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[Refactor] enum classの型名変更 SM -> MonsterSmartLearnType
authordis- <dis.rogue@gmail.com>
Fri, 12 Nov 2021 06:46:56 +0000 (15:46 +0900)
committerdis- <dis.rogue@gmail.com>
Fri, 12 Nov 2021 09:04:19 +0000 (18:04 +0900)
#1824にて議論されていたフォーマット統一処理。
SMをMonsterSmartLearnTypeに名称変更する。

src/load/old/load-v1-5-0.cpp
src/load/old/monster-loader-savefile10.cpp
src/monster/monster-update.cpp
src/monster/smart-learn-types.h
src/mspell/element-resistance-checker.cpp
src/mspell/high-resistance-checker.cpp
src/mspell/smart-mspell-util.h
src/system/monster-type-definition.h

index fba5408..747114a 100644 (file)
@@ -405,7 +405,7 @@ void rd_monster_old(player_type *player_ptr, monster_type *m_ptr)
     m_ptr->mflag2[MonsterConstantFlagType::CLONED] = rd_bits_smart[22];
     m_ptr->mflag2[MonsterConstantFlagType::PET] = rd_bits_smart[23];
     m_ptr->mflag2[MonsterConstantFlagType::FRIENDLY] = rd_bits_smart[28];
-    m_ptr->smart.reset(i2enum<SM>(22)).reset(i2enum<SM>(23)).reset(i2enum<SM>(28));
+    m_ptr->smart.reset(i2enum<MonsterSmartLearnType>(22)).reset(i2enum<MonsterSmartLearnType>(23)).reset(i2enum<MonsterSmartLearnType>(28));
 
     if (h_older_than(0, 4, 5)) {
         m_ptr->exp = 0;
index 37fb2a8..1259647 100644 (file)
@@ -66,7 +66,7 @@ void MonsterLoader10::rd_monster(monster_type *m_ptr_)
             this->m_ptr->mflag2[MonsterConstantFlagType::CLONED] = rd_bits[22];
             this->m_ptr->mflag2[MonsterConstantFlagType::PET] = rd_bits[23];
             this->m_ptr->mflag2[MonsterConstantFlagType::FRIENDLY] = rd_bits[28];
-            this->m_ptr->smart.reset(i2enum<SM>(22)).reset(i2enum<SM>(23)).reset(i2enum<SM>(28));
+            this->m_ptr->smart.reset(i2enum<MonsterSmartLearnType>(22)).reset(i2enum<MonsterSmartLearnType>(23)).reset(i2enum<MonsterSmartLearnType>(28));
         } else {
             rd_FlagGroup(this->m_ptr->smart, rd_byte);
         }
index 440b52d..766417b 100644 (file)
@@ -562,124 +562,124 @@ void update_smart_learn(player_type *player_ptr, MONSTER_IDX m_idx, int what)
     switch (what) {
     case DRS_ACID:
         if (has_resist_acid(player_ptr))
-            m_ptr->smart.set(SM::RES_ACID);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_ACID);
 
         if (is_oppose_acid(player_ptr))
-            m_ptr->smart.set(SM::OPP_ACID);
+            m_ptr->smart.set(MonsterSmartLearnType::OPP_ACID);
 
         if (has_immune_acid(player_ptr))
-            m_ptr->smart.set(SM::IMM_ACID);
+            m_ptr->smart.set(MonsterSmartLearnType::IMM_ACID);
 
         break;
     case DRS_ELEC:
         if (has_resist_elec(player_ptr))
-            m_ptr->smart.set(SM::RES_ELEC);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_ELEC);
 
         if (is_oppose_elec(player_ptr))
-            m_ptr->smart.set(SM::OPP_ELEC);
+            m_ptr->smart.set(MonsterSmartLearnType::OPP_ELEC);
 
         if (has_immune_elec(player_ptr))
-            m_ptr->smart.set(SM::IMM_ELEC);
+            m_ptr->smart.set(MonsterSmartLearnType::IMM_ELEC);
 
         break;
     case DRS_FIRE:
         if (has_resist_fire(player_ptr))
-            m_ptr->smart.set(SM::RES_FIRE);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_FIRE);
 
         if (is_oppose_fire(player_ptr))
-            m_ptr->smart.set(SM::OPP_FIRE);
+            m_ptr->smart.set(MonsterSmartLearnType::OPP_FIRE);
 
