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Add gameWorld to GameSurface class.
authorDeskull <deskull@users.sourceforge.jp>
Fri, 18 Apr 2014 14:21:17 +0000 (23:21 +0900)
committerDeskull <deskull@users.sourceforge.jp>
Fri, 18 Apr 2014 14:21:17 +0000 (23:21 +0900)
Deeangband/GameSurface.cpp
Deeangband/GameSurface.h

index 7603bd4..0dd9149 100644 (file)
@@ -16,6 +16,11 @@ namespace Deeangband
        {
        }
 
+       GameSurface::GameSurface(GameWorld *gameWorld)
+       {
+               this->gameWorld = gameWorld;
+       }
+
        GameSurface::~GameSurface(void)
        {
        }
index ca3b457..6b3eb21 100644 (file)
@@ -25,10 +25,12 @@ namespace Deeangband
        class GameSurface
        {
        private:
+               GameWorld *gameWorld; //!< \91Î\89\9e\82·\82éGameWorld
 
        public:
-               GameSurface(void);
-               virtual ~GameSurface(void);
+               GameSurface::GameSurface(void);
+               GameSurface::GameSurface(GameWorld *gameWorld);
+               virtual GameSurface::~GameSurface(void);
 
                /*!
                * @brief \83Q\81[\83\80\83R\83}\83\93\83h\82ð\8eó\82¯\8eæ\82é
@@ -74,6 +76,7 @@ namespace Deeangband
                */
                virtual void GameSurface::FocusFloor(Coordinates coord) { coord; }
 
+
        };
 
 }
\ No newline at end of file