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Refactor common Reactor implementations
authorNicolas Capens <capn@google.com>
Wed, 13 Mar 2019 03:00:24 +0000 (23:00 -0400)
committerNicolas Capens <nicolascapens@google.com>
Thu, 14 Mar 2019 01:40:35 +0000 (01:40 +0000)
Some functions in LLVMReactor.cpp and SubzeroReactor.cpp were identical
and have been moved into a common Reactor.cpp.

Bug swiftshader:21

Change-Id: Ib079757f9e35f83b1103e2791227f02775e034d3
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/27068
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
CMakeLists.txt
src/Android.bp
src/Android.mk
src/Reactor/BUILD.gn
src/Reactor/LLVMReactor.cpp
src/Reactor/Reactor.cpp [new file with mode: 0644]
src/Reactor/Reactor.vcxproj
src/Reactor/Reactor.vcxproj.filters
src/Reactor/Subzero.vcxproj
src/Reactor/Subzero.vcxproj.filters
src/Reactor/SubzeroReactor.cpp

index 9efd51a..b892ca7 100644 (file)
@@ -1873,6 +1873,7 @@ if(${REACTOR_BACKEND} STREQUAL "Subzero")
     )
 
     set(SUBZERO_REACTOR_LIST
+        ${SOURCE_DIR}/Reactor/Reactor.cpp
         ${SOURCE_DIR}/Reactor/SubzeroReactor.cpp
         ${SOURCE_DIR}/Reactor/Routine.cpp
         ${SOURCE_DIR}/Reactor/Optimizer.cpp
@@ -1965,6 +1966,7 @@ list(REMOVE_ITEM SWIFTSHADER_LIST
 )
 
 set(REACTOR_LLVM_LIST
+    ${SOURCE_DIR}/Reactor/Reactor.cpp
     ${SOURCE_DIR}/Reactor/LLVMReactor.cpp
     ${SOURCE_DIR}/Reactor/Nucleus.hpp
     ${SOURCE_DIR}/Reactor/Routine.cpp
index 9dbc324..368087b 100644 (file)
@@ -174,6 +174,7 @@ cc_defaults {
     defaults: [ "libswiftshader_common_defaults" ],
 
     srcs: [
+        "Reactor/Reactor.cpp",
         "Reactor/LLVMReactor.cpp",
         "Reactor/Routine.cpp",
         "Reactor/LLVMRoutine.cpp",
@@ -192,6 +193,7 @@ cc_defaults {
     device_supported: false,
 
     srcs: [
+        "Reactor/Reactor.cpp",
         "Reactor/SubzeroReactor.cpp",
         "Reactor/Routine.cpp",
         "Reactor/Optimizer.cpp",
index 84db826..c6da7c9 100644 (file)
@@ -61,6 +61,7 @@ COMMON_SRC_FILES += \
        Main/SwiftConfig.cpp
 
 COMMON_SRC_FILES += \
+       Reactor/Reactor.cpp \
        Reactor/Routine.cpp \
        Reactor/Debug.cpp \
        Reactor/DebugAndroid.cpp \
index c983c43..7e3cdd3 100644 (file)
@@ -294,6 +294,7 @@ swiftshader_source_set("swiftshader_reactor") {
   ]
 
   sources = [
+    "Reactor.cpp",
     "Routine.cpp",
     "Debug.cpp",
     "ExecutableMemory.cpp",
index 27f5661..a8fa866 100644 (file)
@@ -1532,39 +1532,6 @@ namespace rr
                ::builder->CreateUnreachable();
        }
 
-       static Value *createSwizzle4(Value *val, unsigned char select)
-       {
-               int swizzle[4] =
-               {
-                       (select >> 0) & 0x03,
-                       (select >> 2) & 0x03,
-                       (select >> 4) & 0x03,
-                       (select >> 6) & 0x03,
-               };
-
-               return Nucleus::createShuffleVector(val, val, swizzle);
-       }
-
-       static Value *createMask4(Value *lhs, Value *rhs, unsigned char select)
-       {
-               bool mask[4] = {false, false, false, false};
-
-               mask[(select >> 0) & 0x03] = true;
-               mask[(select >> 2) & 0x03] = true;
-               mask[(select >> 4) & 0x03] = true;
-               mask[(select >> 6) & 0x03] = true;
-
-               int swizzle[4] =
-               {
-                       mask[0] ? 4 : 0,
-                       mask[1] ? 5 : 1,
-                       mask[2] ? 6 : 2,
-                       mask[3] ? 7 : 3,
-               };
-
-               return Nucleus::createShuffleVector(lhs, rhs, swizzle);
-       }
-
        Type *Nucleus::getPointerType(Type *ElementType)
        {
                return T(llvm::PointerType::get(T(ElementType), 0));
@@ -1662,4695 +1629,1042 @@ namespace rr
                return T(llvm::Type::getVoidTy(*::context));
        }
 
-       Bool::Bool(Argument<Bool> argument)
+       Type *Bool::getType()
        {
-               storeValue(argument.value);
+               return T(llvm::Type::getInt1Ty(*::context));
        }
 
-       Bool::Bool(bool x)
+       Type *Byte::getType()
        {
-               storeValue(Nucleus::createConstantBool(x));
+               return T(llvm::Type::getInt8Ty(*::context));
        }
 
-       Bool::Bool(RValue<Bool> rhs)
+       Type *SByte::getType()
        {
-               storeValue(rhs.value);
+               return T(llvm::Type::getInt8Ty(*::context));
        }
 
-       Bool::Bool(const Bool &rhs)
+       Type *Short::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(llvm::Type::getInt16Ty(*::context));
        }
 
-       Bool::Bool(const Reference<Bool> &rhs)
+       Type *UShort::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(llvm::Type::getInt16Ty(*::context));
        }
 
-       RValue<Bool> Bool::operator=(RValue<Bool> rhs)
+       Type *Byte4::getType()
        {
-               storeValue(rhs.value);
-
-               return rhs;
+               return T(Type_v4i8);
        }
 
-       RValue<Bool> Bool::operator=(const Bool &rhs)
+       Type *SByte4::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Bool>(value);
+               return T(Type_v4i8);
        }
 
-       RValue<Bool> Bool::operator=(const Reference<Bool> &rhs)
+       RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Bool>(value);
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::paddusb(x, y);
+#else
+               return As<Byte8>(V(lowerPUADDSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       RValue<Bool> operator!(RValue<Bool> val)
+       RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y)
        {
-               return RValue<Bool>(Nucleus::createNot(val.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psubusb(x, y);
+#else
+               return As<Byte8>(V(lowerPUSUBSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs)
+       RValue<Int> SignMask(RValue<Byte8> x)
        {
-               return RValue<Bool>(Nucleus::createAnd(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmovmskb(x);
+#else
+               return As<Int>(V(lowerSignMask(V(x.value), T(Int::getType()))));
+#endif
        }
 
-       RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs)
+//     RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y)
+//     {
+//#if defined(__i386__) || defined(__x86_64__)
+//             return x86::pcmpgtb(x, y);   // FIXME: Signedness
+//#else
+//             return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_SGT, V(x.value), V(y.value), T(Byte8::getType()))));
+//#endif
+//     }
+
+       RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y)
        {
-               return RValue<Bool>(Nucleus::createOr(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pcmpeqb(x, y);
+#else
+               return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_EQ, V(x.value), V(y.value), T(Byte8::getType()))));
+#endif
        }
 
-       Type *Bool::getType()
+       Type *Byte8::getType()
        {
-               return T(llvm::Type::getInt1Ty(*::context));
+               return T(Type_v8i8);
        }
 
-       Byte::Byte(Argument<Byte> argument)
+       RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y)
        {
-               storeValue(argument.value);
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::paddsb(x, y);
+#else
+               return As<SByte8>(V(lowerPSADDSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       Byte::Byte(RValue<Int> cast)
+       RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y)
        {
-               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
-
-               storeValue(integer);
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psubsb(x, y);
+#else
+               return As<SByte8>(V(lowerPSSUBSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       Byte::Byte(RValue<UInt> cast)
+       RValue<Int> SignMask(RValue<SByte8> x)
        {
-               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
-
-               storeValue(integer);
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmovmskb(As<Byte8>(x));
+#else
+               return As<Int>(V(lowerSignMask(V(x.value), T(Int::getType()))));
+#endif
        }
 
-       Byte::Byte(RValue<UShort> cast)
+       RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y)
        {
-               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
-
-               storeValue(integer);
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pcmpgtb(x, y);
+#else
+               return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_SGT, V(x.value), V(y.value), T(Byte8::getType()))));
+#endif
        }
 
-       Byte::Byte(int x)
+       RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y)
        {
-               storeValue(Nucleus::createConstantByte((unsigned char)x));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pcmpeqb(As<Byte8>(x), As<Byte8>(y));
+#else
+               return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_EQ, V(x.value), V(y.value), T(Byte8::getType()))));
+#endif
        }
 
-       Byte::Byte(unsigned char x)
+       Type *SByte8::getType()
        {
-               storeValue(Nucleus::createConstantByte(x));
+               return T(Type_v8i8);
        }
 
-       Byte::Byte(RValue<Byte> rhs)
+       Type *Byte16::getType()
        {
-               storeValue(rhs.value);
+               return T(llvm::VectorType::get(T(Byte::getType()), 16));
        }
 
-       Byte::Byte(const Byte &rhs)
+       Type *SByte16::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(llvm::VectorType::get(T(SByte::getType()), 16));
        }
 
-       Byte::Byte(const Reference<Byte> &rhs)
+       Type *Short2::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(Type_v2i16);
        }
 
-       RValue<Byte> Byte::operator=(RValue<Byte> rhs)
+       Type *UShort2::getType()
        {
-               storeValue(rhs.value);
-
-               return rhs;
+               return T(Type_v2i16);
        }
 
-       RValue<Byte> Byte::operator=(const Byte &rhs)
+       Short4::Short4(RValue<Int4> cast)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               int select[8] = {0, 2, 4, 6, 0, 2, 4, 6};
+               Value *short8 = Nucleus::createBitCast(cast.value, Short8::getType());
+
+               Value *packed = Nucleus::createShuffleVector(short8, short8, select);
+               Value *short4 = As<Short4>(Int2(As<Int4>(packed))).value;
 
-               return RValue<Byte>(value);
+               storeValue(short4);
        }
 
-       RValue<Byte> Byte::operator=(const Reference<Byte> &rhs)
+//     Short4::Short4(RValue<Float> cast)
+//     {
+//     }
+
+       Short4::Short4(RValue<Float4> cast)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               Int4 v4i32 = Int4(cast);
+#if defined(__i386__) || defined(__x86_64__)
+               v4i32 = As<Int4>(x86::packssdw(v4i32, v4i32));
+#else
+               Value *v = v4i32.loadValue();
+               v4i32 = As<Int4>(V(lowerPack(V(v), V(v), true)));
+#endif
 
-               return RValue<Byte>(value);
+               storeValue(As<Short4>(Int2(v4i32)).value);
        }
 
-       RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs)
        {
-               return RValue<Byte>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
+#if defined(__i386__) || defined(__x86_64__)
+       //      return RValue<Short4>(Nucleus::createShl(lhs.value, rhs.value));
 
-       RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Byte>(Nucleus::createSub(lhs.value, rhs.value));
+               return x86::psllw(lhs, rhs);
+#else
+               return As<Short4>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs)
        {
-               return RValue<Byte>(Nucleus::createMul(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psraw(lhs, rhs);
+#else
+               return As<Short4>(V(lowerVectorAShr(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Byte>(Nucleus::createUDiv(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmaxsw(x, y);
+#else
+               return RValue<Short4>(V(lowerPMINMAX(V(x.value), V(y.value), llvm::ICmpInst::ICMP_SGT)));
+#endif
        }
 
-       RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Byte>(Nucleus::createURem(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pminsw(x, y);
+#else
+               return RValue<Short4>(V(lowerPMINMAX(V(x.value), V(y.value), llvm::ICmpInst::ICMP_SLT)));
+#endif
        }
 
-       RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Byte>(Nucleus::createAnd(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::paddsw(x, y);
+#else
+               return As<Short4>(V(lowerPSADDSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Byte>(Nucleus::createOr(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psubsw(x, y);
+#else
+               return As<Short4>(V(lowerPSSUBSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Byte>(Nucleus::createXor(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmulhw(x, y);
+#else
+               return As<Short4>(V(lowerMulHigh(V(x.value), V(y.value), true)));
+#endif
        }
 
-       RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Byte>(Nucleus::createShl(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmaddwd(x, y);
+#else
+               return As<Int2>(V(lowerMulAdd(V(x.value), V(y.value))));
+#endif
        }
 
-       RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Byte>(Nucleus::createLShr(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               auto result = x86::packsswb(x, y);
+#else
+               auto result = V(lowerPack(V(x.value), V(y.value), true));
+#endif
+               return As<SByte8>(Swizzle(As<Int4>(result), 0x88));
        }
 
-       RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs)
+       RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y)
        {
-               return lhs = lhs + rhs;
+#if defined(__i386__) || defined(__x86_64__)
+               auto result = x86::packuswb(x, y);
+#else
+               auto result = V(lowerPack(V(x.value), V(y.value), false));
+#endif
+               return As<Byte8>(Swizzle(As<Int4>(result), 0x88));
        }
 
-       RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs)
+       RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y)
        {
-               return lhs = lhs - rhs;
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pcmpgtw(x, y);
+#else
+               return As<Short4>(V(lowerPCMP(llvm::ICmpInst::ICMP_SGT, V(x.value), V(y.value), T(Short4::getType()))));
+#endif
        }
 
-       RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs)
+       RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y)
        {
-               return lhs = lhs * rhs;
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pcmpeqw(x, y);
+#else
+               return As<Short4>(V(lowerPCMP(llvm::ICmpInst::ICMP_EQ, V(x.value), V(y.value), T(Short4::getType()))));
+#endif
        }
 
-       RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs)
+       Type *Short4::getType()
        {
-               return lhs = lhs / rhs;
+               return T(Type_v4i16);
        }
 
-       RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs)
+       UShort4::UShort4(RValue<Float4> cast, bool saturate)
        {
-               return lhs = lhs % rhs;
+               if(saturate)
+               {
+#if defined(__i386__) || defined(__x86_64__)
+                       if(CPUID::supportsSSE4_1())
+                       {
+                               Int4 int4(Min(cast, Float4(0xFFFF)));   // packusdw takes care of 0x0000 saturation
+                               *this = As<Short4>(PackUnsigned(int4, int4));
+                       }
+                       else
+#endif
+                       {
+                               *this = Short4(Int4(Max(Min(cast, Float4(0xFFFF)), Float4(0x0000))));
+                       }
+               }
+               else
+               {
+                       *this = Short4(Int4(cast));
+               }
        }
 
-       RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs)
+       RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs)
        {
-               return lhs = lhs & rhs;
-       }
+#if defined(__i386__) || defined(__x86_64__)
+       //      return RValue<Short4>(Nucleus::createShl(lhs.value, rhs.value));
 
-       RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs | rhs;
+               return As<UShort4>(x86::psllw(As<Short4>(lhs), rhs));
+#else
+               return As<UShort4>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs)
+       RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs)
        {
-               return lhs = lhs ^ rhs;
-       }
+#if defined(__i386__) || defined(__x86_64__)
+       //      return RValue<Short4>(Nucleus::createLShr(lhs.value, rhs.value));
 
-       RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs << rhs;
+               return x86::psrlw(lhs, rhs);
+#else
+               return As<UShort4>(V(lowerVectorLShr(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs)
+       RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y)
        {
-               return lhs = lhs >> rhs;
+               return RValue<UShort4>(Max(As<Short4>(x) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u), As<Short4>(y) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u)) + Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u));
        }
 
-       RValue<Byte> operator+(RValue<Byte> val)
+       RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y)
        {
-               return val;
+               return RValue<UShort4>(Min(As<Short4>(x) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u), As<Short4>(y) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u)) + Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u));
        }
 
-       RValue<Byte> operator-(RValue<Byte> val)
+       RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y)
        {
-               return RValue<Byte>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Byte> operator~(RValue<Byte> val)
-       {
-               return RValue<Byte>(Nucleus::createNot(val.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::paddusw(x, y);
+#else
+               return As<UShort4>(V(lowerPUADDSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       RValue<Byte> operator++(Byte &val, int)   // Post-increment
+       RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y)
        {
-               RValue<Byte> res = val;
-
-               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantByte((unsigned char)1));
-               val.storeValue(inc);
-
-               return res;
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psubusw(x, y);
+#else
+               return As<UShort4>(V(lowerPUSUBSAT(V(x.value), V(y.value))));
+#endif
        }
 
-       const Byte &operator++(Byte &val)   // Pre-increment
+       RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y)
        {
-               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
-               val.storeValue(inc);
-
-               return val;
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmulhuw(x, y);
+#else
+               return As<UShort4>(V(lowerMulHigh(V(x.value), V(y.value), false)));
+#endif
        }
 
-       RValue<Byte> operator--(Byte &val, int)   // Post-decrement
+       RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y)
        {
-               RValue<Byte> res = val;
-
-               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantByte((unsigned char)1));
-               val.storeValue(inc);
-
-               return res;
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pavgw(x, y);
+#else
+               return As<UShort4>(V(lowerPAVG(V(x.value), V(y.value))));
+#endif
        }
 
-       const Byte &operator--(Byte &val)   // Pre-decrement
+       Type *UShort4::getType()
        {
-               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
-               val.storeValue(inc);
-
-               return val;
+               return T(Type_v4i16);
        }
 
-       RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs)
        {
-               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psllw(lhs, rhs);
+#else
+               return As<Short8>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs)
        {
-               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psraw(lhs, rhs);
+#else
+               return As<Short8>(V(lowerVectorAShr(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y)
        {
-               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmaddwd(x, y);
+#else
+               return As<Int4>(V(lowerMulAdd(V(x.value), V(y.value))));
+#endif
        }
 
-       RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y)
        {
-               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmulhw(x, y);
+#else
+               return As<Short8>(V(lowerMulHigh(V(x.value), V(y.value), true)));
+#endif
        }
 
-       RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs)
+       Type *Short8::getType()
        {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
+               return T(llvm::VectorType::get(T(Short::getType()), 8));
        }
 
-       RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs)
        {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return As<UShort8>(x86::psllw(As<Short8>(lhs), rhs));
+#else
+               return As<UShort8>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       Type *Byte::getType()
+       RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs)
        {
-               return T(llvm::Type::getInt8Ty(*::context));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psrlw(lhs, rhs);   // FIXME: Fallback required
+#else
+               return As<UShort8>(V(lowerVectorLShr(V(lhs.value), rhs)));
+#endif
        }
 
-       SByte::SByte(Argument<SByte> argument)
+       RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7)
        {
-               storeValue(argument.value);
-       }
+               int pshufb[16] =
+               {
+                       select0 + 0,
+                       select0 + 1,
+                       select1 + 0,
+                       select1 + 1,
+                       select2 + 0,
+                       select2 + 1,
+                       select3 + 0,
+                       select3 + 1,
+                       select4 + 0,
+                       select4 + 1,
+                       select5 + 0,
+                       select5 + 1,
+                       select6 + 0,
+                       select6 + 1,
+                       select7 + 0,
+                       select7 + 1,
+               };
 
-       SByte::SByte(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
+               Value *byte16 = Nucleus::createBitCast(x.value, Byte16::getType());
+               Value *shuffle = Nucleus::createShuffleVector(byte16, byte16, pshufb);
+               Value *short8 = Nucleus::createBitCast(shuffle, UShort8::getType());
 
-               storeValue(integer);
+               return RValue<UShort8>(short8);
        }
 
-       SByte::SByte(RValue<Short> cast)
+       RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y)
        {
-               Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
-
-               storeValue(integer);
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pmulhuw(x, y);
+#else
+               return As<UShort8>(V(lowerMulHigh(V(x.value), V(y.value), false)));
+#endif
        }
 
-       SByte::SByte(signed char x)
+       Type *UShort8::getType()
        {
-               storeValue(Nucleus::createConstantByte(x));
+               return T(llvm::VectorType::get(T(UShort::getType()), 8));
        }
 
-       SByte::SByte(RValue<SByte> rhs)
+       RValue<Int> operator++(Int &val, int)   // Post-increment
        {
-               storeValue(rhs.value);
-       }
+               RValue<Int> res = val;
 
-       SByte::SByte(const SByte &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
+               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-       SByte::SByte(const Reference<SByte> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return res;
        }
 
-       RValue<SByte> SByte::operator=(RValue<SByte> rhs)
+       const Int &operator++(Int &val)   // Pre-increment
        {
-               storeValue(rhs.value);
+               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-               return rhs;
+               return val;
        }
 
-       RValue<SByte> SByte::operator=(const SByte &rhs)
+       RValue<Int> operator--(Int &val, int)   // Post-decrement
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               RValue<Int> res = val;
+
+               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-               return RValue<SByte>(value);
+               return res;
        }
 
-       RValue<SByte> SByte::operator=(const Reference<SByte> &rhs)
+       const Int &operator--(Int &val)   // Pre-decrement
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-               return RValue<SByte>(value);
+               return val;
        }
 
-       RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs)
+       RValue<Int> RoundInt(RValue<Float> cast)
        {
-               return RValue<SByte>(Nucleus::createAdd(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::cvtss2si(cast);
+#else
+               return RValue<Int>(V(lowerRoundInt(V(cast.value), T(Int::getType()))));
+#endif
        }
 
-       RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs)
+       Type *Int::getType()
        {
-               return RValue<SByte>(Nucleus::createSub(lhs.value, rhs.value));
+               return T(llvm::Type::getInt32Ty(*::context));
        }
 
-       RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs)
+       Type *Long::getType()
        {
-               return RValue<SByte>(Nucleus::createMul(lhs.value, rhs.value));
+               return T(llvm::Type::getInt64Ty(*::context));
        }
 
-       RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs)
+       UInt::UInt(RValue<Float> cast)
        {
-               return RValue<SByte>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
+               // Note: createFPToUI is broken, must perform conversion using createFPtoSI
+               // Value *integer = Nucleus::createFPToUI(cast.value, UInt::getType());
 
-       RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createSRem(lhs.value, rhs.value));
-       }
+               // Smallest positive value representable in UInt, but not in Int
+               const unsigned int ustart = 0x80000000u;
+               const float ustartf = float(ustart);
 
-       RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createAnd(lhs.value, rhs.value));
+               // If the value is negative, store 0, otherwise store the result of the conversion
+               storeValue((~(As<Int>(cast) >> 31) &
+               // Check if the value can be represented as an Int
+                       IfThenElse(cast >= ustartf,
+               // If the value is too large, subtract ustart and re-add it after conversion.
+                               As<Int>(As<UInt>(Int(cast - Float(ustartf))) + UInt(ustart)),
+               // Otherwise, just convert normally
+                               Int(cast))).value);
        }
 
-       RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs)
+       RValue<UInt> operator++(UInt &val, int)   // Post-increment
        {
-               return RValue<SByte>(Nucleus::createOr(lhs.value, rhs.value));
-       }
+               RValue<UInt> res = val;
 
-       RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createXor(lhs.value, rhs.value));
-       }
+               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-       RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createShl(lhs.value, rhs.value));
+               return res;
        }
 
-       RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs)
+       const UInt &operator++(UInt &val)   // Pre-increment
        {
-               return RValue<SByte>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
+               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-       RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs + rhs;
+               return val;
        }
 
-       RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs)
+       RValue<UInt> operator--(UInt &val, int)   // Post-decrement
        {
-               return lhs = lhs - rhs;
-       }
+               RValue<UInt> res = val;
 
-       RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
+               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-       RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs / rhs;
+               return res;
        }
 
-       RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs)
+       const UInt &operator--(UInt &val)   // Pre-decrement
        {
-               return lhs = lhs % rhs;
-       }
+               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantInt(1));
+               val.storeValue(inc);
 
-       RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs & rhs;
+               return val;
        }
 
-       RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs)
+//     RValue<UInt> RoundUInt(RValue<Float> cast)
+//     {
+//#if defined(__i386__) || defined(__x86_64__)
+//             return x86::cvtss2si(val);   // FIXME: Unsigned
+//#else
+//             return IfThenElse(cast > 0.0f, Int(cast + 0.5f), Int(cast - 0.5f));
+//#endif
+//     }
+
+       Type *UInt::getType()
        {
-               return lhs = lhs | rhs;
+               return T(llvm::Type::getInt32Ty(*::context));
        }
 
-       RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs)
+//     Int2::Int2(RValue<Int> cast)
+//     {
+//             Value *extend = Nucleus::createZExt(cast.value, Long::getType());
+//             Value *vector = Nucleus::createBitCast(extend, Int2::getType());
+//
+//             int shuffle[2] = {0, 0};
+//             Value *replicate = Nucleus::createShuffleVector(vector, vector, shuffle);
+//
+//             storeValue(replicate);
+//     }
+
+       RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs)
        {
-               return lhs = lhs ^ rhs;
+#if defined(__i386__) || defined(__x86_64__)
+       //      return RValue<Int2>(Nucleus::createShl(lhs.value, rhs.value));
+
+               return x86::pslld(lhs, rhs);
+#else
+               return As<Int2>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs)
+       RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs)
        {
-               return lhs = lhs << rhs;
+#if defined(__i386__) || defined(__x86_64__)
+       //      return RValue<Int2>(Nucleus::createAShr(lhs.value, rhs.value));
+
+               return x86::psrad(lhs, rhs);
+#else
+               return As<Int2>(V(lowerVectorAShr(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs)
+       Type *Int2::getType()
        {
-               return lhs = lhs >> rhs;
+               return T(Type_v2i32);
        }
 
-       RValue<SByte> operator+(RValue<SByte> val)
+       RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs)
        {
-               return val;
+#if defined(__i386__) || defined(__x86_64__)
+       //      return RValue<UInt2>(Nucleus::createShl(lhs.value, rhs.value));
+
+               return As<UInt2>(x86::pslld(As<Int2>(lhs), rhs));
+#else
+               return As<UInt2>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<SByte> operator-(RValue<SByte> val)
+       RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs)
        {
-               return RValue<SByte>(Nucleus::createNeg(val.value));
+#if defined(__i386__) || defined(__x86_64__)
+       //      return RValue<UInt2>(Nucleus::createLShr(lhs.value, rhs.value));
+
+               return x86::psrld(lhs, rhs);
+#else
+               return As<UInt2>(V(lowerVectorLShr(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<SByte> operator~(RValue<SByte> val)
+       Type *UInt2::getType()
        {
-               return RValue<SByte>(Nucleus::createNot(val.value));
+               return T(Type_v2i32);
        }
 
