<ClInclude Include="..\..\src\io\input-key-requester.h" />\r
<ClInclude Include="..\..\src\locale\language-switcher.h" />\r
<ClInclude Include="..\..\src\locale\vowel-checker.h" />\r
+ <ClInclude Include="..\..\src\mind\mind-blue-mage.h" />\r
<ClInclude Include="..\..\src\system\alloc-entries.h" />\r
<ClInclude Include="..\..\src\term\screen-processor.h" />\r
<ClInclude Include="..\..\src\util\bit-flags-calculator.h" />\r
<ClInclude Include="..\..\src\spell-realm\spells-song.h">
<Filter>spell-realm</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\mind\mind-blue-mage.h">
+ <Filter>mind</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
\
mind/drs-typs.h \
mind/mind.c mind/mind.h \
+ mind/mind-blue-mage.h \
mind/mind-cavalry.c mind/mind-cavalry.h \
mind/mind-force-trainer.c mind/mind-force-trainer.h \
mind/mind-mindcrafter.c mind/mind-mindcrafter.h \
#include "io-dump/special-class-dump.h"
#include "cmd-item/cmd-magiceat.h"
#include "cmd-item/cmd-smith.h"
+#include "mind/mind-blue-mage.h"
#include "mspell/monster-spell.h"
#include "object/object-kind-hook.h"
#include "object/object-kind.h"
--- /dev/null
+#pragma once
+
+#define MONSPELL_TYPE_BOLT 1
+#define MONSPELL_TYPE_BALL 2
+#define MONSPELL_TYPE_BREATH 3
+#define MONSPELL_TYPE_SUMMON 4
+#define MONSPELL_TYPE_OTHER 5
#define BASE_DAM 8
#define MAX_MONSPELLS 96
-#define MONSPELL_TYPE_BOLT 1
-#define MONSPELL_TYPE_BALL 2
-#define MONSPELL_TYPE_BREATH 3
-#define MONSPELL_TYPE_SUMMON 4
-#define MONSPELL_TYPE_OTHER 5
/*
* Hack -- choose "intelligent" spells when desperate
#include "lore/lore-calculator.h"
#include "main/sound-definitions-table.h"
#include "main/sound-of-music.h"
+#include "mind/mind-blue-mage.h"
#include "monster-floor/monster-summon.h"
#include "monster-floor/place-monster-types.h"
#include "monster-race/monster-race.h"