatement icmp fcmp
syn keyword llvmStatement eq ne ugt uge ult ule sgt sge slt sle