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ライセンス文書の追加
authorkimikage <kimikage_ceo@hotmail.com>
Fri, 10 Dec 2010 13:13:52 +0000 (22:13 +0900)
committerkimikage <kimikage_ceo@hotmail.com>
Fri, 10 Dec 2010 13:13:52 +0000 (22:13 +0900)
Fugashi/BitSwitch.Designer.cs
Fugashi/BitSwitch.cs
Fugashi/MainForm.Designer.cs
Fugashi/MainForm.cs
Fugashi/Program.cs
license.txt [new file with mode: 0755]

index 6cead29..92986c9 100755 (executable)
@@ -1,4 +1,11 @@
-namespace Fugashi\r
+/*\r
+ *     Fugashi Project\r
+ *\r
+ *     This software is distributed under a BSD-style license.\r
+ *     See license.txt for more information.\r
+ */\r
+\r
+namespace Fugashi\r
 {\r
     partial class BitSwitch\r
     {\r
@@ -46,9 +53,9 @@
             this.label.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;\r
             this.label.UseCompatibleTextRendering = true;\r
             this.label.MouseLeave += new System.EventHandler(this.label_MouseLeave);\r
-            this.label.MouseEnter += new System.EventHandler(this.label_MouseEnter);\r
             this.label.Paint += new System.Windows.Forms.PaintEventHandler(this.label_Paint);\r
             this.label.Click += new System.EventHandler(this.label_Click);\r
+            this.label.MouseEnter += new System.EventHandler(this.label_MouseEnter);\r
             // \r
             // BitSwitch\r
             // \r
index 294feca..863c90f 100755 (executable)
@@ -1,4 +1,11 @@
-using System;\r
+/*\r
+ *     Fugashi Project\r
+ *\r
+ *     This software is distributed under a BSD-style license.\r
+ *     See license.txt for more information.\r
+ */\r
+\r
+using System;\r
 using System.Collections.Generic;\r
 using System.ComponentModel;\r
 using System.Drawing;\r
index fe1f474..262b50b 100755 (executable)
@@ -1,4 +1,11 @@
-namespace Fugashi\r
+/*\r
+ *     Fugashi Project\r
+ *\r
+ *     This software is distributed under a BSD-style license.\r
+ *     See license.txt for more information.\r
+ */\r
+\r
+namespace Fugashi\r
 {\r
     partial class MainForm\r
     {\r
             this.label6 = new System.Windows.Forms.Label();\r
             this.label7 = new System.Windows.Forms.Label();\r
             this.label8 = new System.Windows.Forms.Label();\r
+            this.label9 = new System.Windows.Forms.Label();\r
+            this.label10 = new System.Windows.Forms.Label();\r
+            this.label11 = new System.Windows.Forms.Label();\r
+            this.label12 = new System.Windows.Forms.Label();\r
+            this.label13 = new System.Windows.Forms.Label();\r
+            this.label14 = new System.Windows.Forms.Label();\r
+            this.label15 = new System.Windows.Forms.Label();\r
+            this.label16 = new System.Windows.Forms.Label();\r
+            this.label17 = new System.Windows.Forms.Label();\r
+            this.label18 = new System.Windows.Forms.Label();\r
             this.typeGroup = new System.Windows.Forms.GroupBox();\r
             this.radioFloat = new System.Windows.Forms.RadioButton();\r
             this.radioInt = new System.Windows.Forms.RadioButton();\r
             this.radio4B = new System.Windows.Forms.RadioButton();\r
             this.radio2B = new System.Windows.Forms.RadioButton();\r
             this.radio1B = new System.Windows.Forms.RadioButton();\r
-            this.label9 = new System.Windows.Forms.Label();\r
-            this.label10 = new System.Windows.Forms.Label();\r
-            this.label11 = new System.Windows.Forms.Label();\r
-            this.label12 = new System.Windows.Forms.Label();\r
-            this.label13 = new System.Windows.Forms.Label();\r
-            this.label14 = new System.Windows.Forms.Label();\r
-            this.label15 = new System.Windows.Forms.Label();\r
