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nir: Return progress from nir_lower_load_const_to_scalar().
authorMatt Turner <mattst88@gmail.com>
Fri, 24 Feb 2017 23:32:11 +0000 (15:32 -0800)
committerMatt Turner <mattst88@gmail.com>
Thu, 23 Mar 2017 21:34:43 +0000 (14:34 -0700)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/compiler/nir/nir.h
src/compiler/nir/nir_lower_load_const_to_scalar.c

index a323573..d570ee7 100644 (file)
@@ -2400,7 +2400,7 @@ bool nir_lower_constant_initializers(nir_shader *shader,
 void nir_move_vec_src_uses_to_dest(nir_shader *shader);
 bool nir_lower_vec_to_movs(nir_shader *shader);
 bool nir_lower_alu_to_scalar(nir_shader *shader);
-void nir_lower_load_const_to_scalar(nir_shader *shader);
+bool nir_lower_load_const_to_scalar(nir_shader *shader);
 
 bool nir_lower_phis_to_scalar(nir_shader *shader);
 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
index bd518f9..e494fac 100644 (file)
  * same value was used in different vector contant loads.
  */
 
-static void
+static bool
 lower_load_const_instr_scalar(nir_load_const_instr *lower)
 {
    if (lower->def.num_components == 1)
-      return;
+      return false;
 
    nir_builder b;
    nir_builder_init(&b, nir_cf_node_get_function(&lower->instr.block->cf_node));
@@ -65,24 +65,38 @@ lower_load_const_instr_scalar(nir_load_const_instr *lower)
    /* Replace the old load with a reference to our reconstructed vector. */
    nir_ssa_def_rewrite_uses(&lower->def, nir_src_for_ssa(vec));
    nir_instr_remove(&lower->instr);
+   return true;
 }
 
-static void
+static bool
 nir_lower_load_const_to_scalar_impl(nir_function_impl *impl)
 {
+   bool progress = false;
+
    nir_foreach_block(block, impl) {
       nir_foreach_instr_safe(instr, block) {
          if (instr->type == nir_instr_type_load_const)
-            lower_load_const_instr_scalar(nir_instr_as_load_const(instr));
+            progress |=
+               lower_load_const_instr_scalar(nir_instr_as_load_const(instr));
       }
    }
+
+   if (progress)
+      nir_metadata_preserve(impl, nir_metadata_block_index |
+                                  nir_metadata_dominance);
+
+   return progress;
 }
 
-void
+bool
 nir_lower_load_const_to_scalar(nir_shader *shader)
 {
+   bool progress = false;
+
    nir_foreach_function(function, shader) {
       if (function->impl)
-         nir_lower_load_const_to_scalar_impl(function->impl);
+         progress |= nir_lower_load_const_to_scalar_impl(function->impl);
    }
+
+   return progress;
 }