//set s->block
void ff_xvmc_init_block(MpegEncContext *s)
{
- struct xvmc_render_state *render;
- render = (struct xvmc_render_state*)s->current_picture.data[2];
+ struct xvmc_render_state *render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(render);
if (!render || render->magic != AV_XVMC_RENDER_MAGIC) {
assert(0);
void ff_xvmc_pack_pblocks(MpegEncContext *s, int cbp)
{
- int i, j;
+ int i, j = 0;
const int mb_block_count = 4 + (1 << s->chroma_format);
- j = 0;
cbp <<= 12-mb_block_count;
for (i = 0; i < mb_block_count; i++) {
if (cbp & (1 << 11))
// They should be safe if they are called a few times for the same field!
int ff_xvmc_field_start(MpegEncContext*s, AVCodecContext *avctx)
{
- struct xvmc_render_state *render, *last, *next;
+ struct xvmc_render_state *last, *next, *render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(avctx);
-
- render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(render);
if (!render || render->magic != AV_XVMC_RENDER_MAGIC)
return -1; // make sure that this is a render packet
void ff_xvmc_field_end(MpegEncContext *s)
{
- struct xvmc_render_state *render;
- render = (struct xvmc_render_state*)s->current_picture.data[2];
+ struct xvmc_render_state *render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(render);
if (render->filled_mv_blocks_num > 0)