-            this.label16 = new System.Windows.Forms.Label();\r
             this.textValue = new System.Windows.Forms.TextBox();\r
             this.textHex = new System.Windows.Forms.TextBox();\r
-            this.label17 = new System.Windows.Forms.Label();\r
-            this.label18 = new System.Windows.Forms.Label();\r
-            this.b63 = new Fugashi.BitSwitch();\r
-            this.b62 = new Fugashi.BitSwitch();\r
-            this.b61 = new Fugashi.BitSwitch();\r
-            this.b60 = new Fugashi.BitSwitch();\r
-            this.b59 = new Fugashi.BitSwitch();\r
-            this.b58 = new Fugashi.BitSwitch();\r
-            this.b57 = new Fugashi.BitSwitch();\r
-            this.b56 = new Fugashi.BitSwitch();\r
-            this.b55 = new Fugashi.BitSwitch();\r
-            this.b54 = new Fugashi.BitSwitch();\r
-            this.b53 = new Fugashi.BitSwitch();\r
-            this.b52 = new Fugashi.BitSwitch();\r
-            this.b51 = new Fugashi.BitSwitch();\r
-            this.b50 = new Fugashi.BitSwitch();\r
-            this.b49 = new Fugashi.BitSwitch();\r
-            this.b48 = new Fugashi.BitSwitch();\r
-            this.b47 = new Fugashi.BitSwitch();\r
-            this.b46 = new Fugashi.BitSwitch();\r
-            this.b45 = new Fugashi.BitSwitch();\r
-            this.b44 = new Fugashi.BitSwitch();\r
-            this.b43 = new Fugashi.BitSwitch();\r
-            this.b42 = new Fugashi.BitSwitch();\r
-            this.b41 = new Fugashi.BitSwitch();\r
-            this.b40 = new Fugashi.BitSwitch();\r
-            this.b39 = new Fugashi.BitSwitch();\r
-            this.b38 = new Fugashi.BitSwitch();\r
-            this.b37 = new Fugashi.BitSwitch();\r
-            this.b36 = new Fugashi.BitSwitch();\r
-            this.b35 = new Fugashi.BitSwitch();\r
-            this.b34 = new Fugashi.BitSwitch();\r
-            this.b33 = new Fugashi.BitSwitch();\r
-            this.b32 = new Fugashi.BitSwitch();\r
-            this.b31 = new Fugashi.BitSwitch();\r
-            this.b30 = new Fugashi.BitSwitch();\r
-            this.b29 = new Fugashi.BitSwitch();\r
-            this.b28 = new Fugashi.BitSwitch();\r
-            this.b27 = new Fugashi.BitSwitch();\r
-            this.b26 = new Fugashi.BitSwitch();\r
-            this.b25 = new Fugashi.BitSwitch();\r
-            this.b24 = new Fugashi.BitSwitch();\r
-            this.b23 = new Fugashi.BitSwitch();\r
-            this.b22 = new Fugashi.BitSwitch();\r
-            this.b21 = new Fugashi.BitSwitch();\r
-            this.b20 = new Fugashi.BitSwitch();\r
-            this.b19 = new Fugashi.BitSwitch();\r
-            this.b18 = new Fugashi.BitSwitch();\r
-            this.b17 = new Fugashi.BitSwitch();\r
-            this.b16 = new Fugashi.BitSwitch();\r
-            this.b15 = new Fugashi.BitSwitch();\r
-            this.b14 = new Fugashi.BitSwitch();\r
-            this.b13 = new Fugashi.BitSwitch();\r
-            this.b12 = new Fugashi.BitSwitch();\r
-            this.b11 = new Fugashi.BitSwitch();\r
-            this.b10 = new Fugashi.BitSwitch();\r
-            this.b9 = new Fugashi.BitSwitch();\r
-            this.b8 = new Fugashi.BitSwitch();\r
-            this.b7 = new Fugashi.BitSwitch();\r
-            this.b6 = new Fugashi.BitSwitch();\r
-            this.b5 = new Fugashi.BitSwitch();\r
-            this.b4 = new Fugashi.BitSwitch();\r
-            this.b3 = new Fugashi.BitSwitch();\r
-            this.b2 = new Fugashi.BitSwitch();\r
-            this.b1 = new Fugashi.BitSwitch();\r
             this.b0 = new Fugashi.BitSwitch();\r
+            this.b1 = new Fugashi.BitSwitch();\r
+            this.b2 = new Fugashi.BitSwitch();\r
+            this.b3 = new Fugashi.BitSwitch();\r
