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tcg/ia64: Only one call output register needed for 64 bit hosts
author
Stefan Weil
<weil@mail.berlios.de>
Mon, 5 Sep 2011 09:06:59 +0000
(11:06 +0200)
committer
Blue Swirl
<blauwirbel@gmail.com>
Sat, 17 Sep 2011 17:54:57 +0000
(17:54 +0000)
The second register is never used for ia64 hosts.
Cc: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
tcg/ia64/tcg-target.c
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diff --git
a/tcg/ia64/tcg-target.c
b/tcg/ia64/tcg-target.c
index
9db205d
..
3803ab6
100644
(file)
--- a/
tcg/ia64/tcg-target.c
+++ b/
tcg/ia64/tcg-target.c
@@
-172,9
+172,8
@@
static const int tcg_target_call_iarg_regs[8] = {
TCG_REG_R63,
};
-static const int tcg_target_call_oarg_regs[2] = {
- TCG_REG_R8,
- TCG_REG_R9
+static const int tcg_target_call_oarg_regs[] = {
+ TCG_REG_R8
};
/* maximum number of register used for input function arguments */