BRW_STATE_URB_FENCE,
BRW_STATE_FRAGMENT_PROGRAM,
BRW_STATE_VERTEX_PROGRAM,
- BRW_STATE_INPUT_DIMENSIONS,
BRW_STATE_CURBE_OFFSETS,
BRW_STATE_REDUCED_PRIMITIVE,
BRW_STATE_PRIMITIVE,
#define BRW_NEW_URB_FENCE (1 << BRW_STATE_URB_FENCE)
#define BRW_NEW_FRAGMENT_PROGRAM (1 << BRW_STATE_FRAGMENT_PROGRAM)
#define BRW_NEW_VERTEX_PROGRAM (1 << BRW_STATE_VERTEX_PROGRAM)
-#define BRW_NEW_INPUT_DIMENSIONS (1 << BRW_STATE_INPUT_DIMENSIONS)
#define BRW_NEW_CURBE_OFFSETS (1 << BRW_STATE_CURBE_OFFSETS)
#define BRW_NEW_REDUCED_PRIMITIVE (1 << BRW_STATE_REDUCED_PRIMITIVE)
#define BRW_NEW_PRIMITIVE (1 << BRW_STATE_PRIMITIVE)
static void brw_merge_inputs( struct brw_context *brw,
const struct gl_client_array *arrays[])
{
- struct brw_vertex_info old = brw->vb.info;
GLuint i;
for (i = 0; i < brw->vb.nr_buffers; i++) {
brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) <<
((i%16) * 2);
}
-
- /* Raise statechanges if input sizes have changed. */
- if (memcmp(brw->vb.info.sizes, old.sizes, sizeof(old.sizes)) != 0)
- brw->state.dirty.brw |= BRW_NEW_INPUT_DIMENSIONS;
}
/*
DEFINE_BIT(BRW_NEW_URB_FENCE),
DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
- DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
DEFINE_BIT(BRW_NEW_PRIMITIVE),