+            this.b4 = new Fugashi.BitSwitch();\r
+            this.b5 = new Fugashi.BitSwitch();\r
+            this.b6 = new Fugashi.BitSwitch();\r
+            this.b7 = new Fugashi.BitSwitch();\r
+            this.b8 = new Fugashi.BitSwitch();\r
+            this.b9 = new Fugashi.BitSwitch();\r
+            this.b10 = new Fugashi.BitSwitch();\r
+            this.b11 = new Fugashi.BitSwitch();\r
+            this.b12 = new Fugashi.BitSwitch();\r
+            this.b13 = new Fugashi.BitSwitch();\r
+            this.b14 = new Fugashi.BitSwitch();\r
+            this.b15 = new Fugashi.BitSwitch();\r
+            this.b16 = new Fugashi.BitSwitch();\r
+            this.b17 = new Fugashi.BitSwitch();\r
+            this.b18 = new Fugashi.BitSwitch();\r
+            this.b19 = new Fugashi.BitSwitch();\r
+            this.b20 = new Fugashi.BitSwitch();\r
+            this.b21 = new Fugashi.BitSwitch();\r
+            this.b22 = new Fugashi.BitSwitch();\r
+            this.b23 = new Fugashi.BitSwitch();\r
+            this.b24 = new Fugashi.BitSwitch();\r
+            this.b25 = new Fugashi.BitSwitch();\r
+            this.b26 = new Fugashi.BitSwitch();\r
+            this.b27 = new Fugashi.BitSwitch();\r
+            this.b28 = new Fugashi.BitSwitch();\r
+            this.b29 = new Fugashi.BitSwitch();\r
+            this.b30 = new Fugashi.BitSwitch();\r
+            this.b31 = new Fugashi.BitSwitch();\r
+            this.b32 = new Fugashi.BitSwitch();\r
+            this.b33 = new Fugashi.BitSwitch();\r
+            this.b34 = new Fugashi.BitSwitch();\r
+            this.b35 = new Fugashi.BitSwitch();\r
+            this.b36 = new Fugashi.BitSwitch();\r
+            this.b37 = new Fugashi.BitSwitch();\r
+            this.b38 = new Fugashi.BitSwitch();\r
+            this.b39 = new Fugashi.BitSwitch();\r
+            this.b40 = new Fugashi.BitSwitch();\r
+            this.b41 = new Fugashi.BitSwitch();\r
+            this.b42 = new Fugashi.BitSwitch();\r
+            this.b43 = new Fugashi.BitSwitch();\r
+            this.b44 = new Fugashi.BitSwitch();\r
+            this.b45 = new Fugashi.BitSwitch();\r
+            this.b46 = new Fugashi.BitSwitch();\r
+            this.b47 = new Fugashi.BitSwitch();\r
+            this.b48 = new Fugashi.BitSwitch();\r
+            this.b49 = new Fugashi.BitSwitch();\r
+            this.b50 = new Fugashi.BitSwitch();\r
+            this.b51 = new Fugashi.BitSwitch();\r
+            this.b52 = new Fugashi.BitSwitch();\r
+            this.b53 = new Fugashi.BitSwitch();\r
+            this.b54 = new Fugashi.BitSwitch();\r
+            this.b55 = new Fugashi.BitSwitch();\r
+            this.b56 = new Fugashi.BitSwitch();\r
+            this.b57 = new Fugashi.BitSwitch();\r
+            this.b58 = new Fugashi.BitSwitch();\r
+            this.b59 = new Fugashi.BitSwitch();\r
+            this.b60 = new Fugashi.BitSwitch();\r
+            this.b61 = new Fugashi.BitSwitch();\r
+            this.b62 = new Fugashi.BitSwitch();\r
+            this.b63 = new Fugashi.BitSwitch();\r
             this.typeGroup.SuspendLayout();\r
             this.bytesGroup.SuspendLayout();\r
             this.SuspendLayout();\r
         private BitSwitch b1;\r
         private BitSwitch b2;\r
         private BitSwitch b3;\r
-        private BitSwitch b7;\r
-        private BitSwitch b6;\r
-        private BitSwitch b5;\r
         private BitSwitch b4;\r
-        private BitSwitch b11;\r
-        private BitSwitch b10;\r
-        private BitSwitch b9;\r
+        private BitSwitch b5;\r
+        private BitSwitch b6;\r
+        private BitSwitch b7;\r
         private BitSwitch b8;\r
-        private BitSwitch b15;\r
-        private BitSwitch b14;\r