         if (has_immune_fire(player_ptr))
-            m_ptr->smart.set(SM::IMM_FIRE);
+            m_ptr->smart.set(MonsterSmartLearnType::IMM_FIRE);
 
         break;
     case DRS_COLD:
         if (has_resist_cold(player_ptr))
-            m_ptr->smart.set(SM::RES_COLD);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_COLD);
 
         if (is_oppose_cold(player_ptr))
-            m_ptr->smart.set(SM::OPP_COLD);
+            m_ptr->smart.set(MonsterSmartLearnType::OPP_COLD);
 
         if (has_immune_cold(player_ptr))
-            m_ptr->smart.set(SM::IMM_COLD);
+            m_ptr->smart.set(MonsterSmartLearnType::IMM_COLD);
 
         break;
     case DRS_POIS:
         if (has_resist_pois(player_ptr))
-            m_ptr->smart.set(SM::RES_POIS);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_POIS);
 
         if (is_oppose_pois(player_ptr))
-            m_ptr->smart.set(SM::OPP_POIS);
+            m_ptr->smart.set(MonsterSmartLearnType::OPP_POIS);
 
         break;
     case DRS_NETH:
         if (has_resist_neth(player_ptr))
-            m_ptr->smart.set(SM::RES_NETH);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_NETH);
 
         break;
     case DRS_LITE:
         if (has_resist_lite(player_ptr))
-            m_ptr->smart.set(SM::RES_LITE);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_LITE);
 
         break;
     case DRS_DARK:
         if (has_resist_dark(player_ptr))
-            m_ptr->smart.set(SM::RES_DARK);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_DARK);
 
         break;
     case DRS_FEAR:
         if (has_resist_fear(player_ptr))
-            m_ptr->smart.set(SM::RES_FEAR);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_FEAR);
 
         break;
     case DRS_CONF:
         if (has_resist_conf(player_ptr))
-            m_ptr->smart.set(SM::RES_CONF);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_CONF);
 
         break;
     case DRS_CHAOS:
         if (has_resist_chaos(player_ptr))
-            m_ptr->smart.set(SM::RES_CHAOS);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_CHAOS);
 
         break;
     case DRS_DISEN:
         if (has_resist_disen(player_ptr))
-            m_ptr->smart.set(SM::RES_DISEN);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_DISEN);
 
         break;
     case DRS_BLIND:
         if (has_resist_blind(player_ptr))
-            m_ptr->smart.set(SM::RES_BLIND);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_BLIND);
 
         break;
     case DRS_NEXUS:
         if (has_resist_nexus(player_ptr))
-            m_ptr->smart.set(SM::RES_NEXUS);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_NEXUS);
 
         break;
     case DRS_SOUND:
         if (has_resist_sound(player_ptr))
-            m_ptr->smart.set(SM::RES_SOUND);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_SOUND);
 
         break;
     case DRS_SHARD:
         if (has_resist_shard(player_ptr))
-            m_ptr->smart.set(SM::RES_SHARD);
+            m_ptr->smart.set(MonsterSmartLearnType::RES_SHARD);
 
         break;
     case DRS_FREE:
         if (player_ptr->free_act)
-            m_ptr->smart.set(SM::IMM_FREE);
+            m_ptr->smart.set(MonsterSmartLearnType::IMM_FREE);
 
         break;
     case DRS_MANA:
         if (!player_ptr->msp)
-            m_ptr->smart.set(SM::IMM_MANA);
+            m_ptr->smart.set(MonsterSmartLearnType::IMM_MANA);
 
         break;
     case DRS_REFLECT:
         if (has_reflect(player_ptr))
-            m_ptr->smart.set(SM::IMM_REFLECT);
+            m_ptr->smart.set(MonsterSmartLearnType::IMM_REFLECT);
 
         break;
     default:
index cfdd75a..51ceee0 100644 (file)
@@ -1,6 +1,6 @@
 #pragma once
 
