#include "game-option/special-options.h"
#include "monster-race/monster-race.h"
#include "monster-race/race-flags1.h"
+#include "monster-race/race-indice-types.h"
#include "monster/monster-status.h"
#include "player-attack/player-attack.h"
#include "player-info/avatar.h"
r_ptr = &r_info[m_ptr->r_idx];
if (r_ptr->flags1 & RF1_UNIQUE)
msg_format(_("%s. ", "%s. "), r_name + r_ptr->name);
+
+ if (m_ptr->r_idx == MON_DIO)
+ msg_print(_("きさま! 見ているなッ!", "You bastard!, You're watching me, well watch this!"));
}
return TRUE;