-       RValue<SByte> operator++(SByte &val, int)   // Post-increment
-       {
-               RValue<SByte> res = val;
-
-               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantByte((signed char)1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const SByte &operator++(SByte &val)   // Pre-increment
-       {
-               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((signed char)1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<SByte> operator--(SByte &val, int)   // Post-decrement
-       {
-               RValue<SByte> res = val;
-
-               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantByte((signed char)1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const SByte &operator--(SByte &val)   // Pre-decrement
-       {
-               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((signed char)1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-       Type *SByte::getType()
-       {
-               return T(llvm::Type::getInt8Ty(*::context));
-       }
-
-       Short::Short(Argument<Short> argument)
-       {
-               storeValue(argument.value);
-       }
-
-       Short::Short(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, Short::getType());
-
-               storeValue(integer);
-       }
-
-       Short::Short(short x)
-       {
-               storeValue(Nucleus::createConstantShort(x));
-       }
-
-       Short::Short(RValue<Short> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Short::Short(const Short &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Short::Short(const Reference<Short> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Short> Short::operator=(RValue<Short> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Short> Short::operator=(const Short &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short>(value);
-       }
-
-       RValue<Short> Short::operator=(const Reference<Short> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short>(value);
-       }
-
-       RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createSRem(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator+=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Short> operator-=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Short> operator*=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<Short> operator/=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<Short> operator%=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<Short> operator&=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Short> operator|=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Short> operator^=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<Short> operator+(RValue<Short> val)
-       {
-               return val;
-       }
-
-       RValue<Short> operator-(RValue<Short> val)
-       {
-               return RValue<Short>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Short> operator~(RValue<Short> val)
-       {
-               return RValue<Short>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Short> operator++(Short &val, int)   // Post-increment
-       {
-               RValue<Short> res = val;
-
-               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantShort((short)1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const Short &operator++(Short &val)   // Pre-increment
-       {
-               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((short)1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<Short> operator--(Short &val, int)   // Post-decrement
-       {
-               RValue<Short> res = val;
-
-               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantShort((short)1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const Short &operator--(Short &val)   // Pre-decrement
-       {
-               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((short)1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-       Type *Short::getType()
-       {
-               return T(llvm::Type::getInt16Ty(*::context));
-       }
-
-       UShort::UShort(Argument<UShort> argument)
-       {
-               storeValue(argument.value);
-       }
-
-       UShort::UShort(RValue<UInt> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
-
-               storeValue(integer);
-       }
-
-       UShort::UShort(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
-
-               storeValue(integer);
-       }
-
-       UShort::UShort(unsigned short x)
-       {
-               storeValue(Nucleus::createConstantShort(x));
-       }
-
-       UShort::UShort(RValue<UShort> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort::UShort(const UShort &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort::UShort(const Reference<UShort> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UShort> UShort::operator=(RValue<UShort> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UShort> UShort::operator=(const UShort &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort>(value);
-       }
-
-       RValue<UShort> UShort::operator=(const Reference<UShort> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort>(value);
-       }
-
-       RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createUDiv(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createURem(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createLShr(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<UShort> operator+(RValue<UShort> val)
-       {
-               return val;
-       }
-
-       RValue<UShort> operator-(RValue<UShort> val)
-       {
-               return RValue<UShort>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<UShort> operator~(RValue<UShort> val)
-       {
-               return RValue<UShort>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UShort> operator++(UShort &val, int)   // Post-increment
-       {
-               RValue<UShort> res = val;
-
-               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantShort((unsigned short)1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const UShort &operator++(UShort &val)   // Pre-increment
-       {
-               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<UShort> operator--(UShort &val, int)   // Post-decrement
-       {
-               RValue<UShort> res = val;
-
-               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantShort((unsigned short)1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const UShort &operator--(UShort &val)   // Pre-decrement
-       {
-               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-       Type *UShort::getType()
-       {
-               return T(llvm::Type::getInt16Ty(*::context));
-       }
-
-       Byte4::Byte4(RValue<Byte8> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Byte4::Byte4(const Reference<Byte4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Type *Byte4::getType()
-       {
-               return T(Type_v4i8);
-       }
-
-       Type *SByte4::getType()
-       {
-               return T(Type_v4i8);
-       }
-
-       Byte8::Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
-       {
-               int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Byte8::Byte8(RValue<Byte8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Byte8::Byte8(const Byte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Byte8::Byte8(const Reference<Byte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Byte8> Byte8::operator=(const Byte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte8>(value);
-       }
-
-       RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte8>(value);
-       }
-
-       RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createUDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createURem(lhs.value, rhs.value));
-//     }
-
-       RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-//     RValue<Byte8> operator<<(RValue<Byte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createShl(lhs.value, rhs.value));
-//     }
-
-//     RValue<Byte8> operator>>(RValue<Byte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createLShr(lhs.value, rhs.value));
-//     }
-
-       RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-//     RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs << rhs;
-//     }
-
-//     RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs >> rhs;
-//     }
-
-//     RValue<Byte8> operator+(RValue<Byte8> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<Byte8> operator-(RValue<Byte8> val)
-//     {
-//             return RValue<Byte8>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<Byte8> operator~(RValue<Byte8> val)
-       {
-               return RValue<Byte8>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::paddusb(x, y);
-#else
-               return As<Byte8>(V(lowerPUADDSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psubusb(x, y);
-#else
-               return As<Byte8>(V(lowerPUSUBSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<Short4> Unpack(RValue<Byte4> x)
-       {
-               int shuffle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};   // Real type is v16i8
-               return As<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
-       }
-
-       RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y)
-       {
-               return UnpackLow(As<Byte8>(x), As<Byte8>(y));
-       }
-
-       RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
-       }
-
-       RValue<Int> SignMask(RValue<Byte8> x)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmovmskb(x);
-#else
-               return As<Int>(V(lowerSignMask(V(x.value), T(Int::getType()))));
-#endif
-       }
-
-//     RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y)
-//     {
-//#if defined(__i386__) || defined(__x86_64__)
-//             return x86::pcmpgtb(x, y);   // FIXME: Signedness
-//#else
-//             return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_SGT, V(x.value), V(y.value), T(Byte8::getType()))));
-//#endif
-//     }
-
-       RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pcmpeqb(x, y);
-#else
-               return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_EQ, V(x.value), V(y.value), T(Byte8::getType()))));
-#endif
-       }
-
-       Type *Byte8::getType()
-       {
-               return T(Type_v8i8);
-       }
-
-       SByte8::SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
-       {
-               int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
-               Value *vector = Nucleus::createConstantVector(constantVector, getType());
-
-               storeValue(Nucleus::createBitCast(vector, getType()));
-       }
-
-       SByte8::SByte8(RValue<SByte8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       SByte8::SByte8(const SByte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       SByte8::SByte8(const Reference<SByte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<SByte8> SByte8::operator=(const SByte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<SByte8>(value);
-       }
-
-       RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<SByte8>(value);
-       }
-
-       RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createSDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createSRem(lhs.value, rhs.value));
-//     }
-
-       RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-//     RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createShl(lhs.value, rhs.value));
-//     }
-
-//     RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createAShr(lhs.value, rhs.value));
-//     }
-
-       RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-//     RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs << rhs;
-//     }
-
-//     RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs >> rhs;
-//     }
-
-//     RValue<SByte8> operator+(RValue<SByte8> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<SByte8> operator-(RValue<SByte8> val)
-//     {
-//             return RValue<SByte8>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<SByte8> operator~(RValue<SByte8> val)
-       {
-               return RValue<SByte8>(Nucleus::createNot(val.value));
-       }
-
-       RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::paddsb(x, y);
-#else
-               return As<SByte8>(V(lowerPSADDSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psubsb(x, y);
-#else
-               return As<SByte8>(V(lowerPSSUBSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
-       }
-
-       RValue<Int> SignMask(RValue<SByte8> x)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmovmskb(As<Byte8>(x));
-#else
-               return As<Int>(V(lowerSignMask(V(x.value), T(Int::getType()))));
-#endif
-       }
-
-       RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pcmpgtb(x, y);
-#else
-               return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_SGT, V(x.value), V(y.value), T(Byte8::getType()))));
-#endif
-       }
-
-       RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pcmpeqb(As<Byte8>(x), As<Byte8>(y));
-#else
-               return As<Byte8>(V(lowerPCMP(llvm::ICmpInst::ICMP_EQ, V(x.value), V(y.value), T(Byte8::getType()))));
-#endif
-       }
-
-       Type *SByte8::getType()
-       {
-               return T(Type_v8i8);
-       }
-
-       Byte16::Byte16(RValue<Byte16> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Byte16::Byte16(const Byte16 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Byte16::Byte16(const Reference<Byte16> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Byte16> Byte16::operator=(const Byte16 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte16>(value);
-       }
-
-       RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte16>(value);
-       }
-
-       Type *Byte16::getType()
-       {
-               return T(llvm::VectorType::get(T(Byte::getType()), 16));
-       }
-
-       Type *SByte16::getType()
-       {
-               return T(llvm::VectorType::get(T(SByte::getType()), 16));
-       }
-
-       Short2::Short2(RValue<Short4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Type *Short2::getType()
-       {
-               return T(Type_v2i16);
-       }
-
-       UShort2::UShort2(RValue<UShort4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Type *UShort2::getType()
-       {
-               return T(Type_v2i16);
-       }
-
-       Short4::Short4(RValue<Int> cast)
-       {
-               Value *vector = loadValue();
-               Value *element = Nucleus::createTrunc(cast.value, Short::getType());
-               Value *insert = Nucleus::createInsertElement(vector, element, 0);
-               Value *swizzle = Swizzle(RValue<Short4>(insert), 0x00).value;
-
-               storeValue(swizzle);
-       }
-
-       Short4::Short4(RValue<Int4> cast)
-       {
-               int select[8] = {0, 2, 4, 6, 0, 2, 4, 6};
-               Value *short8 = Nucleus::createBitCast(cast.value, Short8::getType());
-
-               Value *packed = Nucleus::createShuffleVector(short8, short8, select);
-               Value *short4 = As<Short4>(Int2(As<Int4>(packed))).value;
-
-               storeValue(short4);
-       }
-
-//     Short4::Short4(RValue<Float> cast)
-//     {
-//     }
-
-       Short4::Short4(RValue<Float4> cast)
-       {
-               Int4 v4i32 = Int4(cast);
-#if defined(__i386__) || defined(__x86_64__)
-               v4i32 = As<Int4>(x86::packssdw(v4i32, v4i32));
-#else
-               Value *v = v4i32.loadValue();
-               v4i32 = As<Int4>(V(lowerPack(V(v), V(v), true)));
-#endif
-
-               storeValue(As<Short4>(Int2(v4i32)).value);
-       }
-
-       Short4::Short4(short xyzw)
-       {
-               int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short4::Short4(short x, short y, short z, short w)
-       {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short4::Short4(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Short4::Short4(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Short4::Short4(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Short4::Short4(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Short4::Short4(const UShort4 &rhs)
-       {
-               storeValue(rhs.loadValue());
-       }
-
-       Short4::Short4(const Reference<UShort4> &rhs)
-       {
-               storeValue(rhs.loadValue());
-       }
-
-       RValue<Short4> Short4::operator=(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Short4> Short4::operator=(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> Short4::operator=(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> Short4::operator=(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<Short4>(rhs);
-       }
-
-       RValue<Short4> Short4::operator=(const UShort4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-//     RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs)
-//     {
-//             return RValue<Short4>(Nucleus::createSDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs)
-//     {
-//             return RValue<Short4>(Nucleus::createSRem(lhs.value, rhs.value));
-//     }
-
-       RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-       //      return RValue<Short4>(Nucleus::createShl(lhs.value, rhs.value));
-
-               return x86::psllw(lhs, rhs);
-#else
-               return As<Short4>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psraw(lhs, rhs);
-#else
-               return As<Short4>(V(lowerVectorAShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-//     RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-//     RValue<Short4> operator+(RValue<Short4> val)
-//     {
-//             return val;
-//     }
-
-       RValue<Short4> operator-(RValue<Short4> val)
-       {
-               return RValue<Short4>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Short4> operator~(RValue<Short4> val)
-       {
-               return RValue<Short4>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Short4> RoundShort4(RValue<Float4> cast)
-       {
-               RValue<Int4> int4 = RoundInt(cast);
-               return As<Short4>(PackSigned(int4, int4));
-       }
-
-       RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmaxsw(x, y);
-#else
-               return RValue<Short4>(V(lowerPMINMAX(V(x.value), V(y.value), llvm::ICmpInst::ICMP_SGT)));
-#endif
-       }
-
-       RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pminsw(x, y);
-#else
-               return RValue<Short4>(V(lowerPMINMAX(V(x.value), V(y.value), llvm::ICmpInst::ICMP_SLT)));
-#endif
-       }
-
-       RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::paddsw(x, y);
-#else
-               return As<Short4>(V(lowerPSADDSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psubsw(x, y);
-#else
-               return As<Short4>(V(lowerPSSUBSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmulhw(x, y);
-#else
-               return As<Short4>(V(lowerMulHigh(V(x.value), V(y.value), true)));
-#endif
-       }
-
-       RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmaddwd(x, y);
-#else
-               return As<Int2>(V(lowerMulAdd(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               auto result = x86::packsswb(x, y);
-#else
-               auto result = V(lowerPack(V(x.value), V(y.value), true));
-#endif
-               return As<SByte8>(Swizzle(As<Int4>(result), 0x88));
-       }
-
-       RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               auto result = x86::packuswb(x, y);
-#else
-               auto result = V(lowerPack(V(x.value), V(y.value), false));
-#endif
-               return As<Byte8>(Swizzle(As<Int4>(result), 0x88));
-       }
-
-       RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y)
-       {
-               int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
-               return As<Int2>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y)
-       {
-               int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
-               auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Int2>(Swizzle(As<Int4>(lowHigh), 0xEE));
-       }
-
-       RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select)
-       {
-               // Real type is v8i16
-               int shuffle[8] =
-               {
-                       (select >> 0) & 0x03,
-                       (select >> 2) & 0x03,
-                       (select >> 4) & 0x03,
-                       (select >> 6) & 0x03,
-                       (select >> 0) & 0x03,
-                       (select >> 2) & 0x03,
-                       (select >> 4) & 0x03,
-                       (select >> 6) & 0x03,
-               };
-
-               return As<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
-       }
-
-       RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i)
-       {
-               return RValue<Short4>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<Short> Extract(RValue<Short4> val, int i)
-       {
-               return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
-       }
-
-       RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pcmpgtw(x, y);
-#else
-               return As<Short4>(V(lowerPCMP(llvm::ICmpInst::ICMP_SGT, V(x.value), V(y.value), T(Short4::getType()))));
-#endif
-       }
-
-       RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pcmpeqw(x, y);
-#else
-               return As<Short4>(V(lowerPCMP(llvm::ICmpInst::ICMP_EQ, V(x.value), V(y.value), T(Short4::getType()))));
-#endif
-       }
-
-       Type *Short4::getType()
-       {
-               return T(Type_v4i16);
-       }
-
-       UShort4::UShort4(RValue<Int4> cast)
-       {
-               *this = Short4(cast);
-       }
-
-       UShort4::UShort4(RValue<Float4> cast, bool saturate)
-       {
-               if(saturate)
-               {
-#if defined(__i386__) || defined(__x86_64__)
-                       if(CPUID::supportsSSE4_1())
-                       {
-                               Int4 int4(Min(cast, Float4(0xFFFF)));   // packusdw takes care of 0x0000 saturation
-                               *this = As<Short4>(PackUnsigned(int4, int4));
-                       }
-                       else
-#endif
-                       {
-                               *this = Short4(Int4(Max(Min(cast, Float4(0xFFFF)), Float4(0x0000))));
-                       }
-               }
-               else
-               {
-                       *this = Short4(Int4(cast));
-               }
-       }
-
-       UShort4::UShort4(unsigned short xyzw)
-       {
-               int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort4::UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w)
-       {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort4::UShort4(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort4::UShort4(const UShort4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort4::UShort4(const Reference<UShort4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort4::UShort4(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort4::UShort4(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort4::UShort4(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UShort4> UShort4::operator=(const UShort4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<UShort4>(rhs);
-       }
-
-       RValue<UShort4> UShort4::operator=(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-       //      return RValue<Short4>(Nucleus::createShl(lhs.value, rhs.value));
-
-               return As<UShort4>(x86::psllw(As<Short4>(lhs), rhs));
-#else
-               return As<UShort4>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-       //      return RValue<Short4>(Nucleus::createLShr(lhs.value, rhs.value));
-
-               return x86::psrlw(lhs, rhs);
-#else
-               return As<UShort4>(V(lowerVectorLShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<UShort4> operator~(RValue<UShort4> val)
-       {
-               return RValue<UShort4>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               return RValue<UShort4>(Max(As<Short4>(x) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u), As<Short4>(y) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u)) + Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u));
-       }
-
-       RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               return RValue<UShort4>(Min(As<Short4>(x) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u), As<Short4>(y) - Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u)) + Short4(0x8000u, 0x8000u, 0x8000u, 0x8000u));
-       }
-
-       RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::paddusw(x, y);
-#else
-               return As<UShort4>(V(lowerPUADDSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psubusw(x, y);
-#else
-               return As<UShort4>(V(lowerPUSUBSAT(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmulhuw(x, y);
-#else
-               return As<UShort4>(V(lowerMulHigh(V(x.value), V(y.value), false)));
-#endif
-       }
-
-       RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pavgw(x, y);
-#else
-               return As<UShort4>(V(lowerPAVG(V(x.value), V(y.value))));
-#endif
-       }
-
-       Type *UShort4::getType()
-       {
-               return T(Type_v4i16);
-       }
-
-       Short8::Short8(short c)
-       {
-               int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
-       {
-               int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short8::Short8(RValue<Short8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Short8::Short8(const Reference<Short8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Short8::Short8(RValue<Short4> lo, RValue<Short4> hi)
-       {
-               int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
-
-               storeValue(packed);
-       }
-
-       RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs)
-       {
-               return RValue<Short8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs)
-       {
-               return RValue<Short8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psllw(lhs, rhs);
-#else
-               return As<Short8>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psraw(lhs, rhs);
-#else
-               return As<Short8>(V(lowerVectorAShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmaddwd(x, y);
-#else
-               return As<Int4>(V(lowerMulAdd(V(x.value), V(y.value))));
-#endif
-       }
-
-       RValue<Int4> Abs(RValue<Int4> x)
-       {
-               auto negative = x >> 31;
-               return (x ^ negative) - negative;
-       }
-
-       RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmulhw(x, y);
-#else
-               return As<Short8>(V(lowerMulHigh(V(x.value), V(y.value), true)));
-#endif
-       }
-
-       Type *Short8::getType()
-       {
-               return T(llvm::VectorType::get(T(Short::getType()), 8));
-       }
-
-       UShort8::UShort8(unsigned short c)
-       {
-               int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
-       {
-               int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort8::UShort8(RValue<UShort8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort8::UShort8(const Reference<UShort8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort8::UShort8(RValue<UShort4> lo, RValue<UShort4> hi)
-       {
-               int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
-
-               storeValue(packed);
-       }
-
-       RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UShort8> UShort8::operator=(const UShort8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort8>(value);
-       }
-
-       RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort8>(value);
-       }
-
-       RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs)
-       {
-               return RValue<UShort8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return As<UShort8>(x86::psllw(As<Short8>(lhs), rhs));
-#else
-               return As<UShort8>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psrlw(lhs, rhs);   // FIXME: Fallback required
-#else
-               return As<UShort8>(V(lowerVectorLShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs)
-       {
-               return RValue<UShort8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs)
-       {
-               return RValue<UShort8>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UShort8> operator~(RValue<UShort8> val)
-       {
-               return RValue<UShort8>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7)
-       {
-               int pshufb[16] =
-               {
-                       select0 + 0,
-                       select0 + 1,
-                       select1 + 0,
-                       select1 + 1,
-                       select2 + 0,
-                       select2 + 1,
-                       select3 + 0,
-                       select3 + 1,
-                       select4 + 0,
-                       select4 + 1,
-                       select5 + 0,
-                       select5 + 1,
-                       select6 + 0,
-                       select6 + 1,
-                       select7 + 0,
-                       select7 + 1,
-               };
-
-               Value *byte16 = Nucleus::createBitCast(x.value, Byte16::getType());
-               Value *shuffle = Nucleus::createShuffleVector(byte16, byte16, pshufb);
-               Value *short8 = Nucleus::createBitCast(shuffle, UShort8::getType());
-
-               return RValue<UShort8>(short8);
-       }
-
-       RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pmulhuw(x, y);
-#else
-               return As<UShort8>(V(lowerMulHigh(V(x.value), V(y.value), false)));
-#endif
-       }
-
-       Type *UShort8::getType()
-       {
-               return T(llvm::VectorType::get(T(UShort::getType()), 8));
-       }
-
-       Int::Int(Argument<Int> argument)
-       {
-               storeValue(argument.value);
-       }
-
-       Int::Int(RValue<Byte> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<SByte> cast)
-       {
-               Value *integer = Nucleus::createSExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<Short> cast)
-       {
-               Value *integer = Nucleus::createSExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<UShort> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<Int2> cast)
-       {
-               *this = Extract(cast, 0);
-       }
-
-       Int::Int(RValue<Long> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<Float> cast)
-       {
-               Value *integer = Nucleus::createFPToSI(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(int x)
-       {
-               storeValue(Nucleus::createConstantInt(x));
-       }
-
-       Int::Int(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int::Int(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int::Int(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int::Int(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int::Int(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int::Int(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Int> Int::operator=(int rhs)
-       {
-               return RValue<Int>(storeValue(Nucleus::createConstantInt(rhs)));
-       }
-
-       RValue<Int> Int::operator=(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Int> Int::operator=(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<Int>(rhs);
-       }
-
-       RValue<Int> Int::operator=(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> Int::operator=(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> Int::operator=(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> Int::operator=(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createSRem(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator+=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Int> operator-=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Int> operator*=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<Int> operator/=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<Int> operator%=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<Int> operator&=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Int> operator|=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Int> operator^=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<Int> operator+(RValue<Int> val)
-       {
-               return val;
-       }
-
-       RValue<Int> operator-(RValue<Int> val)
-       {
-               return RValue<Int>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Int> operator~(RValue<Int> val)
-       {
-               return RValue<Int>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Int> operator++(Int &val, int)   // Post-increment
-       {
-               RValue<Int> res = val;
-
-               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const Int &operator++(Int &val)   // Pre-increment
-       {
-               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<Int> operator--(Int &val, int)   // Post-decrement
-       {
-               RValue<Int> res = val;
-
-               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const Int &operator--(Int &val)   // Pre-decrement
-       {
-               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-       RValue<Int> Max(RValue<Int> x, RValue<Int> y)
-       {
-               return IfThenElse(x > y, x, y);
-       }
-
-       RValue<Int> Min(RValue<Int> x, RValue<Int> y)
-       {
-               return IfThenElse(x < y, x, y);
-       }
-
-       RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max)
-       {
-               return Min(Max(x, min), max);
-       }
-
-       RValue<Int> RoundInt(RValue<Float> cast)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::cvtss2si(cast);
-#else
-               return RValue<Int>(V(lowerRoundInt(V(cast.value), T(Int::getType()))));
-#endif
-       }
-
-       Type *Int::getType()
-       {
-               return T(llvm::Type::getInt32Ty(*::context));
-       }
-
-       Long::Long(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createSExt(cast.value, Long::getType());
-
-               storeValue(integer);
-       }
-
-       Long::Long(RValue<UInt> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, Long::getType());
-
-               storeValue(integer);
-       }
-
-       Long::Long(RValue<Long> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       RValue<Long> Long::operator=(int64_t rhs)
-       {
-               return RValue<Long>(storeValue(Nucleus::createConstantLong(rhs)));
-       }
-
-       RValue<Long> Long::operator=(RValue<Long> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Long> Long::operator=(const Long &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Long>(value);
-       }
-
-       RValue<Long> Long::operator=(const Reference<Long> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Long>(value);
-       }
-
-       RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator+=(Long &lhs, RValue<Long> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Long> operator-=(Long &lhs, RValue<Long> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Long> AddAtomic(RValue<Pointer<Long> > x, RValue<Long> y)
-       {
-               return RValue<Long>(Nucleus::createAtomicAdd(x.value, y.value));
-       }
-
-       Type *Long::getType()
-       {
-               return T(llvm::Type::getInt64Ty(*::context));
-       }
-
-       UInt::UInt(Argument<UInt> argument)
-       {
-               storeValue(argument.value);
-       }
-
-       UInt::UInt(RValue<UShort> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, UInt::getType());
-
-               storeValue(integer);
-       }
-
-       UInt::UInt(RValue<Long> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, UInt::getType());
-
-               storeValue(integer);
-       }
-
-       UInt::UInt(RValue<Float> cast)
-       {
-               // Note: createFPToUI is broken, must perform conversion using createFPtoSI
-               // Value *integer = Nucleus::createFPToUI(cast.value, UInt::getType());
-
-               // Smallest positive value representable in UInt, but not in Int
-               const unsigned int ustart = 0x80000000u;
-               const float ustartf = float(ustart);
-
-               // If the value is negative, store 0, otherwise store the result of the conversion
-               storeValue((~(As<Int>(cast) >> 31) &
-               // Check if the value can be represented as an Int
-                       IfThenElse(cast >= ustartf,
-               // If the value is too large, subtract ustart and re-add it after conversion.
-                               As<Int>(As<UInt>(Int(cast - Float(ustartf))) + UInt(ustart)),
-               // Otherwise, just convert normally
-                               Int(cast))).value);
-       }
-
-       UInt::UInt(int x)
-       {
-               storeValue(Nucleus::createConstantInt(x));
-       }
-
-       UInt::UInt(unsigned int x)
-       {
-               storeValue(Nucleus::createConstantInt(x));
-       }
-
-       UInt::UInt(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt::UInt(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt::UInt(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt::UInt(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt::UInt(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt::UInt(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UInt> UInt::operator=(unsigned int rhs)
-       {
-               return RValue<UInt>(storeValue(Nucleus::createConstantInt(rhs)));
-       }
-
-       RValue<UInt> UInt::operator=(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UInt> UInt::operator=(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<UInt>(rhs);
-       }
-
-       RValue<UInt> UInt::operator=(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> UInt::operator=(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> UInt::operator=(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> UInt::operator=(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createUDiv(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createURem(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createLShr(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<UInt> operator+(RValue<UInt> val)
-       {
-               return val;
-       }
-
-       RValue<UInt> operator-(RValue<UInt> val)
-       {
-               return RValue<UInt>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<UInt> operator~(RValue<UInt> val)
-       {
-               return RValue<UInt>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UInt> operator++(UInt &val, int)   // Post-increment
-       {
-               RValue<UInt> res = val;
-
-               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const UInt &operator++(UInt &val)   // Pre-increment
-       {
-               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<UInt> operator--(UInt &val, int)   // Post-decrement
-       {
-               RValue<UInt> res = val;
-
-               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return res;
-       }
-
-       const UInt &operator--(UInt &val)   // Pre-decrement
-       {
-               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantInt(1));
-               val.storeValue(inc);
-
-               return val;
-       }
-
-       RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y)
-       {
-               return IfThenElse(x > y, x, y);
-       }
-
-       RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y)
-       {
-               return IfThenElse(x < y, x, y);
-       }
-
-       RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max)
-       {
-               return Min(Max(x, min), max);
-       }
-
-       RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-//     RValue<UInt> RoundUInt(RValue<Float> cast)
-//     {
-//#if defined(__i386__) || defined(__x86_64__)
-//             return x86::cvtss2si(val);   // FIXME: Unsigned
-//#else
-//             return IfThenElse(cast > 0.0f, Int(cast + 0.5f), Int(cast - 0.5f));
-//#endif
-//     }
-
-       Type *UInt::getType()
-       {
-               return T(llvm::Type::getInt32Ty(*::context));
-       }
-
-//     Int2::Int2(RValue<Int> cast)
-//     {
-//             Value *extend = Nucleus::createZExt(cast.value, Long::getType());
-//             Value *vector = Nucleus::createBitCast(extend, Int2::getType());
-//
-//             int shuffle[2] = {0, 0};
-//             Value *replicate = Nucleus::createShuffleVector(vector, vector, shuffle);
-//
-//             storeValue(replicate);
-//     }
-
-       Int2::Int2(RValue<Int4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Int2::Int2(int x, int y)
-       {
-               int64_t constantVector[2] = {x, y};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Int2::Int2(RValue<Int2> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int2::Int2(const Int2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int2::Int2(const Reference<Int2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int2::Int2(RValue<Int> lo, RValue<Int> hi)
-       {
-               int shuffle[4] = {0, 4, 1, 5};
-               Value *packed = Nucleus::createShuffleVector(Int4(lo).loadValue(), Int4(hi).loadValue(), shuffle);
-
-               storeValue(Nucleus::createBitCast(packed, Int2::getType()));
-       }
-
-       RValue<Int2> Int2::operator=(RValue<Int2> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Int2> Int2::operator=(const Int2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int2>(value);
-       }
-
-       RValue<Int2> Int2::operator=(const Reference<Int2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int2>(value);
-       }
-
-       RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs)
-//     {
-//             return RValue<Int2>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs)
-//     {
-//             return RValue<Int2>(Nucleus::createSDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs)
-//     {
-//             return RValue<Int2>(Nucleus::createSRem(lhs.value, rhs.value));
-//     }
-
-       RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-       //      return RValue<Int2>(Nucleus::createShl(lhs.value, rhs.value));
-
-               return x86::pslld(lhs, rhs);
-#else
-               return As<Int2>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-       //      return RValue<Int2>(Nucleus::createAShr(lhs.value, rhs.value));
-
-               return x86::psrad(lhs, rhs);
-#else
-               return As<Int2>(V(lowerVectorAShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-//     RValue<Int2> operator+(RValue<Int2> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<Int2> operator-(RValue<Int2> val)
-//     {
-//             return RValue<Int2>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<Int2> operator~(RValue<Int2> val)
-       {
-               return RValue<Int2>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y)
-       {
-               int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
-               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
-       {
-               int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
-               auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Short4>(Swizzle(lowHigh, 0xEE));
-       }
-
-       RValue<Int> Extract(RValue<Int2> val, int i)
-       {
-               return RValue<Int>(Nucleus::createExtractElement(val.value, Int::getType(), i));
-       }
-
-       RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i)
-       {
-               return RValue<Int2>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       Type *Int2::getType()
-       {
-               return T(Type_v2i32);
-       }
-
-       UInt2::UInt2(unsigned int x, unsigned int y)
-       {
-               int64_t constantVector[2] = {x, y};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UInt2::UInt2(RValue<UInt2> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt2::UInt2(const UInt2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt2::UInt2(const Reference<UInt2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UInt2> UInt2::operator=(const UInt2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt2>(value);
-       }
-
-       RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt2>(value);
-       }
-
-       RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs)
-//     {
-//             return RValue<UInt2>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs)
-//     {
-//             return RValue<UInt2>(Nucleus::createUDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs)
-//     {
-//             return RValue<UInt2>(Nucleus::createURem(lhs.value, rhs.value));
-//     }
-
-       RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-       //      return RValue<UInt2>(Nucleus::createShl(lhs.value, rhs.value));
-
-               return As<UInt2>(x86::pslld(As<Int2>(lhs), rhs));
-#else
-               return As<UInt2>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-       //      return RValue<UInt2>(Nucleus::createLShr(lhs.value, rhs.value));
-
-               return x86::psrld(lhs, rhs);
-#else
-               return As<UInt2>(V(lowerVectorLShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-//     RValue<UInt2> operator+(RValue<UInt2> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<UInt2> operator-(RValue<UInt2> val)
-//     {
-//             return RValue<UInt2>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<UInt2> operator~(RValue<UInt2> val)
-       {
-               return RValue<UInt2>(Nucleus::createNot(val.value));
-       }
-
-       Type *UInt2::getType()
-       {
-               return T(Type_v2i32);
-       }
-
-       Int4::Int4() : XYZW(this)
-       {
-       }
-
-       Int4::Int4(RValue<Byte4> cast) : XYZW(this)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               if(CPUID::supportsSSE4_1())
-               {
-                       *this = x86::pmovzxbd(As<Byte16>(cast));
-               }
-               else
-#endif
-               {
-                       int swizzle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};
-                       Value *a = Nucleus::createBitCast(cast.value, Byte16::getType());
-                       Value *b = Nucleus::createShuffleVector(a, Nucleus::createNullValue(Byte16::getType()), swizzle);
-
-                       int swizzle2[8] = {0, 8, 1, 9, 2, 10, 3, 11};
-                       Value *c = Nucleus::createBitCast(b, Short8::getType());
-                       Value *d = Nucleus::createShuffleVector(c, Nucleus::createNullValue(Short8::getType()), swizzle2);
-
-                       *this = As<Int4>(d);
-               }
-       }
-
-       Int4::Int4(RValue<SByte4> cast) : XYZW(this)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               if(CPUID::supportsSSE4_1())
-               {
-                       *this = x86::pmovsxbd(As<SByte16>(cast));
-               }
-               else
-#endif
-               {
-                       int swizzle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};
-                       Value *a = Nucleus::createBitCast(cast.value, Byte16::getType());
-                       Value *b = Nucleus::createShuffleVector(a, a, swizzle);
-
-                       int swizzle2[8] = {0, 0, 1, 1, 2, 2, 3, 3};
-                       Value *c = Nucleus::createBitCast(b, Short8::getType());
-                       Value *d = Nucleus::createShuffleVector(c, c, swizzle2);
-
-                       *this = As<Int4>(d) >> 24;
-               }
-       }
-
-       Int4::Int4(RValue<Float4> cast) : XYZW(this)
-       {
-               Value *xyzw = Nucleus::createFPToSI(cast.value, Int4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Int4::Int4(RValue<Short4> cast) : XYZW(this)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               if(CPUID::supportsSSE4_1())
-               {
-                       *this = x86::pmovsxwd(As<Short8>(cast));
-               }
-               else
-#endif
-               {
-                       int swizzle[8] = {0, 0, 1, 1, 2, 2, 3, 3};
-                       Value *c = Nucleus::createShuffleVector(cast.value, cast.value, swizzle);
-                       *this = As<Int4>(c) >> 16;
-               }
-       }
-
-       Int4::Int4(RValue<UShort4> cast) : XYZW(this)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               if(CPUID::supportsSSE4_1())
-               {
-                       *this = x86::pmovzxwd(As<UShort8>(cast));
-               }
-               else
-#endif
-               {
-                       int swizzle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
-                       Value *c = Nucleus::createShuffleVector(cast.value, Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), swizzle);
-                       *this = As<Int4>(c);
-               }
-       }
-
-       Int4::Int4(int xyzw) : XYZW(this)
-       {
-               constant(xyzw, xyzw, xyzw, xyzw);
-       }
-
-       Int4::Int4(int x, int yzw) : XYZW(this)
-       {
-               constant(x, yzw, yzw, yzw);
-       }
-
-       Int4::Int4(int x, int y, int zw) : XYZW(this)
-       {
-               constant(x, y, zw, zw);
-       }
-
-       Int4::Int4(int x, int y, int z, int w) : XYZW(this)
-       {
-               constant(x, y, z, w);
-       }
-
-       void Int4::constant(int x, int y, int z, int w)
-       {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Int4::Int4(RValue<Int4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int4::Int4(const Int4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(const Reference<Int4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(RValue<UInt4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int4::Int4(const UInt4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(const Reference<UInt4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(RValue<Int2> lo, RValue<Int2> hi) : XYZW(this)
-       {
-               int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
-
-               storeValue(packed);
-       }
-
-       Int4::Int4(RValue<Int> rhs) : XYZW(this)
-       {
-               Value *vector = loadValue();
-               Value *insert = Nucleus::createInsertElement(vector, rhs.value, 0);
-
-               int swizzle[4] = {0, 0, 0, 0};
-               Value *replicate = Nucleus::createShuffleVector(insert, insert, swizzle);
-
-               storeValue(replicate);
-       }
-
-       Int4::Int4(const Int &rhs) : XYZW(this)
-       {
-               *this = RValue<Int>(rhs.loadValue());
-       }
-
-       Int4::Int4(const Reference<Int> &rhs) : XYZW(this)
-       {
-               *this = RValue<Int>(rhs.loadValue());
-       }
-
-       RValue<Int4> Int4::operator=(RValue<Int4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Int4> Int4::operator=(const Int4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int4>(value);
-       }
-
-       RValue<Int4> Int4::operator=(const Reference<Int4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int4>(value);
-       }
-
-       RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createSRem(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::pslld(lhs, rhs);
-#else
-               return As<Int4>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psrad(lhs, rhs);
-#else
-               return As<Int4>(V(lowerVectorAShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-//     RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<Int4> operator+(RValue<Int4> val)
-       {
-               return val;
-       }
-
-       RValue<Int4> operator-(RValue<Int4> val)
-       {
-               return RValue<Int4>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Int4> operator~(RValue<Int4> val)
-       {
-               return RValue<Int4>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y)
-       {
-               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
-               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpEQ(x.value, y.value), Int4::getType()));
-               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
-       }
-
-       RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y)
-       {
-               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
-               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLT(x.value, y.value), Int4::getType()));
-               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGE(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
-       }
-
-       RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y)
-       {
-               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
-               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLE(x.value, y.value), Int4::getType()));
-               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGT(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
-       }
-
-       RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y)
-       {
-               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
-               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType()));
-               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpEQ(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
-       }
-
-       RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y)
-       {
-               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
-               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGE(x.value, y.value), Int4::getType()));
-               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLT(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
-       }
-
-       RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y)
-       {
-               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
-               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGT(x.value, y.value), Int4::getType()));
-               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLE(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
-       }
-
-       RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               if(CPUID::supportsSSE4_1())
-               {
-                       return x86::pmaxsd(x, y);
-               }
-               else
-#endif
-               {
-                       RValue<Int4> greater = CmpNLE(x, y);
-                       return (x & greater) | (y & ~greater);
-               }
-       }
-
-       RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y)
+       Int4::Int4(RValue<Byte4> cast) : XYZW(this)
        {
 #if defined(__i386__) || defined(__x86_64__)
                if(CPUID::supportsSSE4_1())
                {
-                       return x86::pminsd(x, y);
-               }
-               else
-#endif
-               {
-                       RValue<Int4> less = CmpLT(x, y);
-                       return (x & less) | (y & ~less);
-               }
-       }
-
-       RValue<Int4> RoundInt(RValue<Float4> cast)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::cvtps2dq(cast);
-#else
-               return As<Int4>(V(lowerRoundInt(V(cast.value), T(Int4::getType()))));
-#endif
-       }
-
-       RValue<Int4> MulHigh(RValue<Int4> x, RValue<Int4> y)
-       {
-               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
-               return As<Int4>(V(lowerMulHigh(V(x.value), V(y.value), true)));
-       }
-
-       RValue<UInt4> MulHigh(RValue<UInt4> x, RValue<UInt4> y)
-       {
-               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
-               return As<UInt4>(V(lowerMulHigh(V(x.value), V(y.value), false)));
-       }
-
-       RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::packssdw(x, y);
-#else
-               return As<Short8>(V(lowerPack(V(x.value), V(y.value), true)));
-#endif
-       }
-
-       RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::packusdw(x, y);
-#else
-               return As<UShort8>(V(lowerPack(V(x.value), V(y.value), false)));
-#endif
-       }
-
-       RValue<Int> Extract(RValue<Int4> x, int i)
-       {
-               return RValue<Int>(Nucleus::createExtractElement(x.value, Int::getType(), i));
-       }
-
-       RValue<Int4> Insert(RValue<Int4> x, RValue<Int> element, int i)
-       {
-               return RValue<Int4>(Nucleus::createInsertElement(x.value, element.value, i));
-       }
-
-       RValue<Int> SignMask(RValue<Int4> x)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::movmskps(As<Float4>(x));
-#else
-               return As<Int>(V(lowerSignMask(V(x.value), T(Int::getType()))));
-#endif
-       }
-
-       RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select)
-       {
-               return RValue<Int4>(createSwizzle4(x.value, select));
-       }
-
-       Type *Int4::getType()
-       {
-               return T(llvm::VectorType::get(T(Int::getType()), 4));
-       }
-
-       UInt4::UInt4() : XYZW(this)
-       {
-       }
-
-       UInt4::UInt4(RValue<Float4> cast) : XYZW(this)
-       {
-               // Note: createFPToUI is broken, must perform conversion using createFPtoSI
-               // Value *xyzw = Nucleus::createFPToUI(cast.value, UInt4::getType());
-
-               // Smallest positive value representable in UInt, but not in Int
-               const unsigned int ustart = 0x80000000u;
-               const float ustartf = float(ustart);
-
-               // Check if the value can be represented as an Int
-               Int4 uiValue = CmpNLT(cast, Float4(ustartf));
-               // If the value is too large, subtract ustart and re-add it after conversion.
-               uiValue = (uiValue & As<Int4>(As<UInt4>(Int4(cast - Float4(ustartf))) + UInt4(ustart))) |
-               // Otherwise, just convert normally
-                         (~uiValue & Int4(cast));
-               // If the value is negative, store 0, otherwise store the result of the conversion
-               storeValue((~(As<Int4>(cast) >> 31) & uiValue).value);
-       }
-
-       UInt4::UInt4(int xyzw) : XYZW(this)
-       {
-               constant(xyzw, xyzw, xyzw, xyzw);
-       }
-
-       UInt4::UInt4(int x, int yzw) : XYZW(this)
-       {
-               constant(x, yzw, yzw, yzw);
-       }
-
-       UInt4::UInt4(int x, int y, int zw) : XYZW(this)
-       {
-               constant(x, y, zw, zw);
-       }
-
-       UInt4::UInt4(int x, int y, int z, int w) : XYZW(this)
-       {
-               constant(x, y, z, w);
-       }
-
-       void UInt4::constant(int x, int y, int z, int w)
-       {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UInt4::UInt4(RValue<UInt4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt4::UInt4(const UInt4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt4::UInt4(const Reference<UInt4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt4::UInt4(RValue<Int4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt4::UInt4(const Int4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt4::UInt4(const Reference<Int4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt4::UInt4(RValue<UInt2> lo, RValue<UInt2> hi) : XYZW(this)
-       {
-               int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
-
-               storeValue(packed);
-       }
-
-       RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UInt4> UInt4::operator=(const UInt4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt4>(value);
-       }
-
-       RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt4>(value);
-       }
-
-       RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createUDiv(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createURem(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return As<UInt4>(x86::pslld(As<Int4>(lhs), rhs));
-#else
-               return As<UInt4>(V(lowerVectorShl(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs)
-       {
-#if defined(__i386__) || defined(__x86_64__)
-               return x86::psrld(lhs, rhs);
-#else
-               return As<UInt4>(V(lowerVectorLShr(V(lhs.value), rhs)));
-#endif
-       }
-
-       RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs)
-       {
-               return RValue<UInt4>(Nucleus::createLShr(lhs.value, rhs.value));
-       }
+                       *this = x86::pmovzxbd(As<Byte16>(cast));
+               }
+               else
+#endif
+               {
+                       int swizzle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};
+                       Value *a = Nucleus::createBitCast(cast.value, Byte16::getType());
+                       Value *b = Nucleus::createShuffleVector(a, Nucleus::createNullValue(Byte16::getType()), swizzle);
 
