<ClCompile Include="..\..\src\view\display-birth.c" />\r
<ClCompile Include="..\..\src\view\display-characteristic.c" />\r
<ClCompile Include="..\..\src\view\display-fruit.c" />\r
- <ClCompile Include="..\..\src\view\display-monster-lore.c" />\r
+ <ClCompile Include="..\..\src\view\display-lore.c" />\r
<ClCompile Include="..\..\src\view\display-monster-status.c" />\r
<ClCompile Include="..\..\src\view\display-player-middle.c" />\r
<ClCompile Include="..\..\src\view\display-player-stat-info.c" />\r
<ClInclude Include="..\..\src\term\term-color-types.h" />\r
<ClInclude Include="..\..\src\util\object-sort.h" />\r
<ClInclude Include="..\..\src\view\display-birth.h" />\r
- <ClInclude Include="..\..\src\view\display-monster-lore.h" />\r
+ <ClInclude Include="..\..\src\view\display-lore.h" />\r
<ClInclude Include="..\..\src\view\display-monster-status.h" />\r
<ClInclude Include="..\..\src\view\object-describer.h" />\r
<ClInclude Include="..\..\src\world\world-object.h" />\r
<ClCompile Include="..\..\src\mspell\summon-checker.c">
<Filter>mspell</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\view\display-monster-lore.c">
- <Filter>view</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\cmd-io\cmd-lore.c">
<Filter>cmd-io</Filter>
</ClCompile>
<ClCompile Include="..\..\src\lore\lore-util.c">
<Filter>lore</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\view\display-lore.c">
+ <Filter>view</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cmd\cmd-basic.h">
<ClInclude Include="..\..\src\mspell\summon-checker.h">
<Filter>mspell</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\view\display-monster-lore.h">
- <Filter>view</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\cmd-io\cmd-lore.h">
<Filter>cmd-io</Filter>
</ClInclude>
<ClInclude Include="..\..\src\lore\lore-util.h">
<Filter>lore</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\view\display-lore.h">
+ <Filter>view</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
\
view/display-characteristic.c view/display-characteristic.h \
view/display-fruit.c view/display-fruit.h \
+ view/display-lore.c view/display-lore.h \
view/display-main-window.c view/display-main-window.h \
- view/display-monster-lore.c view/display-monster-lore.h \
view/display-monster-status.c view/display-monster-status.h \
view/display-player-stat-info.c view/display-player-stat-info.h \
view/display-player-misc-info.c view/display-player-misc-info.h \
#include "term/gameterm.h"
#include "term/term-color-types.h"
#include "view/display-main-window.h"
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
/*!
* @brief モンスターの思い出を見るコマンドのメインルーチン
#include "system/system-variables.h"
#include "term/term-color-types.h"
#include "view/display-main-window.h"
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
#include "view/display-monster-status.h"
#include "world/world.h"
#include "monster/smart-learn-types.h"
#include "term/term-color-types.h"
#include "view/display-main-window.h" // 暫定、後で消す.
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
#include "view/display-monster-status.h"
#include "world/world.h"
#include "mspell/mspell-type.h"
#include "term/term-color-types.h"
#include "util/util.h"
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
/*!
* 英語の複数系記述用マクロ / Pluralizer. Args(count, singular, plural)
#include "term/gameterm.h"
#include "term/term-color-types.h"
#include "view/display-main-window.h"
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
/*!
* @brief 施設でモンスターの情報を知るメインルーチン / research_mon -KMW-
* @author Hourier
*/
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
#include "lore/monster-lore.h"
#include "monster-race/race-flags1.h"
#include "monster-race/race-flags2.h"
#include "term/gameterm.h"
#include "term/term-color-types.h"
#include "util/util.h"
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
#include "view/display-player.h"
#include "view/object-describer.h"
#include "world/world.h"
#include "system/angband-version.h"
#include "term/term-color-types.h"
#include "util/util.h"
-#include "view/display-monster-lore.h"
+#include "view/display-lore.h"
/*
* The spoiler file being created