-        private BitSwitch b13;\r
+        private BitSwitch b9;\r
+        private BitSwitch b10;\r
+        private BitSwitch b11;\r
         private BitSwitch b12;\r
-        private BitSwitch b31;\r
-        private BitSwitch b30;\r
-        private BitSwitch b29;\r
-        private BitSwitch b28;\r
-        private BitSwitch b27;\r
-        private BitSwitch b26;\r
-        private BitSwitch b25;\r
-        private BitSwitch b24;\r
-        private BitSwitch b23;\r
-        private BitSwitch b22;\r
-        private BitSwitch b21;\r
-        private BitSwitch b20;\r
-        private BitSwitch b19;\r
-        private BitSwitch b18;\r
-        private BitSwitch b17;\r
+        private BitSwitch b13;\r
+        private BitSwitch b14;\r
+        private BitSwitch b15;\r
         private BitSwitch b16;\r
+        private BitSwitch b17;\r
+        private BitSwitch b18;\r
+        private BitSwitch b19;\r
+        private BitSwitch b20;\r
+        private BitSwitch b21;\r
+        private BitSwitch b22;\r
+        private BitSwitch b23;\r
+        private BitSwitch b24;\r
+        private BitSwitch b25;\r
+        private BitSwitch b26;\r
+        private BitSwitch b27;\r
+        private BitSwitch b28;\r
+        private BitSwitch b29;\r
+        private BitSwitch b30;\r
+        private BitSwitch b31;\r
+        private BitSwitch b32;\r
+        private BitSwitch b33;\r
+        private BitSwitch b34;\r
+        private BitSwitch b35;\r
+        private BitSwitch b36;\r
+        private BitSwitch b37;\r
+        private BitSwitch b38;\r
+        private BitSwitch b39;\r
+        private BitSwitch b40;\r
+        private BitSwitch b41;\r
+        private BitSwitch b42;\r
+        private BitSwitch b43;\r
+        private BitSwitch b44;\r
+        private BitSwitch b45;\r
+        private BitSwitch b46;\r
+        private BitSwitch b47;\r
+        private BitSwitch b48;\r
+        private BitSwitch b49;\r
+        private BitSwitch b50;\r
+        private BitSwitch b51;\r
+        private BitSwitch b52;\r
+        private BitSwitch b53;\r
+        private BitSwitch b54;\r
+        private BitSwitch b55;\r
+        private BitSwitch b56;\r
+        private BitSwitch b57;\r
+        private BitSwitch b58;\r
+        private BitSwitch b59;\r
+        private BitSwitch b60;\r
+        private BitSwitch b61;\r
+        private BitSwitch b62;\r
+        private BitSwitch b63;\r
         private System.Windows.Forms.Label label1;\r
         private System.Windows.Forms.Label label2;\r
         private System.Windows.Forms.Label label3;\r
         private System.Windows.Forms.Label label6;\r
         private System.Windows.Forms.Label label7;\r
         private System.Windows.Forms.Label label8;\r
+        private System.Windows.Forms.Label label9;\r
+        private System.Windows.Forms.Label label10;\r
+        private System.Windows.Forms.Label label11;\r
+        private System.Windows.Forms.Label label12;\r
+        private System.Windows.Forms.Label label13;\r
+        private System.Windows.Forms.Label label14;\r
+        private System.Windows.Forms.Label label15;\r
+        private System.Windows.Forms.Label label16;\r
         private System.Windows.Forms.GroupBox typeGroup;\r
         private System.Windows.Forms.RadioButton radioFloat;\r
         private System.Windows.Forms.RadioButton radioInt;\r
         private System.Windows.Forms.RadioButton radio4B;\r
         private System.Windows.Forms.RadioButton radio2B;\r
         private System.Windows.Forms.RadioButton radio1B;\r
-        private System.Windows.Forms.Label label9;\r
-        private System.Windows.Forms.Label label10;\r
-        private System.Windows.Forms.Label label11;\r