-       RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
+                       int swizzle2[8] = {0, 8, 1, 9, 2, 10, 3, 11};
+                       Value *c = Nucleus::createBitCast(b, Short8::getType());
+                       Value *d = Nucleus::createShuffleVector(c, Nucleus::createNullValue(Short8::getType()), swizzle2);
 
-       RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs)
-       {
-               return lhs = lhs - rhs;
+                       *this = As<Int4>(d);
+               }
        }
 
-       RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs)
+       Int4::Int4(RValue<SByte4> cast) : XYZW(this)
        {
-               return lhs = lhs * rhs;
-       }
-
-//     RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
+#if defined(__i386__) || defined(__x86_64__)
+               if(CPUID::supportsSSE4_1())
+               {
+                       *this = x86::pmovsxbd(As<SByte16>(cast));
+               }
+               else
+#endif
+               {
+                       int swizzle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};
+                       Value *a = Nucleus::createBitCast(cast.value, Byte16::getType());
+                       Value *b = Nucleus::createShuffleVector(a, a, swizzle);
 
-//     RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
+                       int swizzle2[8] = {0, 0, 1, 1, 2, 2, 3, 3};
+                       Value *c = Nucleus::createBitCast(b, Short8::getType());
+                       Value *d = Nucleus::createShuffleVector(c, c, swizzle2);
 
-       RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs)
-       {
-               return lhs = lhs & rhs;
+                       *this = As<Int4>(d) >> 24;
+               }
        }
 
-       RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs)
+       Int4::Int4(RValue<Short4> cast) : XYZW(this)
        {
-               return lhs = lhs | rhs;
+#if defined(__i386__) || defined(__x86_64__)
+               if(CPUID::supportsSSE4_1())
+               {
+                       *this = x86::pmovsxwd(As<Short8>(cast));
+               }
+               else
+#endif
+               {
+                       int swizzle[8] = {0, 0, 1, 1, 2, 2, 3, 3};
+                       Value *c = Nucleus::createShuffleVector(cast.value, cast.value, swizzle);
+                       *this = As<Int4>(c) >> 16;
+               }
        }
 
-       RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs)
+       Int4::Int4(RValue<UShort4> cast) : XYZW(this)
        {
-               return lhs = lhs ^ rhs;
+#if defined(__i386__) || defined(__x86_64__)
+               if(CPUID::supportsSSE4_1())
+               {
+                       *this = x86::pmovzxwd(As<UShort8>(cast));
+               }
+               else
+#endif
+               {
+                       int swizzle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
+                       Value *c = Nucleus::createShuffleVector(cast.value, Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), swizzle);
+                       *this = As<Int4>(c);
+               }
        }
 
-       RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs)
+       Int4::Int4(RValue<Int> rhs) : XYZW(this)
        {
-               return lhs = lhs << rhs;
-       }
+               Value *vector = loadValue();
+               Value *insert = Nucleus::createInsertElement(vector, rhs.value, 0);
 
-       RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
+               int swizzle[4] = {0, 0, 0, 0};
+               Value *replicate = Nucleus::createShuffleVector(insert, insert, swizzle);
 
-       RValue<UInt4> operator+(RValue<UInt4> val)
-       {
-               return val;
+               storeValue(replicate);
        }
 
-       RValue<UInt4> operator-(RValue<UInt4> val)
+       RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs)
        {
-               return RValue<UInt4>(Nucleus::createNeg(val.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::pslld(lhs, rhs);
+#else
+               return As<Int4>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<UInt4> operator~(RValue<UInt4> val)
+       RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs)
        {
-               return RValue<UInt4>(Nucleus::createNot(val.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psrad(lhs, rhs);
+#else
+               return As<Int4>(V(lowerVectorAShr(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y)
        {
                // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
                //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpEQ(x.value, y.value), Int4::getType()));
-               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType())) ^ UInt4(0xFFFFFFFF);
+               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpEQ(x.value, y.value), Int4::getType()));
+               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
        }
 
-       RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpULT(x.value, y.value), Int4::getType()));
+               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
+               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
+               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLT(x.value, y.value), Int4::getType()));
+               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGE(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
        }
 
-       RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y)
        {
                // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
                //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpULE(x.value, y.value), Int4::getType()));
-               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpUGT(x.value, y.value), Int4::getType())) ^ UInt4(0xFFFFFFFF);
+               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLE(x.value, y.value), Int4::getType()));
+               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGT(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
        }
 
-       RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType()));
+               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
+               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
+               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType()));
+               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpEQ(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
        }
 
-       RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y)
        {
                // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
                //        Restore the following line when LLVM is updated to a version where this issue is fixed.
-               // return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpUGE(x.value, y.value), Int4::getType()));
-               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpULT(x.value, y.value), Int4::getType())) ^ UInt4(0xFFFFFFFF);
+               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGE(x.value, y.value), Int4::getType()));
+               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLT(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
        }
 
-       RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpUGT(x.value, y.value), Int4::getType()));
+               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
+               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
+               // return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSGT(x.value, y.value), Int4::getType()));
+               return RValue<Int4>(Nucleus::createSExt(Nucleus::createICmpSLE(x.value, y.value), Int4::getType())) ^ Int4(0xFFFFFFFF);
        }
 
-       RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y)
        {
 #if defined(__i386__) || defined(__x86_64__)
                if(CPUID::supportsSSE4_1())
                {
-                       return x86::pmaxud(x, y);
+                       return x86::pmaxsd(x, y);
                }
                else
 #endif
                {
-                       RValue<UInt4> greater = CmpNLE(x, y);
+                       RValue<Int4> greater = CmpNLE(x, y);
                        return (x & greater) | (y & ~greater);
                }
        }
 
-       RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y)
        {
 #if defined(__i386__) || defined(__x86_64__)
                if(CPUID::supportsSSE4_1())
                {
-                       return x86::pminud(x, y);
+                       return x86::pminsd(x, y);
                }
                else
 #endif
                {
-                       RValue<UInt4> less = CmpLT(x, y);
+                       RValue<Int4> less = CmpLT(x, y);
                        return (x & less) | (y & ~less);
                }
        }
 
-       Type *UInt4::getType()
-       {
-               return T(llvm::VectorType::get(T(UInt::getType()), 4));
-       }
-
-       Half::Half(RValue<Float> cast)
-       {
-               UInt fp32i = As<UInt>(cast);
-               UInt abs = fp32i & 0x7FFFFFFF;
-               UShort fp16i((fp32i & 0x80000000) >> 16); // sign
-
-               If(abs > 0x47FFEFFF) // Infinity
-               {
-                       fp16i |= UShort(0x7FFF);
-               }
-               Else
-               {
-                       If(abs < 0x38800000) // Denormal
-                       {
-                               Int mantissa = (abs & 0x007FFFFF) | 0x00800000;
-                               Int e = 113 - (abs >> 23);
-                               abs = IfThenElse(e < 24, mantissa >> e, Int(0));
-                               fp16i |= UShort((abs + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
-                       }
-                       Else
-                       {
-                               fp16i |= UShort((abs + 0xC8000000 + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
-                       }
-               }
-
-               storeValue(fp16i.loadValue());
-       }
-
-       Type *Half::getType()
-       {
-               return T(llvm::Type::getInt16Ty(*::context));
-       }
-
-       Float::Float(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createSIToFP(cast.value, Float::getType());
-
-               storeValue(integer);
-       }
-
-       Float::Float(RValue<UInt> cast)
-       {
-               RValue<Float> result = Float(Int(cast & UInt(0x7FFFFFFF))) +
-                                      As<Float>((As<Int>(cast) >> 31) & As<Int>(Float(0x80000000u)));
-
-               storeValue(result.value);
-       }
-
-       Float::Float(RValue<Half> cast)
-       {
-               Int fp16i(As<UShort>(cast));
-
-               Int s = (fp16i >> 15) & 0x00000001;
-               Int e = (fp16i >> 10) & 0x0000001F;
-               Int m = fp16i & 0x000003FF;
-
-               UInt fp32i(s << 31);
-               If(e == 0)
-               {
-                       If(m != 0)
-                       {
-                               While((m & 0x00000400) == 0)
-                               {
-                                       m <<= 1;
-                                       e -= 1;
-                               }
-
-                               fp32i |= As<UInt>(((e + (127 - 15) + 1) << 23) | ((m & ~0x00000400) << 13));
-                       }
-               }
-               Else
-               {
-                       fp32i |= As<UInt>(((e + (127 - 15)) << 23) | (m << 13));
-               }
-
-               storeValue(As<Float>(fp32i).value);
-       }
-
-       Float::Float(float x)
-       {
-               storeValue(Nucleus::createConstantFloat(x));
-       }
-
-       Float::Float(RValue<Float> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Float::Float(const Float &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Float::Float(const Reference<Float> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Float> Float::operator=(RValue<Float> rhs)
+       RValue<Int4> RoundInt(RValue<Float4> cast)
        {
-               storeValue(rhs.value);
-
-               return rhs;
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::cvtps2dq(cast);
+#else
+               return As<Int4>(V(lowerRoundInt(V(cast.value), T(Int4::getType()))));
+#endif
        }
 
-       RValue<Float> Float::operator=(const Float &rhs)
+       RValue<Int4> MulHigh(RValue<Int4> x, RValue<Int4> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Float>(value);
+               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
+               return As<Int4>(V(lowerMulHigh(V(x.value), V(y.value), true)));
        }
 
-       RValue<Float> Float::operator=(const Reference<Float> &rhs)
+       RValue<UInt4> MulHigh(RValue<UInt4> x, RValue<UInt4> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Float>(value);
+               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
+               return As<UInt4>(V(lowerMulHigh(V(x.value), V(y.value), false)));
        }
 
-       RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<Float>(Nucleus::createFAdd(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::packssdw(x, y);
+#else
+               return As<Short8>(V(lowerPack(V(x.value), V(y.value), true)));
+#endif
        }
 
-       RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<Float>(Nucleus::createFSub(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::packusdw(x, y);
+#else
+               return As<UShort8>(V(lowerPack(V(x.value), V(y.value), false)));
+#endif
        }
 
-       RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<Int> SignMask(RValue<Int4> x)
        {
-               return RValue<Float>(Nucleus::createFMul(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::movmskps(As<Float4>(x));
+#else
+               return As<Int>(V(lowerSignMask(V(x.value), T(Int::getType()))));
+#endif
        }
 
-       RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs)
+       Type *Int4::getType()
        {
-               return RValue<Float>(Nucleus::createFDiv(lhs.value, rhs.value));
+               return T(llvm::VectorType::get(T(Int::getType()), 4));
        }
 
-       RValue<Float> operator+=(Float &lhs, RValue<Float> rhs)
+       UInt4::UInt4(RValue<Float4> cast) : XYZW(this)
        {
-               return lhs = lhs + rhs;
-       }
+               // Note: createFPToUI is broken, must perform conversion using createFPtoSI
+               // Value *xyzw = Nucleus::createFPToUI(cast.value, UInt4::getType());
 
-       RValue<Float> operator-=(Float &lhs, RValue<Float> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
+               // Smallest positive value representable in UInt, but not in Int
+               const unsigned int ustart = 0x80000000u;
+               const float ustartf = float(ustart);
 
-       RValue<Float> operator*=(Float &lhs, RValue<Float> rhs)
-       {
-               return lhs = lhs * rhs;
+               // Check if the value can be represented as an Int
+               Int4 uiValue = CmpNLT(cast, Float4(ustartf));
+               // If the value is too large, subtract ustart and re-add it after conversion.
+               uiValue = (uiValue & As<Int4>(As<UInt4>(Int4(cast - Float4(ustartf))) + UInt4(ustart))) |
+               // Otherwise, just convert normally
+                         (~uiValue & Int4(cast));
+               // If the value is negative, store 0, otherwise store the result of the conversion
+               storeValue((~(As<Int4>(cast) >> 31) & uiValue).value);
        }
 
-       RValue<Float> operator/=(Float &lhs, RValue<Float> rhs)
+       RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs)
        {
-               return lhs = lhs / rhs;
+#if defined(__i386__) || defined(__x86_64__)
+               return As<UInt4>(x86::pslld(As<Int4>(lhs), rhs));
+#else
+               return As<UInt4>(V(lowerVectorShl(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Float> operator+(RValue<Float> val)
+       RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs)
        {
-               return val;
+#if defined(__i386__) || defined(__x86_64__)
+               return x86::psrld(lhs, rhs);
+#else
+               return As<UInt4>(V(lowerVectorLShr(V(lhs.value), rhs)));
+#endif
        }
 
-       RValue<Float> operator-(RValue<Float> val)
+       RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Float>(Nucleus::createFNeg(val.value));
+               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
+               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
+               // return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpEQ(x.value, y.value), Int4::getType()));
+               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType())) ^ UInt4(0xFFFFFFFF);
        }
 
-       RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpOLT(lhs.value, rhs.value));
+               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpULT(x.value, y.value), Int4::getType()));
        }
 
-       RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpOLE(lhs.value, rhs.value));
+               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
+               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
+               // return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpULE(x.value, y.value), Int4::getType()));
+               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpUGT(x.value, y.value), Int4::getType())) ^ UInt4(0xFFFFFFFF);
        }
 
-       RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpOGT(lhs.value, rhs.value));
+               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpNE(x.value, y.value), Int4::getType()));
        }
 
-       RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpOGE(lhs.value, rhs.value));
+               // FIXME: An LLVM bug causes SExt(ICmpCC()) to produce 0 or 1 instead of 0 or ~0
+               //        Restore the following line when LLVM is updated to a version where this issue is fixed.
+               // return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpUGE(x.value, y.value), Int4::getType()));
+               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpULT(x.value, y.value), Int4::getType())) ^ UInt4(0xFFFFFFFF);
        }
 
-       RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpONE(lhs.value, rhs.value));
+               return RValue<UInt4>(Nucleus::createSExt(Nucleus::createICmpUGT(x.value, y.value), Int4::getType()));
        }
 
-       RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpOEQ(lhs.value, rhs.value));
+#if defined(__i386__) || defined(__x86_64__)
+               if(CPUID::supportsSSE4_1())
+               {
+                       return x86::pmaxud(x, y);
+               }
+               else
+#endif
+               {
+                       RValue<UInt4> greater = CmpNLE(x, y);
+                       return (x & greater) | (y & ~greater);
+               }
        }
 
-       RValue<Float> Abs(RValue<Float> x)
+       RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return IfThenElse(x > 0.0f, x, -x);
+#if defined(__i386__) || defined(__x86_64__)
+               if(CPUID::supportsSSE4_1())
+               {
+                       return x86::pminud(x, y);
+               }
+               else
+#endif
+               {
+                       RValue<UInt4> less = CmpLT(x, y);
+                       return (x & less) | (y & ~less);
+               }
        }
 
-       RValue<Float> Max(RValue<Float> x, RValue<Float> y)
+       Type *UInt4::getType()
        {
-               return IfThenElse(x > y, x, y);
+               return T(llvm::VectorType::get(T(UInt::getType()), 4));
        }
 
-       RValue<Float> Min(RValue<Float> x, RValue<Float> y)
+       Type *Half::getType()
        {
-               return IfThenElse(x < y, x, y);
+               return T(llvm::Type::getInt16Ty(*::context));
        }
 
        RValue<Float> Rcp_pp(RValue<Float> x, bool exactAtPow2)
@@ -6471,106 +2785,11 @@ namespace rr
                return T(llvm::Type::getFloatTy(*::context));
        }
 
-       Float2::Float2(RValue<Float4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
        Type *Float2::getType()
        {
                return T(Type_v2f32);
        }
 
-       Float4::Float4(RValue<Byte4> cast) : XYZW(this)
-       {
-               Value *a = Int4(cast).loadValue();
-               Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Float4::Float4(RValue<SByte4> cast) : XYZW(this)
-       {
-               Value *a = Int4(cast).loadValue();
-               Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Float4::Float4(RValue<Short4> cast) : XYZW(this)
-       {
-               Int4 c(cast);
-               storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
-       }
-
-       Float4::Float4(RValue<UShort4> cast) : XYZW(this)
-       {
-               Int4 c(cast);
-               storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
-       }
-
-       Float4::Float4(RValue<Int4> cast) : XYZW(this)
-       {
-               Value *xyzw = Nucleus::createSIToFP(cast.value, Float4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Float4::Float4(RValue<UInt4> cast) : XYZW(this)
-       {
-               RValue<Float4> result = Float4(Int4(cast & UInt4(0x7FFFFFFF))) +
-                                       As<Float4>((As<Int4>(cast) >> 31) & As<Int4>(Float4(0x80000000u)));
-
-               storeValue(result.value);
-       }
-
-       Float4::Float4() : XYZW(this)
-       {
-       }
-
-       Float4::Float4(float xyzw) : XYZW(this)
-       {
-               constant(xyzw, xyzw, xyzw, xyzw);
-       }
-
-       Float4::Float4(float x, float yzw) : XYZW(this)
-       {
-               constant(x, yzw, yzw, yzw);
-       }
-
-       Float4::Float4(float x, float y, float zw) : XYZW(this)
-       {
-               constant(x, y, zw, zw);
-       }
-
-       Float4::Float4(float x, float y, float z, float w) : XYZW(this)
-       {
-               constant(x, y, z, w);
-       }
-
-       void Float4::constant(float x, float y, float z, float w)
-       {
-               double constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Float4::Float4(RValue<Float4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       Float4::Float4(const Float4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Float4::Float4(const Reference<Float4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
        Float4::Float4(RValue<Float> rhs) : XYZW(this)
        {
                Value *vector = loadValue();
@@ -6582,128 +2801,6 @@ namespace rr
                storeValue(replicate);
        }
 
-       Float4::Float4(const Float &rhs) : XYZW(this)
-       {
-               *this = RValue<Float>(rhs.loadValue());
-       }
-
-       Float4::Float4(const Reference<Float> &rhs) : XYZW(this)
-       {
-               *this = RValue<Float>(rhs.loadValue());
-       }
-
-       RValue<Float4> Float4::operator=(float x)
-       {
-               return *this = Float4(x, x, x, x);
-       }
-
-       RValue<Float4> Float4::operator=(RValue<Float4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Float4> Float4::operator=(const Float4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Float4>(value);
-       }
-
-       RValue<Float4> Float4::operator=(const Reference<Float4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Float4>(value);
-       }
-
-       RValue<Float4> Float4::operator=(RValue<Float> rhs)
-       {
-               return *this = Float4(rhs);
-       }
-
-       RValue<Float4> Float4::operator=(const Float &rhs)
-       {
-               return *this = Float4(rhs);
-       }
-
-       RValue<Float4> Float4::operator=(const Reference<Float> &rhs)
-       {
-               return *this = Float4(rhs);
-       }
-
-       RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFSub(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFMul(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFDiv(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFRem(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<Float4> operator+(RValue<Float4> val)
-       {
-               return val;
-       }
-
-       RValue<Float4> operator-(RValue<Float4> val)
-       {
-               return RValue<Float4>(Nucleus::createFNeg(val.value));
-       }
-
-       RValue<Float4> Abs(RValue<Float4> x)
-       {
-               Value *vector = Nucleus::createBitCast(x.value, Int4::getType());
-               int64_t constantVector[4] = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
-               Value *result = Nucleus::createAnd(vector, Nucleus::createConstantVector(constantVector, Int4::getType()));
-
-               return As<Float4>(result);
-       }
-
        RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y)
        {
 #if defined(__i386__) || defined(__x86_64__)
@@ -6755,55 +2852,6 @@ namespace rr
 #endif
        }
 
-       RValue<Float4> Insert(RValue<Float4> x, RValue<Float> element, int i)
-       {
-               return RValue<Float4>(Nucleus::createInsertElement(x.value, element.value, i));
-       }
-
-       RValue<Float> Extract(RValue<Float4> x, int i)
-       {
-               return RValue<Float>(Nucleus::createExtractElement(x.value, Float::getType(), i));
-       }
-
-       RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select)
-       {
-               return RValue<Float4>(createSwizzle4(x.value, select));
-       }
-
-       RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm)
-       {
-               int shuffle[4] =
-               {
-                       ((imm >> 0) & 0x03) + 0,
-                       ((imm >> 2) & 0x03) + 0,
-                       ((imm >> 4) & 0x03) + 4,
-                       ((imm >> 6) & 0x03) + 4,
-               };
-
-               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y)
-       {
-               int shuffle[4] = {0, 4, 1, 5};
-               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y)
-       {
-               int shuffle[4] = {2, 6, 3, 7};
-               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select)
-       {
-               Value *vector = lhs.loadValue();
-               Value *result = createMask4(vector, rhs.value, select);
-               lhs.storeValue(result);
-
-               return RValue<Float4>(result);
-       }
-
        RValue<Int> SignMask(RValue<Float4> x)
        {
 #if defined(__i386__) || defined(__x86_64__)
@@ -6879,16 +2927,6 @@ namespace rr
                return RValue<Int4>(Nucleus::createSExt(Nucleus::createFCmpUGT(x.value, y.value), Int4::getType()));
        }
 
-       RValue<Int4> IsInf(RValue<Float4> x)
-       {
-               return CmpEQ(As<Int4>(x) & Int4(0x7FFFFFFF), Int4(0x7F800000));
-       }
-
-       RValue<Int4> IsNan(RValue<Float4> x)
-       {
-               return ~CmpEQ(x, x);
-       }
-
        RValue<Float4> Round(RValue<Float4> x)
        {
 #if defined(__i386__) || defined(__x86_64__)
@@ -6980,86 +3018,6 @@ namespace rr
                return T(llvm::VectorType::get(T(Float::getType()), 4));
        }
 