-enum class SM {
+enum class MonsterSmartLearnType {
     RES_ACID = 0, /*!< モンスターの学習フラグ: プレイヤーに酸耐性あり */
     RES_ELEC = 1, /*!< モンスターの学習フラグ: プレイヤーに電撃耐性あり */
     RES_FIRE = 2, /*!< モンスターの学習フラグ: プレイヤーに火炎耐性あり */
index a095963..84b0f16 100644 (file)
 void add_cheat_remove_flags_element(player_type *player_ptr, msr_type *msr_ptr)
 {
     if (has_resist_acid(player_ptr))
-        msr_ptr->smart.set(SM::RES_ACID);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_ACID);
 
     if (is_oppose_acid(player_ptr))
-        msr_ptr->smart.set(SM::OPP_ACID);
+        msr_ptr->smart.set(MonsterSmartLearnType::OPP_ACID);
 
     if (has_immune_acid(player_ptr))
-        msr_ptr->smart.set(SM::IMM_ACID);
+        msr_ptr->smart.set(MonsterSmartLearnType::IMM_ACID);
 
     if (has_resist_elec(player_ptr))
-        msr_ptr->smart.set(SM::RES_ELEC);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_ELEC);
 
     if (is_oppose_elec(player_ptr))
-        msr_ptr->smart.set(SM::OPP_ELEC);
+        msr_ptr->smart.set(MonsterSmartLearnType::OPP_ELEC);
 
     if (has_immune_elec(player_ptr))
-        msr_ptr->smart.set(SM::IMM_ELEC);
+        msr_ptr->smart.set(MonsterSmartLearnType::IMM_ELEC);
 
     if (has_resist_fire(player_ptr))
-        msr_ptr->smart.set(SM::RES_FIRE);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_FIRE);
 
     if (is_oppose_fire(player_ptr))
-        msr_ptr->smart.set(SM::OPP_FIRE);
+        msr_ptr->smart.set(MonsterSmartLearnType::OPP_FIRE);
 
     if (has_immune_fire(player_ptr))
-        msr_ptr->smart.set(SM::IMM_FIRE);
+        msr_ptr->smart.set(MonsterSmartLearnType::IMM_FIRE);
 
     if (has_resist_cold(player_ptr))
-        msr_ptr->smart.set(SM::RES_COLD);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_COLD);
 
     if (is_oppose_cold(player_ptr))
-        msr_ptr->smart.set(SM::OPP_COLD);
+        msr_ptr->smart.set(MonsterSmartLearnType::OPP_COLD);
 
     if (has_immune_cold(player_ptr))
-        msr_ptr->smart.set(SM::IMM_COLD);
+        msr_ptr->smart.set(MonsterSmartLearnType::IMM_COLD);
 
     if (has_resist_pois(player_ptr))
-        msr_ptr->smart.set(SM::RES_POIS);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_POIS);
 
     if (is_oppose_pois(player_ptr))
-        msr_ptr->smart.set(SM::OPP_POIS);
+        msr_ptr->smart.set(MonsterSmartLearnType::OPP_POIS);
 }
 
 static void check_acid_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has(SM::IMM_ACID)) {
+    if (msr_ptr->smart.has(MonsterSmartLearnType::IMM_ACID)) {
         msr_ptr->ability_flags.reset(MonsterAbilityType::BR_ACID);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BA_ACID);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BO_ACID);
         return;
     }
 
-    if (msr_ptr->smart.has_all_of({SM::OPP_ACID, SM::RES_ACID})) {
+    if (msr_ptr->smart.has_all_of({MonsterSmartLearnType::OPP_ACID, MonsterSmartLearnType::RES_ACID})) {
         if (int_outof(msr_ptr->r_ptr, 80))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_ACID);
 
@@ -75,7 +75,7 @@ static void check_acid_resistance(msr_type *msr_ptr)
         return;
     }
 
-    if (msr_ptr->smart.has_any_of({SM::OPP_ACID, SM::RES_ACID})) {
+    if (msr_ptr->smart.has_any_of({MonsterSmartLearnType::OPP_ACID, MonsterSmartLearnType::RES_ACID})) {
         if (int_outof(msr_ptr->r_ptr, 30))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_ACID);
 
@@ -89,14 +89,14 @@ static void check_acid_resistance(msr_type *msr_ptr)
 
 static void check_elec_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has(SM::IMM_ELEC)) {
+    if (msr_ptr->smart.has(MonsterSmartLearnType::IMM_ELEC)) {
         msr_ptr->ability_flags.reset(MonsterAbilityType::BR_ELEC);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BA_ELEC);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BO_ELEC);
         return;
     }
 
-    if (msr_ptr->smart.has_all_of({SM::OPP_ELEC, SM::RES_ELEC})) {
+    if (msr_ptr->smart.has_all_of({MonsterSmartLearnType::OPP_ELEC, MonsterSmartLearnType::RES_ELEC})) {
         if (int_outof(msr_ptr->r_ptr, 80))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_ELEC);
 