-        private System.Windows.Forms.Label label12;\r
-        private System.Windows.Forms.Label label13;\r
-        private System.Windows.Forms.Label label14;\r
-        private System.Windows.Forms.Label label15;\r
-        private System.Windows.Forms.Label label16;\r
-        private BitSwitch b63;\r
-        private BitSwitch b62;\r
-        private BitSwitch b61;\r
-        private BitSwitch b60;\r
-        private BitSwitch b59;\r
-        private BitSwitch b58;\r
-        private BitSwitch b57;\r
-        private BitSwitch b56;\r
-        private BitSwitch b55;\r
-        private BitSwitch b54;\r
-        private BitSwitch b53;\r
-        private BitSwitch b52;\r
-        private BitSwitch b51;\r
-        private BitSwitch b50;\r
-        private BitSwitch b49;\r
-        private BitSwitch b48;\r
-        private BitSwitch b47;\r
-        private BitSwitch b46;\r
-        private BitSwitch b45;\r
-        private BitSwitch b44;\r
-        private BitSwitch b43;\r
-        private BitSwitch b42;\r
-        private BitSwitch b41;\r
-        private BitSwitch b40;\r
-        private BitSwitch b39;\r
-        private BitSwitch b38;\r
-        private BitSwitch b37;\r
-        private BitSwitch b36;\r
-        private BitSwitch b35;\r
-        private BitSwitch b34;\r
-        private BitSwitch b33;\r
-        private BitSwitch b32;\r
         private System.Windows.Forms.TextBox textValue;\r
         private System.Windows.Forms.TextBox textHex;\r
         private System.Windows.Forms.Label label17;\r
index ed7b5e9..56eb4f5 100755 (executable)
@@ -1,4 +1,11 @@
-using System;\r
+/*\r
+ *     Fugashi Project\r
+ *\r
+ *     This software is distributed under a BSD-style license.\r
+ *     See license.txt for more information.\r
+ */\r
+\r
+using System;\r
 using System.Collections.Generic;\r
 using System.ComponentModel;\r
 using System.Data;\r
index a42c00a..6959028 100755 (executable)
@@ -1,4 +1,11 @@
-using System;\r
+/*\r
+ *     Fugashi Project\r
+ *\r
+ *     This software is distributed under a BSD-style license.\r
+ *     See license.txt for more information.\r
+ */\r
+\r
+using System;\r
 using System.Collections.Generic;\r
 using System.Windows.Forms;\r
 \r
diff --git a/license.txt b/license.txt
new file mode 100755 (executable)
index 0000000..c7511d0
--- /dev/null
@@ -0,0 +1,24 @@
+Copyright (c) 2010, Fugashi Project\r
+All rights reserved.\r
+\r
+Redistribution and use in source and binary forms, with or without\r
+modification, are permitted provided that the following conditions are met:\r
+    * Redistributions of source code must retain the above copyright\r
+      notice, this list of conditions and the following disclaimer.\r
+    * Redistributions in binary form must reproduce the above copyright\r
+      notice, this list of conditions and the following disclaimer in the\r
+      documentation and/or other materials provided with the distribution.\r
+    * Neither the name of Fugashi Project nor the names of its contributors may\r
+      be used to endorse or promote products derived from this software without\r
+      specific prior written permission.\r
+\r
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND\r
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\r
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\r
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE \r
+FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL \r
+DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR \r
+SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER \r
+CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, \r
+OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE \r
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\r