-       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset)
-       {
-               return lhs + RValue<Int>(Nucleus::createConstantInt(offset));
-       }
-
-       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
-       {
-               return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, false));
-       }
-
-       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
-       {
-               return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, true));
-       }
-
-       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset)
-       {
-               return lhs = lhs + offset;
-       }
-
-       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset)
-       {
-               return lhs = lhs + offset;
-       }
-
-       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset)
-       {
-               return lhs = lhs + offset;
-       }
-
-       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset)
-       {
-               return lhs + -offset;
-       }
-
-       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
-       {
-               return lhs + -offset;
-       }
-
-       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
-       {
-               return lhs + -offset;
-       }
-
-       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset)
-       {
-               return lhs = lhs - offset;
-       }
-
-       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset)
-       {
-               return lhs = lhs - offset;
-       }
-
-       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset)
-       {
-               return lhs = lhs - offset;
-       }
-
-       void Return()
-       {
-               Nucleus::createRetVoid();
-               Nucleus::setInsertBlock(Nucleus::createBasicBlock());
-               Nucleus::createUnreachable();
-       }
-
-       void Return(RValue<Int> ret)
-       {
-               Nucleus::createRet(ret.value);
-               Nucleus::setInsertBlock(Nucleus::createBasicBlock());
-               Nucleus::createUnreachable();
-       }
-
-       void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
-       {
-               Nucleus::createCondBr(cmp.value, bodyBB, endBB);
-               Nucleus::setInsertBlock(bodyBB);
-       }
-
        RValue<Long> Ticks()
        {
                llvm::Function *rdtsc = llvm::Intrinsic::getDeclaration(::module, llvm::Intrinsic::readcyclecounter);
diff --git a/src/Reactor/Reactor.cpp b/src/Reactor/Reactor.cpp
new file mode 100644 (file)
index 0000000..81492db
--- /dev/null
@@ -0,0 +1,4066 @@
+// Copyright 2019 The SwiftShader Authors. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//    http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "Reactor.hpp"
+
+namespace rr
+{
+       static Value *createSwizzle4(Value *val, unsigned char select)
+       {
+               int swizzle[4] =
+               {
+                       (select >> 0) & 0x03,
+                       (select >> 2) & 0x03,
+                       (select >> 4) & 0x03,
+                       (select >> 6) & 0x03,
+               };
+
+               return Nucleus::createShuffleVector(val, val, swizzle);
+       }
+
+       static Value *createMask4(Value *lhs, Value *rhs, unsigned char select)
+       {
+               bool mask[4] = {false, false, false, false};
+
+               mask[(select >> 0) & 0x03] = true;
+               mask[(select >> 2) & 0x03] = true;
+               mask[(select >> 4) & 0x03] = true;
+               mask[(select >> 6) & 0x03] = true;
+
+               int swizzle[4] =
+               {
+                       mask[0] ? 4 : 0,
+                       mask[1] ? 5 : 1,
+                       mask[2] ? 6 : 2,
+                       mask[3] ? 7 : 3,
+               };
+
+               return Nucleus::createShuffleVector(lhs, rhs, swizzle);
+       }
+
+       Bool::Bool(Argument<Bool> argument)
+       {
+               storeValue(argument.value);
+       }
+
+       Bool::Bool(bool x)
+       {
+               storeValue(Nucleus::createConstantBool(x));
+       }
+
+       Bool::Bool(RValue<Bool> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Bool::Bool(const Bool &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Bool::Bool(const Reference<Bool> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<Bool> Bool::operator=(RValue<Bool> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Bool> Bool::operator=(const Bool &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Bool>(value);
+       }
+
+       RValue<Bool> Bool::operator=(const Reference<Bool> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Bool>(value);
+       }
+
+       RValue<Bool> operator!(RValue<Bool> val)
+       {
+               return RValue<Bool>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs)
+       {
+               return RValue<Bool>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs)
+       {
+               return RValue<Bool>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       Byte::Byte(Argument<Byte> argument)
+       {
+               storeValue(argument.value);
+       }
+
+       Byte::Byte(RValue<Int> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
+
+               storeValue(integer);
+       }
+
+       Byte::Byte(RValue<UInt> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
+
+               storeValue(integer);
+       }
+
+       Byte::Byte(RValue<UShort> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
+
+               storeValue(integer);
+       }
+
+       Byte::Byte(int x)
+       {
+               storeValue(Nucleus::createConstantByte((unsigned char)x));
+       }
+
+       Byte::Byte(unsigned char x)
+       {
+               storeValue(Nucleus::createConstantByte(x));
+       }
+
+       Byte::Byte(RValue<Byte> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Byte::Byte(const Byte &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Byte::Byte(const Reference<Byte> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<Byte> Byte::operator=(RValue<Byte> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Byte> Byte::operator=(const Byte &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Byte>(value);
+       }
+
+       RValue<Byte> Byte::operator=(const Reference<Byte> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Byte>(value);
+       }
+
+       RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createUDiv(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createURem(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Byte>(Nucleus::createLShr(lhs.value, rhs.value));
+       }
+
+       RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs % rhs;
+       }
+
+       RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<Byte> operator+(RValue<Byte> val)
+       {
+               return val;
+       }
+
+       RValue<Byte> operator-(RValue<Byte> val)
+       {
+               return RValue<Byte>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<Byte> operator~(RValue<Byte> val)
+       {
+               return RValue<Byte>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Byte> operator++(Byte &val, int)   // Post-increment
+       {
+               RValue<Byte> res = val;
+
+               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantByte((unsigned char)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const Byte &operator++(Byte &val)   // Pre-increment
+       {
+               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<Byte> operator--(Byte &val, int)   // Post-decrement
+       {
+               RValue<Byte> res = val;
+
+               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantByte((unsigned char)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const Byte &operator--(Byte &val)   // Pre-decrement
+       {
+               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+       }
+
+       SByte::SByte(Argument<SByte> argument)
+       {
+               storeValue(argument.value);
+       }
+
+       SByte::SByte(RValue<Int> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
+
+               storeValue(integer);
+       }
+
+       SByte::SByte(RValue<Short> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
+
+               storeValue(integer);
+       }
+
+       SByte::SByte(signed char x)
+       {
+               storeValue(Nucleus::createConstantByte(x));
+       }
+
+       SByte::SByte(RValue<SByte> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       SByte::SByte(const SByte &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       SByte::SByte(const Reference<SByte> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<SByte> SByte::operator=(RValue<SByte> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<SByte> SByte::operator=(const SByte &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<SByte>(value);
+       }
+
+       RValue<SByte> SByte::operator=(const Reference<SByte> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<SByte>(value);
+       }
+
+       RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createSDiv(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createSRem(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<SByte>(Nucleus::createAShr(lhs.value, rhs.value));
+       }
+
+       RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs % rhs;
+       }
+
+       RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<SByte> operator+(RValue<SByte> val)
+       {
+               return val;
+       }
+
+       RValue<SByte> operator-(RValue<SByte> val)
+       {
+               return RValue<SByte>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<SByte> operator~(RValue<SByte> val)
+       {
+               return RValue<SByte>(Nucleus::createNot(val.value));
+       }
+
+       RValue<SByte> operator++(SByte &val, int)   // Post-increment
+       {
+               RValue<SByte> res = val;
+
+               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantByte((signed char)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const SByte &operator++(SByte &val)   // Pre-increment
+       {
+               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((signed char)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<SByte> operator--(SByte &val, int)   // Post-decrement
+       {
+               RValue<SByte> res = val;
+
+               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantByte((signed char)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const SByte &operator--(SByte &val)   // Pre-decrement
+       {
+               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((signed char)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+       }
+
+       Short::Short(Argument<Short> argument)
+       {
+               storeValue(argument.value);
+       }
+
+       Short::Short(RValue<Int> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, Short::getType());
+
+               storeValue(integer);
+       }
+
+       Short::Short(short x)
+       {
+               storeValue(Nucleus::createConstantShort(x));
+       }
+
+       Short::Short(RValue<Short> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Short::Short(const Short &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Short::Short(const Reference<Short> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<Short> Short::operator=(RValue<Short> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Short> Short::operator=(const Short &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Short>(value);
+       }
+
+       RValue<Short> Short::operator=(const Reference<Short> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Short>(value);
+       }
+
+       RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createSDiv(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createSRem(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Short>(Nucleus::createAShr(lhs.value, rhs.value));
+       }
+
+       RValue<Short> operator+=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Short> operator-=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Short> operator*=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<Short> operator/=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<Short> operator%=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs % rhs;
+       }
+
+       RValue<Short> operator&=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<Short> operator|=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<Short> operator^=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<Short> operator+(RValue<Short> val)
+       {
+               return val;
+       }
+
+       RValue<Short> operator-(RValue<Short> val)
+       {
+               return RValue<Short>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<Short> operator~(RValue<Short> val)
+       {
+               return RValue<Short>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Short> operator++(Short &val, int)   // Post-increment
+       {
+               RValue<Short> res = val;
+
+               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantShort((short)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const Short &operator++(Short &val)   // Pre-increment
+       {
+               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((short)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<Short> operator--(Short &val, int)   // Post-decrement
+       {
+               RValue<Short> res = val;
+
+               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantShort((short)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const Short &operator--(Short &val)   // Pre-decrement
+       {
+               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((short)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+       }
+
+       UShort::UShort(Argument<UShort> argument)
+       {
+               storeValue(argument.value);
+       }
+
+       UShort::UShort(RValue<UInt> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
+
+               storeValue(integer);
+       }
+
+       UShort::UShort(RValue<Int> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
+
+               storeValue(integer);
+       }
+
+       UShort::UShort(unsigned short x)
+       {
+               storeValue(Nucleus::createConstantShort(x));
+       }
+
+       UShort::UShort(RValue<UShort> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       UShort::UShort(const UShort &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UShort::UShort(const Reference<UShort> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<UShort> UShort::operator=(RValue<UShort> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<UShort> UShort::operator=(const UShort &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort>(value);
+       }
+
+       RValue<UShort> UShort::operator=(const Reference<UShort> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort>(value);
+       }
+
+       RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createUDiv(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createURem(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<UShort>(Nucleus::createLShr(lhs.value, rhs.value));
+       }
+
+       RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs % rhs;
+       }
+
+       RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<UShort> operator+(RValue<UShort> val)
+       {
+               return val;
+       }
+
+       RValue<UShort> operator-(RValue<UShort> val)
+       {
+               return RValue<UShort>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<UShort> operator~(RValue<UShort> val)
+       {
+               return RValue<UShort>(Nucleus::createNot(val.value));
+       }
+
+       RValue<UShort> operator++(UShort &val, int)   // Post-increment
+       {
+               RValue<UShort> res = val;
+
+               Value *inc = Nucleus::createAdd(res.value, Nucleus::createConstantShort((unsigned short)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const UShort &operator++(UShort &val)   // Pre-increment
+       {
+               Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<UShort> operator--(UShort &val, int)   // Post-decrement
+       {
+               RValue<UShort> res = val;
+
+               Value *inc = Nucleus::createSub(res.value, Nucleus::createConstantShort((unsigned short)1));
+               val.storeValue(inc);
+
+               return res;
+       }
+
+       const UShort &operator--(UShort &val)   // Pre-decrement
+       {
+               Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
+               val.storeValue(inc);
+
+               return val;
+       }
+
+       RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+       }
+
+       Byte4::Byte4(RValue<Byte8> cast)
+       {
+               storeValue(Nucleus::createBitCast(cast.value, getType()));
+       }
+
+       Byte4::Byte4(const Reference<Byte4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Byte8::Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
+       {
+               int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Byte8::Byte8(RValue<Byte8> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Byte8::Byte8(const Byte8 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Byte8::Byte8(const Reference<Byte8> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Byte8> Byte8::operator=(const Byte8 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Byte8>(value);
+       }
+
+       RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Byte8>(value);
+       }
+
+       RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs)
+       {
+               return RValue<Byte8>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs)
+       {
+               return RValue<Byte8>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+//     RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs)
+//     {
+//             return RValue<Byte8>(Nucleus::createMul(lhs.value, rhs.value));
+//     }
+
+//     RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs)
+//     {
+//             return RValue<Byte8>(Nucleus::createUDiv(lhs.value, rhs.value));
+//     }
+
+//     RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs)
+//     {
+//             return RValue<Byte8>(Nucleus::createURem(lhs.value, rhs.value));
+//     }
+
+       RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs)
+       {
+               return RValue<Byte8>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs)
+       {
+               return RValue<Byte8>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs)
+       {
+               return RValue<Byte8>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+//     RValue<Byte8> operator<<(RValue<Byte8> lhs, unsigned char rhs)
+//     {
+//             return RValue<Byte8>(Nucleus::createShl(lhs.value, rhs.value));
+//     }
+
+//     RValue<Byte8> operator>>(RValue<Byte8> lhs, unsigned char rhs)
+//     {
+//             return RValue<Byte8>(Nucleus::createLShr(lhs.value, rhs.value));
+//     }
+
+       RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+//     RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs)
+//     {
+//             return lhs = lhs * rhs;
+//     }
+
+//     RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs)
+//     {
+//             return lhs = lhs / rhs;
+//     }
+
+//     RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs)
+//     {
+//             return lhs = lhs % rhs;
+//     }
+
+       RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+//     RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs)
+//     {
+//             return lhs = lhs << rhs;
+//     }
+
+//     RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs)
+//     {
+//             return lhs = lhs >> rhs;
+//     }
+
+//     RValue<Byte8> operator+(RValue<Byte8> val)
+//     {
+//             return val;
+//     }
+
+//     RValue<Byte8> operator-(RValue<Byte8> val)
+//     {
+//             return RValue<Byte8>(Nucleus::createNeg(val.value));
+//     }
+
+       RValue<Byte8> operator~(RValue<Byte8> val)
+       {
+               return RValue<Byte8>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Short4> Unpack(RValue<Byte4> x)
+       {
+               int shuffle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};   // Real type is v16i8
+               return As<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
+       }
+
+       RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y)
+       {
+               return UnpackLow(As<Byte8>(x), As<Byte8>(y));
+       }
+
+       RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y)
+       {
+               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
+               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+       }
+
+       RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y)
+       {
+               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
+               auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+               return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
+       }
+
+       SByte8::SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
+       {
+               int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
+               Value *vector = Nucleus::createConstantVector(constantVector, getType());
+
+               storeValue(Nucleus::createBitCast(vector, getType()));
+       }
+
+       SByte8::SByte8(RValue<SByte8> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       SByte8::SByte8(const SByte8 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       SByte8::SByte8(const Reference<SByte8> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<SByte8> SByte8::operator=(const SByte8 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<SByte8>(value);
+       }
+
+       RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<SByte8>(value);
+       }
+
+       RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs)
+       {
+               return RValue<SByte8>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs)
+       {
+               return RValue<SByte8>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+//     RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs)
+//     {
+//             return RValue<SByte8>(Nucleus::createMul(lhs.value, rhs.value));
+//     }
+
+//     RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs)
+//     {
+//             return RValue<SByte8>(Nucleus::createSDiv(lhs.value, rhs.value));
+//     }
+
+//     RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs)
+//     {
+//             return RValue<SByte8>(Nucleus::createSRem(lhs.value, rhs.value));
+//     }
+
+       RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs)
+       {
+               return RValue<SByte8>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs)
+       {
+               return RValue<SByte8>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs)
+       {
+               return RValue<SByte8>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+//     RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs)
+//     {
+//             return RValue<SByte8>(Nucleus::createShl(lhs.value, rhs.value));
+//     }
+
+//     RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
+//     {
+//             return RValue<SByte8>(Nucleus::createAShr(lhs.value, rhs.value));
+//     }
+
+       RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+//     RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs)
+//     {
+//             return lhs = lhs * rhs;
+//     }
+
+//     RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs)
+//     {
+//             return lhs = lhs / rhs;
+//     }
+
+//     RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs)
+//     {
+//             return lhs = lhs % rhs;
+//     }
+
+       RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+//     RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs)
+//     {
+//             return lhs = lhs << rhs;
+//     }
+
+//     RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs)
+//     {
+//             return lhs = lhs >> rhs;
+//     }
+
+//     RValue<SByte8> operator+(RValue<SByte8> val)
+//     {
+//             return val;
+//     }
+
+//     RValue<SByte8> operator-(RValue<SByte8> val)
+//     {
+//             return RValue<SByte8>(Nucleus::createNeg(val.value));
+//     }
+
+       RValue<SByte8> operator~(RValue<SByte8> val)
+       {
+               return RValue<SByte8>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y)
+       {
+               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
+               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+       }
+
+       RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y)
+       {
+               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
+               auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+               return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
+       }
+
+       Byte16::Byte16(RValue<Byte16> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Byte16::Byte16(const Byte16 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Byte16::Byte16(const Reference<Byte16> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Byte16> Byte16::operator=(const Byte16 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Byte16>(value);
+       }
+
+       RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Byte16>(value);
+       }
+
+       Short2::Short2(RValue<Short4> cast)
+       {
+               storeValue(Nucleus::createBitCast(cast.value, getType()));
+       }
+
+       UShort2::UShort2(RValue<UShort4> cast)
+       {
+               storeValue(Nucleus::createBitCast(cast.value, getType()));
+       }
+
+       Short4::Short4(RValue<Int> cast)
+       {
+               Value *vector = loadValue();
+               Value *element = Nucleus::createTrunc(cast.value, Short::getType());
+               Value *insert = Nucleus::createInsertElement(vector, element, 0);
+               Value *swizzle = Swizzle(RValue<Short4>(insert), 0x00).value;
+
+               storeValue(swizzle);
+       }
+
+//     Short4::Short4(RValue<Float> cast)
+//     {
+//     }
+
+       Short4::Short4(short xyzw)
+       {
+               int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Short4::Short4(short x, short y, short z, short w)
+       {
+               int64_t constantVector[4] = {x, y, z, w};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Short4::Short4(RValue<Short4> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Short4::Short4(const Short4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Short4::Short4(const Reference<Short4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Short4::Short4(RValue<UShort4> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Short4::Short4(const UShort4 &rhs)
+       {
+               storeValue(rhs.loadValue());
+       }
+
+       Short4::Short4(const Reference<UShort4> &rhs)
+       {
+               storeValue(rhs.loadValue());
+       }
+
+       RValue<Short4> Short4::operator=(RValue<Short4> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Short4> Short4::operator=(const Short4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Short4>(value);
+       }
+
+       RValue<Short4> Short4::operator=(const Reference<Short4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Short4>(value);
+       }
+
+       RValue<Short4> Short4::operator=(RValue<UShort4> rhs)
+       {
+               storeValue(rhs.value);
+
+               return RValue<Short4>(rhs);
+       }
+
+       RValue<Short4> Short4::operator=(const UShort4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Short4>(value);
+       }
+
+       RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Short4>(value);
+       }
+
+       RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs)
+       {
+               return RValue<Short4>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs)
+       {
+               return RValue<Short4>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs)
+       {
+               return RValue<Short4>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+//     RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs)
+//     {
+//             return RValue<Short4>(Nucleus::createSDiv(lhs.value, rhs.value));
+//     }
+
+//     RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs)
+//     {
+//             return RValue<Short4>(Nucleus::createSRem(lhs.value, rhs.value));
+//     }
+
+       RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs)
+       {
+               return RValue<Short4>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs)
+       {
+               return RValue<Short4>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs)
+       {
+               return RValue<Short4>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+//     RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs)
+//     {
+//             return lhs = lhs / rhs;
+//     }
+
+//     RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs)
+//     {
+//             return lhs = lhs % rhs;
+//     }
+
+       RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+//     RValue<Short4> operator+(RValue<Short4> val)
+//     {
+//             return val;
+//     }
+
+       RValue<Short4> operator-(RValue<Short4> val)
+       {
+               return RValue<Short4>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<Short4> operator~(RValue<Short4> val)
+       {
+               return RValue<Short4>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Short4> RoundShort4(RValue<Float4> cast)
+       {
+               RValue<Int4> int4 = RoundInt(cast);
+               return As<Short4>(PackSigned(int4, int4));
+       }
+
+       RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y)
+       {
+               int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
+               return As<Int2>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+       }
+
+       RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y)
+       {
+               int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
+               auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+               return As<Int2>(Swizzle(As<Int4>(lowHigh), 0xEE));
+       }
+
+       RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select)
+       {
+               // Real type is v8i16
+               int shuffle[8] =
+               {
+                       (select >> 0) & 0x03,
+                       (select >> 2) & 0x03,
+                       (select >> 4) & 0x03,
+                       (select >> 6) & 0x03,
+                       (select >> 0) & 0x03,
+                       (select >> 2) & 0x03,
+                       (select >> 4) & 0x03,
+                       (select >> 6) & 0x03,
+               };
+
+               return As<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
+       }
+
+       RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i)
+       {
+               return RValue<Short4>(Nucleus::createInsertElement(val.value, element.value, i));
+       }
+
+       RValue<Short> Extract(RValue<Short4> val, int i)
+       {
+               return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
+       }
+
+       UShort4::UShort4(RValue<Int4> cast)
+       {
+               *this = Short4(cast);
+       }
+
+       UShort4::UShort4(unsigned short xyzw)
+       {
+               int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       UShort4::UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w)
+       {
+               int64_t constantVector[4] = {x, y, z, w};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       UShort4::UShort4(RValue<UShort4> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       UShort4::UShort4(const UShort4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UShort4::UShort4(const Reference<UShort4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UShort4::UShort4(RValue<Short4> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       UShort4::UShort4(const Short4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UShort4::UShort4(const Reference<Short4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<UShort4> UShort4::operator=(const UShort4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort4>(value);
+       }
+
+       RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort4>(value);
+       }
+
+       RValue<UShort4> UShort4::operator=(RValue<Short4> rhs)
+       {
+               storeValue(rhs.value);
+
+               return RValue<UShort4>(rhs);
+       }
+
+       RValue<UShort4> UShort4::operator=(const Short4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort4>(value);
+       }
+
+       RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort4>(value);
+       }
+
+       RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs)
+       {
+               return RValue<UShort4>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs)
+       {
+               return RValue<UShort4>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs)
+       {
+               return RValue<UShort4>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs)
+       {
+               return RValue<UShort4>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs)
+       {
+               return RValue<UShort4>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs)
+       {
+               return RValue<UShort4>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<UShort4> operator~(RValue<UShort4> val)
+       {
+               return RValue<UShort4>(Nucleus::createNot(val.value));
+       }
+
+       Short8::Short8(short c)
+       {
+               int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
+       {
+               int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Short8::Short8(RValue<Short8> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Short8::Short8(const Reference<Short8> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Short8::Short8(RValue<Short4> lo, RValue<Short4> hi)
+       {
+               int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
+               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
+
+               storeValue(packed);
+       }
+
+       RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs)
+       {
+               return RValue<Short8>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs)
+       {
+               return RValue<Short8>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> Abs(RValue<Int4> x)
+       {
+               // TODO: Optimize.
+               auto negative = x >> 31;
+               return (x ^ negative) - negative;
+       }
+
+       UShort8::UShort8(unsigned short c)
+       {
+               int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
+       {
+               int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       UShort8::UShort8(RValue<UShort8> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       UShort8::UShort8(const Reference<UShort8> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UShort8::UShort8(RValue<UShort4> lo, RValue<UShort4> hi)
+       {
+               int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
+               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
+
+               storeValue(packed);
+       }
+
+       RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<UShort8> UShort8::operator=(const UShort8 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort8>(value);
+       }
+
+       RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UShort8>(value);
+       }
+
+       RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs)
+       {
+               return RValue<UShort8>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs)
+       {
+               return RValue<UShort8>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs)
+       {
+               return RValue<UShort8>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<UShort8> operator~(RValue<UShort8> val)
+       {
+               return RValue<UShort8>(Nucleus::createNot(val.value));
+       }
+
+       Int::Int(Argument<Int> argument)
+       {
+               storeValue(argument.value);
+       }
+
+       Int::Int(RValue<Byte> cast)
+       {
+               Value *integer = Nucleus::createZExt(cast.value, Int::getType());
+
+               storeValue(integer);
+       }
+
+       Int::Int(RValue<SByte> cast)
+       {
+               Value *integer = Nucleus::createSExt(cast.value, Int::getType());
+
+               storeValue(integer);
+       }
+
+       Int::Int(RValue<Short> cast)
+       {
+               Value *integer = Nucleus::createSExt(cast.value, Int::getType());
+
+               storeValue(integer);
+       }
+
+       Int::Int(RValue<UShort> cast)
+       {
+               Value *integer = Nucleus::createZExt(cast.value, Int::getType());
+
+               storeValue(integer);
+       }
+
+       Int::Int(RValue<Int2> cast)
+       {
+               *this = Extract(cast, 0);
+       }
+
+       Int::Int(RValue<Long> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, Int::getType());
+
+               storeValue(integer);
+       }
+
+       Int::Int(RValue<Float> cast)
+       {
+               Value *integer = Nucleus::createFPToSI(cast.value, Int::getType());
+
+               storeValue(integer);
+       }
+
+       Int::Int(int x)
+       {
+               storeValue(Nucleus::createConstantInt(x));
+       }
+
+       Int::Int(RValue<Int> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Int::Int(RValue<UInt> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Int::Int(const Int &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int::Int(const Reference<Int> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int::Int(const UInt &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int::Int(const Reference<UInt> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<Int> Int::operator=(int rhs)
+       {
+               return RValue<Int>(storeValue(Nucleus::createConstantInt(rhs)));
+       }
+
+       RValue<Int> Int::operator=(RValue<Int> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Int> Int::operator=(RValue<UInt> rhs)
+       {
+               storeValue(rhs.value);
+
+               return RValue<Int>(rhs);
+       }
+
+       RValue<Int> Int::operator=(const Int &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int>(value);
+       }
+
+       RValue<Int> Int::operator=(const Reference<Int> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int>(value);
+       }
+
+       RValue<Int> Int::operator=(const UInt &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int>(value);
+       }
+
+       RValue<Int> Int::operator=(const Reference<UInt> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int>(value);
+       }
+
+       RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createSDiv(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createSRem(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Int>(Nucleus::createAShr(lhs.value, rhs.value));
+       }
+
+       RValue<Int> operator+=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Int> operator-=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Int> operator*=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<Int> operator/=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<Int> operator%=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs % rhs;
+       }
+
+       RValue<Int> operator&=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<Int> operator|=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<Int> operator^=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<Int> operator+(RValue<Int> val)
+       {
+               return val;
+       }
+
+       RValue<Int> operator-(RValue<Int> val)
+       {
+               return RValue<Int>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<Int> operator~(RValue<Int> val)
+       {
+               return RValue<Int>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+       }
+
+       RValue<Int> Max(RValue<Int> x, RValue<Int> y)
+       {
+               return IfThenElse(x > y, x, y);
+       }
+
+       RValue<Int> Min(RValue<Int> x, RValue<Int> y)
+       {
+               return IfThenElse(x < y, x, y);
+       }
+
+       RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max)
+       {
+               return Min(Max(x, min), max);
+       }
+
+       Long::Long(RValue<Int> cast)
+       {
+               Value *integer = Nucleus::createSExt(cast.value, Long::getType());
+
+               storeValue(integer);
+       }
+
+       Long::Long(RValue<UInt> cast)
+       {
+               Value *integer = Nucleus::createZExt(cast.value, Long::getType());
+
+               storeValue(integer);
+       }
+
+       Long::Long(RValue<Long> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       RValue<Long> Long::operator=(int64_t rhs)
+       {
+               return RValue<Long>(storeValue(Nucleus::createConstantLong(rhs)));
+       }
+
+       RValue<Long> Long::operator=(RValue<Long> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Long> Long::operator=(const Long &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Long>(value);
+       }
+
+       RValue<Long> Long::operator=(const Reference<Long> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Long>(value);
+       }
+
+       RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs)
+       {
+               return RValue<Long>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs)
+       {
+               return RValue<Long>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs)
+       {
+               return RValue<Long>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs)
+       {
+               return RValue<Long>(Nucleus::createAShr(lhs.value, rhs.value));
+       }
+
+       RValue<Long> operator+=(Long &lhs, RValue<Long> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Long> operator-=(Long &lhs, RValue<Long> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Long> AddAtomic(RValue<Pointer<Long> > x, RValue<Long> y)
+       {
+               return RValue<Long>(Nucleus::createAtomicAdd(x.value, y.value));
+       }
+
+       UInt::UInt(Argument<UInt> argument)
+       {
+               storeValue(argument.value);
+       }
+
+       UInt::UInt(RValue<UShort> cast)
+       {
+               Value *integer = Nucleus::createZExt(cast.value, UInt::getType());
+
+               storeValue(integer);
+       }
+
+       UInt::UInt(RValue<Long> cast)
+       {
+               Value *integer = Nucleus::createTrunc(cast.value, UInt::getType());
+
+               storeValue(integer);
+       }
+
+       UInt::UInt(int x)
+       {
+               storeValue(Nucleus::createConstantInt(x));
+       }
+
+       UInt::UInt(unsigned int x)
+       {
+               storeValue(Nucleus::createConstantInt(x));
+       }
+
+       UInt::UInt(RValue<UInt> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       UInt::UInt(RValue<Int> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       UInt::UInt(const UInt &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt::UInt(const Reference<UInt> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt::UInt(const Int &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt::UInt(const Reference<Int> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<UInt> UInt::operator=(unsigned int rhs)
+       {
+               return RValue<UInt>(storeValue(Nucleus::createConstantInt(rhs)));
+       }
+
+       RValue<UInt> UInt::operator=(RValue<UInt> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<UInt> UInt::operator=(RValue<Int> rhs)
+       {
+               storeValue(rhs.value);
+
+               return RValue<UInt>(rhs);
+       }
+
+       RValue<UInt> UInt::operator=(const UInt &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt>(value);
+       }
+
+       RValue<UInt> UInt::operator=(const Reference<UInt> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt>(value);
+       }
+
+       RValue<UInt> UInt::operator=(const Int &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt>(value);
+       }
+
+       RValue<UInt> UInt::operator=(const Reference<Int> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt>(value);
+       }
+
+       RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createUDiv(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createURem(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<UInt>(Nucleus::createLShr(lhs.value, rhs.value));
+       }
+
+       RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs % rhs;
+       }
+
+       RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<UInt> operator+(RValue<UInt> val)
+       {
+               return val;
+       }
+
+       RValue<UInt> operator-(RValue<UInt> val)
+       {
+               return RValue<UInt>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<UInt> operator~(RValue<UInt> val)
+       {
+               return RValue<UInt>(Nucleus::createNot(val.value));
+       }
+
+       RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y)
+       {
+               return IfThenElse(x > y, x, y);
+       }
+
+       RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y)
+       {
+               return IfThenElse(x < y, x, y);
+       }
+
+       RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max)
+       {
+               return Min(Max(x, min), max);
+       }
+
+       RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs)
+       {
+               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+       }
+
+       Int2::Int2(RValue<Int4> cast)
+       {
+               storeValue(Nucleus::createBitCast(cast.value, getType()));
+       }
+
+       Int2::Int2(int x, int y)
+       {
+               int64_t constantVector[2] = {x, y};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Int2::Int2(RValue<Int2> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Int2::Int2(const Int2 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int2::Int2(const Reference<Int2> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int2::Int2(RValue<Int> lo, RValue<Int> hi)
+       {
+               int shuffle[4] = {0, 4, 1, 5};
+               Value *packed = Nucleus::createShuffleVector(Int4(lo).loadValue(), Int4(hi).loadValue(), shuffle);
+
+               storeValue(Nucleus::createBitCast(packed, Int2::getType()));
+       }
+
+       RValue<Int2> Int2::operator=(RValue<Int2> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Int2> Int2::operator=(const Int2 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int2>(value);
+       }
+
+       RValue<Int2> Int2::operator=(const Reference<Int2> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int2>(value);
+       }
+
+       RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs)
+       {
+               return RValue<Int2>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs)
+       {
+               return RValue<Int2>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+//     RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs)
+//     {
+//             return RValue<Int2>(Nucleus::createMul(lhs.value, rhs.value));
+//     }
+
+//     RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs)
+//     {
+//             return RValue<Int2>(Nucleus::createSDiv(lhs.value, rhs.value));
+//     }
+
+//     RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs)
+//     {
+//             return RValue<Int2>(Nucleus::createSRem(lhs.value, rhs.value));
+//     }
+
+       RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs)
+       {
+               return RValue<Int2>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs)
+       {
+               return RValue<Int2>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs)
+       {
+               return RValue<Int2>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+//     RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs)
+//     {
+//             return lhs = lhs * rhs;
+//     }
+
+//     RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs)
+//     {
+//             return lhs = lhs / rhs;
+//     }
+
+//     RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs)
+//     {
+//             return lhs = lhs % rhs;
+//     }
+
+       RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+//     RValue<Int2> operator+(RValue<Int2> val)
+//     {
+//             return val;
+//     }
+
+//     RValue<Int2> operator-(RValue<Int2> val)
+//     {
+//             return RValue<Int2>(Nucleus::createNeg(val.value));
+//     }
+
+       RValue<Int2> operator~(RValue<Int2> val)
+       {
+               return RValue<Int2>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y)
+       {
+               int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
+               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+       }
+
+       RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
+       {
+               int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
+               auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+               return As<Short4>(Swizzle(lowHigh, 0xEE));
+       }
+
+       RValue<Int> Extract(RValue<Int2> val, int i)
+       {
+               return RValue<Int>(Nucleus::createExtractElement(val.value, Int::getType(), i));
+       }
+
+       RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i)
+       {
+               return RValue<Int2>(Nucleus::createInsertElement(val.value, element.value, i));
+       }
+
+       UInt2::UInt2(unsigned int x, unsigned int y)
+       {
+               int64_t constantVector[2] = {x, y};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       UInt2::UInt2(RValue<UInt2> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       UInt2::UInt2(const UInt2 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt2::UInt2(const Reference<UInt2> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<UInt2> UInt2::operator=(const UInt2 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt2>(value);
+       }
+
+       RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt2>(value);
+       }
+
+       RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs)
+       {
+               return RValue<UInt2>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs)
+       {
+               return RValue<UInt2>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+//     RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs)
+//     {
+//             return RValue<UInt2>(Nucleus::createMul(lhs.value, rhs.value));
+//     }
+
+//     RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs)
+//     {
+//             return RValue<UInt2>(Nucleus::createUDiv(lhs.value, rhs.value));
+//     }
+
+//     RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs)
+//     {
+//             return RValue<UInt2>(Nucleus::createURem(lhs.value, rhs.value));
+//     }
+
+       RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs)
+       {
+               return RValue<UInt2>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs)
+       {
+               return RValue<UInt2>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs)
+       {
+               return RValue<UInt2>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+//     RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs)
+//     {
+//             return lhs = lhs * rhs;
+//     }
+
+//     RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs)
+//     {
+//             return lhs = lhs / rhs;
+//     }
+
+//     RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs)
+//     {
+//             return lhs = lhs % rhs;
+//     }
+
+       RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+//     RValue<UInt2> operator+(RValue<UInt2> val)
+//     {
+//             return val;
+//     }
+
+//     RValue<UInt2> operator-(RValue<UInt2> val)
+//     {
+//             return RValue<UInt2>(Nucleus::createNeg(val.value));
+//     }
+
+       RValue<UInt2> operator~(RValue<UInt2> val)
+       {
+               return RValue<UInt2>(Nucleus::createNot(val.value));
+       }
+
+       Int4::Int4() : XYZW(this)
+       {
+       }
+
+       Int4::Int4(RValue<Float4> cast) : XYZW(this)
+       {
+               Value *xyzw = Nucleus::createFPToSI(cast.value, Int4::getType());
+
+               storeValue(xyzw);
+       }
+
+       Int4::Int4(int xyzw) : XYZW(this)
+       {
+               constant(xyzw, xyzw, xyzw, xyzw);
+       }
+
+       Int4::Int4(int x, int yzw) : XYZW(this)
+       {
+               constant(x, yzw, yzw, yzw);
+       }
+
+       Int4::Int4(int x, int y, int zw) : XYZW(this)
+       {
+               constant(x, y, zw, zw);
+       }
+
+       Int4::Int4(int x, int y, int z, int w) : XYZW(this)
+       {
+               constant(x, y, z, w);
+       }
+
+       void Int4::constant(int x, int y, int z, int w)
+       {
+               int64_t constantVector[4] = {x, y, z, w};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Int4::Int4(RValue<Int4> rhs) : XYZW(this)
+       {
+               storeValue(rhs.value);
+       }
+
+       Int4::Int4(const Int4 &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int4::Int4(const Reference<Int4> &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int4::Int4(RValue<UInt4> rhs) : XYZW(this)
+       {
+               storeValue(rhs.value);
+       }
+
+       Int4::Int4(const UInt4 &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int4::Int4(const Reference<UInt4> &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Int4::Int4(RValue<Int2> lo, RValue<Int2> hi) : XYZW(this)
+       {
+               int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
+               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
+
+               storeValue(packed);
+       }
+
+       Int4::Int4(const Int &rhs) : XYZW(this)
+       {
+               *this = RValue<Int>(rhs.loadValue());
+       }
+
+       Int4::Int4(const Reference<Int> &rhs) : XYZW(this)
+       {
+               *this = RValue<Int>(rhs.loadValue());
+       }
+
+       RValue<Int4> Int4::operator=(RValue<Int4> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Int4> Int4::operator=(const Int4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int4>(value);
+       }
+
+       RValue<Int4> Int4::operator=(const Reference<Int4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Int4>(value);
+       }
+
+       RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createSDiv(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createSRem(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs)
+       {
+               return RValue<Int4>(Nucleus::createAShr(lhs.value, rhs.value));
+       }
+
+       RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+//     RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs)
+//     {
+//             return lhs = lhs / rhs;
+//     }
+
+//     RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs)
+//     {
+//             return lhs = lhs % rhs;
+//     }
+
+       RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<Int4> operator+(RValue<Int4> val)
+       {
+               return val;
+       }
+
+       RValue<Int4> operator-(RValue<Int4> val)
+       {
+               return RValue<Int4>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<Int4> operator~(RValue<Int4> val)
+       {
+               return RValue<Int4>(Nucleus::createNot(val.value));
+       }
+
+       RValue<Int> Extract(RValue<Int4> x, int i)
+       {
+               return RValue<Int>(Nucleus::createExtractElement(x.value, Int::getType(), i));
+       }
+
+       RValue<Int4> Insert(RValue<Int4> x, RValue<Int> element, int i)
+       {
+               return RValue<Int4>(Nucleus::createInsertElement(x.value, element.value, i));
+       }
+
+       RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select)
+       {
+               return RValue<Int4>(createSwizzle4(x.value, select));
+       }
+
+       UInt4::UInt4() : XYZW(this)
+       {
+       }
+
+       UInt4::UInt4(int xyzw) : XYZW(this)
+       {
+               constant(xyzw, xyzw, xyzw, xyzw);
+       }
+
+       UInt4::UInt4(int x, int yzw) : XYZW(this)
+       {
+               constant(x, yzw, yzw, yzw);
+       }
+
+       UInt4::UInt4(int x, int y, int zw) : XYZW(this)
+       {
+               constant(x, y, zw, zw);
+       }
+
+       UInt4::UInt4(int x, int y, int z, int w) : XYZW(this)
+       {
+               constant(x, y, z, w);
+       }
+
+       void UInt4::constant(int x, int y, int z, int w)
+       {
+               int64_t constantVector[4] = {x, y, z, w};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       UInt4::UInt4(RValue<UInt4> rhs) : XYZW(this)
+       {
+               storeValue(rhs.value);
+       }
+
+       UInt4::UInt4(const UInt4 &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt4::UInt4(const Reference<UInt4> &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt4::UInt4(RValue<Int4> rhs) : XYZW(this)
+       {
+               storeValue(rhs.value);
+       }
+
+       UInt4::UInt4(const Int4 &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt4::UInt4(const Reference<Int4> &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       UInt4::UInt4(RValue<UInt2> lo, RValue<UInt2> hi) : XYZW(this)
+       {
+               int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
+               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
+
+               storeValue(packed);
+       }
+
+       RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<UInt4> UInt4::operator=(const UInt4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt4>(value);
+       }
+
+       RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<UInt4>(value);
+       }
+
+       RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createAdd(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createSub(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createMul(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createUDiv(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createURem(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createAnd(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createOr(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createXor(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createShl(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       {
+               return RValue<UInt4>(Nucleus::createLShr(lhs.value, rhs.value));
+       }
+
+       RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+//     RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs)
+//     {
+//             return lhs = lhs / rhs;
+//     }
+
+//     RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs)
+//     {
+//             return lhs = lhs % rhs;
+//     }
+
+       RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs)
+       {
+               return lhs = lhs & rhs;
+       }
+
+       RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs)
+       {
+               return lhs = lhs | rhs;
+       }
+
+       RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs)
+       {
+               return lhs = lhs ^ rhs;
+       }
+
+       RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs << rhs;
+       }
+
+       RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs)
+       {
+               return lhs = lhs >> rhs;
+       }
+
+       RValue<UInt4> operator+(RValue<UInt4> val)
+       {
+               return val;
+       }
+
+       RValue<UInt4> operator-(RValue<UInt4> val)
+       {
+               return RValue<UInt4>(Nucleus::createNeg(val.value));
+       }
+
+       RValue<UInt4> operator~(RValue<UInt4> val)
+       {
+               return RValue<UInt4>(Nucleus::createNot(val.value));
+       }
+
+       Half::Half(RValue<Float> cast)
+       {
+               UInt fp32i = As<UInt>(cast);
+               UInt abs = fp32i & 0x7FFFFFFF;
+               UShort fp16i((fp32i & 0x80000000) >> 16); // sign
+
+               If(abs > 0x47FFEFFF) // Infinity
+               {
+                       fp16i |= UShort(0x7FFF);
+               }
+               Else
+               {
+                       If(abs < 0x38800000) // Denormal
+                       {
+                               Int mantissa = (abs & 0x007FFFFF) | 0x00800000;
+                               Int e = 113 - (abs >> 23);
+                               abs = IfThenElse(e < 24, mantissa >> e, Int(0));
+                               fp16i |= UShort((abs + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
+                       }
+                       Else
+                       {
+                               fp16i |= UShort((abs + 0xC8000000 + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
+                       }
+               }
+
+               storeValue(fp16i.loadValue());
+       }
+
+       Float::Float(RValue<Int> cast)
+       {
+               Value *integer = Nucleus::createSIToFP(cast.value, Float::getType());
+
+               storeValue(integer);
+       }
+
+       Float::Float(RValue<UInt> cast)
+       {
+               RValue<Float> result = Float(Int(cast & UInt(0x7FFFFFFF))) +
+                                      As<Float>((As<Int>(cast) >> 31) & As<Int>(Float(0x80000000u)));
+
+               storeValue(result.value);
+       }
+
+       Float::Float(RValue<Half> cast)
+       {
+               Int fp16i(As<UShort>(cast));
+
+               Int s = (fp16i >> 15) & 0x00000001;
+               Int e = (fp16i >> 10) & 0x0000001F;
+               Int m = fp16i & 0x000003FF;
+
+               UInt fp32i(s << 31);
+               If(e == 0)
+               {
+                       If(m != 0)
+                       {
+                               While((m & 0x00000400) == 0)
+                               {
+                                       m <<= 1;
+                                       e -= 1;
+                               }
+
+                               fp32i |= As<UInt>(((e + (127 - 15) + 1) << 23) | ((m & ~0x00000400) << 13));
+                       }
+               }
+               Else
+               {
+                       fp32i |= As<UInt>(((e + (127 - 15)) << 23) | (m << 13));
+               }
+
+               storeValue(As<Float>(fp32i).value);
+       }
+
+       Float::Float(float x)
+       {
+               storeValue(Nucleus::createConstantFloat(x));
+       }
+
+       Float::Float(RValue<Float> rhs)
+       {
+               storeValue(rhs.value);
+       }
+
+       Float::Float(const Float &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Float::Float(const Reference<Float> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       RValue<Float> Float::operator=(RValue<Float> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Float> Float::operator=(const Float &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Float>(value);
+       }
+
+       RValue<Float> Float::operator=(const Reference<Float> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Float>(value);
+       }
+
+       RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Float>(Nucleus::createFAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Float>(Nucleus::createFSub(lhs.value, rhs.value));
+       }
+
+       RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Float>(Nucleus::createFMul(lhs.value, rhs.value));
+       }
+
+       RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Float>(Nucleus::createFDiv(lhs.value, rhs.value));
+       }
+
+       RValue<Float> operator+=(Float &lhs, RValue<Float> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Float> operator-=(Float &lhs, RValue<Float> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Float> operator*=(Float &lhs, RValue<Float> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<Float> operator/=(Float &lhs, RValue<Float> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<Float> operator+(RValue<Float> val)
+       {
+               return val;
+       }
+
+       RValue<Float> operator-(RValue<Float> val)
+       {
+               return RValue<Float>(Nucleus::createFNeg(val.value));
+       }
+
+       RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Bool>(Nucleus::createFCmpOLT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Bool>(Nucleus::createFCmpOLE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Bool>(Nucleus::createFCmpOGT(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Bool>(Nucleus::createFCmpOGE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Bool>(Nucleus::createFCmpONE(lhs.value, rhs.value));
+       }
+
+       RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs)
+       {
+               return RValue<Bool>(Nucleus::createFCmpOEQ(lhs.value, rhs.value));
+       }
+
+       RValue<Float> Abs(RValue<Float> x)
+       {
+               return IfThenElse(x > 0.0f, x, -x);
+       }
+
+       RValue<Float> Max(RValue<Float> x, RValue<Float> y)
+       {
+               return IfThenElse(x > y, x, y);
+       }
+
+       RValue<Float> Min(RValue<Float> x, RValue<Float> y)
+       {
+               return IfThenElse(x < y, x, y);
+       }
+
+       Float2::Float2(RValue<Float4> cast)
+       {
+               storeValue(Nucleus::createBitCast(cast.value, getType()));
+       }
+
+       Float4::Float4(RValue<Byte4> cast) : XYZW(this)
+       {
+               Value *a = Int4(cast).loadValue();
+               Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
+
+               storeValue(xyzw);
+       }
+
+       Float4::Float4(RValue<SByte4> cast) : XYZW(this)
+       {
+               Value *a = Int4(cast).loadValue();
+               Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
+
+               storeValue(xyzw);
+       }
+
+       Float4::Float4(RValue<Short4> cast) : XYZW(this)
+       {
+               Int4 c(cast);
+               storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
+       }
+
+       Float4::Float4(RValue<UShort4> cast) : XYZW(this)
+       {
+               Int4 c(cast);
+               storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
+       }
+
+       Float4::Float4(RValue<Int4> cast) : XYZW(this)
+       {
+               Value *xyzw = Nucleus::createSIToFP(cast.value, Float4::getType());
+
+               storeValue(xyzw);
+       }
+
+       Float4::Float4(RValue<UInt4> cast) : XYZW(this)
+       {
+               RValue<Float4> result = Float4(Int4(cast & UInt4(0x7FFFFFFF))) +
+                                       As<Float4>((As<Int4>(cast) >> 31) & As<Int4>(Float4(0x80000000u)));
+
+               storeValue(result.value);
+       }
+
+       Float4::Float4() : XYZW(this)
+       {
+       }
+
+       Float4::Float4(float xyzw) : XYZW(this)
+       {
+               constant(xyzw, xyzw, xyzw, xyzw);
+       }
+
+       Float4::Float4(float x, float yzw) : XYZW(this)
+       {
+               constant(x, yzw, yzw, yzw);
+       }
+
+       Float4::Float4(float x, float y, float zw) : XYZW(this)
+       {
+               constant(x, y, zw, zw);
+       }
+
+       Float4::Float4(float x, float y, float z, float w) : XYZW(this)
+       {
+               constant(x, y, z, w);
+       }
+
+       void Float4::constant(float x, float y, float z, float w)
+       {
+               double constantVector[4] = {x, y, z, w};
+               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+       }
+
+       Float4::Float4(RValue<Float4> rhs) : XYZW(this)
+       {
+               storeValue(rhs.value);
+       }
+
+       Float4::Float4(const Float4 &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Float4::Float4(const Reference<Float4> &rhs) : XYZW(this)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+       }
+
+       Float4::Float4(const Float &rhs) : XYZW(this)
+       {
+               *this = RValue<Float>(rhs.loadValue());
+       }
+
+       Float4::Float4(const Reference<Float> &rhs) : XYZW(this)
+       {
+               *this = RValue<Float>(rhs.loadValue());
+       }
+
+       RValue<Float4> Float4::operator=(float x)
+       {
+               return *this = Float4(x, x, x, x);
+       }
+
+       RValue<Float4> Float4::operator=(RValue<Float4> rhs)
+       {
+               storeValue(rhs.value);
+
+               return rhs;
+       }
+
+       RValue<Float4> Float4::operator=(const Float4 &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Float4>(value);
+       }
+
+       RValue<Float4> Float4::operator=(const Reference<Float4> &rhs)
+       {
+               Value *value = rhs.loadValue();
+               storeValue(value);
+
+               return RValue<Float4>(value);
+       }
+
+       RValue<Float4> Float4::operator=(RValue<Float> rhs)
+       {
+               return *this = Float4(rhs);
+       }
+
+       RValue<Float4> Float4::operator=(const Float &rhs)
+       {
+               return *this = Float4(rhs);
+       }
+
+       RValue<Float4> Float4::operator=(const Reference<Float> &rhs)
+       {
+               return *this = Float4(rhs);
+       }
+
+       RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs)
+       {
+               return RValue<Float4>(Nucleus::createFAdd(lhs.value, rhs.value));
+       }
+
+       RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs)
+       {
+               return RValue<Float4>(Nucleus::createFSub(lhs.value, rhs.value));
+       }
+
+       RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs)
+       {
+               return RValue<Float4>(Nucleus::createFMul(lhs.value, rhs.value));
+       }
+
+       RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs)
+       {
+               return RValue<Float4>(Nucleus::createFDiv(lhs.value, rhs.value));
+       }
+
+       RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs)
+       {
+               return RValue<Float4>(Nucleus::createFRem(lhs.value, rhs.value));
+       }
+
+       RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs)
+       {
+               return lhs = lhs + rhs;
+       }
+
+       RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs)
+       {
+               return lhs = lhs - rhs;
+       }
+
+       RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs)
+       {
+               return lhs = lhs * rhs;
+       }
+
+       RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs)
+       {
+               return lhs = lhs / rhs;
+       }
+
+       RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs)
+       {
+               return lhs = lhs % rhs;
+       }
+
+       RValue<Float4> operator+(RValue<Float4> val)
+       {
+               return val;
+       }
+
+       RValue<Float4> operator-(RValue<Float4> val)
+       {
+               return RValue<Float4>(Nucleus::createFNeg(val.value));
+       }
+
+       RValue<Float4> Abs(RValue<Float4> x)
+       {
+               // TODO: Optimize.
+               Value *vector = Nucleus::createBitCast(x.value, Int4::getType());
+               int64_t constantVector[4] = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
+               Value *result = Nucleus::createAnd(vector, Nucleus::createConstantVector(constantVector, Int4::getType()));
+
+               return As<Float4>(result);
+       }
+
+       RValue<Float4> Insert(RValue<Float4> x, RValue<Float> element, int i)
+       {
+               return RValue<Float4>(Nucleus::createInsertElement(x.value, element.value, i));
+       }
+
+       RValue<Float> Extract(RValue<Float4> x, int i)
+       {
+               return RValue<Float>(Nucleus::createExtractElement(x.value, Float::getType(), i));
+       }
+
+       RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select)
+       {
+               return RValue<Float4>(createSwizzle4(x.value, select));
+       }
+
+       RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm)
+       {
+               int shuffle[4] =
+               {
+                       ((imm >> 0) & 0x03) + 0,
+                       ((imm >> 2) & 0x03) + 0,
+                       ((imm >> 4) & 0x03) + 4,
+                       ((imm >> 6) & 0x03) + 4,
+               };
+
+               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+       }
+
+       RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y)
+       {
+               int shuffle[4] = {0, 4, 1, 5};
+               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+       }
+
+       RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y)
+       {
+               int shuffle[4] = {2, 6, 3, 7};
+               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
+       }
+
+       RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select)
+       {
+               Value *vector = lhs.loadValue();
+               Value *result = createMask4(vector, rhs.value, select);
+               lhs.storeValue(result);
+
+               return RValue<Float4>(result);
+       }
+
+       RValue<Int4> IsInf(RValue<Float4> x)
+       {
+               return CmpEQ(As<Int4>(x) & Int4(0x7FFFFFFF), Int4(0x7F800000));
+       }
+
+       RValue<Int4> IsNan(RValue<Float4> x)
+       {
+               return ~CmpEQ(x, x);
+       }
+
+       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset)
+       {
+               return lhs + RValue<Int>(Nucleus::createConstantInt(offset));
+       }
+
+       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
+       {
+               return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, false));
+       }
+
+       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
+       {
+               return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, true));
+       }
+
+       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset)
+       {
+               return lhs = lhs + offset;
+       }
+
+       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset)
+       {
+               return lhs = lhs + offset;
+       }
+
+       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset)
+       {
+               return lhs = lhs + offset;
+       }
+
+       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset)
+       {
+               return lhs + -offset;
+       }
+
+       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
+       {
+               return lhs + -offset;
+       }
+
+       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
+       {
+               return lhs + -offset;
+       }
+
+       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset)
+       {
+               return lhs = lhs - offset;
+       }
+
+       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset)
+       {
+               return lhs = lhs - offset;
+       }
+
+       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset)
+       {
+               return lhs = lhs - offset;
+       }
+
+       void Return()
+       {
+               Nucleus::createRetVoid();
+               Nucleus::setInsertBlock(Nucleus::createBasicBlock());
+               Nucleus::createUnreachable();
+       }
+
+       void Return(RValue<Int> ret)
+       {
+               Nucleus::createRet(ret.value);
+               Nucleus::setInsertBlock(Nucleus::createBasicBlock());
+               Nucleus::createUnreachable();
+       }
+
+       void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
+       {
+               Nucleus::createCondBr(cmp.value, bodyBB, endBB);
+               Nucleus::setInsertBlock(bodyBB);
+       }
+}
index b26b32f..60c15c5 100644 (file)
     <ClCompile Include="LLVMRoutineManager.cpp" />\r
     <ClCompile Include="LLVMReactor.cpp" />\r
     <ClCompile Include="ExecutableMemory.cpp" />\r
+    <ClCompile Include="Reactor.cpp" />\r
     <ClCompile Include="Routine.cpp" />\r
     <ClCompile Include="Thread.cpp" />\r
   </ItemGroup>\r
index d30c58e..30d695f 100644 (file)
@@ -39,6 +39,9 @@
     <ClCompile Include="Thread.cpp">\r
       <Filter>Source Files</Filter>\r
     </ClCompile>\r
+    <ClCompile Include="Reactor.cpp">\r
+      <Filter>Source Files</Filter>\r
+    </ClCompile>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ClInclude Include="Nucleus.hpp">\r
index 29233b2..58bb4b7 100644 (file)
     <ClCompile Include="Debug.cpp" />\r
     <ClCompile Include="ExecutableMemory.cpp" />\r
     <ClCompile Include="Optimizer.cpp" />\r
+    <ClCompile Include="Reactor.cpp" />\r
     <ClCompile Include="Routine.cpp" />\r
     <ClCompile Include="SubzeroReactor.cpp" />\r
   </ItemGroup>\r
index f4b6f43..7229339 100644 (file)
     <ClCompile Include="Debug.cpp">\r
       <Filter>Source Files</Filter>\r
     </ClCompile>\r
+    <ClCompile Include="Reactor.cpp">\r
+      <Filter>Source Files</Filter>\r
+    </ClCompile>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ClInclude Include="$(SolutionDir)third_party\subzero\src\IceAssembler.h">\r
index ee4b036..bd406ce 100644 (file)
@@ -1292,34 +1292,6 @@ namespace rr
                ::basicBlock->appendInst(unreachable);
        }
 