@@ -109,7 +109,7 @@ static void check_elec_resistance(msr_type *msr_ptr)
         return;
     }
 
-    if (msr_ptr->smart.has_any_of({SM::OPP_ELEC, SM::RES_ELEC})) {
+    if (msr_ptr->smart.has_any_of({MonsterSmartLearnType::OPP_ELEC, MonsterSmartLearnType::RES_ELEC})) {
         if (int_outof(msr_ptr->r_ptr, 30))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_ELEC);
 
@@ -123,14 +123,14 @@ static void check_elec_resistance(msr_type *msr_ptr)
 
 static void check_fire_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has(SM::IMM_FIRE)) {
+    if (msr_ptr->smart.has(MonsterSmartLearnType::IMM_FIRE)) {
         msr_ptr->ability_flags.reset(MonsterAbilityType::BR_FIRE);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BA_FIRE);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BO_FIRE);
         return;
     }
 
-    if (msr_ptr->smart.has_all_of({SM::OPP_FIRE, SM::RES_FIRE})) {
+    if (msr_ptr->smart.has_all_of({MonsterSmartLearnType::OPP_FIRE, MonsterSmartLearnType::RES_FIRE})) {
         if (int_outof(msr_ptr->r_ptr, 80))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_FIRE);
 
@@ -143,7 +143,7 @@ static void check_fire_resistance(msr_type *msr_ptr)
         return;
     }
 
-    if (msr_ptr->smart.has_any_of({SM::OPP_FIRE, SM::RES_FIRE})) {
+    if (msr_ptr->smart.has_any_of({MonsterSmartLearnType::OPP_FIRE, MonsterSmartLearnType::RES_FIRE})) {
         if (int_outof(msr_ptr->r_ptr, 30))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_FIRE);
 
@@ -157,7 +157,7 @@ static void check_fire_resistance(msr_type *msr_ptr)
 
 static void check_cold_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has(SM::IMM_COLD)) {
+    if (msr_ptr->smart.has(MonsterSmartLearnType::IMM_COLD)) {
         msr_ptr->ability_flags.reset(MonsterAbilityType::BR_COLD);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BA_COLD);
         msr_ptr->ability_flags.reset(MonsterAbilityType::BO_COLD);
@@ -165,7 +165,7 @@ static void check_cold_resistance(msr_type *msr_ptr)
         return;
     }
 
-    if (msr_ptr->smart.has_all_of({SM::OPP_COLD, SM::RES_COLD})) {
+    if (msr_ptr->smart.has_all_of({MonsterSmartLearnType::OPP_COLD, MonsterSmartLearnType::RES_COLD})) {
         if (int_outof(msr_ptr->r_ptr, 80))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_COLD);
 
@@ -181,7 +181,7 @@ static void check_cold_resistance(msr_type *msr_ptr)
         return;
     }
 
-    if (msr_ptr->smart.has_any_of({SM::OPP_COLD, SM::RES_COLD})) {
+    if (msr_ptr->smart.has_any_of({MonsterSmartLearnType::OPP_COLD, MonsterSmartLearnType::RES_COLD})) {
         if (int_outof(msr_ptr->r_ptr, 30))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_COLD);
 
@@ -198,7 +198,7 @@ static void check_cold_resistance(msr_type *msr_ptr)
 
 static void check_pois_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_all_of({SM::OPP_POIS, SM::RES_POIS})) {
+    if (msr_ptr->smart.has_all_of({MonsterSmartLearnType::OPP_POIS, MonsterSmartLearnType::RES_POIS})) {
         if (int_outof(msr_ptr->r_ptr, 80))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_POIS);
 
@@ -214,7 +214,7 @@ static void check_pois_resistance(msr_type *msr_ptr)
         return;
     }
 
