}
}
+static bool check_store_book(object_type *o_ptr)
+{
+ switch (o_ptr->tval) {
+ case TV_SORCERY_BOOK:
+ case TV_NATURE_BOOK:
+ case TV_CHAOS_BOOK:
+ case TV_DEATH_BOOK:
+ case TV_LIFE_BOOK:
+ case TV_TRUMP_BOOK:
+ case TV_ARCANE_BOOK:
+ case TV_CRAFT_BOOK:
+ case TV_DEMON_BOOK:
+ case TV_CRUSADE_BOOK:
+ case TV_MUSIC_BOOK:
+ case TV_HEX_BOOK:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
/*!
* @brief オブジェクトが所定の店舗で引き取れるかどうかを返す /
* Determine if the current store will purchase the given item
return FALSE;
break;
- case STORE_BOOK: {
- switch (o_ptr->tval) {
- case TV_SORCERY_BOOK:
- case TV_NATURE_BOOK:
- case TV_CHAOS_BOOK:
- case TV_DEATH_BOOK:
- case TV_LIFE_BOOK:
- case TV_TRUMP_BOOK:
- case TV_ARCANE_BOOK:
- case TV_CRAFT_BOOK:
- case TV_DEMON_BOOK:
- case TV_CRUSADE_BOOK:
- case TV_MUSIC_BOOK:
- case TV_HEX_BOOK:
- break;
- default:
+ case STORE_BOOK:
+ if (!check_store_book(o_ptr))
return FALSE;
- }
break;
}
- }
return !object_value(player_ptr, o_ptr) <= 0;
}