-       static Value *createSwizzle4(Value *val, unsigned char select)
-       {
-               int swizzle[4] =
-               {
-                       (select >> 0) & 0x03,
-                       (select >> 2) & 0x03,
-                       (select >> 4) & 0x03,
-                       (select >> 6) & 0x03,
-               };
-
-               return Nucleus::createShuffleVector(val, val, swizzle);
-       }
-
-       static Value *createMask4(Value *lhs, Value *rhs, unsigned char select)
-       {
-               int64_t mask[4] = {0, 0, 0, 0};
-
-               mask[(select >> 0) & 0x03] = -1;
-               mask[(select >> 2) & 0x03] = -1;
-               mask[(select >> 4) & 0x03] = -1;
-               mask[(select >> 6) & 0x03] = -1;
-
-               Value *condition = Nucleus::createConstantVector(mask, T(Ice::IceType_v4i1));
-               Value *result = Nucleus::createSelect(condition, rhs, lhs);
-
-               return result;
-       }
-
        Type *Nucleus::getPointerType(Type *ElementType)
        {
                if(sizeof(void*) == 8)
@@ -1508,5157 +1480,1557 @@ namespace rr
                return T(Ice::IceType_void);
        }
 
-       Bool::Bool(Argument<Bool> argument)
+       Type *Bool::getType()
        {
-               storeValue(argument.value);
+               return T(Ice::IceType_i1);
        }
 
-       Bool::Bool(bool x)
+       Type *Byte::getType()
        {
-               storeValue(Nucleus::createConstantBool(x));
+               return T(Ice::IceType_i8);
        }
 
-       Bool::Bool(RValue<Bool> rhs)
+       Type *SByte::getType()
        {
-               storeValue(rhs.value);
+               return T(Ice::IceType_i8);
        }
 
-       Bool::Bool(const Bool &rhs)
+       Type *Short::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(Ice::IceType_i16);
        }
 
-       Bool::Bool(const Reference<Bool> &rhs)
+       Type *UShort::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(Ice::IceType_i16);
        }
 
-       RValue<Bool> Bool::operator=(RValue<Bool> rhs)
+       Type *Byte4::getType()
        {
-               storeValue(rhs.value);
-
-               return rhs;
+               return T(Type_v4i8);
        }
 
-       RValue<Bool> Bool::operator=(const Bool &rhs)
+       Type *SByte4::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Bool>(value);
+               return T(Type_v4i8);
        }
 
-       RValue<Bool> Bool::operator=(const Reference<Bool> &rhs)
+       namespace
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               RValue<Byte> SaturateUnsigned(RValue<Short> x)
+               {
+                       return Byte(IfThenElse(Int(x) > 0xFF, Int(0xFF), IfThenElse(Int(x) < 0, Int(0), Int(x))));
+               }
 
-               return RValue<Bool>(value);
-       }
+               RValue<Byte> Extract(RValue<Byte8> val, int i)
+               {
+                       return RValue<Byte>(Nucleus::createExtractElement(val.value, Byte::getType(), i));
+               }
 
-       RValue<Bool> operator!(RValue<Bool> val)
-       {
-               return RValue<Bool>(Nucleus::createNot(val.value));
+               RValue<Byte8> Insert(RValue<Byte8> val, RValue<Byte> element, int i)
+               {
+                       return RValue<Byte8>(Nucleus::createInsertElement(val.value, element.value, i));
+               }
        }
 
-       RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs)
+       RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y)
        {
-               return RValue<Bool>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
+               if(emulateIntrinsics)
+               {
+                       Byte8 result;
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7);
 
-       RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs)
-       {
-               return RValue<Bool>(Nucleus::createOr(lhs.value, rhs.value));
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto paddusb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       paddusb->addArg(x.value);
+                       paddusb->addArg(y.value);
+                       ::basicBlock->appendInst(paddusb);
 
-       Type *Bool::getType()
-       {
-               return T(Ice::IceType_i1);
+                       return RValue<Byte8>(V(result));
+               }
        }
 
-       Byte::Byte(Argument<Byte> argument)
+       RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y)
        {
-               storeValue(argument.value);
-       }
+               if(emulateIntrinsics)
+               {
+                       Byte8 result;
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6);
+                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7);
 
-       Byte::Byte(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       psubusw->addArg(x.value);
+                       psubusw->addArg(y.value);
+                       ::basicBlock->appendInst(psubusw);
 
-               storeValue(integer);
+                       return RValue<Byte8>(V(result));
+               }
        }
 
-       Byte::Byte(RValue<UInt> cast)
+       RValue<SByte> Extract(RValue<SByte8> val, int i)
        {
-               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
-
-               storeValue(integer);
+               return RValue<SByte>(Nucleus::createExtractElement(val.value, SByte::getType(), i));
        }
 
-       Byte::Byte(RValue<UShort> cast)
+       RValue<SByte8> Insert(RValue<SByte8> val, RValue<SByte> element, int i)
        {
-               Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
-
-               storeValue(integer);
+               return RValue<SByte8>(Nucleus::createInsertElement(val.value, element.value, i));
        }
 
-       Byte::Byte(int x)
+       RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
        {
-               storeValue(Nucleus::createConstantByte((unsigned char)x));
-       }
+               if(emulateIntrinsics)
+               {
+                       SByte8 result;
+                       result = Insert(result, Extract(lhs, 0) >> SByte(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> SByte(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) >> SByte(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) >> SByte(rhs), 3);
+                       result = Insert(result, Extract(lhs, 4) >> SByte(rhs), 4);
+                       result = Insert(result, Extract(lhs, 5) >> SByte(rhs), 5);
+                       result = Insert(result, Extract(lhs, 6) >> SByte(rhs), 6);
+                       result = Insert(result, Extract(lhs, 7) >> SByte(rhs), 7);
 
-       Byte::Byte(unsigned char x)
-       {
-               storeValue(Nucleus::createConstantByte(x));
+                       return result;
+               }
+               else
+               {
+                       #if defined(__i386__) || defined(__x86_64__)
+                               // SSE2 doesn't support byte vector shifts, so shift as shorts and recombine.
+                               RValue<Short4> hi = (As<Short4>(lhs) >> rhs) & Short4(0xFF00u);
+                               RValue<Short4> lo = As<Short4>(As<UShort4>((As<Short4>(lhs) << 8) >> rhs) >> 8);
+
+                               return As<SByte8>(hi | lo);
+                       #else
+                               return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
+                       #endif
+               }
        }
 
-       Byte::Byte(RValue<Byte> rhs)
+       RValue<Int> SignMask(RValue<Byte8> x)
        {
-               storeValue(rhs.value);
+               if(emulateIntrinsics || CPUID::ARM)
+               {
+                       Byte8 xx = As<Byte8>(As<SByte8>(x) >> 7) & Byte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80);
+                       return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7));
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
+                       movmsk->addArg(x.value);
+                       ::basicBlock->appendInst(movmsk);
+
+                       return RValue<Int>(V(result)) & 0xFF;
+               }
        }
 
-       Byte::Byte(const Byte &rhs)
+//     RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y)
+//     {
+//             return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Ugt, x.value, y.value));
+//     }
+
+       RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value));
        }
 
-       Byte::Byte(const Reference<Byte> &rhs)
+       Type *Byte8::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(Type_v8i8);
        }
 
-       RValue<Byte> Byte::operator=(RValue<Byte> rhs)
-       {
-               storeValue(rhs.value);
+//     RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs)
+//     {
+//             return RValue<SByte8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+//     }
 
-               return rhs;
-       }
+//     RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
+//     {
+//             return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
+//     }
 
-       RValue<Byte> Byte::operator=(const Byte &rhs)
+       RValue<SByte> SaturateSigned(RValue<Short> x)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte>(value);
+               return SByte(IfThenElse(Int(x) > 0x7F, Int(0x7F), IfThenElse(Int(x) < -0x80, Int(0x80), Int(x))));
        }
 
-       RValue<Byte> Byte::operator=(const Reference<Byte> &rhs)
+       RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               if(emulateIntrinsics)
+               {
+                       SByte8 result;
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7);
 
-               return RValue<Byte>(value);
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto paddsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       paddsb->addArg(x.value);
+                       paddsb->addArg(y.value);
+                       ::basicBlock->appendInst(paddsb);
 
-       RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Byte>(Nucleus::createAdd(lhs.value, rhs.value));
+                       return RValue<SByte8>(V(result));
+               }
        }
 
-       RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y)
        {
-               return RValue<Byte>(Nucleus::createSub(lhs.value, rhs.value));
-       }
+               if(emulateIntrinsics)
+               {
+                       SByte8 result;
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6);
+                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7);
 
-       RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Byte>(Nucleus::createMul(lhs.value, rhs.value));
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto psubsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       psubsb->addArg(x.value);
+                       psubsb->addArg(y.value);
+                       ::basicBlock->appendInst(psubsb);
 
-       RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Byte>(Nucleus::createUDiv(lhs.value, rhs.value));
+                       return RValue<SByte8>(V(result));
+               }
        }
 
-       RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Int> SignMask(RValue<SByte8> x)
        {
-               return RValue<Byte>(Nucleus::createURem(lhs.value, rhs.value));
-       }
+               if(emulateIntrinsics || CPUID::ARM)
+               {
+                       SByte8 xx = (x >> 7) & SByte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80);
+                       return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7));
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
+                       movmsk->addArg(x.value);
+                       ::basicBlock->appendInst(movmsk);
 
-       RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Byte>(Nucleus::createAnd(lhs.value, rhs.value));
+                       return RValue<Int>(V(result)) & 0xFF;
+               }
        }
 
-       RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y)
        {
-               return RValue<Byte>(Nucleus::createOr(lhs.value, rhs.value));
+               return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value));
        }
 
-       RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y)
        {
-               return RValue<Byte>(Nucleus::createXor(lhs.value, rhs.value));
+               return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value));
        }
 
-       RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs)
+       Type *SByte8::getType()
        {
-               return RValue<Byte>(Nucleus::createShl(lhs.value, rhs.value));
+               return T(Type_v8i8);
        }
 
-       RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs)
+       Type *Byte16::getType()
        {
-               return RValue<Byte>(Nucleus::createLShr(lhs.value, rhs.value));
+               return T(Ice::IceType_v16i8);
        }
 
-       RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs)
+       Type *SByte16::getType()
        {
-               return lhs = lhs + rhs;
+               return T(Ice::IceType_v16i8);
        }
 
-       RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs)
+       Type *Short2::getType()
        {
-               return lhs = lhs - rhs;
+               return T(Type_v2i16);
        }
 
-       RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs)
+       Type *UShort2::getType()
        {
-               return lhs = lhs * rhs;
+               return T(Type_v2i16);
        }
 
-       RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs)
+       Short4::Short4(RValue<Int4> cast)
        {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
+               int select[8] = {0, 2, 4, 6, 0, 2, 4, 6};
+               Value *short8 = Nucleus::createBitCast(cast.value, Short8::getType());
+               Value *packed = Nucleus::createShuffleVector(short8, short8, select);
 
-       RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
+               Value *int2 = RValue<Int2>(Int2(As<Int4>(packed))).value;
+               Value *short4 = Nucleus::createBitCast(int2, Short4::getType());
 
-       RValue<Byte> operator+(RValue<Byte> val)
-       {
-               return val;
+               storeValue(short4);
        }
 
-       RValue<Byte> operator-(RValue<Byte> val)
-       {
-               return RValue<Byte>(Nucleus::createNeg(val.value));
-       }
+//     Short4::Short4(RValue<Float> cast)
+//     {
+//     }
 
-       RValue<Byte> operator~(RValue<Byte> val)
+       Short4::Short4(RValue<Float4> cast)
        {
-               return RValue<Byte>(Nucleus::createNot(val.value));
+               assert(false && "UNIMPLEMENTED");
        }
 
-       RValue<Byte> operator++(Byte &val, int)   // Post-increment
+       RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs)
        {
-               RValue<Byte> res = val;
-               val += Byte(1);
-               return res;
-       }
+               if(emulateIntrinsics)
+               {
+                       Short4 result;
+                       result = Insert(result, Extract(lhs, 0) << Short(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) << Short(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) << Short(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) << Short(rhs), 3);
 
-       const Byte &operator++(Byte &val)   // Pre-increment
-       {
-               val += Byte(1);
-               return val;
+                       return result;
+               }
+               else
+               {
+                       return RValue<Short4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<Byte> operator--(Byte &val, int)   // Post-decrement
+       RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs)
        {
-               RValue<Byte> res = val;
-               val -= Byte(1);
-               return res;
-       }
+               if(emulateIntrinsics)
+               {
+                       Short4 result;
+                       result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3);
 
-       const Byte &operator--(Byte &val)   // Pre-decrement
-       {
-               val -= Byte(1);
-               return val;
+                       return result;
+               }
+               else
+               {
+                       return RValue<Short4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
-       }
+               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value);
+               ::basicBlock->appendInst(cmp);
 
-       RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
-       }
+               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
+               ::basicBlock->appendInst(select);
 
-       RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
+               return RValue<Short4>(V(result));
        }
 
-       RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs)
+       RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
-       }
+               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value);
+               ::basicBlock->appendInst(cmp);
 
-       RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
+               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
+               ::basicBlock->appendInst(select);
 
-       RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+               return RValue<Short4>(V(result));
        }
 
-       Type *Byte::getType()
+       RValue<Short> SaturateSigned(RValue<Int> x)
        {
-               return T(Ice::IceType_i8);
+               return Short(IfThenElse(x > 0x7FFF, Int(0x7FFF), IfThenElse(x < -0x8000, Int(0x8000), x)));
        }
 
-       SByte::SByte(Argument<SByte> argument)
+       RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y)
        {
-               storeValue(argument.value);
-       }
+               if(emulateIntrinsics)
+               {
+                       Short4 result;
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0);
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1);
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2);
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3);
 
-       SByte::SByte(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto paddsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       paddsw->addArg(x.value);
+                       paddsw->addArg(y.value);
+                       ::basicBlock->appendInst(paddsw);
 
-               storeValue(integer);
+                       return RValue<Short4>(V(result));
+               }
        }
 
-       SByte::SByte(RValue<Short> cast)
+       RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y)
        {
-               Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
+               if(emulateIntrinsics)
+               {
+                       Short4 result;
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0);
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1);
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2);
+                       result = Insert(result, SaturateSigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3);
 
-               storeValue(integer);
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto psubsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       psubsw->addArg(x.value);
+                       psubsw->addArg(y.value);
+                       ::basicBlock->appendInst(psubsw);
 
-       SByte::SByte(signed char x)
-       {
-               storeValue(Nucleus::createConstantByte(x));
+                       return RValue<Short4>(V(result));
+               }
        }
 
-       SByte::SByte(RValue<SByte> rhs)
+       RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y)
        {
-               storeValue(rhs.value);
-       }
+               if(emulateIntrinsics)
+               {
+                       Short4 result;
+                       result = Insert(result, Short((Int(Extract(x, 0)) * Int(Extract(y, 0))) >> 16), 0);
+                       result = Insert(result, Short((Int(Extract(x, 1)) * Int(Extract(y, 1))) >> 16), 1);
+                       result = Insert(result, Short((Int(Extract(x, 2)) * Int(Extract(y, 2))) >> 16), 2);
+                       result = Insert(result, Short((Int(Extract(x, 3)) * Int(Extract(y, 3))) >> 16), 3);
 
-       SByte::SByte(const SByte &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyHighSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto pmulhw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       pmulhw->addArg(x.value);
+                       pmulhw->addArg(y.value);
+                       ::basicBlock->appendInst(pmulhw);
 
-       SByte::SByte(const Reference<SByte> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+                       return RValue<Short4>(V(result));
+               }
        }
 
-       RValue<SByte> SByte::operator=(RValue<SByte> rhs)
+       RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y)
        {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
+               if(emulateIntrinsics)
+               {
+                       Int2 result;
+                       result = Insert(result, Int(Extract(x, 0)) * Int(Extract(y, 0)) + Int(Extract(x, 1)) * Int(Extract(y, 1)), 0);
+                       result = Insert(result, Int(Extract(x, 2)) * Int(Extract(y, 2)) + Int(Extract(x, 3)) * Int(Extract(y, 3)), 1);
 
-       RValue<SByte> SByte::operator=(const SByte &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyAddPairs, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto pmaddwd = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       pmaddwd->addArg(x.value);
+                       pmaddwd->addArg(y.value);
+                       ::basicBlock->appendInst(pmaddwd);
 
-               return RValue<SByte>(value);
+                       return As<Int2>(V(result));
+               }
        }
 
-       RValue<SByte> SByte::operator=(const Reference<SByte> &rhs)
+       RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<SByte>(value);
-       }
+               if(emulateIntrinsics)
+               {
+                       SByte8 result;
+                       result = Insert(result, SaturateSigned(Extract(x, 0)), 0);
+                       result = Insert(result, SaturateSigned(Extract(x, 1)), 1);
+                       result = Insert(result, SaturateSigned(Extract(x, 2)), 2);
+                       result = Insert(result, SaturateSigned(Extract(x, 3)), 3);
+                       result = Insert(result, SaturateSigned(Extract(y, 0)), 4);
+                       result = Insert(result, SaturateSigned(Extract(y, 1)), 5);
+                       result = Insert(result, SaturateSigned(Extract(y, 2)), 6);
+                       result = Insert(result, SaturateSigned(Extract(y, 3)), 7);
 
-       RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       pack->addArg(x.value);
+                       pack->addArg(y.value);
+                       ::basicBlock->appendInst(pack);
 
-       RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createSub(lhs.value, rhs.value));
+                       return As<SByte8>(Swizzle(As<Int4>(V(result)), 0x88));
+               }
        }
 
-       RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs)
+       RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<SByte>(Nucleus::createMul(lhs.value, rhs.value));
-       }
+               if(emulateIntrinsics)
+               {
+                       Byte8 result;
+                       result = Insert(result, SaturateUnsigned(Extract(x, 0)), 0);
+                       result = Insert(result, SaturateUnsigned(Extract(x, 1)), 1);
+                       result = Insert(result, SaturateUnsigned(Extract(x, 2)), 2);
+                       result = Insert(result, SaturateUnsigned(Extract(x, 3)), 3);
+                       result = Insert(result, SaturateUnsigned(Extract(y, 0)), 4);
+                       result = Insert(result, SaturateUnsigned(Extract(y, 1)), 5);
+                       result = Insert(result, SaturateUnsigned(Extract(y, 2)), 6);
+                       result = Insert(result, SaturateUnsigned(Extract(y, 3)), 7);
 
-       RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       pack->addArg(x.value);
+                       pack->addArg(y.value);
+                       ::basicBlock->appendInst(pack);
 
-       RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createSRem(lhs.value, rhs.value));
+                       return As<Byte8>(Swizzle(As<Int4>(V(result)), 0x88));
+               }
        }
 
