* in addition to the coded ones because because they lie at the edge of
* 8x8 block with different enough motion vectors
*/
- int mvmasks[4];
+ unsigned mvmasks[4];
mb_pos = row * s->mb_stride;
for(mb_x = 0; mb_x < s->mb_width; mb_x++, mb_pos++){
int c_v_deblock[2], c_h_deblock[2];
int clip_left;
int avail[4];
- int y_to_deblock, c_to_deblock[2];
+ unsigned y_to_deblock;
+ int c_to_deblock[2];
q = s->current_picture_ptr->f.qscale_table[mb_pos];
alpha = rv40_alpha_tab[q];