-    if (msr_ptr->smart.has_any_of({SM::OPP_POIS, SM::RES_POIS})) {
+    if (msr_ptr->smart.has_any_of({MonsterSmartLearnType::OPP_POIS, MonsterSmartLearnType::RES_POIS})) {
         if (int_outof(msr_ptr->r_ptr, 30))
             msr_ptr->ability_flags.reset(MonsterAbilityType::BR_POIS);
 
index 6d80d86..150c4da 100644 (file)
 void add_cheat_remove_flags_others(player_type *player_ptr, msr_type *msr_ptr)
 {
     if (has_resist_neth(player_ptr))
-        msr_ptr->smart.set(SM::RES_NETH);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_NETH);
 
     if (has_resist_lite(player_ptr))
-        msr_ptr->smart.set(SM::RES_LITE);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_LITE);
 
     if (has_resist_dark(player_ptr))
-        msr_ptr->smart.set(SM::RES_DARK);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_DARK);
 
     if (has_resist_fear(player_ptr))
-        msr_ptr->smart.set(SM::RES_FEAR);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_FEAR);
 
     if (has_resist_conf(player_ptr))
-        msr_ptr->smart.set(SM::RES_CONF);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_CONF);
 
     if (has_resist_chaos(player_ptr))
-        msr_ptr->smart.set(SM::RES_CHAOS);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_CHAOS);
 
     if (has_resist_disen(player_ptr))
-        msr_ptr->smart.set(SM::RES_DISEN);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_DISEN);
 
     if (has_resist_blind(player_ptr))
-        msr_ptr->smart.set(SM::RES_BLIND);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_BLIND);
 
     if (has_resist_nexus(player_ptr))
-        msr_ptr->smart.set(SM::RES_NEXUS);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_NEXUS);
 
     if (has_resist_sound(player_ptr))
-        msr_ptr->smart.set(SM::RES_SOUND);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_SOUND);
 
     if (has_resist_shard(player_ptr))
-        msr_ptr->smart.set(SM::RES_SHARD);
+        msr_ptr->smart.set(MonsterSmartLearnType::RES_SHARD);
 
     if (has_reflect(player_ptr))
-        msr_ptr->smart.set(SM::IMM_REFLECT);
+        msr_ptr->smart.set(MonsterSmartLearnType::IMM_REFLECT);
 
     if (player_ptr->free_act)
-        msr_ptr->smart.set(SM::IMM_FREE);
+        msr_ptr->smart.set(MonsterSmartLearnType::IMM_FREE);
 
     if (!player_ptr->msp)
-        msr_ptr->smart.set(SM::IMM_MANA);
+        msr_ptr->smart.set(MonsterSmartLearnType::IMM_MANA);
 }
 
 static void check_nether_resistance(player_type *player_ptr, msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_not(SM::RES_NETH))
+    if (msr_ptr->smart.has_not(MonsterSmartLearnType::RES_NETH))
         return;
 
     if (PlayerRace(player_ptr).equals(PlayerRaceType::SPECTRE)) {
@@ -76,7 +76,7 @@ static void check_nether_resistance(player_type *player_ptr, msr_type *msr_ptr)
 
 static void check_lite_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_not(SM::RES_LITE))
+    if (msr_ptr->smart.has_not(MonsterSmartLearnType::RES_LITE))
         return;
 
     if (int_outof(msr_ptr->r_ptr, 50))
@@ -88,7 +88,7 @@ static void check_lite_resistance(msr_type *msr_ptr)
 
 static void check_dark_resistance(player_type *player_ptr, msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_not(SM::RES_DARK))
+    if (msr_ptr->smart.has_not(MonsterSmartLearnType::RES_DARK))
         return;
 
     if (PlayerRace(player_ptr).tr_flags().has(TR_IM_DARK)) {
@@ -106,7 +106,7 @@ static void check_dark_resistance(player_type *player_ptr, msr_type *msr_ptr)
 
 static void check_conf_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_not(SM::RES_CONF))
+    if (msr_ptr->smart.has_not(MonsterSmartLearnType::RES_CONF))
         return;
 
     msr_ptr->ability_flags.reset(MonsterAbilityType::CONF);
@@ -116,7 +116,7 @@ static void check_conf_resistance(msr_type *msr_ptr)
 
 static void check_chaos_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_not(SM::RES_CHAOS))
+    if (msr_ptr->smart.has_not(MonsterSmartLearnType::RES_CHAOS))
         return;
 
     if (int_outof(msr_ptr->r_ptr, 20))
@@ -128,7 +128,7 @@ static void check_chaos_resistance(msr_type *msr_ptr)
 
 static void check_nexus_resistance(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_not(SM::RES_NEXUS))
+    if (msr_ptr->smart.has_not(MonsterSmartLearnType::RES_NEXUS))
         return;
 