-       RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs)
+       RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<SByte>(Nucleus::createAnd(lhs.value, rhs.value));
+               return RValue<Short4>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value));
        }
 
-       RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs)
+       RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y)
        {
-               return RValue<SByte>(Nucleus::createOr(lhs.value, rhs.value));
+               return RValue<Short4>(Nucleus::createICmpEQ(x.value, y.value));
        }
 
-       RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs)
+       Type *Short4::getType()
        {
-               return RValue<SByte>(Nucleus::createXor(lhs.value, rhs.value));
+               return T(Type_v4i16);
        }
 
-       RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs)
+       UShort4::UShort4(RValue<Float4> cast, bool saturate)
        {
-               return RValue<SByte>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<SByte>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<SByte> operator+(RValue<SByte> val)
-       {
-               return val;
+               if(saturate)
+               {
+                       if(CPUID::SSE4_1)
+                       {
+                               // x86 produces 0x80000000 on 32-bit integer overflow/underflow.
+                               // PackUnsigned takes care of 0x0000 saturation.
+                               Int4 int4(Min(cast, Float4(0xFFFF)));
+                               *this = As<UShort4>(PackUnsigned(int4, int4));
+                       }
+                       else if(CPUID::ARM)
+                       {
+                               // ARM saturates the 32-bit integer result on overflow/undeflow.
+                               Int4 int4(cast);
+                               *this = As<UShort4>(PackUnsigned(int4, int4));
+                       }
+                       else
+                       {
+                               *this = Short4(Int4(Max(Min(cast, Float4(0xFFFF)), Float4(0x0000))));
+                       }
+               }
+               else
+               {
+                       *this = Short4(Int4(cast));
+               }
        }
 
-       RValue<SByte> operator-(RValue<SByte> val)
+       RValue<UShort> Extract(RValue<UShort4> val, int i)
        {
-               return RValue<SByte>(Nucleus::createNeg(val.value));
+               return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i));
        }
 
-       RValue<SByte> operator~(RValue<SByte> val)
+       RValue<UShort4> Insert(RValue<UShort4> val, RValue<UShort> element, int i)
        {
-               return RValue<SByte>(Nucleus::createNot(val.value));
+               return RValue<UShort4>(Nucleus::createInsertElement(val.value, element.value, i));
        }
 
-       RValue<SByte> operator++(SByte &val, int)   // Post-increment
+       RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs)
        {
-               RValue<SByte> res = val;
-               val += SByte(1);
-               return res;
-       }
+               if(emulateIntrinsics)
+               {
+                       UShort4 result;
+                       result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3);
 
-       const SByte &operator++(SByte &val)   // Pre-increment
-       {
-               val += SByte(1);
-               return val;
+                       return result;
+               }
+               else
+               {
+                       return RValue<UShort4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<SByte> operator--(SByte &val, int)   // Post-decrement
+       RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs)
        {
-               RValue<SByte> res = val;
-               val -= SByte(1);
-               return res;
-       }
+               if(emulateIntrinsics)
+               {
+                       UShort4 result;
+                       result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3);
 
-       const SByte &operator--(SByte &val)   // Pre-decrement
-       {
-               val -= SByte(1);
-               return val;
+                       return result;
+               }
+               else
+               {
+                       return RValue<UShort4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs)
+       RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y)
        {
-               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
-       }
+               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value);
+               ::basicBlock->appendInst(cmp);
 
-       RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
-       }
+               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
+               ::basicBlock->appendInst(select);
 
-       RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
+               return RValue<UShort4>(V(result));
        }
 
-       RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs)
+       RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y)
        {
-               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
-       }
+               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value);
+               ::basicBlock->appendInst(cmp);
 
-       RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
+               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
+               ::basicBlock->appendInst(select);
 
-       RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
+               return RValue<UShort4>(V(result));
        }
 
-       Type *SByte::getType()
+       RValue<UShort> SaturateUnsigned(RValue<Int> x)
        {
-               return T(Ice::IceType_i8);
+               return UShort(IfThenElse(x > 0xFFFF, Int(0xFFFF), IfThenElse(x < 0, Int(0), x)));
        }
 
-       Short::Short(Argument<Short> argument)
+       RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y)
        {
-               storeValue(argument.value);
-       }
+               if(emulateIntrinsics)
+               {
+                       UShort4 result;
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0);
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1);
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2);
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3);
 
-       Short::Short(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, Short::getType());
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto paddusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       paddusw->addArg(x.value);
+                       paddusw->addArg(y.value);
+                       ::basicBlock->appendInst(paddusw);
 
-               storeValue(integer);
+                       return RValue<UShort4>(V(result));
+               }
        }
 
-       Short::Short(short x)
+       RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y)
        {
-               storeValue(Nucleus::createConstantShort(x));
-       }
+               if(emulateIntrinsics)
+               {
+                       UShort4 result;
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0);
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1);
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2);
+                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3);
 
-       Short::Short(RValue<Short> rhs)
-       {
-               storeValue(rhs.value);
-       }
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       psubusw->addArg(x.value);
+                       psubusw->addArg(y.value);
+                       ::basicBlock->appendInst(psubusw);
 
-       Short::Short(const Short &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+                       return RValue<UShort4>(V(result));
+               }
        }
 
-       Short::Short(const Reference<Short> &rhs)
+       RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
+               if(emulateIntrinsics)
+               {
+                       UShort4 result;
+                       result = Insert(result, UShort((UInt(Extract(x, 0)) * UInt(Extract(y, 0))) >> 16), 0);
+                       result = Insert(result, UShort((UInt(Extract(x, 1)) * UInt(Extract(y, 1))) >> 16), 1);
+                       result = Insert(result, UShort((UInt(Extract(x, 2)) * UInt(Extract(y, 2))) >> 16), 2);
+                       result = Insert(result, UShort((UInt(Extract(x, 3)) * UInt(Extract(y, 3))) >> 16), 3);
 
-       RValue<Short> Short::operator=(RValue<Short> rhs)
-       {
-               storeValue(rhs.value);
+                       return result;
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyHighUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto pmulhuw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       pmulhuw->addArg(x.value);
+                       pmulhuw->addArg(y.value);
+                       ::basicBlock->appendInst(pmulhuw);
 
-               return rhs;
+                       return RValue<UShort4>(V(result));
+               }
        }
 
-       RValue<Short> Short::operator=(const Short &rhs)
+       RValue<Int4> MulHigh(RValue<Int4> x, RValue<Int4> y)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short>(value);
-       }
+               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
 
-       RValue<Short> Short::operator=(const Reference<Short> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               // Scalarized implementation.
+               Int4 result;
+               result = Insert(result, Int((Long(Extract(x, 0)) * Long(Extract(y, 0))) >> Long(Int(32))), 0);
+               result = Insert(result, Int((Long(Extract(x, 1)) * Long(Extract(y, 1))) >> Long(Int(32))), 1);
+               result = Insert(result, Int((Long(Extract(x, 2)) * Long(Extract(y, 2))) >> Long(Int(32))), 2);
+               result = Insert(result, Int((Long(Extract(x, 3)) * Long(Extract(y, 3))) >> Long(Int(32))), 3);
 
-               return RValue<Short>(value);
+               return result;
        }
 
-       RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs)
+       RValue<UInt4> MulHigh(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Short>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
+               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
 
-       RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createSub(lhs.value, rhs.value));
-       }
+               if(false)  // Partial product based implementation.
+               {
+                       auto xh = x >> 16;
+                       auto yh = y >> 16;
+                       auto xl = x & UInt4(0x0000FFFF);
+                       auto yl = y & UInt4(0x0000FFFF);
+                       auto xlyh = xl * yh;
+                       auto xhyl = xh * yl;
+                       auto xlyhh = xlyh >> 16;
+                       auto xhylh = xhyl >> 16;
+                       auto xlyhl = xlyh & UInt4(0x0000FFFF);
+                       auto xhyll = xhyl & UInt4(0x0000FFFF);
+                       auto xlylh = (xl * yl) >> 16;
+                       auto oflow = (xlyhl + xhyll + xlylh) >> 16;
 
-       RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createMul(lhs.value, rhs.value));
-       }
+                       return (xh * yh) + (xlyhh + xhylh) + oflow;
+               }
 
-       RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
+               // Scalarized implementation.
+               Int4 result;
+               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 0))) * Long(UInt(Extract(As<Int4>(y), 0)))) >> Long(Int(32))), 0);
+               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 1))) * Long(UInt(Extract(As<Int4>(y), 1)))) >> Long(Int(32))), 1);
+               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 2))) * Long(UInt(Extract(As<Int4>(y), 2)))) >> Long(Int(32))), 2);
+               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 3))) * Long(UInt(Extract(As<Int4>(y), 3)))) >> Long(Int(32))), 3);
 
-       RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createSRem(lhs.value, rhs.value));
+               return As<UInt4>(result);
        }
 
-       RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs)
+       RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y)
        {
-               return RValue<Short>(Nucleus::createAnd(lhs.value, rhs.value));
+               assert(false && "UNIMPLEMENTED"); return RValue<UShort4>(V(nullptr));
        }
 
-       RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs)
+       Type *UShort4::getType()
        {
-               return RValue<Short>(Nucleus::createOr(lhs.value, rhs.value));
+               return T(Type_v4i16);
        }
 
-       RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs)
+       RValue<Short> Extract(RValue<Short8> val, int i)
        {
-               return RValue<Short>(Nucleus::createXor(lhs.value, rhs.value));
+               return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
        }
 
-       RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs)
+       RValue<Short8> Insert(RValue<Short8> val, RValue<Short> element, int i)
        {
-               return RValue<Short>(Nucleus::createShl(lhs.value, rhs.value));
+               return RValue<Short8>(Nucleus::createInsertElement(val.value, element.value, i));
        }
 
