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Always include io/files-util.h in monster/monster-damage.cpp since it is used either...
author
Eric Branlund
<ebranlund@fastmail.com>
Sun, 8 Aug 2021 17:49:21 +0000
(10:49 -0700)
committer
Eric Branlund
<ebranlund@fastmail.com>
Sun, 8 Aug 2021 17:50:46 +0000
(10:50 -0700)
src/monster/monster-damage.cpp
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diff --git
a/src/monster/monster-damage.cpp
b/src/monster/monster-damage.cpp
index
814120e
..
32df2b0
100644
(file)
--- a/
src/monster/monster-damage.cpp
+++ b/
src/monster/monster-damage.cpp
@@
-13,6
+13,7
@@
#include "core/stuff-handler.h"
#include "game-option/birth-options.h"
#include "game-option/play-record-options.h"
+#include "io/files-util.h"
#include "io/report.h"
#include "io/write-diary.h"
#include "main/sound-definitions-table.h"
@@
-47,11
+48,6
@@
#include "view/display-messages.h"
#include "world/world.h"
-#if JP
-#else
-#include "io/files-util.h"
-#endif
-
/*
* @brief コンストラクタ
* @param target_ptr プレーヤーへの参照ポインタ