     if (int_outof(msr_ptr->r_ptr, 50))
@@ -139,7 +139,7 @@ static void check_nexus_resistance(msr_type *msr_ptr)
 
 static void check_reflection(msr_type *msr_ptr)
 {
-    if (msr_ptr->smart.has_not(SM::IMM_REFLECT))
+    if (msr_ptr->smart.has_not(MonsterSmartLearnType::IMM_REFLECT))
         return;
 
     if (int_outof(msr_ptr->r_ptr, 150))
@@ -178,30 +178,30 @@ void check_high_resistances(player_type *player_ptr, msr_type *msr_ptr)
     check_nether_resistance(player_ptr, msr_ptr);
     check_lite_resistance(msr_ptr);
     check_dark_resistance(player_ptr, msr_ptr);
-    if (msr_ptr->smart.has(SM::RES_FEAR))
+    if (msr_ptr->smart.has(MonsterSmartLearnType::RES_FEAR))
         msr_ptr->ability_flags.reset(MonsterAbilityType::SCARE);
 
     check_conf_resistance(msr_ptr);
     check_chaos_resistance(msr_ptr);
-    if (msr_ptr->smart.has(SM::RES_DISEN) && int_outof(msr_ptr->r_ptr, 40))
+    if (msr_ptr->smart.has(MonsterSmartLearnType::RES_DISEN) && int_outof(msr_ptr->r_ptr, 40))
         msr_ptr->ability_flags.reset(MonsterAbilityType::BR_DISE);
 
-    if (msr_ptr->smart.has(SM::RES_BLIND))
+    if (msr_ptr->smart.has(MonsterSmartLearnType::RES_BLIND))
         msr_ptr->ability_flags.reset(MonsterAbilityType::BLIND);
 
     check_nexus_resistance(msr_ptr);
-    if (msr_ptr->smart.has(SM::RES_SOUND) && int_outof(msr_ptr->r_ptr, 50))
+    if (msr_ptr->smart.has(MonsterSmartLearnType::RES_SOUND) && int_outof(msr_ptr->r_ptr, 50))
         msr_ptr->ability_flags.reset(MonsterAbilityType::BR_SOUN);
 
-    if (msr_ptr->smart.has(SM::RES_SHARD) && int_outof(msr_ptr->r_ptr, 40))
+    if (msr_ptr->smart.has(MonsterSmartLearnType::RES_SHARD) && int_outof(msr_ptr->r_ptr, 40))
         msr_ptr->ability_flags.reset(MonsterAbilityType::BR_SHAR);
 
     check_reflection(msr_ptr);
-    if (msr_ptr->smart.has(SM::IMM_FREE)) {
+    if (msr_ptr->smart.has(MonsterSmartLearnType::IMM_FREE)) {
         msr_ptr->ability_flags.reset(MonsterAbilityType::HOLD);
         msr_ptr->ability_flags.reset(MonsterAbilityType::SLOW);
     }
 
-    if (msr_ptr->smart.has(SM::IMM_MANA))
+    if (msr_ptr->smart.has(MonsterSmartLearnType::IMM_MANA))
         msr_ptr->ability_flags.reset(MonsterAbilityType::DRAIN_MANA);
 }
index 2583c44..7093906 100644 (file)
@@ -10,7 +10,7 @@ struct monster_race;
 typedef struct msr_type {
     monster_race *r_ptr;
     EnumClassFlagGroup<MonsterAbilityType> ability_flags;
-    EnumClassFlagGroup<SM> smart;
+    EnumClassFlagGroup<MonsterSmartLearnType> smart;
 } msr_type;
 
 struct player_type;
index ba0b509..72e7051 100644 (file)
@@ -48,6 +48,6 @@ typedef struct monster_type {
        EXP exp{}; /*!< モンスターの現在所持経験値 */
 
        /* TODO: クローン、ペット、有効化は意義が異なるので別変数に切り離すこと。save/loadのバージョン更新が面倒そうだけど */
-       EnumClassFlagGroup<SM> smart{}; /*!< モンスターのプレイヤーに対する学習状態 / Field for "smart_learn" - Some bit-flags for the "smart" field */
+       EnumClassFlagGroup<MonsterSmartLearnType> smart{}; /*!< モンスターのプレイヤーに対する学習状態 / Field for "smart_learn" - Some bit-flags for the "smart" field */
        MONSTER_IDX parent_m_idx{}; /*!< 召喚主のモンスターID */
 } monster_type;