-       RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Short>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Short> operator+=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Short> operator-=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Short> operator*=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<Short> operator/=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<Short> operator%=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<Short> operator&=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Short> operator|=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Short> operator^=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<Short> operator+(RValue<Short> val)
-       {
-               return val;
-       }
-
-       RValue<Short> operator-(RValue<Short> val)
-       {
-               return RValue<Short>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Short> operator~(RValue<Short> val)
-       {
-               return RValue<Short>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Short> operator++(Short &val, int)   // Post-increment
-       {
-               RValue<Short> res = val;
-               val += Short(1);
-               return res;
-       }
-
-       const Short &operator++(Short &val)   // Pre-increment
-       {
-               val += Short(1);
-               return val;
-       }
-
-       RValue<Short> operator--(Short &val, int)   // Post-decrement
-       {
-               RValue<Short> res = val;
-               val -= Short(1);
-               return res;
-       }
-
-       const Short &operator--(Short &val)   // Pre-decrement
-       {
-               val -= Short(1);
-               return val;
-       }
-
-       RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-       Type *Short::getType()
-       {
-               return T(Ice::IceType_i16);
-       }
-
-       UShort::UShort(Argument<UShort> argument)
-       {
-               storeValue(argument.value);
-       }
-
-       UShort::UShort(RValue<UInt> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
-
-               storeValue(integer);
-       }
-
-       UShort::UShort(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
-
-               storeValue(integer);
-       }
-
-       UShort::UShort(unsigned short x)
-       {
-               storeValue(Nucleus::createConstantShort(x));
-       }
-
-       UShort::UShort(RValue<UShort> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort::UShort(const UShort &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort::UShort(const Reference<UShort> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UShort> UShort::operator=(RValue<UShort> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UShort> UShort::operator=(const UShort &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort>(value);
-       }
-
-       RValue<UShort> UShort::operator=(const Reference<UShort> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort>(value);
-       }
-
-       RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createUDiv(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createURem(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<UShort>(Nucleus::createLShr(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<UShort> operator+(RValue<UShort> val)
-       {
-               return val;
-       }
-
-       RValue<UShort> operator-(RValue<UShort> val)
-       {
-               return RValue<UShort>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<UShort> operator~(RValue<UShort> val)
-       {
-               return RValue<UShort>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UShort> operator++(UShort &val, int)   // Post-increment
-       {
-               RValue<UShort> res = val;
-               val += UShort(1);
-               return res;
-       }
-
-       const UShort &operator++(UShort &val)   // Pre-increment
-       {
-               val += UShort(1);
-               return val;
-       }
-
-       RValue<UShort> operator--(UShort &val, int)   // Post-decrement
-       {
-               RValue<UShort> res = val;
-               val -= UShort(1);
-               return res;
-       }
-
-       const UShort &operator--(UShort &val)   // Pre-decrement
-       {
-               val -= UShort(1);
-               return val;
-       }
-
-       RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-       Type *UShort::getType()
-       {
-               return T(Ice::IceType_i16);
-       }
-
-       Byte4::Byte4(RValue<Byte8> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Byte4::Byte4(const Reference<Byte4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Type *Byte4::getType()
-       {
-               return T(Type_v4i8);
-       }
-
-       Type *SByte4::getType()
-       {
-               return T(Type_v4i8);
-       }
-
-       Byte8::Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
-       {
-               int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Byte8::Byte8(RValue<Byte8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Byte8::Byte8(const Byte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Byte8::Byte8(const Reference<Byte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Byte8> Byte8::operator=(const Byte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte8>(value);
-       }
-
-       RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte8>(value);
-       }
-
-       RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createUDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createURem(lhs.value, rhs.value));
-//     }
-
-       RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs)
-       {
-               return RValue<Byte8>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-//     RValue<Byte8> operator<<(RValue<Byte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-//     }
-
-//     RValue<Byte8> operator>>(RValue<Byte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<Byte8>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
-//     }
-
-       RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-//     RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs << rhs;
-//     }
-
-//     RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs)
-//     {
-//             return lhs = lhs >> rhs;
-//     }
-
-//     RValue<Byte8> operator+(RValue<Byte8> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<Byte8> operator-(RValue<Byte8> val)
-//     {
-//             return RValue<Byte8>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<Byte8> operator~(RValue<Byte8> val)
-       {
-               return RValue<Byte8>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Byte> Extract(RValue<Byte8> val, int i)
-       {
-               return RValue<Byte>(Nucleus::createExtractElement(val.value, Byte::getType(), i));
-       }
-
-       RValue<Byte8> Insert(RValue<Byte8> val, RValue<Byte> element, int i)
-       {
-               return RValue<Byte8>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<Byte> SaturateUnsigned(RValue<Short> x)
-       {
-               return Byte(IfThenElse(Int(x) > 0xFF, Int(0xFF), IfThenElse(Int(x) < 0, Int(0), Int(x))));
-       }
-
-       RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       Byte8 result;
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto paddusb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       paddusb->addArg(x.value);
-                       paddusb->addArg(y.value);
-                       ::basicBlock->appendInst(paddusb);
-
-                       return RValue<Byte8>(V(result));
-               }
-       }
-
-       RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       Byte8 result;
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6);
-                       result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       psubusw->addArg(x.value);
-                       psubusw->addArg(y.value);
-                       ::basicBlock->appendInst(psubusw);
-
-                       return RValue<Byte8>(V(result));
-               }
-       }
-
-       RValue<Short4> Unpack(RValue<Byte4> x)
-       {
-               int shuffle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};   // Real type is v16i8
-               return As<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
-       }
-
-       RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y)
-       {
-               return UnpackLow(As<Byte8>(x), As<Byte8>(y));
-       }
-
-       RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
-       }
-
-       RValue<SByte> Extract(RValue<SByte8> val, int i)
-       {
-               return RValue<SByte>(Nucleus::createExtractElement(val.value, SByte::getType(), i));
-       }
-
-       RValue<SByte8> Insert(RValue<SByte8> val, RValue<SByte> element, int i)
-       {
-               return RValue<SByte8>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       SByte8 result;
-                       result = Insert(result, Extract(lhs, 0) >> SByte(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> SByte(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) >> SByte(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) >> SByte(rhs), 3);
-                       result = Insert(result, Extract(lhs, 4) >> SByte(rhs), 4);
-                       result = Insert(result, Extract(lhs, 5) >> SByte(rhs), 5);
-                       result = Insert(result, Extract(lhs, 6) >> SByte(rhs), 6);
-                       result = Insert(result, Extract(lhs, 7) >> SByte(rhs), 7);
-
-                       return result;
-               }
-               else
-               {
-                       #if defined(__i386__) || defined(__x86_64__)
-                               // SSE2 doesn't support byte vector shifts, so shift as shorts and recombine.
-                               RValue<Short4> hi = (As<Short4>(lhs) >> rhs) & Short4(0xFF00u);
-                               RValue<Short4> lo = As<Short4>(As<UShort4>((As<Short4>(lhs) << 8) >> rhs) >> 8);
-
-                               return As<SByte8>(hi | lo);
-                       #else
-                               return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
-                       #endif
-               }
-       }
-
-       RValue<Int> SignMask(RValue<Byte8> x)
-       {
-               if(emulateIntrinsics || CPUID::ARM)
-               {
-                       Byte8 xx = As<Byte8>(As<SByte8>(x) >> 7) & Byte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80);
-                       return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7));
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
-                       movmsk->addArg(x.value);
-                       ::basicBlock->appendInst(movmsk);
-
-                       return RValue<Int>(V(result)) & 0xFF;
-               }
-       }
-
-//     RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y)
-//     {
-//             return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Ugt, x.value, y.value));
-//     }
-
-       RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y)
-       {
-               return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value));
-       }
-
-       Type *Byte8::getType()
-       {
-               return T(Type_v8i8);
-       }
-
-       SByte8::SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
-       {
-               int64_t constantVector[8] = { x0, x1, x2, x3, x4, x5, x6, x7 };
-               Value *vector = V(Nucleus::createConstantVector(constantVector, getType()));
-
-               storeValue(Nucleus::createBitCast(vector, getType()));
-       }
-
-       SByte8::SByte8(RValue<SByte8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       SByte8::SByte8(const SByte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       SByte8::SByte8(const Reference<SByte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<SByte8> SByte8::operator=(const SByte8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<SByte8>(value);
-       }
-
-       RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<SByte8>(value);
-       }
-
-       RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createSDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createSRem(lhs.value, rhs.value));
-//     }
-
-       RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs)
-       {
-               return RValue<SByte8>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-//     RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-//     }
-
-//     RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
-//     {
-//             return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
-//     }
-
-       RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-//     RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs << rhs;
-//     }
-
-//     RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs)
-//     {
-//             return lhs = lhs >> rhs;
-//     }
-
-//     RValue<SByte8> operator+(RValue<SByte8> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<SByte8> operator-(RValue<SByte8> val)
-//     {
-//             return RValue<SByte8>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<SByte8> operator~(RValue<SByte8> val)
-       {
-               return RValue<SByte8>(Nucleus::createNot(val.value));
-       }
-
-       RValue<SByte> SaturateSigned(RValue<Short> x)
-       {
-               return SByte(IfThenElse(Int(x) > 0x7F, Int(0x7F), IfThenElse(Int(x) < -0x80, Int(0x80), Int(x))));
-       }
-
-       RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       SByte8 result;
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto paddsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       paddsb->addArg(x.value);
-                       paddsb->addArg(y.value);
-                       ::basicBlock->appendInst(paddsb);
-
-                       return RValue<SByte8>(V(result));
-               }
-       }
-
-       RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       SByte8 result;
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6);
-                       result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto psubsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       psubsb->addArg(x.value);
-                       psubsb->addArg(y.value);
-                       ::basicBlock->appendInst(psubsb);
-
-                       return RValue<SByte8>(V(result));
-               }
-       }
-
-       RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
-               auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
-       }
-
-       RValue<Int> SignMask(RValue<SByte8> x)
-       {
-               if(emulateIntrinsics || CPUID::ARM)
-               {
-                       SByte8 xx = (x >> 7) & SByte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80);
-                       return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7));
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
-                       movmsk->addArg(x.value);
-                       ::basicBlock->appendInst(movmsk);
-
-                       return RValue<Int>(V(result)) & 0xFF;
-               }
-       }
-
-       RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value));
-       }
-
-       RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y)
-       {
-               return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value));
-       }
-
-       Type *SByte8::getType()
-       {
-               return T(Type_v8i8);
-       }
-
-       Byte16::Byte16(RValue<Byte16> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Byte16::Byte16(const Byte16 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Byte16::Byte16(const Reference<Byte16> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Byte16> Byte16::operator=(const Byte16 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte16>(value);
-       }
-
-       RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Byte16>(value);
-       }
-
-       Type *Byte16::getType()
-       {
-               return T(Ice::IceType_v16i8);
-       }
-
-       Type *SByte16::getType()
-       {
-               return T(Ice::IceType_v16i8);
-       }
-
-       Short2::Short2(RValue<Short4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Type *Short2::getType()
-       {
-               return T(Type_v2i16);
-       }
-
-       UShort2::UShort2(RValue<UShort4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Type *UShort2::getType()
-       {
-               return T(Type_v2i16);
-       }
-
-       Short4::Short4(RValue<Int> cast)
-       {
-               Value *vector = loadValue();
-               Value *element = Nucleus::createTrunc(cast.value, Short::getType());
-               Value *insert = Nucleus::createInsertElement(vector, element, 0);
-               Value *swizzle = Swizzle(RValue<Short4>(insert), 0x00).value;
-
-               storeValue(swizzle);
-       }
-
-       Short4::Short4(RValue<Int4> cast)
-       {
-               int select[8] = {0, 2, 4, 6, 0, 2, 4, 6};
-               Value *short8 = Nucleus::createBitCast(cast.value, Short8::getType());
-               Value *packed = Nucleus::createShuffleVector(short8, short8, select);
-
-               Value *int2 = RValue<Int2>(Int2(As<Int4>(packed))).value;
-               Value *short4 = Nucleus::createBitCast(int2, Short4::getType());
-
-               storeValue(short4);
-       }
-
-//     Short4::Short4(RValue<Float> cast)
-//     {
-//     }
-
-       Short4::Short4(RValue<Float4> cast)
-       {
-               assert(false && "UNIMPLEMENTED");
-       }
-
-       Short4::Short4(short xyzw)
-       {
-               int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short4::Short4(short x, short y, short z, short w)
-       {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short4::Short4(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Short4::Short4(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Short4::Short4(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Short4::Short4(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Short4::Short4(const UShort4 &rhs)
-       {
-               storeValue(rhs.loadValue());
-       }
-
-       Short4::Short4(const Reference<UShort4> &rhs)
-       {
-               storeValue(rhs.loadValue());
-       }
-
-       RValue<Short4> Short4::operator=(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Short4> Short4::operator=(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> Short4::operator=(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> Short4::operator=(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<Short4>(rhs);
-       }
-
-       RValue<Short4> Short4::operator=(const UShort4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Short4>(value);
-       }
-
-       RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-//     RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs)
-//     {
-//             return RValue<Short4>(Nucleus::createSDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs)
-//     {
-//             return RValue<Short4>(Nucleus::createSRem(lhs.value, rhs.value));
-//     }
-
-       RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs)
-       {
-               return RValue<Short4>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Short4 result;
-                       result = Insert(result, Extract(lhs, 0) << Short(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) << Short(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) << Short(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) << Short(rhs), 3);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Short4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Short4 result;
-                       result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Short4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-//     RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-//     RValue<Short4> operator+(RValue<Short4> val)
-//     {
-//             return val;
-//     }
-
-       RValue<Short4> operator-(RValue<Short4> val)
-       {
-               return RValue<Short4>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Short4> operator~(RValue<Short4> val)
-       {
-               return RValue<Short4>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Short4> RoundShort4(RValue<Float4> cast)
-       {
-               RValue<Int4> int4 = RoundInt(cast);
-               return As<Short4>(PackSigned(int4, int4));
-       }
-
-       RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y)
-       {
-               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value);
-               ::basicBlock->appendInst(cmp);
-
-               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
-               ::basicBlock->appendInst(select);
-
-               return RValue<Short4>(V(result));
-       }
-
-       RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y)
-       {
-               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value);
-               ::basicBlock->appendInst(cmp);
-
-               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
-               ::basicBlock->appendInst(select);
-
-               return RValue<Short4>(V(result));
-       }
-
-       RValue<Short> SaturateSigned(RValue<Int> x)
-       {
-               return Short(IfThenElse(x > 0x7FFF, Int(0x7FFF), IfThenElse(x < -0x8000, Int(0x8000), x)));
-       }
-
-       RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       Short4 result;
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0);
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1);
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2);
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto paddsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       paddsw->addArg(x.value);
-                       paddsw->addArg(y.value);
-                       ::basicBlock->appendInst(paddsw);
-
-                       return RValue<Short4>(V(result));
-               }
-       }
-
-       RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       Short4 result;
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0);
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1);
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2);
-                       result = Insert(result, SaturateSigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto psubsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       psubsw->addArg(x.value);
-                       psubsw->addArg(y.value);
-                       ::basicBlock->appendInst(psubsw);
-
-                       return RValue<Short4>(V(result));
-               }
-       }
-
-       RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       Short4 result;
-                       result = Insert(result, Short((Int(Extract(x, 0)) * Int(Extract(y, 0))) >> 16), 0);
-                       result = Insert(result, Short((Int(Extract(x, 1)) * Int(Extract(y, 1))) >> 16), 1);
-                       result = Insert(result, Short((Int(Extract(x, 2)) * Int(Extract(y, 2))) >> 16), 2);
-                       result = Insert(result, Short((Int(Extract(x, 3)) * Int(Extract(y, 3))) >> 16), 3);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyHighSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto pmulhw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       pmulhw->addArg(x.value);
-                       pmulhw->addArg(y.value);
-                       ::basicBlock->appendInst(pmulhw);
-
-                       return RValue<Short4>(V(result));
-               }
-       }
-
-       RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       Int2 result;
-                       result = Insert(result, Int(Extract(x, 0)) * Int(Extract(y, 0)) + Int(Extract(x, 1)) * Int(Extract(y, 1)), 0);
-                       result = Insert(result, Int(Extract(x, 2)) * Int(Extract(y, 2)) + Int(Extract(x, 3)) * Int(Extract(y, 3)), 1);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyAddPairs, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto pmaddwd = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       pmaddwd->addArg(x.value);
-                       pmaddwd->addArg(y.value);
-                       ::basicBlock->appendInst(pmaddwd);
-
-                       return As<Int2>(V(result));
-               }
-       }
-
-       RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       SByte8 result;
-                       result = Insert(result, SaturateSigned(Extract(x, 0)), 0);
-                       result = Insert(result, SaturateSigned(Extract(x, 1)), 1);
-                       result = Insert(result, SaturateSigned(Extract(x, 2)), 2);
-                       result = Insert(result, SaturateSigned(Extract(x, 3)), 3);
-                       result = Insert(result, SaturateSigned(Extract(y, 0)), 4);
-                       result = Insert(result, SaturateSigned(Extract(y, 1)), 5);
-                       result = Insert(result, SaturateSigned(Extract(y, 2)), 6);
-                       result = Insert(result, SaturateSigned(Extract(y, 3)), 7);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       pack->addArg(x.value);
-                       pack->addArg(y.value);
-                       ::basicBlock->appendInst(pack);
-
-                       return As<SByte8>(Swizzle(As<Int4>(V(result)), 0x88));
-               }
-       }
-
-       RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       Byte8 result;
-                       result = Insert(result, SaturateUnsigned(Extract(x, 0)), 0);
-                       result = Insert(result, SaturateUnsigned(Extract(x, 1)), 1);
-                       result = Insert(result, SaturateUnsigned(Extract(x, 2)), 2);
-                       result = Insert(result, SaturateUnsigned(Extract(x, 3)), 3);
-                       result = Insert(result, SaturateUnsigned(Extract(y, 0)), 4);
-                       result = Insert(result, SaturateUnsigned(Extract(y, 1)), 5);
-                       result = Insert(result, SaturateUnsigned(Extract(y, 2)), 6);
-                       result = Insert(result, SaturateUnsigned(Extract(y, 3)), 7);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       pack->addArg(x.value);
-                       pack->addArg(y.value);
-                       ::basicBlock->appendInst(pack);
-
-                       return As<Byte8>(Swizzle(As<Int4>(V(result)), 0x88));
-               }
-       }
-
-       RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y)
-       {
-               int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
-               return As<Int2>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y)
-       {
-               int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
-               auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Int2>(Swizzle(As<Int4>(lowHigh), 0xEE));
-       }
-
-       RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select)
-       {
-               // Real type is v8i16
-               int shuffle[8] =
-               {
-                       (select >> 0) & 0x03,
-                       (select >> 2) & 0x03,
-                       (select >> 4) & 0x03,
-                       (select >> 6) & 0x03,
-                       (select >> 0) & 0x03,
-                       (select >> 2) & 0x03,
-                       (select >> 4) & 0x03,
-                       (select >> 6) & 0x03,
-               };
-
-               return RValue<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
-       }
-
-       RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i)
-       {
-               return RValue<Short4>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<Short> Extract(RValue<Short4> val, int i)
-       {
-               return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
-       }
-
-       RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y)
-       {
-               return RValue<Short4>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value));
-       }
-
-       RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y)
-       {
-               return RValue<Short4>(Nucleus::createICmpEQ(x.value, y.value));
-       }
-
-       Type *Short4::getType()
-       {
-               return T(Type_v4i16);
-       }
-
-       UShort4::UShort4(RValue<Int4> cast)
-       {
-               *this = Short4(cast);
-       }
-
-       UShort4::UShort4(RValue<Float4> cast, bool saturate)
-       {
-               if(saturate)
-               {
-                       if(CPUID::SSE4_1)
-                       {
-                               // x86 produces 0x80000000 on 32-bit integer overflow/underflow.
-                               // PackUnsigned takes care of 0x0000 saturation.
-                               Int4 int4(Min(cast, Float4(0xFFFF)));
-                               *this = As<UShort4>(PackUnsigned(int4, int4));
-                       }
-                       else if(CPUID::ARM)
-                       {
-                               // ARM saturates the 32-bit integer result on overflow/undeflow.
-                               Int4 int4(cast);
-                               *this = As<UShort4>(PackUnsigned(int4, int4));
-                       }
-                       else
-                       {
-                               *this = Short4(Int4(Max(Min(cast, Float4(0xFFFF)), Float4(0x0000))));
-                       }
-               }
-               else
-               {
-                       *this = Short4(Int4(cast));
-               }
-       }
-
-       UShort4::UShort4(unsigned short xyzw)
-       {
-               int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort4::UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w)
-       {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort4::UShort4(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort4::UShort4(const UShort4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort4::UShort4(const Reference<UShort4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort4::UShort4(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort4::UShort4(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort4::UShort4(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UShort4> UShort4::operator=(const UShort4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(RValue<Short4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<UShort4>(rhs);
-       }
-
-       RValue<UShort4> UShort4::operator=(const Short4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort4>(value);
-       }
-
-       RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs)
-       {
-               return RValue<UShort4>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> Extract(RValue<UShort4> val, int i)
-       {
-               return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i));
-       }
-
-       RValue<UShort4> Insert(RValue<UShort4> val, RValue<UShort> element, int i)
-       {
-               return RValue<UShort4>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       UShort4 result;
-                       result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<UShort4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       UShort4 result;
-                       result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<UShort4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<UShort4> operator~(RValue<UShort4> val)
-       {
-               return RValue<UShort4>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value);
-               ::basicBlock->appendInst(cmp);
-
-               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
-               ::basicBlock->appendInst(select);
-
-               return RValue<UShort4>(V(result));
-       }
-
-       RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value);
-               ::basicBlock->appendInst(cmp);
-
-               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
-               ::basicBlock->appendInst(select);
-
-               return RValue<UShort4>(V(result));
-       }
-
-       RValue<UShort> SaturateUnsigned(RValue<Int> x)
-       {
-               return UShort(IfThenElse(x > 0xFFFF, Int(0xFFFF), IfThenElse(x < 0, Int(0), x)));
-       }
-
-       RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       UShort4 result;
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0);
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1);
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2);
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto paddusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       paddusw->addArg(x.value);
-                       paddusw->addArg(y.value);
-                       ::basicBlock->appendInst(paddusw);
-
-                       return RValue<UShort4>(V(result));
-               }
-       }
-
-       RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       UShort4 result;
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0);
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1);
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2);
-                       result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       psubusw->addArg(x.value);
-                       psubusw->addArg(y.value);
-                       ::basicBlock->appendInst(psubusw);
-
-                       return RValue<UShort4>(V(result));
-               }
-       }
-
-       RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               if(emulateIntrinsics)
-               {
-                       UShort4 result;
-                       result = Insert(result, UShort((UInt(Extract(x, 0)) * UInt(Extract(y, 0))) >> 16), 0);
-                       result = Insert(result, UShort((UInt(Extract(x, 1)) * UInt(Extract(y, 1))) >> 16), 1);
-                       result = Insert(result, UShort((UInt(Extract(x, 2)) * UInt(Extract(y, 2))) >> 16), 2);
-                       result = Insert(result, UShort((UInt(Extract(x, 3)) * UInt(Extract(y, 3))) >> 16), 3);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyHighUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto pmulhuw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       pmulhuw->addArg(x.value);
-                       pmulhuw->addArg(y.value);
-                       ::basicBlock->appendInst(pmulhuw);
-
-                       return RValue<UShort4>(V(result));
-               }
-       }
-
-       RValue<Int4> MulHigh(RValue<Int4> x, RValue<Int4> y)
-       {
-               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
-
-               // Scalarized implementation.
-               Int4 result;
-               result = Insert(result, Int((Long(Extract(x, 0)) * Long(Extract(y, 0))) >> Long(Int(32))), 0);
-               result = Insert(result, Int((Long(Extract(x, 1)) * Long(Extract(y, 1))) >> Long(Int(32))), 1);
-               result = Insert(result, Int((Long(Extract(x, 2)) * Long(Extract(y, 2))) >> Long(Int(32))), 2);
-               result = Insert(result, Int((Long(Extract(x, 3)) * Long(Extract(y, 3))) >> Long(Int(32))), 3);
-
-               return result;
-       }
-
-       RValue<UInt4> MulHigh(RValue<UInt4> x, RValue<UInt4> y)
-       {
-               // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq.
-
-               if(false)  // Partial product based implementation.
-               {
-                       auto xh = x >> 16;
-                       auto yh = y >> 16;
-                       auto xl = x & UInt4(0x0000FFFF);
-                       auto yl = y & UInt4(0x0000FFFF);
-                       auto xlyh = xl * yh;
-                       auto xhyl = xh * yl;
-                       auto xlyhh = xlyh >> 16;
-                       auto xhylh = xhyl >> 16;
-                       auto xlyhl = xlyh & UInt4(0x0000FFFF);
-                       auto xhyll = xhyl & UInt4(0x0000FFFF);
-                       auto xlylh = (xl * yl) >> 16;
-                       auto oflow = (xlyhl + xhyll + xlylh) >> 16;
-
-                       return (xh * yh) + (xlyhh + xhylh) + oflow;
-               }
-
-               // Scalarized implementation.
-               Int4 result;
-               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 0))) * Long(UInt(Extract(As<Int4>(y), 0)))) >> Long(Int(32))), 0);
-               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 1))) * Long(UInt(Extract(As<Int4>(y), 1)))) >> Long(Int(32))), 1);
-               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 2))) * Long(UInt(Extract(As<Int4>(y), 2)))) >> Long(Int(32))), 2);
-               result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 3))) * Long(UInt(Extract(As<Int4>(y), 3)))) >> Long(Int(32))), 3);
-
-               return As<UInt4>(result);
-       }
-
-       RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y)
-       {
-               assert(false && "UNIMPLEMENTED"); return RValue<UShort4>(V(nullptr));
-       }
-
-       Type *UShort4::getType()
-       {
-               return T(Type_v4i16);
-       }
-
-       Short8::Short8(short c)
-       {
-               int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
-       {
-               int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Short8::Short8(RValue<Short8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Short8::Short8(const Reference<Short8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Short8::Short8(RValue<Short4> lo, RValue<Short4> hi)
-       {
-               int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
-
-               storeValue(packed);
-       }
-
-       RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs)
-       {
-               return RValue<Short8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs)
-       {
-               return RValue<Short8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Short> Extract(RValue<Short8> val, int i)
-       {
-               return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
-       }
-
-       RValue<Short8> Insert(RValue<Short8> val, RValue<Short> element, int i)
-       {
-               return RValue<Short8>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Short8 result;
-                       result = Insert(result, Extract(lhs, 0) << Short(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) << Short(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) << Short(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) << Short(rhs), 3);
-                       result = Insert(result, Extract(lhs, 4) << Short(rhs), 4);
-                       result = Insert(result, Extract(lhs, 5) << Short(rhs), 5);
-                       result = Insert(result, Extract(lhs, 6) << Short(rhs), 6);
-                       result = Insert(result, Extract(lhs, 7) << Short(rhs), 7);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Short8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Short8 result;
-                       result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3);
-                       result = Insert(result, Extract(lhs, 4) >> Short(rhs), 4);
-                       result = Insert(result, Extract(lhs, 5) >> Short(rhs), 5);
-                       result = Insert(result, Extract(lhs, 6) >> Short(rhs), 6);
-                       result = Insert(result, Extract(lhs, 7) >> Short(rhs), 7);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Short8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y)
-       {
-               assert(false && "UNIMPLEMENTED"); return RValue<Int4>(V(nullptr));
-       }
-
-       RValue<Int4> Abs(RValue<Int4> x)
-       {
-               auto negative = x >> 31;
-               return (x ^ negative) - negative;
-       }
-
-       RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y)
-       {
-               assert(false && "UNIMPLEMENTED"); return RValue<Short8>(V(nullptr));
-       }
-
-       Type *Short8::getType()
-       {
-               return T(Ice::IceType_v8i16);
-       }
-
-       UShort8::UShort8(unsigned short c)
-       {
-               int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
-       {
-               int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UShort8::UShort8(RValue<UShort8> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UShort8::UShort8(const Reference<UShort8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UShort8::UShort8(RValue<UShort4> lo, RValue<UShort4> hi)
-       {
-               int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
-
-               storeValue(packed);
-       }
-
-       RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UShort8> UShort8::operator=(const UShort8 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort8>(value);
-       }
-
-       RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UShort8>(value);
-       }
-
-       RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs)
-       {
-               return RValue<UShort8>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort> Extract(RValue<UShort8> val, int i)
-       {
-               return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i));
-       }
-
-       RValue<UShort8> Insert(RValue<UShort8> val, RValue<UShort> element, int i)
-       {
-               return RValue<UShort8>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       UShort8 result;
-                       result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3);
-                       result = Insert(result, Extract(lhs, 4) << UShort(rhs), 4);
-                       result = Insert(result, Extract(lhs, 5) << UShort(rhs), 5);
-                       result = Insert(result, Extract(lhs, 6) << UShort(rhs), 6);
-                       result = Insert(result, Extract(lhs, 7) << UShort(rhs), 7);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<UShort8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       UShort8 result;
-                       result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3);
-                       result = Insert(result, Extract(lhs, 4) >> UShort(rhs), 4);
-                       result = Insert(result, Extract(lhs, 5) >> UShort(rhs), 5);
-                       result = Insert(result, Extract(lhs, 6) >> UShort(rhs), 6);
-                       result = Insert(result, Extract(lhs, 7) >> UShort(rhs), 7);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<UShort8>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs)
-       {
-               return RValue<UShort8>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs)
-       {
-               return RValue<UShort8>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UShort8> operator~(RValue<UShort8> val)
-       {
-               return RValue<UShort8>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7)
-       {
-               assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
-       }
-
-       RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y)
-       {
-               assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
-       }
-
-       // FIXME: Implement as Shuffle(x, y, Select(i0, ..., i16)) and Shuffle(x, y, SELECT_PACK_REPEAT(element))
-//     RValue<UShort8> PackRepeat(RValue<Byte16> x, RValue<Byte16> y, int element)
-//     {
-//             assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
-//     }
-
-       Type *UShort8::getType()
-       {
-               return T(Ice::IceType_v8i16);
-       }
-
-       Int::Int(Argument<Int> argument)
-       {
-               storeValue(argument.value);
-       }
-
-       Int::Int(RValue<Byte> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<SByte> cast)
-       {
-               Value *integer = Nucleus::createSExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<Short> cast)
-       {
-               Value *integer = Nucleus::createSExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<UShort> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<Int2> cast)
-       {
-               *this = Extract(cast, 0);
-       }
-
-       Int::Int(RValue<Long> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(RValue<Float> cast)
-       {
-               Value *integer = Nucleus::createFPToSI(cast.value, Int::getType());
-
-               storeValue(integer);
-       }
-
-       Int::Int(int x)
-       {
-               storeValue(Nucleus::createConstantInt(x));
-       }
-
-       Int::Int(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int::Int(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int::Int(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int::Int(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int::Int(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int::Int(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<Int> Int::operator=(int rhs)
-       {
-               return RValue<Int>(storeValue(Nucleus::createConstantInt(rhs)));
-       }
-
-       RValue<Int> Int::operator=(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Int> Int::operator=(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<Int>(rhs);
-       }
-
-       RValue<Int> Int::operator=(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> Int::operator=(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> Int::operator=(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> Int::operator=(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int>(value);
-       }
-
-       RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createSRem(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Int>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Int> operator+=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Int> operator-=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Int> operator*=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<Int> operator/=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<Int> operator%=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<Int> operator&=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Int> operator|=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Int> operator^=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<Int> operator+(RValue<Int> val)
-       {
-               return val;
-       }
-
-       RValue<Int> operator-(RValue<Int> val)
-       {
-               return RValue<Int>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Int> operator~(RValue<Int> val)
-       {
-               return RValue<Int>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Int> operator++(Int &val, int)   // Post-increment
-       {
-               RValue<Int> res = val;
-               val += 1;
-               return res;
-       }
-
-       const Int &operator++(Int &val)   // Pre-increment
-       {
-               val += 1;
-               return val;
-       }
-
-       RValue<Int> operator--(Int &val, int)   // Post-decrement
-       {
-               RValue<Int> res = val;
-               val -= 1;
-               return res;
-       }
-
-       const Int &operator--(Int &val)   // Pre-decrement
-       {
-               val -= 1;
-               return val;
-       }
-
-       RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-       RValue<Int> Max(RValue<Int> x, RValue<Int> y)
-       {
-               return IfThenElse(x > y, x, y);
-       }
-
-       RValue<Int> Min(RValue<Int> x, RValue<Int> y)
-       {
-               return IfThenElse(x < y, x, y);
-       }
-
-       RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max)
-       {
-               return Min(Max(x, min), max);
-       }
-
-       RValue<Int> RoundInt(RValue<Float> cast)
-       {
-               if(emulateIntrinsics || CPUID::ARM)
-               {
-                       // Push the fractional part off the mantissa. Accurate up to +/-2^22.
-                       return Int((cast + Float(0x00C00000)) - Float(0x00C00000));
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
-                       nearbyint->addArg(cast.value);
-                       ::basicBlock->appendInst(nearbyint);
-
-                       return RValue<Int>(V(result));
-               }
-       }
-
-       Type *Int::getType()
-       {
-               return T(Ice::IceType_i32);
-       }
-
-       Long::Long(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createSExt(cast.value, Long::getType());
-
-               storeValue(integer);
-       }
-
-       Long::Long(RValue<UInt> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, Long::getType());
-
-               storeValue(integer);
-       }
-
-       Long::Long(RValue<Long> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       RValue<Long> Long::operator=(int64_t rhs)
-       {
-               return RValue<Long>(storeValue(Nucleus::createConstantLong(rhs)));
-       }
-
-       RValue<Long> Long::operator=(RValue<Long> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Long> Long::operator=(const Long &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Long>(value);
-       }
-
-       RValue<Long> Long::operator=(const Reference<Long> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Long>(value);
-       }
-
-       RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs)
-       {
-               return RValue<Long>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Long> operator+=(Long &lhs, RValue<Long> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Long> operator-=(Long &lhs, RValue<Long> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Long> AddAtomic(RValue<Pointer<Long> > x, RValue<Long> y)
-       {
-               return RValue<Long>(Nucleus::createAtomicAdd(x.value, y.value));
-       }
-
-       Type *Long::getType()
-       {
-               return T(Ice::IceType_i64);
-       }
-
-       UInt::UInt(Argument<UInt> argument)
-       {
-               storeValue(argument.value);
-       }
-
-       UInt::UInt(RValue<UShort> cast)
-       {
-               Value *integer = Nucleus::createZExt(cast.value, UInt::getType());
-
-               storeValue(integer);
-       }
-
-       UInt::UInt(RValue<Long> cast)
-       {
-               Value *integer = Nucleus::createTrunc(cast.value, UInt::getType());
-
-               storeValue(integer);
-       }
-
-       UInt::UInt(RValue<Float> cast)
-       {
-               // Smallest positive value representable in UInt, but not in Int
-               const unsigned int ustart = 0x80000000u;
-               const float ustartf = float(ustart);
-
-               // If the value is negative, store 0, otherwise store the result of the conversion
-               storeValue((~(As<Int>(cast) >> 31) &
-               // Check if the value can be represented as an Int
-                       IfThenElse(cast >= ustartf,
-               // If the value is too large, subtract ustart and re-add it after conversion.
-                               As<Int>(As<UInt>(Int(cast - Float(ustartf))) + UInt(ustart)),
-               // Otherwise, just convert normally
-                               Int(cast))).value);
-       }
-
-       UInt::UInt(int x)
-       {
-               storeValue(Nucleus::createConstantInt(x));
-       }
-
-       UInt::UInt(unsigned int x)
-       {
-               storeValue(Nucleus::createConstantInt(x));
-       }
-
-       UInt::UInt(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt::UInt(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt::UInt(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt::UInt(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt::UInt(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt::UInt(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UInt> UInt::operator=(unsigned int rhs)
-       {
-               return RValue<UInt>(storeValue(Nucleus::createConstantInt(rhs)));
-       }
-
-       RValue<UInt> UInt::operator=(RValue<UInt> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UInt> UInt::operator=(RValue<Int> rhs)
-       {
-               storeValue(rhs.value);
-
-               return RValue<UInt>(rhs);
-       }
-
-       RValue<UInt> UInt::operator=(const UInt &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> UInt::operator=(const Reference<UInt> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> UInt::operator=(const Int &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> UInt::operator=(const Reference<Int> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt>(value);
-       }
-
-       RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createUDiv(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createURem(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<UInt>(Nucleus::createLShr(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<UInt> operator+(RValue<UInt> val)
-       {
-               return val;
-       }
-
-       RValue<UInt> operator-(RValue<UInt> val)
-       {
-               return RValue<UInt>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<UInt> operator~(RValue<UInt> val)
-       {
-               return RValue<UInt>(Nucleus::createNot(val.value));
-       }
-
-       RValue<UInt> operator++(UInt &val, int)   // Post-increment
-       {
-               RValue<UInt> res = val;
-               val += 1;
-               return res;
-       }
-
-       const UInt &operator++(UInt &val)   // Pre-increment
-       {
-               val += 1;
-               return val;
-       }
-
-       RValue<UInt> operator--(UInt &val, int)   // Post-decrement
-       {
-               RValue<UInt> res = val;
-               val -= 1;
-               return res;
-       }
-
-       const UInt &operator--(UInt &val)   // Pre-decrement
-       {
-               val -= 1;
-               return val;
-       }
-
-       RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y)
-       {
-               return IfThenElse(x > y, x, y);
-       }
-
-       RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y)
-       {
-               return IfThenElse(x < y, x, y);
-       }
-
-       RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max)
-       {
-               return Min(Max(x, min), max);
-       }
-
-       RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
-       }
-
-       RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs)
-       {
-               return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
-       }
-
-//     RValue<UInt> RoundUInt(RValue<Float> cast)
-//     {
-//             assert(false && "UNIMPLEMENTED"); return RValue<UInt>(V(nullptr));
-//     }
-
-       Type *UInt::getType()
-       {
-               return T(Ice::IceType_i32);
-       }
-
-//     Int2::Int2(RValue<Int> cast)
-//     {
-//             Value *extend = Nucleus::createZExt(cast.value, Long::getType());
-//             Value *vector = Nucleus::createBitCast(extend, Int2::getType());
-//
-//             Constant *shuffle[2];
-//             shuffle[0] = Nucleus::createConstantInt(0);
-//             shuffle[1] = Nucleus::createConstantInt(0);
-//
-//             Value *replicate = Nucleus::createShuffleVector(vector, UndefValue::get(Int2::getType()), Nucleus::createConstantVector(shuffle, 2));
-//
-//             storeValue(replicate);
-//     }
-
-       Int2::Int2(RValue<Int4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
-       Int2::Int2(int x, int y)
-       {
-               int64_t constantVector[2] = {x, y};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Int2::Int2(RValue<Int2> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int2::Int2(const Int2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int2::Int2(const Reference<Int2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int2::Int2(RValue<Int> lo, RValue<Int> hi)
-       {
-               int shuffle[4] = {0, 4, 1, 5};
-               Value *packed = Nucleus::createShuffleVector(Int4(lo).loadValue(), Int4(hi).loadValue(), shuffle);
-
-               storeValue(Nucleus::createBitCast(packed, Int2::getType()));
-       }
-
-       RValue<Int2> Int2::operator=(RValue<Int2> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Int2> Int2::operator=(const Int2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int2>(value);
-       }
-
-       RValue<Int2> Int2::operator=(const Reference<Int2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int2>(value);
-       }
-
-       RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs)
-//     {
-//             return RValue<Int2>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs)
-//     {
-//             return RValue<Int2>(Nucleus::createSDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs)
-//     {
-//             return RValue<Int2>(Nucleus::createSRem(lhs.value, rhs.value));
-//     }
-
-       RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs)
-       {
-               return RValue<Int2>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Int2 result;
-                       result = Insert(result, Extract(lhs, 0) << Int(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) << Int(rhs), 1);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Int2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Int2 result;
-                       result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Int2>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-//     RValue<Int2> operator+(RValue<Int2> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<Int2> operator-(RValue<Int2> val)
-//     {
-//             return RValue<Int2>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<Int2> operator~(RValue<Int2> val)
-       {
-               return RValue<Int2>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y)
-       {
-               int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
-               return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
-       {
-               int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
-               auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-               return As<Short4>(Swizzle(lowHigh, 0xEE));
-       }
-
-       RValue<Int> Extract(RValue<Int2> val, int i)
-       {
-               return RValue<Int>(Nucleus::createExtractElement(val.value, Int::getType(), i));
-       }
-
-       RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i)
-       {
-               return RValue<Int2>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       Type *Int2::getType()
-       {
-               return T(Type_v2i32);
-       }
-
-       UInt2::UInt2(unsigned int x, unsigned int y)
-       {
-               int64_t constantVector[2] = {x, y};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       UInt2::UInt2(RValue<UInt2> rhs)
-       {
-               storeValue(rhs.value);
-       }
-
-       UInt2::UInt2(const UInt2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       UInt2::UInt2(const Reference<UInt2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<UInt2> UInt2::operator=(const UInt2 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt2>(value);
-       }
-
-       RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt2>(value);
-       }
-
-       RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-//     RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs)
-//     {
-//             return RValue<UInt2>(Nucleus::createMul(lhs.value, rhs.value));
-//     }
-
-//     RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs)
-//     {
-//             return RValue<UInt2>(Nucleus::createUDiv(lhs.value, rhs.value));
-//     }
-
-//     RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs)
-//     {
-//             return RValue<UInt2>(Nucleus::createURem(lhs.value, rhs.value));
-//     }
-
-       RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs)
-       {
-               return RValue<UInt2>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<UInt> Extract(RValue<UInt2> val, int i)
-       {
-               return RValue<UInt>(Nucleus::createExtractElement(val.value, UInt::getType(), i));
-       }
-
-       RValue<UInt2> Insert(RValue<UInt2> val, RValue<UInt> element, int i)
-       {
-               return RValue<UInt2>(Nucleus::createInsertElement(val.value, element.value, i));
-       }
-
-       RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       UInt2 result;
-                       result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<UInt2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       UInt2 result;
-                       result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<UInt2>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-//     RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs)
-//     {
-//             return lhs = lhs * rhs;
-//     }
-
-//     RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-//     RValue<UInt2> operator+(RValue<UInt2> val)
-//     {
-//             return val;
-//     }
-
-//     RValue<UInt2> operator-(RValue<UInt2> val)
-//     {
-//             return RValue<UInt2>(Nucleus::createNeg(val.value));
-//     }
-
-       RValue<UInt2> operator~(RValue<UInt2> val)
-       {
-               return RValue<UInt2>(Nucleus::createNot(val.value));
-       }
-
-       Type *UInt2::getType()
-       {
-               return T(Type_v2i32);
-       }
-
-       Int4::Int4() : XYZW(this)
-       {
-       }
-
-       Int4::Int4(RValue<Byte4> cast) : XYZW(this)
-       {
-               Value *x = Nucleus::createBitCast(cast.value, Int::getType());
-               Value *a = Nucleus::createInsertElement(loadValue(), x, 0);
-
-               Value *e;
-               int swizzle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};
-               Value *b = Nucleus::createBitCast(a, Byte16::getType());
-               Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Byte16::getType())), swizzle);
-
-               int swizzle2[8] = {0, 8, 1, 9, 2, 10, 3, 11};
-               Value *d = Nucleus::createBitCast(c, Short8::getType());
-               e = Nucleus::createShuffleVector(d, V(Nucleus::createNullValue(Short8::getType())), swizzle2);
-
-               Value *f = Nucleus::createBitCast(e, Int4::getType());
-               storeValue(f);
-       }
-
-       Int4::Int4(RValue<SByte4> cast) : XYZW(this)
-       {
-               Value *x = Nucleus::createBitCast(cast.value, Int::getType());
-               Value *a = Nucleus::createInsertElement(loadValue(), x, 0);
-
-               int swizzle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};
-               Value *b = Nucleus::createBitCast(a, Byte16::getType());
-               Value *c = Nucleus::createShuffleVector(b, b, swizzle);
-
-               int swizzle2[8] = {0, 0, 1, 1, 2, 2, 3, 3};
-               Value *d = Nucleus::createBitCast(c, Short8::getType());
-               Value *e = Nucleus::createShuffleVector(d, d, swizzle2);
-
-               *this = As<Int4>(e) >> 24;
-       }
-
-       Int4::Int4(RValue<Float4> cast) : XYZW(this)
-       {
-               Value *xyzw = Nucleus::createFPToSI(cast.value, Int4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Int4::Int4(RValue<Short4> cast) : XYZW(this)
-       {
-               int swizzle[8] = {0, 0, 1, 1, 2, 2, 3, 3};
-               Value *c = Nucleus::createShuffleVector(cast.value, cast.value, swizzle);
-
-               *this = As<Int4>(c) >> 16;
-       }
-
-       Int4::Int4(RValue<UShort4> cast) : XYZW(this)
-       {
-               int swizzle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
-               Value *c = Nucleus::createShuffleVector(cast.value, Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), swizzle);
-               Value *d = Nucleus::createBitCast(c, Int4::getType());
-               storeValue(d);
-       }
-
-       Int4::Int4(int xyzw) : XYZW(this)
-       {
-               constant(xyzw, xyzw, xyzw, xyzw);
-       }
-
-       Int4::Int4(int x, int yzw) : XYZW(this)
-       {
-               constant(x, yzw, yzw, yzw);
-       }
-
-       Int4::Int4(int x, int y, int zw) : XYZW(this)
-       {
-               constant(x, y, zw, zw);
-       }
-
-       Int4::Int4(int x, int y, int z, int w) : XYZW(this)
-       {
-               constant(x, y, z, w);
-       }
-
-       void Int4::constant(int x, int y, int z, int w)
-       {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Int4::Int4(RValue<Int4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int4::Int4(const Int4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(const Reference<Int4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(RValue<UInt4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       Int4::Int4(const UInt4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(const Reference<UInt4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Int4::Int4(RValue<Int2> lo, RValue<Int2> hi) : XYZW(this)
-       {
-               int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
-
-               storeValue(packed);
-       }
-
-       Int4::Int4(RValue<Int> rhs) : XYZW(this)
-       {
-               Value *vector = Nucleus::createBitCast(rhs.value, Int4::getType());
-
-               int swizzle[4] = {0, 0, 0, 0};
-               Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle);
-
-               storeValue(replicate);
-       }
-
-       Int4::Int4(const Int &rhs) : XYZW(this)
-       {
-               *this = RValue<Int>(rhs.loadValue());
-       }
-
-       Int4::Int4(const Reference<Int> &rhs) : XYZW(this)
-       {
-               *this = RValue<Int>(rhs.loadValue());
-       }
-
-       RValue<Int4> Int4::operator=(RValue<Int4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Int4> Int4::operator=(const Int4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int4>(value);
-       }
-
-       RValue<Int4> Int4::operator=(const Reference<Int4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Int4>(value);
-       }
-
-       RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createSub(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createMul(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createSDiv(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createSRem(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createAnd(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createOr(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createXor(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Int4 result;
-                       result = Insert(result, Extract(lhs, 0) << Int(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) << Int(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) << Int(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) << Int(rhs), 3);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Int4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs)
-       {
-               if(emulateIntrinsics)
-               {
-                       Int4 result;
-                       result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0);
-                       result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) >> Int(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) >> Int(rhs), 3);
-
-                       return result;
-               }
-               else
-               {
-                       return RValue<Int4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
-               }
-       }
-
-       RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createShl(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs)
-       {
-               return RValue<Int4>(Nucleus::createAShr(lhs.value, rhs.value));
-       }
-
-       RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-//     RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
-
-//     RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
-
-       RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs & rhs;
-       }
-
-       RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs | rhs;
-       }
-
-       RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs)
-       {
-               return lhs = lhs ^ rhs;
-       }
-
-       RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs << rhs;
-       }
-
-       RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs)
-       {
-               return lhs = lhs >> rhs;
-       }
-
-       RValue<Int4> operator+(RValue<Int4> val)
-       {
-               return val;
-       }
-
-       RValue<Int4> operator-(RValue<Int4> val)
-       {
-               return RValue<Int4>(Nucleus::createNeg(val.value));
-       }
-
-       RValue<Int4> operator~(RValue<Int4> val)
-       {
-               return RValue<Int4>(Nucleus::createNot(val.value));
-       }
-
-       RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y)
-       {
-               return RValue<Int4>(Nucleus::createICmpEQ(x.value, y.value));
-       }
-
-       RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y)
-       {
-               return RValue<Int4>(Nucleus::createICmpSLT(x.value, y.value));
-       }
-
-       RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y)
-       {
-               return RValue<Int4>(Nucleus::createICmpSLE(x.value, y.value));
-       }
-
-       RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y)
-       {
-               return RValue<Int4>(Nucleus::createICmpNE(x.value, y.value));
-       }
-
-       RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y)
-       {
-               return RValue<Int4>(Nucleus::createICmpSGE(x.value, y.value));
-       }
-
-       RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y)
-       {
-               return RValue<Int4>(Nucleus::createICmpSGT(x.value, y.value));
-       }
-
-       RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y)
-       {
-               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value);
-               ::basicBlock->appendInst(cmp);
-
-               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
-               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
-               ::basicBlock->appendInst(select);
-
-               return RValue<Int4>(V(result));
-       }
-
-       RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y)
-       {
-               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value);
-               ::basicBlock->appendInst(cmp);
-
-               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
-               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
-               ::basicBlock->appendInst(select);
-
-               return RValue<Int4>(V(result));
-       }
-
-       RValue<Int4> RoundInt(RValue<Float4> cast)
-       {
-               if(emulateIntrinsics || CPUID::ARM)
-               {
-                       // Push the fractional part off the mantissa. Accurate up to +/-2^22.
-                       return Int4((cast + Float4(0x00C00000)) - Float4(0x00C00000));
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
-                       nearbyint->addArg(cast.value);
-                       ::basicBlock->appendInst(nearbyint);
-
-                       return RValue<Int4>(V(result));
-               }
-       }
-
-       RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y)
+       RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs)
        {
                if(emulateIntrinsics)
                {
                        Short8 result;
-                       result = Insert(result, SaturateSigned(Extract(x, 0)), 0);
-                       result = Insert(result, SaturateSigned(Extract(x, 1)), 1);
-                       result = Insert(result, SaturateSigned(Extract(x, 2)), 2);
-                       result = Insert(result, SaturateSigned(Extract(x, 3)), 3);
-                       result = Insert(result, SaturateSigned(Extract(y, 0)), 4);
-                       result = Insert(result, SaturateSigned(Extract(y, 1)), 5);
-                       result = Insert(result, SaturateSigned(Extract(y, 2)), 6);
-                       result = Insert(result, SaturateSigned(Extract(y, 3)), 7);
-
-                       return result;
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       pack->addArg(x.value);
-                       pack->addArg(y.value);
-                       ::basicBlock->appendInst(pack);
-
-                       return RValue<Short8>(V(result));
-               }
-       }
-
-       RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y)
-       {
-               if(emulateIntrinsics || !(CPUID::SSE4_1 || CPUID::ARM))
-               {
-                       RValue<Int4> sx = As<Int4>(x);
-                       RValue<Int4> bx = (sx & ~(sx >> 31)) - Int4(0x8000);
-
-                       RValue<Int4> sy = As<Int4>(y);
-                       RValue<Int4> by = (sy & ~(sy >> 31)) - Int4(0x8000);
-
-                       return As<UShort8>(PackSigned(bx, by) + Short8(0x8000u));
-               }
-               else
-               {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
-                       pack->addArg(x.value);
-                       pack->addArg(y.value);
-                       ::basicBlock->appendInst(pack);
+                       result = Insert(result, Extract(lhs, 0) << Short(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) << Short(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) << Short(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) << Short(rhs), 3);
+                       result = Insert(result, Extract(lhs, 4) << Short(rhs), 4);
+                       result = Insert(result, Extract(lhs, 5) << Short(rhs), 5);
+                       result = Insert(result, Extract(lhs, 6) << Short(rhs), 6);
+                       result = Insert(result, Extract(lhs, 7) << Short(rhs), 7);
 
-                       return RValue<UShort8>(V(result));
+                       return result;
+               }
+               else
+               {
+                       return RValue<Short8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
                }
        }
 
-       RValue<Int> Extract(RValue<Int4> x, int i)
-       {
-               return RValue<Int>(Nucleus::createExtractElement(x.value, Int::getType(), i));
-       }
-
-       RValue<Int4> Insert(RValue<Int4> x, RValue<Int> element, int i)
-       {
-               return RValue<Int4>(Nucleus::createInsertElement(x.value, element.value, i));
-       }
-
-       RValue<Int> SignMask(RValue<Int4> x)
+       RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs)
        {
-               if(emulateIntrinsics || CPUID::ARM)
+               if(emulateIntrinsics)
                {
-                       Int4 xx = (x >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008);
-                       return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3);
+                       Short8 result;
+                       result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3);
+                       result = Insert(result, Extract(lhs, 4) >> Short(rhs), 4);
+                       result = Insert(result, Extract(lhs, 5) >> Short(rhs), 5);
+                       result = Insert(result, Extract(lhs, 6) >> Short(rhs), 6);
+                       result = Insert(result, Extract(lhs, 7) >> Short(rhs), 7);
+
+                       return result;
                }
                else
                {
-                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
-                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
-                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
-                       auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
-                       movmsk->addArg(x.value);
-                       ::basicBlock->appendInst(movmsk);
-
-                       return RValue<Int>(V(result));
+                       return RValue<Short8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
                }
        }
 
-       RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select)
+       RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y)
        {
-               return RValue<Int4>(createSwizzle4(x.value, select));
+               assert(false && "UNIMPLEMENTED"); return RValue<Int4>(V(nullptr));
        }
 
-       Type *Int4::getType()
+       RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y)
        {
-               return T(Ice::IceType_v4i32);
+               assert(false && "UNIMPLEMENTED"); return RValue<Short8>(V(nullptr));
        }
 
-       UInt4::UInt4() : XYZW(this)
+       Type *Short8::getType()
        {
+               return T(Ice::IceType_v8i16);
        }
 
-       UInt4::UInt4(RValue<Float4> cast) : XYZW(this)
+       RValue<UShort> Extract(RValue<UShort8> val, int i)
        {
-               // Smallest positive value representable in UInt, but not in Int
-               const unsigned int ustart = 0x80000000u;
-               const float ustartf = float(ustart);
-
-               // Check if the value can be represented as an Int
-               Int4 uiValue = CmpNLT(cast, Float4(ustartf));
-               // If the value is too large, subtract ustart and re-add it after conversion.
-               uiValue = (uiValue & As<Int4>(As<UInt4>(Int4(cast - Float4(ustartf))) + UInt4(ustart))) |
-               // Otherwise, just convert normally
-                         (~uiValue & Int4(cast));
-               // If the value is negative, store 0, otherwise store the result of the conversion
-               storeValue((~(As<Int4>(cast) >> 31) & uiValue).value);
+               return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i));
        }
 
-       UInt4::UInt4(int xyzw) : XYZW(this)
+       RValue<UShort8> Insert(RValue<UShort8> val, RValue<UShort> element, int i)
        {
-               constant(xyzw, xyzw, xyzw, xyzw);
+               return RValue<UShort8>(Nucleus::createInsertElement(val.value, element.value, i));
        }
 
-       UInt4::UInt4(int x, int yzw) : XYZW(this)
+       RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs)
        {
-               constant(x, yzw, yzw, yzw);
-       }
+               if(emulateIntrinsics)
+               {
+                       UShort8 result;
+                       result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3);
+                       result = Insert(result, Extract(lhs, 4) << UShort(rhs), 4);
+                       result = Insert(result, Extract(lhs, 5) << UShort(rhs), 5);
+                       result = Insert(result, Extract(lhs, 6) << UShort(rhs), 6);
+                       result = Insert(result, Extract(lhs, 7) << UShort(rhs), 7);
 
-       UInt4::UInt4(int x, int y, int zw) : XYZW(this)
-       {
-               constant(x, y, zw, zw);
+                       return result;
+               }
+               else
+               {
+                       return RValue<UShort8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       UInt4::UInt4(int x, int y, int z, int w) : XYZW(this)
+       RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs)
        {
-               constant(x, y, z, w);
+               if(emulateIntrinsics)
+               {
+                       UShort8 result;
+                       result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3);
+                       result = Insert(result, Extract(lhs, 4) >> UShort(rhs), 4);
+                       result = Insert(result, Extract(lhs, 5) >> UShort(rhs), 5);
+                       result = Insert(result, Extract(lhs, 6) >> UShort(rhs), 6);
+                       result = Insert(result, Extract(lhs, 7) >> UShort(rhs), 7);
+
+                       return result;
+               }
+               else
+               {
+                       return RValue<UShort8>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       void UInt4::constant(int x, int y, int z, int w)
+       RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7)
        {
-               int64_t constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
+               assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
        }
 
