create_map(vc, i);
- /* codebook dim is for padding if codebook dim doesn't *
- * divide order+1 then we need to read more data */
- floor_setup->data.t0.lsp =
- av_malloc((floor_setup->data.t0.order+1 + max_codebook_dim)
- * sizeof(float));
- if (!floor_setup->data.t0.lsp)
- return -1;
+ /* codebook dim is for padding if codebook dim doesn't *
+ * divide order+1 then we need to read more data */
+ floor_setup->data.t0.lsp =
+ av_malloc((floor_setup->data.t0.order+1 + max_codebook_dim)
+ * sizeof(float));
+ if (!floor_setup->data.t0.lsp)
+ return -1;
#ifdef V_DEBUG /* debug output parsed headers */
AV_DEBUG("floor0 order: %u\n", floor_setup->data.t0.order);
}
/* calculate linear floor value */
- q = exp((((amplitude*vf->amplitude_offset) /
- (((1 << vf->amplitude_bits) - 1) * sqrt(p + q)))
- - vf->amplitude_offset) * .11512925f);
+ q = exp((((amplitude*vf->amplitude_offset) /
+ (((1 << vf->amplitude_bits) - 1) * sqrt(p + q)))
+ - vf->amplitude_offset) * .11512925f);
/* fill vector */
do {