Without this, PIP will break a bunch of apps since its frame fills the
whole screen, even though the application is restricted to its
stackbounds (which are the size of the touch region, not the frame
region).
Bug:
65606046
Test: None
Change-Id: Id7035dace30db37c5a58c66339d0749550a362e5
|| layoutParamsType == TYPE_NAVIGATION_BAR_PANEL
|| layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY
|| layoutParamsType == TYPE_DOCK_DIVIDER
- || layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY;
+ || layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY
+ || layoutParamsType == TYPE_INPUT_CONSUMER;
}
bool InputWindowInfo::supportsSplitTouch() const {
TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19,
TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20,
TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21,
+ TYPE_INPUT_CONSUMER = FIRST_SYSTEM_WINDOW+22,
TYPE_NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW+24,
TYPE_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW+27,
TYPE_ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW+32,