-       UInt4::UInt4(RValue<UInt4> rhs) : XYZW(this)
+       RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y)
        {
-               storeValue(rhs.value);
+               assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
        }
 
-       UInt4::UInt4(const UInt4 &rhs) : XYZW(this)
+       // FIXME: Implement as Shuffle(x, y, Select(i0, ..., i16)) and Shuffle(x, y, SELECT_PACK_REPEAT(element))
+//     RValue<UShort8> PackRepeat(RValue<Byte16> x, RValue<Byte16> y, int element)
+//     {
+//             assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
+//     }
+
+       Type *UShort8::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               return T(Ice::IceType_v8i16);
        }
 
-       UInt4::UInt4(const Reference<UInt4> &rhs) : XYZW(this)
+       RValue<Int> operator++(Int &val, int)   // Post-increment
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               RValue<Int> res = val;
+               val += 1;
+               return res;
        }
 
-       UInt4::UInt4(RValue<Int4> rhs) : XYZW(this)
+       const Int &operator++(Int &val)   // Pre-increment
        {
-               storeValue(rhs.value);
+               val += 1;
+               return val;
        }
 
-       UInt4::UInt4(const Int4 &rhs) : XYZW(this)
+       RValue<Int> operator--(Int &val, int)   // Post-decrement
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               RValue<Int> res = val;
+               val -= 1;
+               return res;
        }
 
-       UInt4::UInt4(const Reference<Int4> &rhs) : XYZW(this)
+       const Int &operator--(Int &val)   // Pre-decrement
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               val -= 1;
+               return val;
        }
 
-       UInt4::UInt4(RValue<UInt2> lo, RValue<UInt2> hi) : XYZW(this)
+       RValue<Int> RoundInt(RValue<Float> cast)
        {
-               int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
-               Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
+               if(emulateIntrinsics || CPUID::ARM)
+               {
+                       // Push the fractional part off the mantissa. Accurate up to +/-2^22.
+                       return Int((cast + Float(0x00C00000)) - Float(0x00C00000));
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
+                       nearbyint->addArg(cast.value);
+                       ::basicBlock->appendInst(nearbyint);
 
-               storeValue(packed);
+                       return RValue<Int>(V(result));
+               }
        }
 
-       RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs)
+       Type *Int::getType()
        {
-               storeValue(rhs.value);
-
-               return rhs;
+               return T(Ice::IceType_i32);
        }
 
-       RValue<UInt4> UInt4::operator=(const UInt4 &rhs)
+       Type *Long::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<UInt4>(value);
+               return T(Ice::IceType_i64);
        }
 
-       RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs)
+       UInt::UInt(RValue<Float> cast)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               // Smallest positive value representable in UInt, but not in Int
+               const unsigned int ustart = 0x80000000u;
+               const float ustartf = float(ustart);
 
-               return RValue<UInt4>(value);
+               // If the value is negative, store 0, otherwise store the result of the conversion
+               storeValue((~(As<Int>(cast) >> 31) &
+               // Check if the value can be represented as an Int
+                       IfThenElse(cast >= ustartf,
+               // If the value is too large, subtract ustart and re-add it after conversion.
+                               As<Int>(As<UInt>(Int(cast - Float(ustartf))) + UInt(ustart)),
+               // Otherwise, just convert normally
+                               Int(cast))).value);
        }
 
-       RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       RValue<UInt> operator++(UInt &val, int)   // Post-increment
        {
-               return RValue<UInt4>(Nucleus::createAdd(lhs.value, rhs.value));
+               RValue<UInt> res = val;
+               val += 1;
+               return res;
        }
 
-       RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       const UInt &operator++(UInt &val)   // Pre-increment
        {
-               return RValue<UInt4>(Nucleus::createSub(lhs.value, rhs.value));
+               val += 1;
+               return val;
        }
 
-       RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       RValue<UInt> operator--(UInt &val, int)   // Post-decrement
        {
-               return RValue<UInt4>(Nucleus::createMul(lhs.value, rhs.value));
+               RValue<UInt> res = val;
+               val -= 1;
+               return res;
        }
 
-       RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       const UInt &operator--(UInt &val)   // Pre-decrement
        {
-               return RValue<UInt4>(Nucleus::createUDiv(lhs.value, rhs.value));
+               val -= 1;
+               return val;
        }
 
-       RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs)
+//     RValue<UInt> RoundUInt(RValue<Float> cast)
+//     {
+//             assert(false && "UNIMPLEMENTED"); return RValue<UInt>(V(nullptr));
+//     }
+
+       Type *UInt::getType()
        {
-               return RValue<UInt4>(Nucleus::createURem(lhs.value, rhs.value));
+               return T(Ice::IceType_i32);
        }
 
-       RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs)
+//     Int2::Int2(RValue<Int> cast)
+//     {
+//             Value *extend = Nucleus::createZExt(cast.value, Long::getType());
+//             Value *vector = Nucleus::createBitCast(extend, Int2::getType());
+//
+//             Constant *shuffle[2];
+//             shuffle[0] = Nucleus::createConstantInt(0);
+//             shuffle[1] = Nucleus::createConstantInt(0);
+//
+//             Value *replicate = Nucleus::createShuffleVector(vector, UndefValue::get(Int2::getType()), Nucleus::createConstantVector(shuffle, 2));
+//
+//             storeValue(replicate);
+//     }
+
+       RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs)
        {
-               return RValue<UInt4>(Nucleus::createAnd(lhs.value, rhs.value));
+               if(emulateIntrinsics)
+               {
+                       Int2 result;
+                       result = Insert(result, Extract(lhs, 0) << Int(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) << Int(rhs), 1);
+
+                       return result;
+               }
+               else
+               {
+                       return RValue<Int2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs)
        {
-               return RValue<UInt4>(Nucleus::createOr(lhs.value, rhs.value));
+               if(emulateIntrinsics)
+               {
+                       Int2 result;
+                       result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1);
+
+                       return result;
+               }
+               else
+               {
+                       return RValue<Int2>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       Type *Int2::getType()
        {
-               return RValue<UInt4>(Nucleus::createXor(lhs.value, rhs.value));
+               return T(Type_v2i32);
        }
 
-       RValue<UInt> Extract(RValue<UInt4> x, int i)
+       RValue<UInt> Extract(RValue<UInt2> val, int i)
        {
-               return RValue<UInt>(Nucleus::createExtractElement(x.value, UInt::getType(), i));
+               return RValue<UInt>(Nucleus::createExtractElement(val.value, UInt::getType(), i));
        }
 
-       RValue<UInt4> Insert(RValue<UInt4> x, RValue<UInt> element, int i)
+       RValue<UInt2> Insert(RValue<UInt2> val, RValue<UInt> element, int i)
        {
-               return RValue<UInt4>(Nucleus::createInsertElement(x.value, element.value, i));
+               return RValue<UInt2>(Nucleus::createInsertElement(val.value, element.value, i));
        }
 
-       RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs)
+       RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs)
        {
                if(emulateIntrinsics)
                {
-                       UInt4 result;
+                       UInt2 result;
                        result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0);
                        result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) << UInt(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) << UInt(rhs), 3);
 
                        return result;
                }
                else
                {
-                       return RValue<UInt4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+                       return RValue<UInt2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
                }
        }
 
-       RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs)
+       RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs)
        {
                if(emulateIntrinsics)
                {
-                       UInt4 result;
+                       UInt2 result;
                        result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0);
                        result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1);
-                       result = Insert(result, Extract(lhs, 2) >> UInt(rhs), 2);
-                       result = Insert(result, Extract(lhs, 3) >> UInt(rhs), 3);
 
                        return result;
                }
                else
                {
-                       return RValue<UInt4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
+                       return RValue<UInt2>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
                }
        }
 
-       RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       Type *UInt2::getType()
        {
-               return RValue<UInt4>(Nucleus::createShl(lhs.value, rhs.value));
+               return T(Type_v2i32);
        }
 
-       RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs)
+       Int4::Int4(RValue<Byte4> cast) : XYZW(this)
        {
-               return RValue<UInt4>(Nucleus::createLShr(lhs.value, rhs.value));
-       }
+               Value *x = Nucleus::createBitCast(cast.value, Int::getType());
+               Value *a = Nucleus::createInsertElement(loadValue(), x, 0);
 
-       RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
+               Value *e;
+               int swizzle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};
+               Value *b = Nucleus::createBitCast(a, Byte16::getType());
+               Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Byte16::getType())), swizzle);
 
-       RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs)
-       {
-               return lhs = lhs - rhs;
+               int swizzle2[8] = {0, 8, 1, 9, 2, 10, 3, 11};
+               Value *d = Nucleus::createBitCast(c, Short8::getType());
+               e = Nucleus::createShuffleVector(d, V(Nucleus::createNullValue(Short8::getType())), swizzle2);
+
+               Value *f = Nucleus::createBitCast(e, Int4::getType());
+               storeValue(f);
        }
 
-       RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs)
+       Int4::Int4(RValue<SByte4> cast) : XYZW(this)
        {
-               return lhs = lhs * rhs;
-       }
+               Value *x = Nucleus::createBitCast(cast.value, Int::getType());
+               Value *a = Nucleus::createInsertElement(loadValue(), x, 0);
 
-//     RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs)
-//     {
-//             return lhs = lhs / rhs;
-//     }
+               int swizzle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};
+               Value *b = Nucleus::createBitCast(a, Byte16::getType());
+               Value *c = Nucleus::createShuffleVector(b, b, swizzle);
 
-//     RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs)
-//     {
-//             return lhs = lhs % rhs;
-//     }
+               int swizzle2[8] = {0, 0, 1, 1, 2, 2, 3, 3};
+               Value *d = Nucleus::createBitCast(c, Short8::getType());
+               Value *e = Nucleus::createShuffleVector(d, d, swizzle2);
 
-       RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs)
-       {
-               return lhs = lhs & rhs;
+               *this = As<Int4>(e) >> 24;
        }
 
-       RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs)
+       Int4::Int4(RValue<Short4> cast) : XYZW(this)
        {
-               return lhs = lhs | rhs;
-       }
+               int swizzle[8] = {0, 0, 1, 1, 2, 2, 3, 3};
+               Value *c = Nucleus::createShuffleVector(cast.value, cast.value, swizzle);
 
-       RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs)
-       {
-               return lhs = lhs ^ rhs;
+               *this = As<Int4>(c) >> 16;
        }
 
-       RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs)
+       Int4::Int4(RValue<UShort4> cast) : XYZW(this)
        {
-               return lhs = lhs << rhs;
+               int swizzle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
+               Value *c = Nucleus::createShuffleVector(cast.value, Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), swizzle);
+               Value *d = Nucleus::createBitCast(c, Int4::getType());
+               storeValue(d);
        }
 
-       RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs)
+       Int4::Int4(RValue<Int> rhs) : XYZW(this)
        {
-               return lhs = lhs >> rhs;
-       }
+               Value *vector = Nucleus::createBitCast(rhs.value, Int4::getType());
 
-       RValue<UInt4> operator+(RValue<UInt4> val)
-       {
-               return val;
+               int swizzle[4] = {0, 0, 0, 0};
+               Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle);
+
+               storeValue(replicate);
        }
 
-       RValue<UInt4> operator-(RValue<UInt4> val)
+       RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs)
        {
-               return RValue<UInt4>(Nucleus::createNeg(val.value));
+               if(emulateIntrinsics)
+               {
+                       Int4 result;
+                       result = Insert(result, Extract(lhs, 0) << Int(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) << Int(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) << Int(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) << Int(rhs), 3);
+
+                       return result;
+               }
+               else
+               {
+                       return RValue<Int4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<UInt4> operator~(RValue<UInt4> val)
+       RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs)
        {
-               return RValue<UInt4>(Nucleus::createNot(val.value));
+               if(emulateIntrinsics)
+               {
+                       Int4 result;
+                       result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) >> Int(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) >> Int(rhs), 3);
+
+                       return result;
+               }
+               else
+               {
+                       return RValue<Int4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createICmpEQ(x.value, y.value));
+               return RValue<Int4>(Nucleus::createICmpEQ(x.value, y.value));
        }
 
-       RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createICmpULT(x.value, y.value));
+               return RValue<Int4>(Nucleus::createICmpSLT(x.value, y.value));
        }
 
-       RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createICmpULE(x.value, y.value));
+               return RValue<Int4>(Nucleus::createICmpSLE(x.value, y.value));
        }
 
-       RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createICmpNE(x.value, y.value));
+               return RValue<Int4>(Nucleus::createICmpNE(x.value, y.value));
        }
 
-       RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createICmpUGE(x.value, y.value));
+               return RValue<Int4>(Nucleus::createICmpSGE(x.value, y.value));
        }
 
-       RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y)
        {
-               return RValue<UInt4>(Nucleus::createICmpUGT(x.value, y.value));
+               return RValue<Int4>(Nucleus::createICmpSGT(x.value, y.value));
        }
 
-       RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y)
        {
                Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value);
                ::basicBlock->appendInst(cmp);
 
                Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
                auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
                ::basicBlock->appendInst(select);
 
-               return RValue<UInt4>(V(result));
+               return RValue<Int4>(V(result));
        }
 
-       RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y)
+       RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y)
        {
                Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
-               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value);
                ::basicBlock->appendInst(cmp);
 
                Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
                auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
                ::basicBlock->appendInst(select);
 
-               return RValue<UInt4>(V(result));
-       }
-
-       Type *UInt4::getType()
-       {
-               return T(Ice::IceType_v4i32);
+               return RValue<Int4>(V(result));
        }
 
-       Half::Half(RValue<Float> cast)
+       RValue<Int4> RoundInt(RValue<Float4> cast)
        {
-               UInt fp32i = As<UInt>(cast);
-               UInt abs = fp32i & 0x7FFFFFFF;
-               UShort fp16i((fp32i & 0x80000000) >> 16); // sign
-
-               If(abs > 0x47FFEFFF) // Infinity
+               if(emulateIntrinsics || CPUID::ARM)
                {
-                       fp16i |= UShort(0x7FFF);
+                       // Push the fractional part off the mantissa. Accurate up to +/-2^22.
+                       return Int4((cast + Float4(0x00C00000)) - Float4(0x00C00000));
                }
-               Else
+               else
                {
-                       If(abs < 0x38800000) // Denormal
-                       {
-                               Int mantissa = (abs & 0x007FFFFF) | 0x00800000;
-                               Int e = 113 - (abs >> 23);
-                               abs = IfThenElse(e < 24, mantissa >> e, Int(0));
-                               fp16i |= UShort((abs + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
-                       }
-                       Else
-                       {
-                               fp16i |= UShort((abs + 0xC8000000 + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
-                       }
-               }
-
-               storeValue(fp16i.loadValue());
-       }
-
-       Type *Half::getType()
-       {
-               return T(Ice::IceType_i16);
-       }
-
-       Float::Float(RValue<Int> cast)
-       {
-               Value *integer = Nucleus::createSIToFP(cast.value, Float::getType());
-
-               storeValue(integer);
-       }
-
-       Float::Float(RValue<UInt> cast)
-       {
-               RValue<Float> result = Float(Int(cast & UInt(0x7FFFFFFF))) +
-                                      As<Float>((As<Int>(cast) >> 31) & As<Int>(Float(0x80000000u)));
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
+                       nearbyint->addArg(cast.value);
+                       ::basicBlock->appendInst(nearbyint);
 
-               storeValue(result.value);
+                       return RValue<Int4>(V(result));
+               }
        }
 
-       Float::Float(RValue<Half> cast)
+       RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y)
        {
-               Int fp16i(As<UShort>(cast));
-
-               Int s = (fp16i >> 15) & 0x00000001;
-               Int e = (fp16i >> 10) & 0x0000001F;
-               Int m = fp16i & 0x000003FF;
-
-               UInt fp32i(s << 31);
-               If(e == 0)
+               if(emulateIntrinsics)
                {
-                       If(m != 0)
-                       {
-                               While((m & 0x00000400) == 0)
-                               {
-                                       m <<= 1;
-                                       e -= 1;
-                               }
+                       Short8 result;
+                       result = Insert(result, SaturateSigned(Extract(x, 0)), 0);
+                       result = Insert(result, SaturateSigned(Extract(x, 1)), 1);
+                       result = Insert(result, SaturateSigned(Extract(x, 2)), 2);
+                       result = Insert(result, SaturateSigned(Extract(x, 3)), 3);
+                       result = Insert(result, SaturateSigned(Extract(y, 0)), 4);
+                       result = Insert(result, SaturateSigned(Extract(y, 1)), 5);
+                       result = Insert(result, SaturateSigned(Extract(y, 2)), 6);
+                       result = Insert(result, SaturateSigned(Extract(y, 3)), 7);
 
-                               fp32i |= As<UInt>(((e + (127 - 15) + 1) << 23) | ((m & ~0x00000400) << 13));
-                       }
+                       return result;
                }
-               Else
+               else
                {
-                       fp32i |= As<UInt>(((e + (127 - 15)) << 23) | (m << 13));
-               }
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       pack->addArg(x.value);
+                       pack->addArg(y.value);
+                       ::basicBlock->appendInst(pack);
 
-               storeValue(As<Float>(fp32i).value);
+                       return RValue<Short8>(V(result));
+               }
        }
 
-       Float::Float(float x)
+       RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y)
        {
-               storeValue(Nucleus::createConstantFloat(x));
-       }
+               if(emulateIntrinsics || !(CPUID::SSE4_1 || CPUID::ARM))
+               {
+                       RValue<Int4> sx = As<Int4>(x);
+                       RValue<Int4> bx = (sx & ~(sx >> 31)) - Int4(0x8000);
 
-       Float::Float(RValue<Float> rhs)
-       {
-               storeValue(rhs.value);
-       }
+                       RValue<Int4> sy = As<Int4>(y);
+                       RValue<Int4> by = (sy & ~(sy >> 31)) - Int4(0x8000);
 
-       Float::Float(const Float &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
+                       return As<UShort8>(PackSigned(bx, by) + Short8(0x8000u));
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+                       pack->addArg(x.value);
+                       pack->addArg(y.value);
+                       ::basicBlock->appendInst(pack);
 
-       Float::Float(const Reference<Float> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+                       return RValue<UShort8>(V(result));
+               }
        }
 
-       RValue<Float> Float::operator=(RValue<Float> rhs)
+       RValue<Int> SignMask(RValue<Int4> x)
        {
-               storeValue(rhs.value);
+               if(emulateIntrinsics || CPUID::ARM)
+               {
+                       Int4 xx = (x >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008);
+                       return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3);
+               }
+               else
+               {
+                       Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
+                       const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+                       auto target = ::context->getConstantUndef(Ice::IceType_i32);
+                       auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
+                       movmsk->addArg(x.value);
+                       ::basicBlock->appendInst(movmsk);
 
-               return rhs;
+                       return RValue<Int>(V(result));
+               }
        }
 
-       RValue<Float> Float::operator=(const Float &rhs)
+       Type *Int4::getType()
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Float>(value);
+               return T(Ice::IceType_v4i32);
        }
 
-       RValue<Float> Float::operator=(const Reference<Float> &rhs)
+       UInt4::UInt4(RValue<Float4> cast) : XYZW(this)
        {
-               Value *value = rhs.loadValue();
-               storeValue(value);
+               // Smallest positive value representable in UInt, but not in Int
+               const unsigned int ustart = 0x80000000u;
+               const float ustartf = float(ustart);
 
-               return RValue<Float>(value);
+               // Check if the value can be represented as an Int
+               Int4 uiValue = CmpNLT(cast, Float4(ustartf));
+               // If the value is too large, subtract ustart and re-add it after conversion.
+               uiValue = (uiValue & As<Int4>(As<UInt4>(Int4(cast - Float4(ustartf))) + UInt4(ustart))) |
+               // Otherwise, just convert normally
+                         (~uiValue & Int4(cast));
+               // If the value is negative, store 0, otherwise store the result of the conversion
+               storeValue((~(As<Int4>(cast) >> 31) & uiValue).value);
        }
 
-       RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt> Extract(RValue<UInt4> x, int i)
        {
-               return RValue<Float>(Nucleus::createFAdd(lhs.value, rhs.value));
+               return RValue<UInt>(Nucleus::createExtractElement(x.value, UInt::getType(), i));
        }
 
-       RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> Insert(RValue<UInt4> x, RValue<UInt> element, int i)
        {
-               return RValue<Float>(Nucleus::createFSub(lhs.value, rhs.value));
+               return RValue<UInt4>(Nucleus::createInsertElement(x.value, element.value, i));
        }
 
-       RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs)
        {
-               return RValue<Float>(Nucleus::createFMul(lhs.value, rhs.value));
+               if(emulateIntrinsics)
+               {
+                       UInt4 result;
+                       result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) << UInt(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) << UInt(rhs), 3);
+
+                       return result;
+               }
+               else
+               {
+                       return RValue<UInt4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs)
        {
-               return RValue<Float>(Nucleus::createFDiv(lhs.value, rhs.value));
-       }
+               if(emulateIntrinsics)
+               {
+                       UInt4 result;
+                       result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0);
+                       result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1);
+                       result = Insert(result, Extract(lhs, 2) >> UInt(rhs), 2);
+                       result = Insert(result, Extract(lhs, 3) >> UInt(rhs), 3);
 
-       RValue<Float> operator+=(Float &lhs, RValue<Float> rhs)
-       {
-               return lhs = lhs + rhs;
+                       return result;
+               }
+               else
+               {
+                       return RValue<UInt4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
+               }
        }
 
-       RValue<Float> operator-=(Float &lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return lhs = lhs - rhs;
+               return RValue<UInt4>(Nucleus::createICmpEQ(x.value, y.value));
        }
 
-       RValue<Float> operator*=(Float &lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return lhs = lhs * rhs;
+               return RValue<UInt4>(Nucleus::createICmpULT(x.value, y.value));
        }
 
-       RValue<Float> operator/=(Float &lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return lhs = lhs / rhs;
+               return RValue<UInt4>(Nucleus::createICmpULE(x.value, y.value));
        }
 
-       RValue<Float> operator+(RValue<Float> val)
+       RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return val;
+               return RValue<UInt4>(Nucleus::createICmpNE(x.value, y.value));
        }
 
-       RValue<Float> operator-(RValue<Float> val)
+       RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Float>(Nucleus::createFNeg(val.value));
+               return RValue<UInt4>(Nucleus::createICmpUGE(x.value, y.value));
        }
 
-       RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpOLT(lhs.value, rhs.value));
+               return RValue<UInt4>(Nucleus::createICmpUGT(x.value, y.value));
        }
 
-       RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpOLE(lhs.value, rhs.value));
-       }
+               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value);
+               ::basicBlock->appendInst(cmp);
 
-       RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs)
-       {
-               return RValue<Bool>(Nucleus::createFCmpOGT(lhs.value, rhs.value));
-       }
+               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
+               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
+               ::basicBlock->appendInst(select);
 
-       RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs)
-       {
-               return RValue<Bool>(Nucleus::createFCmpOGE(lhs.value, rhs.value));
+               return RValue<UInt4>(V(result));
        }
 
-       RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs)
+       RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y)
        {
-               return RValue<Bool>(Nucleus::createFCmpONE(lhs.value, rhs.value));
-       }
+               Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
+               auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value);
+               ::basicBlock->appendInst(cmp);
 
-       RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs)
-       {
-               return RValue<Bool>(Nucleus::createFCmpOEQ(lhs.value, rhs.value));
-       }
+               Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
+               auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
+               ::basicBlock->appendInst(select);
 
-       RValue<Float> Abs(RValue<Float> x)
-       {
-               return IfThenElse(x > 0.0f, x, -x);
+               return RValue<UInt4>(V(result));
        }
 
-       RValue<Float> Max(RValue<Float> x, RValue<Float> y)
+       Type *UInt4::getType()
        {
-               return IfThenElse(x > y, x, y);
+               return T(Ice::IceType_v4i32);
        }
 
-       RValue<Float> Min(RValue<Float> x, RValue<Float> y)
+       Type *Half::getType()
        {
-               return IfThenElse(x < y, x, y);
+               return T(Ice::IceType_i16);
        }
 
        RValue<Float> Rcp_pp(RValue<Float> x, bool exactAtPow2)
@@ -6713,106 +3085,11 @@ namespace rr
                return T(Ice::IceType_f32);
        }
 
-       Float2::Float2(RValue<Float4> cast)
-       {
-               storeValue(Nucleus::createBitCast(cast.value, getType()));
-       }
-
        Type *Float2::getType()
        {
                return T(Type_v2f32);
        }
 
-       Float4::Float4(RValue<Byte4> cast) : XYZW(this)
-       {
-               Value *a = Int4(cast).loadValue();
-               Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Float4::Float4(RValue<SByte4> cast) : XYZW(this)
-       {
-               Value *a = Int4(cast).loadValue();
-               Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Float4::Float4(RValue<Short4> cast) : XYZW(this)
-       {
-               Int4 c(cast);
-               storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
-       }
-
-       Float4::Float4(RValue<UShort4> cast) : XYZW(this)
-       {
-               Int4 c(cast);
-               storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
-       }
-
-       Float4::Float4(RValue<Int4> cast) : XYZW(this)
-       {
-               Value *xyzw = Nucleus::createSIToFP(cast.value, Float4::getType());
-
-               storeValue(xyzw);
-       }
-
-       Float4::Float4(RValue<UInt4> cast) : XYZW(this)
-       {
-               RValue<Float4> result = Float4(Int4(cast & UInt4(0x7FFFFFFF))) +
-                                       As<Float4>((As<Int4>(cast) >> 31) & As<Int4>(Float4(0x80000000u)));
-
-               storeValue(result.value);
-       }
-
-       Float4::Float4() : XYZW(this)
-       {
-       }
-
-       Float4::Float4(float xyzw) : XYZW(this)
-       {
-               constant(xyzw, xyzw, xyzw, xyzw);
-       }
-
-       Float4::Float4(float x, float yzw) : XYZW(this)
-       {
-               constant(x, yzw, yzw, yzw);
-       }
-
-       Float4::Float4(float x, float y, float zw) : XYZW(this)
-       {
-               constant(x, y, zw, zw);
-       }
-
-       Float4::Float4(float x, float y, float z, float w) : XYZW(this)
-       {
-               constant(x, y, z, w);
-       }
-
-       void Float4::constant(float x, float y, float z, float w)
-       {
-               double constantVector[4] = {x, y, z, w};
-               storeValue(Nucleus::createConstantVector(constantVector, getType()));
-       }
-
-       Float4::Float4(RValue<Float4> rhs) : XYZW(this)
-       {
-               storeValue(rhs.value);
-       }
-
-       Float4::Float4(const Float4 &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
-       Float4::Float4(const Reference<Float4> &rhs) : XYZW(this)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-       }
-
        Float4::Float4(RValue<Float> rhs) : XYZW(this)
        {
                Value *vector = Nucleus::createBitCast(rhs.value, Float4::getType());
@@ -6823,128 +3100,6 @@ namespace rr
                storeValue(replicate);
        }
 
-       Float4::Float4(const Float &rhs) : XYZW(this)
-       {
-               *this = RValue<Float>(rhs.loadValue());
-       }
-
-       Float4::Float4(const Reference<Float> &rhs) : XYZW(this)
-       {
-               *this = RValue<Float>(rhs.loadValue());
-       }
-
-       RValue<Float4> Float4::operator=(float x)
-       {
-               return *this = Float4(x, x, x, x);
-       }
-
-       RValue<Float4> Float4::operator=(RValue<Float4> rhs)
-       {
-               storeValue(rhs.value);
-
-               return rhs;
-       }
-
-       RValue<Float4> Float4::operator=(const Float4 &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Float4>(value);
-       }
-
-       RValue<Float4> Float4::operator=(const Reference<Float4> &rhs)
-       {
-               Value *value = rhs.loadValue();
-               storeValue(value);
-
-               return RValue<Float4>(value);
-       }
-
-       RValue<Float4> Float4::operator=(RValue<Float> rhs)
-       {
-               return *this = Float4(rhs);
-       }
-
-       RValue<Float4> Float4::operator=(const Float &rhs)
-       {
-               return *this = Float4(rhs);
-       }
-
-       RValue<Float4> Float4::operator=(const Reference<Float> &rhs)
-       {
-               return *this = Float4(rhs);
-       }
-
-       RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFAdd(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFSub(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFMul(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFDiv(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs)
-       {
-               return RValue<Float4>(Nucleus::createFRem(lhs.value, rhs.value));
-       }
-
-       RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs + rhs;
-       }
-
-       RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs - rhs;
-       }
-
-       RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs * rhs;
-       }
-
-       RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs / rhs;
-       }
-
-       RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs)
-       {
-               return lhs = lhs % rhs;
-       }
-
-       RValue<Float4> operator+(RValue<Float4> val)
-       {
-               return val;
-       }
-
-       RValue<Float4> operator-(RValue<Float4> val)
-       {
-               return RValue<Float4>(Nucleus::createFNeg(val.value));
-       }
-
-       RValue<Float4> Abs(RValue<Float4> x)
-       {
-               Value *vector = Nucleus::createBitCast(x.value, Int4::getType());
-               int64_t constantVector[4] = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
-               Value *result = Nucleus::createAnd(vector, V(Nucleus::createConstantVector(constantVector, Int4::getType())));
-
-               return As<Float4>(result);
-       }
-
        RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y)
        {
                Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
@@ -7006,55 +3161,6 @@ namespace rr
                }
        }
 
-       RValue<Float4> Insert(RValue<Float4> x, RValue<Float> element, int i)
-       {
-               return RValue<Float4>(Nucleus::createInsertElement(x.value, element.value, i));
-       }
-
-       RValue<Float> Extract(RValue<Float4> x, int i)
-       {
-               return RValue<Float>(Nucleus::createExtractElement(x.value, Float::getType(), i));
-       }
-
-       RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select)
-       {
-               return RValue<Float4>(createSwizzle4(x.value, select));
-       }
-
-       RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm)
-       {
-               int shuffle[4] =
-               {
-                       ((imm >> 0) & 0x03) + 0,
-                       ((imm >> 2) & 0x03) + 0,
-                       ((imm >> 4) & 0x03) + 4,
-                       ((imm >> 6) & 0x03) + 4,
-               };
-
-               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y)
-       {
-               int shuffle[4] = {0, 4, 1, 5};
-               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y)
-       {
-               int shuffle[4] = {2, 6, 3, 7};
-               return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
-       }
-
-       RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select)
-       {
-               Value *vector = lhs.loadValue();
-               Value *result = createMask4(vector, rhs.value, select);
-               lhs.storeValue(result);
-
-               return RValue<Float4>(result);
-       }
-
        RValue<Int> SignMask(RValue<Float4> x)
        {
                if(emulateIntrinsics || CPUID::ARM)
@@ -7135,16 +3241,6 @@ namespace rr
                return RValue<Int4>(Nucleus::createFCmpUGT(x.value, y.value));
        }
 
-       RValue<Int4> IsInf(RValue<Float4> x)
-       {
-               return CmpEQ(As<Int4>(x) & Int4(0x7FFFFFFF), Int4(0x7F800000));
-       }
-
-       RValue<Int4> IsNan(RValue<Float4> x)
-       {
-               return ~CmpEQ(x, x);
-       }
-
        RValue<Float4> Round(RValue<Float4> x)
        {
                if(emulateIntrinsics || CPUID::ARM)
@@ -7255,86 +3351,6 @@ namespace rr
                return T(Ice::IceType_v4f32);
        }
 
-       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset)
-       {
-               return lhs + RValue<Int>(Nucleus::createConstantInt(offset));
-       }
-
-       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
-       {
-               return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, false));
-       }
-
-       RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
-       {
-               return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, true));
-       }
-
-       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset)
-       {
-               return lhs = lhs + offset;
-       }
-
-       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset)
-       {
-               return lhs = lhs + offset;
-       }
-
-       RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset)
-       {
-               return lhs = lhs + offset;
-       }
-
-       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset)
-       {
-               return lhs + -offset;
-       }
-
-       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
-       {
-               return lhs + -offset;
-       }
-
-       RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
-       {
-               return lhs + -offset;
-       }
-
-       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset)
-       {
-               return lhs = lhs - offset;
-       }
-
-       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset)
-       {
-               return lhs = lhs - offset;
-       }
-
-       RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset)
-       {
-               return lhs = lhs - offset;
-       }
-
-       void Return()
-       {
-               Nucleus::createRetVoid();
-               Nucleus::setInsertBlock(Nucleus::createBasicBlock());
-               Nucleus::createUnreachable();
-       }
-
-       void Return(RValue<Int> ret)
-       {
-               Nucleus::createRet(ret.value);
-               Nucleus::setInsertBlock(Nucleus::createBasicBlock());
-               Nucleus::createUnreachable();
-       }
-
-       void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
-       {
-               Nucleus::createCondBr(cmp.value, bodyBB, endBB);
-               Nucleus::setInsertBlock(bodyBB);
-       }
-
        RValue<Long> Ticks()
        {
                assert(false && "UNIMPLEMENTED"); return RValue<Long>(V(nullptr));