* In most scenarios, the rate at which nodes are created/destroyed
* should be low too.
*/
-void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct rb_root_cached *root)
+void bfq_weights_tree_add(struct bfq_queue *bfqq)
{
+ struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
struct bfq_entity *entity = &bfqq->entity;
struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
bool leftmost = true;
* See the comments to the function bfq_weights_tree_add() for considerations
* about overhead.
*/
-void __bfq_weights_tree_remove(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- struct rb_root_cached *root)
+void __bfq_weights_tree_remove(struct bfq_queue *bfqq)
{
+ struct rb_root_cached *root;
+
if (!bfqq->weight_counter)
return;
+ root = &bfqq->bfqd->queue_weights_tree;
bfqq->weight_counter->num_active--;
if (bfqq->weight_counter->num_active > 0)
goto reset_entity_pointer;
* Invoke __bfq_weights_tree_remove on bfqq and decrement the number
* of active groups for each queue's inactive parent entity.
*/
-void bfq_weights_tree_remove(struct bfq_data *bfqd,
- struct bfq_queue *bfqq)
+void bfq_weights_tree_remove(struct bfq_queue *bfqq)
{
- __bfq_weights_tree_remove(bfqd, bfqq,
- &bfqd->queue_weights_tree);
+ __bfq_weights_tree_remove(bfqq);
}
/*
bfqq->budget_timeout = jiffies;
bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
- bfq_weights_tree_remove(bfqd, bfqq);
+ bfq_weights_tree_remove(bfqq);
}
now_ns = ktime_get_ns();
void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync);
struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic);
void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq);
-void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct rb_root_cached *root);
-void __bfq_weights_tree_remove(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- struct rb_root_cached *root);
-void bfq_weights_tree_remove(struct bfq_data *bfqd,
- struct bfq_queue *bfqq);
+void bfq_weights_tree_add(struct bfq_queue *bfqq);
+void __bfq_weights_tree_remove(struct bfq_queue *bfqq);
+void bfq_weights_tree_remove(struct bfq_queue *bfqq);
void bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
bool compensate, enum bfqq_expiration reason);
void bfq_put_queue(struct bfq_queue *bfqq);
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
unsigned int prev_weight, new_weight;
struct bfq_data *bfqd = NULL;
- struct rb_root_cached *root;
#ifdef CONFIG_BFQ_GROUP_IOSCHED
struct bfq_sched_data *sd;
struct bfq_group *bfqg;
* queue, remove the entity from its old weight counter (if
* there is a counter associated with the entity).
*/
- if (prev_weight != new_weight && bfqq) {
- root = &bfqd->queue_weights_tree;
- __bfq_weights_tree_remove(bfqd, bfqq, root);
- }
+ if (prev_weight != new_weight && bfqq)
+ __bfq_weights_tree_remove(bfqq);
entity->weight = new_weight;
/*
* Add the entity, if it is not a weight-raised queue,
* to the counter associated with its new weight.
*/
- if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
- /* If we get here, root has been initialized. */
- bfq_weights_tree_add(bfqd, bfqq, root);
- }
+ if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1)
+ bfq_weights_tree_add(bfqq);
new_st->wsum += entity->weight;
* Next function is invoked last, because it causes bfqq to be
* freed. DO NOT use bfqq after the next function invocation.
*/
- bfq_weights_tree_remove(bfqd, bfqq);
+ bfq_weights_tree_remove(bfqq);
}
}
if (!bfqq->dispatched) {
bfq_add_bfqq_in_groups_with_pending_reqs(bfqq);
if (bfqq->wr_coeff == 1)
- bfq_weights_tree_add(bfqd, bfqq,
- &bfqd->queue_weights_tree);
+ bfq_weights_tree_add(bfqq);
}
if (bfqq->wr_coeff > 1)