int area_size = 100 * (cur_hgt*cur_wid) / (MAX_HGT*MAX_WID);
int level_index = MIN(10, div_round(dun_level, 10));
- /* Number of each type of room on this level */
- s16b room_num[ROOM_T_MAX];
+ /* Number of each type of room on this level */
+ s16b room_num[ROOM_T_MAX];
/* Limit number of rooms */
int dun_rooms = rand_range(DUN_ROOMS_MIN, DUN_ROOMS_MAX * area_size / 100);
if (!remain) break;
}
+ if (cheat_room)
+ {
+#ifdef JP
+ msg_format("Éô²°¿ô: %d", rooms_built);
+#else
+ msg_format("Number of Rooms: %d", rooms_built);
+#endif
+ }
}
-
-